NML 1914 - 3 Yanks (Entente) vs 2 Brits (CPs) - Game 4

  • TripleA

    @Wittmann Btw, Communists are up!


  • Will be tomorrow.
    Al amd I have been up watching: Mrs. Wilson on Netflix.


  • TripleA Turn Summary: Communists round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 4
    
        Research Technology - Communists
                Communists roll 1,5 and gets 0 hits
    
        Combat Move - Communists
            1 conscript moved from Magadan to Chukotka
                  Communists take Chukotka from Russia
            3 conscripts, 1 field_gun and 1 infantry moved from Yakutsk to Aldan
            1 conscript moved from Sakhe to Magadan
            4 cavalrys moved from Magadan to Aldan
            1 conscript moved from Aldan to Khabarovsk
            1 infantry moved from Aldan to Khabarovsk
            2 cavalrys moved from Yakutsk to Aldan
            1 conscript moved from Aldan to Khabarovsk
    
        Purchase Units - Communists
            Communists buy 1 conscript, 2 field_guns, 3 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Communists
    
        Non Combat Move - Communists
    
        Place Units - Communists
            2 trenchs placed in Aldan
            1 trench placed in Khabarovsk
            1 conscript, 2 field_guns and 3 infantry placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Communists :

    Aldan : 1 flag, 6 cavalrys, 8 conscripts, 7 field_guns, 5 infantry and 3 trenchs
    Amur : 1 flag
    Chita : 1 flag, 1 conscript
    Chukotka : 1 flag, 1 conscript
    Khabarovsk : 1 flag, 5 conscripts, 3 infantry and 2 trenchs
    Magadan : 1 flag, 2 conscripts and 1 field_gun
    Sakhe : 1 flag, 1 trench
    Tiksi : 1 flag, 1 conscript
    Yakutsk : 1 Factory, 1 conscript, 2 field_guns and 3 infantry
    

    Production/PUs Summary :

    Germany : 122 / 134
    France : 71 / 71
    Serbia : 13 / 15
    Austria : 81 / 84
    Italy : 28 / 28
    Arabia : 10 / 14
    Turkey : 58 / 60
    Britain : 82 / 91
    Russia : 85 / 91
    Communists : 29 / 29
    USA : 70 / 71
    

    Savegame


  • @Degrasse I just saw that you won in Goa, with 6 ground out of 8 remaining. You won over the odds in both battles then. What a shit turn for me.

  • '21 '19 '18 '17 '16

    To quote my buddy here in Florida, “Dice beat skill.”

  • TripleA

    @Wittmann Communists are supposed to be attacking and expanding. @Private-Panic I think he needs some guidance…


  • @redrum F off!


  • @Wittmann 8 rolls, no Tech, hasn’t helped.

  • TripleA

    @Wittmann I think Germany stole your techs.


  • He is a sneaky one, our Fritz Von Adam.


  • @redrum Why waste valuable technology on those losers!

    With Turkey and the Commies struggling it will be interesting to see whether G & A can make headway in this game ……


  • @Private-Panic I believe in you even if @Wittmann doesn’t :)

  • '23 '21 '20 '19 '17 '16 '15 '13

    Time for the US to go!


  • @captainwalker Yeah, I should get to it tonight still at work.

  • TripleA

    TripleA Turn Summary: USA round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 4
    
        Research Technology - USA
            USA spend 0 on tech rolls
                USA roll 1,5 and gets 0 hits
    
        Combat Move - USA
            1 gas moved from Chihuahua to San Francisco
                  USA take San Francisco from Germany
            4 infantry moved from New Mexico to California
            1 cavalry moved from Guadalahara to Chihuahua
            1 field_gun and 2 infantry moved from Azores to Sea Zone 32 Sargasso Sea
            1 infantry and 1 transport moved from Sea Zone 32 Sargasso Sea to Sea Zone 34 Mid Atlantic
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 32 Sargasso Sea to Sea Zone 33 Mid Atlantic
            1 field_gun and 1 infantry moved from Sea Zone 33 Mid Atlantic to Madeira
            1 infantry moved from Sea Zone 34 Mid Atlantic to Madeira
    
        Purchase Units - USA
            USA buy 1 Factory, 3 cruisers and 3 submarines; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - USA
            Battle in Madeira
                USA attack with 1 field_gun and 2 infantry
                Neutral defend with 1 infantry
                    USA roll dice for 1 field_gun and 2 infantry in Madeira, round 2 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 infantry in Madeira, round 2 : 0/1 hits, 0.33 expected hits
                    USA roll dice for 1 field_gun and 2 infantry in Madeira, round 3 : 3/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 infantry in Madeira, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Madeira
                USA loses 0 PUs for violating Madeiras neutrality.
                USA win, taking Madeira from Neutral with 1 field_gun and 1 infantry remaining. Battle score for attacker is 0
                Casualties for USA: 1 infantry
                Casualties for Neutral: 1 infantry
    
        Non Combat Move - USA
            1 battleship and 3 cruisers moved from Sea Zone 29 Mid Atlantic to Sea Zone 28 Sargasso Sea
            1 destroyer moved from Sea Zone 32 Sargasso Sea to Sea Zone 28 Sargasso Sea
            2 submarines moved from Sea Zone 30 Mid Atlantic to Sea Zone 28 Sargasso Sea
            1 submarine moved from Sea Zone 27 Mid Atlantic to Sea Zone 28 Sargasso Sea
    
        Place Units - USA
            1 Factory placed in Azores
            3 cruisers and 1 submarine placed in Sea Zone 29 Mid Atlantic
            2 submarines placed in Sea Zone 30 Mid Atlantic
    
        Turn Complete - USA
            USA collect 76 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    USA : 1.33
    

    Savegame


  • @Private-Panic Germany is up!


  • TripleA Turn Summary: Germany round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 5
    
        Research Technology - Germany
            Germany spend 5 on tech rolls
                Germany roll 3,1 and gets 0 hits
    
        Combat Move - Germany
            1 field_gun moved from Southern Rhodesia to German Southwest Africa
            2 infantry moved from Southern Rhodesia to German Southwest Africa
            1 cavalry moved from Southern Rhodesia to Transvaal
                  Germany take Transvaal from Britain
            1 cavalry moved from Transvaal to Pretoria
                  Germany take Pretoria from Britain
            1 cavalry moved from Pretoria to German Southwest Africa
            2 field_guns moved from Dar es Salaam to German East Africa
            1 infantry moved from Dar es Salaam to German East Africa
            1 cavalry moved from Uganda to British East Africa
                  Germany take British East Africa from Britain
            1 cavalry moved from British East Africa to German East Africa
            1 field_gun moved from Uganda to German East Africa
            4 infantry moved from Uganda to German East Africa
            1 cavalry moved from Dar es Salaam to German East Africa
            1 cavalry moved from Southern Rhodesia to Northern Rhodesia
                  Germany take Northern Rhodesia from Britain
            1 cavalry moved from Northern Rhodesia to German East Africa
            1 field_gun moved from Line Islands to Sea Zone 110 Pacific Ocean
            1 field_gun and 1 transport moved from Sea Zone 110 Pacific Ocean to Sea Zone 111 Pacific Ocean
            1 field_gun moved from Sea Zone 111 Pacific Ocean to Easter Island
                  Germany take Easter Island from Britain
            1 field_gun moved from German New Guinea to Sea Zone 122 Bismarck Sea
            1 infantry moved from Bismarck Islands to Sea Zone 122 Bismarck Sea
            1 battlecruiser, 2 cruisers, 1 destroyer, 1 field_gun, 1 infantry, 1 submarine and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 112 Pacific Ocean
            1 field_gun moved from Sea Zone 112 Pacific Ocean to Tahiti
                  Germany take Tahiti from France
            1 infantry moved from Sea Zone 112 Pacific Ocean to Tahiti
            1 battlecruiser moved from Sea Zone 110 Pacific Ocean to Sea Zone 112 Pacific Ocean
            1 infantry moved from Alsace to Franche-Comte
            1 fighter moved from Champagne to Franche-Comte
            1 fighter moved from Champagne to Burgundy
            3 infantry moved from Champagne to Burgundy
            1 field_gun moved from Champagne to Burgundy
    
        Purchase Units - Germany
            Germany buy 11 field_guns, 8 infantry, 13 stormtruppens, 1 transport and 5 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Germany
            Battle in German Southwest Africa
                Germany attack with 1 cavalry, 1 field_gun and 2 infantry
                Britain defend with 1 infantry
                    Germany roll dice for 1 cavalry, 1 field_gun and 2 infantry in German Southwest Africa, round 2 : 1/4 hits, 1.17 expected hits
                    Britain roll dice for 1 infantry in German Southwest Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Britain lost in German Southwest Africa
                Germany win, taking German Southwest Africa from Britain with 1 cavalry, 1 field_gun and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Britain: 1 infantry
            Battle in German East Africa
                Germany attack with 3 cavalrys, 3 field_guns and 5 infantry
                Britain defend with 1 cavalry
                    Germany roll dice for 3 cavalrys, 3 field_guns and 5 infantry in German East Africa, round 2 : 1/11 hits, 3.33 expected hits
                    Britain roll dice for 1 cavalry in German East Africa, round 2 : 0/1 hits, 0.17 expected hits
                    1 cavalry owned by the Britain lost in German East Africa
                Germany win, taking German East Africa from Britain with 3 cavalrys, 3 field_guns and 5 infantry remaining. Battle score for attacker is 4
                Casualties for Britain: 1 cavalry
            Battle in Burgundy
                Germany attack with 1 field_gun, 1 fighter and 3 infantry
                France defend with 2 colonials and 2 infantry
                    Germany roll dice for 1 field_gun, 1 fighter and 3 infantry in Burgundy, round 2 : 2/5 hits, 1.67 expected hits
                    France roll dice for 2 colonials and 2 infantry in Burgundy, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germany and 2 infantry owned by the France lost in Burgundy
                    Germany roll dice for 1 field_gun, 1 fighter and 2 infantry in Burgundy, round 3 : 3/4 hits, 1.50 expected hits
                    France roll dice for 2 colonials in Burgundy, round 3 : 0/2 hits, 0.67 expected hits
                    2 colonials owned by the France lost in Burgundy
                Germany win, taking Burgundy from France with 1 field_gun, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Germany: 1 infantry
                Casualties for France: 2 colonials and 2 infantry
            Battle in Franche-Comte
                Germany attack with 1 fighter and 1 infantry
                France defend with 1 infantry
                    Germany roll dice for 1 fighter and 1 infantry in Franche-Comte, round 2 : 1/2 hits, 0.67 expected hits
                    France roll dice for 1 infantry in Franche-Comte, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the France lost in Franche-Comte
                Germany win, taking Franche-Comte from France with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for France: 1 infantry
    
        Non Combat Move - Germany
            1 fighter moved from Burgundy to Champagne
            1 fighter moved from Franche-Comte to Champagne
            1 infantry moved from Picardy to Champagne
            1 field_gun moved from Picardy to Champagne
            4 field_guns and 3 infantry moved from Alsace to Champagne
            1 field_gun moved from Belgium to Champagne
            1 field_gun moved from Belgium to Champagne
            1 infantry moved from Rhine to Belgium
            2 field_guns moved from Rhine to Champagne
            2 infantry moved from Rhine to Champagne
            7 stormtruppens moved from Rhine to Champagne
            2 field_guns, 3 infantry and 14 stormtruppens moved from Westphalia to Rhine
            2 field_guns and 3 infantry moved from Hanover to Westphalia
            2 battlecruisers, 1 battleship, 2 cruisers and 5 submarines moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
            1 cruiser moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel
            1 cruiser moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight
            1 cavalry, 4 field_guns, 1 fighter, 2 heavy_guns, 10 infantry and 1 stormtruppen moved from Galicia to Western Poland
            1 field_gun moved from Warsaw to Western Poland
            1 infantry moved from Warsaw to Western Poland
            2 field_guns and 4 infantry moved from Bohemia to Galicia
            2 infantry moved from Bavaria to Bohemia
            1 infantry moved from Saxony to Bohemia
            1 field_gun moved from Bavaria to Bohemia
            6 stormtruppens moved from Saxony to Westphalia
            2 field_guns and 1 infantry moved from Bavaria to Wurttemburg
            2 infantry moved from Mecklenburg to Brandenburg
            1 field_gun moved from Mecklenburg to Brandenburg
            1 fighter moved from Berlin to Western Poland
            8 stormtruppens moved from Berlin to Saxony
            2 field_guns moved from Mecklenburg to Saxony
            1 infantry moved from Western Poland to East Prussia
    
        Place Units - Germany
            3 field_guns placed in Belgium
            1 infantry placed in Warsaw
            3 trenchs placed in Western Poland
            1 field_gun, 2 infantry and 2 trenchs placed in Dar es Salaam
            1 field_gun placed in German New Guinea
            Germany undo move 1.
            2 field_guns placed in Belgium
            1 transport placed in Sea Zone 15 English Channel
            4 field_guns and 2 infantry placed in Bavaria
            3 field_guns and 3 infantry placed in Mecklenburg
            13 stormtruppens placed in Berlin
    
        Turn Complete - Germany
            Germany collect 131 PUs; end with 131 PUs
    

    Combat Hit Differential Summary :

    Britain : -0.50
    France : -1.33
    Germany : -0.33
    

    Territory Summary for Germany :

    Bavaria : 1 Factory, 4 field_guns and 2 infantry
    Berlin : 1 Factory and 13 stormtruppens
    Brandenburg : 1 field_gun and 2 infantry
    Dar es Salaam : 1 Factory, 1 field_gun, 4 infantry and 6 trenchs
    East Prussia : 1 infantry
    German East Africa : 3 cavalrys, 3 field_guns and 5 infantry
    German New Guinea : 1 Factory, 1 field_gun, 3 infantry and 2 trenchs
    German Southwest Africa : 1 cavalry, 1 field_gun and 2 infantry
    Hanover : 2 trenchs
    Marshall Islands : 1 infantry
    Mecklenburg : 1 Factory, 3 field_guns and 3 infantry
    Rhine : 2 field_guns, 3 infantry and 14 stormtruppens
    Saxony : 2 field_guns and 8 stormtruppens
    Westphalia : 2 field_guns, 3 infantry and 6 stormtruppens
    Wurttemburg : 2 field_guns and 1 infantry
    Burgundy : 1 flag, 1 field_gun and 2 infantry
    Champagne : 1 flag, 2 cavalrys, 11 field_guns, 2 fighters, 3 heavy_guns, 33 infantry, 7 stormtruppens and 4 trenchs
    Franche-Comte : 1 flag, 1 infantry
    Picardy : 1 flag, 1 infantry
    Tahiti : 1 flag, 1 field_gun and 1 infantry
    Tuamotu : 1 flag
    Bohemia : 1 field_gun and 3 infantry
    Galicia : 2 field_guns and 4 infantry
    Belgium : 1 flag, 1 Factory, 2 field_guns and 2 infantry
    British East Africa : 1 flag
    Easter Island : 1 flag, 1 field_gun
    Line Islands : 1 flag
    Northern Rhodesia : 1 flag
    Papua : 1 flag
    Pretoria : 1 flag
    Southern Rhodesia : 1 flag
    Transvaal : 1 flag
    Uganda : 1 flag
    Warsaw : 1 flag, 1 Factory and 1 infantry
    Western Poland : 1 flag, 1 cavalry, 5 field_guns, 2 fighters, 2 heavy_guns, 11 infantry, 1 stormtruppen and 3 trenchs
    Sea Zone 14 Helgoland Bight : 1 cruiser
    Sea Zone 15 English Channel : 2 battlecruisers, 2 battleships, 3 cruisers, 1 destroyer, 7 submarines and 1 transport
    Sea Zone 111 Pacific Ocean : 1 transport
    Sea Zone 112 Pacific Ocean : 2 battlecruisers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
    

    Savegame


  • @redrum I don’t know why but I assumed gas could not take a territory on its own - like air. So I gifted you San Francisco last turn! I thought I had another turn to decide whether to try to defend it. One inf would have been all I needed to hold it another turn. Grrr!


  • The above should have been addressed to @captainwalker


  • @redrum Was this Gas thing right? Seems weird, as normally you need one Ground unit to go in with one.

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