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TripleA Turn Summary: Hisaichi round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Hisaichi 1 Infantry moved from Shensi to Szechwan 2 Artillerys and 3 Infantrys moved from Hupeh to Szechwan 1 Infantry moved from Hupeh to Kweichow Hisaichi take Kweichow from Chinese 1 Adv.Fighter and 2 Fighters moved from Changchun to Hupeh 1 Infantry moved from Yakutsk to Okhotsk 6 Artillerys, 2 Elites and 28 Infantrys moved from Chita to Eastern Mongolia 1 Infantry moved from S.Buryat Mongolia to Eastern Mongolia 12 Infantrys moved from Anhwei to Hupeh 4 Infantrys moved from Changchun to Kirin 3 Infantrys moved from Kirin to Liaoning 5 Infantrys moved from Liaoning to Peking 6 Infantrys moved from Peking to Shantung 7 Infantrys moved from Shantung to Anhwei 1 Artillery moved from Shantung to Anhwei 2 Tanks moved from Liaoning to Shantung Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 18 Infantrys, 1 L.Fighter and 1 Marine; Remaining resources: 3 PUs; Combat - Hisaichi Battle in Eastern Mongolia Hisaichi attack with 6 Artillerys, 2 Elites and 29 Infantrys Neutral defend with 3 Infantrys Hisaichi roll dice for 6 Artillerys, 2 Elites and 29 Infantrys in Eastern Mongolia, round 2 : 10/37 hits, 8.50 expected hits Neutral roll dice for 3 Infantrys in Eastern Mongolia, round 2 : 0/3 hits, 1.00 expected hits 3 Infantrys owned by the Neutral lost in Eastern Mongolia Hisaichi loses 0 PUs for violating Eastern Mongolias neutrality. Hisaichi win, taking Eastern Mongolia from Neutral with 6 Artillerys, 2 Elites and 29 Infantrys remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Battle in Szechwan Hisaichi attack with 2 Artillerys and 4 Infantrys Americans defend with 3 Marines Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Szechwan, round 2 : 1/6 hits, 1.67 expected hits Chinese roll dice for 3 Marines in Szechwan, round 2 : 0/3 hits, 1.00 expected hits 1 Marine owned by the Americans lost in Szechwan Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Szechwan, round 3 : 2/6 hits, 1.67 expected hits Chinese roll dice for 2 Marines in Szechwan, round 3 : 0/2 hits, 0.67 expected hits 2 Marines owned by the Americans lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 12 Casualties for Americans: 3 Marines Non Combat Move - Hisaichi Place Units - Hisaichi 2 Artillerys and 1 Marine placed in Hupeh 8 Infantrys placed in Changchun 4 Infantrys placed in Liaoning 3 Infantrys placed in Peking 3 Infantrys placed in Shantung 1 L.Fighter placed in N.Buryat Mongolia Turn Complete - Hisaichi Hisaichi collect 63 PUs; end with 66 PUs
Combat Hit Differential Summary :
Neutral : -1.00 Hisaichi : 1.17 Chinese : -1.67
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TripleA Turn Summary: British round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - British 2 Mech.Infs moved from New Valley to Lower Egypt 2 Mech.Infs moved from Belgian Congo to New Valley 2 ArmoredCars moved from Cairo to Lower Egypt 11 Infantrys moved from Rajputana to Baluchistan 3 Artillerys and 1 Elite moved from Baluchistan to E.Iran 5 Infantrys moved from Punjab to Baluchistan 5 Infantrys moved from Delhi to Rajputana 1 Cruiser moved from 57 Sea Zone to 58 Sea Zone 1 Infantry moved from E.Iran to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to N.Saudi Arabia British take N.Saudi Arabia from Italians 1 Cruiser moved from 57 Sea Zone to 58 Sea Zone 1 Infantry moved from E.Iran to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to Iraq British take Iraq from Italians 11 Infantrys moved from Hyderabad to Rajputana 2 Infantrys moved from Bombay to Rajputana 5 Infantrys moved from Madras to Hyderabad 3 Transports moved from 60 Sea Zone to 65 Sea Zone 3 Infantrys moved from Malaya to 65 Sea Zone 3 Infantrys moved from Malaya to 65 Sea Zone 6 Infantrys and 3 Transports moved from 65 Sea Zone to 60 Sea Zone 6 Infantrys moved from 60 Sea Zone to Hyderabad 6 Infantrys moved from Sikang to E.Qinghai 6 Infantrys moved from Yunnan to Sikang 1 Submarine moved from 59 Sea Zone to 58 Sea Zone 2 Mech.Infs moved from Cape Town to Belgian Congo 3 ArmoredCars moved from London to Wales 1 Elite moved from Dover to London Purchase Units - British British buy 8 Adv.Fighters, 1 Bunker and 11 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Lower Egypt British attack with 2 ArmoredCars and 2 Mech.Infs Germans defend with 1 HeavyTank British roll dice for 2 ArmoredCars and 2 Mech.Infs in Lower Egypt, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 HeavyTank in Lower Egypt, round 2 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the British and 1 HeavyTank owned by the Germans lost in Lower Egypt British win, taking Lower Egypt from Germans with 1 ArmoredCar and 2 Mech.Infs remaining. Battle score for attacker is 3 Casualties for British: 1 ArmoredCar Casualties for Germans: 1 HeavyTank Battle in E.Qinghai British attack with 6 Infantrys Hisaichi defend with 1 Tank British roll dice for 6 Infantrys in E.Qinghai, round 2 : 0/6 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in E.Qinghai, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 6 Infantrys in E.Qinghai, round 3 : 3/6 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in E.Qinghai, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in E.Qinghai British win, taking E.Qinghai from Hisaichi with 6 Infantrys remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Battle in Wales British attack with 3 ArmoredCars Germans defend with 1 ArmoredCar, 1 Factory and 1 Infantry British roll dice for 3 ArmoredCars in Wales, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 ArmoredCar and 1 Infantry in Wales, round 2 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Wales British win, taking Wales from Germans with 3 ArmoredCars remaining. Battle score for attacker is 6 Casualties for Germans: 1 ArmoredCar and 1 Infantry Non Combat Move - British Place Units - British 8 Adv.Fighters and 1 Bunker placed in London 5 Infantrys placed in Delhi 2 Infantrys placed in Bombay 4 Infantrys placed in Madras Turn Complete - British British collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : -0.17 British : 2.67 Hisaichi : -1.00
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TripleA Turn Summary: Anzac round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Anzac 3 Artillerys, 7 Infantrys and 2 Marines moved from Sikang to W.Qinghai 9 Infantrys and 1 Marine moved from Yunnan to Sikang 16 Infantrys moved from N.Thailand to Yunnan 1 Elite and 15 Infantrys moved from S.Thailand to N.Thailand 6 Infantrys moved from Canberra to New South Wales 2 Infantrys and 1 Marine moved from Broome to 67 Sea Zone 3 Infantrys moved from Northern Territory to 67 Sea Zone 4 Transports moved from 105 Sea Zone to 110 Sea Zone 6 Infantrys moved from Java to 110 Sea Zone 1 Infantry moved from Java to 110 Sea Zone 7 Infantrys and 4 Transports moved from 110 Sea Zone to 105 Sea Zone 5 Infantrys, 1 Marine and 3 Transports moved from 67 Sea Zone to 105 Sea Zone 3 Transports moved from 67 Sea Zone to 113 Sea Zone 1 Transport moved from 67 Sea Zone to 113 Sea Zone 5 Infantrys moved from West Papua to 113 Sea Zone 3 Infantrys moved from Townsville to 113 Sea Zone 8 Infantrys and 4 Transports moved from 113 Sea Zone to 67 Sea Zone 8 Infantrys moved from 67 Sea Zone to Java 1 Transport moved from 67 Sea Zone to 122 Sea Zone 2 Infantrys moved from Wellington to 122 Sea Zone 2 Infantrys moved from 122 Sea Zone to New South Wales 3 Infantrys moved from Port Moresby to West Papua 4 Transports moved from 105 Sea Zone to 67 Sea Zone 12 Infantrys and 1 Marine moved from 105 Sea Zone to S.Thailand Purchase Units - Anzac Anzac buy 16 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Anzac Battle in W.Qinghai Anzac attack with 3 Artillerys, 7 Infantrys and 2 Marines Germans defend with 1 ArmoredCar, 4 HeavyTanks and 3 Tanks Anzac roll dice for 3 Artillerys, 7 Infantrys and 2 Marines in W.Qinghai, round 2 : 4/12 hits, 3.67 expected hits Germans roll dice for 1 ArmoredCar, 4 HeavyTanks and 3 Tanks in W.Qinghai, round 2 : 7/8 hits, 4.33 expected hits 7 Infantrys owned by the Anzac, 1 ArmoredCar owned by the Germans and 3 Tanks owned by the Germans lost in W.Qinghai Anzac roll dice for 3 Artillerys and 2 Marines in W.Qinghai, round 3 : 3/5 hits, 2.33 expected hits Germans roll dice for 4 HeavyTanks in W.Qinghai, round 3 : 1/4 hits, 2.67 expected hits 1 Artillery owned by the Anzac and 3 HeavyTanks owned by the Germans lost in W.Qinghai Anzac roll dice for 2 Artillerys and 2 Marines in W.Qinghai, round 4 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 HeavyTank in W.Qinghai, round 4 : 0/1 hits, 0.67 expected hits 1 HeavyTank owned by the Germans lost in W.Qinghai Anzac win, taking W.Qinghai from Germans with 2 Artillerys and 2 Marines remaining. Battle score for attacker is 29 Casualties for Anzac: 1 Artillery and 7 Infantrys Casualties for Germans: 1 ArmoredCar, 4 HeavyTanks and 3 Tanks Non Combat Move - Anzac Place Units - Anzac 2 Infantrys placed in Wellington 6 Infantrys placed in Canberra 2 Infantrys and 1 Marine placed in Broome 3 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.33 Anzac : 1.00
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TripleA Turn Summary: Dutch round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Dutch 2 ArmoredCars moved from Sikang to Gobi Altai 7 Infantrys moved from Sikang to W.Qinghai 2 Artillerys, 3 Elites, 15 Infantrys and 4 Marines moved from Yunnan to Sikang 10 Infantrys moved from N.Thailand to Yunnan 13 Infantrys moved from S.Thailand to N.Thailand 1 Elite and 5 Infantrys moved from Bangkok to S.Thailand 4 Transports moved from 105 Sea Zone to 110 Sea Zone 3 Infantrys moved from West Borneo to 110 Sea Zone 3 Infantrys moved from Banjarmasin to 110 Sea Zone 6 Infantrys and 4 Transports moved from 110 Sea Zone to 105 Sea Zone 6 Infantrys moved from 105 Sea Zone to S.Thailand Purchase Units - Dutch Dutch buy 2 ArmoredCars and 13 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in Gobi Altai Dutch attack with 2 ArmoredCars Germans defend with 2 HeavyTanks Dutch roll dice for 2 ArmoredCars in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits Romanians roll dice for 2 HeavyTanks in Gobi Altai, round 2 : 2/2 hits, 1.33 expected hits 2 ArmoredCars owned by the Dutch lost in Gobi Altai Romanians win with 2 HeavyTanks remaining. Battle score for attacker is -8 Casualties for Dutch: 2 ArmoredCars Non Combat Move - Dutch Place Units - Dutch 2 ArmoredCars and 4 Infantrys placed in Bangkok 3 Infantrys placed in West Borneo 2 Infantrys placed in East And South Borneo 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Romanians : 0.67 Dutch : -0.67
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TripleA Turn Summary: Finns round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Finns 1 ArmoredCar moved from Zhigansk to Koryakia Finns take Kolyma from Russians 1 Mech.Inf moved from Yeniseysk to Gobi Altai 1 Tank moved from Evenkia to Irkutsk 2 ArmoredCars moved from Yeniseysk to Khobdo 1 Mech.Inf moved from Kirov to Yeniseysk 1 JetFighter moved from S.Karelia to Tashkent 1 ArmoredCar and 2 Tanks moved from Ulan Bator to E.Qinghai 1 Tank moved from Khobdo to E.Qinghai Purchase Units - Finns Finns buy 1 JetFighter, 1 Mech.Inf and 1 Mot.Inf; Remaining resources: 3 PUs; Combat - Finns Battle in E.Qinghai Finns attack with 1 ArmoredCar and 3 Tanks British defend with 6 Infantrys Finns roll dice for 1 ArmoredCar and 3 Tanks in E.Qinghai, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 6 Infantrys in E.Qinghai, round 2 : 1/6 hits, 2.00 expected hits 1 ArmoredCar owned by the Finns and 3 Infantrys owned by the British lost in E.Qinghai Finns roll dice for 3 Tanks in E.Qinghai, round 3 : 1/3 hits, 1.50 expected hits Chinese roll dice for 3 Infantrys in E.Qinghai, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British and 1 Tank owned by the Finns lost in E.Qinghai Finns roll dice for 2 Tanks in E.Qinghai, round 4 : 1/2 hits, 1.00 expected hits Chinese roll dice for 2 Infantrys in E.Qinghai, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British and 1 Tank owned by the Finns lost in E.Qinghai Finns roll dice for 1 Tank in E.Qinghai, round 5 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in E.Qinghai, round 5 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Finns lost in E.Qinghai Chinese win with 1 Infantry remaining. Battle score for attacker is -9 Casualties for Finns: 1 ArmoredCar and 3 Tanks Casualties for British: 5 Infantrys Battle in Koryakia Finns attack with 1 ArmoredCar Americans defend with 1 Marine Finns roll dice for 1 ArmoredCar in Koryakia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Marine in Koryakia, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 ArmoredCar in Koryakia, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Marine in Koryakia, round 3 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Americans lost in Koryakia Finns win, taking Koryakia from Russians with 1 ArmoredCar remaining. Battle score for attacker is 4 Casualties for Americans: 1 Marine Non Combat Move - Finns Place Units - Finns 1 Mech.Inf placed in Evenkia 1 Mot.Inf placed in Kirov 1 JetFighter placed in S.Karelia Turn Complete - Finns Finns collect 26 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese : 0.00 Finns : 0.50 Russians : -0.67
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TripleA Turn Summary: Romanians round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Romanians Turning on Edit Mode EDIT: Turning off Edit Mode 4 Tanks moved from Stalingrad to Kuybyshev 4 ArmoredCars and 1 Tank moved from Kuybyshev to Tashkent 3 Artillerys moved from Alma Ata to Chimkent 1 Artillery moved from Stalingrad to Saratov 1 Artillery moved from Astrakhan to Kuybyshev 2 Artillerys moved from Uzbekistan to Tashkent EDIT: 1 Artillery and 1 Elite moved from Uzbekistan to Tashkent Purchase Units - Romanians Romanians buy 1 Bunker, 3 Fighters and 2 Tanks; Remaining resources: 0 PUs; Non Combat Move - Romanians 1 AAGun moved from Chimkent to Karaganda 1 AAGun moved from Rostov to Saratov Place Units - Romanians 1 Bunker and 2 Tanks placed in Tashkent 3 Fighters placed in Stalingrad Turn Complete - Romanians Romanians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Turn Complete - Thai
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 20 Combat Move - Americans 61 ArmoredCars and 13 Tanks moved from Ghadames to Tunis 2 ArmoredCars moved from Kufra to Tripoli 1 Tank moved from Kufra to Tripoli 2 ArmoredCars and 1 Tank moved from Kufra to El Agheila 5 Infantrys and 2 Marines moved from New Valley to Lower Egypt 1 S.Bomber moved from Montreal to E.Morocco 2 Infantrys moved from Bahia to 35 Sea Zone 3 Adv.Fighters, 1 B.Carrier, 2 Infantrys and 1 Transport moved from 35 Sea Zone to 34 Sea Zone 2 Infantrys moved from 34 Sea Zone to Rio de Oro Americans take Rio de Oro from Germans 1 L.Fighter moved from Mauritania to Tunis 4 Marines moved from Yunnan to Sikang 1 Infantry and 3 Marines moved from N.Thailand to Yunnan 1 Marine moved from S.Thailand to N.Thailand 1 Elite, 2 Infantrys and 3 Marines moved from Formosa to 93 Sea Zone 1 Elite, 2 Infantrys, 3 Marines and 6 S.Submarines moved from 93 Sea Zone to 105 Sea Zone 1 S.Submarine moved from 105 Sea Zone to 93 Sea Zone 1 Elite, 2 Infantrys and 3 Marines moved from 105 Sea Zone to S.Thailand 1 Infantry moved from Midway to 88 Sea Zone 1 Infantry and 1 S.Submarine moved from 88 Sea Zone to 86 Sea Zone 3 Elites and 1 Marine moved from Minamitori to 86 Sea Zone 1 Infantry moved from Minamitori to 86 Sea Zone 1 Cruiser, 3 Elites, 1 Infantry, 1 Marine and 4 S.Submarines moved from 86 Sea Zone to 93 Sea Zone 1 Infantry moved from 86 Sea Zone to Iwo Jima 3 Elites, 1 Infantry and 1 Marine moved from 93 Sea Zone to Formosa Purchase Units - Americans Americans buy 3 Adv.Fighters, 20 ArmoredCars, 1 B.Carrier, 4 Infantrys, 2 S.Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Americans Battle in Tripoli Americans attack with 2 ArmoredCars and 1 Tank Italians defend with 1 Infantry Americans roll dice for 2 ArmoredCars and 1 Tank in Tripoli, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 Infantry in Tripoli, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 ArmoredCar owned by the Americans lost in Tripoli Americans win, taking Tripoli from Italians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is -2 Casualties for Americans: 1 ArmoredCar Casualties for Italians: 1 Infantry Battle in El Agheila Americans attack with 2 ArmoredCars and 1 Tank Italians defend with 1 Infantry Americans roll dice for 2 ArmoredCars and 1 Tank in El Agheila, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 ArmoredCars and 1 Tank in El Agheila, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 Infantry in El Agheila, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in El Agheila Americans win, taking El Agheila from Germans with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Tunis Americans attack with 61 ArmoredCars, 1 L.Fighter and 13 Tanks Italians defend with 1 AAGun, 8 Artillerys, 6 Bunkers, 1 Factory, 2 Fighters, 2 HeavyTanks and 69 Infantrys AA fire in Tunis : 0/1 hits, 0.17 expected hits Americans roll dice for 61 ArmoredCars, 1 L.Fighter and 13 Tanks in Tunis, round 2 : 27/75 hits, 27.33 expected hits Units damaged: 6 Bunkers owned by the Italians Italians roll dice for 8 Artillerys, 6 Bunkers, 2 Fighters, 2 HeavyTanks and 69 Infantrys in Tunis, round 2 : 36/87 hits, 31.00 expected hits 21 Infantrys owned by the Italians and 36 ArmoredCars owned by the Americans lost in Tunis Americans roll dice for 25 ArmoredCars, 1 L.Fighter and 13 Tanks in Tunis, round 3 : 16/39 hits, 15.33 expected hits Italians roll dice for 8 Artillerys, 6 Bunkers, 2 Fighters, 2 HeavyTanks and 48 Infantrys in Tunis, round 3 : 20/66 hits, 24.00 expected hits 16 Infantrys owned by the Italians and 20 ArmoredCars owned by the Americans lost in Tunis Americans roll dice for 5 ArmoredCars, 1 L.Fighter and 13 Tanks in Tunis, round 4 : 8/19 hits, 8.67 expected hits Italians roll dice for 8 Artillerys, 6 Bunkers, 2 Fighters, 2 HeavyTanks and 32 Infantrys in Tunis, round 4 : 19/50 hits, 18.67 expected hits 1 L.Fighter owned by the Americans, 8 Infantrys owned by the Italians, 13 Tanks owned by the Americans and 5 ArmoredCars owned by the Americans lost in Tunis Italians win with 8 Artillerys, 6 Bunkers, 2 Fighters, 2 HeavyTanks and 24 Infantrys remaining. Battle score for attacker is -231 Casualties for Americans: 61 ArmoredCars, 1 L.Fighter and 13 Tanks Casualties for Italians: 45 Infantrys Non Combat Move - Americans 15 ArmoredCars moved from Kufra to Tripoli 19 ArmoredCars moved from French Equatorial Africa to Kufra 13 ArmoredCars moved from Angola to French Equatorial Africa 1 B.Transport and 8 Transports moved from 40 Sea Zone to 39 Sea Zone 2 ArmoredCars moved from S.Chile to 39 Sea Zone 2 ArmoredCars moved from Argentina to 39 Sea Zone 2 ArmoredCars moved from Rio De Janeiro to 39 Sea Zone 3 ArmoredCars moved from Santiago to Argentina 2 ArmoredCars moved from N.Chile to Argentina 2 ArmoredCars moved from Bolivia to Argentina 2 ArmoredCars moved from Colombia to Rio De Janeiro 2 ArmoredCars moved from Peru to Rio De Janeiro 2 ArmoredCars moved from Venezuela to Rio De Janeiro 6 ArmoredCars, 1 B.Transport and 8 Transports moved from 39 Sea Zone to 40 Sea Zone 6 ArmoredCars moved from 40 Sea Zone to Angola Place Units - Americans 1 B.Carrier placed in 35 Sea Zone 2 Adv.Fighters placed in 35 Sea Zone 1 Adv.Fighter placed in 35 Sea Zone 3 Infantrys placed in Formosa 1 Infantry placed in Minamitori 2 S.Submarines placed in 95 Sea Zone 1 ArmoredCar and 1 Tank placed in Kufra 2 ArmoredCars placed in Rio De Janeiro 2 ArmoredCars placed in Argentina 2 ArmoredCars placed in S.Chile 3 ArmoredCars placed in Santiago 2 ArmoredCars placed in N.Chile 2 ArmoredCars placed in Bolivia 2 ArmoredCars placed in Peru 2 ArmoredCars placed in Colombia 2 ArmoredCars placed in Venezuela Turn Complete - Americans Americans collect 158 PUs; end with 158 PUs
Combat Hit Differential Summary :
Germans : -0.67 Italians : 2.00 Americans : 0.17 AA fire in Tunis : : -0.17
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Germans 1 Infantry moved from Munster to Dublin Germans take Dublin from British 1 Infantry moved from Scotland to Northern Ireland Germans take Northern Ireland from British 3 Transports moved from 21 Sea Zone to 22 Sea Zone 3 Artillerys and 3 Elites moved from Hamburg to 22 Sea Zone 3 Artillerys, 3 Elites and 3 Transports moved from 22 Sea Zone to 21 Sea Zone 3 Artillerys and 3 Elites moved from 21 Sea Zone to Dover 3 Destroyers and 2 Submarines moved from 18 Sea Zone to 21 Sea Zone 5 Transports moved from 21 Sea Zone to 20 Sea Zone 3 Artillerys moved from Normandy to 20 Sea Zone 1 Artillery moved from Brittany to 20 Sea Zone 1 Artillery moved from Picardy to 20 Sea Zone 5 Elites moved from Normandy to 20 Sea Zone 5 Artillerys, 5 Elites and 5 Transports moved from 20 Sea Zone to 18 Sea Zone 5 Artillerys and 5 Elites moved from 18 Sea Zone to Wales 4 Battleships moved from 18 Sea Zone to 21 Sea Zone 4 Transports moved from 21 Sea Zone to 20 Sea Zone 2 Artillerys moved from Picardy to 20 Sea Zone 2 Artillerys moved from Netherlands to 20 Sea Zone 3 Elites moved from Normandy to 20 Sea Zone 1 Elite moved from Belgium to 20 Sea Zone 2 Artillerys, 2 Elites and 2 Transports moved from 20 Sea Zone to 21 Sea Zone 2 Artillerys and 2 Elites moved from 21 Sea Zone to Dover 1 Artillery, 1 Elite and 1 Transport moved from 20 Sea Zone to 18 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 20 Sea Zone to 21 Sea Zone 1 Artillery and 1 Elite moved from 21 Sea Zone to Dover 1 Artillery and 1 Elite moved from 18 Sea Zone to Wales 2 Elites moved from Belgium to Netherlands 1 Infantry moved from Andalusia to Gibraltar 5 Infantrys moved from Madrid to Leon 5 Infantrys moved from La Mancha to Andalusia 1 Tank moved from Andalusia to Portugal 1 Tank moved from Gibraltar to Portugal 1 Artillery and 1 Elite moved from E.Sinkiang to W.Qinghai 4 Tanks moved from Urumqi to W.Qinghai 5 ArmoredCars and 3 Mech.Infs moved from Khobdo to W.Qinghai 2 ArmoredCars and 1 Mech.Inf moved from Khobdo to E.Qinghai 3 ArmoredCars and 2 Mech.Infs moved from Khobdo to W.Qinghai 2 HeavyTanks moved from Gobi Altai to W.Qinghai 3 Mech.Infs moved from Sibirsky to Khobdo 1 Infantry moved from Sibirsky to Khatanga 4 Infantrys moved from Bulun to Kolyma 1 Infantry moved from Chimkent to Uzbekistan 10 ArmoredCars moved from Alma Ata to E.Sinkiang 1 Infantry moved from Adana to Syria 2 Infantrys moved from Syria to Iraq 1 Elite moved from Adana to Iraq 1 HeavyTank moved from Palestine to N.Saudi Arabia 4 ArmoredCars moved from Provence to Catalonia 2 Elites moved from Languedoc to Catalonia 1 S.Submarine moved from 18 Sea Zone to 19 Sea Zone 1 Elite moved from Brittany to 19 Sea Zone 1 Elite and 1 S.Submarine moved from 19 Sea Zone to 18 Sea Zone 1 Elite moved from Netherlands to 21 Sea Zone 1 Elite moved from 21 Sea Zone to Dover 1 Elite moved from 18 Sea Zone to Wales 3 S.Submarines moved from 18 Sea Zone to 21 Sea Zone 3 Elites moved from Netherlands to 21 Sea Zone 3 Elites moved from 21 Sea Zone to Dover 1 HeavyTank moved from Syria to N.Saudi Arabia Purchase Units - Germans Germans buy 3 AAGuns, 10 ArmoredCars, 6 Artillerys, 3 Bunkers, 6 Elites, 10 HeavyTanks, 5 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in W.Qinghai Germans attack with 8 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks Anzac defend with 2 Artillerys and 2 Marines; Dutch defend with 7 Infantrys Germans roll dice for 8 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks in W.Qinghai, round 2 : 9/21 hits, 8.50 expected hits Chinese roll dice for 2 Artillerys, 7 Infantrys and 2 Marines in W.Qinghai, round 2 : 3/11 hits, 3.67 expected hits 2 Artillerys owned by the Anzac, 3 ArmoredCars owned by the Germans and 7 Infantrys owned by the Dutch lost in W.Qinghai Germans roll dice for 5 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks in W.Qinghai, round 3 : 9/18 hits, 7.50 expected hits Chinese roll dice for 2 Marines in W.Qinghai, round 3 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Germans and 2 Marines owned by the Anzac lost in W.Qinghai Germans win, taking W.Qinghai from Chinese with 4 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 14 Casualties for Germans: 4 ArmoredCars Casualties for Anzac: 2 Artillerys and 2 Marines Casualties for Dutch: 7 Infantrys Battle in Catalonia Germans attack with 4 ArmoredCars and 2 Elites Neutral defend with 1 Bunker, 1 Fighter and 1 Infantry Germans roll dice for 4 ArmoredCars and 2 Elites in Catalonia, round 2 : 0/6 hits, 2.00 expected hits Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 2 : 1/3 hits, 1.33 expected hits 1 Elite owned by the Germans lost in Catalonia Germans roll dice for 4 ArmoredCars and 1 Elite in Catalonia, round 3 : 2/5 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 3 : 2/3 hits, 1.33 expected hits 1 ArmoredCar owned by the Germans, 1 Elite owned by the Germans and 1 Infantry owned by the Neutral lost in Catalonia Germans roll dice for 3 ArmoredCars in Catalonia, round 4 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker and 1 Fighter in Catalonia, round 4 : 1/2 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans lost in Catalonia Germans roll dice for 2 ArmoredCars in Catalonia, round 5 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Bunker and 1 Fighter in Catalonia, round 5 : 1/2 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans lost in Catalonia Germans roll dice for 1 ArmoredCar in Catalonia, round 6 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Bunker and 1 Fighter in Catalonia, round 6 : 2/2 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans lost in Catalonia Neutral win with 1 Bunker and 1 Fighter remaining. Battle score for attacker is -20 Casualties for Germans: 4 ArmoredCars and 2 Elites Casualties for Neutral: 1 Infantry Battle in Wales Germans attack with 6 Artillerys and 7 Elites British defend with 3 ArmoredCars and 1 Factory Germans roll dice for 4 Battleships in Wales, round 2 : 3/4 hits, 2.67 expected hits 3 ArmoredCars owned by the British lost in Wales Germans win, taking Wales from British with 6 Artillerys and 7 Elites remaining. Battle score for attacker is 12 Casualties for British: 3 ArmoredCars Battle in Dover Germans attack with 6 Artillerys and 10 Elites British defend with 1 AAGun and 1 Artillery Germans roll dice for 4 Battleships and 1 Cruiser in Dover, round 2 : 3/5 hits, 3.17 expected hits 1 Artillery owned by the British lost in Dover Germans win, taking Dover from British with 6 Artillerys and 10 Elites remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Battle in E.Qinghai Germans attack with 2 ArmoredCars and 1 Mech.Inf British defend with 1 Infantry Germans roll dice for 2 ArmoredCars and 1 Mech.Inf in E.Qinghai, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in E.Qinghai, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 ArmoredCars and 1 Mech.Inf in E.Qinghai, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in E.Qinghai, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in E.Qinghai Germans win, taking E.Qinghai from Chinese with 2 ArmoredCars and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Iraq Germans attack with 1 Elite and 2 Infantrys British defend with 1 Infantry Germans roll dice for 1 Elite and 2 Infantrys in Iraq, round 2 : 1/3 hits, 0.67 expected hits British roll dice for 1 Infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 1 Elite and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for British: 1 Infantry Battle in N.Saudi Arabia Germans attack with 2 HeavyTanks British defend with 1 Infantry Germans roll dice for 2 HeavyTanks in N.Saudi Arabia, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 Infantry in N.Saudi Arabia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.Saudi Arabia Germans win, taking N.Saudi Arabia from British with 2 HeavyTanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Germans 5 Adv.Fighters, 2 Fighters and 1 JetFighter moved from Paris to Leon 1 AAGun moved from Penza to Kuybyshev 1 AAGun moved from Arkhangelsk to Komi 1 AAGun moved from Komi to Salekhard 1 AAGun moved from Kiev to Donetsk 1 AAGun moved from Brest to Kiev 1 AAGun moved from Saratov to Kuybyshev 1 AAGun moved from Sverdlovsk to Novosibirsk 1 AAGun moved from Sibirsky to Evenkia 1 AAGun moved from Languedoc to Aragon 1 AAGun moved from Urumqi to E.Sinkiang Place Units - Germans 1 Bunker placed in Gibraltar 1 Bunker placed in Portugal 1 Bunker and 2 Tanks placed in Andalusia 3 AAGuns and 2 Tanks placed in Madrid 1 Artillery and 1 Elite placed in Netherlands 1 Artillery and 1 Elite placed in Belgium 2 Artillerys and 2 Elites placed in Hamburg 1 Artillery and 1 Elite placed in Normandy 1 Artillery and 1 Elite placed in Brittany 10 ArmoredCars placed in Moscow 4 HeavyTanks placed in Urumqi 1 HeavyTank and 5 Mech.Infs placed in Sibirsky 4 HeavyTanks placed in Manchester 1 HeavyTank placed in Georgia Turn Complete - Germans Germans collect 233 PUs; end with 233 PUs
Combat Hit Differential Summary :
Germans : -1.50 Neutral : 1.33 British : 0.33 Chinese : -1.00
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TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Purchase Units - Russians Russians buy 1 Bunker; Remaining resources: 17 PUs; Place Units - Russians 1 Bunker placed in Kamchatka Turn Complete - Russians Russians collect 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Italians 6 units repaired. 1 HeavyTank moved from Tunis to N.Tunisia Italians take N.Tunisia from French 1 HeavyTank moved from N.Tunisia to S.Tunisia 8 Artillerys, 2 Fighters, 1 HeavyTank and 24 Infantrys moved from Tunis to S.Tunisia 4 Transports moved from 47 Sea Zone to 46 Sea Zone 8 Infantrys moved from Rome to 46 Sea Zone 8 Infantrys and 4 Transports moved from 46 Sea Zone to 47 Sea Zone 8 Infantrys moved from 47 Sea Zone to S.Tunisia 1 Infantry moved from Palestine to 56 Sea Zone 1 Infantry and 1 T.Boat moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Mersa Matruh Italians take Mersa Matruh from British 2 Transports moved from 56 Sea Zone to 51 Sea Zone 4 Infantrys moved from Greece to 51 Sea Zone 4 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 4 Infantrys moved from 56 Sea Zone to Lower Egypt 5 Infantrys moved from Palestine to Lower Egypt 4 HeavyTanks and 7 Tanks moved from Palestine to Lower Egypt 1 Tank moved from S.Saudi Arabia to Aden Italians take Aden from British 1 Tank moved from Aden to Oman 1 HeavyTank moved from S.Saudi Arabia to Trucial Coast Italians take Trucial Coast from British 1 HeavyTank moved from Trucial Coast to Oman 1 HeavyTank and 2 Infantrys moved from S.Saudi Arabia to Oman 2 Fighters moved from W.Iran to Oman 2 Infantrys moved from Syria to Palestine Purchase Units - Italians Italians buy 6 Artillerys, 1 Bunker, 6 Elites and 3 HeavyTanks; Remaining resources: 1 PUs; Combat - Italians Battle in S.Tunisia Italians attack with 8 Artillerys, 2 Fighters, 2 HeavyTanks and 32 Infantrys French defend with 4 Mech.Infs and 16 Tanks Italians roll dice for 8 Artillerys, 2 Fighters, 2 HeavyTanks and 32 Infantrys in S.Tunisia, round 2 : 12/44 hits, 11.33 expected hits French roll dice for 4 Mech.Infs and 16 Tanks in S.Tunisia, round 2 : 6/20 hits, 9.33 expected hits 8 Tanks owned by the French, 4 Mech.Infs owned by the French and 6 Infantrys owned by the Italians lost in S.Tunisia Italians roll dice for 8 Artillerys, 2 Fighters, 2 HeavyTanks and 26 Infantrys in S.Tunisia, round 3 : 14/38 hits, 10.33 expected hits French roll dice for 8 Tanks in S.Tunisia, round 3 : 3/8 hits, 4.00 expected hits 8 Tanks owned by the French and 3 Infantrys owned by the Italians lost in S.Tunisia Italians win, taking S.Tunisia from French with 8 Artillerys, 2 Fighters, 2 HeavyTanks and 23 Infantrys remaining. Battle score for attacker is 86 Casualties for Italians: 9 Infantrys Casualties for French: 4 Mech.Infs and 16 Tanks Battle in Lower Egypt Italians attack with 4 HeavyTanks, 9 Infantrys and 7 Tanks British defend with 1 ArmoredCar and 2 Mech.Infs; Americans defend with 5 Infantrys and 2 Marines Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the British lost in Lower Egypt Italians roll dice for 4 HeavyTanks, 9 Infantrys and 7 Tanks in Lower Egypt, round 2 : 9/20 hits, 7.67 expected hits British roll dice for 5 Infantrys, 2 Marines and 2 Mech.Infs in Lower Egypt, round 2 : 2/9 hits, 3.00 expected hits 2 Marines owned by the Americans, 5 Infantrys owned by the Americans, 2 Infantrys owned by the Italians and 2 Mech.Infs owned by the British lost in Lower Egypt Italians win, taking Lower Egypt from British with 4 HeavyTanks, 7 Infantrys and 7 Tanks remaining. Battle score for attacker is 30 Casualties for British: 1 ArmoredCar and 2 Mech.Infs Casualties for Italians: 2 Infantrys Casualties for Americans: 5 Infantrys and 2 Marines Battle in Oman Italians attack with 2 Fighters, 2 HeavyTanks, 2 Infantrys and 1 Tank Neutral defend with 2 Infantrys Italians roll dice for 2 Fighters, 2 HeavyTanks, 2 Infantrys and 1 Tank in Oman, round 2 : 2/7 hits, 2.83 expected hits Neutral roll dice for 2 Infantrys in Oman, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Oman Italians loses 0 PUs for violating Omans neutrality. Italians win, taking Oman from Neutral with 2 Fighters, 2 HeavyTanks, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Non Combat Move - Italians 2 Fighters moved from Oman to W.Iran 2 Fighters moved from S.Tunisia to 47 Sea Zone 1 AAGun moved from Lombardy to Tuscany Place Units - Italians 1 Bunker and 3 HeavyTanks placed in W.Iran 2 Artillerys and 2 Elites placed in Tunis 2 Artillerys and 2 Elites placed in Greece 1 Artillery and 1 Elite placed in Syria 1 Artillery and 1 Elite placed in Rome Turn Complete - Italians Italians collect 68 PUs; end with 69 PUs
Combat Hit Differential Summary :
Neutral : -0.67 Italians : 5.17 British : -1.00 French : -4.33
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TripleA Turn Summary: French round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - French 8 Adv.Fighters moved from E.Morocco to 47 Sea Zone 6 Elites, 3 Infantrys and 1 Tank moved from E.Morocco to S.Algeria 1 Tank moved from S.Algeria to N.Tunisia French take N.Tunisia from Italians Purchase Units - French French buy 1 Adv.Fighter and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - French Battle in 47 Sea Zone French attack with 8 Adv.Fighters Italians defend with 1 Carrier, 1 Destroyer, 2 Fighters, 1 T.Boat and 4 Transports French roll dice for 8 Adv.Fighters in 47 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits Italians roll dice for 1 Carrier, 1 Destroyer, 2 Fighters, 1 T.Boat and 4 Transports in 47 Sea Zone, round 2 : 3/9 hits, 2.67 expected hits 4 Transports owned by the Italians and 3 Adv.Fighters owned by the French lost in 47 Sea Zone French roll dice for 5 Adv.Fighters in 47 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits Italians roll dice for 1 Carrier, 1 Destroyer, 2 Fighters and 1 T.Boat in 47 Sea Zone, round 3 : 1/5 hits, 2.00 expected hits 1 Fighter owned by the Italians, 1 Destroyer owned by the Italians, 1 T.Boat owned by the Italians and 1 Adv.Fighter owned by the French lost in 47 Sea Zone French roll dice for 4 Adv.Fighters in 47 Sea Zone, round 4 : 1/4 hits, 2.00 expected hits Italians roll dice for 1 Carrier and 1 Fighter in 47 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits 1 Fighter owned by the Italians and 2 Adv.Fighters owned by the French lost in 47 Sea Zone French roll dice for 2 Adv.Fighters in 47 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 Carrier in 47 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits 1 Carrier owned by the Italians lost in 47 Sea Zone French win with 2 Adv.Fighters remaining. Battle score for attacker is 8 Casualties for French: 6 Adv.Fighters Casualties for Italians: 1 Carrier, 1 Destroyer, 2 Fighters, 1 T.Boat and 4 Transports Non Combat Move - French 2 Adv.Fighters moved from 47 Sea Zone to Tripoli Place Units - French 1 Adv.Fighter and 3 Mech.Infs placed in E.Morocco Turn Complete - French French collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -0.17 French : -0.50
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TripleA Turn Summary: Yamamoto round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Yamamoto 1 S.Bomber moved from Tokyo to 95 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Fighters, 3 Infantrys, 1 L.Fighter and 1 S.Bomber; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 95 Sea Zone Yamamoto attack with 1 S.Bomber Americans defend with 2 S.Submarines Yamamoto roll dice for 1 S.Bomber in 95 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits 1 S.Submarine owned by the Americans lost in 95 Sea Zone 1 S.Submarine owned by the Americans Submerged Yamamoto win with 1 S.Bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Non Combat Move - Yamamoto 1 S.Bomber moved from 95 Sea Zone to Tokyo 1 Fighter moved from Davao to Kyushu 1 Adv.Fighter and 1 Fighter moved from Hong Kong to Kyushu Place Units - Yamamoto 3 Infantrys placed in Kwangsi 1 L.Fighter and 1 S.Bomber placed in Davao 2 Fighters placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Yamamoto : 0.17
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TripleA Turn Summary: Chinese round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Purchase Units - Chinese Chinese buy 1 Bunker, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Place Units - Chinese 1 Bunker, 1 Elite and 2 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Hisaichi 6 Artillerys, 2 Elites and 29 Infantrys moved from Eastern Mongolia to East Gobi 1 L.Fighter moved from N.Buryat Mongolia to Szechwan 6 Infantrys moved from Changchun to Kirin 4 Infantrys moved from Kirin to Liaoning 6 Infantrys moved from Liaoning to Peking 6 Infantrys moved from Peking to Shantung 6 Infantrys moved from Shantung to Anhwei 1 Artillery and 7 Infantrys moved from Anhwei to Hupeh 1 Adv.Fighter, 2 Artillerys, 2 Fighters, 29 Infantrys and 1 Marine moved from Hupeh to Szechwan 1 Infantry moved from Liaoning to Kirin 2 Infantrys moved from Ayan to Okhotsk 1 Infantry moved from Okhotsk to Kolyma 1 Infantry moved from Okhotsk to Kolyma Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 1 Bunker, 3 Elites, 14 Infantrys and 1 Tank; Remaining resources: 4 PUs; Combat - Hisaichi Battle in East Gobi Hisaichi attack with 6 Artillerys, 2 Elites and 29 Infantrys Neutral defend with 4 Infantrys Hisaichi roll dice for 6 Artillerys, 2 Elites and 29 Infantrys in East Gobi, round 2 : 8/37 hits, 8.50 expected hits Neutral roll dice for 4 Infantrys in East Gobi, round 2 : 1/4 hits, 1.33 expected hits 4 Infantrys owned by the Neutral and 1 Infantry owned by the Hisaichi lost in East Gobi Hisaichi loses 0 PUs for violating East Gobis neutrality. Hisaichi win, taking East Gobi from Neutral with 6 Artillerys, 2 Elites and 28 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Neutral: 4 Infantrys Non Combat Move - Hisaichi Place Units - Hisaichi 1 Bunker and 3 Elites placed in Hupeh 2 Artillerys and 1 Tank placed in Shantung 2 Artillerys and 1 Infantry placed in Peking 4 Infantrys placed in Liaoning 2 Infantrys placed in N.Buryat Mongolia 7 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 63 PUs; end with 67 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Hisaichi : -0.50
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TripleA Turn Summary: British round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - British 2 Mech.Infs moved from New Valley to Mersa Matruh 1 Mech.Inf moved from Belgian Congo to New Valley 1 Mech.Inf moved from Belgian Congo to Nubia 1 Infantry moved from E.Iran to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to S.Saudi Arabia British take S.Saudi Arabia from Italians 1 Infantry moved from E.Iran to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to Aden British take Aden from Italians 1 Submarine moved from 58 Sea Zone to 57 Sea Zone 6 Infantrys moved from Sikang to E.Qinghai Purchase Units - British British buy 8 Adv.Fighters, 1 Bunker and 7 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in E.Qinghai British attack with 6 Infantrys Germans defend with 2 ArmoredCars and 1 Mech.Inf British roll dice for 6 Infantrys in E.Qinghai, round 2 : 2/6 hits, 1.00 expected hits Germans roll dice for 2 ArmoredCars and 1 Mech.Inf in E.Qinghai, round 2 : 1/3 hits, 0.67 expected hits 2 ArmoredCars owned by the Germans and 1 Infantry owned by the British lost in E.Qinghai British roll dice for 5 Infantrys in E.Qinghai, round 3 : 0/5 hits, 0.83 expected hits Germans roll dice for 1 Mech.Inf in E.Qinghai, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 5 Infantrys in E.Qinghai, round 4 : 0/5 hits, 0.83 expected hits Germans roll dice for 1 Mech.Inf in E.Qinghai, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 5 Infantrys in E.Qinghai, round 5 : 1/5 hits, 0.83 expected hits Germans roll dice for 1 Mech.Inf in E.Qinghai, round 5 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in E.Qinghai British win, taking E.Qinghai from Germans with 5 Infantrys remaining. Battle score for attacker is 12 Casualties for British: 1 Infantry Casualties for Germans: 2 ArmoredCars and 1 Mech.Inf Battle in Mersa Matruh British attack with 2 Mech.Infs Italians defend with 1 Infantry British roll dice for 2 Mech.Infs in Mersa Matruh, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Mech.Infs in Mersa Matruh, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 3 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Mersa Matruh British roll dice for 1 Mech.Inf in Mersa Matruh, round 4 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Mech.Inf remaining. Battle score for attacker is -4 Casualties for British: 1 Mech.Inf Casualties for Italians: 1 Infantry Non Combat Move - British 22 Infantrys moved from Baluchistan to E.Iran 18 Infantrys moved from Rajputana to Baluchistan 5 Infantrys moved from Delhi to Rajputana 11 Infantrys moved from Hyderabad to Rajputana 2 Infantrys moved from Bombay to Rajputana 4 Infantrys moved from Madras to Hyderabad 1 Adv.Fighter moved from Montreal to South Atlantic USA Place Units - British 8 Adv.Fighters and 1 Bunker placed in London 6 Infantrys placed in Cairo 1 Infantry placed in Bombay Turn Complete - British British collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : -1.17 Italians : 0.00
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TripleA Turn Summary: Anzac round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Anzac 2 Infantrys moved from Wellington to 122 Sea Zone 4 Transports moved from 105 Sea Zone to 110 Sea Zone 8 Infantrys moved from Java to 110 Sea Zone 7 Infantrys and 4 Transports moved from 110 Sea Zone to 105 Sea Zone 1 Cruiser and 1 Infantry moved from 110 Sea Zone to 105 Sea Zone 8 Infantrys moved from 105 Sea Zone to S.Thailand 4 Transports moved from 67 Sea Zone to 70 Sea Zone 2 Transports moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys and 1 Marine moved from Broome to 67 Sea Zone 2 Infantrys, 1 Marine and 2 Transports moved from 67 Sea Zone to 105 Sea Zone 3 Transports moved from 105 Sea Zone to 67 Sea Zone 2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 8 Infantrys moved from New South Wales to 70 Sea Zone 8 Infantrys and 4 Transports moved from 70 Sea Zone to 67 Sea Zone 6 Infantrys moved from Canberra to New South Wales 3 Infantrys moved from West Papua to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 4 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 14 Infantrys moved from 67 Sea Zone to Java 2 Infantrys moved from Townsville to Northern Territory 3 Infantrys moved from Port Moresby to West Papua 2 Infantrys and 1 Marine moved from 105 Sea Zone to S.Thailand 12 Infantrys and 1 Marine moved from S.Thailand to N.Thailand 1 Elite and 15 Infantrys moved from N.Thailand to Yunnan 9 Infantrys and 1 Marine moved from Sikang to W.Qinghai 16 Infantrys moved from Yunnan to Sikang Purchase Units - Anzac Anzac buy 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Anzac Battle in W.Qinghai Anzac attack with 9 Infantrys and 1 Marine Germans defend with 4 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks Anzac roll dice for 9 Infantrys and 1 Marine in W.Qinghai, round 2 : 0/10 hits, 2.00 expected hits Germans roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks in W.Qinghai, round 2 : 7/17 hits, 6.33 expected hits 7 Infantrys owned by the Anzac lost in W.Qinghai 2 Infantrys and 1 Marine retreated to Sikang Germans win with 4 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks remaining. Battle score for attacker is -14 Casualties for Anzac: 7 Infantrys Non Combat Move - Anzac Place Units - Anzac 1 Infantry and 2 Tanks placed in Broome 3 Infantrys placed in Townsville 6 Infantrys placed in Canberra 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.67 Anzac : -2.00
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TripleA Turn Summary: Dutch round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Dutch 2 Artillerys, 3 Elites, 15 Infantrys and 4 Marines moved from Sikang to W.Qinghai 13 Infantrys moved from N.Thailand to Yunnan 10 Infantrys moved from Yunnan to Sikang 1 Elite and 11 Infantrys moved from S.Thailand to N.Thailand 4 Transports moved from 105 Sea Zone to 110 Sea Zone 3 Infantrys moved from West Borneo to 110 Sea Zone 4 Infantrys moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from East And South Borneo to 110 Sea Zone 8 Infantrys and 4 Transports moved from 110 Sea Zone to 105 Sea Zone 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from East And South Borneo to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Malaya 2 ArmoredCars and 4 Infantrys moved from Bangkok to S.Thailand 8 Infantrys moved from 105 Sea Zone to S.Thailand 1 Infantry moved from S.Algeria to N.Tunisia Purchase Units - Dutch Dutch buy 1 Elite, 13 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Dutch Battle in W.Qinghai Dutch attack with 2 Artillerys, 3 Elites, 15 Infantrys and 4 Marines Germans defend with 4 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks Dutch roll dice for 2 Artillerys, 3 Elites, 15 Infantrys and 4 Marines in W.Qinghai, round 2 : 3/24 hits, 6.50 expected hits Germans roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks in W.Qinghai, round 2 : 7/17 hits, 6.33 expected hits 3 ArmoredCars owned by the Germans and 7 Infantrys owned by the Dutch lost in W.Qinghai Dutch roll dice for 2 Artillerys, 3 Elites, 8 Infantrys and 4 Marines in W.Qinghai, round 3 : 5/17 hits, 5.33 expected hits Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks in W.Qinghai, round 3 : 7/14 hits, 5.83 expected hits 1 ArmoredCar owned by the Germans, 1 Elite owned by the Germans, 1 Artillery owned by the Germans, 2 Mech.Infs owned by the Germans and 7 Infantrys owned by the Dutch lost in W.Qinghai Dutch roll dice for 2 Artillerys, 3 Elites, 1 Infantry and 4 Marines in W.Qinghai, round 4 : 3/10 hits, 4.17 expected hits Germans roll dice for 2 HeavyTanks, 3 Mech.Infs and 4 Tanks in W.Qinghai, round 4 : 4/9 hits, 4.33 expected hits 3 Elites owned by the Dutch, 3 Mech.Infs owned by the Germans and 1 Infantry owned by the Dutch lost in W.Qinghai Dutch roll dice for 2 Artillerys and 4 Marines in W.Qinghai, round 5 : 3/6 hits, 3.00 expected hits Germans roll dice for 2 HeavyTanks and 4 Tanks in W.Qinghai, round 5 : 4/6 hits, 3.33 expected hits 2 Artillerys owned by the Dutch, 2 Marines owned by the Dutch and 3 Tanks owned by the Germans lost in W.Qinghai Dutch roll dice for 2 Marines in W.Qinghai, round 6 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 HeavyTanks and 1 Tank in W.Qinghai, round 6 : 1/3 hits, 1.83 expected hits 1 Marine owned by the Dutch and 1 Tank owned by the Germans lost in W.Qinghai Dutch roll dice for 1 Marine in W.Qinghai, round 7 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 HeavyTanks in W.Qinghai, round 7 : 2/2 hits, 1.33 expected hits 1 HeavyTank owned by the Germans and 1 Marine owned by the Dutch lost in W.Qinghai Germans win with 1 HeavyTank remaining. Battle score for attacker is 17 Casualties for Dutch: 2 Artillerys, 3 Elites, 15 Infantrys and 4 Marines Casualties for Germans: 4 ArmoredCars, 1 Artillery, 1 Elite, 1 HeavyTank, 5 Mech.Infs and 4 Tanks Non Combat Move - Dutch Place Units - Dutch 4 Infantrys placed in Banjarmasin 2 Infantrys placed in East And South Borneo 3 Infantrys placed in West Borneo 1 Elite, 4 Infantrys and 1 Marine placed in Bangkok Turn Complete - Dutch Dutch collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 2.00 Dutch : -4.50
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TripleA Turn Summary: Finns round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Finns 3 ArmoredCars moved from Khobdo to E.Qinghai 1 Mech.Inf moved from Gobi Altai to E.Qinghai 1 Tank moved from Irkutsk to Gobi Altai 1 Mech.Inf moved from Evenkia to Khobdo 1 Mech.Inf moved from Yeniseysk to Gobi Altai 1 JetFighter moved from Tashkent to Gobi Altai 1 Artillery and 1 Elite moved from Tashkent to Chimkent 1 Mot.Inf moved from Kirov to Tashkent 1 JetFighter moved from S.Karelia to Krasnoyarsk Purchase Units - Finns Finns buy 1 Factory and 1 Mech.Inf; Remaining resources: 8 PUs; Combat - Finns Battle in E.Qinghai Finns attack with 3 ArmoredCars and 1 Mech.Inf British defend with 5 Infantrys Finns roll dice for 3 ArmoredCars and 1 Mech.Inf in E.Qinghai, round 2 : 4/4 hits, 1.33 expected hits Chinese roll dice for 5 Infantrys in E.Qinghai, round 2 : 2/5 hits, 1.67 expected hits 2 ArmoredCars owned by the Finns and 4 Infantrys owned by the British lost in E.Qinghai Finns roll dice for 1 ArmoredCar and 1 Mech.Inf in E.Qinghai, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in E.Qinghai, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Finns and 1 Infantry owned by the British lost in E.Qinghai Finns win, taking E.Qinghai from Chinese with 1 Mech.Inf remaining. Battle score for attacker is -2 Casualties for Finns: 3 ArmoredCars Casualties for British: 5 Infantrys Non Combat Move - Finns Place Units - Finns 1 Factory placed in Ulan Bator 1 Mech.Inf placed in Evenkia Turn Complete - Finns Finns collect 27 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese : 1.00 Finns : 3.00
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TripleA Turn Summary: Romanians round 21
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21 Combat Move - Romanians 3 Fighters moved from Stalingrad to W.Iran 3 Artillerys moved from Chimkent to Tashkent 4 Tanks moved from Kuybyshev to Tashkent 1 Artillery moved from Kuybyshev to Chimkent 1 Artillery moved from Saratov to Kuybyshev Purchase Units - Romanians Romanians buy 2 Infantrys and 5 Tanks; Remaining resources: 4 PUs; Non Combat Move - Romanians Place Units - Romanians 2 Infantrys placed in Tashkent 5 Tanks placed in Stalingrad Turn Complete - Romanians Romanians collect 33 PUs; end with 37 PUs
Combat Hit Differential Summary :