@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Eastern Poland from Russians
Italians take Bessarabia from Russians
1 artillery moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
2 artilleries and 4 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
Purchase Units - Italians
Italians buy 1 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Alexandria
Italians attack with 2 artilleries and 4 infantry
British defend with 1 infantry
Italians roll dice for 2 artilleries and 4 infantry in Alexandria, round 2 : 1/6 hits, 1.67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Western Germany
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Romania
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from Neutral_Axis
1 armour moved from Tobruk to Egypt
1 bomber moved from Egypt to Greece
1 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
1 cruiser, 1 destroyer and 1 submarine moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
Place Units - Italians
1 infantry, 1 marine and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -1.33
British : -0.33
I think you should have defended Egypt better. Luftwaffe will land there and you won’t get it back easily if at all.
The idea of this game was never to defend Egypt. I usually do. ;)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Poland
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 submarine moved from 113 Sea Zone to 115 Sea Zone
Purchase Units - Germans
Germans buy 1 artillery, 3 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Russians lost in 115 Sea Zone
Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser and 1 submarine
Casualties for Germans: 1 submarine
Battle in Novgorod
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Novgorod, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Novgorod, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Novgorod, round 8 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 8 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Novgorod, round 9 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 9 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 artillery and 1 mech_infantry moved from Northern Italy to Western Germany
1 armour moved from Northern Italy to Romania
1 fighter moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Holland Belgium to Western Germany
2 fighters and 2 tactical_bombers moved from Western Germany to Egypt
1 fighter moved from Southern Italy to Egypt
1 fighter and 1 tactical_bomber moved from Northern Italy to Egypt
5 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
3 aaGuns, 2 armour, 5 artilleries and 27 infantry moved from Romania to Bessarabia
4 artilleries and 2 infantry moved from Slovakia Hungary to Romania
1 armour and 7 mech_infantrys moved from Germany to Romania
Place Units - Germans
1 artillery and 1 infantry placed in Germany
3 bombers and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -4.33
British : -0.33
Russians : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
2 artilleries and 18 infantry moved from Belarus to Novgorod
1 submarine moved from 124 Sea Zone to 110 Sea Zone
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 2 artilleries and 18 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians roll dice for 2 artilleries and 18 infantry in Novgorod, round 2 : 2/20 hits, 4.00 expected hits
Germans roll dice for 1 artillery in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 artilleries and 17 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 artillery and 5 infantry moved from Ukraine to Bryansk
1 artillery and 7 infantry moved from Russia to Bryansk
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Japanese
2 artilleries and 6 infantry moved from Hunan to Yunnan
1 armour moved from French Indo China to Yunnan
Japanese take Shan State from UK_Pacific
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 bombers, 1 fighter and 6 tactical_bombers moved from French Indo China to Yunnan
Purchase Units - Japanese
Japanese buy 2 armour, 2 carriers, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Sumatra
Battle in Yunnan
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 1 fighter, 8 infantry and 6 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 1 fighter, 8 infantry and 6 tactical_bombers in Yunnan, round 2 : 11/22 hits, 9.00 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Sumatra from Dutch, taking Yunnan from Chinese with 1 armour, 4 artilleries, 2 bombers, 1 fighter, 8 infantry and 6 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
1 carrier and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from French Indo China to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Japan to 6 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 battleship and 1 marine moved from 21 Sea Zone to 36 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 2 submarines moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 44 Sea Zone to 36 Sea Zone
1 carrier and 2 fighters moved from 37 Sea Zone to 41 Sea Zone
2 carriers and 4 fighters moved from 42 Sea Zone to 41 Sea Zone
2 bombers, 1 fighter and 6 tactical_bombers moved from Yunnan to French Indo China
1 aaGun and 5 infantry moved from Anhwe to Hunan
4 infantry moved from Jehol to Anhwe
Place Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
2 armour and 1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese : -1.33
Japanese : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Americans
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 33 Sea Zone
2 infantry and 3 marines moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 3 marines, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 3 marines moved from 33 Sea Zone to Caroline Islands
1 artillery moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
Purchase Units - Americans
Americans buy 1 armour, 5 bombers, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 3 marines
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 3 infantry and 3 marines in Caroline Islands, round 2 : 3/7 hits, 2.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 3 marines remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
3 bombers moved from Queensland to India
5 bombers moved from Western United States to Queensland
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 bomber moved from Brazil to Anglo Egyptian Sudan
Place Units - Americans
1 armour, 1 fighter and 1 infantry placed in Brazil
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Non Combat Move - Chinese
1 fighter and 7 infantry moved from Szechwan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Combat Move - British
1 mech_infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to France
1 bomber moved from United Kingdom to France
2 infantry moved from United Kingdom to 109 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
Purchase Units - British
British buy 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Normandy Bordeaux
British attack with 4 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Italians with 4 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in France
British attack with 1 bomber, 3 fighters and 1 tactical_bomber
Germans defend with 1 airfield, 3 artilleries and 1 factory_minor
British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in France, round 2 : 2/5 hits, 2.83 expected hits
Germans roll dice for 3 artilleries in France, round 2 : 1/3 hits, 1.00 expected hits
2 artilleries owned by the Germans and 1 fighter owned by the British lost in France
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in France, round 3 : 2/4 hits, 2.33 expected hits
Germans roll dice for 1 artillery in France, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in France
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 fighter
Casualties for Germans: 3 artilleries
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from France to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 bomber moved from France to United Kingdom
1 armour and 1 artillery moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Persia to 80 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
Place Units - British
1 transport placed in 110 Sea Zone
2 fighters and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
British collect 33 PUs (1 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.67
British : 0.17
Italians : -0.33
Americans : 1.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Italians
1 armour moved from Syria to Egypt
Italians take Trans-Jordan from British
1 marine moved from Northern Italy to 95 Sea Zone
1 cruiser and 1 marine moved from 95 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Romania to Eastern Poland
1 armour moved from Bessarabia to Eastern Poland
2 fighters and 1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Greece to Holland Belgium
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber and 4 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Crete
Battle in Malta
Battle in Eastern Poland
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Crete from Neutral_Allies, taking Malta from British, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 bomber, 2 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 1.83 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter and 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 bomber moved from Holland Belgium to Western Germany
1 battleship and 1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 armour moved from Greece to Romania
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
2 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 armour moved from Egypt to Iraq
2 artilleries and 4 infantry moved from Alexandria to Egypt
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 mech_infantry moved from Tunisia to Tobruk
Place Units - Italians
1 bomber placed in Southern Italy
1 artillery and 4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
Italians collect 19 PUs (1 lost to blockades); end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : 1.50
British : 1.33
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;
Non Combat Move - ANZAC
1 marine moved from New South Wales to 62 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Bessarabia to Ukraine
Germans take Western Ukraine from Russians
Germans take Ukraine from Russians
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 fighter moved from Southern Italy to Normandy Bordeaux
3 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Romania to Baltic States
1 bomber moved from Western Germany to Baltic States
2 bombers moved from Western Germany to Normandy Bordeaux
EDIT: 1 artillery and 1 infantry moved from Romania to Bessarabia
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/7 hits, 3.00 expected hits
British roll dice for 4 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 4/7 hits, 3.00 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Battle in Baltic States
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to Poland
1 bomber moved from Baltic States to Bessarabia
4 artilleries and 2 infantry moved from Romania to Bessarabia
3 aaGuns, 5 artilleries and 27 infantry moved from Bessarabia to Ukraine
6 mech_infantrys moved from Romania to Eastern Poland
2 mech_infantrys moved from Bessarabia to Eastern Poland
1 armour moved from Poland to Eastern Poland
2 armour moved from Romania to Ukraine
5 armour moved from Bessarabia to Ukraine
2 bombers, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Egypt to Iraq
1 fighter and 2 tactical_bombers moved from Egypt to Southern Italy
EDIT: 1 aaGun moved from Romania to Bessarabia
8 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
Place Units - Germans
1 artillery and 1 infantry placed in Germany
1 armour, 1 fighter, 2 infantry and 6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 1.17
British : -1.67
Russians : -0.33
Edited some units I forgot to move up as Italy.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Russians
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 fighters and 1 tactical_bomber moved from Bryansk to Baltic States
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 3 PUs;
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Baltic States to Belarus
2 aaGuns, 2 armour, 3 artilleries, 27 infantry and 2 mech_infantrys moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Tambov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Volgograd to Tambov
8 infantry moved from Russia to Tambov
1 aaGun, 1 artillery and 14 infantry moved from Novgorod to Belarus
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
Place Units - Russians
3 infantry placed in Volgograd
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Japanese
2 armour, 2 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
1 armour moved from Yunnan to India
Japanese take Burma from UK_Pacific
2 bombers, 1 fighter and 7 tactical_bombers moved from French Indo China to India
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
2 armour, 2 artilleries, 1 battleship, 1 carrier, 4 infantry, 1 marine and 4 transports moved from 36 Sea Zone to 39 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 2 submarines moved from 42 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 armour, 3 artilleries, 5 infantry and 1 marine moved from 39 Sea Zone to India
6 fighters moved from 41 Sea Zone to India
3 carriers moved from 41 Sea Zone to 39 Sea Zone
Purchase Units - Japanese
Japanese buy 2 artilleries, 5 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Combat Hit Differential Summary :
Scramble from India?
Care to nominate an OOL?
no scramble, max defense. Thx!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Japanese
2 armour, 2 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
1 armour moved from Yunnan to India
Japanese take Burma from UK_Pacific
2 bombers, 1 fighter and 7 tactical_bombers moved from French Indo China to India
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
2 armour, 2 artilleries, 1 battleship, 1 carrier, 4 infantry, 1 marine and 4 transports moved from 36 Sea Zone to 39 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 2 submarines moved from 42 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 armour, 3 artilleries, 5 infantry and 1 marine moved from 39 Sea Zone to India
6 fighters moved from 41 Sea Zone to India
3 carriers moved from 41 Sea Zone to 39 Sea Zone
Purchase Units - Japanese
Japanese buy 2 artilleries, 5 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 2 submarines and 5 transports
British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport; French defend with 1 destroyer
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 5 transports in 39 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
British roll dice for 1 battleship, 1 cruiser, 3 destroyers and 1 transport in 39 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the French, 2 destroyers owned by the British and 1 cruiser owned by the British lost in 39 Sea Zone
Japanese roll dice for 2 submarines in 39 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 battleship owned by the British lost in 39 Sea Zone
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 5 transports in 39 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits
1 transport owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 2 submarines and 5 transports remaining. Battle score for attacker is 63
Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Casualties for French: 1 destroyer
Battle in India
Japanese attack with 3 armour, 3 artilleries, 2 bombers, 7 fighters, 5 infantry, 1 marine and 7 tactical_bombers
British defend with 4 aaGuns, 1 artillery, 2 fighters, 19 infantry and 1 tactical_bomber; Americans defend with 3 bombers; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 2/12 hits, 2.00 expected hits
2 fighters owned by the Japanese lost in India
Japanese roll dice for 3 armour, 3 artilleries, 2 bombers, 5 fighters, 5 infantry, 1 marine and 7 tactical_bombers in India, round 2 : 16/26 hits, 12.67 expected hits
UK_Pacific roll dice for 4 aaGuns, 1 artillery, 3 bombers, 2 fighters, 19 infantry and 1 tactical_bomber in India, round 2 : 9/26 hits, 9.00 expected hits
5 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 marine owned by the Japanese, 4 aaGuns owned by the British, 3 bombers owned by the Americans and 9 infantry owned by the British lost in India
Japanese roll dice for 3 armour, 2 bombers, 5 fighters and 7 tactical_bombers in India, round 3 : 13/17 hits, 10.00 expected hits
UK_Pacific roll dice for 1 artillery, 2 fighters, 10 infantry and 1 tactical_bomber in India, round 3 : 7/14 hits, 5.50 expected hits
3 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 tactical_bomber owned by the British, 2 armour owned by the Japanese, 1 artillery owned by the British, 1 fighter owned by the British and 10 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 2 bombers, 3 fighters and 4 tactical_bombers in India, round 4 : 8/10 hits, 6.00 expected hits
UK_Pacific roll dice for 1 fighter in India, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 2 armour, 3 artilleries, 5 fighters, 5 infantry, 1 marine and 3 tactical_bombers
Casualties for Americans: 3 bombers
Casualties for British: 4 aaGuns, 1 artillery, 2 fighters, 19 infantry and 1 tactical_bomber
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 fighters and 4 tactical_bombers moved from India to 39 Sea Zone
2 bombers moved from India to French Indo China
3 fighters moved from Japan to French Indo China
2 infantry moved from Yunnan to French Indo China
4 artilleries and 4 infantry moved from Yunnan to Hunan
1 aaGun and 5 infantry moved from Hunan to Anhwe
Place Units - Japanese
2 fighters placed in 6 Sea Zone
1 artillery and 3 fighters placed in Japan
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 60 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
British : -1.17
UK_Pacific : 1.83
AA fire in India : : 0.00
Japanese : 11.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
3 marines moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 marine moved from 21 Sea Zone to Guam
1 cruiser and 1 marine moved from 33 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Java
Battle in Paulau Island
Battle in Philippines
Battle in Guam
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win, taking Java from Japanese, taking Paulau Island from Japanese, taking Philippines from Japanese, taking Guam from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Marianas
Non Combat Move - Americans
1 bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
1 artillery moved from French Central Africa to French Equatorial Africa
2 infantry moved from French West Africa to French Central Africa
1 fighter moved from Brazil to French Central Africa
1 transport moved from 87 Sea Zone to 86 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 bomber moved from Anglo Egyptian Sudan to French Central Africa
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
2 fighters moved from Hawaiian Islands to Caroline Islands
5 bombers moved from Western United States to Caroline Islands
5 bombers moved from Queensland to Caroline Islands
Place Units - Americans
1 transport placed in 86 Sea Zone
1 artillery and 1 infantry placed in Brazil
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber and 3 fighters moved from United Kingdom to Holland Belgium
1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
Purchase Units - British
British buy 2 artilleries, 6 infantry and 2 marines; Remaining resources: 0 PUs;
Combat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
British roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/10 hits, 3.50 expected hits
Germans roll dice for 3 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Germans: 3 mech_infantrys
Battle in Holland Belgium
British attack with 1 bomber, 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 bomber and 3 fighters moved from Holland Belgium to United Kingdom
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
Place Units - British
2 artilleries, 6 infantry and 2 marines placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67
British : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Italians
1 armour moved from Iraq to Caucasus
Italians take Northwest Persia from Neutral_Allies
Italians take Caucasus from Russians
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Romania to Western Ukraine
5 infantry moved from Iraq to Persia
1 bomber moved from Western Germany to Anglo Egyptian Sudan
1 armour, 3 artilleries and 4 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 marine moved from Crete to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Anglo Egyptian Sudan
1 battleship and 1 cruiser moved from 95 Sea Zone to 81 Sea Zone
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 3 artilleries, 2 bombers, 6 infantry and 1 marine
British defend with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 3 artilleries, 2 bombers, 6 infantry and 1 marine in Anglo Egyptian Sudan, round 2 : 3/13 hits, 4.67 expected hits
British roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 5/9 hits, 3.17 expected hits
3 infantry owned by the British and 5 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour, 3 artilleries, 2 bombers, 1 infantry and 1 marine in Anglo Egyptian Sudan, round 3 : 2/8 hits, 3.50 expected hits
British roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 2/6 hits, 2.17 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour, 2 artilleries, 2 bombers and 1 marine in Anglo Egyptian Sudan, round 4 : 3/6 hits, 2.83 expected hits
British roll dice for 1 armour and 3 artilleries in Anglo Egyptian Sudan, round 4 : 2/4 hits, 1.50 expected hits
3 artilleries owned by the British and 2 artilleries owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour, 2 bombers and 1 marine in Anglo Egyptian Sudan, round 5 : 1/4 hits, 2.17 expected hits
British roll dice for 1 armour in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 2 bombers and 1 marine remaining. Battle score for attacker is 4
Casualties for Italians: 3 artilleries and 6 infantry
Casualties for British: 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
Battle in Persia
Italians attack with 5 infantry
British defend with 1 infantry
Italians roll dice for 5 infantry in Persia, round 2 : 0/5 hits, 0.83 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 5 infantry in Persia, round 3 : 1/5 hits, 0.83 expected hits
British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Persia
Italians win, taking Persia from British with 4 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Western Ukraine
Italians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Bessarabia to Western Ukraine
1 fighter moved from Southern Italy to Egypt
1 mech_infantry moved from Tobruk to Egypt
2 infantry moved from Syria to Trans-Jordan
1 infantry moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
2 bombers moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Northern Italy to Western Germany
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to France
Place Units - Italians
1 transport placed in 95 Sea Zone
1 fighter placed in Southern Italy
2 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 28 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 47 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Italians : -7.33
British : 2.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - ANZAC
2 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry and 1 marine moved from 44 Sea Zone to Celebes
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 marine; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Celebes
ANZAC attack with 2 infantry and 1 marine
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 2 infantry and 1 marine in Celebes, round 2 : 0/3 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 infantry and 1 marine in Celebes, round 3 : 1/3 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Queensland to Philippines
Place Units - ANZAC
1 marine placed in Queensland
1 cruiser placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.83
Japanese : -0.67