@SuperbattleshipYamato NA is fun to with it’s new mechanics.
trulpen (X) vs tysken (A+8) BM3
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber, 1 destroyer, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 4 infantry moved from Bulgaria to Greece 1 fighter and 2 tactical_bombers moved from Western Germany to Greece 1 fighter moved from Southern Italy to Greece 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 2 infantry moved from Poland to Baltic States 2 fighters and 2 tactical_bombers moved from Western Germany to Baltic States 2 bombers moved from Western Germany to 123 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Poland to Baltic States 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 118 Sea Zone 1 submarine moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone 1 infantry moved from 123 Sea Zone to Iceland 1 battleship and 1 cruiser moved from 112 Sea Zone to 123 Sea Zone 1 carrier moved from 112 Sea Zone to 123 Sea Zone Combat - Germans Battle in Greece Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers Neutral_Allies defend with 4 infantry Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Greece, round 2 : 4/8 hits, 3,00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits 4 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 cruiser Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 cruiser in 118 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 118 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser Battle in Baltic States Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 3 infantry Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Baltic States, round 2 : 2/7 hits, 2,83 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Baltic States, round 3 : 2/6 hits, 2,67 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in 123 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser and 1 transport British defend with 1 battleship Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser and 1 transport in 123 Sea Zone, round 2 : 2/4 hits, 2,50 expected hits British roll dice for 1 battleship in 123 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Germans 1 battleship owned by the British lost in 123 Sea Zone Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in Iceland Non Combat Move - Germans 2 bombers moved from 123 Sea Zone to Norway 3 aaGuns, 3 artilleries and 12 infantry moved from Poland to Eastern Poland 1 armour moved from Bulgaria to Eastern Poland 2 armour moved from Yugoslavia to Eastern Poland 2 artilleries and 7 infantry moved from Yugoslavia to Romania 1 aaGun moved from Germany to Poland 1 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Greece to Southern Italy 1 tactical_bomber moved from Greece to Southern Italy 1 fighter moved from Greece to Southern Italy 1 fighter moved from Greece to Southern Italy 2 fighters and 2 tactical_bombers moved from Baltic States to Germany 1 infantry moved from Finland to Norway 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 123 Sea Zone 6 armour and 3 mech_infantrys moved from France to Yugoslavia 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 artillery moved from Normandy Bordeaux to France 2 aaGuns moved from Western Germany to Germany Place Units - Germans 1 submarine placed in 110 Sea Zone 1 destroyer placed in 112 Sea Zone 1 bomber placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 aaGuns EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns and 1 fighter EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Turning off Edit Mode 2 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -1,50 British : 0,83 Neutral_Allies : -1,33 Russians : 0,67
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 20:56:16
Savegame -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Vyborg 1 tactical_bomber moved from Novgorod to Karelia 1 fighter moved from Novgorod to Vyborg 1 fighter moved from Novgorod to Baltic States Combat - Russians Battle in Karelia Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vyborg to Russia 1 tactical_bomber moved from Karelia to Russia 1 fighter moved from Baltic States to Russia 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 1 submarine moved from 111 Sea Zone to 109 Sea Zone 2 aaGuns, 1 artillery and 7 infantry moved from Belarus to Bryansk 1 artillery and 8 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 5 infantry moved from Russia to Bryansk 2 artilleries and 1 infantry moved from Ukraine to Bryansk 2 artilleries and 4 infantry moved from Novgorod to Archangel 2 armour and 2 mech_infantrys moved from Bryansk to Russia Place Units - Russians 1 infantry placed in Ukraine Russians undo move 1. 3 infantry placed in Novgorod 3 infantry placed in Ukraine 4 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 0,33
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 3 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 2 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 bombers moved from Kwangsi to Yunnan 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Jehol to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 10/15 hits, 8,00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Kiangsi to Kwangsi 3 artilleries and 4 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Anhwe to Hunan 1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe 1 infantry moved from Korea to Manchuria 1 armour moved from Korea to Manchuria 1 destroyer moved from 33 Sea Zone to 36 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 2 bombers moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Jehol 1 fighter and 1 tactical_bomber moved from Yunnan to Jehol 2 infantry moved from Manchuria to Jehol 4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 1 armour moved from Manchuria to Jehol 2 infantry moved from Manchuria to Jehol 2 fighters moved from Japan to Caroline Islands Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports EDIT: Turning off Edit Mode 1 factory_minor placed in Kiangsu 3 infantry placed in Shantung 1 marine placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Hunan: 1 mech_infantry EDIT: Adding units owned by Japanese to Anhwe: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese : -0,67 Japanese : 2,00
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 3 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 2 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 bombers moved from Kwangsi to Yunnan 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Jehol to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 10/15 hits, 8,00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Kiangsi to Kwangsi 3 artilleries and 4 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Anhwe to Hunan 1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe 1 infantry moved from Korea to Manchuria 1 armour moved from Korea to Manchuria 1 destroyer moved from 33 Sea Zone to 36 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 2 bombers moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Jehol 1 fighter and 1 tactical_bomber moved from Yunnan to Jehol 2 infantry moved from Manchuria to Jehol 4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 1 armour moved from Manchuria to Jehol 2 infantry moved from Manchuria to Jehol 2 fighters moved from Japan to Caroline Islands Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports EDIT: Turning off Edit Mode 1 factory_minor placed in Kiangsu 3 infantry placed in Shantung 1 marine placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Hunan: 1 mech_infantry EDIT: Adding units owned by Japanese to Anhwe: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Anhwe: 1 infantry EDIT: Adding units owned by Japanese to Chahar: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -0,67 Japanese : 2,00
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Guam to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 49 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Shensi to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 1 infantry moved from Shensi to Kansu 5 infantry moved from Shensi to Sikang 3 infantry moved from Szechwan to Sikang Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 0,00 Japanese : -1,00
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Guam to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 49 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Shensi to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 1 infantry moved from Shensi to Kansu 5 infantry moved from Shensi to Sikang 3 infantry moved from Szechwan to Sikang Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 2 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 2 fighters moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Malta to Egypt 1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 98 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 1 bomber, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers and 2 transports British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 98 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits 2 cruisers owned by the Italians and 2 fighters owned by the British lost in 98 Sea Zone British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 3/3 hits, 1,83 expected hits Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 2 transports owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 38 Casualties for British: 2 fighters Casualties for Italians: 1 battleship, 2 cruisers and 2 transports Battle in Egypt British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry British roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in 110 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 3 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 4 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 armour and 1 transport moved from 89 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to Suriname British take Suriname from Dutch 2 fighters moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from Egypt to Trans-Jordan 1 bomber moved from 98 Sea Zone to Gibraltar 1 tactical_bomber moved from 98 Sea Zone to Malta 1 fighter moved from 98 Sea Zone to Malta 1 mech_infantry moved from Eire to United Kingdom 2 infantry moved from Rhodesia to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 battleship moved from 39 Sea Zone to 76 Sea Zone 3 aaGuns and 4 infantry moved from Burma to India 1 infantry moved from Shan State to Burma Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa British undo move 1. 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa 2 fighters placed in United Kingdom British undo move 2. 1 infantry placed in Union of South Africa 1 mech_infantry placed in Union of South Africa 1 infantry placed in Quebec Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans : -0,50 British : -0,33 Italians : -1,00 Chinese : 0,00 Japanese : -1,00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 2 transports; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Southern Italy to Egypt 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Combat - Italians Battle in Egypt Italians attack with 1 artillery, 1 bomber and 2 infantry British defend with 1 artillery, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 2/4 hits, 1,50 expected hits British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Egypt to Greece 1 fighter moved from Libya to Southern Italy 1 destroyer moved from 96 Sea Zone to 94 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 armour moved from Romania to Eastern Poland 1 artillery and 3 infantry moved from Yugoslavia to Albania Place Units - Italians 2 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0,50 British : 0,33
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Ett typiskt exempel på när man behöver fråga sin motståndare om ändringen är ok; sov på saken och vill ändra Italiens köp. Flotta är nog meningslöst i det här läget. Eftersom det här är ett casual game så tänker jag att det inte spelar så stor roll.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 2 transports; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Southern Italy to Egypt 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Combat - Italians Battle in Egypt Italians attack with 1 artillery, 1 bomber and 2 infantry British defend with 1 artillery, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 2/4 hits, 1,50 expected hits British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Egypt to Greece 1 fighter moved from Libya to Southern Italy 1 destroyer moved from 96 Sea Zone to 94 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 armour moved from Romania to Eastern Poland 1 artillery and 3 infantry moved from Yugoslavia to Albania Place Units - Italians 2 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 2 transports EDIT: Adding units owned by Italians to Northern Italy: 1 armour and 2 mech_infantrys EDIT: Adding units owned by Italians to Romania: 1 artillery and 3 infantry EDIT: Removing units owned by Italians from Albania: 1 artillery and 3 infantry EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer EDIT: Removing units owned by Italians from 94 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 93 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,50 British : 0,33
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@trulpen Det är ok tycker jag. Flotta i detta läge känns kanske lite vågat!
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Mod gränsar till dumhet.
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 armour moved from Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 2 infantry moved from Finland to Karelia 2 infantry moved from Finland to Vyborg 2 mech_infantrys moved from Eastern Poland to Novgorod 1 bomber moved from Norway to Karelia 1 bomber moved from Norway to Vyborg 1 fighter and 1 tactical_bomber moved from Germany to Novgorod 1 fighter and 1 tactical_bomber moved from Germany to Novgorod 1 fighter moved from Western Germany to 110 Sea Zone 1 armour moved from Eastern Poland to Novgorod 1 bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 123 Sea Zone to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 4,17 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Karelia Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Karelia, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Vyborg, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 2 infantry in Vyborg, round 3 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 2 infantry in Vyborg, round 4 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 2 infantry in Vyborg, round 5 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Vyborg, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 5/7 hits, 3,17 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 2 infantry moved from Norway to Finland 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 infantry moved from Iceland to 123 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Vyborg to Eastern Poland 1 bomber moved from 110 Sea Zone to Eastern Poland 1 bomber moved from Karelia to Eastern Poland 2 fighters and 2 tactical_bombers moved from Novgorod to Baltic States 2 armour and 6 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 7 infantry moved from Romania to Bessarabia 2 aaGuns moved from Western Germany to Holland Belgium 3 artilleries moved from Eastern Poland to Bessarabia 9 infantry moved from Eastern Poland to Bessarabia 4 infantry moved from Eastern Poland to Bessarabia 2 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Poland to Baltic States 3 aaGuns moved from Eastern Poland to Bessarabia 4 infantry moved from Greece to Bulgaria 2 mech_infantrys moved from Yugoslavia to Greece 1 armour moved from Yugoslavia to Greece 5 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 mech_infantry moved from Northern Italy to Romania 1 artillery moved from France to Holland Belgium Place Units - Germans 1 destroyer placed in 112 Sea Zone 1 submarine placed in 110 Sea Zone 3 armour and 4 mech_infantrys placed in Germany 1 infantry placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -0,33 British : -0,33 Russians : -1,67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 5 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Archangel to Novgorod 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Archangel to Novgorod 1 infantry moved from Archangel to Belarus Russians take Belarus from Germans 1 tactical_bomber moved from Russia to Novgorod 1 submarine moved from 109 Sea Zone to 104 Sea Zone 1 fighter moved from Russia to Novgorod Combat - Russians Battle in 104 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Novgorod Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 0/2 hits, 0,83 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 2 artilleries moved from Archangel to Vologda 4 artilleries and 1 infantry moved from Russia to Bryansk 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 2 infantry moved from Ukraine to Bryansk 2 armour and 2 mech_infantrys moved from Russia to Bryansk Place Units - Russians 4 artilleries and 6 infantry placed in Russia 1 artillery placed in Ukraine Turning on Edit Mode EDIT: Adding units owned by Russians to Russia: 1 fighter Russians undo move 2. Russians undo move 1. 5 artilleries and 5 infantry placed in Russia 1 infantry placed in Ukraine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Ukraine: 1 infantry EDIT: Removing units owned by Russians from Russia: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -1,17 Russians : 1,00
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För att förklara ändringen jag gjorde. Köpte från början 6inf + 5art men såg efter jag gått vidare till combat move phase att jag behövde en figher till. Därför tog jag bort 2inf+1art och lade till 1 fighter i Moskva.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter moved from 33 Sea Zone to 45 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from Anhwe to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 artillery moved from Kwangsi to Kwangtung 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 3 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from Kwangsi to Yunnan 2 infantry moved from Siam to Shan State 4 artilleries and 1 infantry moved from Hunan to Yunnan 1 tactical_bomber moved from 33 Sea Zone to Philippines 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from Caroline Islands to Philippines 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 bomber moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 bomber moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to Shan State 1 tactical_bomber moved from Kwangsi to Shan State 1 tactical_bomber moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Jehol to Kansu 1 fighter and 1 tactical_bomber moved from Jehol to Yunnan 1 battleship moved from 33 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Java Battle in Borneo Battle in Celebes Battle in Sumatra Battle in Guam Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Sumatra from Dutch, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Battle in Kwangtung Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/6 hits, 2,67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Kansu Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 3 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Philippines Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships in Philippines, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 3/6 hits, 2,67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 4 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 4 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/13 hits, 4,67 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Shan State Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry; ANZAC defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2,17 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Casualties for British: 1 infantry Battle in French Indo China Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 cruiser in French Indo China, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hunan 3 infantry moved from Anhwe to Kweichow 1 aaGun and 1 artillery moved from Anhwe to Kweichow 1 armour moved from Jehol to Kweichow 3 infantry moved from Jehol to Anhwe 3 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kwangsi 1 carrier moved from 36 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 fighter moved from 45 Sea Zone to 37 Sea Zone 1 fighter moved from Shan State to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Shan State to Kwangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Japan 1 bomber moved from Shan State to Kwangsi 1 bomber moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 0,33 Chinese : -0,67 UK_Pacific : -1,00 Japanese : 0,50
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 43 Sea Zone 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 carriers and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 mech_infantry moved from 123 Sea Zone to Iceland 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Iceland Battle in Morocco Americans attack with 1 armour and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour and 1 infantry in Morocco, round 2 : 2/2 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Iceland from Germans, taking Morocco from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 16 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 carrier, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to 91 Sea Zone 1 bomber moved from Western United States to Gibraltar Place Units - Americans 1 infantry placed in Central United States 1 destroyer and 1 transport placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 0,00 Neutral_Axis : -0,33 Japanese : 0,67