I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L20 Giallo(x) vs Sovietishcat(Y) BM
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 2 destroyers and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Caroline Islands to Philippines 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Iraq to Persia ANZAC take Persia from Germans Combat - ANZAC Battle in Philippines ANZAC attack with 1 fighter and 2 infantry Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry ANZAC roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Philippines ANZAC win, taking Philippines from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 artillery and 1 infantry Battle in 42 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 2 destroyers and 1 submarine placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,50 Japanese : 0,67 -
TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 98 PUs; Germans buy 3 armour, 3 artilleries, 1 fighter, 10 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 8 submarines moved from 112 Sea Zone to 104 Sea Zone 14 submarines moved from 110 Sea Zone to 104 Sea Zone 1 destroyer moved from 110 Sea Zone to 105 Sea Zone 20 armour, 10 artilleries, 1 infantry and 32 mech_infantrys moved from Northwest Persia to Persia 2 battleships, 5 carriers, 2 cruisers and 3 destroyers moved from 110 Sea Zone to 104 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 5 fighters moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from Normandy Bordeaux to 105 Sea Zone 1 fighter moved from 110 Sea Zone to 105 Sea Zone 1 fighter moved from 110 Sea Zone to 105 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 105 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 9 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 2/2 hits, 0,33 expected hits 2 bombers killed by AA AA fire in United Kingdom : 0/1 hits, 0,17 expected hits Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: airfield Bombing raid in United Kingdom causes 1 damage total. Battle in Persia Germans attack with 20 armour, 10 artilleries, 1 infantry and 32 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 20 armour, 10 artilleries, 1 infantry and 32 mech_infantrys in Persia, round 2 : 20/63 hits, 20,50 expected hits ANZAC roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Persia Germans win, taking Persia from ANZAC with 20 armour, 10 artilleries, 1 infantry and 32 mech_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 105 Sea Zone Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers British defend with 1 submarine Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 105 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits British roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 105 Sea Zone Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in 104 Sea Zone Germans attack with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers and 22 submarines British defend with 1 transport; Americans defend with 1 carrier, 3 destroyers, 1 tactical_bomber and 1 transport Germans roll dice for 22 submarines in 104 Sea Zone, round 2 : 7/22 hits, 7,33 expected hits Germans roll dice for 2 battleships, 5 carriers, 2 cruisers and 3 destroyers in 104 Sea Zone, round 2 : 6/7 hits, 3,33 expected hits Americans roll dice for 1 carrier, 3 destroyers, 1 tactical_bomber and 2 transports in 104 Sea Zone, round 2 : 3/5 hits, 1,83 expected hits Units damaged: 2 battleships owned by the Germans 1 transport owned by the British, 3 destroyers owned by the Americans, 1 submarine owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 transport owned by the Americans lost in 104 Sea Zone Germans win with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers and 21 submarines remaining. Battle score for attacker is 59 Casualties for Germans: 1 submarine Casualties for Americans: 1 carrier, 3 destroyers, 1 tactical_bomber and 1 transport Casualties for British: 1 transport Cleaning up after air battles Non Combat Move - Germans 6 fighters moved from United Kingdom to 104 Sea Zone 2 fighters moved from 105 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from United Kingdom to 104 Sea Zone 1 tactical_bomber moved from 105 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 105 Sea Zone to France 1 tactical_bomber moved from 110 Sea Zone to France 5 transports moved from 110 Sea Zone to 104 Sea Zone 1 aaGun, 2 artilleries and 2 infantry moved from Holland Belgium to France 2 aaGuns, 2 artilleries and 8 infantry moved from Normandy Bordeaux to France 1 bomber moved from Normandy Bordeaux to France 3 armour moved from Caucasus to Persia 2 aaGuns moved from Northwest Persia to Persia 1 infantry moved from Northwest Persia to Turkey Germans take Turkey from Neutral_True 14 mech_infantrys moved from Bessarabia to Rostov 2 infantry moved from Bulgaria to Greece 1 armour moved from Suiyuyan to Sikang 1 armour moved from Volgograd to Afghanistan Germans take Afghanistan from Neutral_True 2 armour and 1 mech_infantry moved from Ukraine to Rostov Place Units - Germans 3 submarines placed in 110 Sea Zone 3 artilleries placed in France 10 mech_infantrys placed in Western Germany 1 fighter placed in Germany 3 armour placed in Volgograd Turn Complete - Germans Germans collect 76 PUs; end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUsCombat Hit Differential Summary :
Germans : 2,17 British : -0,17 ANZAC : -0,33 Americans : 1,17 AA fire in United Kingdom : : 1,50 -
one second
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 98 PUs; Germans buy 3 armour, 3 artilleries, 1 fighter, 10 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 8 submarines moved from 112 Sea Zone to 104 Sea Zone 14 submarines moved from 110 Sea Zone to 104 Sea Zone 1 destroyer moved from 110 Sea Zone to 105 Sea Zone 20 armour, 10 artilleries, 1 infantry and 32 mech_infantrys moved from Northwest Persia to Persia 2 battleships, 5 carriers, 2 cruisers and 3 destroyers moved from 110 Sea Zone to 104 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 5 fighters moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from Normandy Bordeaux to 105 Sea Zone 1 fighter moved from 110 Sea Zone to 105 Sea Zone 1 fighter moved from 110 Sea Zone to 105 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 105 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 9 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 2/2 hits, 0,33 expected hits 2 bombers killed by AA AA fire in United Kingdom : 0/1 hits, 0,17 expected hits Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: airfield Bombing raid in United Kingdom causes 1 damage total. Battle in Persia Germans attack with 20 armour, 10 artilleries, 1 infantry and 32 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 20 armour, 10 artilleries, 1 infantry and 32 mech_infantrys in Persia, round 2 : 20/63 hits, 20,50 expected hits ANZAC roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Persia Germans win, taking Persia from ANZAC with 20 armour, 10 artilleries, 1 infantry and 32 mech_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 105 Sea Zone Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers British defend with 1 submarine Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 105 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits British roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 105 Sea Zone Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in 104 Sea Zone Germans attack with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers and 22 submarines British defend with 1 transport; Americans defend with 1 carrier, 3 destroyers, 1 tactical_bomber and 1 transport Germans roll dice for 22 submarines in 104 Sea Zone, round 2 : 7/22 hits, 7,33 expected hits Germans roll dice for 2 battleships, 5 carriers, 2 cruisers and 3 destroyers in 104 Sea Zone, round 2 : 6/7 hits, 3,33 expected hits Americans roll dice for 1 carrier, 3 destroyers, 1 tactical_bomber and 2 transports in 104 Sea Zone, round 2 : 3/5 hits, 1,83 expected hits Units damaged: 2 battleships owned by the Germans 1 transport owned by the British, 3 destroyers owned by the Americans, 1 submarine owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 transport owned by the Americans lost in 104 Sea Zone Germans win with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers and 21 submarines remaining. Battle score for attacker is 59 Casualties for Germans: 1 submarine Casualties for Americans: 1 carrier, 3 destroyers, 1 tactical_bomber and 1 transport Casualties for British: 1 transport Cleaning up after air battles Non Combat Move - Germans 6 fighters moved from United Kingdom to 104 Sea Zone 2 fighters moved from 105 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from United Kingdom to 104 Sea Zone 1 tactical_bomber moved from 105 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 105 Sea Zone to France 1 tactical_bomber moved from 110 Sea Zone to France 5 transports moved from 110 Sea Zone to 104 Sea Zone 1 aaGun, 2 artilleries and 2 infantry moved from Holland Belgium to France 2 aaGuns, 2 artilleries and 8 infantry moved from Normandy Bordeaux to France 1 bomber moved from Normandy Bordeaux to France 3 armour moved from Caucasus to Persia 2 aaGuns moved from Northwest Persia to Persia 1 infantry moved from Northwest Persia to Turkey Germans take Turkey from Neutral_True 14 mech_infantrys moved from Bessarabia to Rostov 2 infantry moved from Bulgaria to Greece 1 armour moved from Suiyuyan to Sikang 1 armour moved from Volgograd to Afghanistan Germans take Afghanistan from Neutral_True 2 armour and 1 mech_infantry moved from Ukraine to Rostov Place Units - Germans 3 submarines placed in 110 Sea Zone 3 artilleries placed in France 10 mech_infantrys placed in Western Germany 1 fighter placed in Germany 3 armour placed in Volgograd Turn Complete - Germans Germans collect 76 PUs; end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs Turning on Edit Mode EDIT: Changing unit hit damage for these Germans owned units to: battleship = 0, battleship = 0 EDIT: Removing units owned by Germans from 104 Sea Zone: 2 submarines EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 2,17 British : -0,17 ANZAC : -0,33 Americans : 1,17 AA fire in United Kingdom : : 1,50 -
TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 bomber, 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 artillery moved from West India to India 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from Eastern Persia to Persia 8 mech_infantrys moved from Eastern Persia to Persia 1 mech_infantry moved from Persia to Northwest Persia 1 artillery moved from Eastern Persia to West India 12 artilleries moved from Eastern Persia to Persia 1 mech_infantry moved from West India to Persia 1 submarine moved from 37 Sea Zone to 41 Sea Zone 3 fighters moved from India to 41 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 31 Sea Zone to 25 Sea Zone 5 fighters and 5 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 3 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters in 41 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 25 Sea Zone Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 5 fighters and 5 tactical_bombers in 25 Sea Zone, round 2 : 8/10 hits, 5,83 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 5 fighters and 5 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 destroyer and 2 submarines moved from 20 Sea Zone to 38 Sea Zone 3 fighters moved from 41 Sea Zone to India 2 fighters moved from French Indo China to 39 Sea Zone 1 artillery moved from Yunnan to French Indo China 3 artilleries moved from Yunnan to Burma 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Ceylon to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India Place Units - Japanese 1 carrier placed in 39 Sea Zone 1 airfield and 1 bomber placed in French Indo China 1 transport placed in 39 Sea Zone 1 artillery placed in India 1 fighter placed in French Indo China Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
ANZAC : -0,33 Americans : 0,67 Japanese : 1,67 -
TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 3 destroyers, 1 factory_minor and 8 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Spain to Southern France 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern France 1 infantry moved from Spain to Southern France Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in Southern France Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1,50 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Southern France to Spain 4 fighters moved from Eastern United States to Spain 1 carrier, 1 cruiser, 5 destroyers and 9 submarines moved from 91 Sea Zone to 101 Sea Zone 10 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 12 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Western United States to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from Western Germany to United Kingdom Place Units - Americans 1 factory_minor placed in Spain 3 destroyers and 7 submarines placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1 Americans collect 65 PUs (3 lost to blockades); end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 4 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Gibraltar to Spain 1 fighter moved from Morocco to Spain 1 artillery moved from Portugal to Spain Non Combat Move - British 1 artillery and 2 infantry moved from Saudi Arabia to Iraq 1 mech_infantry moved from Saudi Arabia to Iraq 3 mech_infantrys moved from Egypt to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 cruiser, 5 destroyers and 1 transport moved from 91 Sea Zone to 101 Sea Zone Place Units - British 3 artilleries placed in Iraq 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 artillery placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians : -0,33 AA fire in Western Germany : : 0,67 Americans : -0,50 -
TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Italians Italians buy 6 artilleries; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Nenetsia to Samara 1 infantry moved from France to Normandy Bordeaux 4 fighters moved from France to Normandy Bordeaux 14 infantry moved from Northern Italy to Southern France 2 infantry and 1 mech_infantry moved from France to Southern France 1 bomber moved from Southern Italy to Egypt Combat - Italians Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0,17 expected hits Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Egypt causes 3 damage total. Battle in Normandy Bordeaux Italians attack with 4 fighters and 1 infantry Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2,17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Southern France Italians attack with 16 infantry and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 16 infantry and 1 mech_infantry in Southern France, round 2 : 3/17 hits, 2,83 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 1 bomber moved from Egypt to Northwest Persia 2 aaGuns, 2 artilleries and 3 infantry moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 4 fighters moved from Normandy Bordeaux to France 2 aaGuns and 6 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 6 artilleries placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : 1,00 Americans : 1,00 AA fire in Egypt : : -0,17 -
TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone ANZAC take 42 Sea Zone from Japanese 2 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 armour and 3 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 armour and 3 infantry in Sumatra, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC roll dice for 1 armour and 2 infantry in Sumatra, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 armour and 2 infantry in Sumatra, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 1 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier and 1 fighter placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3 ANZAC collect 19 PUs (3 lost to blockades); end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0,67 Japanese : 0,67 -
TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 100 PUs; Germans buy 3 armour, 3 artilleries, 3 fighters and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 1 submarine moved from 104 Sea Zone to 91 Sea Zone 6 submarines moved from 104 Sea Zone to 92 Sea Zone 1 bomber moved from France to 92 Sea Zone 2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 92 Sea Zone 3 submarines moved from 110 Sea Zone to 109 Sea Zone Germans take 109 Sea Zone from British 4 submarines moved from 104 Sea Zone to 109 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 submarines and 5 transports moved from 104 Sea Zone to 110 Sea Zone 23 armour, 10 artilleries, 1 infantry and 32 mech_infantrys moved from Persia to Northwest Persia 2 armour moved from Rostov to Northwest Persia 15 mech_infantrys moved from Rostov to Northwest Persia 5 armour moved from Volgograd to Northwest Persia 4 infantry moved from Afghanistan to Kazakhstan 1 armour moved from Sikang to Kazakhstan 1 armour moved from Afghanistan to Kazakhstan 2 tactical_bombers moved from France to 92 Sea Zone 2 fighters moved from 104 Sea Zone to 92 Sea Zone Combat - Germans Germans creates battle in territory 104 Sea Zone Battle in 91 Sea Zone Germans attack with 1 submarine Americans defend with 6 transports 6 transports owned by the Americans lost in 91 Sea Zone Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 42 Casualties for Americans: 6 transports Battle in 92 Sea Zone Germans attack with 1 bomber, 4 fighters, 7 submarines and 4 tactical_bombers British defend with 2 cruisers, 1 destroyer and 1 submarine; Russians defend with 1 submarine British roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 92 Sea Zone Germans roll dice for 6 submarines in 92 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits Germans roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in 92 Sea Zone, round 2 : 5/9 hits, 5,33 expected hits British roll dice for 2 cruisers and 1 destroyer in 92 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits 1 destroyer owned by the British, 3 submarines owned by the Germans, 2 cruisers owned by the British and 1 submarine owned by the British lost in 92 Sea Zone 3 submarines owned by the Germans Submerged 1 submarine owned by the Russians Submerged Germans win with 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 4 submarines Casualties for British: 2 cruisers, 1 destroyer and 1 submarine Non Combat Move - Germans 1 bomber, 4 fighters and 4 tactical_bombers moved from 92 Sea Zone to Southern France 4 fighters moved from 104 Sea Zone to 110 Sea Zone 3 aaGuns, 7 artilleries and 9 infantry moved from France to Southern France 10 mech_infantrys moved from Western Germany to Southern France 1 fighter moved from Germany to 110 Sea Zone 1 destroyer moved from 105 Sea Zone to 110 Sea Zone 2 aaGuns moved from Persia to Northwest Persia 9 infantry moved from Turkey to Northwest Persia 2 infantry moved from Greece to Turkey Place Units - Germans 10 mech_infantrys placed in Western Germany 3 artilleries placed in France 3 fighters placed in Germany 3 armour placed in Volgograd Turn Complete - Germans Germans collect 76 PUs; end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUsCombat Hit Differential Summary :
Germans : -0,67 British : 2,33 -
I accidently let your subs participate in the battle so if you want you can put the uk sub back if you also put one german sub back as well… sorry
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@Giallo This one is yours; losing Normandy really crushed the allies even if Japan is under controlled, well played and GG and I will post the results, let me know if you want to play a rematch.
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@Sovietishcat said in L20 Giallo(x) vs Sovietishcat(Y) BM:
@Giallo This one is yours; losing Normandy really crushed the allies even if Japan is under controlled, well played and GG and I will post the results, let me know if you want to play a rematch.
Germany can spent so much money, well GG. I’m up for a rematch
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Ok I will retake the allies same rules!
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 10:22:56 PM
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