Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
Wiz (X) vs Sov (L) G1 BM3 2020
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@wizmark I must say this is a real chess match!
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TripleA Move Summary: Germans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 77 PUs; Germans buy 1 armour, 1 artillery, 1 bomber, 4 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 4 artilleries and 3 infantry moved from France to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 armour and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux 5 mech_infantrys moved from Western Germany to France 5 mech_infantrys moved from France to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Germany to Normandy Bordeaux 1 fighter moved from Norway to Normandy Bordeaux 3 fighters and 3 tactical_bombers moved from Yugoslavia to Normandy Bordeaux 4 bombers moved from Eastern Poland to Normandy Bordeaux
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 77 PUs; Germans buy 1 armour, 1 artillery, 1 bomber, 4 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 4 artilleries and 3 infantry moved from France to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 armour and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux 5 mech_infantrys moved from Western Germany to France 5 mech_infantrys moved from France to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Germany to Normandy Bordeaux 1 fighter moved from Norway to Normandy Bordeaux 3 fighters and 3 tactical_bombers moved from Yugoslavia to Normandy Bordeaux 4 bombers moved from Eastern Poland to Normandy Bordeaux Combat - Germans Battle in Ukraine Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 5 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Ukraine, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery Battle in Normandy Bordeaux Germans attack with 1 armour, 4 artilleries, 4 bombers, 7 fighters, 3 infantry, 6 mech_infantrys and 4 tactical_bombers British defend with 2 artilleries, 1 fighter, 11 infantry, 1 marine and 2 mech_infantrys; French defend with 1 fighter; Americans defend with 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 2 marines AA fire in Normandy Bordeaux : 0/3 hits, 0.50 expected hits Germans roll dice for 1 armour, 4 artilleries, 4 bombers, 7 fighters, 3 infantry, 6 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 2 : 17/29 hits, 12.83 expected hits Americans roll dice for 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 5 fighters, 12 infantry, 3 marines and 2 mech_infantrys in Normandy Bordeaux, round 2 : 13/27 hits, 10.67 expected hits 2 mech_infantrys owned by the British, 4 artilleries owned by the Germans, 1 aaGun owned by the Americans, 3 infantry owned by the Germans, 1 infantry owned by the Americans, 1 bomber owned by the Americans, 1 artillery owned by the Americans, 6 mech_infantrys owned by the Germans and 11 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 armour, 4 bombers, 7 fighters and 4 tactical_bombers in Normandy Bordeaux, round 3 : 10/16 hits, 9.33 expected hits Americans roll dice for 1 armour, 2 artilleries, 5 fighters and 3 marines in Normandy Bordeaux, round 3 : 6/11 hits, 5.50 expected hits 1 marine owned by the British, 6 fighters owned by the Germans, 1 armour owned by the Americans, 2 fighters owned by the Americans, 2 marines owned by the Americans, 1 fighter owned by the French, 2 artilleries owned by the British and 1 fighter owned by the British lost in Normandy Bordeaux Germans roll dice for 1 armour, 4 bombers, 1 fighter and 4 tactical_bombers in Normandy Bordeaux, round 4 : 5/10 hits, 6.00 expected hits Americans roll dice for 1 fighter in Normandy Bordeaux, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 armour, 4 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 35 Casualties for Germans: 4 artilleries, 6 fighters, 3 infantry and 6 mech_infantrys Casualties for Americans: 1 aaGun, 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 marines Casualties for British: 2 artilleries, 1 fighter, 11 infantry, 1 marine and 2 mech_infantrys Casualties for French: 1 fighter Non Combat Move - Germans 2 infantry moved from Western Germany to France 4 bombers, 1 fighter and 4 tactical_bombers moved from Normandy Bordeaux to France 1 submarine moved from 113 Sea Zone to 125 Sea Zone 2 infantry moved from Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 3 infantry moved from Germany to Western Germany 5 infantry moved from Germany to Poland 3 mech_infantrys moved from Eastern Poland to Germany 10 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia 1 armour moved from Urals to Novosibirsk 2 aaGuns, 6 armour, 8 artilleries, 24 infantry and 28 mech_infantrys moved from Eastern Poland to Western Ukraine 1 infantry moved from Novgorod to Archangel Place Units - Germans 1 bomber, 2 fighters and 3 mech_infantrys placed in Western Germany Germans undo move 1. 3 fighters and 3 mech_infantrys placed in Western Germany 1 bomber and 1 fighter placed in Germany 1 armour, 1 artillery and 1 infantry placed in Iraq Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,6,1,6,4,3 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 1.50 Americans : 2.17 AA fire in Normandy Bordeaux : : -0.50 Russians : -0.33
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@Sovietishcat Yes you are playing a stubborn defence!..hopefully kicking you out of normandy will set you back a long way though…:smiling_imp:
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 20 PUs; Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 2 infantry moved from Vologda to Novosibirsk 1 armour and 1 mech_infantry moved from Russia to Novosibirsk 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Italians 1 mech_infantry moved from Volgograd to Kazakhstan Russians take Kazakhstan from Japanese 1 infantry moved from Tambov to Samara 2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk 1 fighter moved from Russia to Samara 1 infantry moved from Russia to Samara 1 mech_infantry moved from Russia to Urals Russians take Urals from Germans 1 armour moved from Russia to Novosibirsk 1 artillery and 1 infantry moved from Rostov to Ukraine 1 armour and 1 mech_infantry moved from Russia to Ukraine Combat - Russians Battle in Novosibirsk Russians attack with 2 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour; Japanese defend with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 3/10 hits, 4,17 expected hits Japanese roll dice for 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 4/7 hits, 2,83 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Russians, 2 mech_infantrys owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novosibirsk Russians roll dice for 2 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Novosibirsk, round 3 : 3/6 hits, 3,00 expected hits Japanese roll dice for 3 armour and 1 artillery in Novosibirsk, round 3 : 2/4 hits, 1,83 expected hits 1 artillery owned by the Japanese, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Japanese lost in Novosibirsk Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Novosibirsk, round 4 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 armour in Novosibirsk, round 4 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is -2 Casualties for Russians: 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Japanese: 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys Casualties for Germans: 1 armour Battle in Ukraine Russians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Ukraine, round 3 : 3/3 hits, 1,17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Novosibirsk to Russia 1 fighter moved from Samara to Russia 2 armour and 7 mech_infantrys moved from Russia to Bryansk 2 artilleries moved from Smolensk to Bryansk 2 aaGuns, 4 artilleries and 18 infantry moved from Tambov to Bryansk 1 mech_infantry moved from Volgograd to Novosibirsk 2 aaGuns moved from Russia to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Russia 1 artillery and 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : -0,67 Japanese : 1,50
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@wizmark sure is a setback, hopefully it will open more doors for the allies.
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TripleA Move Summary: Japanese round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 armour, 3 bombers, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 marines moved from Philippines to 35 Sea Zone 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 2 artilleries and 2 infantry moved from India to 39 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 39 Sea Zone to 56 Sea Zone 2 artilleries and 2 infantry moved from 56 Sea Zone to Western Australia 1 destroyer moved from 44 Sea Zone to 45 Sea Zone 1 submarine moved from 42 Sea Zone to 45 Sea Zone 1 submarine moved from 19 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone Japanese take 22 Sea Zone from Americans 1 fighter moved from Japan to 17 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 44 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 3 battleships, 7 carriers, 1 cruiser, 4 destroyers, 4 fighters, 3 marines and 7 submarines moved from 35 Sea Zone to 34 Sea Zone 4 fighters moved from 34 Sea Zone to Paulau Island 3 marines moved from 34 Sea Zone to Paulau Island 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 36 Sea Zone to 34 Sea Zone 2 fighters moved from 34 Sea Zone to Paulau Island
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 armour, 3 bombers, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 marines moved from Philippines to 35 Sea Zone 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 2 artilleries and 2 infantry moved from India to 39 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 39 Sea Zone to 56 Sea Zone 2 artilleries and 2 infantry moved from 56 Sea Zone to Western Australia 1 destroyer moved from 44 Sea Zone to 45 Sea Zone 1 submarine moved from 42 Sea Zone to 45 Sea Zone 1 submarine moved from 19 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone Japanese take 22 Sea Zone from Americans 1 fighter moved from Japan to 17 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 44 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 3 battleships, 7 carriers, 1 cruiser, 4 destroyers, 4 fighters, 3 marines and 7 submarines moved from 35 Sea Zone to 34 Sea Zone 4 fighters moved from 34 Sea Zone to Paulau Island 3 marines moved from 34 Sea Zone to Paulau Island 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 36 Sea Zone to 34 Sea Zone 2 fighters moved from 34 Sea Zone to Paulau Island Combat - Japanese Battle in Western Australia Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win, taking Western Australia from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 submarine Battle in 34 Sea Zone Japanese attack with 3 battleships, 8 carriers, 2 cruisers, 6 destroyers and 9 submarines Americans defend with 1 destroyer Japanese roll dice for 9 submarines in 34 Sea Zone, round 2 : 2/9 hits, 3.00 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 3 battleships, 8 carriers, 2 cruisers, 6 destroyers and 9 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Paulau Island Japanese attack with 6 fighters and 3 marines Americans defend with 1 mech_infantry Japanese roll dice for 6 fighters and 3 marines in Paulau Island, round 2 : 5/9 hits, 4.00 expected hits Americans roll dice for 1 mech_infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 6 fighters and 3 marines remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Japanese 3 tactical_bombers moved from 45 Sea Zone to Philippines 2 tactical_bombers moved from 21 Sea Zone to Philippines 3 fighters moved from 45 Sea Zone to 34 Sea Zone 6 fighters moved from Paulau Island to 34 Sea Zone 2 fighters moved from 21 Sea Zone to 34 Sea Zone 2 fighters moved from French Indo China to 34 Sea Zone 3 fighters moved from Philippines to 34 Sea Zone 1 fighter moved from 17 Sea Zone to Japan 1 fighter moved from Japan to Philippines 1 tactical_bomber moved from French Indo China to Japan 1 mech_infantry moved from Olgiy to Evenkiyskiy 1 infantry moved from Kansu to Timguska 1 mech_infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 2 infantry moved from Jehol to Chahar 2 mech_infantrys moved from Manchuria to Ulaanbaatar 1 bomber moved from Kansu to French Indo China Place Units - Japanese 3 submarines placed in 36 Sea Zone 2 submarines placed in 20 Sea Zone 1 submarine placed in 6 Sea Zone 2 armour placed in Manchuria 3 bombers and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 79 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans : -0.50 Japanese : 1.17
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 5 artilleries, 1 carrier, 2 destroyers, 1 fighter, 5 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Marianas to Paulau Island 6 bombers moved from Caroline Islands to Western Australia 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 33 Sea Zone to Paulau Island 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from 33 Sea Zone to Paulau Island 10 fighters moved from 33 Sea Zone to 45 Sea Zone Combat - Americans Battle in Western Australia Americans attack with 6 bombers Japanese defend with 3 artilleries and 3 infantry Americans roll dice for 6 bombers in Western Australia, round 2 : 5/6 hits, 4,00 expected hits Japanese roll dice for 3 artilleries and 3 infantry in Western Australia, round 2 : 4/6 hits, 2,00 expected hits 3 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 4 bombers owned by the Americans lost in Western Australia Americans roll dice for 2 bombers in Western Australia, round 3 : 0/2 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Western Australia, round 3 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Western Australia Americans roll dice for 1 bomber in Western Australia, round 4 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Western Australia, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Western Australia Japanese win with no units remaining. Battle score for attacker is -51 Casualties for Americans: 6 bombers Casualties for Japanese: 3 artilleries and 3 infantry Battle in Paulau Island Americans attack with 3 bombers and 2 fighters Japanese defend with 3 marines Americans roll dice for 3 bombers and 2 fighters in Paulau Island, round 2 : 4/5 hits, 3,00 expected hits Japanese roll dice for 3 marines in Paulau Island, round 2 : 2/3 hits, 1,00 expected hits 3 marines owned by the Japanese and 2 bombers owned by the Americans lost in Paulau Island Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -9 Casualties for Americans: 2 bombers Casualties for Japanese: 3 marines Battle in 45 Sea Zone Americans attack with 10 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 10 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Paulau Island to 33 Sea Zone 10 fighters moved from 45 Sea Zone to 54 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 9 destroyers and 2 submarines moved from 33 Sea Zone to 54 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 92 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from Paulau Island to New Guinea Place Units - Americans 5 artilleries and 5 infantry placed in Central United States 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 armour moved from Trans-Jordan to Syria British take Syria from Germans 1 armour moved from Syria to Trans-Jordan Combat - British Non Combat Move - British 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 8 infantry moved from United Kingdom to 110 Sea Zone 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 8 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone 8 infantry moved from 92 Sea Zone to Algeria 1 fighter moved from Trans-Jordan to 92 Sea Zone Place Units - British 1 fighter and 1 infantry placed in United Kingdom 2 infantry placed in United Kingdom 3 armour placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,6 British collect 29 PUs (2 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 1,67 Japanese : 4,00
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TripleA Move Summary: Italians round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Iraq to Caucasus 1 fighter moved from Iraq to Caucasus 1 artillery and 1 infantry moved from Belarus to Smolensk
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Iraq to Caucasus 1 fighter moved from Iraq to Caucasus 1 artillery and 1 infantry moved from Belarus to Smolensk Combat - Italians Battle in Smolensk Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Italians win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Italians attack with 2 armour and 1 fighter Russians defend with 1 infantry Italians roll dice for 2 armour and 1 fighter in Caucasus, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 infantry moved from Northern Italy to Southern Italy 1 aaGun, 3 infantry and 1 marine moved from Western Germany to Northern Italy 1 bomber moved from France to Southern Italy 2 armour, 2 infantry and 3 mech_infantrys moved from Bessarabia to Western Ukraine 1 fighter moved from France to Southern Italy 2 infantry moved from Southern France to Northern Italy 2 artilleries moved from Southern France to Northern Italy 1 fighter moved from Caucasus to Romania Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 2 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,2,4,6,6,5,6,2 Italians collect 11 PUs (8 lost to blockades); end with 11 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -0.17 Russians : 0.33
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TripleA Manual Gamesave Post: ANZAC round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from South Australia to Western Australia ANZAC take Western Australia from Japanese 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 carrier moved from 33 Sea Zone to 56 Sea Zone 2 fighters moved from Caroline Islands to 56 Sea Zone 2 destroyers and 2 submarines moved from 33 Sea Zone to 56 Sea Zone Combat - ANZAC Battle in Java Battle in 56 Sea Zone ANZAC attack with 1 carrier, 2 destroyers, 2 fighters and 2 submarines Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports ANZAC roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 carrier, 2 destroyers and 2 fighters in 56 Sea Zone, round 2 : 2/4 hits, 1,67 expected hits
Combat Hit Differential Summary :
ANZAC : -0,33
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@wizmark OOL for sz 56? 2 hits
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@Sovietishcat destroyer, tac bomber
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from South Australia to Western Australia ANZAC take Western Australia from Japanese 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 carrier moved from 33 Sea Zone to 56 Sea Zone 2 fighters moved from Caroline Islands to 56 Sea Zone 2 destroyers and 2 submarines moved from 33 Sea Zone to 56 Sea Zone Combat - ANZAC Battle in Java Battle in 56 Sea Zone ANZAC attack with 1 carrier, 2 destroyers, 2 fighters and 2 submarines Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports ANZAC roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 carrier, 2 destroyers and 2 fighters in 56 Sea Zone, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 56 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits 1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 56 Sea Zone ANZAC roll dice for 1 submarine in 56 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Japanese ANZAC roll dice for 1 carrier, 2 destroyers and 2 fighters in 56 Sea Zone, round 3 : 3/4 hits, 1,67 expected hits Japanese roll dice for 1 fighter in 56 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 carrier and 3 transports in 56 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 carrier owned by the Japanese and 1 submarine owned by the ANZAC lost in 56 Sea Zone 2 transports owned by the Japanese lost in 56 Sea Zone ANZAC win, taking Java from Japanese with 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is 54 Casualties for ANZAC: 2 submarines Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports Non Combat Move - ANZAC 1 carrier and 2 fighters moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from 33 Sea Zone to Queensland 1 aaGun moved from South Australia to Queensland 1 cruiser moved from 33 Sea Zone to 54 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from South Australia to Queensland 1 destroyer moved from 62 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Morocco to 92 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,67 Japanese : -0,83
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@wizmark I know it cost me almost all my bombers but If Japan was settled in Anzac right now, I was screwed
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TripleA Move Summary: Germans round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber, 1 factory_minor, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Ukraine to Ukraine 4 bombers moved from France to Ukraine 1 mech_infantry moved from Northwest Persia to Rostov Germans take Rostov from Russians 10 armour moved from Northwest Persia to Volgograd 2 fighters and 2 tactical_bombers moved from Iraq to Volgograd 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 submarine moved from 113 Sea Zone to 119 Sea Zone
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber, 1 factory_minor, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Ukraine to Ukraine 4 bombers moved from France to Ukraine 1 mech_infantry moved from Northwest Persia to Rostov Germans take Rostov from Russians 10 armour moved from Northwest Persia to Volgograd 2 fighters and 2 tactical_bombers moved from Iraq to Volgograd 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 submarine moved from 113 Sea Zone to 119 Sea Zone Combat - Germans Battle in Ukraine Germans attack with 4 bombers and 3 infantry Russians defend with 1 armour, 1 artillery and 1 factory_minor Germans roll dice for 4 bombers and 3 infantry in Ukraine, round 2 : 3/7 hits, 3.17 expected hits Russians roll dice for 1 armour and 1 artillery in Ukraine, round 2 : 2/2 hits, 0.83 expected hits 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour and 1 artillery Battle in Volgograd Germans attack with 10 armour, 2 fighters and 2 tactical_bombers Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 10 armour, 2 fighters and 2 tactical_bombers in Volgograd, round 2 : 9/14 hits, 7.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 10 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 4 bombers moved from Ukraine to Western Ukraine 2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus 2 mech_infantrys moved from Western Germany to Southern Italy 1 armour moved from Normandy Bordeaux to Western Germany 3 infantry moved from Western Germany to France 3 tactical_bombers moved from France to Western Ukraine 1 fighter moved from France to Western Ukraine 1 fighter moved from Germany to Western Ukraine 1 bomber moved from Germany to Western Germany 2 fighters moved from Western Germany to Western Ukraine 1 tactical_bomber moved from France to Western Germany 5 infantry moved from Poland to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Novgorod to Belarus 1 artillery and 2 infantry moved from Novgorod to Archangel 10 armour moved from Iraq to Caucasus 1 aaGun, 1 artillery and 1 infantry moved from Iraq to Northwest Persia Place Units - Germans 1 factory_minor placed in Western Ukraine 1 bomber and 1 fighter placed in Western Germany 2 armour and 1 mech_infantry placed in Novgorod 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,6,1,3,1,6,4,5 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 1.50 Russians : 0.17
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@Sovietishcat yeah you had to do something about it…was expensive though! Although I didnt expect you to hit the little fleet there as well…and taking out the marines was a good move…couple of rounds without the islands now…should have left a sub in java
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@Sovietishcat sorry can you hold up!!