@VictoryFirst it must be that shiny new email, LOL
axis-dominion vs Giallo (allies+18) bm3
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max defense, except save the bomber, and take out germans first (e.g., take out German inf before Italian, etc.)
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 10 artilleries and 50 infantry moved from Tambov to Volgograd 7 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber moved from Russia to Volgograd 4 infantry moved from Bryansk to Rostov 3 infantry moved from Bryansk to Ukraine 3 infantry moved from Bryansk to Rostov 2 infantry moved from Szechwan to Yunnan Combat - Russians Battle in Ukraine Russians attack with 3 infantry Germans defend with 1 infantry; Italians defend with 1 factory_minor Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 0,50 expected hits Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Italians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 7 infantry Germans defend with 1 aaGun; Italians defend with 3 infantry Russians roll dice for 7 infantry in Rostov, round 2 : 1/7 hits, 1,17 expected hits Italians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 3/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Rostov Russians roll dice for 4 infantry in Rostov, round 3 : 2/4 hits, 0,67 expected hits Italians roll dice for 3 infantry in Rostov, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Italians lost in Rostov Russians roll dice for 4 infantry in Rostov, round 4 : 1/4 hits, 0,67 expected hits Italians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 3 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 4 infantry Casualties for Germans: 1 aaGun Casualties for Italians: 3 infantry Battle in Yunnan Russians attack with 2 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yunnan Russians roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yunnan Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 7 armour, 10 artilleries, 2 fighters, 50 infantry, 5 mech_infantrys and 1 tactical_bomber Germans defend with 2 aaGuns, 10 armour, 10 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 19 infantry, 17 mech_infantrys and 1 tactical_bomber; Italians defend with 2 aaGuns, 3 armour, 2 infantry and 1 mech_infantry AA fire in Volgograd : 0/3 hits, 0,50 expected hits Russians roll dice for 7 armour, 10 artilleries, 2 fighters, 50 infantry, 5 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 18/75 hits, 19,33 expected hits Germans roll dice for 4 aaGuns, 13 armour, 10 artilleries, 1 bomber, 1 fighter, 21 infantry, 18 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 16/65 hits, 24,17 expected hits 16 infantry owned by the Russians, 2 aaGuns owned by the Germans, 2 aaGuns owned by the Italians and 14 infantry owned by the Germans lost in Volgograd Russians roll dice for 7 armour, 10 artilleries, 2 fighters, 34 infantry, 5 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 12/59 hits, 16,67 expected hits Germans roll dice for 13 armour, 10 artilleries, 1 bomber, 1 fighter, 7 infantry, 18 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 15/51 hits, 19,50 expected hits 15 infantry owned by the Russians, 1 bomber owned by the Germans, 5 infantry owned by the Germans, 4 mech_infantrys owned by the Germans and 2 infantry owned by the Italians lost in Volgograd Russians roll dice for 7 armour, 10 artilleries, 2 fighters, 19 infantry, 5 mech_infantrys and 1 tactical_bomber in Volgograd, round 4 : 13/44 hits, 14,17 expected hits Germans roll dice for 13 armour, 10 artilleries, 1 fighter, 14 mech_infantrys and 1 tactical_bomber in Volgograd, round 4 : 22/39 hits, 15,67 expected hits 3 mech_infantrys owned by the Russians, 19 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 12 mech_infantrys owned by the Germans lost in Volgograd Russians roll dice for 7 armour, 10 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 5 : 13/22 hits, 9,17 expected hits Germans roll dice for 13 armour, 10 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 5 : 12/26 hits, 11,33 expected hits 2 mech_infantrys owned by the Russians, 10 artilleries owned by the Germans, 10 artilleries owned by the Russians, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd 7 armour owned by the Russians retreated to Tambov Germans win with 11 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 10 artilleries, 50 infantry and 5 mech_infantrys Casualties for Germans: 2 aaGuns, 2 armour, 10 artilleries, 1 bomber, 19 infantry and 17 mech_infantrys Casualties for Italians: 2 aaGuns, 2 infantry and 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 3 aaGuns moved from Bryansk to Russia 1 aaGun moved from Bryansk to Tambov 5 infantry moved from Bryansk to Tambov 7 infantry moved from Bryansk to Russia 3 infantry moved from Bryansk to Tambov 10 infantry moved from Bryansk to Russia Place Units - Russians 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 9 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
Germans : -5,67 Italians : 1,33 AA fire in Volgograd : : -0,50 Russians : -1,33 Japanese : 0,00 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 units repaired. 1 armour moved from Kansu to Szechwan 1 infantry moved from Tsinghai to Sikang Japanese take Sikang from Chinese 1 artillery moved from Yunnan to Szechwan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Kansu 1 infantry moved from Hopei to Kweichow Japanese take Kweichow from Chinese 2 bombers moved from French Indo China to Szechwan 1 bomber moved from Chahar to Szechwan 3 artilleries and 2 infantry moved from Java to 42 Sea Zone 3 artilleries, 2 infantry and 3 transports moved from 42 Sea Zone to 46 Sea Zone 3 artilleries and 2 infantry moved from 46 Sea Zone to New Guinea 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to New Guinea 1 bomber moved from Japan to Szechwan Combat - Japanese Battle in New Guinea Japanese attack with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in New Guinea, round 2 : 3/9 hits, 4.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Szechwan Japanese attack with 1 armour, 1 artillery, 4 bombers and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 1 armour, 1 artillery, 4 bombers and 2 infantry in Szechwan, round 2 : 3/8 hits, 4.00 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour and 4 bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Malaya to Shan State 2 infantry moved from Malaya to Shan State 2 infantry moved from French Indo China to Yunnan 1 aaGun moved from Hunan to Yunnan 1 aaGun moved from French Indo China to Yunnan 4 bombers moved from Szechwan to Yunnan 1 fighter moved from French Indo China to Yunnan 1 aaGun moved from Shensi to Szechwan 2 fighters and 2 tactical_bombers moved from New Guinea to 46 Sea Zone 2 carriers moved from 42 Sea Zone to 46 Sea Zone 1 battleship and 2 cruisers moved from 42 Sea Zone to 46 Sea Zone 2 destroyers moved from 42 Sea Zone to 46 Sea Zone 1 submarine moved from 61 Sea Zone to 62 Sea Zone 1 submarine moved from 55 Sea Zone to 46 Sea Zone 1 submarine moved from 75 Sea Zone to 71 Sea Zone 1 submarine moved from 80 Sea Zone to 72 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 battleship moved from 35 Sea Zone to 6 Sea Zone 2 carriers moved from 35 Sea Zone to 6 Sea Zone 2 carriers moved from 35 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 2 submarines moved from 35 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone 3 transports moved from 35 Sea Zone to 6 Sea Zone 2 infantry and 1 marine moved from Borneo to 43 Sea Zone 1 battleship, 2 carriers, 2 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 35 Sea Zone 2 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from French Indo China to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
ANZAC : -0.67 Chinese : 2.00 Japanese : -2.00 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 fighter, 2 infantry, 7 submarines and 1 transport; Remaining resources: 9 PUs; Combat Move - Americans Non Combat Move - Americans 1 aaGun, 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 3 carriers, 4 fighters, 10 submarines and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to Iraq 4 fighters moved from Western United States to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 4 fighters and 1 tactical_bomber moved from Queensland to New South Wales 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 2 infantry placed in Western United States 1 transport placed in 10 Sea Zone 7 submarines placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 fighter, 2 infantry, 7 submarines and 1 transport; Remaining resources: 9 PUs; Combat Move - Americans Non Combat Move - Americans 1 aaGun, 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 3 carriers, 4 fighters, 10 submarines and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to Iraq 4 fighters moved from Western United States to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 4 fighters and 1 tactical_bomber moved from Queensland to New South Wales 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 2 infantry placed in Western United States 1 transport placed in 10 Sea Zone 7 submarines placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British repair damage of 6x factory_minor, 3x factory_minor; Remaining resources: 34 PUs; British buy 1 armour and 7 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 1 battleship and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 109 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 1 bomber moved from Union of South Africa to Iraq 1 armour moved from Iraq to Caucasus British take Northwest Persia from Italians Russians take Caucasus from Germans 1 bomber moved from India to Malaya Combat - British Strategic bombing raid in Malaya AA fire in Malaya : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Malaya causes 0 damage total. Battle in 109 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 4 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter moved from 109 Sea Zone to United Kingdom 1 transport moved from 92 Sea Zone to 91 Sea Zone 8 mech_infantrys moved from Iraq to Caucasus 1 mech_infantry moved from Persia to Caucasus 2 infantry moved from Persia to Northwest Persia 3 aaGuns, 9 artilleries, 16 infantry and 2 mech_infantrys moved from India to Burma 1 fighter moved from Iraq to Persia 4 fighters moved from Iraq to Egypt 5 mech_infantrys moved from Egypt to Iraq 2 fighters moved from Iraq to Egypt Place Units - British 1 armour and 2 mech_infantrys placed in Persia 3 mech_infantrys placed in Egypt 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,5 British collect 33 PUs (2 lost to blockades); end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : -0,50 British : -1,50 AA fire in Malaya : : 0,83 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 2 artilleries and 1 infantry moved from Bessarabia to Ukraine 2 fighters moved from 97 Sea Zone to Ukraine 1 bomber moved from Southern Italy to Ukraine Combat - Italians Battle in Cyprus Battle in Ukraine Italians attack with 2 artilleries, 1 bomber, 2 fighters and 1 infantry Russians defend with 1 factory_minor and 3 infantry Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 1 infantry in Ukraine, round 2 : 0/6 hits, 2.67 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ukraine Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Ukraine, round 3 : 3/4 hits, 2.00 expected hits Russians roll dice for 3 infantry in Ukraine, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 artillery owned by the Italians lost in Ukraine Italians win, taking Cyprus from British with 1 bomber and 2 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 2 artilleries and 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Italians 2 fighters moved from Ukraine to Bessarabia 1 armour moved from Greece to Romania 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to France 1 bomber moved from Ukraine to Volgograd Place Units - Italians 1 transport placed in 97 Sea Zone 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : -1.67 Russians : 1.00 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 5 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 3 fighters moved from India to Burma 1 infantry moved from India to Burma Non Combat Move - ANZAC 2 aaGuns, 1 fighter, 8 infantry and 1 mech_infantry moved from Queensland to New South Wales Place Units - ANZAC 3 infantry placed in New South Wales 2 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,1 ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 5 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 3 fighters moved from India to Burma 1 infantry moved from India to Burma Non Combat Move - ANZAC 2 aaGuns, 1 fighter, 8 infantry and 1 mech_infantry moved from Queensland to New South Wales Place Units - ANZAC 3 infantry placed in New South Wales 2 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,1 ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 3 fighters, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Belarus to Bryansk Germans take Bryansk from Russians 1 artillery and 1 infantry moved from Kazakhstan to Caucasus 1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus 6 fighters and 4 tactical_bombers moved from Greece to Caucasus 4 bombers moved from Western Germany to Caucasus 3 armour moved from Volgograd to Caucasus Combat - Germans Battle in Caucasus Germans attack with 3 armour, 1 artillery, 4 bombers, 7 fighters, 1 infantry and 5 tactical_bombers British defend with 1 armour and 9 mech_infantrys Germans roll dice for 3 armour, 1 artillery, 4 bombers, 7 fighters, 1 infantry and 5 tactical_bombers in Caucasus, round 2 : 9/21 hits, 11.67 expected hits Russians roll dice for 1 armour and 9 mech_infantrys in Caucasus, round 2 : 4/10 hits, 3.50 expected hits 9 mech_infantrys owned by the British, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Caucasus Germans roll dice for 1 armour, 4 bombers, 7 fighters and 5 tactical_bombers in Caucasus, round 3 : 10/17 hits, 10.00 expected hits Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 4 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Germans: 2 armour, 1 artillery and 1 infantry Casualties for British: 1 armour and 9 mech_infantrys Non Combat Move - Germans 7 fighters and 5 tactical_bombers moved from Caucasus to Volgograd 1 infantry moved from Samara to Volgograd 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Vologda to Samara 1 infantry moved from Archangel to Vologda 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Novgorod to Baltic States 3 mech_infantrys moved from Germany to Eastern Poland 1 armour and 2 mech_infantrys moved from Greece to Romania 1 aaGun and 5 infantry moved from Finland to Norway 3 fighters moved from Northern Italy to Norway 4 bombers moved from Caucasus to Romania 2 mech_infantrys moved from Western Germany to Northern Italy 3 fighters moved from Yugoslavia to Northern Italy 3 infantry moved from Northern Italy to France 2 artilleries moved from Northern Italy to France 1 destroyer moved from 126 Sea Zone to 127 Sea Zone 1 submarine moved from 112 Sea Zone to 126 Sea Zone 1 submarine moved from 124 Sea Zone to 112 Sea Zone 2 fighters moved from Southern Italy to Western Germany 1 artillery and 3 infantry moved from Greece to 97 Sea Zone 1 artillery and 3 infantry moved from 97 Sea Zone to Northern Italy 1 aaGun moved from Northern Italy to France Place Units - Germans 3 fighters placed in Yugoslavia 1 aaGun and 2 infantry placed in Volgograd 3 mech_infantrys placed in Novgorod 9 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUsCombat Hit Differential Summary :
Germans : -2.67 Russians : 0.00 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine 1 infantry moved from Rostov to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Rostov to Caucasus 7 armour moved from Tambov to Caucasus 1 infantry moved from Tambov to Samara 1 fighter moved from Russia to Samara Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 7 armour and 1 infantry Germans defend with 1 armour Russians roll dice for 7 armour and 1 infantry in Caucasus, round 2 : 5/8 hits, 3,67 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 7 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Samara to Russia 3 aaGuns moved from Tambov to Russia 6 infantry moved from Tambov to Russia 1 infantry moved from Tambov to Russia Place Units - Russians 3 artilleries placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 10 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
Germans : 0,83 Russians : 0,67 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 2 bombers, 1 fighter, 1 harbour, 1 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from ANZAC 1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to New Britain 4 bombers moved from Yunnan to India Combat - Japanese Strategic bombing raid in India AA fire in India : 1/4 hits, 0.67 expected hits 1 bomber killed by AA Bombing raid in India rolls: 8,6,7 and causes: 20 damage to unit: factory_major Bombing raid in India causes 20 damage total. Battle in New Britain Battle in Solomon Islands Non Combat Move - Japanese 3 bombers moved from India to French Indo China 1 artillery moved from Hunan to Kwangsi 1 aaGun moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Szechwan 1 armour moved from Szechwan to Kwangsi 1 aaGun moved from Yunnan to French Indo China 1 infantry moved from Yunnan to Hunan 1 infantry moved from French Indo China to Kwangsi 1 fighter moved from Yunnan to French Indo China 3 infantry moved from Shan State to French Indo China 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from Tsinghai to Sikang 1 infantry moved from Sikang to Tsinghai 1 carrier moved from 46 Sea Zone to 49 Sea Zone 1 carrier moved from 46 Sea Zone to 49 Sea Zone 1 carrier moved from 46 Sea Zone to 49 Sea Zone 2 tactical_bombers moved from 46 Sea Zone to 49 Sea Zone 1 battleship moved from 46 Sea Zone to 49 Sea Zone 1 destroyer moved from 46 Sea Zone to 49 Sea Zone 1 destroyer moved from 46 Sea Zone to 30 Sea Zone 1 cruiser moved from 46 Sea Zone to 49 Sea Zone 1 cruiser moved from 46 Sea Zone to 49 Sea Zone 1 carrier moved from 46 Sea Zone to 47 Sea Zone 1 submarine moved from 46 Sea Zone to 54 Sea Zone 2 carriers moved from 35 Sea Zone to 47 Sea Zone 1 battleship moved from 35 Sea Zone to 47 Sea Zone 1 fighter moved from 6 Sea Zone to 47 Sea Zone 1 infantry and 1 marine moved from Philippines to 35 Sea Zone 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry and 1 marine moved from 36 Sea Zone to Kwangsi 1 battleship moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone 1 aaGun and 1 infantry moved from 47 Sea Zone to New Britain 1 submarine moved from 71 Sea Zone to 70 Sea Zone 1 submarine moved from 72 Sea Zone to 71 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 3 submarines moved from 6 Sea Zone to 35 Sea Zone 3 carriers moved from 6 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to French Indo China 1 fighter moved from 46 Sea Zone to French Indo China 1 infantry moved from Malaya to Shan State 3 fighters moved from 46 Sea Zone to 49 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to French Indo China 1 fighter moved from Japan to French Indo China 1 tactical_bomber moved from 46 Sea Zone to 47 Sea Zone 2 fighters moved from Japan to French Indo China 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 harbour placed in French Indo China 3 transports placed in 36 Sea Zone 2 artilleries and 1 infantry placed in Malaya 2 bombers and 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
AA fire in India : : 0.33 -
TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 5 fighters and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from 26 Sea Zone to 49 Sea Zone 4 fighters and 1 tactical_bomber moved from New South Wales to 49 Sea Zone 7 submarines moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone 4 carriers and 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 bomber moved from Iraq to 99 Sea Zone Combat - Americans Battle in Soviet Far East Battle in 99 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win, taking Soviet Far East from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 33 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 30 Sea Zone Americans attack with 4 carriers, 1 destroyer and 9 submarines Japanese defend with 1 destroyer Americans roll dice for 9 submarines in 30 Sea Zone, round 2 : 3/9 hits, 3,00 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 4 carriers, 1 destroyer and 9 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 49 Sea Zone Americans attack with 10 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport Americans roll dice for 10 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 5/11 hits, 5,67 expected hitsCombat Hit Differential Summary :
Americans : -0,00 Japanese : 0,50 -
5 hits in 49
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you can go max defense
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 5 fighters and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from 26 Sea Zone to 49 Sea Zone 4 fighters and 1 tactical_bomber moved from New South Wales to 49 Sea Zone 7 submarines moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone 4 carriers and 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 bomber moved from Iraq to 99 Sea Zone Combat - Americans Battle in Soviet Far East Battle in 99 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win, taking Soviet Far East from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 33 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 30 Sea Zone Americans attack with 4 carriers, 1 destroyer and 9 submarines Japanese defend with 1 destroyer Americans roll dice for 9 submarines in 30 Sea Zone, round 2 : 3/9 hits, 3,00 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 4 carriers, 1 destroyer and 9 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 49 Sea Zone Americans attack with 10 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport Americans roll dice for 10 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 5/11 hits, 5,67 expected hits Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 49 Sea Zone, round 2 : 5/12 hits, 6,00 expected hits 1 destroyer owned by the Japanese and 5 fighters owned by the Americans lost in 49 Sea Zone Americans roll dice for 5 fighters and 1 tactical_bomber in 49 Sea Zone, round 3 : 2/6 hits, 3,17 expected hits Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 fighters, 2 tactical_bombers and 1 transport in 49 Sea Zone, round 3 : 4/11 hits, 5,67 expected hits 2 carriers owned by the Japanese and 4 fighters owned by the Americans lost in 49 Sea Zone Americans roll dice for 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 4 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 fighters, 2 tactical_bombers and 1 transport in 49 Sea Zone, round 4 : 3/9 hits, 5,00 expected hits 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 49 Sea Zone Japanese win with 1 battleship, 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -44 Casualties for Americans: 10 fighters and 1 tactical_bomber Casualties for Japanese: 3 carriers, 1 destroyer and 1 tactical_bomber 1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese forced to land in Solomon Islands Non Combat Move - Americans 1 artillery and 7 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 carriers, 1 fighter, 7 infantry, 11 submarines and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 7 infantry moved from 110 Sea Zone to United Kingdom 3 fighters moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 1 destroyer moved from 106 Sea Zone to 124 Sea Zone 1 bomber moved from 99 Sea Zone to Egypt Place Units - Americans 3 tactical_bombers placed in Eastern United States 3 fighters placed in Western United States 1 fighter placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans : -0,33 Japanese : -4,17 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 5 fighters and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 6 fighters moved from 26 Sea Zone to 49 Sea Zone 4 fighters and 1 tactical_bomber moved from New South Wales to 49 Sea Zone 7 submarines moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone 4 carriers and 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 bomber moved from Iraq to 99 Sea Zone Combat - Americans Battle in Soviet Far East Battle in 99 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win, taking Soviet Far East from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 33 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 30 Sea Zone Americans attack with 4 carriers, 1 destroyer and 9 submarines Japanese defend with 1 destroyer Americans roll dice for 9 submarines in 30 Sea Zone, round 2 : 3/9 hits, 3,00 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 4 carriers, 1 destroyer and 9 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 49 Sea Zone Americans attack with 10 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport Americans roll dice for 10 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 5/11 hits, 5,67 expected hits Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 49 Sea Zone, round 2 : 5/12 hits, 6,00 expected hits 1 destroyer owned by the Japanese and 5 fighters owned by the Americans lost in 49 Sea Zone Americans roll dice for 5 fighters and 1 tactical_bomber in 49 Sea Zone, round 3 : 2/6 hits, 3,17 expected hits Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 fighters, 2 tactical_bombers and 1 transport in 49 Sea Zone, round 3 : 4/11 hits, 5,67 expected hits 2 carriers owned by the Japanese and 4 fighters owned by the Americans lost in 49 Sea Zone Americans roll dice for 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 4 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 fighters, 2 tactical_bombers and 1 transport in 49 Sea Zone, round 4 : 3/9 hits, 5,00 expected hits 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 49 Sea Zone Japanese win with 1 battleship, 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -44 Casualties for Americans: 10 fighters and 1 tactical_bomber Casualties for Japanese: 3 carriers, 1 destroyer and 1 tactical_bomber 1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese forced to land in Solomon Islands Non Combat Move - Americans 1 artillery and 7 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 carriers, 1 fighter, 7 infantry, 11 submarines and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 7 infantry moved from 110 Sea Zone to United Kingdom 3 fighters moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 1 destroyer moved from 106 Sea Zone to 124 Sea Zone 1 bomber moved from 99 Sea Zone to Egypt Place Units - Americans 3 tactical_bombers placed in Eastern United States 3 fighters placed in Western United States 1 fighter placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British repair damage of 3x airfield; Remaining resources: 33 PUs; British buy 9 infantry; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 3 PUs; Combat Move - British 1 battleship and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 5 mech_infantrys moved from Iraq to Caucasus 2 infantry moved from Northwest Persia to Caucasus 2 mech_infantrys moved from Persia to Caucasus 1 armour moved from Persia to Caucasus 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Egypt to Syria British take Syria from Italians 3 artilleries and 2 infantry moved from Iraq to Northwest Persia 1 fighter moved from Persia to Caucasus 3 tactical_bombers moved from Egypt to Iraq 2 fighters moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 4 fighters and 5 tactical_bombers moved from Iraq to Caucasus 3 fighters moved from Egypt to Caucasus 1 bomber moved from Iraq to Egypt 9 artilleries, 17 infantry and 2 mech_infantrys moved from Burma to India Combat - British Non Combat Move - British 1 armour moved from Gibraltar to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour moved from 110 Sea Zone to United Kingdom 2 fighters moved from Gibraltar to United Kingdom 3 aaGuns moved from Burma to India Place Units - British 3 infantry placed in Persia 3 infantry placed in Egypt 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,4 British collect 33 PUs (3 lost to blockades); end with 39 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4 UK_Pacific collect 3 PUs (3 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
Americans : -0,33 Japanese : -4,17 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter and 1 transport; Remaining resources: 3 PUs; Combat Move - Italians 1 infantry moved from Tunisia to Algeria Italians take Algeria from Americans 3 fighters moved from Southern Italy to Malta 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 armour moved from Volgograd to Rostov Italians take Rostov from Russians 1 armour moved from Rostov to Bryansk 1 armour moved from Volgograd to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Bryansk Combat - Italians Battle in Malta Italians attack with 3 fighters and 2 infantry British defend with 1 aaGun and 1 infantry AA fire in Malta : 1/3 hits, 0.50 expected hits 1 fighter owned by the Italians lost in Malta Italians roll dice for 2 fighters and 2 infantry in Malta, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Malta Italians roll dice for 2 fighters and 1 infantry in Malta, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British lost in Malta Italians roll dice for 2 fighters and 1 infantry in Malta, round 4 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 2 fighters and 1 infantry remaining. Battle score for attacker is -5 Casualties for Italians: 1 fighter and 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Tunisia to Libya 1 infantry moved from Tunisia to Libya 2 artilleries and 2 infantry moved from Tunisia to Algeria 1 armour moved from Volgograd to Bryansk 2 fighters moved from Bessarabia to Bryansk 1 armour moved from Romania to Western Ukraine 1 bomber moved from Volgograd to Southern Italy 3 mech_infantrys moved from Northern Italy to Romania 3 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 cruiser, 3 destroyers and 1 submarine moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from Malta to 97 Sea Zone 1 infantry moved from France to Western Germany Place Units - Italians 1 transport placed in 95 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians : -1.67 British : 0.00 AA fire in Malta : : 0.50 -
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to New South Wales 1 infantry moved from Burma to India 3 fighters moved from Burma to India Non Combat Move - ANZAC Place Units - ANZAC 1 bomber placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter EDIT: Adding units owned by ANZAC to 30 Sea Zone: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to New South Wales 1 infantry moved from Burma to India 3 fighters moved from Burma to India Non Combat Move - ANZAC Place Units - ANZAC 1 bomber placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter EDIT: Adding units owned by ANZAC to 30 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :





