Misterblue (axis) vs 666 bm3 20L


  • TripleA Move Summary: Chinese round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Szechwan to Kweichow
            2 infantry moved from Shensi to Kweichow
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Szechwan to Kweichow
            2 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
            5 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : -0.33
    

    Territory Summary for Chinese :

    Yunnan : 1 artillery, 1 fighter and 15 infantry
    Kweichow : 2 infantry
    

    Production/PUs Summary :

    Germans : 41 / 51
    Russians : 37 / 39
    Japanese : 53 / 62
    Americans : 52 / 72
    Chinese : 7 / 10
    British : 29 / 39
    UK_Pacific : 10 / 13
    Italians : 17 / 17
    ANZAC : 10 / 19
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 4 fighters, 1 infantry, 2 marines, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 armour moved from Central United States to 101 Sea Zone
            1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 armour moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 infantry moved from New Zealand to 63 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 marines placed in Western United States
            1 infantry placed in Eastern United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
            4 fighters placed in Western United States
            Americans undo move 5.
            2 fighters placed in Eastern United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Szechwan to Kweichow
            2 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
            5 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            2 infantry moved from 76 Sea Zone to Ethiopia
    
        Combat - British
            Battle in Ethiopia
    
        Non Combat Move - British
            1 bomber moved from Iceland to Gibraltar
            1 aaGun and 1 infantry moved from Algeria to 92 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Egypt
            2 fighters moved from United Kingdom to 92 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 cruiser and 2 destroyers moved from 79 Sea Zone to 76 Sea Zone
            2 infantry moved from Rhodesia to Tanganyika Territory
            2 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber moved from Burma to Yunnan
            1 aaGun moved from Burma to India
            2 mech_infantrys moved from India to Yunnan
            1 infantry moved from Persia to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 transport placed in 106 Sea Zone
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : -0.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Yunnan : 2 aaGuns, 2 artilleries, 3 fighters, 23 infantry, 2 mech_infantrys and 1 tactical_bomber
    Kweichow : 2 infantry
    India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
    Malaya : 1 harbour
    Queensland : 2 fighters
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 2 marines and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
    Midway : 1 airfield
    26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
    10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
    Central United States : 1 factory_major and 2 mech_infantrys
    Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
    Iceland : 1 airfield
    Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
    Gibraltar : 1 aaGun, 1 airfield, 2 bombers, 2 fighters, 1 harbour, 1 infantry and 1 marine
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
    Tanganyika Territory : 2 infantry
    Morocco : 1 infantry and 1 mech_infantry
    Ethiopia : 1 flag, 2 infantry
    76 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
    106 Sea Zone : 1 flag, 1 transport
    86 Sea Zone : 2 transports
    92 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
    Eastern Persia : 1 flag, 1 infantry
    101 Sea Zone : 1 transport
    Brazil : 1 flag, 1 armour and 3 infantry
    Persia : 1 flag
    91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
    

    Production/PUs Summary :

    Germans : 41 / 51
    Russians : 37 / 39
    Japanese : 53 / 62
    Americans : 52 / 72
    Chinese : 7 / 10
    British : 30 / 36
    UK_Pacific : 10 / 13
    Italians : 16 / 17
    ANZAC : 10 / 19
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • Did you mean to leave a tempting target in sz92? It will cost Germany most of it’s air force but even with a French fighter in Gib it’s likely to end up an positive exchange for the Axis, at least in TUV. I’ll hold off with Italy for now in case you want to alter your ncm.

    While I’m at it I may as well ask you an etiquette question. I hope this kind of questioning isn’t considered bad form?


  • @Misterblue said in Misterblue (axis) vs 666 bm3 20L:

    Did you mean to leave a tempting target in sz92? It will cost Germany most of it’s air force but even with a French fighter in Gib it’s likely to end up an positive exchange for the Axis, at least in TUV. I’ll hold off with Italy for now in case you want to alter your ncm.

    While I’m at it I may as well ask you an etiquette question. I hope this kind of questioning isn’t considered bad form?

    Re: etiquette, this is NOT bad form. Many would Probably even appreciate it! Yes, I am aware of the z92 risk. The allies, IMO, need to engage in certain areas. I am willing to sacrifice the navy for the German air.


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
            1 bomber moved from Southern Italy to Algeria
            1 fighter moved from Southern Italy to Algeria
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in Algeria
                Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                French defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Algeria, round 2 : 3/6 hits, 2,50 expected hits
                    French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the French lost in Algeria
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Algeria from French with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for French: 2 infantry
    
        Non Combat Move - Italians
            1 artillery and 3 infantry moved from Libya to Tunisia
            1 fighter moved from Algeria to Tunisia
            1 bomber moved from Algeria to Southern Italy
            1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 armour moved from Greece to Romania
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 aaGun moved from Northern Italy to Western Germany
            1 armour moved from Southern France to Yugoslavia
            1 aaGun moved from Northern Italy to Southern France
            1 artillery and 2 infantry moved from Kenya to Belgian Congo
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Northern Italy
            1 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,50
    French : -0,67
    

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 artillery and 3 infantry
    Cyprus : 1 flag, 1 infantry
    Kenya : 1 flag
    Algeria : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
    Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
    Tunisia : 1 flag, 1 artillery, 1 fighter and 3 infantry
    Western Germany : 1 aaGun
    Romania : 2 armour and 1 mech_infantry
    Northern Italy : 1 armour, 1 factory_major and 2 mech_infantrys
    Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
    Crete : 1 flag, 1 infantry
    Greece : 1 flag, 2 infantry
    99 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
    Yugoslavia : 1 armour
    

    Production/PUs Summary :

    Germans : 41 / 51
    Russians : 37 / 39
    Japanese : 53 / 62
    Americans : 52 / 72
    Chinese : 7 / 10
    British : 29 / 36
    UK_Pacific : 10 / 13
    Italians : 18 / 18
    ANZAC : 10 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: ANZAC round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 42 Sea Zone
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Northern Territory
            1 aaGun and 2 infantry moved from Queensland to Northern Territory
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 29 Sea Zone
            1 infantry moved from 29 Sea Zone to Line Islands
            1 cruiser and 1 destroyer moved from 63 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 fighter, 1 marine and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Malaya : 1 infantry
    Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
    Northern Territory : 1 aaGun, 1 fighter and 2 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor, 1 fighter, 1 harbour, 1 marine and 1 mech_infantry
    Line Islands : 1 infantry
    Dutch New Guinea : 1 flag, 1 infantry
    26 Sea Zone : 1 cruiser and 1 destroyer
    29 Sea Zone : 1 transport
    Egypt : 2 infantry
    

    Production/PUs Summary :

    Germans : 41 / 51
    Russians : 37 / 39
    Japanese : 53 / 62
    Americans : 52 / 72
    Chinese : 7 / 10
    British : 29 / 36
    UK_Pacific : 10 / 13
    Italians : 18 / 18
    ANZAC : 10 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Northern Territory
            1 aaGun and 2 infantry moved from Queensland to Northern Territory
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 29 Sea Zone
            1 infantry moved from 29 Sea Zone to Line Islands
            1 cruiser and 1 destroyer moved from 63 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 fighter, 1 marine and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
            EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 79 Sea Zone to 76 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Malaya : 1 infantry
    Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
    Northern Territory : 1 aaGun, 1 fighter and 2 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor, 1 fighter, 1 harbour, 1 marine and 1 mech_infantry
    New Guinea : 1 infantry
    Line Islands : 1 infantry
    Dutch New Guinea : 1 flag
    26 Sea Zone : 1 cruiser and 1 destroyer
    29 Sea Zone : 1 transport
    Gibraltar : 1 fighter
    Egypt : 3 infantry
    United Kingdom : 2 infantry
    French Equatorial Africa : 1 infantry
    76 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 41 / 51
    Russians : 37 / 39
    Japanese : 53 / 62
    Americans : 52 / 72
    Chinese : 7 / 10
    British : 29 / 36
    UK_Pacific : 10 / 13
    Italians : 18 / 18
    ANZAC : 10 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 armour moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 battleship and 1 cruiser moved from 112 Sea Zone to 114 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            2 bombers, 4 fighters and 5 tactical_bombers moved from Western Germany to 92 Sea Zone
    
        Combat - Germans
            British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in 92 Sea Zone
                Germans attack with 2 bombers, 5 fighters and 5 tactical_bombers
                British defend with 1 carrier, 2 cruisers, 1 destroyer and 4 fighters; French defend with 1 fighter
                    Germans roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in 92 Sea Zone, round 2 : 10/12 hits, 7,17 expected hits
                    British roll dice for 1 carrier, 2 cruisers, 1 destroyer and 5 fighters in 92 Sea Zone, round 2 : 6/9 hits, 5,00 expected hits
                    1 destroyer owned by the British, 2 cruisers owned by the British, 3 fighters owned by the Germans, 3 tactical_bombers owned by the Germans, 1 fighter owned by the French, 4 fighters owned by the British and 1 carrier owned by the British lost in 92 Sea Zone
                Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 35
                Casualties for Germans: 3 fighters and 3 tactical_bombers
                Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 4 fighters
                Casualties for French: 1 fighter
            Battle in 114 Sea Zone
                Germans attack with 1 battleship and 1 cruiser
                Russians defend with 1 cruiser
                    Germans roll dice for 1 battleship and 1 cruiser in 114 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            8 infantry moved from Finland to Karelia
            1 aaGun moved from Norway to Finland
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            2 infantry moved from Western Germany to 112 Sea Zone
            2 armour, 6 artilleries and 2 infantry moved from Poland to Eastern Poland
            3 aaGuns, 5 artilleries and 27 infantry moved from Romania to Eastern Poland
            10 mech_infantrys moved from Germany to Eastern Poland
            4 mech_infantrys moved from Western Germany to Poland
            2 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
            2 infantry moved from 114 Sea Zone to Poland
            2 bombers moved from 92 Sea Zone to Southern Italy
            2 fighters and 2 tactical_bombers moved from 92 Sea Zone to Algeria
            1 armour moved from Yugoslavia to Eastern Poland
            4 armour moved from Normandy Bordeaux to Northern Italy
            1 aaGun and 1 artillery moved from Normandy Bordeaux to France
    
        Place Units - Germans
            2 fighters and 1 infantry placed in Western Germany
            1 destroyer placed in 114 Sea Zone
            1 submarine placed in 113 Sea Zone
            2 infantry and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,67
    British : 1,00
    Russians : 0,50
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Algeria : 2 fighters and 2 tactical_bombers
    France : 1 flag, 1 aaGun, 1 airfield, 1 artillery and 1 factory_minor
    Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
    Poland : 2 infantry and 4 mech_infantrys
    Germany : 1 factory_major, 2 infantry and 2 mech_infantrys
    Northern Italy : 4 armour
    Southern Italy : 2 bombers
    Karelia : 1 flag, 9 infantry
    Baltic States : 1 flag
    Eastern Poland : 1 flag, 3 aaGuns, 4 armour, 11 artilleries, 29 infantry and 10 mech_infantrys
    125 Sea Zone : 1 submarine
    113 Sea Zone : 1 submarine
    Bulgaria : 1 flag
    114 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
    Yugoslavia : 1 flag
    Finland : 1 flag, 1 aaGun
    

    Production/PUs Summary :

    Germans : 44 / 51
    Russians : 34 / 39
    Japanese : 53 / 62
    Americans : 52 / 72
    Chinese : 7 / 10
    British : 29 / 36
    UK_Pacific : 10 / 13
    Italians : 18 / 18
    ANZAC : 10 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @Misterblue nice dice…


  • TripleA Move Summary: Russians round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
                  Russians take Baltic States from Germans
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
    

    Savegame


  • @666 I nice one round battle :)

    Dive!


  • @Misterblue russian sub hit the dd, cr & tipped BB…what do you want to lose?


  • @666 dd then cr and last bb


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
                  Russians take Baltic States from Germans
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
    
        Combat - Russians
            Battle in 114 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 114 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 114 Sea Zone
                Germans win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 2
                Casualties for Russians: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Russians
            1 aaGun, 1 artillery and 14 infantry moved from Belarus to Bryansk
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Ukraine to Western Ukraine
            7 infantry moved from Ukraine to Bryansk
            6 infantry moved from Russia to Bryansk
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 104 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : 0.67
    

    Territory Summary for Russians :

    Amur : 2 aaGuns and 12 infantry
    Timguska : 6 infantry
    Belarus : 1 infantry
    Baltic States : 1 infantry
    Bryansk : 4 aaGuns, 2 armour, 3 artilleries, 46 infantry and 2 mech_infantrys
    Archangel : 1 infantry
    Bessarabia : 1 infantry
    Russia : 1 airfield, 1 factory_major, 2 fighters, 10 infantry and 1 tactical_bomber
    Ukraine : 1 factory_minor
    Western Ukraine : 1 infantry
    Volgograd : 1 factory_minor and 3 infantry
    Novgorod : 1 airfield, 1 factory_minor and 1 harbour
    92 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 43 / 51
    Russians : 35 / 42
    Japanese : 53 / 62
    Americans : 52 / 72
    Chinese : 7 / 10
    British : 29 / 36
    UK_Pacific : 10 / 13
    Italians : 18 / 18
    ANZAC : 10 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 carriers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 armour moved from Java to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to Ceylon
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Hunan to Kweichow
            2 fighters and 5 tactical_bombers moved from Kwangsi to Kweichow
            1 battleship moved from 41 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
            2 bombers moved from Philippines to Kweichow
            2 fighters moved from 41 Sea Zone to Malaya
    
        Combat - Japanese
            Battle in Ceylon
            Battle in Malaya
                Japanese attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Ceylon from UK_Pacific, taking Malaya from UK_Pacific with 1 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Kweichow
                Japanese attack with 2 bombers, 2 fighters, 1 infantry and 5 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 5 tactical_bombers in Kweichow, round 2 : 7/10 hits, 5,33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                Japanese win with 2 bombers, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            2 bombers, 2 fighters and 5 tactical_bombers moved from Kweichow to French Indo China
            1 artillery, 1 infantry and 1 mech_infantry moved from Kwangsi to French Indo China
            2 fighters moved from Malaya to 37 Sea Zone
            1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            3 fighters moved from 55 Sea Zone to French Indo China
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 aaGun and 4 infantry moved from Manchuria to Korea
            1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
            3 fighters and 2 tactical_bombers moved from Caroline Islands to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            2 destroyers moved from 35 Sea Zone to 6 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 1 fighter and 2 submarines moved from 55 Sea Zone to 35 Sea Zone
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Hunan to Anhwe
            3 artilleries and 2 infantry moved from Hunan to Kiangsi
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            1 airfield and 3 infantry placed in French Indo China
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    UK_Pacific : 0,67
    Japanese : 2,00
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag
    Korea : 1 aaGun, 8 infantry and 1 marine
    Kiangsu : 1 flag
    Kiangsi : 1 flag, 3 artilleries and 2 infantry
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
    Jehol : 1 flag
    Manchuria : 1 flag
    Shensi : 1 flag, 1 infantry
    Suiyuyan : 1 flag, 1 infantry
    Hunan : 1 flag, 1 infantry
    Hopei : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 infantry
    Ceylon : 1 flag, 1 artillery
    Shan State : 1 flag, 1 infantry
    Malaya : 1 flag, 1 armour, 2 artilleries, 1 harbour and 2 infantry
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    French Indo China : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 5 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers
    Celebes : 1 flag
    Java : 1 flag, 1 infantry
    Sumatra : 1 flag
    37 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports
    36 Sea Zone : 1 transport
    35 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
    39 Sea Zone : 1 transport
    20 Sea Zone : 1 transport
    6 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers
    

    Production/PUs Summary :

    Germans : 43 / 51
    Russians : 35 / 42
    Japanese : 58 / 66
    Americans : 52 / 72
    Chinese : 6 / 10
    British : 29 / 36
    UK_Pacific : 6 / 13
    Italians : 18 / 18
    ANZAC : 10 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 armour and 3 infantry moved from Brazil to 86 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 marine moved from Gibraltar to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 bomber moved from Gibraltar to United Kingdom
            2 marines moved from Western United States to 10 Sea Zone
            1 destroyer, 2 marines, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 marines moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Western United States to 91 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Queensland to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            Americans undo move 2.
            1 transport placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 infantry
            EDIT: Adding units owned by Americans to Central United States: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 2 marines
    Midway : 1 airfield
    26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines and 2 transports
    10 Sea Zone : 1 carrier and 1 destroyer
    Central United States : 1 factory_major, 1 infantry and 2 mech_infantrys
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
    Gibraltar : 2 fighters and 2 infantry
    United Kingdom : 1 bomber, 1 fighter and 1 tactical_bomber
    Morocco : 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
    101 Sea Zone : 1 carrier, 1 destroyer and 2 transports
    Brazil : 1 flag
    91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
    

    Production/PUs Summary :

    Germans : 43 / 51
    Russians : 35 / 42
    Japanese : 58 / 66
    Americans : 52 / 72
    Chinese : 6 / 10
    British : 29 / 36
    UK_Pacific : 6 / 13
    Italians : 18 / 18
    ANZAC : 10 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Chinese round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 fighter and 1 infantry moved from Yunnan to Hunan
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 fighter and 1 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                 retreated to Hunan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Burma
            1 artillery and 13 infantry moved from Yunnan to Burma
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2.00
    Japanese : 0.00
    

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
    Sikang : 1 artillery and 2 infantry
    Burma : 1 artillery, 1 fighter and 13 infantry
    

    Production/PUs Summary :

    Germans : 43 / 51
    Russians : 35 / 42
    Japanese : 57 / 66
    Americans : 52 / 72
    Chinese : 7 / 10
    British : 29 / 36
    UK_Pacific : 6 / 13
    Italians : 18 / 18
    ANZAC : 10 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

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