Hi,
If you dont mind I would like to call this one already, somehow I started very badly with Germany and in the pacific. Ill start a new game tomorrow. Hope you dont mind. Thanks for your patience in the matter.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7
Combat Move - Serbia
2 infantry moved from Greece to Albania
1 infantry moved from Greece to Macedonia
1 infantry moved from Greece to Albania
Purchase Units - Serbia
Serbia buy 2 infantry and 2 trenchs; Remaining resources: 0 PUs;
Non Combat Move - Serbia
Place Units - Serbia
2 infantry placed in Greece
1 trench placed in Albania
1 trench placed in Macedonia
Turn Complete - Serbia
Serbia collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 1,3 and gets 0 hits
Combat Move - Austria
6 infantry moved from Tyrol to Munich
1 fighter moved from Austria to Bavaria
3 field_guns and 3 infantry moved from Trieste to Venice
2 field_guns and 8 infantry moved from Milan to Venice
1 cavalry moved from Tver to Novgorod
Austria take Novgorod from Russia
1 cavalry moved from Novgorod to Vladimir
Austria take Vladimir from Russia
1 cavalry moved from Vladimir to Nizhni-Novgorod
Austria take Nizhni-Novgorod from Russia
6 infantry moved from Galicia to Belarus
2 field_guns and 2 infantry moved from Kiev to Dnieper
1 gas moved from Hungary to Odessa
1 infantry moved from Montenegro to Serbia
Purchase Units - Austria
Austria buy 4 cavalrys, 9 field_guns and 14 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat - Austria
Non Combat Move - Austria
Place Units - Austria
2 field_guns and 2 infantry placed in Venice
3 field_guns and 3 infantry placed in Tyrol
6 infantry placed in Trieste
4 field_guns placed in Belgrade
4 cavalrys placed in Galicia
Austria undo move 5.
3 infantry placed in Galicia
4 cavalrys placed in Vienna
Turn Complete - Austria
Austria collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7
Research Technology - Italy
Italy spend 5 on tech rolls
Italy rolls : 0/1 hits, 0.00 expected hits
Combat Move - Italy
2 infantry moved from Latium to Tuscany
1 infantry moved from Piedmont to Milan
Italy take Milan from Austria
3 heavy_guns and 2 infantry moved from Piedmont to Tuscany
Purchase Units - Italy
Italy buy 4 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Italy
Non Combat Move - Italy
Place Units - Italy
2 trenchs placed in Tuscany
3 infantry and 1 trench placed in Piedmont
1 infantry placed in Rome
Turn Complete - Italy
Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7
Turn Complete - Arabia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 1,2 and gets 0 hits
Combat Move - Turkey
8 cavalrys, 1 field_gun and 5 infantry moved from Fars to Sistan
2 gass moved from Baghdad to Sistan
1 field_gun, 1 heavy_gun and 1 infantry moved from Baghdad to Fars
1 fighter and 3 infantry moved from Mesopotamia to Fars
1 infantry moved from Upper Egypt to Port Sudan
Turkey take Port Sudan from Britain
1 infantry moved from Lower Egypt to Cyrenaica
Turkey take Cyrenaica from France
1 infantry moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean
1 field_gun moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean
1 battlecruiser, 1 battleship, 3 cruisers, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 59 Central Mediterranean
1 field_gun and 1 infantry moved from Sea Zone 59 Central Mediterranean to Tripoli
Turkey take Tripoli from Italy
2 infantry moved from Hejaz to Sinai
2 infantry moved from Mecca to Hejaz
2 infantry moved from Mecca to Arabia
1 field_gun and 4 infantry moved from Arabia to Mesopotamia
1 fighter moved from Fars to Sistan
2 field_guns and 2 infantry moved from Azerbaijan to Georgia
1 field_gun and 1 infantry moved from Anatolia to Armenia
1 field_gun and 5 infantry moved from Dardanelles to Bulgaria
8 infantry moved from Constantinople to Dardanelles
Purchase Units - Turkey
Turkey buy 1 cavalry, 2 field_guns, 2 gass, 9 infantry and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Turkey
Battle in Sistan
Turkey attack with 8 cavalrys, 1 field_gun, 1 fighter, 2 gass and 5 infantry
Neutral defend with 2 infantry
Turkey roll dice for 2 gass in Sistan, round 2 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Neutral lost in Sistan
2 gass owned by the Turkey lost in Sistan
Turkey roll dice for 8 cavalrys, 1 field_gun, 1 fighter and 5 infantry in Sistan, round 2 : 6/15 hits, 3.33 expected hits
Neutral roll dice for 1 infantry in Sistan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral and 1 cavalry owned by the Turkey lost in Sistan
Turkey loses 0 PUs for violating Sistans neutrality.
Turkey win, taking Sistan from Neutral with 7 cavalrys, 1 field_gun, 1 fighter and 5 infantry remaining. Battle score for attacker is -6
Casualties for Neutral: 2 infantry
Casualties for Turkey: 1 cavalry and 2 gass
Non Combat Move - Turkey
1 fighter moved from Sistan to Fars
1 gas moved from Baghdad to Fars
3 infantry moved from Damascus to Palestine
4 field_guns and 2 infantry moved from Cairo-Suez to Lower Egypt
Place Units - Turkey
3 trenchs placed in Hejaz
Turkey undo move 1.
2 trenchs placed in Hejaz
2 trenchs placed in Sinai
2 trenchs placed in Fars
1 cavalry placed in Baghdad
1 field_gun and 1 gas placed in Baghdad
Turkey undo move 5.
1 gas and 1 infantry placed in Baghdad
Turkey undo move 5.
2 gass placed in Baghdad
1 field_gun and 2 infantry placed in Damascus
1 field_gun and 1 infantry placed in Cairo-Suez
6 infantry placed in Constantinople
Turn Complete - Turkey
Turkey collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Neutral : 0.67
Turkey : 2.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 1,6,5 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover industry
Combat Move - Britain
1 field_gun and 1 heavy_gun moved from Westphalia to Saxony
2 fighters moved from Rhine to Saxony
5 heavy_guns and 6 infantry moved from Rhine to Nassau
Britain take Nassau from Germany
1 heavy_gun moved from Amsterdam to Westphalia
3 heavy_guns moved from Belgium to Amsterdam
2 tanks moved from Angola to German East Africa
3 field_guns, 11 infantry and 4 tanks moved from Northern Rhodesia to German East Africa
Purchase Units - Britain
Britain buy 1 Factory, 3 cavalrys, 1 fighter, 6 infantry, 3 submarines and 3 trenchs; Remaining resources: 5 PUs; 0 techTokens;
Combat - Britain
Battle in German East Africa
Britain attack with 3 field_guns, 11 infantry and 6 tanks
Germany defend with 3 field_guns, 8 infantry and 12 trenchs
Britain roll dice for 3 field_guns, 11 infantry and 6 tanks in German East Africa, round 2 : 8/20 hits, 8.33 expected hits
Units damaged: 8 trenchs owned by the Germany
Germany roll dice for 3 field_guns, 8 infantry and 12 trenchs in German East Africa, round 2 : 4/11 hits, 3.67 expected hits
4 infantry owned by the Britain lost in German East Africa
Britain roll dice for 3 field_guns, 7 infantry and 6 tanks in German East Africa, round 3 : 5/16 hits, 7.33 expected hits
Units damaged: 4 trenchs owned by the Germany
Germany roll dice for 3 field_guns, 8 infantry and 12 trenchs in German East Africa, round 3 : 1/11 hits, 3.67 expected hits
1 trench owned by the Germany and 1 infantry owned by the Britain lost in German East Africa
Britain roll dice for 3 field_guns, 6 infantry and 6 tanks in German East Africa, round 4 : 9/15 hits, 7.00 expected hits
Germany roll dice for 3 field_guns, 8 infantry and 11 trenchs in German East Africa, round 4 : 5/11 hits, 3.67 expected hits
9 trenchs owned by the Germany and 5 infantry owned by the Britain lost in German East Africa
Britain roll dice for 3 field_guns, 1 infantry and 6 tanks in German East Africa, round 5 : 5/10 hits, 5.33 expected hits
Germany roll dice for 3 field_guns, 8 infantry and 2 trenchs in German East Africa, round 5 : 1/11 hits, 3.67 expected hits
3 infantry owned by the Germany, 2 trenchs owned by the Germany and 1 infantry owned by the Britain lost in German East Africa
Britain roll dice for 3 field_guns and 6 tanks in German East Africa, round 6 : 7/9 hits, 5.00 expected hits
Germany roll dice for 3 field_guns and 5 infantry in German East Africa, round 6 : 2/8 hits, 2.67 expected hits
2 field_guns owned by the Germany, 5 infantry owned by the Germany and 2 field_guns owned by the Britain lost in German East Africa
Britain roll dice for 1 field_gun and 6 tanks in German East Africa, round 7 : 6/7 hits, 4.33 expected hits
Germany roll dice for 1 field_gun in German East Africa, round 7 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Germany lost in German East Africa
Britain win, taking German East Africa from Germany with 1 field_gun and 6 tanks remaining. Battle score for attacker is 31
Casualties for Britain: 2 field_guns and 11 infantry
Casualties for Germany: 3 field_guns, 8 infantry and 12 trenchs
Battle in Saxony
Britain attack with 1 field_gun, 2 fighters and 1 heavy_gun
Germany defend with 2 infantry
Britain roll dice for 1 field_gun, 2 fighters and 1 heavy_gun in Saxony, round 2 : 1/4 hits, 1.33 expected hits
Germany roll dice for 2 infantry in Saxony, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germany and 1 field_gun owned by the Britain lost in Saxony
Britain roll dice for 2 fighters and 1 heavy_gun in Saxony, round 3 : 1/3 hits, 1.00 expected hits
Germany roll dice for 1 infantry in Saxony, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 heavy_gun owned by the Britain lost in Saxony
Britain win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Britain: 1 field_gun and 1 heavy_gun
Casualties for Germany: 2 infantry
Non Combat Move - Britain
2 fighters moved from Saxony to Westphalia
Place Units - Britain
1 Factory and 3 trenchs placed in Westphalia
3 cavalrys placed in Belgium
1 fighter placed in London
3 submarines placed in Sea Zone 15 English Channel
2 infantry placed in Bombay
2 infantry placed in Goa
2 infantry placed in Calcutta
Activate Technology - Britain
Britain activating industry
Turn Complete - Britain
Britain collect 104 PUs; end with 109 PUs
Combat Hit Differential Summary :
Britain : 2.33
Germany : -3.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7
Research Technology - Russia
Russia spend 10 on tech rolls
Russia roll 3,2 and gets 0 hits
Combat Move - Russia
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 infantry moved from Sindh to Baluchistan
EDIT: 2 tanks moved from Sindh to Baluchistan
EDIT: 2 cavalrys and 2 infantry moved from Gujarat to Sindh
EDIT: 2 cavalrys moved from Sindh to Baluchistan
EDIT: 2 cavalrys moved from Calcutta to Rajputana
EDIT: 1 field_gun and 1 infantry moved from Bombay to Gujarat
EDIT: 2 infantry moved from Deccan to Gujarat
EDIT: 2 tanks moved from Deccan to Sindh
EDIT: 1 heavy_gun and 1 infantry moved from Goa to Madras
EDIT: 2 infantry moved from British East Africa to Italian Somaliland
EDIT: 1 field_gun and 1 infantry moved from German Southwest Africa to Sea Zone 98 South Atlantic
EDIT: 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 98 South Atlantic to Sea Zone 92 Mozambique Channel
EDIT: Russia undo move 12.
EDIT: Russia undo move 11.
EDIT: 1 field_gun and 1 infantry moved from German Southwest Africa to Northern Rhodesia
EDIT: 1 transport moved from Sea Zone 98 South Atlantic to Sea Zone 94 South Atlantic
EDIT: 1 battlecruiser and 2 cruisers moved from Sea Zone 92 Mozambique Channel to Sea Zone 76 Indian Ocean
1 conscript and 9 infantry moved from Pskov to Smolensk
6 infantry moved from Moscow to Smolensk
1 infantry moved from St. Petersburg to Novgorod
Russia take Novgorod from Austria
1 conscript moved from Kazakhstan to Kazan
1 conscript moved from Kazakhstan to Kazan
1 conscript moved from Kazan to Vologda
1 infantry moved from Pskov to Tver
Russia take Tver from Austria
1 field_gun and 1 heavy_gun moved from St. Petersburg to Pskov
2 infantry moved from St. Petersburg to Finland
4 infantry moved from St. Petersburg to Pskov
Purchase Units - Russia
Russia buy 1 Factory, 12 conscripts, 2 infantry and 4 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Russia
Non Combat Move - Russia
Place Units - Russia
1 Factory and 3 trenchs placed in Caucasus
Russia undo move 1.
1 Factory placed in Caucasus
3 trenchs placed in Pskov
1 conscript, 2 infantry and 1 trench placed in Moscow
2 conscripts placed in Omsk
3 conscripts placed in Irkutsk
6 conscripts placed in St. Petersburg
Activate Technology - Russia
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7
Combat Move - Communists
1 conscript moved from Tiksi to Evenkia
Communists take Evenkia from Russia
1 conscript and 1 field_gun moved from Tiksi to Sakhe
1 infantry moved from Aldan to Sakhe
6 conscripts, 1 field_gun and 2 infantry moved from Yakutsk to Sakhe
1 conscript and 1 field_gun moved from Chita to Aldan
Purchase Units - Communists
Communists buy 4 conscripts, 2 field_guns, 1 infantry and 2 trenchs; Remaining resources: 0 PUs;
Combat - Communists
Battle in Sakhe
Communists attack with 7 conscripts, 2 field_guns and 3 infantry
USA defend with 1 field_gun, 1 heavy_gun and 2 infantry
Communists roll dice for 7 conscripts, 2 field_guns and 3 infantry in Sakhe, round 2 : 1/7 hits, 1.50 expected hits
Russia roll dice for 1 field_gun, 1 heavy_gun and 2 infantry in Sakhe, round 2 : 1/4 hits, 1.67 expected hits
1 conscript owned by the Communists and 1 infantry owned by the USA lost in Sakhe
Communists roll dice for 6 conscripts, 2 field_guns and 3 infantry in Sakhe, round 3 : 2/7 hits, 1.50 expected hits
Russia roll dice for 1 field_gun, 1 heavy_gun and 1 infantry in Sakhe, round 3 : 2/3 hits, 1.33 expected hits
1 field_gun owned by the USA, 2 conscripts owned by the Communists and 1 infantry owned by the USA lost in Sakhe
Communists roll dice for 4 conscripts, 2 field_guns and 3 infantry in Sakhe, round 4 : 1/7 hits, 1.50 expected hits
Russia roll dice for 1 heavy_gun in Sakhe, round 4 : 1/1 hits, 0.67 expected hits
1 heavy_gun owned by the USA and 1 conscript owned by the Communists lost in Sakhe
Communists win, taking Sakhe from Russia with 3 conscripts, 2 field_guns and 3 infantry remaining. Battle score for attacker is 7
Casualties for Communists: 4 conscripts
Casualties for USA: 1 field_gun, 1 heavy_gun and 2 infantry
Non Combat Move - Communists
Place Units - Communists
4 conscripts, 2 field_guns and 1 infantry placed in Yakutsk
2 trenchs placed in Aldan
Turn Complete - Communists
Communists collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Communists : -0.50
Russia : 0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7
Research Technology - USA
USA spend 10 on tech rolls
USA roll 4,4,5,6,1 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover lateFighter
Combat Move - USA
1 infantry moved from Guadalahara to Acapulco
1 cavalry moved from Mexico City to Acapulco
2 field_guns and 2 infantry moved from Manila to Sea Zone 130 Philippine Sea
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean
2 field_guns and 2 infantry moved from Shanghai 2 to Sea Zone 137 Yellow Sea
1 field_gun and 1 infantry moved from Shanghai 1 to Sea Zone 137 Yellow Sea
3 field_guns, 3 infantry and 3 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
2 field_guns and 2 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku
3 field_guns and 3 infantry moved from Sea Zone 138 Sea of Japan to Tohoku
1 infantry moved from Amur to Chita
Russia take Chita from Communists
1 field_gun and 1 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
1 field_gun and 1 infantry moved from Sea Zone 151 Bering Sea to Koryak
1 destroyer and 4 submarines moved from Sea Zone 144 Pacific Ocean to Sea Zone 131 Pacific Ocean
4 cruisers, 1 destroyer and 6 submarines moved from Sea Zone 131 Pacific Ocean to Sea Zone 126 Java Sea
Purchase Units - USA
USA buy 2 field_guns, 6 infantry, 4 tanks and 2 transports; Remaining resources: 8 PUs; 0 techTokens;
Combat - USA
Battle in Tohoku
USA attack with 5 field_guns and 5 infantry
Neutral defend with 6 infantry
USA roll dice for 5 field_guns and 5 infantry in Tohoku, round 2 : 7/10 hits, 3.33 expected hits
Neutral roll dice for 6 infantry in Tohoku, round 2 : 2/6 hits, 2.00 expected hits
6 infantry owned by the Neutral and 2 infantry owned by the USA lost in Tohoku
USA loses 0 PUs for violating Tohokus neutrality.
USA win, taking Tohoku from Neutral with 5 field_guns and 3 infantry remaining. Battle score for attacker is 12
Casualties for USA: 2 infantry
Casualties for Neutral: 6 infantry
Battle in Acapulco
USA attack with 1 cavalry and 1 infantry
Neutral defend with 2 infantry
USA roll dice for 1 cavalry and 1 infantry in Acapulco, round 2 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 2 infantry in Acapulco, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the USA and 1 cavalry owned by the USA lost in Acapulco
Neutral win with 2 infantry remaining. Battle score for attacker is -7
Casualties for USA: 1 cavalry and 1 infantry
Non Combat Move - USA
Place Units - USA
1 field_gun and 1 infantry placed in Shanghai 2
1 field_gun and 1 infantry placed in Shanghai 1
2 infantry placed in Tsingtao
1 infantry and 1 tank placed in Manila
2 transports placed in Sea Zone 153 Pacific Ocean
1 infantry and 3 tanks placed in San Francisco
Activate Technology - USA
USA activating lateFighter
Trigger USAT3: buylate_fighter added to productionUSA
Turn Complete - USA
USA collect 84 PUs; end with 92 PUs
Combat Hit Differential Summary :
Neutral : 1.33
USA : 3.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - Germany
Germany spend 5 on tech rolls
Germany roll 5,6,4,5 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover creepingBarage
Combat Move - Germany
4 field_guns and 3 infantry moved from Berlin to Saxony
2 infantry moved from Holstein to Hanover
2 infantry moved from Denmark to Holstein
1 battlecruiser, 1 cruiser, 2 destroyers and 2 submarines moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight
1 battleship moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
4 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea
1 infantry moved from Ryazan to Kazakhstan
Germany take Kazakhstan from Russia
1 infantry moved from Don to Ryazan
1 infantry moved from Smolensk to Don
8 infantry moved from Belarus to Smolensk
Purchase Units - Germany
Germany buy 7 field_guns, 12 infantry and 12 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Germany
Non Combat Move - Germany
1 battlecruiser, 1 cruiser, 1 destroyer and 2 submarines moved from Sea Zone 87 Southern Ocean to Sea Zone 91 Indian Ocean
Place Units - Germany
3 trenchs placed in Hanover
3 trenchs placed in Saxony
3 field_guns, 3 infantry and 3 trenchs placed in Bavaria
3 trenchs placed in Munich
3 field_guns and 3 infantry placed in Mecklenburg
3 infantry placed in Dar es Salaam
1 field_gun and 2 infantry placed in Belarus
1 infantry placed in Berlin
Activate Technology - Germany
Germany activating creepingBarage
Turn Complete - Germany
Germany collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - France
France spend 15 on tech rolls
France roll 5,2,1 and gets 0 hits
Combat Move - France
2 infantry moved from Alsace to Wurttemburg
4 field_guns and 4 infantry moved from Champagne to Rhine
6 cavalrys moved from Franche-Comte to Wurttemburg
2 colonials moved from Franche-Comte to Alsace
9 cavalrys moved from Paris to Rhine
2 colonials moved from Tuscany to Milan
2 cavalrys moved from Rwanda to Western Sudan
1 colonial and 2 infantry moved from Rwanda to Congo
1 colonial and 1 infantry moved from British East Africa to Italian Somaliland
1 heavy_gun moved from Bahrain to Sea Zone 72 Persian Gulf
1 destroyer, 1 heavy_gun and 1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 74 Gulf of Aden
1 colonial moved from Gujarat to Sea Zone 73 Arabian Sea
1 colonial and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 74 Gulf of Aden
1 cruiser moved from Sea Zone 72 Persian Gulf to Sea Zone 74 Gulf of Aden
1 colonial and 1 transport moved from Sea Zone 74 Gulf of Aden to Sea Zone 75 Red Sea
1 colonial moved from Sea Zone 75 Red Sea to Eritrea
1 heavy_gun moved from Sea Zone 74 Gulf of Aden to Italian Somaliland
1 battleship, 3 cruisers and 1 destroyer moved from Sea Zone 57 Ligurian Sea to Sea Zone 59 Central Mediterranean
1 fighter moved from Albania to Sea Zone 59 Central Mediterranean
Purchase Units - France
France buy 4 colonials, 4 field_guns, 9 gass, 2 infantry and 2 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - France
Battle in Sea Zone 59 Central Mediterranean
France attack with 1 battleship, 3 cruisers, 1 destroyer and 1 fighter
Turkey defend with 1 battlecruiser, 1 battleship, 3 cruisers and 1 transport
France roll dice for 1 battleship, 3 cruisers, 1 destroyer and 1 fighter in Sea Zone 59 Central Mediterranean, round 2 : 4/6 hits, 2.83 expected hits
Units damaged: 1 battleship owned by the Turkey
Turkey roll dice for 1 battlecruiser, 1 battleship, 3 cruisers and 1 transport in Sea Zone 59 Central Mediterranean, round 2 : 3/5 hits, 2.83 expected hits
Units damaged: 1 battleship owned by the France
1 destroyer owned by the France, 3 cruisers owned by the Turkey and 1 fighter owned by the France lost in Sea Zone 59 Central Mediterranean
France roll dice for 1 battleship and 3 cruisers in Sea Zone 59 Central Mediterranean, round 3 : 2/4 hits, 2.17 expected hits
Turkey roll dice for 1 battlecruiser, 1 battleship and 1 transport in Sea Zone 59 Central Mediterranean, round 3 : 2/2 hits, 1.33 expected hits
1 battleship owned by the Turkey, 2 cruisers owned by the France and 1 battlecruiser owned by the Turkey lost in Sea Zone 59 Central Mediterranean
1 transport owned by the Turkey lost in Sea Zone 59 Central Mediterranean
France win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 37
Casualties for France: 2 cruisers, 1 destroyer and 1 fighter
Casualties for Turkey: 1 battlecruiser, 1 battleship, 3 cruisers and 1 transport
Non Combat Move - France
Place Units - France
2 colonials, 2 infantry and 2 trenchs placed in Tobruk
2 colonials and 2 field_guns placed in Algiers
France undo move 1.
France undo move 1.
4 field_guns and 2 infantry placed in Wurttemburg
2 gass placed in Wurttemburg
4 colonials and 2 trenchs placed in Tobruk
7 gass placed in Paris
Turn Complete - France
France collect 88 PUs; end with 88 PUs
1 unit repaired.
Combat Hit Differential Summary :
Turkey : 0.83
France : 1.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Combat Move - Serbia
1 infantry moved from Greece to Macedonia
1 infantry moved from Greece to Albania
Purchase Units - Serbia
Serbia buy 2 infantry and 2 trenchs; Remaining resources: 0 PUs;
Non Combat Move - Serbia
Place Units - Serbia
1 trench placed in Macedonia
1 trench placed in Albania
2 infantry placed in Greece
Turn Complete - Serbia
Serbia collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 6,6,6 and gets 3 hits
Austria removing all Technology Tokens after successful research.
Austria discover mustardGas
Combat Move - Austria
2 field_guns and 2 infantry moved from Dnieper to Don
6 infantry moved from Munich to Bavaria
3 field_guns and 3 infantry moved from Tyrol to Munich
6 infantry moved from Trieste to Carinthia
4 field_guns moved from Belgrade to Serbia
1 infantry moved from Serbia to Montenegro
3 cavalrys moved from Vienna to Bavaria
1 gas moved from Odessa to Don
3 infantry moved from Galicia to Belarus
Purchase Units - Austria
Austria buy 3 field_guns, 2 gass, 20 infantry and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Austria
Non Combat Move - Austria
1 cavalry moved from Vienna to Bavaria
Place Units - Austria
6 infantry and 3 trenchs placed in Tyrol
Austria undo move 1.
3 field_guns, 3 infantry and 3 trenchs placed in Tyrol
4 infantry and 2 trenchs placed in Venice
Austria undo move 2.
2 trenchs placed in Serbia
4 infantry placed in Venice
4 infantry placed in Belgrade
3 infantry placed in Kiev
6 infantry placed in Trieste
2 gass placed in Galicia
Activate Technology - Austria
Austria activating mustardGas
Turn Complete - Austria
Austria collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - Italy
Italy spend 5 on tech rolls
Italy roll 6,3 and gets 1 hit
Italy removing all Technology Tokens after successful research.
Italy discover propaganda
Combat Move - Italy
1 infantry moved from Rome to Latium
3 infantry moved from Piedmont to Milan
Purchase Units - Italy
Italy buy 1 field_gun and 6 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Non Combat Move - Italy
Place Units - Italy
3 trenchs placed in Milan
3 trenchs placed in Tuscany
1 field_gun placed in Piedmont
Activate Technology - Italy
Italy activating propaganda
Trigger ItalyP: Italy has 3 infantry placed in Rome
Turn Complete - Italy
Italy collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Non Combat Move - Arabia
Turn Complete - Arabia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 1,4,1 and gets 0 hits
Combat Move - Turkey
7 cavalrys, 1 field_gun and 5 infantry moved from Sistan to Baluchistan
1 fighter and 1 gas moved from Fars to Baluchistan
2 gass moved from Baghdad to Baluchistan
1 cavalry moved from Baghdad to Baluchistan
1 infantry moved from Cyrenaica to Tripolitania
Turkey take Tripolitania from Italy
1 infantry moved from Lower Egypt to Cyrenaica
4 field_guns moved from Lower Egypt to Cairo-Suez
1 field_gun and 2 infantry moved from Damascus to Palestine
3 infantry moved from Palestine to Sinai
2 infantry moved from Sinai to Cairo-Suez
1 field_gun and 1 infantry moved from Armenia to Georgia
6 infantry moved from Constantinople to Dardanelles
8 infantry moved from Dardanelles to Bulgaria
Purchase Units - Turkey
Turkey buy 1 gas, 13 infantry and 9 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Turkey
Battle in Baluchistan
Turkey attack with 8 cavalrys, 1 field_gun, 1 fighter, 3 gass and 5 infantry
Britain defend with 2 cavalrys, 1 colonial, 1 field_gun, 7 infantry and 2 tanks
Turkey roll dice for 3 gass in Baluchistan, round 2 : 3/3 hits, 2.00 expected hits
1 tank owned by the Britain and 2 cavalrys owned by the Britain lost in Baluchistan
3 gass owned by the Turkey lost in Baluchistan
Turkey roll dice for 8 cavalrys, 1 field_gun, 1 fighter and 5 infantry in Baluchistan, round 2 : 1/15 hits, 3.33 expected hits
Britain roll dice for 1 colonial, 1 field_gun, 7 infantry and 1 tank in Baluchistan, round 2 : 3/10 hits, 3.17 expected hits
1 infantry owned by the Britain and 3 cavalrys owned by the Turkey lost in Baluchistan
Turkey roll dice for 5 cavalrys, 1 field_gun, 1 fighter and 5 infantry in Baluchistan, round 3 : 1/12 hits, 2.83 expected hits
Britain roll dice for 1 colonial, 1 field_gun, 6 infantry and 1 tank in Baluchistan, round 3 : 5/9 hits, 2.83 expected hits
1 infantry owned by the Britain and 5 cavalrys owned by the Turkey lost in Baluchistan
5 infantry owned by the Turkey and 1 field_gun owned by the Turkey retreated to Sistan
Britain win with 1 colonial, 1 field_gun, 5 infantry and 1 tank remaining. Battle score for attacker is -24
Casualties for Britain: 2 cavalrys, 2 infantry and 1 tank
Casualties for Turkey: 8 cavalrys and 3 gass
Non Combat Move - Turkey
1 field_gun, 1 heavy_gun and 4 infantry moved from Fars to Sistan
1 field_gun and 4 infantry moved from Mesopotamia to Fars
1 fighter moved from Baluchistan to Sistan
Place Units - Turkey
3 trenchs placed in Sistan
1 gas placed in Baghdad
2 infantry and 3 trenchs placed in Cairo-Suez
3 trenchs placed in Tripoli
4 infantry placed in Mecca
2 infantry placed in Baghdad
3 infantry placed in Damascus
2 infantry placed in Constantinople
Turn Complete - Turkey
Turkey collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Turkey : -3.17
Britain : 2.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - Britain
Britain spend 10 on tech rolls
Britain roll 2,6 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover mustardGas
Combat Move - Britain
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 92 Mozambique Channel to Sea Zone 76 Indian Ocean
1 field_gun and 1 infantry moved from Sea Zone 76 Indian Ocean to Dar es Salaam
1 field_gun, 2 infantry and 6 tanks moved from German East Africa to Dar es Salaam
2 battlecruisers, 2 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean
1 field_gun and 1 infantry moved from Northern Rhodesia to German East Africa
2 infantry and 2 tanks moved from Sindh to Baluchistan
2 cavalrys moved from Rajputana to Baluchistan
2 infantry moved from Bombay to Gujarat
1 field_gun and 3 infantry moved from Gujarat to Sindh
1 heavy_gun and 1 infantry moved from Madras to Deccan
2 infantry moved from Goa to Madras
2 infantry moved from Calcutta to Orissa
3 heavy_guns moved from Amsterdam to Westphalia
3 cavalrys moved from Belgium to Amsterdam
5 heavy_guns and 6 infantry moved from Nassau to Saxony
2 fighters moved from Westphalia to Saxony
3 submarines moved from Sea Zone 15 English Channel to Sea Zone 24 Irish Sea
3 infantry moved from London to England
2 colonials moved from Great Plains to Texas
2 field_guns moved from Texas to Monterrey
2 colonials moved from Monterrey to Guadalahara
Purchase Units - Britain
Britain buy 2 field_guns, 4 gass, 3 heavy_guns, 6 infantry, 4 tanks and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Britain
Battle in Dar es Salaam
Britain attack with 2 field_guns, 3 infantry and 6 tanks
Germany defend with 1 Factory, 3 infantry and 9 trenchs
Britain roll dice for 2 battlecruisers in Dar es Salaam, round 2 : 1/2 hits, 1.33 expected hits
Units damaged: 1 trench owned by the Germany
Britain roll dice for 2 field_guns, 3 infantry and 6 tanks in Dar es Salaam, round 2 : 6/11 hits, 5.67 expected hits
Units damaged: 6 trenchs owned by the Germany
Germany roll dice for 3 infantry and 9 trenchs in Dar es Salaam, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Britain lost in Dar es Salaam
Britain roll dice for 2 field_guns, 2 infantry and 6 tanks in Dar es Salaam, round 3 : 6/10 hits, 5.33 expected hits
Units damaged: 2 trenchs owned by the Germany
Germany roll dice for 3 infantry and 9 trenchs in Dar es Salaam, round 3 : 2/3 hits, 1.00 expected hits
4 trenchs owned by the Germany and 2 infantry owned by the Britain lost in Dar es Salaam
Britain roll dice for 2 field_guns and 6 tanks in Dar es Salaam, round 4 : 5/8 hits, 4.67 expected hits
Germany roll dice for 3 infantry and 5 trenchs in Dar es Salaam, round 4 : 2/3 hits, 1.00 expected hits
5 trenchs owned by the Germany and 2 field_guns owned by the Britain lost in Dar es Salaam
Britain roll dice for 6 tanks in Dar es Salaam, round 5 : 5/6 hits, 4.00 expected hits
Germany roll dice for 3 infantry in Dar es Salaam, round 5 : 1/3 hits, 1.00 expected hits
1 tank owned by the Britain and 3 infantry owned by the Germany lost in Dar es Salaam
Britain win, taking Dar es Salaam from Germany with 5 tanks remaining. Battle score for attacker is 13
Casualties for Britain: 2 field_guns, 3 infantry and 1 tank
Casualties for Germany: 3 infantry and 9 trenchs
Battle in Saxony
Britain attack with 2 fighters, 5 heavy_guns and 6 infantry
Germany defend with 4 field_guns, 3 infantry and 3 trenchs
Britain roll dice for 2 fighters, 5 heavy_guns and 6 infantry in Saxony, round 2 : 4/13 hits, 4.33 expected hits
Units damaged: 2 trenchs owned by the Germany
Germany roll dice for 4 field_guns, 3 infantry and 3 trenchs in Saxony, round 2 : 4/7 hits, 2.33 expected hits
1 trench owned by the Germany and 4 infantry owned by the Britain lost in Saxony
Britain roll dice for 2 fighters, 5 heavy_guns and 2 infantry in Saxony, round 3 : 2/9 hits, 3.00 expected hits
Germany roll dice for 4 field_guns, 3 infantry and 2 trenchs in Saxony, round 3 : 3/7 hits, 2.33 expected hits
2 trenchs owned by the Germany, 2 infantry owned by the Britain and 1 heavy_gun owned by the Britain lost in Saxony
Britain roll dice for 2 fighters and 4 heavy_guns in Saxony, round 4 : 0/6 hits, 2.00 expected hits
Germany roll dice for 4 field_guns and 3 infantry in Saxony, round 4 : 2/7 hits, 2.33 expected hits
2 heavy_guns owned by the Britain lost in Saxony
Britain roll dice for 2 fighters and 2 heavy_guns in Saxony, round 5 : 1/4 hits, 1.33 expected hits
Germany roll dice for 4 field_guns and 3 infantry in Saxony, round 5 : 4/7 hits, 2.33 expected hits
1 infantry owned by the Germany, 2 fighters owned by the Britain and 2 heavy_guns owned by the Britain lost in Saxony
Germany win with 4 field_guns and 2 infantry remaining. Battle score for attacker is -49
Casualties for Britain: 2 fighters, 5 heavy_guns and 6 infantry
Casualties for Germany: 1 infantry and 3 trenchs
Non Combat Move - Britain
Place Units - Britain
3 heavy_guns, 3 infantry and 3 trenchs placed in Westphalia
2 trenchs placed in England
2 field_guns, 3 infantry, 2 tanks and 1 trench placed in London
2 gass and 2 tanks placed in Bombay
2 gass placed in Calcutta
Activate Technology - Britain
Britain activating mustardGas
Turn Complete - Britain
Britain collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Britain : -1.67
Germany : 5.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - Russia
Russia spend 5 on tech rolls
Russia roll 1,5,4 and gets 0 hits
Combat Move - Russia
1 infantry moved from Finland to Sweden
1 infantry moved from Finland to Norway
1 infantry moved from Finland to Sweden
1 infantry moved from Finland to Norway
3 conscripts and 3 infantry moved from St. Petersburg to Finland
1 infantry moved from Novgorod to Vladimir
Russia take Vladimir from Austria
3 conscripts moved from Irkutsk to Bratsk
1 conscript moved from Bratsk to Tiksi
Russia take Tiksi from Communists
2 conscripts and 1 infantry moved from Bratsk to Evenkia
2 conscripts moved from Omsk to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
Purchase Units - Russia
Russia buy 10 conscripts, 3 heavy_guns, 4 infantry and 5 trenchs; Remaining resources: 1 PUs; 3 techTokens;
Combat - Russia
Battle in Evenkia
Russia attack with 2 conscripts and 1 infantry
Communists defend with 1 conscript
Russia roll dice for 2 conscripts and 1 infantry in Evenkia, round 2 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 conscript in Evenkia, round 2 : 0/1 hits, 0.17 expected hits
Russia roll dice for 2 conscripts and 1 infantry in Evenkia, round 3 : 1/1 hits, 0.17 expected hits
Communists roll dice for 1 conscript in Evenkia, round 3 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Communists lost in Evenkia
Russia win, taking Evenkia from Communists with 2 conscripts and 1 infantry remaining. Battle score for attacker is 2
Casualties for Communists: 1 conscript
Battle in Kazakhstan
Russia attack with 2 conscripts and 1 infantry
Germany defend with 1 infantry
Russia roll dice for 2 conscripts and 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Russia roll dice for 2 conscripts and 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
Russia roll dice for 2 conscripts and 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits
Russia roll dice for 2 conscripts and 1 infantry in Kazakhstan, round 5 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 infantry in Kazakhstan, round 5 : 0/1 hits, 0.33 expected hits
Russia roll dice for 2 conscripts and 1 infantry in Kazakhstan, round 6 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 infantry in Kazakhstan, round 6 : 1/1 hits, 0.33 expected hits
1 conscript owned by the Russia lost in Kazakhstan
Russia roll dice for 1 conscript and 1 infantry in Kazakhstan, round 7 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 infantry in Kazakhstan, round 7 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 conscript and 1 infantry in Kazakhstan, round 8 : 0/1 hits, 0.17 expected hits
Germany roll dice for 1 infantry in Kazakhstan, round 8 : 1/1 hits, 0.33 expected hits
1 conscript owned by the Russia lost in Kazakhstan
Russia roll dice for 1 infantry in Kazakhstan, round 9 : 1/1 hits, 0.17 expected hits
Germany roll dice for 1 infantry in Kazakhstan, round 9 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Kazakhstan
Russia win, taking Kazakhstan from Germany with 1 infantry remaining. Battle score for attacker is -1
Casualties for Russia: 2 conscripts
Casualties for Germany: 1 infantry
Non Combat Move - Russia
Place Units - Russia
2 trenchs placed in Finland
1 trench placed in Sweden
1 trench placed in Norway
3 heavy_guns and 1 trench placed in Moscow
3 infantry placed in Minsk
6 conscripts placed in St. Petersburg
3 conscripts placed in Caucasus
1 conscript and 1 infantry placed in Omsk
Activate Technology - Russia
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 70 PUs; end with 71 PUs
Combat Hit Differential Summary :
Communists : -0.33
Germany : -0.67
Russia : 0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Combat Move - Communists
1 conscript moved from Sakhe to Chukotka
Communists take Chukotka from Russia
1 conscript moved from Sakhe to Magadan
Communists take Magadan from Russia
1 conscript, 2 field_guns and 3 infantry moved from Sakhe to Khabarovsk
1 conscript moved from Aldan to Amur
Communists take Amur from Russia
3 cavalrys, 8 conscripts, 3 field_guns and 2 infantry moved from Aldan to Bratsk
1 conscript, 1 field_gun and 1 infantry moved from Yakutsk to Tiksi
1 conscript moved from Yakutsk to Tiksi
Purchase Units - Communists
Communists buy 9 conscripts, 1 field_gun and 1 infantry; Remaining resources: 0 PUs;
Combat - Communists
Battle in Tiksi
Communists attack with 2 conscripts, 1 field_gun and 1 infantry
Russia defend with 1 conscript
Communists roll dice for 2 conscripts, 1 field_gun and 1 infantry in Tiksi, round 2 : 0/3 hits, 0.67 expected hits
Russia roll dice for 1 conscript in Tiksi, round 2 : 0/1 hits, 0.17 expected hits
Communists roll dice for 2 conscripts, 1 field_gun and 1 infantry in Tiksi, round 3 : 1/3 hits, 0.67 expected hits
Russia roll dice for 1 conscript in Tiksi, round 3 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Tiksi
Communists win, taking Tiksi from Russia with 1 conscript, 1 field_gun and 1 infantry remaining. Battle score for attacker is 0
Casualties for Communists: 1 conscript
Casualties for Russia: 1 conscript
Battle in Bratsk
Communists attack with 3 cavalrys, 8 conscripts, 3 field_guns and 2 infantry
Russia defend with 6 conscripts, 3 infantry and 5 trenchs
Communists roll dice for 3 cavalrys, 8 conscripts, 3 field_guns and 2 infantry in Bratsk, round 2 : 2/11 hits, 2.33 expected hits
Units damaged: 2 trenchs owned by the Russia
Russia roll dice for 6 conscripts, 3 infantry and 5 trenchs in Bratsk, round 2 : 4/14 hits, 2.83 expected hits
4 conscripts owned by the Communists lost in Bratsk
2 infantry owned by the Communists, 4 conscripts owned by the Communists, 3 field_guns owned by the Communists and 3 cavalrys owned by the Communists retreated to Aldan
Russia win with 6 conscripts, 3 infantry and 5 trenchs remaining. Battle score for attacker is -8
Casualties for Communists: 4 conscripts
Battle in Khabarovsk
Communists attack with 1 conscript, 2 field_guns and 3 infantry
Russia defend with 2 infantry and 2 trenchs
Communists roll dice for 1 conscript, 2 field_guns and 3 infantry in Khabarovsk, round 2 : 1/6 hits, 1.50 expected hits
Units damaged: 1 trench owned by the Russia
Russia roll dice for 2 infantry and 2 trenchs in Khabarovsk, round 2 : 2/4 hits, 1.00 expected hits
1 infantry owned by the Communists and 1 conscript owned by the Communists lost in Khabarovsk
Communists roll dice for 2 field_guns and 2 infantry in Khabarovsk, round 3 : 0/4 hits, 1.33 expected hits
Russia roll dice for 2 infantry and 2 trenchs in Khabarovsk, round 3 : 0/4 hits, 1.00 expected hits
Communists roll dice for 2 field_guns and 2 infantry in Khabarovsk, round 4 : 1/4 hits, 1.33 expected hits
Units damaged: 1 trench owned by the Russia
Russia roll dice for 2 infantry and 2 trenchs in Khabarovsk, round 4 : 2/4 hits, 1.00 expected hits
2 infantry owned by the Communists lost in Khabarovsk
2 field_guns owned by the Communists retreated to Sakhe
Russia win with 2 infantry and 2 trenchs remaining. Battle score for attacker is -11
Casualties for Communists: 1 conscript and 3 infantry
Non Combat Move - Communists
1 field_gun moved from Yakutsk to Aldan
2 conscripts moved from Yakutsk to Sakhe
Place Units - Communists
9 conscripts, 1 field_gun and 1 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 26 PUs; end with 26 PUs
4 units repaired.
Combat Hit Differential Summary :
Communists : -2.83
Russia : 2.83
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - USA
USA spend 10 on tech rolls
USA roll 5,2 and gets 0 hits
Combat Move - USA
4 cruisers, 1 destroyer and 6 submarines moved from Sea Zone 126 Java Sea to Sea Zone 86 Indian Ocean
1 destroyer and 4 submarines moved from Sea Zone 131 Pacific Ocean to Sea Zone 126 Java Sea
5 field_guns and 3 infantry moved from Tohoku to Chubu
3 transports moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea
1 field_gun moved from Shanghai 2 to Sea Zone 137 Yellow Sea
1 field_gun moved from Shanghai 1 to Sea Zone 137 Yellow Sea
2 infantry moved from Tsingtao to Sea Zone 137 Yellow Sea
1 infantry moved from Shanghai 1 to Sea Zone 137 Yellow Sea
1 infantry moved from Shanghai 2 to Sea Zone 137 Yellow Sea
2 field_guns, 4 infantry and 3 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
2 field_guns and 4 infantry moved from Sea Zone 138 Sea of Japan to Chubu
1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea
1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea
1 field_gun and 1 infantry moved from Koryak to Chukotka
1 infantry and 2 tanks moved from San Francisco to Sea Zone 153 Pacific Ocean
1 infantry, 2 tanks and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
1 infantry and 2 tanks moved from Sea Zone 151 Bering Sea to Koryak
1 transport moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
Purchase Units - USA
USA buy 1 Factory, 3 field_guns, 8 infantry, 3 tanks and 1 transport; Remaining resources: 1 PUs; 2 techTokens;
Combat - USA
Battle in Chukotka
USA attack with 1 field_gun and 1 infantry
Communists defend with 1 conscript
USA roll dice for 1 field_gun and 1 infantry in Chukotka, round 2 : 0/2 hits, 0.67 expected hits
Communists roll dice for 1 conscript in Chukotka, round 2 : 0/1 hits, 0.17 expected hits
USA roll dice for 1 field_gun and 1 infantry in Chukotka, round 3 : 1/2 hits, 0.67 expected hits
Communists roll dice for 1 conscript in Chukotka, round 3 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Communists lost in Chukotka
USA win, taking Chukotka from Communists with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2
Casualties for Communists: 1 conscript
Battle in Chubu
USA attack with 7 field_guns and 7 infantry
Neutral defend with 8 infantry
USA roll dice for 7 field_guns and 7 infantry in Chubu, round 2 : 4/14 hits, 4.67 expected hits
Neutral roll dice for 8 infantry in Chubu, round 2 : 3/8 hits, 2.67 expected hits
4 infantry owned by the Neutral and 3 infantry owned by the USA lost in Chubu
USA roll dice for 7 field_guns and 4 infantry in Chubu, round 3 : 3/11 hits, 3.67 expected hits
Neutral roll dice for 4 infantry in Chubu, round 3 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Neutral and 2 infantry owned by the USA lost in Chubu
USA roll dice for 7 field_guns and 2 infantry in Chubu, round 4 : 2/9 hits, 3.00 expected hits
Neutral roll dice for 1 infantry in Chubu, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Chubu
USA loses 0 PUs for violating Chubus neutrality.
USA win, taking Chubu from Neutral with 7 field_guns and 2 infantry remaining. Battle score for attacker is 9
Casualties for USA: 5 infantry
Casualties for Neutral: 8 infantry
Non Combat Move - USA
Place Units - USA
1 Factory placed in Tohoku
1 field_gun and 1 infantry placed in Shanghai 2
1 infantry and 1 tank placed in Shanghai 1
1 infantry and 1 tank placed in Tsingtao
1 field_gun and 2 infantry placed in San Francisco
1 transport placed in Sea Zone 153 Pacific Ocean
1 infantry and 1 tank placed in Manila
1 field_gun and 1 infantry placed in California
1 infantry placed in Mexico City
Turn Complete - USA
USA collect 87 PUs; end with 88 PUs
Combat Hit Differential Summary :
Neutral : 0.67
USA : -2.67
Communists : -0.33