@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 RUSSIA 4.tsvg
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13
Combat Move - RomanRepublic
4 cavalrys, 9 legionaires and 26 velitess moved from Capua to Croton
8 legionaires and 21 velitess moved from Tarentum to Croton
11 velitess moved from Vindonissa to Logdunum
1 velites moved from Nemausus to Augustoritum
RomanRepublic take Augustoritum from Carthage
4 legionaires moved from Massilia to Narbo
4 legionaires and 2 onagers moved from Nemausus to Narbo
8 velitess moved from Nemausus to Narbo
2 cavalrys moved from Patavium to Vindonissa
1 velites moved from Salonae to Sirmium
2 ballistas, 2 legionaires and 4 velitess moved from Aquincum to Vindobona
18 biremes and 6 triremes moved from SZ 25 to SZ 28
9 cavalrys moved from Roma to Croton
Purchase Units - RomanRepublic
RomanRepublic buy 1 bireme, 10 cavalrys, 6 legionaires, 1 onager and 2 triremes; Remaining resources: 2 PUs;
Combat - RomanRepublic
Battle in Vindobona
RomanRepublic attack with 2 ballistas, 2 legionaires and 4 velitess
Neutral defend with 4 cavalrys and 1 swordman
RomanRepublic roll dice for 2 ballistas, 2 legionaires and 4 velitess in Vindobona, round 2 : 3/8 hits, 3.00 expected hits
Neutral roll dice for 4 cavalrys and 1 swordman in Vindobona, round 2 : 0/5 hits, 1.00 expected hits
3 cavalrys owned by the Neutral lost in Vindobona
RomanRepublic roll dice for 2 ballistas, 2 legionaires and 4 velitess in Vindobona, round 3 : 2/8 hits, 3.00 expected hits
Neutral roll dice for 1 cavalry and 1 swordman in Vindobona, round 3 : 0/2 hits, 0.50 expected hits
1 cavalry owned by the Neutral and 1 swordman owned by the Neutral lost in Vindobona
RomanRepublic loses 0 PUs for violating Vindobonas neutrality.
RomanRepublic win, taking Vindobona from Neutral with 2 ballistas, 2 legionaires and 4 velitess remaining. Battle score for attacker is 20
Casualties for Neutral: 4 cavalrys and 1 swordman
Battle in Narbo
RomanRepublic attack with 8 legionaires, 2 onagers and 8 velitess
Carthage defend with 5 cavalrys and 4 swordmen
RomanRepublic roll dice for 8 legionaires, 2 onagers and 8 velitess in Narbo, round 2 : 7/18 hits, 5.67 expected hits
Carthage roll dice for 5 cavalrys and 4 swordmen in Narbo, round 2 : 1/9 hits, 2.17 expected hits
5 cavalrys owned by the Carthage, 1 velites owned by the RomanRepublic and 2 swordmen owned by the Carthage lost in Narbo
RomanRepublic roll dice for 8 legionaires, 2 onagers and 7 velitess in Narbo, round 3 : 7/17 hits, 5.50 expected hits
Carthage roll dice for 2 swordmen in Narbo, round 3 : 1/2 hits, 0.67 expected hits
1 velites owned by the RomanRepublic and 2 swordmen owned by the Carthage lost in Narbo
RomanRepublic win, taking Narbo from Carthage with 8 legionaires, 2 onagers and 6 velitess remaining. Battle score for attacker is 30
Casualties for RomanRepublic: 2 velitess
Casualties for Carthage: 5 cavalrys and 4 swordmen
Battle in Logdunum
RomanRepublic attack with 11 velitess
Carthage defend with 1 swordman
RomanRepublic roll dice for 11 velitess in Logdunum, round 2 : 2/11 hits, 1.83 expected hits
Carthage roll dice for 1 swordman in Logdunum, round 2 : 1/1 hits, 0.33 expected hits
1 velites owned by the RomanRepublic and 1 swordman owned by the Carthage lost in Logdunum
RomanRepublic win, taking Logdunum from Carthage with 10 velitess remaining. Battle score for attacker is 1
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 1 swordman
Battle in Croton
RomanRepublic attack with 13 cavalrys, 17 legionaires and 47 velitess
Carthage defend with 1 cavalry, 3 spearmen and 20 swordmen
RomanRepublic roll dice for 13 cavalrys, 17 legionaires and 47 velitess in Croton, round 2 : 18/77 hits, 17.83 expected hits
Carthage roll dice for 1 cavalry, 3 spearmen and 20 swordmen in Croton, round 2 : 8/24 hits, 7.83 expected hits
1 cavalry owned by the Carthage, 8 velitess owned by the RomanRepublic, 14 swordmen owned by the Carthage and 3 spearmen owned by the Carthage lost in Croton
RomanRepublic roll dice for 13 cavalrys, 17 legionaires and 39 velitess in Croton, round 3 : 15/69 hits, 16.50 expected hits
Carthage roll dice for 6 swordmen in Croton, round 3 : 3/6 hits, 2.00 expected hits
3 velitess owned by the RomanRepublic and 6 swordmen owned by the Carthage lost in Croton
RomanRepublic win, taking Croton from Carthage with 13 cavalrys, 17 legionaires and 36 velitess remaining. Battle score for attacker is 60
Casualties for RomanRepublic: 11 velitess
Casualties for Carthage: 1 cavalry, 3 spearmen and 20 swordmen
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
1 bireme placed in SZ 19
2 triremes placed in SZ 28
3 cavalrys placed in Massilia
7 cavalrys placed in Patavium
6 legionaires and 1 onager placed in Roma
Turn Complete - RomanRepublic
RomanRepublic collect 113 PUs; end with 115 PUs
Combat Hit Differential Summary :
Carthage : 1.00
Neutral : -1.50
RomanRepublic : 0.67
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13
Combat Move - GreekCityStates
6 hoplites moved from Attalia to Tarsus
2 cavalrys moved from Sardis to Tarsus
6 archers moved from Sparta to SZ 67
6 archers, 3 biremes and 1 trireme moved from SZ 67 to SZ 55
6 archers moved from SZ 55 to Paraetonium
2 triremes moved from SZ 55 to SZ 67
5 slingerss moved from Halicarnassus to Attalia
2 hoplites and 1 slingers moved from Sardis to Attalia
4 biremes and 3 triremes moved from SZ 65 to SZ 66
7 archers moved from Corinth to Sparta
4 cavalrys and 3 hoplites moved from Axiopolis to Sarmizegetusa
Purchase Units - GreekCityStates
GreekCityStates buy 7 archers, 1 bireme, 4 cavalrys, 5 slingerss and 2 triremes; Remaining resources: 1 PUs;
Combat - GreekCityStates
Battle in Tarsus
GreekCityStates attack with 2 cavalrys and 6 hoplites
Seleucid defend with 2 peltastss
GreekCityStates roll dice for 2 cavalrys and 6 hoplites in Tarsus, round 2 : 4/8 hits, 2.67 expected hits
Seleucid roll dice for 2 peltastss in Tarsus, round 2 : 0/2 hits, 0.33 expected hits
2 peltastss owned by the Seleucid lost in Tarsus
GreekCityStates win, taking Tarsus from Seleucid with 2 cavalrys and 6 hoplites remaining. Battle score for attacker is 4
Casualties for Seleucid: 2 peltastss
Battle in Sarmizegetusa
GreekCityStates attack with 4 cavalrys and 3 hoplites
Neutral defend with 1 axeman and 1 swordman
GreekCityStates roll dice for 4 cavalrys and 3 hoplites in Sarmizegetusa, round 2 : 6/7 hits, 2.33 expected hits
Neutral roll dice for 1 axeman and 1 swordman in Sarmizegetusa, round 2 : 1/2 hits, 0.50 expected hits
1 axeman owned by the Neutral, 1 swordman owned by the Neutral and 1 cavalry owned by the GreekCityStates lost in Sarmizegetusa
GreekCityStates loses 0 PUs for violating Sarmizegetusas neutrality.
GreekCityStates win, taking Sarmizegetusa from Neutral with 3 cavalrys and 3 hoplites remaining. Battle score for attacker is 3
Casualties for GreekCityStates: 1 cavalry
Casualties for Neutral: 1 axeman and 1 swordman
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
1 bireme and 2 triremes placed in SZ 67
6 archers placed in Sparta
1 archer and 5 slingerss placed in Sardis
4 cavalrys placed in Thessalonica
Turn Complete - GreekCityStates
GreekCityStates collect 91 PUs; end with 92 PUs
Combat Hit Differential Summary :
Neutral : 0.50
Seleucid : -0.33
GreekCityStates : 5.00
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13
Combat Move - Egypt
9 spearmen moved from Alexandria to Memphis
Purchase Units - Egypt
Egypt buy 10 spearmen; Remaining resources: 1 PUs;
Non Combat Move - Egypt
Place Units - Egypt
9 spearmen placed in Alexandria
1 spearman placed in Hermopolis
Turn Complete - Egypt
Egypt collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13
Combat Move - Seleucid
1 peltasts moved from Antioch to Sidon
Seleucid take Sidon from Egypt
2 cavalrys, 5 hoplites and 5 peltastss moved from Antioch to Edessa
Purchase Units - Seleucid
Seleucid buy 2 hoplites and 17 peltastss; Remaining resources: 0 PUs;
Combat - Seleucid
Battle in Edessa
Seleucid attack with 2 cavalrys, 5 hoplites and 5 peltastss
Parthia defend with 10 cavalrys
Seleucid roll dice for 2 cavalrys, 5 hoplites and 5 peltastss in Edessa, round 2 : 5/12 hits, 3.17 expected hits
Parthia roll dice for 10 cavalrys in Edessa, round 2 : 3/10 hits, 1.67 expected hits
3 peltastss owned by the Seleucid and 5 cavalrys owned by the Parthia lost in Edessa
Seleucid roll dice for 2 cavalrys, 5 hoplites and 2 peltastss in Edessa, round 3 : 2/9 hits, 2.67 expected hits
Parthia roll dice for 5 cavalrys in Edessa, round 3 : 0/5 hits, 0.83 expected hits
2 cavalrys owned by the Parthia lost in Edessa
Seleucid roll dice for 2 cavalrys, 5 hoplites and 2 peltastss in Edessa, round 4 : 3/9 hits, 2.67 expected hits
Parthia roll dice for 3 cavalrys in Edessa, round 4 : 2/3 hits, 0.50 expected hits
2 peltastss owned by the Seleucid and 3 cavalrys owned by the Parthia lost in Edessa
Seleucid win, taking Edessa from Parthia with 2 cavalrys and 5 hoplites remaining. Battle score for attacker is 30
Casualties for Seleucid: 5 peltastss
Casualties for Parthia: 10 cavalrys
Non Combat Move - Seleucid
16 peltastss moved from Pharan to Jerusalem
Place Units - Seleucid
2 hoplites and 9 peltastss placed in Antioch
8 peltastss placed in Jerusalem
Turn Complete - Seleucid
Seleucid collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Parthia : 2.00
Seleucid : 1.50
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13
Combat Move - Parthia
10 cavalrys and 11 spearmen moved from Seleucia to Hatra
10 cavalrys moved from Hatra to Edessa
1 archer and 1 horsearcher moved from Damascus to Sidon
7 spearmen moved from Emesa to Edessa
2 horsearchers moved from Damascus to Sidon
4 cavalrys moved from Persepolis to Seleucia
2 archers and 5 spearmen moved from Babylon to Seleucia
Purchase Units - Parthia
Parthia buy 17 cavalrys; Remaining resources: 0 PUs;
Combat - Parthia
Battle in Sidon
Parthia attack with 1 archer and 3 horsearchers
Seleucid defend with 1 peltasts
Parthia roll dice for 1 archer and 3 horsearchers in Sidon, round 2 : 1/4 hits, 1.17 expected hits
Seleucid roll dice for 1 peltasts in Sidon, round 2 : 1/1 hits, 0.17 expected hits
1 archer owned by the Parthia and 1 peltasts owned by the Seleucid lost in Sidon
Parthia win, taking Sidon from Seleucid with 3 horsearchers remaining. Battle score for attacker is -2
Casualties for Parthia: 1 archer
Casualties for Seleucid: 1 peltasts
Battle in Edessa
Parthia attack with 10 cavalrys and 7 spearmen
Seleucid defend with 2 cavalrys and 5 hoplites
Parthia roll dice for 10 cavalrys and 7 spearmen in Edessa, round 2 : 2/17 hits, 4.50 expected hits
Seleucid roll dice for 2 cavalrys and 5 hoplites in Edessa, round 2 : 2/7 hits, 2.83 expected hits
2 cavalrys owned by the Seleucid and 2 spearmen owned by the Parthia lost in Edessa
Parthia roll dice for 10 cavalrys and 5 spearmen in Edessa, round 3 : 1/15 hits, 4.17 expected hits
Seleucid roll dice for 5 hoplites in Edessa, round 3 : 3/5 hits, 2.50 expected hits
1 hoplite owned by the Seleucid and 3 spearmen owned by the Parthia lost in Edessa
Parthia roll dice for 10 cavalrys and 2 spearmen in Edessa, round 4 : 0/12 hits, 3.67 expected hits
Seleucid roll dice for 4 hoplites in Edessa, round 4 : 1/4 hits, 2.00 expected hits
1 spearman owned by the Parthia lost in Edessa
Parthia roll dice for 10 cavalrys and 1 spearman in Edessa, round 5 : 3/11 hits, 3.50 expected hits
Seleucid roll dice for 4 hoplites in Edessa, round 5 : 3/4 hits, 2.00 expected hits
3 hoplites owned by the Seleucid and 3 cavalrys owned by the Parthia lost in Edessa
Parthia roll dice for 7 cavalrys and 1 spearman in Edessa, round 6 : 2/8 hits, 2.50 expected hits
Seleucid roll dice for 1 hoplite in Edessa, round 6 : 0/1 hits, 0.50 expected hits
1 hoplite owned by the Seleucid lost in Edessa
Parthia win, taking Edessa from Seleucid with 7 cavalrys and 1 spearman remaining. Battle score for attacker is 3
Casualties for Parthia: 3 cavalrys and 6 spearmen
Casualties for Seleucid: 2 cavalrys and 5 hoplites
Non Combat Move - Parthia
Place Units - Parthia
10 cavalrys placed in Seleucia
7 cavalrys placed in Persepolis
Turn Complete - Parthia
Parthia collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Parthia : -10.50
Seleucid : -0.00
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13
Combat Move - Numidia
1 spearman and 5 swordmen moved from Cyrene to Paliurus
1 spearman and 1 swordman moved from Berenice to Paliurus
4 cavalrys and 1 swordman moved from Leptis Magna to Berenice
4 cavalrys moved from Berenice to Paliurus
Purchase Units - Numidia
Numidia buy 4 cavalrys, 1 spearman and 3 swordmen; Remaining resources: 0 PUs;
Combat - Numidia
Non Combat Move - Numidia
Place Units - Numidia
1 spearman and 3 swordmen placed in Cyrene
4 cavalrys placed in Leptis Magna
Turn Complete - Numidia
Numidia collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Carthage when you get the chance
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 14
Combat Move - Carthage
1 cavalry moved from Tarraco to Barcino
4 cavalrys moved from Tolosa to Tarraco
4 cavalrys moved from Toletum to Tarraco
4 cavalrys moved from Corduba to Toletum
16 biremes and 4 triremes moved from SZ 44 to SZ 35
4 hoplites and 4 spearmen moved from Messana to SZ 35
4 hoplites and 4 spearmen moved from SZ 35 to Capua
4 hoplites, 10 spearmen and 1 swordman moved from Cyrene to Paliurus
8 hoplites, 3 spearmen and 5 swordmen moved from Berenice to Paliurus
15 spearmen moved from Leptis Magna to SZ 41
15 spearmen moved from SZ 41 to Cyrene
2 cavalrys moved from Leptis Magna to Paliurus
16 spearmen and 1 swordman moved from Thenae to Sabrata
1 hoplite and 7 spearmen moved from Thapsus to Thenae
1 spearman moved from Carthago to SZ 36
1 bireme and 1 spearman moved from SZ 36 to SZ 33
1 spearman moved from SZ 33 to Lilybaeum
3 spearmen moved from Carthago to Thapsus
Purchase Units - Carthage
Carthage buy 5 cavalrys, 13 hoplites, 2 spearmen and 2 swordmen; Remaining resources: 0 PUs;
Combat - Carthage
Battle in Capua
Carthage attack with 4 hoplites and 4 spearmen
RomanRepublic defend with 4 forts
Carthage roll dice for 4 hoplites and 4 spearmen in Capua, round 2 : 4/8 hits, 2.00 expected hits
Units damaged: 4 forts owned by the RomanRepublic
RomanRepublic roll dice for 4 forts in Capua, round 2 : 2/4 hits, 2.67 expected hits
2 spearmen owned by the Carthage lost in Capua
Carthage roll dice for 4 hoplites and 2 spearmen in Capua, round 3 : 0/6 hits, 1.67 expected hits
RomanRepublic roll dice for 4 forts in Capua, round 3 : 4/4 hits, 2.67 expected hits
2 hoplites owned by the Carthage and 2 spearmen owned by the Carthage lost in Capua
Carthage roll dice for 2 hoplites in Capua, round 4 : 0/2 hits, 0.67 expected hits
RomanRepublic roll dice for 4 forts in Capua, round 4 : 3/4 hits, 2.67 expected hits
2 hoplites owned by the Carthage lost in Capua
RomanRepublic win with 4 forts remaining. Battle score for attacker is -32
Casualties for Carthage: 4 hoplites and 4 spearmen
Non Combat Move - Carthage
Place Units - Carthage
4 hoplites placed in Messana
5 hoplites placed in Lilybaeum
Turning on Edit Mode
EDIT: Removing units owned by Carthage from Lilybaeum: 4 spearmen
EDIT: Adding units owned by Carthage to Messana: 4 spearmen
EDIT: Turning off Edit Mode
4 hoplites placed in Tarraco
5 cavalrys placed in Corduba
2 spearmen and 2 swordmen placed in Carthago
Turn Complete - Carthage
Carthage collect 88 PUs; end with 88 PUs
4 units repaired.
Combat Hit Differential Summary :
Carthage : -0.33
RomanRepublic : 1.00
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 14
Combat Move - RomanRepublic
10 velitess moved from Logdunum to Burdigala
RomanRepublic take Burdigala from Carthage
1 velites moved from Augustoritum to Tolosa
3 cavalrys moved from Massilia to Tolosa
8 legionaires, 2 onagers and 6 velitess moved from Narbo to Barcino
2 cavalrys moved from Vindonissa to Narbo
2 ballistas, 2 legionaires and 4 velitess moved from Vindobona to Lauriacum
1 velites moved from Sirmium to Aemona
7 cavalrys moved from Patavium to Aemona
6 cavalrys, 6 legionaires and 18 velitess moved from Croton to Capua
Purchase Units - RomanRepublic
RomanRepublic buy 5 cavalrys, 1 fort, 3 legionaires, 1 onager, 1 trireme and 18 velitess; Remaining resources: 4 PUs;
Combat - RomanRepublic
Battle in Lauriacum
RomanRepublic attack with 2 ballistas, 2 legionaires and 4 velitess
Neutral defend with 1 cavalry and 3 swordmen
RomanRepublic roll dice for 2 ballistas, 2 legionaires and 4 velitess in Lauriacum, round 2 : 2/8 hits, 3.00 expected hits
Neutral roll dice for 1 cavalry and 3 swordmen in Lauriacum, round 2 : 1/4 hits, 1.17 expected hits
1 cavalry owned by the Neutral, 1 velites owned by the RomanRepublic and 1 swordman owned by the Neutral lost in Lauriacum
RomanRepublic roll dice for 2 ballistas, 2 legionaires and 3 velitess in Lauriacum, round 3 : 5/7 hits, 2.83 expected hits
Neutral roll dice for 2 swordmen in Lauriacum, round 3 : 2/2 hits, 0.67 expected hits
2 velitess owned by the RomanRepublic and 2 swordmen owned by the Neutral lost in Lauriacum
RomanRepublic loses 0 PUs for violating Lauriacums neutrality.
RomanRepublic win, taking Lauriacum from Neutral with 2 ballistas, 2 legionaires and 1 velites remaining. Battle score for attacker is 7
Casualties for RomanRepublic: 3 velitess
Casualties for Neutral: 1 cavalry and 3 swordmen
Battle in Barcino
RomanRepublic attack with 8 legionaires, 2 onagers and 6 velitess
Carthage defend with 1 cavalry
RomanRepublic roll dice for 8 legionaires, 2 onagers and 6 velitess in Barcino, round 2 : 6/16 hits, 5.33 expected hits
Carthage roll dice for 1 cavalry in Barcino, round 2 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Carthage lost in Barcino
RomanRepublic win, taking Barcino from Carthage with 8 legionaires, 2 onagers and 6 velitess remaining. Battle score for attacker is 4
Casualties for Carthage: 1 cavalry
Battle in Tolosa
RomanRepublic attack with 3 cavalrys and 1 velites
Carthage defend with 1 cavalry
RomanRepublic roll dice for 3 cavalrys and 1 velites in Tolosa, round 2 : 2/4 hits, 1.17 expected hits
Carthage roll dice for 1 cavalry in Tolosa, round 2 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Carthage lost in Tolosa
RomanRepublic win, taking Tolosa from Carthage with 3 cavalrys and 1 velites remaining. Battle score for attacker is 4
Casualties for Carthage: 1 cavalry
Battle in Aemona
RomanRepublic attack with 7 cavalrys and 1 velites
Neutral defend with 3 archers, 1 axeman and 2 swordmen
RomanRepublic roll dice for 7 cavalrys and 1 velites in Aemona, round 2 : 2/8 hits, 2.50 expected hits
Neutral roll dice for 3 archers, 1 axeman and 2 swordmen in Aemona, round 2 : 1/6 hits, 2.33 expected hits
1 velites owned by the RomanRepublic, 1 axeman owned by the Neutral and 1 swordman owned by the Neutral lost in Aemona
RomanRepublic roll dice for 7 cavalrys in Aemona, round 3 : 3/7 hits, 2.33 expected hits
Neutral roll dice for 3 archers and 1 swordman in Aemona, round 3 : 3/4 hits, 1.83 expected hits
3 cavalrys owned by the RomanRepublic, 2 archers owned by the Neutral and 1 swordman owned by the Neutral lost in Aemona
RomanRepublic roll dice for 4 cavalrys in Aemona, round 4 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 archer in Aemona, round 4 : 1/1 hits, 0.50 expected hits
1 cavalry owned by the RomanRepublic and 1 archer owned by the Neutral lost in Aemona
RomanRepublic loses 0 PUs for violating Aemonas neutrality.
RomanRepublic win, taking Aemona from Neutral with 3 cavalrys remaining. Battle score for attacker is 4
Casualties for RomanRepublic: 4 cavalrys and 1 velites
Casualties for Neutral: 3 archers, 1 axeman and 2 swordmen
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
3 legionaires and 1 onager placed in Massilia
5 cavalrys placed in Arretium
1 fort placed in Croton
1 trireme placed in SZ 28
8 velitess placed in Roma
8 velitess placed in Patavium
2 velitess placed in Tarentum
Turn Complete - RomanRepublic
RomanRepublic collect 124 PUs; end with 128 PUs
Combat Hit Differential Summary :
Carthage : -0.33
Neutral : 1.50
RomanRepublic : 2.50
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 14
Combat Move - GreekCityStates
2 cavalrys and 6 hoplites moved from Tarsus to Antioch
2 hoplites and 6 slingerss moved from Attalia to Tarsus
1 archer and 5 slingerss moved from Sardis to Attalia
12 archers moved from Sparta to SZ 67
1 archer moved from Sparta to SZ 67
13 archers, 1 bireme and 4 triremes moved from SZ 67 to SZ 55
13 archers moved from SZ 55 to Paraetonium
3 biremes and 1 trireme moved from SZ 55 to SZ 67
4 biremes and 3 triremes moved from SZ 66 to SZ 67
4 cavalrys moved from Thessalonica to Axiopolis
3 cavalrys moved from Sarmizegetusa to Napoca
3 hoplites moved from Sarmizegetusa to Tyras
Purchase Units - GreekCityStates
GreekCityStates buy 6 archers and 17 cavalrys; Remaining resources: 0 PUs;
Combat - GreekCityStates
Battle in Antioch
GreekCityStates attack with 2 cavalrys and 6 hoplites
Seleucid defend with 1 city, 2 hoplites and 9 peltastss
GreekCityStates roll dice for 2 cavalrys and 6 hoplites in Antioch, round 2 : 4/8 hits, 2.67 expected hits
Seleucid roll dice for 2 hoplites and 9 peltastss in Antioch, round 2 : 4/11 hits, 2.50 expected hits
2 hoplites owned by the GreekCityStates, 4 peltastss owned by the Seleucid and 2 cavalrys owned by the GreekCityStates lost in Antioch
GreekCityStates roll dice for 4 hoplites in Antioch, round 3 : 0/4 hits, 1.33 expected hits
Seleucid roll dice for 2 hoplites and 5 peltastss in Antioch, round 3 : 1/7 hits, 1.83 expected hits
1 hoplite owned by the GreekCityStates lost in Antioch
GreekCityStates roll dice for 3 hoplites in Antioch, round 4 : 0/3 hits, 1.00 expected hits
Seleucid roll dice for 2 hoplites and 5 peltastss in Antioch, round 4 : 1/7 hits, 1.83 expected hits
1 hoplite owned by the GreekCityStates lost in Antioch
GreekCityStates roll dice for 2 hoplites in Antioch, round 5 : 0/2 hits, 0.67 expected hits
Seleucid roll dice for 2 hoplites and 5 peltastss in Antioch, round 5 : 3/7 hits, 1.83 expected hits
2 hoplites owned by the GreekCityStates lost in Antioch
Seleucid win with 2 hoplites and 5 peltastss remaining. Battle score for attacker is -30
Casualties for GreekCityStates: 2 cavalrys and 6 hoplites
Casualties for Seleucid: 4 peltastss
Battle in Napoca
GreekCityStates attack with 3 cavalrys
Neutral defend with 2 cavalrys
GreekCityStates roll dice for 3 cavalrys in Napoca, round 2 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 2 cavalrys in Napoca, round 2 : 0/2 hits, 0.33 expected hits
1 cavalry owned by the Neutral lost in Napoca
GreekCityStates roll dice for 3 cavalrys in Napoca, round 3 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 1 cavalry in Napoca, round 3 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Neutral lost in Napoca
GreekCityStates loses 0 PUs for violating Napocas neutrality.
GreekCityStates win, taking Napoca from Neutral with 3 cavalrys remaining. Battle score for attacker is 8
Casualties for Neutral: 2 cavalrys
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
6 archers placed in Sparta
7 cavalrys placed in Sardis
5 cavalrys placed in Halicarnassus
5 cavalrys placed in Thessalonica
Turn Complete - GreekCityStates
GreekCityStates collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Neutral : -0.50
Seleucid : 1.00
GreekCityStates : -1.67
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 14
Combat Move - Egypt
1 trireme moved from SZ 59 to SZ 58
1 bireme and 1 trireme moved from SZ 58 to SZ 57
1 spearman moved from Hermopolis to Paraetonium
9 spearmen moved from Alexandria to Paraetonium
17 spearmen moved from Memphis to Pharan
Egypt take Pharan from Seleucid
Purchase Units - Egypt
Egypt buy 13 spearmen; Remaining resources: 0 PUs;
Combat - Egypt
Non Combat Move - Egypt
Place Units - Egypt
9 spearmen placed in Alexandria
4 spearmen placed in Hermopolis
Turn Complete - Egypt
Egypt collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 14
Combat Move - Seleucid
1 peltasts moved from Antioch to Emesa
Seleucid take Emesa from Parthia
1 peltasts moved from Antioch to Damascus
Seleucid take Damascus from Parthia
12 peltastss moved from Jerusalem to Sidon
3 peltastss moved from Jerusalem to Sidon
Purchase Units - Seleucid
Seleucid buy 17 peltastss; Remaining resources: 0 PUs;
Combat - Seleucid
Battle in Sidon
Seleucid attack with 15 peltastss
Parthia defend with 3 horsearchers
Seleucid roll dice for 15 peltastss in Sidon, round 2 : 4/15 hits, 2.50 expected hits
Egypt roll dice for 3 horsearchers in Sidon, round 2 : 1/3 hits, 1.50 expected hits
3 horsearchers owned by the Parthia and 1 peltasts owned by the Seleucid lost in Sidon
Seleucid win, taking Sidon from Egypt with 14 peltastss remaining. Battle score for attacker is 16
Casualties for Seleucid: 1 peltasts
Casualties for Parthia: 3 horsearchers
Non Combat Move - Seleucid
Place Units - Seleucid
11 peltastss placed in Antioch
6 peltastss placed in Jerusalem
Turn Complete - Seleucid
Seleucid collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Egypt : -0.50
Seleucid : 1.50
@Whackamatt i do believe this one is done
@dawgoneit said in 270 BC - Whack (Roman) vs dawg (Anti):
@Whackamatt i do believe this one is done
yEAH. Go ahead and start a new one whenever you get the chance. No rush.