Makalakalane (ax) vs Enigma (al)


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Americans takes Political Action: Political Action Americans To War With Japanese
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to 91 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 35 Sea Zone
            Battle in 91 Sea Zone
                Americans attack with 1 bomber and 1 cruiser
                Germans defend with 1 battleship and 1 transport
                    Americans roll dice for 1 bomber and 1 cruiser in 91 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 bomber and 1 cruiser in 91 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 battleship owned by the Germans and 1 cruiser owned by the Americans lost in 91 Sea Zone
                    1 transport owned by the Germans lost in 91 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 15
                Casualties for Americans: 1 cruiser
                Casualties for Germans: 1 battleship and 1 transport
    
        Non Combat Move - Americans
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 armour moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 carrier and 2 fighters moved from 101 Sea Zone to 106 Sea Zone
            1 bomber moved from 91 Sea Zone to United Kingdom
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from 10 Sea Zone to Eastern United States
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Americans : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            8 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 2 artilleries and 2 infantry
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 0/9 hits, 1,83 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1,67 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 3 : 3/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 4 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 5 : 2/5 hits, 1,17 expected hits
                    Japanese roll dice for 2 artilleries in Yunnan, round 5 : 2/2 hits, 0,67 expected hits
                    2 artilleries owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -4
                Casualties for Chinese: 6 infantry
                Casualties for Japanese: 2 artilleries and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
            2 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            5 infantry placed in Szechwan
            Chinese undo move 1.
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Szechwan: 1 fighter
            EDIT: Removing units owned by Chinese from Sikang: 1 fighter
            EDIT: Turning off Edit Mode
            5 infantry placed in Szechwan
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Szechwan: 2 infantry
            EDIT: Removing units owned by Chinese from Tsinghai: 2 infantry
            EDIT: Turning off Edit Mode
            Chinese undo move 1.
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Sikang: 1 fighter
            EDIT: Removing units owned by Chinese from Szechwan: 1 fighter
            EDIT: Adding units owned by Chinese to Sikang: 2 infantry
            EDIT: Removing units owned by Chinese from Sikang: 2 infantry
            EDIT: Turning off Edit Mode
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1,83
    Japanese : 1,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Americans takes Political Action: Political Action Americans To War With Japanese
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to 91 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 35 Sea Zone
            Battle in 91 Sea Zone
                Americans attack with 1 bomber and 1 cruiser
                Germans defend with 1 battleship and 1 transport
                    Americans roll dice for 1 bomber and 1 cruiser in 91 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 bomber and 1 cruiser in 91 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 battleship owned by the Germans and 1 cruiser owned by the Americans lost in 91 Sea Zone
                    1 transport owned by the Germans lost in 91 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 15
                Casualties for Americans: 1 cruiser
                Casualties for Germans: 1 battleship and 1 transport
    
        Non Combat Move - Americans
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 armour moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 carrier and 2 fighters moved from 101 Sea Zone to 106 Sea Zone
            1 bomber moved from 91 Sea Zone to United Kingdom
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from 10 Sea Zone to Eastern United States
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            8 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 2 artilleries and 2 infantry
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 0/9 hits, 1,83 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1,67 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 3 : 3/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 4 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 5 : 2/5 hits, 1,17 expected hits
                    Japanese roll dice for 2 artilleries in Yunnan, round 5 : 2/2 hits, 0,67 expected hits
                    2 artilleries owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -4
                Casualties for Chinese: 6 infantry
                Casualties for Japanese: 2 artilleries and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
            2 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            5 infantry placed in Szechwan
            Chinese undo move 1.
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Szechwan: 1 fighter
            EDIT: Removing units owned by Chinese from Sikang: 1 fighter
            EDIT: Turning off Edit Mode
            5 infantry placed in Szechwan
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Szechwan: 2 infantry
            EDIT: Removing units owned by Chinese from Tsinghai: 2 infantry
            EDIT: Turning off Edit Mode
            Chinese undo move 1.
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Sikang: 1 fighter
            EDIT: Removing units owned by Chinese from Szechwan: 1 fighter
            EDIT: Adding units owned by Chinese to Sikang: 2 infantry
            EDIT: Removing units owned by Chinese from Sikang: 2 infantry
            EDIT: Turning off Edit Mode
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 artillery moved from Persia to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Iraq
            1 infantry moved from 80 Sea Zone to Iraq
            2 infantry moved from Persia to Iraq
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from Cyprus to Iraq
            1 armour moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 armour moved from Ethiopia to Kenya
            1 artillery, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
            2 infantry moved from Shan State to Siam
            2 fighters moved from India to Siam
            1 tactical_bomber moved from India to Siam
    
        Combat - British
            Battle in Siam
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Siam, round 2 : 1/5 hits, 2,00 expected hits
                    Japanese roll dice for 2 infantry in Siam, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Siam, round 3 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Siam
                British win, taking Siam from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Kenya
                British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 2 : 1/5 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                    British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 3 : 2/4 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Iraq
                British attack with 1 artillery, 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 1,50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Iraq to Persia
            2 fighters moved from Siam to Yunnan
            1 tactical_bomber moved from Siam to Yunnan
            2 aaGuns and 6 infantry moved from Burma to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 artillery moved from India to Burma
            3 infantry moved from India to Burma
            1 fighter moved from Malta to Egypt
            1 fighter moved from Greece to Egypt
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            1 bomber moved from New Brunswick Nova Scotia to United Kingdom
            1 mech_infantry moved from Eire to United Kingdom
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 airfield placed in Egypt
            1 mech_infantry placed in Union of South Africa
            1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,4,4,6,5,5
            British collect 31 PUs (5 lost to blockades); end with 31 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,6,2
            UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 0,67
    Italians : -0,67
    Americans : -0,33
    Chinese : -1,83
    Neutral_Axis : -1,00
    Japanese : 1,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Americans takes Political Action: Political Action Americans To War With Japanese
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to 91 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 35 Sea Zone
            Battle in 91 Sea Zone
                Americans attack with 1 bomber and 1 cruiser
                Germans defend with 1 battleship and 1 transport
                    Americans roll dice for 1 bomber and 1 cruiser in 91 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 bomber and 1 cruiser in 91 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 battleship owned by the Germans and 1 cruiser owned by the Americans lost in 91 Sea Zone
                    1 transport owned by the Germans lost in 91 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 15
                Casualties for Americans: 1 cruiser
                Casualties for Germans: 1 battleship and 1 transport
    
        Non Combat Move - Americans
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 armour moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 carrier and 2 fighters moved from 101 Sea Zone to 106 Sea Zone
            1 bomber moved from 91 Sea Zone to United Kingdom
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from 10 Sea Zone to Eastern United States
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            8 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 2 artilleries and 2 infantry
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 0/9 hits, 1,83 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1,67 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 3 : 3/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 4 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 5 : 2/5 hits, 1,17 expected hits
                    Japanese roll dice for 2 artilleries in Yunnan, round 5 : 2/2 hits, 0,67 expected hits
                    2 artilleries owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -4
                Casualties for Chinese: 6 infantry
                Casualties for Japanese: 2 artilleries and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
            2 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            5 infantry placed in Szechwan
            Chinese undo move 1.
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Szechwan: 1 fighter
            EDIT: Removing units owned by Chinese from Sikang: 1 fighter
            EDIT: Turning off Edit Mode
            5 infantry placed in Szechwan
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Szechwan: 2 infantry
            EDIT: Removing units owned by Chinese from Tsinghai: 2 infantry
            EDIT: Turning off Edit Mode
            Chinese undo move 1.
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Sikang: 1 fighter
            EDIT: Removing units owned by Chinese from Szechwan: 1 fighter
            EDIT: Adding units owned by Chinese to Sikang: 2 infantry
            EDIT: Removing units owned by Chinese from Sikang: 2 infantry
            EDIT: Turning off Edit Mode
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 artillery moved from Persia to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Iraq
            1 infantry moved from 80 Sea Zone to Iraq
            2 infantry moved from Persia to Iraq
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from Cyprus to Iraq
            1 armour moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 armour moved from Ethiopia to Kenya
            1 artillery, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
            2 infantry moved from Shan State to Siam
            2 fighters moved from India to Siam
            1 tactical_bomber moved from India to Siam
    
        Combat - British
            Battle in Siam
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Siam, round 2 : 1/5 hits, 2,00 expected hits
                    Japanese roll dice for 2 infantry in Siam, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Siam, round 3 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Siam
                British win, taking Siam from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Kenya
                British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 2 : 1/5 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                    British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 3 : 2/4 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Iraq
                British attack with 1 artillery, 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 1,50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Iraq to Persia
            2 fighters moved from Siam to Yunnan
            1 tactical_bomber moved from Siam to Yunnan
            2 aaGuns and 6 infantry moved from Burma to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 artillery moved from India to Burma
            3 infantry moved from India to Burma
            1 fighter moved from Malta to Egypt
            1 fighter moved from Greece to Egypt
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            1 bomber moved from New Brunswick Nova Scotia to United Kingdom
            1 mech_infantry moved from Eire to United Kingdom
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 airfield placed in Egypt
            1 mech_infantry placed in Union of South Africa
            1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,4,4,6,5,5
            British collect 31 PUs (5 lost to blockades); end with 31 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,6,2
            UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 0,67
    Italians : -0,67
    Americans : -0,33
    Chinese : -1,83
    Neutral_Axis : -1,00
    Japanese : 1,67
    

    Savegame


  • @Enigma Nå, det blev til et par gamesaves - de er ens :-).
    Rodede lidt rundt med Kina i slutfasen…


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 transports; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 armour moved from Yugoslavia to Eastern Poland
                  Italians take Eastern Poland from Russians
            4 infantry moved from Bulgaria to Greece
            1 infantry moved from Bulgaria to Albania
            1 fighter moved from Bulgaria to Greece
            1 fighter moved from Southern Italy to Greece
            1 armour moved from Yugoslavia to Greece
            1 fighter moved from Southern Italy to Albania
            1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
            1 artillery moved from Morocco to Algeria
            1 artillery and 3 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour, 2 fighters and 4 infantry
                British defend with 1 artillery and 4 infantry
                    Italians roll dice for 1 armour, 2 fighters and 4 infantry in Greece, round 2 : 2/7 hits, 2.17 expected hits
                    British roll dice for 1 artillery and 4 infantry in Greece, round 2 : 0/5 hits, 1.67 expected hits
                    2 infantry owned by the British lost in Greece
                    Italians roll dice for 1 armour, 2 fighters and 4 infantry in Greece, round 3 : 4/7 hits, 2.17 expected hits
                    British roll dice for 1 artillery and 2 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from British with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 13
                Casualties for British: 1 artillery and 4 infantry
                Casualties for Italians: 1 infantry
            Battle in Albania
                Italians attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Albania, round 2 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Albania
                Italians win, taking Albania from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Algeria
                Italians attack with 1 armour, 2 artilleries and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.50 expected hits
                    French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Algeria
                Italians win, taking Algeria from French with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Greece to Southern Italy
            1 fighter moved from Albania to Southern Italy
            1 artillery moved from Southern France to Northern Italy
            2 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            2 transports placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 23 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.50
    British : -2.00
    French : -0.33
    

    Savegame


  • @Enigma jeg overså lufthavnen i Egypten, så tillod mig - inden nogen kampe var gået igang, at loade og løbe anderledes ind. Håber det er ok. Til gengæld overså jeg, at jeg havde en Cruiser og glemte at ta Ethiopien. Men det udjævner sig helt fint, for endte med at slippe super billigt i de 3 kampe jeg så indgik i. Virker som om jeg er ret heldig i Europa og helt væk i Asien :p Nå, men i øvrigt tænkte jeg på - husker du at disable Play By Email? For den er altid slået til, når jeg åbner savegame fra dig og jeg slår den fra hver gang.


  • @Makalakalane Jep, endnu en runde med løst allieret krudt. Vi behøver snart ikke slå om det mere.
    Ja, jeg disabler email hver gang. Kan åbenbart ikke ændres når først spillet er startet op.


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 transport moved from 42 Sea Zone to 54 Sea Zone
            2 infantry moved from South Australia to Queensland
            1 artillery moved from South Australia to Queensland
            2 fighters moved from Java to India
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 transport moved from 42 Sea Zone to 54 Sea Zone
            2 infantry moved from South Australia to Queensland
            1 artillery moved from South Australia to Queensland
            2 fighters moved from Java to India
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to French West Africa
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 factory_major, 2 infantry and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Southern Italy to Egypt
            2 tactical_bombers moved from Southern Italy to Egypt
            1 bomber moved from Western Germany to 98 Sea Zone
            2 fighters moved from Southern Italy to 98 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @Enigma vil du scramble ved Egypten?


  • @Makalakalane Du er nødt til at sende et nyt gamesave da jeg ikke kan undgå at skulle vælge bombemål. Jeg scrambler eller intercepter ikke.


  • @Enigma Jeg kan ikke gå ud af spillet, så jeg må vælge for dig. Det er vel airbasen?


  • @Enigma Gerne hurtigt svar… Jeg skal bruge PC’en til andet.


  • @Enigma det er fint - jeg spiller bare videre og vælger at du hverken scrambler eller intercepter. En anden gang, så kan du bare minimerer vinduet hvor du vælger bombe-mål og så kan du poste til forum under File oppe til venstre. Så får jeg spillet fra vinduet med bombe mål :)


  • TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 factory_major, 2 infantry and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Southern Italy to Egypt
            2 tactical_bombers moved from Southern Italy to Egypt
            1 bomber moved from Western Germany to 98 Sea Zone
            2 fighters moved from Southern Italy to 98 Sea Zone
    
        Combat - Germans
            Air Battle in Egypt
                Germans attacks with 3 units heading to Egypt
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 1/3 hits, 0,50 expected hits
    

    Combat Hit Differential Summary :

    AA fire in Egypt : : 0,50
    

    Savegame


  • @Makalakalane Den går jo straks i gang, så AA har skudt. Det kostede et fly…


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 factory_major, 2 infantry and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Southern Italy to Egypt
            2 tactical_bombers moved from Southern Italy to Egypt
            1 bomber moved from Western Germany to 98 Sea Zone
            2 fighters moved from Southern Italy to 98 Sea Zone
    
        Combat - Germans
            Air Battle in Egypt
                Germans attacks with 3 units heading to Egypt
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 1/3 hits, 0.50 expected hits
                1 tactical_bomber killed by AA
                Bombing raid in Egypt rolls: 8,4 and causes: 6 damage to unit: airfield
                Bombing raid in Egypt causes 6 damage total. 
            Battle in 98 Sea Zone
                Germans attack with 1 bomber and 2 fighters
                British defend with 1 destroyer
                    Germans roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Germans lost in 98 Sea Zone
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Germans: 1 fighter
                Casualties for British: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 bomber moved from 98 Sea Zone to Bulgaria
            1 fighter moved from 98 Sea Zone to Alexandria
            1 tactical_bomber moved from Egypt to Alexandria
            1 bomber moved from Egypt to Greece
            6 aaGuns, 3 artilleries and 11 infantry moved from Poland to Eastern Poland
            15 armour, 1 bomber and 3 mech_infantrys moved from Germany to Eastern Poland
            1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
            2 artilleries moved from Holland Belgium to Western Germany
            3 infantry moved from Slovakia Hungary to Eastern Poland
            2 artilleries moved from Romania to Eastern Poland
            3 armour moved from Romania to Eastern Poland
            5 infantry moved from Romania to Eastern Poland
    
        Place Units - Germans
            1 factory_major placed in Romania
            1 transport placed in 112 Sea Zone
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 0.67
    AA fire in Egypt : : 0.50
    

    Savegame


  • @Enigma underligt. Jeg poster screenshot næste gang. Men ja, airfield var det jeg ville ha valgt. Tak. Troede faktisk der stod et industrial complex. Jeg er stadig totalt blind med den slags, åbenbart. Har også lige købt en havn på Wake Island i spillet mod Raimo og det er jo totalt udueligt.

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