Wiz (X) vs Sov (L) G1 BM3 2020

  • '20 '19

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Iraq to Caucasus
            1 fighter moved from Iraq to Caucasus
            1 artillery and 1 infantry moved from Belarus to Smolensk
    
        Combat - Italians
            Battle in Smolensk
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Italians win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Italians attack with 2 armour and 1 fighter
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 fighter in Caucasus, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to Southern Italy
            1 aaGun, 3 infantry and 1 marine moved from Western Germany to Northern Italy
            1 bomber moved from France to Southern Italy
            2 armour, 2 infantry and 3 mech_infantrys moved from Bessarabia to Western Ukraine
            1 fighter moved from France to Southern Italy
            2 infantry moved from Southern France to Northern Italy
            2 artilleries moved from Southern France to Northern Italy
            1 fighter moved from Caucasus to Romania
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            2 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,2,4,6,6,5,6,2
            Italians collect 11 PUs (8 lost to blockades); end with 11 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    Russians : 0.33
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: ANZAC round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from South Australia to Western Australia
                  ANZAC take Western Australia from Japanese
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 carrier moved from 33 Sea Zone to 56 Sea Zone
            2 fighters moved from Caroline Islands to 56 Sea Zone
            2 destroyers and 2 submarines moved from 33 Sea Zone to 56 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in 56 Sea Zone
                ANZAC attack with 1 carrier, 2 destroyers, 2 fighters and 2 submarines
                Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                    ANZAC roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 carrier, 2 destroyers and 2 fighters in 56 Sea Zone, round 2 : 2/4 hits, 1,67 expected hits
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    

    Savegame

  • '19

    @wizmark OOL for sz 56? 2 hits

  • '20 '19

    @Sovietishcat destroyer, tac bomber

  • '19

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from South Australia to Western Australia
                  ANZAC take Western Australia from Japanese
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 carrier moved from 33 Sea Zone to 56 Sea Zone
            2 fighters moved from Caroline Islands to 56 Sea Zone
            2 destroyers and 2 submarines moved from 33 Sea Zone to 56 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in 56 Sea Zone
                ANZAC attack with 1 carrier, 2 destroyers, 2 fighters and 2 submarines
                Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                    ANZAC roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 carrier, 2 destroyers and 2 fighters in 56 Sea Zone, round 2 : 2/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 56 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 56 Sea Zone
                    ANZAC roll dice for 1 submarine in 56 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    ANZAC roll dice for 1 carrier, 2 destroyers and 2 fighters in 56 Sea Zone, round 3 : 3/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 fighter in 56 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 carrier and 3 transports in 56 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 carrier owned by the Japanese and 1 submarine owned by the ANZAC lost in 56 Sea Zone
                    2 transports owned by the Japanese lost in 56 Sea Zone
                ANZAC win, taking Java from Japanese with 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is 54
                Casualties for ANZAC: 2 submarines
                Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
    
        Non Combat Move - ANZAC
            1 carrier and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
            2 fighters moved from 33 Sea Zone to Queensland
            1 aaGun moved from South Australia to Queensland
            1 cruiser moved from 33 Sea Zone to 54 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from South Australia to Queensland
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Morocco to 92 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1,67
    Japanese : -0,83
    

    Savegame

  • '19

    @wizmark I know it cost me almost all my bombers but If Japan was settled in Anzac right now, I was screwed

  • '20 '19

    TripleA Move Summary: Germans round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 bomber, 1 factory_minor, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Western Ukraine to Ukraine
            4 bombers moved from France to Ukraine
            1 mech_infantry moved from Northwest Persia to Rostov
                  Germans take Rostov from Russians
            10 armour moved from Northwest Persia to Volgograd
            2 fighters and 2 tactical_bombers moved from Iraq to Volgograd
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 submarine moved from 113 Sea Zone to 119 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 bomber, 1 factory_minor, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Western Ukraine to Ukraine
            4 bombers moved from France to Ukraine
            1 mech_infantry moved from Northwest Persia to Rostov
                  Germans take Rostov from Russians
            10 armour moved from Northwest Persia to Volgograd
            2 fighters and 2 tactical_bombers moved from Iraq to Volgograd
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 submarine moved from 113 Sea Zone to 119 Sea Zone
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 4 bombers and 3 infantry
                Russians defend with 1 armour, 1 artillery and 1 factory_minor
                    Germans roll dice for 4 bombers and 3 infantry in Ukraine, round 2 : 3/7 hits, 3.17 expected hits
                    Russians roll dice for 1 armour and 1 artillery in Ukraine, round 2 : 2/2 hits, 0.83 expected hits
                    1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 armour and 1 artillery
            Battle in Volgograd
                Germans attack with 10 armour, 2 fighters and 2 tactical_bombers
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 10 armour, 2 fighters and 2 tactical_bombers in Volgograd, round 2 : 9/14 hits, 7.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 10 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            4 bombers moved from Ukraine to Western Ukraine
            2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
            2 mech_infantrys moved from Western Germany to Southern Italy
            1 armour moved from Normandy Bordeaux to Western Germany
            3 infantry moved from Western Germany to France
            3 tactical_bombers moved from France to Western Ukraine
            1 fighter moved from France to Western Ukraine
            1 fighter moved from Germany to Western Ukraine
            1 bomber moved from Germany to Western Germany
            2 fighters moved from Western Germany to Western Ukraine
            1 tactical_bomber moved from France to Western Germany
            5 infantry moved from Poland to Eastern Poland
            2 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Novgorod to Belarus
            1 artillery and 2 infantry moved from Novgorod to Archangel
            10 armour moved from Iraq to Caucasus
            1 aaGun, 1 artillery and 1 infantry moved from Iraq to Northwest Persia
    
        Place Units - Germans
            1 factory_minor placed in Western Ukraine
            1 bomber and 1 fighter placed in Western Germany
            2 armour and 1 mech_infantry placed in Novgorod
            5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,6,1,3,1,6,4,5
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Russians : 0.17
    

    Savegame

  • '20 '19

    @Sovietishcat yeah you had to do something about it…was expensive though! Although I didnt expect you to hit the little fleet there as well…and taking out the marines was a good move…couple of rounds without the islands now…should have left a sub in java

  • '20 '19

    @Sovietishcat sorry can you hold up!!

  • '20 '19

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 bomber, 1 factory_minor, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Western Ukraine to Ukraine
            4 bombers moved from France to Ukraine
            1 mech_infantry moved from Northwest Persia to Rostov
                  Germans take Rostov from Russians
            10 armour moved from Northwest Persia to Volgograd
            2 fighters and 2 tactical_bombers moved from Iraq to Volgograd
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 submarine moved from 113 Sea Zone to 119 Sea Zone
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 4 bombers and 3 infantry
                Russians defend with 1 armour, 1 artillery and 1 factory_minor
                    Germans roll dice for 4 bombers and 3 infantry in Ukraine, round 2 : 3/7 hits, 3.17 expected hits
                    Russians roll dice for 1 armour and 1 artillery in Ukraine, round 2 : 2/2 hits, 0.83 expected hits
                    1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 armour and 1 artillery
            Battle in Volgograd
                Germans attack with 10 armour, 2 fighters and 2 tactical_bombers
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 10 armour, 2 fighters and 2 tactical_bombers in Volgograd, round 2 : 9/14 hits, 7.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 10 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            4 bombers moved from Ukraine to Western Ukraine
            2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
            2 mech_infantrys moved from Western Germany to Southern Italy
            1 armour moved from Normandy Bordeaux to Western Germany
            3 infantry moved from Western Germany to France
            3 tactical_bombers moved from France to Western Ukraine
            1 fighter moved from France to Western Ukraine
            1 fighter moved from Germany to Western Ukraine
            1 bomber moved from Germany to Western Germany
            2 fighters moved from Western Germany to Western Ukraine
            1 tactical_bomber moved from France to Western Germany
            5 infantry moved from Poland to Eastern Poland
            2 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Novgorod to Belarus
            1 artillery and 2 infantry moved from Novgorod to Archangel
            10 armour moved from Iraq to Caucasus
            1 aaGun, 1 artillery and 1 infantry moved from Iraq to Northwest Persia
    
        Place Units - Germans
            1 factory_minor placed in Western Ukraine
            1 bomber and 1 fighter placed in Western Germany
            2 armour and 1 mech_infantry placed in Novgorod
            5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,6,1,3,1,6,4,5
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Ukraine: 5 infantry
            EDIT: Adding units owned by Germans to Ukraine: 5 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Russians : 0.17
    

    Savegame

  • '20 '19

    @Sovietishcat wanted to do a bit of extra non com

  • '19

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 20 PUs; 
            Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Volgograd
            1 mech_infantry moved from Kazakhstan to Volgograd
            1 armour and 1 mech_infantry moved from Novosibirsk to Volgograd
            2 armour and 7 mech_infantrys moved from Bryansk to Volgograd
            3 fighters moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 3 armour, 3 fighters, 2 infantry and 9 mech_infantrys
                Germans defend with 10 armour and 1 factory_minor
                    Russians roll dice for 3 armour, 3 fighters, 2 infantry and 9 mech_infantrys in Volgograd, round 2 : 5/17 hits, 4,83 expected hits
                    Germans roll dice for 10 armour in Volgograd, round 2 : 4/10 hits, 5,00 expected hits
                    2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians and 5 armour owned by the Germans lost in Volgograd
                    Russians roll dice for 3 armour, 3 fighters and 7 mech_infantrys in Volgograd, round 3 : 3/13 hits, 4,17 expected hits
                    Germans roll dice for 5 armour in Volgograd, round 3 : 5/5 hits, 2,50 expected hits
                    5 mech_infantrys owned by the Russians and 3 armour owned by the Germans lost in Volgograd
                    Russians roll dice for 3 armour, 3 fighters and 2 mech_infantrys in Volgograd, round 4 : 4/8 hits, 3,33 expected hits
                    Germans roll dice for 2 armour in Volgograd, round 4 : 1/2 hits, 1,00 expected hits
                    1 mech_infantry owned by the Russians and 2 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 22
                Casualties for Russians: 2 infantry and 8 mech_infantrys
                Casualties for Germans: 10 armour
    
        Non Combat Move - Russians
            3 fighters moved from Volgograd to Russia
            6 aaGuns, 16 artilleries and 58 infantry moved from Bryansk to Russia
    
        Place Units - Russians
            2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,50
    Russians : -0,33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 1 destroyer, 1 infantry, 4 marines, 1 mech_infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Timguska to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 mech_infantry moved from Evenkiyskiy to Urals
            1 bomber moved from French Indo China to Urals
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            2 submarines moved from 36 Sea Zone to 56 Sea Zone
            2 tactical_bombers moved from Philippines to 56 Sea Zone
            1 submarine moved from 21 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from Philippines to 46 Sea Zone
            1 fighter moved from 34 Sea Zone to 46 Sea Zone
            2 fighters moved from 34 Sea Zone to 45 Sea Zone
            1 destroyer moved from 34 Sea Zone to 45 Sea Zone
            1 submarine moved from 36 Sea Zone to 56 Sea Zone
            1 tactical_bomber moved from Philippines to 42 Sea Zone
            10 fighters moved from 34 Sea Zone to 56 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 1 destroyer, 1 infantry, 4 marines, 1 mech_infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Timguska to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 mech_infantry moved from Evenkiyskiy to Urals
            1 bomber moved from French Indo China to Urals
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            2 submarines moved from 36 Sea Zone to 56 Sea Zone
            2 tactical_bombers moved from Philippines to 56 Sea Zone
            1 submarine moved from 21 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from Philippines to 46 Sea Zone
            1 fighter moved from 34 Sea Zone to 46 Sea Zone
            2 fighters moved from 34 Sea Zone to 45 Sea Zone
            1 destroyer moved from 34 Sea Zone to 45 Sea Zone
            1 submarine moved from 36 Sea Zone to 56 Sea Zone
            1 tactical_bomber moved from Philippines to 42 Sea Zone
            10 fighters moved from 34 Sea Zone to 56 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 56 Sea Zone
                Japanese attack with 10 fighters, 3 submarines and 2 tactical_bombers
                ANZAC defend with 1 carrier, 2 destroyers and 2 fighters
                    Japanese roll dice for 3 submarines in 56 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 10 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 6/12 hits, 6.33 expected hits
                    ANZAC roll dice for 1 carrier, 2 destroyers and 2 fighters in 56 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    1 carrier owned by the ANZAC, 2 fighters owned by the ANZAC, 2 destroyers owned by the ANZAC and 2 submarines owned by the Japanese lost in 56 Sea Zone
                Japanese win with 10 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 40
                Casualties for Japanese: 2 submarines
                Casualties for ANZAC: 1 carrier, 2 destroyers and 2 fighters
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Urals
                Japanese attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Urals
                Japanese win, taking Urals from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Urals to Evenkiyskiy
            5 mech_infantrys moved from Iraq to Eastern Persia
            1 tactical_bomber moved from 42 Sea Zone to Shan State
            10 fighters and 2 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone
            1 fighter moved from 46 Sea Zone to 55 Sea Zone
            2 fighters moved from 45 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to Paulau Island
            1 fighter moved from 34 Sea Zone to 55 Sea Zone
            3 battleships, 8 carriers, 2 cruisers, 5 destroyers and 9 submarines moved from 34 Sea Zone to 55 Sea Zone
            2 submarines moved from 20 Sea Zone to 55 Sea Zone
            2 fighters moved from 34 Sea Zone to Philippines
            1 tactical_bomber moved from Philippines to Shan State
            2 tactical_bombers moved from Japan to Philippines
            1 fighter moved from Philippines to Japan
            1 bomber moved from Japan to Kansu
            1 bomber moved from Japan to Philippines
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 mech_infantrys moved from Ulaanbaatar to Olgiy
            2 armour moved from Manchuria to Central Mongolia
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            3 marines placed in French Indo China
            2 armour and 1 mech_infantry placed in India
            1 artillery and 1 infantry placed in Kwangtung
            1 transport placed in 20 Sea Zone
            2 transports placed in 19 Sea Zone
            1 artillery placed in Manchuria
            1 marine placed in Japan
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kansu: 1 bomber
            EDIT: Adding units owned by Japanese to Philippines: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 77 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Americans : -0.17
    Russians : -0.33
    Japanese : -2.00
    

    Savegame

  • '20 '19

    @Sovietishcat I’m off to bed now so if you do attack my fleet I won’t be able to do OoL until morning…

  • '20 '19

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 1 destroyer, 1 infantry, 4 marines, 1 mech_infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Timguska to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 mech_infantry moved from Evenkiyskiy to Urals
            1 bomber moved from French Indo China to Urals
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            2 submarines moved from 36 Sea Zone to 56 Sea Zone
            2 tactical_bombers moved from Philippines to 56 Sea Zone
            1 submarine moved from 21 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from Philippines to 46 Sea Zone
            1 fighter moved from 34 Sea Zone to 46 Sea Zone
            2 fighters moved from 34 Sea Zone to 45 Sea Zone
            1 destroyer moved from 34 Sea Zone to 45 Sea Zone
            1 submarine moved from 36 Sea Zone to 56 Sea Zone
            1 tactical_bomber moved from Philippines to 42 Sea Zone
            10 fighters moved from 34 Sea Zone to 56 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 56 Sea Zone
                Japanese attack with 10 fighters, 3 submarines and 2 tactical_bombers
                ANZAC defend with 1 carrier, 2 destroyers and 2 fighters
                    Japanese roll dice for 3 submarines in 56 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 10 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 6/12 hits, 6.33 expected hits
                    ANZAC roll dice for 1 carrier, 2 destroyers and 2 fighters in 56 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    1 carrier owned by the ANZAC, 2 fighters owned by the ANZAC, 2 destroyers owned by the ANZAC and 2 submarines owned by the Japanese lost in 56 Sea Zone
                Japanese win with 10 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 40
                Casualties for Japanese: 2 submarines
                Casualties for ANZAC: 1 carrier, 2 destroyers and 2 fighters
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Urals
                Japanese attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Urals
                Japanese win, taking Urals from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Urals to Evenkiyskiy
            5 mech_infantrys moved from Iraq to Eastern Persia
            1 tactical_bomber moved from 42 Sea Zone to Shan State
            10 fighters and 2 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone
            1 fighter moved from 46 Sea Zone to 55 Sea Zone
            2 fighters moved from 45 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to Paulau Island
            1 fighter moved from 34 Sea Zone to 55 Sea Zone
            3 battleships, 8 carriers, 2 cruisers, 5 destroyers and 9 submarines moved from 34 Sea Zone to 55 Sea Zone
            2 submarines moved from 20 Sea Zone to 55 Sea Zone
            2 fighters moved from 34 Sea Zone to Philippines
            1 tactical_bomber moved from Philippines to Shan State
            2 tactical_bombers moved from Japan to Philippines
            1 fighter moved from Philippines to Japan
            1 bomber moved from Japan to Kansu
            1 bomber moved from Japan to Philippines
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 mech_infantrys moved from Ulaanbaatar to Olgiy
            2 armour moved from Manchuria to Central Mongolia
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            3 marines placed in French Indo China
            2 armour and 1 mech_infantry placed in India
            1 artillery and 1 infantry placed in Kwangtung
            1 transport placed in 20 Sea Zone
            2 transports placed in 19 Sea Zone
            1 artillery placed in Manchuria
            1 marine placed in Japan
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kansu: 1 bomber
            EDIT: Adding units owned by Japanese to Philippines: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 77 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 72 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Americans : -0.17
    Russians : -0.33
    Japanese : -2.00
    

    Savegame

  • '20 '19

    @Sovietishcat please use 2nd file…missed a sub on non com :+1:

  • '19

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 6 bombers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Trans-Jordan to Iraq
                  Americans take Iraq from Germans
            1 bomber moved from New Guinea to 20 Sea Zone
    
        Combat - Americans
            Battle in 20 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 20 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 20 Sea Zone to Guam
            1 battleship, 7 carriers, 1 cruiser, 11 destroyers, 14 fighters and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 aaGun moved from Morocco to 92 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
            5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            5 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            5 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
            1 aaGun, 1 armour, 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - Americans
            6 bombers placed in Western United States
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
            Americans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Trans-Jordan to Persia
                  British take Persia from Italians
            2 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
    
        Combat - British
            Battle in Northwest Persia
                British attack with 2 armour and 3 mech_infantrys
                Germans defend with 1 aaGun, 1 artillery and 1 infantry
                    British roll dice for 2 armour and 3 mech_infantrys in Northwest Persia, round 2 : 1/5 hits, 1,50 expected hits
                    Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Northwest Persia, round 2 : 2/2 hits, 0,67 expected hits
                    1 aaGun owned by the Germans and 2 mech_infantrys owned by the British lost in Northwest Persia
                    British roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 3 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Northwest Persia
                    British roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 4 : 2/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery in Northwest Persia, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 2 armour remaining. Battle score for attacker is 0
                Casualties for British: 3 mech_infantrys
                Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
    
        Non Combat Move - British
            2 armour and 4 mech_infantrys moved from Trans-Jordan to Iraq
            3 armour moved from Egypt to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Iraq to Northwest Persia
            3 fighters moved from Trans-Jordan to Iraq
            1 fighter moved from Trans-Jordan to Iraq
            1 fighter moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            3 fighters moved from 92 Sea Zone to Gibraltar
            8 infantry moved from Algeria to 92 Sea Zone
            1 mech_infantry moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            2 carriers and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            8 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone
            8 infantry moved from 110 Sea Zone to United Kingdom
            1 fighter moved from United Kingdom to 110 Sea Zone
    
        Place Units - British
            1 carrier, 1 destroyer and 1 transport placed in 81 Sea Zone
            1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5,1,4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
            British collect 29 PUs (4 lost to blockades); end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : 0,17
    Italians : 1,33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Western Ukraine to Bryansk
                  Italians take Bryansk from Russians
    

    Savegame

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