Dutchman vs Pejon_88 BM3
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 3 fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Western United States to 91 Sea Zone Place Units - Americans 1 carrier and 2 submarines placed in 10 Sea Zone 1 battleship and 2 transports placed in 101 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans : 0,67 Japanese : -0,33 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Shensi to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 11 infantry moved from Shensi to Szechwan 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese : -1,50 Japanese : -1,00 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 3 fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Western United States to 91 Sea Zone Place Units - Americans 1 carrier and 2 submarines placed in 10 Sea Zone 1 battleship and 2 transports placed in 101 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Shensi to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 11 infantry moved from Shensi to Szechwan 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 3 fighters; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 123 Sea Zone 1 bomber moved from United Kingdom to 123 Sea Zone 1 tactical_bomber moved from Malta to Alexandria 2 artilleries and 2 infantry moved from Egypt to Alexandria 1 armour and 1 mech_infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 armour and 1 mech_infantry moved from Italian Somaliland to British Somaliland 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 2 infantry moved from Shan State to Malaya 1 fighter and 1 tactical_bomber moved from India to Malaya 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese Combat - British Battle in 123 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 123 Sea Zone British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in British Somaliland British attack with 1 armour and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in British Somaliland, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Alexandria British attack with 3 artilleries, 3 infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 3 artilleries, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/7 hits, 2,50 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 2,17 expected hits 1 infantry owned by the Italians and 3 infantry owned by the British lost in Alexandria British roll dice for 3 artilleries and 1 tactical_bomber in Alexandria, round 3 : 1/4 hits, 1,50 expected hits Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 1/5 hits, 1,83 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Alexandria British roll dice for 2 artilleries and 1 tactical_bomber in Alexandria, round 4 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 4 : 1/4 hits, 1,50 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Alexandria British roll dice for 1 artillery and 1 tactical_bomber in Alexandria, round 5 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 armour and 1 artillery in Alexandria, round 5 : 0/2 hits, 0,83 expected hits 1 artillery owned by the Italians lost in Alexandria British roll dice for 1 artillery and 1 tactical_bomber in Alexandria, round 6 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 armour in Alexandria, round 6 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 artilleries and 3 infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Battle in Malaya British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 harbour and 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan 2 infantry moved from Rhodesia to Tanganyika Territory 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from Alexandria to Egypt 1 transport moved from 88 Sea Zone to 101 Sea Zone 1 bomber moved from 123 Sea Zone to United Kingdom 1 mech_infantry moved from Eire to United Kingdom 1 armour and 1 infantry moved from Quebec to Eastern United States Place Units - British 3 fighters placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,4,6,2,6 UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Germans : -0,17 British : -1,00 Italians : -2,17 Americans : 0,67 Chinese : -1,50 Japanese : -1,67 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone 1 armour moved from Yugoslavia to Greece 5 infantry moved from Bulgaria to Greece 1 bomber and 1 fighter moved from Southern Italy to Greece 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Tobruk to Alexandria Combat - Italians Battle in Greece Italians attack with 1 armour, 1 bomber, 1 fighter and 5 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 1 bomber, 1 fighter and 5 infantry in Greece, round 2 : 3/8 hits, 2.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 3 : 1/5 hits, 2.00 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 4 infantry Casualties for Neutral_Allies: 4 infantry Battle in Alexandria Italians attack with 1 artillery and 1 infantry British defend with 1 artillery Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Trans-Jordan Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Greece to Southern Italy 1 armour moved from Southern France to Yugoslavia 1 artillery moved from Southern France to Northern Italy 2 infantry moved from Southern France to Northern Italy Place Units - Italians 1 transport placed in 97 Sea Zone 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : -0.50 British : -1.00 Neutral_Allies : 2.33 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 62 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 cruiser and 3 fighters Japanese defend with 1 battleship and 1 transport ANZAC roll dice for 1 cruiser and 3 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 transport owned by the Japanese, 1 cruiser owned by the ANZAC and 1 battleship owned by the Japanese lost in 42 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 cruiser Casualties for Japanese: 1 battleship and 1 transport Non Combat Move - ANZAC 3 fighters moved from 42 Sea Zone to Northern Territory 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Northern Territory 2 aaGuns, 1 artillery and 4 infantry moved from New South Wales to South Australia Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
ANZAC : 1,00 Japanese : 0,33 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 62 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 cruiser and 3 fighters Japanese defend with 1 battleship and 1 transport ANZAC roll dice for 1 cruiser and 3 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 transport owned by the Japanese, 1 cruiser owned by the ANZAC and 1 battleship owned by the Japanese lost in 42 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 cruiser Casualties for Japanese: 1 battleship and 1 transport Non Combat Move - ANZAC 3 fighters moved from 42 Sea Zone to Northern Territory 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Northern Territory 2 aaGuns, 1 artillery and 4 infantry moved from New South Wales to South Australia Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Libya to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French 1 infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1,00 Japanese : 0,33 -
TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 2 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 4 artilleries and 16 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 3 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 3 armour moved from Poland to Eastern Poland 9 armour and 10 mech_infantrys moved from Germany to Eastern Poland 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 7 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 4 bombers moved from Western Germany to 115 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 tactical_bomber moved from Western Germany to 115 Sea Zone Combat - GermansCombat Hit Differential Summary :
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Do you want to Scramble in sz 115?
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No scramble thank you.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 2 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 4 artilleries and 16 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 3 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 3 armour moved from Poland to Eastern Poland 9 armour and 10 mech_infantrys moved from Germany to Eastern Poland 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 7 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 4 bombers moved from Western Germany to 115 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 tactical_bomber moved from Western Germany to 115 Sea Zone Combat - Germans Battle in 98 Sea Zone Germans attack with 1 fighter; Italians loiter and taunt British defend with 1 transport 1 transport owned by the British lost in 98 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 115 Sea Zone Germans attack with 4 bombers, 1 cruiser, 1 destroyer and 1 tactical_bomber Russians defend with 1 cruiser and 1 submarine Germans roll dice for 4 bombers, 1 cruiser, 1 destroyer and 1 tactical_bomber in 115 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Russians, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 4 bombers and 1 cruiser remaining. Battle score for attacker is -1 Casualties for Germans: 1 destroyer and 1 tactical_bomber Casualties for Russians: 1 cruiser and 1 submarine Non Combat Move - Germans 4 bombers moved from 115 Sea Zone to Western Germany 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg 3 aaGuns moved from Slovakia Hungary to Eastern Poland 1 fighter moved from 98 Sea Zone to Greece Place Units - Germans 1 submarine placed in 105 Sea Zone 2 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : 1.00 Russians : 1.33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 3 infantry moved from Novgorod to Baltic States 2 infantry moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Bessarabia 1 infantry moved from Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Baltic States Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Baltic States to Russia 1 fighter moved from Bessarabia to Bryansk 2 artilleries moved from Ukraine to Bryansk 2 aaGuns, 4 artilleries and 9 infantry moved from Western Ukraine to Bryansk 2 aaGuns, 1 artillery and 11 infantry moved from Belarus to Bryansk 5 infantry moved from Russia to Bryansk 4 artilleries and 3 infantry moved from Novgorod to Archangel 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 1 submarine moved from 109 Sea Zone to 92 Sea Zone Place Units - Russians 3 artilleries placed in Ukraine Russians undo move 1. 3 infantry placed in Ukraine 4 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : -1,00 Russians : 1,83 -
Wow I was lucky in SZ115 with my sub and cruiser.
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@Pejon_88 Yeah I know!
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Kwangtung to Kwangsi 2 artilleries, 7 infantry and 1 mech_infantry moved from Hopei to Kweichow Japanese take Kweichow from Chinese 1 artillery and 2 infantry moved from Chahar to Hopei 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Northern Territory 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 2 fighters moved from 41 Sea Zone to Northern Territory 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Northern Territory 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone 1 armour and 1 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Hunan to Yunnan 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 bomber moved from French Indo China to Malaya 4 fighters and 4 tactical_bombers moved from French Indo China to Yunnan 1 bomber moved from French Indo China to Malaya 1 submarine moved from 55 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe Combat - Japanese Battle in 55 Sea Zone Japanese attack with 1 destroyer and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Celebes Battle in 16 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win, taking Celebes from Dutch with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Yunnan Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers British defend with 1 fighter and 1 tactical_bomber; Chinese defend with 2 infantry Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 : 6/9 hits, 4.83 expected hits Chinese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/4 hits, 1.83 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 tactical_bomber owned by the British, 2 infantry owned by the Chinese and 1 fighter owned by the British lost in Yunnan Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 2 fighters, 1 infantry and 1 tactical_bomber Casualties for British: 1 fighter and 1 tactical_bomber Casualties for Chinese: 2 infantry Battle in Malaya Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 4/6 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Northern Territory Japanese attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber ANZAC defend with 3 fighters and 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Northern Territory, round 2 : 2/8 hits, 3.17 expected hits ANZAC roll dice for 3 fighters and 2 infantry in Northern Territory, round 2 : 4/5 hits, 2.67 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Northern Territory Japanese roll dice for 3 fighters and 1 tactical_bomber in Northern Territory, round 3 : 2/4 hits, 2.17 expected hits ANZAC roll dice for 3 fighters in Northern Territory, round 3 : 2/3 hits, 2.00 expected hits 2 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in Northern Territory Japanese roll dice for 1 fighter and 1 tactical_bomber in Northern Territory, round 4 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 fighter in Northern Territory, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in Northern Territory Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery, 2 fighters and 3 infantry Casualties for ANZAC: 3 fighters and 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Northern Territory to 55 Sea Zone 1 carrier moved from 41 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China 2 bombers, 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan 2 destroyers moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 3 mech_infantrys placed in French Indo China 2 mech_infantrys placed in Shantung 1 mech_infantry placed in Shantung 1 artillery and 1 infantry placed in Japan 2 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans : -0.17 ANZAC : 0.67 Chinese : 2.17 UK_Pacific : -0.67 Japanese : 2.50 -
Man! Those Chinese in Yunnan!
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I have had the dice on my side so far I must admit!
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 2 fighters moved from 91 Sea Zone to 105 Sea Zone Combat - Americans Battle in Iwo Jima Americans attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 3/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 105 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 105 Sea Zone Americans win, taking 105 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters moved from 105 Sea Zone to 91 Sea Zone 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 battleship moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Western United States to Eastern United States 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 17 Sea Zone 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 infantry placed in Central United States 3 transports placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 2 carriers placed in 10 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : -0,33 Americans : 2,83 Japanese : 0,33 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 15 infantry moved from Szechwan to Sikang Place Units - Chinese 2 artilleries and 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 2 fighters moved from 91 Sea Zone to 105 Sea Zone Combat - Americans Battle in Iwo Jima Americans attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 3/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 105 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 105 Sea Zone Americans win, taking 105 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters moved from 105 Sea Zone to 91 Sea Zone 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 battleship moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Western United States to Eastern United States 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 17 Sea Zone 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 infantry placed in Central United States 3 transports placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 2 carriers placed in 10 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 15 infantry moved from Szechwan to Sikang Place Units - Chinese 2 artilleries and 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 armour, 1 carrier, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to 115 Sea Zone 2 infantry moved from Tanganyika Territory to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 tactical_bomber moved from Egypt to Trans-Jordan Combat - British Battle in 115 Sea Zone British attack with 1 bomber Germans defend with 1 cruiser and 1 transport British roll dice for 1 bomber in 115 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Germans lost in 115 Sea Zone 1 transport owned by the Germans lost in 115 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 19 Casualties for Germans: 1 cruiser and 1 transport Battle in Trans-Jordan British attack with 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/3 hits, 0,83 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 armour and 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan 1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan 1 infantry moved from Siam to Shan State 1 artillery moved from India to Burma 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 123 Sea Zone to 109 Sea Zone 1 bomber moved from 115 Sea Zone to Archangel Place Units - British 1 armour placed in Union of South Africa 1 factory_minor placed in Persia 1 destroyer placed in 71 Sea Zone 1 carrier placed in 106 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,5,4,6,5 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3 UK_Pacific collect 3 PUs (5 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 4 infantryCombat Hit Differential Summary :
Germans : -0,83 British : 3,00 Italians : -0,67 Americans : 2,83 Japanese : 0,33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from Greece to 99 Sea Zone 1 bomber moved from Southern Italy to Trans-Jordan 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Egypt 1 artillery and 1 infantry moved from Alexandria to Egypt 1 fighter moved from Southern Italy to Egypt 2 mech_infantrys moved from Northern Italy to Slovakia Hungary 1 armour moved from Yugoslavia to Eastern Poland 1 infantry moved from Northern Italy to Southern Italy Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Egypt Italians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry British defend with 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 3/5 hits, 1.83 expected hits British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Alexandria 1 bomber moved from Trans-Jordan to Greece Place Units - Italians 3 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians : 1.83 British : -0.33





