@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
@simon33 Good battle. You did better than anticipated. Still a huge setback for the allies.
@majikforce said in 19L Playoffs Simon(allies +14) vs Majikforce(axis) BM3:
@simon33 Good battle. You did better than anticipated. Still a huge setback for the allies.
Well not great but it was -3 score for you which isn’t really good for the Axis. If it had gone about average, would have been game over. I’ll have a think about this one.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 4x airfield; Remaining resources: 73 PUs;
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 fighter moved from Hawaiian Islands to 25 Sea Zone
3 fighters moved from Hawaiian Islands to 31 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
3 bombers and 1 fighter moved from Gibraltar to 93 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 4 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France
1 bomber moved from India to Shan State
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 3 fighters and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Wake Island
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Wake Island
Americans roll dice for 1 artillery in Wake Island, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Wake Island
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 93 Sea Zone
Americans attack with 3 bombers, 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 3 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 3 bombers, 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Southern France
Battle in Shan State
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Southern France from Germans with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Shan State to India
3 fighters moved from 31 Sea Zone to Caroline Islands
1 fighter moved from 25 Sea Zone to 33 Sea Zone
1 carrier moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to 10 Sea Zone
1 carrier, 1 fighter and 5 submarines moved from 10 Sea Zone to 31 Sea Zone
3 bombers and 3 fighters moved from 93 Sea Zone to Gibraltar
1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 41 PUs;
British buy 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - British
1 bomber and 1 fighter moved from United Kingdom to Western Germany
1 destroyer and 1 fighter moved from 92 Sea Zone to 94 Sea Zone
3 fighters moved from Gibraltar to 94 Sea Zone
1 armour, 1 bomber and 1 mech_infantry moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
1 fighter moved from India to Malaya
Combat - British
Air Battle in Western Germany
British attacks with 2 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Malaya
British attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Malaya, round 2 : 4/4 hits, 1.83 expected hits
Japanese roll dice for 3 infantry in Malaya, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 fighter owned by the British lost in Malaya
British win, taking Malaya from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is -5
Casualties for British: 1 fighter and 1 mech_infantry
Casualties for Japanese: 3 infantry
Battle in 94 Sea Zone
British attack with 1 destroyer and 4 fighters
Italians defend with 1 destroyer
British roll dice for 1 destroyer and 4 fighters in 94 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 94 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Cleaning up after air battles
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Kazakhstan from Germans to British
EDIT: Turning off Edit Mode
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
4 fighters moved from 94 Sea Zone to Southern France
1 bomber and 1 fighter moved from Western Germany to Southern France
1 artillery and 3 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 2 battleships, 1 carrier, 4 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Caucasus to India
3 artilleries and 2 infantry moved from Persia to Northwest Persia
3 artilleries and 2 infantry moved from Iraq to Northwest Persia
1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 artillery and 8 infantry moved from India to Burma
1 bomber moved from Malaya to India
Place Units - British
1 fighter and 1 infantry placed in United Kingdom
2 artilleries and 1 fighter placed in Persia
2 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 7 PUs (3 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Germans : -0.33
British : 2.83
Italians : 0.67
Americans : 1.00
AA fire in Western Germany : : -0.17
Japanese : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 4x airfield; Remaining resources: 73 PUs;
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 fighter moved from Hawaiian Islands to 25 Sea Zone
3 fighters moved from Hawaiian Islands to 31 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
3 bombers and 1 fighter moved from Gibraltar to 93 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 4 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France
1 bomber moved from India to Shan State
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 3 fighters and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Wake Island
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Wake Island
Americans roll dice for 1 artillery in Wake Island, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Wake Island
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 93 Sea Zone
Americans attack with 3 bombers, 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 3 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 3 bombers, 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Southern France
Battle in Shan State
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Southern France from Germans with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Shan State to India
3 fighters moved from 31 Sea Zone to Caroline Islands
1 fighter moved from 25 Sea Zone to 33 Sea Zone
1 carrier moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to 10 Sea Zone
1 carrier, 1 fighter and 5 submarines moved from 10 Sea Zone to 31 Sea Zone
3 bombers and 3 fighters moved from 93 Sea Zone to Gibraltar
1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 41 PUs;
British buy 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - British
1 bomber and 1 fighter moved from United Kingdom to Western Germany
1 destroyer and 1 fighter moved from 92 Sea Zone to 94 Sea Zone
3 fighters moved from Gibraltar to 94 Sea Zone
1 armour, 1 bomber and 1 mech_infantry moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
1 fighter moved from India to Malaya
Combat - British
Air Battle in Western Germany
British attacks with 2 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Malaya
British attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Malaya, round 2 : 4/4 hits, 1.83 expected hits
Japanese roll dice for 3 infantry in Malaya, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 fighter owned by the British lost in Malaya
British win, taking Malaya from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is -5
Casualties for British: 1 fighter and 1 mech_infantry
Casualties for Japanese: 3 infantry
Battle in 94 Sea Zone
British attack with 1 destroyer and 4 fighters
Italians defend with 1 destroyer
British roll dice for 1 destroyer and 4 fighters in 94 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 94 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Cleaning up after air battles
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Kazakhstan from Germans to British
EDIT: Turning off Edit Mode
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
4 fighters moved from 94 Sea Zone to Southern France
1 bomber and 1 fighter moved from Western Germany to Southern France
1 artillery and 3 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 2 battleships, 1 carrier, 4 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Caucasus to India
3 artilleries and 2 infantry moved from Persia to Northwest Persia
3 artilleries and 2 infantry moved from Iraq to Northwest Persia
1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 artillery and 8 infantry moved from India to Burma
1 bomber moved from Malaya to India
Place Units - British
1 fighter and 1 infantry placed in United Kingdom
2 artilleries and 1 fighter placed in Persia
2 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 7 PUs (3 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Adding units owned by British to Shan State: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
British : 2.83
Italians : 0.67
Americans : 1.00
AA fire in Western Germany : : -0.17
Japanese : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Rostov to Kazakhstan
Italians take Kazakhstan from British
1 armour moved from Yenisey to Buryatia
Italians take Yakut S.S.R. from Russians
Italians take Buryatia from Russians
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from 97 Sea Zone to 94 Sea Zone
1 bomber moved from Yugoslavia to 95 Sea Zone
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 95 Sea Zone
Italians win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in 94 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 94 Sea Zone
Italians win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from 94 Sea Zone to 97 Sea Zone
1 bomber moved from 95 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Albania to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 artillery moved from Rostov to Volgograd
Place Units - Italians
2 infantry placed in Volgograd
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 0.00
British : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from Caroline Islands to Paulau Island
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 fighter and 2 infantry
Germans defend with 2 bombers; Japanese defend with 1 bomber
ANZAC roll dice for 1 fighter and 2 infantry in Paulau Island, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 3 bombers in Paulau Island, round 2 : 0/3 hits, 0.50 expected hits
1 bomber owned by the Germans lost in Paulau Island
ANZAC roll dice for 1 fighter and 2 infantry in Paulau Island, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 bombers in Paulau Island, round 3 : 2/2 hits, 0.33 expected hits
2 infantry owned by the ANZAC and 1 bomber owned by the Germans lost in Paulau Island
ANZAC roll dice for 1 fighter in Paulau Island, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 bomber in Paulau Island, round 4 : 1/1 hits, 0.17 expected hits
1 fighter owned by the ANZAC lost in Paulau Island
Japanese win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 bombers
Casualties for ANZAC: 1 fighter and 2 infantry
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 63 Sea Zone
2 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 76 Sea Zone to 79 Sea Zone
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.17
Japanese : 2.00
Not sure if you wanted to keep the Japanese or German bomber in Palau. Bummer that I didn’t get 'em all.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Bryansk to Caucasus
5 armour, 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 7 mech_infantrys moved from Rostov to Caucasus
3 fighters moved from Southern Italy to Caucasus
1 bomber moved from Western Germany to Caucasus
3 fighters moved from Yugoslavia to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 5 armour, 2 artilleries, 3 bombers, 7 fighters, 1 infantry and 10 mech_infantrys
British defend with 2 armour, 7 artilleries, 5 infantry and 9 mech_infantrys; Russians defend with 1 infantry
Germans roll dice for 5 armour, 2 artilleries, 3 bombers, 7 fighters, 1 infantry and 10 mech_infantrys in Caucasus, round 2 : 10/28 hits, 10.83 expected hits
Russians roll dice for 2 armour, 7 artilleries, 6 infantry and 9 mech_infantrys in Caucasus, round 2 : 11/24 hits, 8.33 expected hits
1 infantry owned by the Russians, 4 mech_infantrys owned by the British, 1 artillery owned by the Germans, 1 infantry owned by the Germans, 9 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Caucasus
Germans roll dice for 5 armour, 1 artillery, 3 bombers, 7 fighters and 1 mech_infantry in Caucasus, round 3 : 10/17 hits, 8.67 expected hits
Russians roll dice for 2 armour, 7 artilleries and 5 mech_infantrys in Caucasus, round 3 : 5/14 hits, 5.00 expected hits
5 mech_infantrys owned by the British, 1 artillery owned by the Germans, 2 fighters owned by the Germans, 1 armour owned by the Germans, 5 artilleries owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 4 armour, 3 bombers and 5 fighters in Caucasus, round 4 : 5/12 hits, 6.50 expected hits
Russians roll dice for 2 armour and 2 artilleries in Caucasus, round 4 : 1/4 hits, 1.67 expected hits
1 armour owned by the Germans, 2 artilleries owned by the British and 2 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour, 3 bombers and 5 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 2 armour, 2 artilleries, 2 fighters, 1 infantry and 10 mech_infantrys
Casualties for British: 2 armour, 7 artilleries, 5 infantry and 9 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 bombers moved from Caucasus to Rostov
1 fighter moved from Caucasus to Yugoslavia
1 fighter moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
1 artillery and 2 infantry moved from Ukraine to Rostov
3 armour moved from Russia to Rostov
3 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
8 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Southern Italy
2 fighters moved from 112 Sea Zone to Yugoslavia
2 artilleries moved from Western Germany to France
5 infantry moved from Western Germany to France
1 artillery, 3 infantry and 1 marine moved from Norway to 112 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 112 Sea Zone to 113 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 113 Sea Zone to Western Germany
1 aaGun moved from France to Western Germany
Place Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
2 fighters, 3 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : 2.00
@simon33 said in 19L Playoffs Simon(allies +14) vs Majikforce(axis) BM3:
Not sure if you wanted to keep the Japanese or German bomber in Palau. Bummer that I didn’t get 'em all.
You chose correct. Kicking myself for not landing some fighters there. Good move. Although you got diced in the battle.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 aaGuns and 11 infantry moved from Siberia to Amur
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 3 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 45 Sea Zone to 34 Sea Zone
1 fighter moved from 45 Sea Zone to 31 Sea Zone
1 bomber moved from Paulau Island to 31 Sea Zone
1 fighter moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
1 submarine moved from 39 Sea Zone to 79 Sea Zone
3 artilleries, 3 infantry and 1 marine moved from Dutch New Guinea to 45 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 marine and 3 transports moved from 45 Sea Zone to 37 Sea Zone
2 fighters moved from 37 Sea Zone to Malaya
3 artilleries, 3 infantry and 1 marine moved from 37 Sea Zone to Malaya
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 3 artilleries, 2 fighters, 3 infantry and 1 marine
British defend with 1 armour; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 3 artilleries, 2 fighters, 3 infantry and 1 marine in Malaya, round 2 : 2/9 hits, 3.33 expected hits
UK_Pacific roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 3 artilleries, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in 79 Sea Zone
Japanese attack with 1 submarine
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 79 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 79 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 31 Sea Zone
Japanese attack with 1 bomber and 2 fighters
Americans defend with 1 carrier, 1 fighter, 5 submarines and 1 transport
5 submarines owned by the Americans Submerged
Japanese roll dice for 1 bomber and 2 fighters in 31 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 carrier, 1 fighter and 1 transport in 31 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 31 Sea Zone
Japanese roll dice for 1 bomber and 1 fighter in 31 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier and 1 transport in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 fighter in 31 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 carrier and 1 transport in 31 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 fighter in 31 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 carrier and 1 transport in 31 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Americans lost in 31 Sea Zone
1 transport owned by the Americans lost in 31 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 23
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 carrier, 1 fighter and 1 transport
Battle in Shan State
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Shan State to French Indo China
1 fighter moved from 34 Sea Zone to 6 Sea Zone
1 fighter moved from 31 Sea Zone to Wake Island
1 bomber moved from 31 Sea Zone to Wake Island
1 carrier moved from 45 Sea Zone to 37 Sea Zone
2 fighters moved from Malaya to 37 Sea Zone
3 mech_infantrys moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Kwangsi to Kweichow
1 mech_infantry moved from Kwangsi to Szechwan
1 infantry moved from French Indo China to Yunnan
1 aaGun, 1 artillery and 7 infantry moved from Manchuria to Korea
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
2 destroyers, 1 fighter and 1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
3 artilleries placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
French : 0.67
Americans : -1.00
UK_Pacific : 0.17
Japanese : -4.33
I assumed and gave you max chance to kill planes in sz 31. If you would of tipped the carrier rd 1 instead of losing the fighter. I would retreat. And you can edit back in a smoking carrier and transport.
@simon33 Bump
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 bombers, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
2 transports moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 armour moved from 95 Sea Zone to Sicily
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 bomber moved from Gibraltar to 94 Sea Zone
1 carrier, 1 cruiser and 2 submarines moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from 93 Sea Zone to Southern Italy
2 bombers moved from Gibraltar to Southern Italy
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Italians
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 fighter moved from Gibraltar to 94 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 bomber moved from India to Volgograd
1 fighter moved from Hawaiian Islands to 31 Sea Zone
2 fighters moved from Caroline Islands to Wake Island
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 submarine moved from 93 Sea Zone to 95 Sea Zone
5 submarines moved from 31 Sea Zone to 49 Sea Zone
Scramble (to SZ95) or intercept from Rome?
Scramble from Wake?
OOL in SZ94 if I get one hit up first?
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy nothing; Remaining resources: 80 PUs;
Combat Move - Americans
Americans converts factory_major into different units
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Italians
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
2 bombers moved from Gibraltar to Southern Italy
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
2 fighters moved from Caroline Islands to Wake Island
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 bomber moved from India to Volgograd
1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
5 submarines moved from 31 Sea Zone to 26 Sea Zone
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Sicily
2 fighters moved from Gibraltar to Southern Italy
2 fighters moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to 94 Sea Zone
1 carrier, 1 cruiser and 2 submarines moved from 91 Sea Zone to 95 Sea Zone
@simon33 said in 19L Playoffs Simon(allies +14) vs Majikforce(axis) BM3:
Scramble (to SZ95) or intercept from Rome?
Scramble from Wake?
OOL in SZ94 if I get one hit up first?
Update to remaining fighter movement only. Same Qs.
@simon33 said in 19L Playoffs Simon(allies +14) vs Majikforce(axis) BM3:
@simon33 said in 19L Playoffs Simon(allies +14) vs Majikforce(axis) BM3:
Scramble (to SZ95) or intercept from Rome?
Scramble from Wake?
OOL in SZ94 if I get one hit up first?
Update to remaining fighter movement only. Same Qs.
No intercept
No Scramble
Lose sub 1st in 94
Oh bugger. Looks like the update removed the buy. That was unintended. Also, the 5 subs should have moved to SZ49. I’ll edit these things back in. I did say that it should be the same moves other than the remaining fighter movement.
@simon33 said in 19L Playoffs Simon(allies +14) vs Majikforce(axis) BM3:
Oh bugger. Looks like the update removed the buy. That was unintended. Also, the 5 subs should have moved to SZ49. I’ll edit these things back in. I did say that it should be the same moves other than the remaining fighter movement.
All good. Make whatever edits you need to.