@Witt oh yes, that is an issue with the small overcrowded islands in DEI…it is sometime impossible to pinpoint a specific unit… at least I remember not being able to
NML 1914 - 3 Yanks (Entente) vs 2 Brits (CPs) - Game 4
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@Wittmann I would rather boil your head in oil too!
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@Wittmann Btw, Communists are up!
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Will be tomorrow.
Al amd I have been up watching: Mrs. Wilson on Netflix. -
TripleA Turn Summary: Communists round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Communists Communists roll 1,5 and gets 0 hits Combat Move - Communists 1 conscript moved from Magadan to Chukotka Communists take Chukotka from Russia 3 conscripts, 1 field_gun and 1 infantry moved from Yakutsk to Aldan 1 conscript moved from Sakhe to Magadan 4 cavalrys moved from Magadan to Aldan 1 conscript moved from Aldan to Khabarovsk 1 infantry moved from Aldan to Khabarovsk 2 cavalrys moved from Yakutsk to Aldan 1 conscript moved from Aldan to Khabarovsk Purchase Units - Communists Communists buy 1 conscript, 2 field_guns, 3 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Communists Non Combat Move - Communists Place Units - Communists 2 trenchs placed in Aldan 1 trench placed in Khabarovsk 1 conscript, 2 field_guns and 3 infantry placed in Yakutsk Turn Complete - Communists Communists collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Territory Summary for Communists :
Aldan : 1 flag, 6 cavalrys, 8 conscripts, 7 field_guns, 5 infantry and 3 trenchs Amur : 1 flag Chita : 1 flag, 1 conscript Chukotka : 1 flag, 1 conscript Khabarovsk : 1 flag, 5 conscripts, 3 infantry and 2 trenchs Magadan : 1 flag, 2 conscripts and 1 field_gun Sakhe : 1 flag, 1 trench Tiksi : 1 flag, 1 conscript Yakutsk : 1 Factory, 1 conscript, 2 field_guns and 3 infantry
Production/PUs Summary :
Germany : 122 / 134 France : 71 / 71 Serbia : 13 / 15 Austria : 81 / 84 Italy : 28 / 28 Arabia : 10 / 14 Turkey : 58 / 60 Britain : 82 / 91 Russia : 85 / 91 Communists : 29 / 29 USA : 70 / 71
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@Degrasse I just saw that you won in Goa, with 6 ground out of 8 remaining. You won over the odds in both battles then. What a shit turn for me.
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To quote my buddy here in Florida, “Dice beat skill.”
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@Wittmann Communists are supposed to be attacking and expanding. @Private-Panic I think he needs some guidance…
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@redrum F off!
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@Wittmann 8 rolls, no Tech, hasn’t helped.
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@Wittmann I think Germany stole your techs.
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He is a sneaky one, our Fritz Von Adam.
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@redrum Why waste valuable technology on those losers!
With Turkey and the Commies struggling it will be interesting to see whether G & A can make headway in this game ……
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@Private-Panic I believe in you even if @Wittmann doesn’t :)
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Time for the US to go!
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@captainwalker Yeah, I should get to it tonight still at work.
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TripleA Turn Summary: USA round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - USA USA spend 0 on tech rolls USA roll 1,5 and gets 0 hits Combat Move - USA 1 gas moved from Chihuahua to San Francisco USA take San Francisco from Germany 4 infantry moved from New Mexico to California 1 cavalry moved from Guadalahara to Chihuahua 1 field_gun and 2 infantry moved from Azores to Sea Zone 32 Sargasso Sea 1 infantry and 1 transport moved from Sea Zone 32 Sargasso Sea to Sea Zone 34 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 32 Sargasso Sea to Sea Zone 33 Mid Atlantic 1 field_gun and 1 infantry moved from Sea Zone 33 Mid Atlantic to Madeira 1 infantry moved from Sea Zone 34 Mid Atlantic to Madeira Purchase Units - USA USA buy 1 Factory, 3 cruisers and 3 submarines; Remaining resources: 0 PUs; 2 techTokens; Combat - USA Battle in Madeira USA attack with 1 field_gun and 2 infantry Neutral defend with 1 infantry USA roll dice for 1 field_gun and 2 infantry in Madeira, round 2 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 infantry in Madeira, round 2 : 0/1 hits, 0.33 expected hits USA roll dice for 1 field_gun and 2 infantry in Madeira, round 3 : 3/3 hits, 0.83 expected hits Neutral roll dice for 1 infantry in Madeira, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Madeira USA loses 0 PUs for violating Madeiras neutrality. USA win, taking Madeira from Neutral with 1 field_gun and 1 infantry remaining. Battle score for attacker is 0 Casualties for USA: 1 infantry Casualties for Neutral: 1 infantry Non Combat Move - USA 1 battleship and 3 cruisers moved from Sea Zone 29 Mid Atlantic to Sea Zone 28 Sargasso Sea 1 destroyer moved from Sea Zone 32 Sargasso Sea to Sea Zone 28 Sargasso Sea 2 submarines moved from Sea Zone 30 Mid Atlantic to Sea Zone 28 Sargasso Sea 1 submarine moved from Sea Zone 27 Mid Atlantic to Sea Zone 28 Sargasso Sea Place Units - USA 1 Factory placed in Azores 3 cruisers and 1 submarine placed in Sea Zone 29 Mid Atlantic 2 submarines placed in Sea Zone 30 Mid Atlantic Turn Complete - USA USA collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Neutral : 0.33 USA : 1.33
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@Private-Panic Germany is up!
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TripleA Turn Summary: Germany round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 3,1 and gets 0 hits Combat Move - Germany 1 field_gun moved from Southern Rhodesia to German Southwest Africa 2 infantry moved from Southern Rhodesia to German Southwest Africa 1 cavalry moved from Southern Rhodesia to Transvaal Germany take Transvaal from Britain 1 cavalry moved from Transvaal to Pretoria Germany take Pretoria from Britain 1 cavalry moved from Pretoria to German Southwest Africa 2 field_guns moved from Dar es Salaam to German East Africa 1 infantry moved from Dar es Salaam to German East Africa 1 cavalry moved from Uganda to British East Africa Germany take British East Africa from Britain 1 cavalry moved from British East Africa to German East Africa 1 field_gun moved from Uganda to German East Africa 4 infantry moved from Uganda to German East Africa 1 cavalry moved from Dar es Salaam to German East Africa 1 cavalry moved from Southern Rhodesia to Northern Rhodesia Germany take Northern Rhodesia from Britain 1 cavalry moved from Northern Rhodesia to German East Africa 1 field_gun moved from Line Islands to Sea Zone 110 Pacific Ocean 1 field_gun and 1 transport moved from Sea Zone 110 Pacific Ocean to Sea Zone 111 Pacific Ocean 1 field_gun moved from Sea Zone 111 Pacific Ocean to Easter Island Germany take Easter Island from Britain 1 field_gun moved from German New Guinea to Sea Zone 122 Bismarck Sea 1 infantry moved from Bismarck Islands to Sea Zone 122 Bismarck Sea 1 battlecruiser, 2 cruisers, 1 destroyer, 1 field_gun, 1 infantry, 1 submarine and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 112 Pacific Ocean 1 field_gun moved from Sea Zone 112 Pacific Ocean to Tahiti Germany take Tahiti from France 1 infantry moved from Sea Zone 112 Pacific Ocean to Tahiti 1 battlecruiser moved from Sea Zone 110 Pacific Ocean to Sea Zone 112 Pacific Ocean 1 infantry moved from Alsace to Franche-Comte 1 fighter moved from Champagne to Franche-Comte 1 fighter moved from Champagne to Burgundy 3 infantry moved from Champagne to Burgundy 1 field_gun moved from Champagne to Burgundy Purchase Units - Germany Germany buy 11 field_guns, 8 infantry, 13 stormtruppens, 1 transport and 5 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Germany Battle in German Southwest Africa Germany attack with 1 cavalry, 1 field_gun and 2 infantry Britain defend with 1 infantry Germany roll dice for 1 cavalry, 1 field_gun and 2 infantry in German Southwest Africa, round 2 : 1/4 hits, 1.17 expected hits Britain roll dice for 1 infantry in German Southwest Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in German Southwest Africa Germany win, taking German Southwest Africa from Britain with 1 cavalry, 1 field_gun and 2 infantry remaining. Battle score for attacker is 3 Casualties for Britain: 1 infantry Battle in German East Africa Germany attack with 3 cavalrys, 3 field_guns and 5 infantry Britain defend with 1 cavalry Germany roll dice for 3 cavalrys, 3 field_guns and 5 infantry in German East Africa, round 2 : 1/11 hits, 3.33 expected hits Britain roll dice for 1 cavalry in German East Africa, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Britain lost in German East Africa Germany win, taking German East Africa from Britain with 3 cavalrys, 3 field_guns and 5 infantry remaining. Battle score for attacker is 4 Casualties for Britain: 1 cavalry Battle in Burgundy Germany attack with 1 field_gun, 1 fighter and 3 infantry France defend with 2 colonials and 2 infantry Germany roll dice for 1 field_gun, 1 fighter and 3 infantry in Burgundy, round 2 : 2/5 hits, 1.67 expected hits France roll dice for 2 colonials and 2 infantry in Burgundy, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germany and 2 infantry owned by the France lost in Burgundy Germany roll dice for 1 field_gun, 1 fighter and 2 infantry in Burgundy, round 3 : 3/4 hits, 1.50 expected hits France roll dice for 2 colonials in Burgundy, round 3 : 0/2 hits, 0.67 expected hits 2 colonials owned by the France lost in Burgundy Germany win, taking Burgundy from France with 1 field_gun, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germany: 1 infantry Casualties for France: 2 colonials and 2 infantry Battle in Franche-Comte Germany attack with 1 fighter and 1 infantry France defend with 1 infantry Germany roll dice for 1 fighter and 1 infantry in Franche-Comte, round 2 : 1/2 hits, 0.67 expected hits France roll dice for 1 infantry in Franche-Comte, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Franche-Comte Germany win, taking Franche-Comte from France with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for France: 1 infantry Non Combat Move - Germany 1 fighter moved from Burgundy to Champagne 1 fighter moved from Franche-Comte to Champagne 1 infantry moved from Picardy to Champagne 1 field_gun moved from Picardy to Champagne 4 field_guns and 3 infantry moved from Alsace to Champagne 1 field_gun moved from Belgium to Champagne 1 field_gun moved from Belgium to Champagne 1 infantry moved from Rhine to Belgium 2 field_guns moved from Rhine to Champagne 2 infantry moved from Rhine to Champagne 7 stormtruppens moved from Rhine to Champagne 2 field_guns, 3 infantry and 14 stormtruppens moved from Westphalia to Rhine 2 field_guns and 3 infantry moved from Hanover to Westphalia 2 battlecruisers, 1 battleship, 2 cruisers and 5 submarines moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 1 cruiser moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel 1 cruiser moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight 1 cavalry, 4 field_guns, 1 fighter, 2 heavy_guns, 10 infantry and 1 stormtruppen moved from Galicia to Western Poland 1 field_gun moved from Warsaw to Western Poland 1 infantry moved from Warsaw to Western Poland 2 field_guns and 4 infantry moved from Bohemia to Galicia 2 infantry moved from Bavaria to Bohemia 1 infantry moved from Saxony to Bohemia 1 field_gun moved from Bavaria to Bohemia 6 stormtruppens moved from Saxony to Westphalia 2 field_guns and 1 infantry moved from Bavaria to Wurttemburg 2 infantry moved from Mecklenburg to Brandenburg 1 field_gun moved from Mecklenburg to Brandenburg 1 fighter moved from Berlin to Western Poland 8 stormtruppens moved from Berlin to Saxony 2 field_guns moved from Mecklenburg to Saxony 1 infantry moved from Western Poland to East Prussia Place Units - Germany 3 field_guns placed in Belgium 1 infantry placed in Warsaw 3 trenchs placed in Western Poland 1 field_gun, 2 infantry and 2 trenchs placed in Dar es Salaam 1 field_gun placed in German New Guinea Germany undo move 1. 2 field_guns placed in Belgium 1 transport placed in Sea Zone 15 English Channel 4 field_guns and 2 infantry placed in Bavaria 3 field_guns and 3 infantry placed in Mecklenburg 13 stormtruppens placed in Berlin Turn Complete - Germany Germany collect 131 PUs; end with 131 PUs
Combat Hit Differential Summary :
Britain : -0.50 France : -1.33 Germany : -0.33
Territory Summary for Germany :
Bavaria : 1 Factory, 4 field_guns and 2 infantry Berlin : 1 Factory and 13 stormtruppens Brandenburg : 1 field_gun and 2 infantry Dar es Salaam : 1 Factory, 1 field_gun, 4 infantry and 6 trenchs East Prussia : 1 infantry German East Africa : 3 cavalrys, 3 field_guns and 5 infantry German New Guinea : 1 Factory, 1 field_gun, 3 infantry and 2 trenchs German Southwest Africa : 1 cavalry, 1 field_gun and 2 infantry Hanover : 2 trenchs Marshall Islands : 1 infantry Mecklenburg : 1 Factory, 3 field_guns and 3 infantry Rhine : 2 field_guns, 3 infantry and 14 stormtruppens Saxony : 2 field_guns and 8 stormtruppens Westphalia : 2 field_guns, 3 infantry and 6 stormtruppens Wurttemburg : 2 field_guns and 1 infantry Burgundy : 1 flag, 1 field_gun and 2 infantry Champagne : 1 flag, 2 cavalrys, 11 field_guns, 2 fighters, 3 heavy_guns, 33 infantry, 7 stormtruppens and 4 trenchs Franche-Comte : 1 flag, 1 infantry Picardy : 1 flag, 1 infantry Tahiti : 1 flag, 1 field_gun and 1 infantry Tuamotu : 1 flag Bohemia : 1 field_gun and 3 infantry Galicia : 2 field_guns and 4 infantry Belgium : 1 flag, 1 Factory, 2 field_guns and 2 infantry British East Africa : 1 flag Easter Island : 1 flag, 1 field_gun Line Islands : 1 flag Northern Rhodesia : 1 flag Papua : 1 flag Pretoria : 1 flag Southern Rhodesia : 1 flag Transvaal : 1 flag Uganda : 1 flag Warsaw : 1 flag, 1 Factory and 1 infantry Western Poland : 1 flag, 1 cavalry, 5 field_guns, 2 fighters, 2 heavy_guns, 11 infantry, 1 stormtruppen and 3 trenchs Sea Zone 14 Helgoland Bight : 1 cruiser Sea Zone 15 English Channel : 2 battlecruisers, 2 battleships, 3 cruisers, 1 destroyer, 7 submarines and 1 transport Sea Zone 111 Pacific Ocean : 1 transport Sea Zone 112 Pacific Ocean : 2 battlecruisers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
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@redrum I don’t know why but I assumed gas could not take a territory on its own - like air. So I gifted you San Francisco last turn! I thought I had another turn to decide whether to try to defend it. One inf would have been all I needed to hold it another turn. Grrr!
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The above should have been addressed to @captainwalker