Assumed no scramble in 113 due to the TUV differential, but let me know if you want to roll it out.
Misterblue (axis) vs 666 bm3 20L
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Scramble?
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@Misterblue scramble out of 111
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 bomber and 1 tactical_bomber moved from Germany to 110 Sea Zone 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Poland to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone 1 battleship owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 14 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser and 1 destroyer Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 1/7 hits, 4,17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 3/7 hits, 4,17 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0,50 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour in Normandy Bordeaux, round 4 : 1/1 hits, 0,50 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits 1 armour owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux French win with no units remaining. Battle score for attacker is -6 Casualties for Germans: 1 armour, 1 artillery and 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/15 hits, 4,50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 3 : 4/14 hits, 4,33 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 0/1 hits, 0,17 expected hits Germans roll dice for 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 4/18 hits, 5,83 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 7/11 hits, 4,33 expected hits 1 aaGun owned by the French, 6 infantry owned by the Germans, 3 infantry owned by the French and 1 mech_infantry owned by the Germans lost in France Germans roll dice for 5 armour, 2 artilleries, 3 mech_infantrys and 1 tactical_bomber in France, round 3 : 7/11 hits, 4,67 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 4/8 hits, 3,33 expected hits 1 artillery owned by the Germans, 1 armour owned by the French, 3 infantry owned by the French, 1 artillery owned by the British, 3 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 1 artillery and 1 tactical_bomber in France, round 4 : 3/7 hits, 3,50 expected hits French roll dice for 1 fighter in France, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Germans: 1 artillery, 6 infantry and 4 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 bomber, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from France to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 3 aaGuns moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 3 infantry moved from Poland to Slovakia Hungary Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : -5,50 British : -1,83 French : 4,33 AA fire in France : : -0,17 Neutral_Allies : -1,00Dice Statistics:
Total 1 was rolled 20 times 2 was rolled 25 times 3 was rolled 24 times 4 was rolled 20 times 5 was rolled 18 times 6 was rolled 31 times Average roll : 3,609 Median : 3,500 Variance : 0,818 Standard Deviation : 0,904 Total rolls : 138 Germans Combat 1 was rolled 11 times 2 was rolled 18 times 3 was rolled 16 times 4 was rolled 13 times 5 was rolled 14 times 6 was rolled 24 times Average roll : 3,760 Median : 4,000 Variance : 1,116 Standard Deviation : 1,056 Total rolls : 96 British Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 4 times Average roll : 4,000 Median : 4,000 Variance : 0,683 Standard Deviation : 0,827 Total rolls : 11 French Combat 1 was rolled 8 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 2,840 Median : 3,000 Variance : 0,868 Standard Deviation : 0,932 Total rolls : 25 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 1 times Average roll : 3,667 Median : 3,500 Variance : 0,800 Standard Deviation : 0,894 Total rolls : 6 -
If you don’t mind I might want to adjust the location of my trn and possible cru to sz112.
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sz113 they are currently in sz112
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 bomber and 1 tactical_bomber moved from Germany to 110 Sea Zone 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Poland to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone 1 battleship owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 14 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser and 1 destroyer Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 1/7 hits, 4,17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 3/7 hits, 4,17 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0,50 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour in Normandy Bordeaux, round 4 : 1/1 hits, 0,50 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits 1 armour owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux French win with no units remaining. Battle score for attacker is -6 Casualties for Germans: 1 armour, 1 artillery and 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/15 hits, 4,50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 3 : 4/14 hits, 4,33 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 0/1 hits, 0,17 expected hits Germans roll dice for 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 4/18 hits, 5,83 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 7/11 hits, 4,33 expected hits 1 aaGun owned by the French, 6 infantry owned by the Germans, 3 infantry owned by the French and 1 mech_infantry owned by the Germans lost in France Germans roll dice for 5 armour, 2 artilleries, 3 mech_infantrys and 1 tactical_bomber in France, round 3 : 7/11 hits, 4,67 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 4/8 hits, 3,33 expected hits 1 artillery owned by the Germans, 1 armour owned by the French, 3 infantry owned by the French, 1 artillery owned by the British, 3 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 1 artillery and 1 tactical_bomber in France, round 4 : 3/7 hits, 3,50 expected hits French roll dice for 1 fighter in France, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Germans: 1 artillery, 6 infantry and 4 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 bomber, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from France to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 3 aaGuns moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 3 infantry moved from Poland to Slovakia Hungary Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -5,50 British : -1,83 French : 4,33 AA fire in France : : -0,17 Neutral_Allies : -1,00Dice Statistics:
Total 1 was rolled 20 times 2 was rolled 25 times 3 was rolled 24 times 4 was rolled 20 times 5 was rolled 18 times 6 was rolled 31 times Average roll : 3,609 Median : 3,500 Variance : 0,818 Standard Deviation : 0,904 Total rolls : 138 Germans Combat 1 was rolled 11 times 2 was rolled 18 times 3 was rolled 16 times 4 was rolled 13 times 5 was rolled 14 times 6 was rolled 24 times Average roll : 3,760 Median : 4,000 Variance : 1,116 Standard Deviation : 1,056 Total rolls : 96 British Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 4 times Average roll : 4,000 Median : 4,000 Variance : 0,683 Standard Deviation : 0,827 Total rolls : 11 French Combat 1 was rolled 8 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 2,840 Median : 3,000 Variance : 0,868 Standard Deviation : 0,932 Total rolls : 25 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 1 times Average roll : 3,667 Median : 3,500 Variance : 0,800 Standard Deviation : 0,894 Total rolls : 6 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 artillery moved from Novgorod to Belarus 1 aaGun moved from Novgorod to Belarus 1 fighter moved from Novgorod to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Baltic States to Belarus 1 infantry moved from Archangel to Belarus 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 armour and 1 mech_infantry moved from Russia to Belarus 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Caucasus to Rostov 6 infantry moved from Buryatia to Yakut S.S.R. 6 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 1 submarine moved from 127 Sea Zone to 112 Sea Zone 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUsCombat Hit Differential Summary :
Territory Summary for Russians :
Yakut S.S.R. : 6 infantry Buryatia : 2 aaGuns and 12 infantry Belarus : 1 aaGun, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry Bryansk : 2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Rostov : 2 infantry Bessarabia : 1 infantry Russia : 1 airfield, 1 factory_major and 6 infantry Ukraine : 1 factory_minor, 2 fighters, 3 infantry and 1 tactical_bomber Western Ukraine : 1 artillery and 7 infantry Volgograd : 1 factory_minor Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 14 infantry 112 Sea Zone : 1 submarine 113 Sea Zone : 1 submarine 114 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 39 / 68 Russians : 37 / 38 Japanese : 26 / 26 Americans : 52 / 52 Chinese : 12 / 12 British : 28 / 28 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 15 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 bombers moved from Japan to 37 Sea Zone 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from Formosa to 37 Sea Zone 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsi to Hunan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 battleship, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone 1 fighter moved from Okinawa to Kwangtung Combat - Japanese Battle in Borneo Battle in 35 Sea Zone Japanese attack with 2 battleships, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 battleships, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 0/5 hits, 2,83 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win, taking Borneo from UK_Pacific with 2 battleships, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Philippines Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2,50 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 1/5 hits, 2,33 expected hits Americans roll dice for 1 fighter in Philippines, round 3 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers, 1 cruiser and 1 fighter British defend with 1 battleship Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 cruiser owned by the Japanese lost in 37 Sea Zone Japanese roll dice for 2 bombers and 1 fighter in 37 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 battleship owned by the British lost in 37 Sea Zone Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 cruiser Casualties for British: 1 battleship Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 0/7 hits, 3,50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 3 : 5/7 hits, 3,50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2,17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Battle in Hunan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 0/5 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 3 : 1/5 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 4 : 2/4 hits, 2,33 expected hits Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers moved from 37 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 3 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi 1 carrier moved from 33 Sea Zone to 43 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 carriers moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Jehol to Anhwe 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Korea to Japan 1 mech_infantry moved from Manchuria to Anhwe 1 aaGun and 6 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria Place Units - Japanese 3 transports placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUsCombat Hit Differential Summary :
British : -0,33 Americans : -0,83 Chinese : -1,00 UK_Pacific : -1,33 Japanese : -8,67Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 infantry Paulau Island : 1 infantry Shantung : 1 flag Kwangsi : 1 flag, 2 bombers, 6 fighters and 5 tactical_bombers Kiangsu : 1 flag Kiangsi : 1 flag, 2 infantry Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 1 marine and 1 tactical_bomber Jehol : 1 flag, 1 aaGun and 6 infantry Siam : 1 infantry Manchuria : 1 flag, 4 infantry Yunnan : 1 flag, 1 artillery and 2 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 3 artilleries, 5 infantry and 1 mech_infantry Borneo : 1 flag, 1 infantry Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry Philippines : 1 flag, 1 airfield, 1 armour, 1 artillery and 1 harbour French Indo China : 1 flag, 1 infantry 43 Sea Zone : 1 carrier, 2 fighters and 1 transport 35 Sea Zone : 2 battleships, 2 carriers, 2 destroyers, 1 fighter, 2 submarines, 2 tactical_bombers and 2 transports 6 Sea Zone : 1 cruiser, 2 destroyers and 3 transportsProduction/PUs Summary :
Germans : 39 / 68 Russians : 37 / 38 Japanese : 40 / 43 Americans : 50 / 52 Chinese : 9 / 12 British : 28 / 28 UK_Pacific : 10 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 13 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0 -
Lots of turn one whiffs got me worried but it turned out to be an excellent J1. :)
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@Misterblue said in Misterblue (axis) vs 666 bm3 20L:
Lots of turn one whiffs got me worried but it turned out to be an excellent J1. :)
interesting T1 for the axis…
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from Central United States to Gibraltar 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 2 fighters moved from Hawaiian Islands to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to Eastern United States 1 fighter moved from Western United States to Hawaiian Islands 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Territory Summary for Americans :
Queensland : 2 fighters New Zealand : 2 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry Midway : 1 airfield 26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport 10 Sea Zone : 1 carrier 63 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport Central United States : 1 armour, 1 factory_major and 2 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry, 1 marine and 1 tactical_bomber Gibraltar : 1 bomber and 1 fighter Morocco : 1 infantry and 1 mech_infantry 101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport 91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 39 / 68 Russians : 37 / 38 Japanese : 40 / 43 Americans : 50 / 80 Chinese : 9 / 12 British : 28 / 28 UK_Pacific : 10 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 13 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Chinese round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter and 6 infantry moved from Szechwan to Yunnan -
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter and 6 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 8 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 3/9 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese : 1.17 Japanese : 0.00Territory Summary for Chinese :
Shensi : 2 infantry Yunnan : 7 infantry Szechwan : 1 fighter and 5 infantryProduction/PUs Summary :
Germans : 39 / 68 Russians : 37 / 38 Japanese : 39 / 43 Americans : 50 / 80 Chinese : 10 / 13 British : 28 / 28 UK_Pacific : 10 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 13 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: British round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Combat Move - British 1 bomber moved from United Kingdom to 106 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone -
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from Central United States to Gibraltar 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 2 fighters moved from Hawaiian Islands to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to Eastern United States 1 fighter moved from Western United States to Hawaiian Islands 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter and 6 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 8 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 3/9 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to 106 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone Combat - British Battle in 106 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 2 submarines British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in 96 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from Scotland to 109 Sea Zone 1 fighter moved from Scotland to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 artillery and 1 infantry moved from Ontario to Quebec 1 bomber moved from 106 Sea Zone to Iceland 1 battleship moved from 111 Sea Zone to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 3 infantry moved from Malaya to Shan State 3 aaGuns, 1 artillery and 6 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 cruiser and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone 1 destroyer moved from 71 Sea Zone to 79 Sea Zone Place Units - British 1 airfield placed in Gibraltar 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrysCombat Hit Differential Summary :
Germans : -0.50 British : 0.83 Italians : -0.33 Chinese : 1.17 Japanese : 0.00Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 2 infantry Yunnan : 7 infantry Szechwan : 1 fighter and 5 infantry Shan State : 3 infantry Burma : 3 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber India : 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys Malaya : 1 harbour Queensland : 2 fighters New Zealand : 2 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry Midway : 1 airfield 26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport 10 Sea Zone : 1 carrier 63 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport Central United States : 1 armour, 1 factory_major and 2 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry, 1 marine and 1 tactical_bomber Iceland : 1 airfield and 1 bomber Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry Gibraltar : 1 airfield, 1 bomber, 3 fighters and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 armour, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry Rhodesia : 2 infantry Morocco : 1 infantry and 1 mech_infantry Normandy Bordeaux : 1 aaGun and 1 infantry Algeria : 1 aaGun and 1 infantry 80 Sea Zone : 1 transport 106 Sea Zone : 1 flag, 1 destroyer 92 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport 101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport 79 Sea Zone : 1 cruiser and 2 destroyers Persia : 1 flag, 3 infantry 91 Sea Zone : 1 transport 110 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Germans : 39 / 68 Russians : 37 / 38 Japanese : 39 / 43 Americans : 50 / 80 Chinese : 10 / 13 British : 30 / 39 UK_Pacific : 10 / 13 Italians : 10 / 10 ANZAC : 10 / 10 French : 13 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 submarine moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 armour moved from Albania to Bulgaria 1 armour moved from Bulgaria to Greece 2 infantry moved from Albania to Greece 1 cruiser and 1 transport moved from 95 Sea Zone to 97 Sea Zone 4 infantry moved from Southern Italy to 97 Sea Zone 4 infantry moved from 97 Sea Zone to Greece Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 destroyer owned by the French, 1 cruiser owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 1 submarine Casualties for French: 1 cruiser and 1 destroyer Battle in Southern France Italians attack with 1 armour, 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 3/5 hits, 1,83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1,33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/4 hits, 1,33 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Greece Italians attack with 1 armour and 6 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 1 armour and 6 infantry in Greece, round 2 : 1/7 hits, 1,50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour and 5 infantry in Greece, round 3 : 1/6 hits, 1,33 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour and 4 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 artillery and 3 infantry moved from Tobruk to Libya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy 1 artillery and 2 infantry moved from Ethiopia to Kenya Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : -1,00 French : -0,17 Neutral_Allies : 0,33 -
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from New Zealand to 63 Sea Zone 1 fighter moved from New Zealand to Queensland 1 fighter moved from 63 Sea Zone to Queensland 2 aaGuns and 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Malaya : 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor, 1 harbour and 1 infantry Dutch New Guinea : 1 flag, 1 infantry 45 Sea Zone : 1 transport 63 Sea Zone : 1 cruiser and 1 destroyer 62 Sea Zone : 1 transport Egypt : 2 infantryProduction/PUs Summary :
Germans : 39 / 68 Russians : 37 / 38 Japanese : 39 / 43 Americans : 50 / 80 Chinese : 10 / 13 British : 29 / 39 UK_Pacific : 10 / 13 Italians : 17 / 17 ANZAC : 10 / 19 French : 9 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from New Zealand to 63 Sea Zone 1 fighter moved from New Zealand to Queensland 1 fighter moved from 63 Sea Zone to Queensland 2 aaGuns and 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 79 Sea Zone 1 infantry moved from Morocco to Algeria Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Malaya : 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor, 1 harbour and 1 infantry Dutch New Guinea : 1 flag, 1 infantry 45 Sea Zone : 1 transport 63 Sea Zone : 1 cruiser and 1 destroyer 62 Sea Zone : 1 transport Trans-Jordan : 1 infantry Egypt : 2 infantry United Kingdom : 1 fighter and 2 infantry Normandy Bordeaux : 1 factory_minor and 1 harbour French Central Africa : 1 infantry Algeria : 2 infantry 79 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 39 / 68 Russians : 37 / 38 Japanese : 39 / 43 Americans : 50 / 80 Chinese : 10 / 13 British : 29 / 39 UK_Pacific : 10 / 13 Italians : 17 / 17 ANZAC : 10 / 19 French : 9 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post: French round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from New Zealand to 63 Sea Zone 1 fighter moved from New Zealand to Queensland 1 fighter moved from 63 Sea Zone to Queensland 2 aaGuns and 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 79 Sea Zone 1 infantry moved from Morocco to Algeria Turn Complete - FrenchCombat Hit Differential Summary :





