Makalakalane (ax) vs Enigma (al)


  • @Makalakalane Hele idéen med at angribe den tyske flåde med UK var jo at Frankrig kunne komme efter. Desværre for mig overlevede din carrier :-(
    Men jeg er nu godt tilfreds med at være kommet af med nogle tyske enheder og det var jo en klar underkamp for UK.


  • @Enigma helt klart. Det gør det i hvert fald ikke lettere at skulle konfrontere den amerikanske flåde om et par ture :D


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 destroyers and 7 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 bombers and 3 tactical_bombers moved from Western Germany to Karelia
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            2 fighters and 8 infantry moved from Finland to Karelia
            11 armour moved from Germany to Baltic States
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Bessarabia to Western Ukraine
            1 artillery moved from Bessarabia to Western Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            3 armour and 2 mech_infantrys moved from Poland to Baltic States
            6 armour moved from Bessarabia to Baltic States
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            3 artilleries and 9 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Bessarabia to Western Ukraine
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 2 bombers, 2 fighters, 8 infantry and 3 tactical_bombers
                Russians defend with 1 aaGun, 2 artilleries and 7 infantry
                    AA fire in Karelia : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 2 bombers, 2 fighters, 8 infantry and 3 tactical_bombers in Karelia, round 2 : 2/15 hits, 5.50 expected hits
                    Russians roll dice for 1 aaGun, 2 artilleries and 7 infantry in Karelia, round 2 : 2/9 hits, 3.00 expected hits
                    1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Karelia
                    Germans roll dice for 2 bombers, 2 fighters, 6 infantry and 3 tactical_bombers in Karelia, round 3 : 7/13 hits, 5.17 expected hits
                    Russians roll dice for 2 artilleries and 6 infantry in Karelia, round 3 : 1/8 hits, 2.67 expected hits
                    6 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Germans roll dice for 2 bombers, 2 fighters, 5 infantry and 3 tactical_bombers in Karelia, round 4 : 4/12 hits, 5.00 expected hits
                    Russians roll dice for 1 artillery in Karelia, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Germans win, taking Karelia from Russians with 2 bombers, 2 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 22
                Casualties for Germans: 4 infantry
                Casualties for Russians: 1 aaGun, 2 artilleries and 7 infantry
            Battle in Baltic States
                Germans attack with 20 armour, 3 artilleries, 9 infantry and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 20 armour, 3 artilleries, 9 infantry and 2 mech_infantrys in Baltic States, round 2 : 13/34 hits, 13.33 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 20 armour, 3 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 tactical_bombers moved from Karelia to Finland
            2 fighters moved from Karelia to Finland
            1 artillery and 4 infantry moved from Bessarabia to Eastern Poland
            2 infantry moved from Bulgaria to Romania
            3 aaGuns moved from Poland to Baltic States
            2 mech_infantrys moved from Holland Belgium to Germany
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            1 carrier moved from 109 Sea Zone to 91 Sea Zone
            2 bombers moved from Karelia to Eastern Poland
    
        Place Units - Germans
            7 mech_infantrys placed in Germany
            2 destroyers placed in 105 Sea Zone
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.00
    AA fire in Karelia : : -0.50
    Russians : -2.00
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            2 infantry moved from Rostov to Ukraine
            1 fighter moved from Russia to Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            2 infantry moved from Smolensk to Belarus
            1 armour moved from Bryansk to Ukraine
            1 fighter moved from Novgorod to Belarus
            1 tactical_bomber moved from Novgorod to Belarus
            1 fighter moved from Novgorod to Western Ukraine
            3 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            1 infantry moved from Smolensk to Belarus
    
        Combat - Russians
            Battle in 91 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 carrier
                    Russians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 carrier in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Russians lost in 91 Sea Zone
                Germans win with 1 carrier remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Ukraine
                Russians attack with 1 armour, 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 armour, 1 fighter and 2 infantry in Ukraine, round 2 : 3/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 2 artilleries, 1 fighter and 3 infantry
                Germans defend with 1 artillery and 3 infantry
                    Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Western Ukraine, round 2 : 2/6 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Western Ukraine, round 3 : 3/5 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 3 infantry
            Battle in Belarus
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Western Ukraine to Bryansk
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Ukraine to Russia
            1 fighter moved from Belarus to Russia
            1 tactical_bomber moved from Belarus to Russia
            1 aaGun and 5 infantry moved from Archangel to Smolensk
            1 armour and 2 mech_infantrys moved from Novgorod to Smolensk
            2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
            2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Tsagaan Olom to Suiyuyan
            2 infantry moved from Kansu to Novosibirsk
    
        Place Units - Russians
            10 infantry placed in Russia
            1 armour and 1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Russians : 1,83
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Amur to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 armour moved from Ulaanbaatar to Buryatia
                  Japanese take Buryatia from Russians
            1 armour moved from Manchuria to Sakha
                  Japanese take Sakha from Russians
            1 artillery and 9 infantry moved from Amur to Buryatia
            1 armour moved from Manchuria to Buryatia
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            2 battleships, 3 carriers and 2 cruisers moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Kweichow to Hopei
            1 fighter moved from Jehol to Hopei
            1 tactical_bomber moved from Manchuria to Hopei
            3 infantry moved from Kwangsi to Yunnan
            1 bomber moved from Kwangsi to 42 Sea Zone
            3 fighters moved from Kwangsi to Yunnan
            2 tactical_bombers moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            5 artilleries and 5 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 mech_infantry moved from Kweichow to Kiangsi
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kiangsi
            1 fighter moved from Jehol to Kiangsi
            1 tactical_bomber moved from Jehol to Kiangsi
            5 fighters and 4 tactical_bombers moved from Jehol to Suiyuyan
            2 destroyers moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from Kwangsi to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
            1 bomber moved from Kwangsi to 41 Sea Zone
            1 artillery moved from Kwangsi to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
    
        Combat - Japanese
            Battle in Borneo
            Battle in Celebes
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                ANZAC win with no units remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 bomber
                Casualties for ANZAC: 1 destroyer
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                British defend with 1 destroyer
                    Japanese roll dice for 1 bomber in 41 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber in 41 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Japanese and 1 destroyer owned by the British lost in 41 Sea Zone
                British win with no units remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 bomber
                Casualties for British: 1 destroyer
            Battle in Yunnan
                Japanese attack with 4 fighters, 3 infantry and 3 tactical_bombers
                Chinese defend with 5 infantry
                    Japanese roll dice for 4 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/10 hits, 4.50 expected hits
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 0/5 hits, 1.67 expected hits
                    5 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Chinese: 5 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kwangtung
                Japanese attack with 2 artilleries and 2 infantry
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 artilleries and 2 infantry in Kwangtung, round 2 : 2/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Hopei
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 5 fighters and 4 tactical_bombers
                Chinese defend with 3 infantry; Russians defend with 1 infantry
                    Japanese roll dice for 5 fighters and 4 tactical_bombers in Suiyuyan, round 2 : 3/9 hits, 5.17 expected hits
                    Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits, 1.33 expected hits
                    1 fighter owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in Suiyuyan, round 3 : 4/8 hits, 4.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
                Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -8
                Casualties for Japanese: 2 fighters
                Casualties for Chinese: 3 infantry
                Casualties for Russians: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 2 cruisers and 2 destroyers
                British defend with 1 cruiser
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 2 destroyers in 37 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    British roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers and 2 destroyers remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
    
        Non Combat Move - Japanese
            1 fighter moved from Yunnan to Jehol
            3 fighters moved from Suiyuyan to Jehol
            4 tactical_bombers moved from Suiyuyan to Jehol
            3 fighters moved from Yunnan to 37 Sea Zone
            3 tactical_bombers moved from Yunnan to 37 Sea Zone
            1 fighter moved from Kiangsi to Hunan
            2 transports moved from 36 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from Kiangsi to Hunan
            1 fighter moved from Hopei to Chahar
            1 tactical_bomber moved from Hopei to Chahar
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 infantry placed in Kiangsu
            1 artillery, 1 infantry and 1 mech_infantry placed in Japan
            2 armour placed in Kiangsu
            3 mech_infantrys placed in Manchuria
            1 transport placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Amur: 1 aaGun
            EDIT: Adding units owned by Japanese to Buryatia: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    British : -0.17
    ANZAC : 0.67
    Chinese : -1.00
    UK_Pacific : -0.33
    Japanese : -1.50
    

    Savegame


  • @Enigma jeg tillod mig at editere 1 enhed (en AAA Gun) et felt fra Amur til Buryatia, da jeg ikke fik rykket den i Non-Combat. Håber det er ok. Ellers må du rykke den tilbage igen…


  • @Enigma damn, den tog sin tid :D Klokken er lige lidt senere hos dig, så regner ikke med modsvar i aften :p Men synes stadig det er skide svært, at få enderne til at mødes med Japan. Specielt når trenden fortsætter med, at du er uheldig i Atlanten/Stillehavet, men har lidt mere tur i den i Stillehavet. Ikke ngoet vildt, slet ikke, men du tog da 2 bombers med 2 Destoyers :D Den ene havde godt nok 2 forsøg, men det er stadig over-perfoermance af sådan 2 helt alene Destroyers. Men, oh well, har lært at hvis Axis ikke ofrer sig, så får de tæsk alligevel. Kunne ha været rart, hvis jeg havde valgt at bruge et af de billige fly istedet, dog :D Nå, men for en gangs skyld syns jeg ikke det ser håbløst ud i slutningen af tur 3 - nu må vi se, måske har du det vildeste trick oppe i ærmet med ANZAC :) Sov brunt og ha det rart.


  • @Makalakalane Det ser da bestemt ikke håbløst ud for aksen, nærmest tværtimod. Italiens gode start kommer igen til at forfølge alliancen og kan blive afgørende - USA’s indtræden i krigen er imødeset med glæde. Tjah, et par lucky punches med to destroyere - dem har jeg ikke været særligt begunstiget af i tidligere spil men er selv blevet ramt hårdt, selvom jeg går tungere ind som ved Malta hvor din destroyer ramte 2 af 2 og mine enheder missede 3 af 3. Nu må vi se.
    Jeg får måske ikke spillet i dag, da min tilstedeværelse - også mentalt - påkræves af familien og vi tager på tur. Det har stormet her ved den jyske vestkyst i mange dage nu og jeg tror min kæreste keder sig lidt mens jeg sagtens får tiden til at gå på tripleA 😂😂
    Hav det selv brunt og rart - du skal vel snart hjem til DK…


  • @Enigma er helet enig, syns ikke det ser håbløst ud. Damn, var ik klar over mine destroyers ramte så godt ved Malta (tjekker ikke så tit rapporterne nærmere efter). Yes, nu må vi se - jo jeg dribler hjem fredag morgen og så blir der også lidt mindre tid til TripleA igen.


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
            1 destroyer moved from 38 Sea Zone to 39 Sea Zone
    
        Place Units - Americans
            2 fighters placed in Western United States
            2 transports placed in 101 Sea Zone
            1 bomber and 2 infantry placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            5 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Burma
    
        Place Units - Chinese
            4 infantry placed in Shensi
            Chinese undo move 1.
            4 infantry placed in Hopei
            Chinese undo move 1.
            4 infantry placed in Shensi
            Chinese undo move 1.
            4 infantry placed in Tsinghai
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
            EDIT: Removing units owned by Chinese from Burma: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Tsinghai: 2 infantry
            EDIT: Removing units owned by Chinese from Shensi: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
            1 destroyer moved from 38 Sea Zone to 39 Sea Zone
    
        Place Units - Americans
            2 fighters placed in Western United States
            2 transports placed in 101 Sea Zone
            1 bomber and 2 infantry placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            5 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Burma
    
        Place Units - Chinese
            4 infantry placed in Shensi
            Chinese undo move 1.
            4 infantry placed in Hopei
            Chinese undo move 1.
            4 infantry placed in Shensi
            Chinese undo move 1.
            4 infantry placed in Tsinghai
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
            EDIT: Removing units owned by Chinese from Burma: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Tsinghai: 2 infantry
            EDIT: Removing units owned by Chinese from Shensi: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            3 infantry moved from Persia to Iraq
            1 armour moved from Union of South Africa to 71 Sea Zone
            1 armour and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 armour moved from 80 Sea Zone to Iraq
            1 infantry moved from 80 Sea Zone to Iraq
            1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq
            1 bomber moved from Union of South Africa to Iraq
            1 artillery moved from Burma to Yunnan
            3 infantry moved from Burma to Yunnan
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            2 fighters moved from India to Yunnan
            1 tactical_bomber moved from India to Yunnan
            1 mech_infantry moved from Burma to Siam
                  UK_Pacific take Siam from Japanese
            1 armour moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour moved from Italian Somaliland to Kenya
            1 fighter moved from United Kingdom to 91 Sea Zone
    
        Combat - British
            Battle in 91 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 carrier
                    British roll dice for 1 fighter in 91 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 carrier in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 carrier owned by the Germans lost in 91 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 16
                Casualties for Germans: 1 carrier
            Battle in Yunnan
                British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 3 infantry
                    British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 2,67 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 3 infantry
                Casualties for Japanese: 3 infantry
            Battle in Iraq
                British attack with 1 armour, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber
                Italians defend with 4 infantry
                    British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 armour, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber in Iraq, round 2 : 2/10 hits, 3,33 expected hits
                    Italians roll dice for 4 infantry in Iraq, round 2 : 1/4 hits, 1,33 expected hits
                    3 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Iraq, round 3 : 1/9 hits, 3,17 expected hits
                    Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 1 armour, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Italians: 4 infantry
    
        Non Combat Move - British
            1 bomber moved from Iraq to Persia
            1 tactical_bomber moved from Iraq to Persia
            1 fighter moved from Iraq to Persia
            1 armour moved from British Guiana to Brazil
                  British take Brazil from Neutral_Allies
            1 transport moved from 88 Sea Zone to 101 Sea Zone
            1 fighter moved from 91 Sea Zone to British Guiana
            1 infantry moved from Belgian Congo to Kenya
            1 artillery moved from Anglo Egyptian Sudan to Kenya
            2 fighters moved from Yunnan to Burma
            1 tactical_bomber moved from Yunnan to Burma
            5 infantry moved from India to Burma
            1 aaGun moved from India to Burma
    
        Place Units - British
            1 destroyer placed in 106 Sea Zone
            2 mech_infantrys placed in Union of South Africa
            1 factory_minor placed in Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery, 6 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,6,4,1,2,5,4,3,6,2,6,6,1,5,6,6,5
            UK_Pacific collect 10 PUs (5 lost to blockades); end with 10 PUs
            Some Units in India change ownership: 1 artillery, 6 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : -4,67
    Italians : -0,67
    Japanese : 1,67
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            1 artillery moved from Albania to Greece
            1 armour moved from Albania to Greece
            1 armour moved from Yugoslavia to Greece
            1 bomber moved from Southern Italy to Greece
            2 fighters moved from Southern Italy to Greece
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
            1 infantry moved from 83 Sea Zone to French West Africa
    
        Combat - Italians
            Battle in French West Africa
            Battle in Greece
                Italians attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
                British defend with 5 infantry
                    Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 1/8 hits, 3.50 expected hits
                    British roll dice for 5 infantry in Greece, round 2 : 3/5 hits, 1.67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Greece
                    Italians roll dice for 2 armour, 1 bomber and 2 fighters in Greece, round 3 : 3/5 hits, 2.67 expected hits
                    British roll dice for 4 infantry in Greece, round 3 : 2/4 hits, 1.33 expected hits
                    3 infantry owned by the British and 2 armour owned by the Italians lost in Greece
                British win, taking French West Africa from French with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Italians: 2 armour, 1 artillery and 2 infantry
                Casualties for British: 4 infantry
                1 bomber owned by the Italians and 2 fighters owned by the Italians retreated
    
        Non Combat Move - Italians
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            2 fighters moved from Greece to Egypt
            1 bomber moved from Greece to Southern Italy
            2 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 92 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Italians to 89 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            1 factory_minor placed in Egypt
            1 armour and 4 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.17
    British : 2.00
    

    Savegame


  • @Enigma ok, så sluttede Italiens held vidst for en stund :D Grækerne var for vilde. Jeg tillod mig at redigere en enkelt ting, jeg glemte i Non-Combat.


  • @Makalakalane Tjah, det er jo Grækenland…😉
    Tænk på din gode start nu har givet dig et kompleks i Egypten… Det må da lune😉
    Jeg havde gerne byttet 😶


  • @Enigma er slet ikke utilfreds. Syns bare den var værd at nævne. Men jeg syns jeg så et endnu højere minus-tal til Englænderne i sidste rapport - var det i Yunnan, så? Det må det næsten ha været, for de andre kampe ser da ud til at være gået efter statistikken nogenlunde?


  • @Makalakalane Selvfølgelig ikke😉
    Korrekt, Japan mistede 0 enheder i to angreb mod kineserne og ramte så 3-4 enheder i hver af de to forsvars runder tror jeg. Det er en temmelig god grund til, at Japan står så stærkt i Asien. En tendens jeg også har set gennem flere spil. Men det er vel også tilfældigt. Et tredje sted er omkring Belarus. Men det er sådan det er og man må håbe det i sidste ende udjævner sig.


  • @Enigma yep. Men forstår dig satme godt - det er virkelig frustrerende, når ens plan A for den pågældende tur bare falder sammen i 2 langt ude terninge slag :D


  • @Makalakalane Vi må sgu lære at leve med det. Jeg fik endelig has på din tyske carrier, men den nåede at tage sig af den franske fighter og den russiske ubåd først. Alt ialt kostede flådeslagene mod Tyskland flere IPC’er for UK/Frankrig/Rusland end for tyskerne. Jeg håber sgu’ det var den rigtige beslutning…


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 cruiser moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
            1 fighter moved from Sumatra to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 cruiser and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 6 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 6 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 7 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 7 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
                Japanese win with no units remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone
                ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 45 Sea Zone to Dutch New Guinea
            2 fighters moved from Sumatra to India
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -3,00
    Japanese : 0,00
    

    Savegame

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