tv time with wife. away for a few hours.
1914 Whack Allies vs dawg Axis
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TripleA Turn Summary: Russia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 4,1,3,6,6 and gets 2 hits Russia removing all Technology Tokens after successful research. Russia discover railwayGuns Combat Move - Russia 1 conscript moved from Chita to Amur Russia take Amur from Communists 2 infantry moved from Vladivostok to Primorsky 2 conscripts and 1 field_gun moved from Chukotka to Magadan Russia take Magadan from Communists 5 conscripts, 1 field_gun and 2 infantry moved from Khabarovsk to Sakhe 5 conscripts moved from Norilsk to Tiksi 2 conscripts and 1 field_gun moved from Evenkia to Tiksi 1 heavy_gun moved from Bratsk to Tiksi 1 infantry moved from Don to Dnieper Russia take Dnieper from Austria 1 heavy_gun and 1 infantry moved from Don to Caucasus 2 infantry moved from Moscow to Ryazan 1 conscript moved from Pskov to Latvia Russia take Latvia from Germany 2 infantry moved from St. Petersburg to Pskov Purchase Units - Russia Russia buy 8 conscripts, 3 heavy_guns, 5 infantry and 11 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Russia Battle in Tiksi Russia attack with 7 conscripts, 1 field_gun and 1 heavy_gun Communists defend with 2 conscripts and 1 trench Russia roll dice for 7 conscripts, 1 field_gun and 1 heavy_gun in Tiksi, round 2 : 2/4 hits, 1.00 expected hits Communists roll dice for 2 conscripts and 1 trench in Tiksi, round 2 : 0/2 hits, 0.33 expected hits 1 trench owned by the Communists lost in Tiksi Russia roll dice for 7 conscripts, 1 field_gun and 1 heavy_gun in Tiksi, round 3 : 1/4 hits, 1.00 expected hits Communists roll dice for 2 conscripts in Tiksi, round 3 : 0/2 hits, 0.33 expected hits 1 conscript owned by the Communists lost in Tiksi Russia roll dice for 7 conscripts, 1 field_gun and 1 heavy_gun in Tiksi, round 4 : 3/4 hits, 1.00 expected hits Communists roll dice for 1 conscript in Tiksi, round 4 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Tiksi Russia win, taking Tiksi from Communists with 7 conscripts, 1 field_gun and 1 heavy_gun remaining. Battle score for attacker is 7 Casualties for Communists: 2 conscripts and 1 trench Battle in Sakhe Russia attack with 5 conscripts, 1 field_gun and 2 infantry Communists defend with 2 conscripts and 1 field_gun Russia roll dice for 5 conscripts, 1 field_gun and 2 infantry in Sakhe, round 2 : 1/4 hits, 0.83 expected hits Communists roll dice for 2 conscripts and 1 field_gun in Sakhe, round 2 : 0/3 hits, 0.67 expected hits 1 conscript owned by the Communists lost in Sakhe Russia roll dice for 5 conscripts, 1 field_gun and 2 infantry in Sakhe, round 3 : 1/4 hits, 0.83 expected hits Communists roll dice for 1 conscript and 1 field_gun in Sakhe, round 3 : 1/2 hits, 0.50 expected hits 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Sakhe Russia roll dice for 4 conscripts, 1 field_gun and 2 infantry in Sakhe, round 4 : 0/4 hits, 0.83 expected hits Communists roll dice for 1 field_gun in Sakhe, round 4 : 1/1 hits, 0.33 expected hits 1 conscript owned by the Russia lost in Sakhe Russia roll dice for 3 conscripts, 1 field_gun and 2 infantry in Sakhe, round 5 : 2/4 hits, 0.83 expected hits Communists roll dice for 1 field_gun in Sakhe, round 5 : 1/1 hits, 0.33 expected hits 1 conscript owned by the Russia and 1 field_gun owned by the Communists lost in Sakhe Russia win, taking Sakhe from Communists with 2 conscripts, 1 field_gun and 2 infantry remaining. Battle score for attacker is 2 Casualties for Communists: 2 conscripts and 1 field_gun Casualties for Russia: 3 conscripts Non Combat Move - Russia Place Units - Russia 3 heavy_guns and 3 trenchs placed in Minsk 3 infantry and 3 trenchs placed in Moscow 3 trenchs placed in Caucasus 1 trench placed in Pskov 1 trench placed in Norway 2 infantry placed in St. Petersburg 2 conscripts placed in Omsk 3 conscripts placed in Irkutsk 3 conscripts placed in Vladivostok Activate Technology - Russia Russia activating railwayGuns Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 84 PUs; end with 85 PUsCombat Hit Differential Summary :
Communists : 0.33 Russia : 3.67 -
TripleA Turn Summary: Communists round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Combat Move - Communists 1 cavalry moved from Aldan to Buryatia Communists take Chita from Russia Communists take Buryatia from Russia 1 conscript moved from Aldan to Khabarovsk Communists take Khabarovsk from Russia 7 conscripts, 2 field_guns and 2 infantry moved from Yakutsk to Sakhe 1 field_gun moved from Aldan to Amur 1 conscript moved from Aldan to Amur Purchase Units - Communists Communists buy 9 conscripts, 1 field_gun and 1 infantry; Remaining resources: 0 PUs; Combat - Communists Battle in Amur Communists attack with 1 conscript and 1 field_gun Russia defend with 1 conscript Communists roll dice for 1 conscript and 1 field_gun in Amur, round 2 : 1/2 hits, 0.50 expected hits Russia roll dice for 1 conscript in Amur, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Amur Communists win, taking Amur from Russia with 1 conscript and 1 field_gun remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Sakhe Communists attack with 7 conscripts, 2 field_guns and 2 infantry Russia defend with 2 conscripts, 1 field_gun and 2 infantry Communists roll dice for 7 conscripts, 2 field_guns and 2 infantry in Sakhe, round 2 : 2/6 hits, 1.33 expected hits Russia roll dice for 2 conscripts, 1 field_gun and 2 infantry in Sakhe, round 2 : 0/5 hits, 1.33 expected hits 2 conscripts owned by the Russia lost in Sakhe Communists roll dice for 7 conscripts, 2 field_guns and 2 infantry in Sakhe, round 3 : 1/6 hits, 1.33 expected hits Russia roll dice for 1 field_gun and 2 infantry in Sakhe, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russia and 2 conscripts owned by the Communists lost in Sakhe Communists roll dice for 5 conscripts, 2 field_guns and 2 infantry in Sakhe, round 4 : 1/6 hits, 1.33 expected hits Russia roll dice for 1 field_gun and 1 infantry in Sakhe, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russia lost in Sakhe Communists roll dice for 5 conscripts, 2 field_guns and 2 infantry in Sakhe, round 5 : 1/6 hits, 1.33 expected hits Russia roll dice for 1 field_gun in Sakhe, round 5 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Russia lost in Sakhe Communists win, taking Sakhe from Russia with 5 conscripts, 2 field_guns and 2 infantry remaining. Battle score for attacker is 10 Casualties for Russia: 2 conscripts, 1 field_gun and 2 infantry Casualties for Communists: 2 conscripts Non Combat Move - Communists Place Units - Communists 9 conscripts, 1 field_gun and 1 infantry placed in Yakutsk Turning on Edit Mode EDIT: Removing units owned by Communists from Aldan: 1 field_gun and 1 infantry EDIT: Adding units owned by Communists to Yakutsk: 1 field_gun and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Communists Communists collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Communists : 0.17 Russia : -1.50 -
TripleA Turn Summary: USA round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - USA USA spend 5 on tech rolls USA roll 4,3,3,2,6 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover armour Combat Move - USA 1 field_gun, 1 heavy_gun and 2 infantry moved from Tsingtao to Sea Zone 137 Yellow Sea 1 infantry moved from Shanghai 1 to Sea Zone 137 Yellow Sea 1 field_gun, 1 heavy_gun, 3 infantry and 3 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan 1 field_gun, 1 heavy_gun, 3 infantry and 3 transports moved from Sea Zone 138 Sea of Japan to Sea Zone 139 Sea of Okhotsk 1 field_gun, 1 heavy_gun and 3 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk 1 cavalry and 2 infantry moved from Puerto Vallarta to Guadalahara 3 cruisers, 1 destroyer and 2 submarines moved from Sea Zone 145 Pacific Ocean to Sea Zone 134 Pacific Ocean 1 cruiser and 4 submarines moved from Sea Zone 147 Gulf of California to Sea Zone 143 Pacific Ocean Purchase Units - USA USA buy 1 Factory, 1 destroyer, 2 field_guns, 2 infantry and 4 submarines; Remaining resources: 1 PUs; 0 techTokens; Combat - USA Battle in Khabarovsk USA attack with 1 field_gun, 1 heavy_gun and 3 infantry Communists defend with 1 conscript USA roll dice for 1 field_gun, 1 heavy_gun and 3 infantry in Khabarovsk, round 2 : 2/5 hits, 1.50 expected hits Communists roll dice for 1 conscript in Khabarovsk, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Khabarovsk USA win, taking Khabarovsk from Communists with 1 field_gun, 1 heavy_gun and 3 infantry remaining. Battle score for attacker is 2 Casualties for Communists: 1 conscript Battle in Guadalahara USA attack with 1 cavalry and 2 infantry Neutral defend with 1 infantry USA roll dice for 1 cavalry and 2 infantry in Guadalahara, round 2 : 3/3 hits, 0.50 expected hits Neutral roll dice for 1 infantry in Guadalahara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Guadalahara USA loses 0 PUs for violating Guadalaharas neutrality. USA win, taking Guadalahara from Neutral with 1 cavalry and 1 infantry remaining. Battle score for attacker is 0 Casualties for USA: 1 infantry Casualties for Neutral: 1 infantry Battle in Sea Zone 134 Pacific Ocean USA attack with 3 cruisers, 1 destroyer and 2 submarines Germany defend with 1 submarine USA roll dice for 2 submarines in Sea Zone 134 Pacific Ocean, round 2 : 0/2 hits, 0.67 expected hits USA roll dice for 3 cruisers and 1 destroyer in Sea Zone 134 Pacific Ocean, round 2 : 1/4 hits, 1.83 expected hits Germany roll dice for 1 submarine in Sea Zone 134 Pacific Ocean, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germany lost in Sea Zone 134 Pacific Ocean USA win with 3 cruisers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 7 Casualties for Germany: 1 submarine Non Combat Move - USA Place Units - USA 1 field_gun and 1 infantry placed in Manila 1 field_gun and 1 infantry placed in Shanghai 2 1 Factory placed in Shanghai 1 1 destroyer and 3 submarines placed in Sea Zone 147 Gulf of California 1 submarine placed in Sea Zone 147 Gulf of California Activate Technology - USA USA activating armour Trigger USAT5: buytank added to productionUSA Turn Complete - USA USA collect 77 PUs; end with 78 PUsCombat Hit Differential Summary :
Neutral : 0.67 USA : 1.50 Communists : -0.17 Germany : -0.17 -
TripleA Turn Summary: Germany round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 3,4 and gets 0 hits Combat Move - Germany 1 infantry moved from Belarus to Don Germany take Don from Russia 1 infantry moved from Belarus to Smolensk Germany take Smolensk from Russia 5 infantry moved from Silesia to Galicia 1 field_gun and 1 infantry moved from Belarus to Dnieper 1 field_gun and 1 infantry moved from Belarus to Latvia 1 field_gun and 4 infantry moved from Westphalia to Nassau 5 infantry moved from Bavaria to Nassau 3 battlecruisers, 3 battleships, 4 cruisers, 2 destroyers and 5 submarines moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 1 infantry moved from Holstein to Sea Zone 12 Baltic Sea 1 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 1 infantry moved from Sea Zone 9 Gulf of Bothnia to Estonia Germany take Estonia from Russia 1 infantry moved from Denmark to Sea Zone 12 Baltic Sea 1 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 1 infantry moved from Sea Zone 9 Gulf of Bothnia to Finland Germany take Finland from Russia 1 infantry moved from Denmark to Sea Zone 12 Baltic Sea 1 infantry moved from Holstein to Sea Zone 12 Baltic Sea 1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 3 infantry and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 3 infantry moved from Sea Zone 9 Gulf of Bothnia to Latvia 3 infantry moved from Dar es Salaam to German East Africa 1 infantry moved from British East Africa to German East Africa 1 battlecruiser, 1 cruiser, 1 destroyer and 2 submarines moved from Sea Zone 122 Bismarck Sea to Sea Zone 119 Timor Sea Purchase Units - Germany Germany buy 4 field_guns, 6 heavy_guns, 13 infantry and 9 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Germany Battle in Latvia Germany attack with 1 field_gun and 4 infantry Russia defend with 1 conscript Germany roll dice for 1 field_gun and 4 infantry in Latvia, round 2 : 2/5 hits, 1.17 expected hits Russia roll dice for 1 conscript in Latvia, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Latvia Germany win, taking Latvia from Russia with 1 field_gun and 4 infantry remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Dnieper Germany attack with 1 field_gun and 1 infantry Russia defend with 1 infantry Germany roll dice for 1 field_gun and 1 infantry in Dnieper, round 2 : 1/2 hits, 0.67 expected hits Russia roll dice for 1 infantry in Dnieper, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the Russia lost in Dnieper Germany win, taking Dnieper from Russia with 1 field_gun remaining. Battle score for attacker is 0 Casualties for Germany: 1 infantry Casualties for Russia: 1 infantry Battle in Sea Zone 13 Skagerrak Germany attack with 3 battlecruisers, 3 battleships, 4 cruisers, 2 destroyers and 5 submarines Britain defend with 1 destroyer Germany roll dice for 5 submarines in Sea Zone 13 Skagerrak, round 2 : 0/5 hits, 1.67 expected hits Germany roll dice for 3 battlecruisers, 3 battleships, 4 cruisers and 2 destroyers in Sea Zone 13 Skagerrak, round 2 : 8/12 hits, 6.67 expected hits Britain roll dice for 1 destroyer in Sea Zone 13 Skagerrak, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germany 1 destroyer owned by the Britain lost in Sea Zone 13 Skagerrak Germany win with 3 battlecruisers, 3 battleships, 4 cruisers, 2 destroyers and 5 submarines remaining. Battle score for attacker is 9 Casualties for Britain: 1 destroyer Battle in Sea Zone 119 Timor Sea Germany attack with 1 battlecruiser, 1 cruiser, 1 destroyer and 2 submarines Britain defend with 2 cruisers Germany roll dice for 2 submarines in Sea Zone 119 Timor Sea, round 2 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the Britain lost in Sea Zone 119 Timor Sea Germany roll dice for 1 battlecruiser, 1 cruiser and 1 destroyer in Sea Zone 119 Timor Sea, round 2 : 1/3 hits, 1.50 expected hits Britain roll dice for 1 cruiser in Sea Zone 119 Timor Sea, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Britain lost in Sea Zone 119 Timor Sea Germany win with 1 battlecruiser, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 20 Casualties for Britain: 2 cruisers Non Combat Move - Germany Place Units - Germany 6 heavy_guns and 3 trenchs placed in Wurttemburg 3 trenchs placed in Nassau 2 field_guns placed in Belarus 3 trenchs placed in Hanover 1 infantry placed in Belarus Germany undo move 3. 1 field_gun and 1 infantry placed in Belarus 3 field_guns and 3 infantry placed in Bavaria 6 infantry placed in Mecklenburg 2 infantry placed in Berlin Turn Complete - Germany Germany collect 117 PUs; end with 117 PUs 1 unit repaired.Combat Hit Differential Summary :
Britain : 0.17 Germany : 0.67 Russia : 0.50 -
TripleA Turn Summary: France round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - France France spend 5 on tech rolls France roll 2,4,4,1,6 and gets 1 hit France removing all Technology Tokens after successful research. France discover industry Combat Move - France 1 battleship, 3 cruisers and 1 destroyer moved from Sea Zone 56 Gulf of Lyon to Sea Zone 57 Ligurian Sea 2 infantry moved from Rhone to Franche-Comte 2 colonials moved from Marseilles to Rhone 2 colonials moved from Franche-Comte to Alsace 1 infantry moved from Alsace to Wurttemburg 14 field_guns, 1 heavy_gun and 6 infantry moved from Rhine to Wurttemburg 1 fighter moved from Champagne to Wurttemburg 8 gass moved from Paris to Wurttemburg 3 cavalrys moved from Brittany to Champagne 1 colonial and 1 infantry moved from Gabon to Congo 1 colonial and 1 infantry moved from Uganda to British East Africa Britain take British East Africa from Germany 1 transport moved from Sea Zone 79 Arabian Sea to Sea Zone 73 Arabian Sea 1 heavy_gun moved from Madras to Sea Zone 73 Arabian Sea 1 heavy_gun and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 1 heavy_gun moved from Sea Zone 72 Persian Gulf to Qatar 1 cruiser and 1 destroyer moved from Sea Zone 79 Arabian Sea to Sea Zone 72 Persian Gulf 1 transport moved from Sea Zone 79 Arabian Sea to Sea Zone 73 Arabian Sea 1 colonial moved from Bengal to Nagpur Purchase Units - France France buy 7 cavalrys, 2 colonials, 4 field_guns, 1 fighter and 4 infantry; Remaining resources: 10 PUs; 0 techTokens; Combat - France Battle in Qatar France attack with 1 heavy_gun Turkey defend with 2 trenchs 2 trenchs owned by the Turkey lost in Qatar France win, taking Qatar from Turkey with 1 heavy_gun remaining. Battle score for attacker is 6 Casualties for Turkey: 2 trenchs Battle in Sea Zone 57 Ligurian Sea France attack with 1 battleship, 3 cruisers and 1 destroyer Turkey defend with 1 submarine France roll dice for 1 battleship, 3 cruisers and 1 destroyer in Sea Zone 57 Ligurian Sea, round 2 : 4/5 hits, 2.50 expected hits Turkey roll dice for 1 submarine in Sea Zone 57 Ligurian Sea, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Turkey lost in Sea Zone 57 Ligurian Sea France win with 1 battleship, 3 cruisers and 1 destroyer remaining. Battle score for attacker is 7 Casualties for Turkey: 1 submarine Battle in Wurttemburg France attack with 14 field_guns, 1 fighter, 8 gass, 1 heavy_gun and 7 infantry Germany defend with 1 Factory, 2 field_guns, 6 heavy_guns, 5 infantry and 6 trenchs France roll dice for 8 gass in Wurttemburg, round 2 : 5/8 hits, 5.33 expected hits 5 infantry owned by the Germany lost in Wurttemburg 8 gass owned by the France lost in Wurttemburg France roll dice for 14 field_guns, 1 fighter, 1 heavy_gun and 7 infantry in Wurttemburg, round 2 : 5/23 hits, 7.67 expected hits Units damaged: 5 trenchs owned by the Germany Germany roll dice for 2 field_guns, 6 heavy_guns and 6 trenchs in Wurttemburg, round 2 : 2/8 hits, 4.67 expected hits 2 infantry owned by the France lost in Wurttemburg France roll dice for 14 field_guns, 1 fighter, 1 heavy_gun and 5 infantry in Wurttemburg, round 3 : 3/21 hits, 7.00 expected hits Units damaged: 1 trench owned by the Germany Germany roll dice for 2 field_guns, 6 heavy_guns and 6 trenchs in Wurttemburg, round 3 : 4/8 hits, 4.67 expected hits 2 trenchs owned by the Germany and 4 infantry owned by the France lost in Wurttemburg France roll dice for 14 field_guns, 1 fighter, 1 heavy_gun and 1 infantry in Wurttemburg, round 4 : 6/17 hits, 5.67 expected hits Germany roll dice for 2 field_guns, 6 heavy_guns and 4 trenchs in Wurttemburg, round 4 : 5/8 hits, 4.67 expected hits 2 field_guns owned by the Germany, 4 field_guns owned by the France, 4 trenchs owned by the Germany and 1 infantry owned by the France lost in Wurttemburg France roll dice for 10 field_guns, 1 fighter and 1 heavy_gun in Wurttemburg, round 5 : 4/12 hits, 4.00 expected hits Germany roll dice for 6 heavy_guns in Wurttemburg, round 5 : 4/6 hits, 4.00 expected hits 4 field_guns owned by the France and 4 heavy_guns owned by the Germany lost in Wurttemburg France roll dice for 6 field_guns, 1 fighter and 1 heavy_gun in Wurttemburg, round 6 : 2/8 hits, 2.67 expected hits Germany roll dice for 2 heavy_guns in Wurttemburg, round 6 : 1/2 hits, 1.33 expected hits 1 field_gun owned by the France and 2 heavy_guns owned by the Germany lost in Wurttemburg France win, taking Wurttemburg from Germany with 5 field_guns, 1 fighter and 1 heavy_gun remaining. Battle score for attacker is -18 Casualties for Germany: 2 field_guns, 6 heavy_guns, 5 infantry and 6 trenchs Casualties for France: 9 field_guns, 8 gass and 7 infantry Non Combat Move - France 1 fighter moved from Wurttemburg to Rhine Place Units - France 4 field_guns and 4 infantry placed in Paris 3 cavalrys placed in Brittany 3 cavalrys placed in Marseilles 1 cavalry and 1 fighter placed in Tobruk 2 colonials placed in Algiers Activate Technology - France France activating industry Turn Complete - France France collect 88 PUs; end with 98 PUsCombat Hit Differential Summary :
Turkey : -0.17 France : -5.83 Germany : -3.33 -
TripleA Turn Summary: Serbia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Combat Move - Serbia 2 infantry moved from Greece to Albania 1 heavy_gun moved from Greece to Albania Purchase Units - Serbia Serbia buy 2 infantry and 2 trenchs; Remaining resources: 0 PUs; Non Combat Move - Serbia Place Units - Serbia 1 trench placed in Albania 1 trench placed in Macedonia 2 infantry placed in Greece Turn Complete - Serbia Serbia collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Austria Austria spend 0 on tech rolls Austria rolls : 0/1 hits, 0.00 expected hits Combat Move - Austria 6 infantry moved from Tyrol to Milan 2 field_guns and 5 infantry moved from Venice to Milan 1 cavalry moved from Crimea to Volgograd Austria take Volgograd from Russia 5 infantry moved from Galicia to Belarus 1 cavalry moved from Odessa to Tver Austria take Tver from Russia 1 fighter moved from Odessa to Austria 3 gass moved from Hungary to Albania 2 cavalrys and 1 field_gun moved from Serbia to Albania Purchase Units - Austria Austria buy 6 field_guns, 1 gas, 19 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Austria Battle in Albania Austria attack with 2 cavalrys, 1 field_gun and 3 gass France defend with 2 colonials; Serbia defend with 1 heavy_gun, 2 infantry and 2 trenchs Austria roll dice for 3 gass in Albania, round 2 : 3/3 hits, 2.00 expected hits 2 infantry owned by the Serbia and 1 colonial owned by the France lost in Albania 3 gass owned by the Austria lost in Albania Austria roll dice for 2 cavalrys and 1 field_gun in Albania, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 trench owned by the Serbia Serbia roll dice for 1 colonial, 1 heavy_gun and 2 trenchs in Albania, round 2 : 1/2 hits, 1.00 expected hits 1 cavalry owned by the Austria lost in Albania Austria roll dice for 1 cavalry and 1 field_gun in Albania, round 3 : 0/2 hits, 0.83 expected hits Serbia roll dice for 1 colonial, 1 heavy_gun and 2 trenchs in Albania, round 3 : 2/2 hits, 1.00 expected hits 1 cavalry owned by the Austria and 1 field_gun owned by the Austria lost in Albania Serbia win with 1 colonial, 1 heavy_gun and 2 trenchs remaining. Battle score for attacker is -15 Casualties for France: 1 colonial Casualties for Serbia: 2 infantry Casualties for Austria: 2 cavalrys, 1 field_gun and 3 gass Battle in Milan Austria attack with 2 field_guns and 11 infantry Italy defend with 3 field_guns and 3 trenchs Austria roll dice for 2 field_guns and 11 infantry in Milan, round 2 : 2/13 hits, 3.17 expected hits Units damaged: 2 trenchs owned by the Italy Italy roll dice for 3 field_guns and 3 trenchs in Milan, round 2 : 2/6 hits, 1.50 expected hits 2 infantry owned by the Austria lost in Milan Austria roll dice for 2 field_guns and 9 infantry in Milan, round 3 : 1/11 hits, 2.83 expected hits Units damaged: 1 trench owned by the Italy Italy roll dice for 3 field_guns and 3 trenchs in Milan, round 3 : 1/6 hits, 1.50 expected hits 1 infantry owned by the Austria lost in Milan Austria roll dice for 2 field_guns and 8 infantry in Milan, round 4 : 6/10 hits, 2.67 expected hits Italy roll dice for 3 field_guns and 3 trenchs in Milan, round 4 : 0/6 hits, 1.50 expected hits 3 trenchs owned by the Italy and 3 field_guns owned by the Italy lost in Milan Austria win, taking Milan from Italy with 2 field_guns and 8 infantry remaining. Battle score for attacker is 12 Casualties for Austria: 3 infantry Casualties for Italy: 3 field_guns and 3 trenchs Non Combat Move - Austria 4 infantry moved from Belgrade to Serbia 1 infantry moved from Serbia to Montenegro Place Units - Austria 6 infantry placed in Tyrol 2 field_guns, 2 infantry and 3 trenchs placed in Venice 3 field_guns and 3 infantry placed in Trieste 1 field_gun and 2 infantry placed in Kiev 6 infantry placed in Galicia 1 gas placed in Hungary Turn Complete - Austria Austria collect 99 PUs; end with 99 PUs 1 unit repaired.Combat Hit Differential Summary :
Austria : 0.50 Austria rolls : : 0.00 Italy : -1.50 Serbia : 1.00 -
TripleA Turn Summary: Italy round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Italy Italy spend 5 on tech rolls Italy roll 6,1 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover railwayGuns Combat Move - Italy 1 infantry moved from Latium to Tuscany 2 infantry moved from Rome to Latium Purchase Units - Italy Italy buy 3 heavy_guns and 2 trenchs; Remaining resources: 1 PUs; 0 techTokens; Non Combat Move - Italy Place Units - Italy 3 heavy_guns and 2 trenchs placed in Piedmont Activate Technology - Italy Italy activating railwayGuns Turn Complete - Italy Italy collect 25 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Turn Complete - ArabiaCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 0/1 hits, 0.00 expected hits Combat Move - Turkey 1 infantry moved from Cairo-Suez to Lower Egypt Turkey take Lower Egypt from Britain 1 infantry moved from Cairo-Suez to Upper Egypt Turkey take Upper Egypt from Britain 1 battlecruiser, 1 battleship and 1 cruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 3 infantry moved from Damascus to Mesopotamia 3 cavalrys moved from Mecca to Fars 1 fighter moved from Sinai to Mesopotamia 4 infantry moved from Dardanelles to Bulgaria 1 field_gun and 5 infantry moved from Constantinople to Dardanelles 1 field_gun and 1 infantry moved from Constantinople to Anatolia 2 field_guns and 2 infantry moved from Georgia to Azerbaijan Turkey take Azerbaijan from Russia 2 field_guns and 4 infantry moved from Mecca to Arabia 2 infantry moved from Mecca to Hejaz Purchase Units - Turkey Turkey buy 1 field_gun, 1 heavy_gun and 18 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat - Turkey Non Combat Move - Turkey Place Units - Turkey 1 field_gun, 1 heavy_gun and 1 infantry placed in Baghdad 2 infantry placed in Cairo-Suez 4 infantry placed in Mecca 3 infantry placed in Damascus 8 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 70 PUs; end with 70 PUsCombat Hit Differential Summary :
Turkey rolls : : 0.00 -
TripleA Turn Summary: Britain round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Britain Britain spend 10 on tech rolls Britain roll 1,3 and gets 0 hits Combat Move - Britain 1 field_gun, 1 heavy_gun and 2 infantry moved from Amsterdam to Westphalia 5 heavy_guns and 6 infantry moved from Amsterdam to Rhine 2 infantry moved from German Southwest Africa to Northern Rhodesia 2 tanks moved from Angola to Northern Rhodesia 1 transport moved from Sea Zone 98 South Atlantic to Sea Zone 94 South Atlantic 1 field_gun and 1 infantry moved from Cape Town to Sea Zone 94 South Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 94 South Atlantic to Sea Zone 98 South Atlantic 1 field_gun and 1 infantry moved from Sea Zone 98 South Atlantic to German Southwest Africa 2 infantry moved from Italian Somaliland to British East Africa 2 infantry moved from Gujarat to Sindh 1 colonial, 1 field_gun and 8 infantry moved from Sindh to Baluchistan 2 tanks moved from Bombay to Sindh 2 infantry moved from Deccan to Gujarat 2 infantry moved from Madras to Deccan 2 tanks moved from Goa to Deccan 2 cavalrys moved from Calcutta to Gujarat 1 heavy_gun moved from London to Sea Zone 15 English Channel 1 heavy_gun moved from Sea Zone 15 English Channel to Amsterdam Purchase Units - Britain Britain buy 2 cavalrys, 2 cruisers, 2 field_guns, 4 heavy_guns, 4 infantry, 2 tanks and 1 trench; Remaining resources: 0 PUs; 2 techTokens; Combat - Britain Battle in Westphalia Britain attack with 1 field_gun, 1 heavy_gun and 2 infantry Germany defend with 1 infantry Britain roll dice for 1 field_gun, 1 heavy_gun and 2 infantry in Westphalia, round 2 : 2/4 hits, 1.33 expected hits Germany roll dice for 1 infantry in Westphalia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the Britain lost in Westphalia Britain win, taking Westphalia from Germany with 1 field_gun, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 0 Casualties for Britain: 1 infantry Casualties for Germany: 1 infantry Battle in Baluchistan Britain attack with 1 colonial, 1 field_gun and 8 infantry Neutral defend with 4 infantry Britain roll dice for 1 colonial, 1 field_gun and 8 infantry in Baluchistan, round 2 : 1/10 hits, 2.17 expected hits Neutral roll dice for 4 infantry in Baluchistan, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Neutral and 2 infantry owned by the Britain lost in Baluchistan Britain roll dice for 1 colonial, 1 field_gun and 6 infantry in Baluchistan, round 3 : 4/8 hits, 1.83 expected hits Neutral roll dice for 3 infantry in Baluchistan, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Baluchistan Britain loses 0 PUs for violating Baluchistans neutrality. Britain win, taking Baluchistan from Neutral with 1 colonial, 1 field_gun and 5 infantry remaining. Battle score for attacker is 3 Casualties for Britain: 3 infantry Casualties for Neutral: 4 infantry Non Combat Move - Britain Place Units - Britain 1 trench placed in Northern Rhodesia 2 tanks placed in Angola 1 field_gun and 1 infantry placed in Cape Town 1 field_gun and 1 infantry placed in Bombay 1 heavy_gun and 1 infantry placed in Goa 2 cavalrys placed in Calcutta 2 cruisers placed in Sea Zone 15 English Channel 3 heavy_guns placed in Belgium 1 infantry placed in London Turn Complete - Britain Britain collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Neutral : 0.67 Britain : 1.67 Germany : 0.67 -
TripleA Turn Summary: Russia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Russia Russia spend 10 on tech rolls Russia roll 6,3 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover bunkers Combat Move - Russia 2 infantry moved from Primorsky to Khabarovsk 3 conscripts moved from Vladivostok to Primorsky 3 conscripts moved from Irkutsk to Buryatia 1 field_gun moved from Bratsk to Buryatia 1 infantry moved from Bratsk to Chita Russia take Chita from Communists 7 conscripts, 1 field_gun and 1 heavy_gun moved from Tiksi to Sakhe 2 conscripts and 1 field_gun moved from Magadan to Sakhe 3 cavalrys moved from Bratsk to Sakhe 1 conscript moved from Bratsk to Tiksi 1 conscript moved from Omsk to Kazakhstan 1 conscript moved from Omsk to Kazan 2 infantry moved from Ryazan to Volgograd 4 infantry moved from St. Petersburg to Finland Purchase Units - Russia Russia buy 1 field_gun, 1 heavy_gun, 5 infantry and 17 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Battle in Sakhe Russia attack with 3 cavalrys, 9 conscripts, 2 field_guns and 1 heavy_gun Communists defend with 5 conscripts, 2 field_guns and 2 infantry Russia roll dice for 3 cavalrys, 9 conscripts, 2 field_guns and 1 heavy_gun in Sakhe, round 2 : 0/9 hits, 2.00 expected hits Communists roll dice for 5 conscripts, 2 field_guns and 2 infantry in Sakhe, round 2 : 3/9 hits, 2.17 expected hits 3 conscripts owned by the Russia lost in Sakhe Russia roll dice for 3 cavalrys, 6 conscripts, 2 field_guns and 1 heavy_gun in Sakhe, round 3 : 0/9 hits, 2.00 expected hits Communists roll dice for 5 conscripts, 2 field_guns and 2 infantry in Sakhe, round 3 : 0/9 hits, 2.17 expected hits Russia roll dice for 3 cavalrys, 6 conscripts, 2 field_guns and 1 heavy_gun in Sakhe, round 4 : 2/9 hits, 2.00 expected hits Communists roll dice for 5 conscripts, 2 field_guns and 2 infantry in Sakhe, round 4 : 3/9 hits, 2.17 expected hits 3 conscripts owned by the Russia and 2 conscripts owned by the Communists lost in Sakhe Russia roll dice for 3 cavalrys, 3 conscripts, 2 field_guns and 1 heavy_gun in Sakhe, round 5 : 2/9 hits, 2.00 expected hits Communists roll dice for 3 conscripts, 2 field_guns and 2 infantry in Sakhe, round 5 : 1/7 hits, 1.83 expected hits 1 conscript owned by the Russia and 2 conscripts owned by the Communists lost in Sakhe Russia roll dice for 3 cavalrys, 2 conscripts, 2 field_guns and 1 heavy_gun in Sakhe, round 6 : 2/8 hits, 2.00 expected hits Communists roll dice for 1 conscript, 2 field_guns and 2 infantry in Sakhe, round 6 : 1/5 hits, 1.50 expected hits 1 conscript owned by the Russia, 1 infantry owned by the Communists and 1 conscript owned by the Communists lost in Sakhe Russia roll dice for 3 cavalrys, 1 conscript, 2 field_guns and 1 heavy_gun in Sakhe, round 7 : 3/7 hits, 2.00 expected hits Communists roll dice for 2 field_guns and 1 infantry in Sakhe, round 7 : 3/3 hits, 1.00 expected hits 1 conscript owned by the Russia, 2 cavalrys owned by the Russia, 1 infantry owned by the Communists and 2 field_guns owned by the Communists lost in Sakhe Russia win, taking Sakhe from Communists with 1 cavalry, 2 field_guns and 1 heavy_gun remaining. Battle score for attacker is -2 Casualties for Russia: 2 cavalrys and 9 conscripts Casualties for Communists: 5 conscripts, 2 field_guns and 2 infantry Battle in Buryatia Russia attack with 3 conscripts and 1 field_gun Communists defend with 1 cavalry Russia roll dice for 3 conscripts and 1 field_gun in Buryatia, round 2 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 cavalry in Buryatia, round 2 : 0/1 hits, 0.17 expected hits Russia roll dice for 3 conscripts and 1 field_gun in Buryatia, round 3 : 2/2 hits, 0.50 expected hits Communists roll dice for 1 cavalry in Buryatia, round 3 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Communists lost in Buryatia Russia win, taking Buryatia from Communists with 3 conscripts and 1 field_gun remaining. Battle score for attacker is 4 Casualties for Communists: 1 cavalry Battle in Finland Russia attack with 4 infantry Germany defend with 1 infantry Russia roll dice for 4 infantry in Finland, round 2 : 0/4 hits, 0.67 expected hits Germany roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russia lost in Finland Russia roll dice for 3 infantry in Finland, round 3 : 1/3 hits, 0.50 expected hits Germany roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Finland Russia win, taking Finland from Germany with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russia: 1 infantry Casualties for Germany: 1 infantry Battle in Volgograd Russia attack with 2 infantry Austria defend with 1 cavalry Russia roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.33 expected hits Austria roll dice for 1 cavalry in Volgograd, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Austria lost in Volgograd Russia win, taking Volgograd from Austria with 2 infantry remaining. Battle score for attacker is 4 Casualties for Austria: 1 cavalry Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Caucasus 3 trenchs placed in Minsk 3 infantry and 3 trenchs placed in Moscow 1 field_gun, 1 heavy_gun, 2 infantry and 3 trenchs placed in St. Petersburg 3 trenchs placed in Bratsk 2 trenchs placed in Khabarovsk Activate Technology - Russia Russia activating bunkers Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 72 PUs; end with 72 PUsCombat Hit Differential Summary :
Austria : -0.17 Communists : -0.17 Germany : 0.33 Russia : -1.50 -
TripleA Turn Summary: Communists round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Combat Move - Communists 2 conscripts moved from Yakutsk to Tiksi 1 field_gun moved from Yakutsk to Tiksi 4 conscripts moved from Yakutsk to Sakhe 1 field_gun and 2 infantry moved from Yakutsk to Sakhe 1 conscript and 1 field_gun moved from Amur to Chita 1 conscript moved from Aldan to Chita 3 cavalrys, 7 conscripts, 2 field_guns and 3 infantry moved from Aldan to Bratsk 2 conscripts moved from Aldan to Bratsk 3 conscripts moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 6 conscripts, 1 field_gun, 2 infantry and 2 trenchs; Remaining resources: 0 PUs; Combat - Communists Battle in Tiksi Communists attack with 2 conscripts and 1 field_gun Russia defend with 1 conscript Communists roll dice for 2 conscripts and 1 field_gun in Tiksi, round 2 : 1/2 hits, 0.50 expected hits Russia roll dice for 1 conscript in Tiksi, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Tiksi Communists win, taking Tiksi from Russia with 2 conscripts and 1 field_gun remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Bratsk Communists attack with 3 cavalrys, 9 conscripts, 2 field_guns and 3 infantry Russia defend with 7 conscripts, 4 infantry and 5 trenchs Communists roll dice for 3 cavalrys, 9 conscripts, 2 field_guns and 3 infantry in Bratsk, round 2 : 2/10 hits, 2.00 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 7 conscripts, 4 infantry and 5 trenchs in Bratsk, round 2 : 2/16 hits, 3.33 expected hits 2 conscripts owned by the Communists lost in Bratsk Communists roll dice for 3 cavalrys, 7 conscripts, 2 field_guns and 3 infantry in Bratsk, round 3 : 2/10 hits, 2.00 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 7 conscripts, 4 infantry and 5 trenchs in Bratsk, round 3 : 1/16 hits, 3.33 expected hits 1 conscript owned by the Communists lost in Bratsk Communists roll dice for 3 cavalrys, 6 conscripts, 2 field_guns and 3 infantry in Bratsk, round 4 : 1/10 hits, 2.00 expected hits Units damaged: 1 trench owned by the Russia Russia roll dice for 7 conscripts, 4 infantry and 5 trenchs in Bratsk, round 4 : 2/16 hits, 3.33 expected hits 2 conscripts owned by the Communists lost in Bratsk Communists roll dice for 3 cavalrys, 4 conscripts, 2 field_guns and 3 infantry in Bratsk, round 5 : 1/10 hits, 2.00 expected hits Russia roll dice for 7 conscripts, 4 infantry and 5 trenchs in Bratsk, round 5 : 4/16 hits, 3.33 expected hits 1 conscript owned by the Russia and 4 conscripts owned by the Communists lost in Bratsk 3 infantry owned by the Communists, 2 field_guns owned by the Communists and 3 cavalrys owned by the Communists retreated to Aldan Russia win with 6 conscripts, 4 infantry and 5 trenchs remaining. Battle score for attacker is -16 Casualties for Communists: 9 conscripts Casualties for Russia: 1 conscript Battle in Sakhe Communists attack with 4 conscripts, 1 field_gun and 2 infantry Russia defend with 1 cavalry, 2 field_guns and 1 heavy_gun Communists roll dice for 4 conscripts, 1 field_gun and 2 infantry in Sakhe, round 2 : 1/4 hits, 0.83 expected hits Russia roll dice for 1 cavalry, 2 field_guns and 1 heavy_gun in Sakhe, round 2 : 2/4 hits, 1.67 expected hits 1 cavalry owned by the Russia and 2 conscripts owned by the Communists lost in Sakhe Communists roll dice for 2 conscripts, 1 field_gun and 2 infantry in Sakhe, round 3 : 1/4 hits, 0.83 expected hits Russia roll dice for 2 field_guns and 1 heavy_gun in Sakhe, round 3 : 1/3 hits, 1.50 expected hits 1 field_gun owned by the Russia and 1 conscript owned by the Communists lost in Sakhe Communists roll dice for 1 conscript, 1 field_gun and 2 infantry in Sakhe, round 4 : 1/4 hits, 0.83 expected hits Russia roll dice for 1 field_gun and 1 heavy_gun in Sakhe, round 4 : 1/2 hits, 1.17 expected hits 1 field_gun owned by the Russia and 1 conscript owned by the Communists lost in Sakhe Communists roll dice for 1 field_gun and 2 infantry in Sakhe, round 5 : 1/3 hits, 0.83 expected hits Russia roll dice for 1 heavy_gun in Sakhe, round 5 : 0/1 hits, 0.83 expected hits 1 heavy_gun owned by the Russia lost in Sakhe Communists win, taking Sakhe from Russia with 1 field_gun and 2 infantry remaining. Battle score for attacker is 9 Casualties for Communists: 4 conscripts Casualties for Russia: 1 cavalry, 2 field_guns and 1 heavy_gun Battle in Chita Communists attack with 2 conscripts and 1 field_gun Russia defend with 1 infantry Communists roll dice for 2 conscripts and 1 field_gun in Chita, round 2 : 0/2 hits, 0.50 expected hits Russia roll dice for 1 infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits 1 conscript owned by the Communists lost in Chita Communists roll dice for 1 conscript and 1 field_gun in Chita, round 3 : 0/2 hits, 0.50 expected hits Russia roll dice for 1 infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits Communists roll dice for 1 conscript and 1 field_gun in Chita, round 4 : 2/2 hits, 0.50 expected hits Russia roll dice for 1 infantry in Chita, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russia lost in Chita Communists win, taking Chita from Russia with 1 conscript and 1 field_gun remaining. Battle score for attacker is 1 Casualties for Communists: 1 conscript Casualties for Russia: 1 infantry Non Combat Move - Communists Place Units - Communists 2 trenchs placed in Aldan 6 conscripts, 1 field_gun and 2 infantry placed in Yakutsk Turn Complete - Communists Communists collect 25 PUs; end with 25 PUs 5 units repaired.Combat Hit Differential Summary :
Communists : -0.33 Russia : -5.67 -
TripleA Turn Summary: USA round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - USA USA spend 15 on tech rolls USA roll 4,3,5 and gets 0 hits Combat Move - USA USA loses 0 PUs for violating Mexico Citys neutrality. 1 infantry moved from Khabarovsk to Amur Russia take Amur from Communists 1 field_gun, 1 heavy_gun and 2 infantry moved from Khabarovsk to Sakhe 3 transports moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 137 Yellow Sea 1 destroyer and 4 submarines moved from Sea Zone 147 Gulf of California to Sea Zone 144 Pacific Ocean 1 cruiser and 4 submarines moved from Sea Zone 143 Pacific Ocean to Sea Zone 131 Pacific Ocean 3 cruisers, 1 destroyer and 2 submarines moved from Sea Zone 134 Pacific Ocean to Sea Zone 131 Pacific Ocean 1 cavalry moved from Guadalahara to Mexico City USA take Mexico City from Neutral Purchase Units - USA USA buy 1 Factory, 3 field_guns, 3 infantry and 3 transports; Remaining resources: 1 PUs; 3 techTokens; Combat - USA Battle in Sakhe USA attack with 1 field_gun, 1 heavy_gun and 2 infantry Communists defend with 1 field_gun and 2 infantry USA roll dice for 1 field_gun, 1 heavy_gun and 2 infantry in Sakhe, round 2 : 1/4 hits, 1.33 expected hits Communists roll dice for 1 field_gun and 2 infantry in Sakhe, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Communists lost in Sakhe USA roll dice for 1 field_gun, 1 heavy_gun and 2 infantry in Sakhe, round 3 : 2/4 hits, 1.33 expected hits Communists roll dice for 1 field_gun and 1 infantry in Sakhe, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Communists and 1 field_gun owned by the Communists lost in Sakhe USA win, taking Sakhe from Communists with 1 field_gun, 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 10 Casualties for Communists: 1 field_gun and 2 infantry Non Combat Move - USA Place Units - USA 1 Factory placed in Tsingtao 1 field_gun and 1 infantry placed in Shanghai 2 1 field_gun and 1 infantry placed in Shanghai 1 2 transports placed in Sea Zone 130 Philippine Sea 1 field_gun and 1 infantry placed in San Francisco 1 transport placed in Sea Zone 153 Pacific Ocean Turn Complete - USA USA collect 81 PUs; end with 82 PUsCombat Hit Differential Summary :
USA : 0.33 Communists : -1.67 -
TripleA Turn Summary: Germany round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 3,4,1 and gets 0 hits Combat Move - Germany 2 infantry moved from Hanover to Westphalia 3 field_guns and 3 infantry moved from Bavaria to Wurttemburg 2 infantry moved from Nassau to Wurttemburg 1 field_gun moved from Nassau to Westphalia 2 infantry moved from Nassau to Westphalia 6 infantry moved from Mecklenburg to Hanover 2 infantry moved from Berlin to Saxony 1 infantry moved from Don to Ryazan Germany take Ryazan from Russia 1 infantry moved from Belarus to Don 5 infantry moved from Galicia to Belarus 3 field_guns, 2 heavy_guns and 2 infantry moved from Belarus to Smolensk 1 field_gun and 3 infantry moved from Latvia to Smolensk 3 battlecruisers, 3 battleships, 4 cruisers, 2 destroyers and 5 submarines moved from Sea Zone 13 Skagerrak to Sea Zone 15 English Channel 1 battlecruiser, 1 cruiser, 1 destroyer and 2 submarines moved from Sea Zone 119 Timor Sea to Sea Zone 87 Southern Ocean 1 submarine moved from Sea Zone 52 Mid Atlantic to Sea Zone 41 Caribbean Sea Purchase Units - Germany Germany buy 1 battlecruiser, 1 cruiser, 2 destroyers, 6 field_guns, 10 infantry and 2 submarines; Remaining resources: 0 PUs; 3 techTokens; Combat - Germany Battle in Westphalia Germany attack with 1 field_gun and 4 infantry Britain defend with 1 field_gun, 1 heavy_gun and 1 infantry Germany roll dice for 1 field_gun and 4 infantry in Westphalia, round 2 : 0/5 hits, 1.17 expected hits Britain roll dice for 1 field_gun, 1 heavy_gun and 1 infantry in Westphalia, round 2 : 3/3 hits, 1.33 expected hits 3 infantry owned by the Germany lost in Westphalia Germany roll dice for 1 field_gun and 1 infantry in Westphalia, round 3 : 1/2 hits, 0.67 expected hits Britain roll dice for 1 field_gun, 1 heavy_gun and 1 infantry in Westphalia, round 3 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the Britain lost in Westphalia Germany roll dice for 1 field_gun in Westphalia, round 4 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 field_gun and 1 heavy_gun in Westphalia, round 4 : 2/2 hits, 1.00 expected hits 1 field_gun owned by the Germany lost in Westphalia Britain win with 1 field_gun and 1 heavy_gun remaining. Battle score for attacker is -13 Casualties for Germany: 1 field_gun and 4 infantry Casualties for Britain: 1 infantry Battle in Sea Zone 15 English Channel Germany attack with 3 battlecruisers, 3 battleships, 4 cruisers, 2 destroyers and 5 submarines Britain defend with 1 battlecruiser, 3 battleships, 7 cruisers, 2 destroyers, 1 submarine and 1 transport; France defend with 1 battlecruiser, 1 cruiser and 1 transport Germany roll dice for 5 submarines in Sea Zone 15 English Channel, round 2 : 1/5 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Britain Germany roll dice for 3 battlecruisers, 3 battleships, 4 cruisers and 2 destroyers in Sea Zone 15 English Channel, round 2 : 8/12 hits, 6.67 expected hits Units damaged: 2 battleships owned by the Britain Britain roll dice for 1 submarine in Sea Zone 15 English Channel, round 2 : 0/1 hits, 0.17 expected hits Britain roll dice for 2 battlecruisers, 3 battleships, 8 cruisers, 2 destroyers and 2 transports in Sea Zone 15 English Channel, round 2 : 7/15 hits, 8.00 expected hits Units damaged: 3 battleships owned by the Germany 1 submarine owned by the Britain, 4 submarines owned by the Germany, 1 cruiser owned by the France, 1 destroyer owned by the Britain and 3 cruisers owned by the Britain lost in Sea Zone 15 English Channel Germany roll dice for 1 submarine in Sea Zone 15 English Channel, round 3 : 0/1 hits, 0.33 expected hits Germany roll dice for 3 battlecruisers, 3 battleships, 4 cruisers and 2 destroyers in Sea Zone 15 English Channel, round 3 : 4/12 hits, 6.67 expected hits Britain roll dice for 2 battlecruisers, 3 battleships, 4 cruisers, 1 destroyer and 2 transports in Sea Zone 15 English Channel, round 3 : 7/10 hits, 5.67 expected hits 1 submarine owned by the Germany, 2 destroyers owned by the Germany, 4 cruisers owned by the Germany, 1 destroyer owned by the Britain and 3 cruisers owned by the Britain lost in Sea Zone 15 English Channel Germany roll dice for 3 battlecruisers and 3 battleships in Sea Zone 15 English Channel, round 4 : 3/6 hits, 4.00 expected hits Britain roll dice for 2 battlecruisers, 3 battleships, 1 cruiser and 2 transports in Sea Zone 15 English Channel, round 4 : 3/6 hits, 3.83 expected hits 1 battlecruiser owned by the France, 3 battlecruisers owned by the Germany, 1 battlecruiser owned by the Britain and 1 cruiser owned by the Britain lost in Sea Zone 15 English Channel Germany roll dice for 3 battleships in Sea Zone 15 English Channel, round 5 : 2/3 hits, 2.00 expected hits Britain roll dice for 3 battleships and 2 transports in Sea Zone 15 English Channel, round 5 : 1/3 hits, 2.00 expected hits 2 battleships owned by the Britain and 1 battleship owned by the Germany lost in Sea Zone 15 English Channel Germany roll dice for 2 battleships in Sea Zone 15 English Channel, round 6 : 1/2 hits, 1.33 expected hits Britain roll dice for 1 battleship and 2 transports in Sea Zone 15 English Channel, round 6 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Britain and 1 battleship owned by the Germany lost in Sea Zone 15 English Channel 1 transport owned by the France and 1 transport owned by the Britain lost in Sea Zone 15 English Channel Germany win with 1 battleship remaining. Battle score for attacker is 32 Casualties for Germany: 3 battlecruisers, 2 battleships, 4 cruisers, 2 destroyers and 5 submarines Casualties for Britain: 1 battlecruiser, 3 battleships, 7 cruisers, 2 destroyers, 1 submarine and 1 transport Casualties for France: 1 battlecruiser, 1 cruiser and 1 transport Battle in Wurttemburg Germany attack with 3 field_guns and 5 infantry France defend with 1 Factory, 5 field_guns and 1 heavy_gun Germany roll dice for 3 field_guns and 5 infantry in Wurttemburg, round 2 : 1/8 hits, 2.33 expected hits France roll dice for 5 field_guns and 1 heavy_gun in Wurttemburg, round 2 : 4/6 hits, 2.33 expected hits 4 infantry owned by the Germany and 1 field_gun owned by the France lost in Wurttemburg Germany roll dice for 3 field_guns and 1 infantry in Wurttemburg, round 3 : 1/4 hits, 1.33 expected hits France roll dice for 4 field_guns and 1 heavy_gun in Wurttemburg, round 3 : 2/5 hits, 2.00 expected hits 1 field_gun owned by the Germany, 1 infantry owned by the Germany and 1 field_gun owned by the France lost in Wurttemburg 2 field_guns owned by the Germany retreated to Bavaria France win with 3 field_guns and 1 heavy_gun remaining. Battle score for attacker is -11 Casualties for Germany: 1 field_gun and 5 infantry Casualties for France: 2 field_guns Non Combat Move - Germany Place Units - Germany 1 battlecruiser, 1 cruiser, 2 destroyers and 2 submarines placed in Sea Zone 12 Baltic Sea 4 field_guns and 2 infantry placed in Bavaria Germany undo move 2. 2 field_guns and 4 infantry placed in Bavaria 3 infantry placed in Belarus 4 field_guns and 3 infantry placed in Berlin Turn Complete - Germany Germany collect 105 PUs; end with 105 PUs 1 unit repaired.Combat Hit Differential Summary :
Britain : 1.00 France : 1.67 Germany : -6.50 -
TripleA Turn Summary: France round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - France France spend 15 on tech rolls France roll 6,4,3 and gets 1 hit France removing all Technology Tokens after successful research. France discover armour Combat Move - France France loses 0 PUs for violating Bahrains neutrality. 1 cavalry moved from Champagne to Nassau 2 cavalrys moved from Champagne to Nassau 1 fighter moved from Rhine to Nassau 3 field_guns and 1 heavy_gun moved from Wurttemburg to Nassau 2 colonials moved from Alsace to Wurttemburg 2 infantry moved from Franche-Comte to Alsace 3 cavalrys moved from Marseilles to Franche-Comte 2 colonials moved from Rhone to Franche-Comte 3 cavalrys moved from Brittany to Franche-Comte 4 field_guns and 4 infantry moved from Paris to Champagne 1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean 2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean 2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea 2 colonials moved from Sea Zone 57 Ligurian Sea to Tuscany 1 fighter moved from Tobruk to Albania 1 colonial moved from Nagpur to Gujarat 1 heavy_gun moved from Qatar to Sea Zone 72 Persian Gulf 1 heavy_gun moved from Sea Zone 72 Persian Gulf to Bahrain France take Bahrain from Neutral 1 colonial and 1 infantry moved from Congo to Rwanda Purchase Units - France France buy 9 cavalrys, 6 heavy_guns, 2 infantry and 3 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - France Battle in Nassau France attack with 3 cavalrys, 3 field_guns, 1 fighter and 1 heavy_gun Germany defend with 5 infantry and 3 trenchs France roll dice for 3 cavalrys, 3 field_guns, 1 fighter and 1 heavy_gun in Nassau, round 2 : 1/8 hits, 2.67 expected hits Units damaged: 1 trench owned by the Germany Germany roll dice for 5 infantry and 3 trenchs in Nassau, round 2 : 0/5 hits, 1.67 expected hits France roll dice for 3 cavalrys, 3 field_guns, 1 fighter and 1 heavy_gun in Nassau, round 3 : 3/8 hits, 2.67 expected hits Units damaged: 2 trenchs owned by the Germany Germany roll dice for 5 infantry and 3 trenchs in Nassau, round 3 : 1/5 hits, 1.67 expected hits 1 trench owned by the Germany and 1 cavalry owned by the France lost in Nassau France roll dice for 2 cavalrys, 3 field_guns, 1 fighter and 1 heavy_gun in Nassau, round 4 : 4/7 hits, 2.33 expected hits Germany roll dice for 5 infantry and 2 trenchs in Nassau, round 4 : 3/5 hits, 1.67 expected hits 2 infantry owned by the Germany, 1 field_gun owned by the France, 2 trenchs owned by the Germany and 2 cavalrys owned by the France lost in Nassau France roll dice for 2 field_guns, 1 fighter and 1 heavy_gun in Nassau, round 5 : 0/4 hits, 1.33 expected hits Germany roll dice for 3 infantry in Nassau, round 5 : 1/3 hits, 1.00 expected hits 1 field_gun owned by the France lost in Nassau France roll dice for 1 field_gun, 1 fighter and 1 heavy_gun in Nassau, round 6 : 2/3 hits, 1.00 expected hits Germany roll dice for 3 infantry in Nassau, round 6 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Germany and 1 field_gun owned by the France lost in Nassau France roll dice for 1 fighter and 1 heavy_gun in Nassau, round 7 : 0/2 hits, 0.67 expected hits Germany roll dice for 1 infantry in Nassau, round 7 : 0/1 hits, 0.33 expected hits France roll dice for 1 fighter and 1 heavy_gun in Nassau, round 8 : 0/2 hits, 0.67 expected hits Germany roll dice for 1 infantry in Nassau, round 8 : 0/1 hits, 0.33 expected hits France roll dice for 1 fighter and 1 heavy_gun in Nassau, round 9 : 0/2 hits, 0.67 expected hits Germany roll dice for 1 infantry in Nassau, round 9 : 0/1 hits, 0.33 expected hits France roll dice for 1 fighter and 1 heavy_gun in Nassau, round 10 : 0/2 hits, 0.67 expected hits Germany roll dice for 1 infantry in Nassau, round 10 : 0/1 hits, 0.33 expected hits France roll dice for 1 fighter and 1 heavy_gun in Nassau, round 11 : 0/2 hits, 0.67 expected hits Germany roll dice for 1 infantry in Nassau, round 11 : 1/1 hits, 0.33 expected hits 1 heavy_gun owned by the France lost in Nassau France roll dice for 1 fighter in Nassau, round 12 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 infantry in Nassau, round 12 : 0/1 hits, 0.33 expected hits France roll dice for 1 fighter in Nassau, round 13 : 1/1 hits, 0.33 expected hits Germany roll dice for 1 infantry in Nassau, round 13 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 fighter owned by the France lost in Nassau Germany win with no units remaining. Battle score for attacker is -14 Casualties for France: 3 cavalrys, 3 field_guns, 1 fighter and 1 heavy_gun Casualties for Germany: 5 infantry and 3 trenchs Non Combat Move - France Place Units - France 6 heavy_guns, 2 infantry and 3 trenchs placed in Wurttemburg 9 cavalrys placed in Paris Activate Technology - France France activating armour Trigger FranceT5: buytank added to productionFrance Turn Complete - France France collect 89 PUs; end with 91 PUsCombat Hit Differential Summary :
France : -3.00 Germany : -1.33 -
TripleA Turn Summary: Serbia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Combat Move - Serbia 2 infantry moved from Greece to Albania 1 infantry moved from Greece to Macedonia 1 infantry moved from Greece to Albania Purchase Units - Serbia Serbia buy 2 infantry and 2 trenchs; Remaining resources: 0 PUs; Non Combat Move - Serbia Place Units - Serbia 2 infantry placed in Greece 1 trench placed in Albania 1 trench placed in Macedonia Turn Complete - Serbia Serbia collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Austria round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 1,3 and gets 0 hits Combat Move - Austria 6 infantry moved from Tyrol to Munich 1 fighter moved from Austria to Bavaria 3 field_guns and 3 infantry moved from Trieste to Venice 2 field_guns and 8 infantry moved from Milan to Venice 1 cavalry moved from Tver to Novgorod Austria take Novgorod from Russia 1 cavalry moved from Novgorod to Vladimir Austria take Vladimir from Russia 1 cavalry moved from Vladimir to Nizhni-Novgorod Austria take Nizhni-Novgorod from Russia 6 infantry moved from Galicia to Belarus 2 field_guns and 2 infantry moved from Kiev to Dnieper 1 gas moved from Hungary to Odessa 1 infantry moved from Montenegro to Serbia Purchase Units - Austria Austria buy 4 cavalrys, 9 field_guns and 14 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat - Austria Non Combat Move - Austria Place Units - Austria 2 field_guns and 2 infantry placed in Venice 3 field_guns and 3 infantry placed in Tyrol 6 infantry placed in Trieste 4 field_guns placed in Belgrade 4 cavalrys placed in Galicia Austria undo move 5. 3 infantry placed in Galicia 4 cavalrys placed in Vienna Turn Complete - Austria Austria collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Italy round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Italy Italy spend 5 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy 2 infantry moved from Latium to Tuscany 1 infantry moved from Piedmont to Milan Italy take Milan from Austria 3 heavy_guns and 2 infantry moved from Piedmont to Tuscany Purchase Units - Italy Italy buy 4 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Italy Non Combat Move - Italy Place Units - Italy 2 trenchs placed in Tuscany 3 infantry and 1 trench placed in Piedmont 1 infantry placed in Rome Turn Complete - Italy Italy collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Italy rolls : : 0.00 -
TripleA Turn Summary: Arabia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Turn Complete - ArabiaCombat Hit Differential Summary :





