Scramble SZ97?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from British
3 armour, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Americans
1 infantry moved from Iraq to Trans-Jordan
Italians take Trans-Jordan from British
1 bomber moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 3 armour, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour, 1 bomber, 1 infantry and 1 mech_infantry in Rostov, round 2 : 5/6 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 3 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
2 artilleries and 4 infantry moved from Tobruk to Libya
2 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Rostov to Greece
2 fighters moved from Southern Italy to 97 Sea Zone
Place Units - Italians
1 airfield placed in Iraq
1 destroyer placed in 97 Sea Zone
1 infantry placed in Ukraine
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 2.50
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
3 destroyers and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to Java
1 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 1 infantry
Italians defend with 1 infantry
ANZAC roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Trans-Jordan
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0,67
ANZAC : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
3 destroyers and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to Java
1 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 1 infantry
Italians defend with 1 infantry
ANZAC roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Trans-Jordan
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : 0,67
ANZAC : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 airfields, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Iraq to Persia
2 fighters and 2 tactical_bombers moved from Iraq to Persia
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 bomber moved from Romania to Russia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Iraq to Persia
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in United Kingdom rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in United Kingdom causes 11 damage total. Damaged units is as follows: airfield = 5, harbour = 6
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Persia
Germans attack with 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Persia, round 2 : 2/6 hits, 3.00 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from Russia to Rostov
2 aaGuns, 7 armour, 11 artilleries, 21 infantry and 13 mech_infantrys moved from Ukraine to Rostov
1 aaGun and 2 infantry moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Poland to Bessarabia
2 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
2 bombers moved from United Kingdom to Western Germany
3 fighters moved from Persia to Rostov
2 tactical_bombers moved from Persia to Rostov
2 fighters moved from Southern Italy to Greece
1 fighter moved from Iraq to Greece
2 tactical_bombers moved from Iraq to Yugoslavia
1 fighter moved from Iraq to Rostov
1 fighter moved from Western Germany to Yugoslavia
1 infantry moved from Tobruk to Libya
1 aaGun moved from Tunisia to Libya
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 armour moved from Romania to Greece
3 mech_infantrys moved from Western Germany to Yugoslavia
3 infantry moved from Western Germany to Northern Italy
1 aaGun moved from France to Northern Italy
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Iraq to Greece
1 fighter moved from Western Germany to Yugoslavia
1 artillery moved from France to Northern Italy
1 artillery moved from France to Northern Italy
1 submarine moved from 124 Sea Zone to 125 Sea Zone
3 infantry moved from Finland to Karelia
1 aaGun and 2 infantry moved from Finland to Norway
Place Units - Germans
1 airfield and 1 factory_minor placed in Yugoslavia
1 airfield placed in Greece
3 infantry placed in Novgorod
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
Germans : -1.00
British : 0.67
AA fire in United Kingdom : : -0.33
also, I’m going to be attacking sz42, I assume max defense right?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 25 PUs;
Russians buy 4 armour; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 fighter moved from Bryansk to Volgograd
1 infantry moved from Novosibirsk to Vologda
1 fighter moved from Bryansk to Vologda
1 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
2 infantry moved from Shensi to Sikang
1 infantry moved from Kansu to Tsinghai
Combat - Russians
Battle in Tsinghai
Russians attack with 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Sikang
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Sikang, round 4 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns and 11 infantry moved from Novosibirsk to Samara
1 armour and 2 mech_infantrys moved from Bryansk to Samara
1 armour and 1 mech_infantry moved from Russia to Samara
7 artilleries and 1 infantry moved from Russia to Samara
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
4 aaGuns, 3 artilleries and 73 infantry moved from Bryansk to Russia
1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Samara
1 fighter moved from Volgograd to Samara
Place Units - Russians
4 armour placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 2,00
Russians : 1,67
Japanese : -0,33
@axis-dominion said in axis-dominion vs Giallo (allies+18) bm3:
also, I’m going to be attacking sz42, I assume max defense right?
yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 battleship, 2 carriers, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 carriers moved from 35 Sea Zone to 42 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 4 submarines moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from Philippines to 42 Sea Zone
2 fighters and 5 tactical_bombers moved from French Indo China to 42 Sea Zone
2 bombers moved from French Indo China to 42 Sea Zone
1 bomber moved from Japan to 43 Sea Zone
1 battleship and 1 carrier moved from 39 Sea Zone to 41 Sea Zone
1 destroyer and 1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 41 Sea Zone
2 fighters moved from Iraq to 42 Sea Zone
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 artillery and 1 marine moved from Kwangsi to 36 Sea Zone
2 infantry moved from Malaya to Shan State
1 artillery moved from French Indo China to Shan State
1 infantry moved from Malaya to Shan State
1 infantry moved from Yunnan to Shan State
1 artillery, 1 marine and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 marine moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 armour moved from Olgiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 armour moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Americans defend with 1 transport; ANZAC defend with 1 cruiser and 2 destroyers
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 41 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
ANZAC roll dice for 1 cruiser, 2 destroyers and 1 transport in 41 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
2 destroyers owned by the ANZAC lost in 41 Sea Zone
1 submarine owned by the Japanese Submerged
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 41 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC and 1 transport owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 35
Casualties for ANZAC: 1 cruiser and 2 destroyers
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 2 destroyers, 9 fighters, 4 submarines and 7 tactical_bombers
British defend with 1 battleship and 1 cruiser; Americans defend with 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 6 fighters and 1 transport; ANZAC defend with 3 destroyers and 1 submarine
Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 4/4 hits, 1.33 expected hits
Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 2 destroyers, 9 fighters and 7 tactical_bombers in 42 Sea Zone, round 2 : 12/23 hits, 12.83 expected hits
Units damaged: 1 battleship owned by the British
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 battleships, 3 carriers, 4 cruisers, 6 destroyers, 6 fighters and 1 transport in 42 Sea Zone, round 2 : 6/21 hits, 10.33 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
3 fighters owned by the Japanese, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 3 destroyers owned by the ANZAC, 3 carriers owned by the Americans and 1 submarine owned by the ANZAC lost in 42 Sea Zone
4 submarines owned by the Japanese Submerged
Japanese roll dice for 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters and 7 tactical_bombers in 42 Sea Zone, round 3 : 13/20 hits, 11.17 expected hits
Americans roll dice for 2 battleships, 3 cruisers, 6 fighters and 1 transport in 42 Sea Zone, round 3 : 7/11 hits, 6.83 expected hits
3 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the British, 2 destroyers owned by the Japanese, 6 fighters owned by the Americans, 1 transport owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 158
Casualties for Japanese: 2 destroyers, 5 fighters and 3 tactical_bombers
Casualties for ANZAC: 3 destroyers and 1 submarine
Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 6 fighters and 1 transport
Casualties for British: 1 battleship and 1 cruiser
Battle in Sumatra
Japanese attack with 3 artilleries, 2 infantry and 1 marine
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 3 artilleries, 2 infantry and 1 marine in Sumatra, round 2 : 2/6 hits, 2.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 3 artilleries and 1 marine remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 5 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 5 infantry in Shan State, round 2 : 2/6 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Kansu from Chinese to Japanese
EDIT: Turning off Edit Mode
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from 43 Sea Zone to French Indo China
2 bombers moved from 42 Sea Zone to French Indo China
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 aaGun moved from Anhwe to Hunan
1 aaGun and 1 infantry moved from Kiangsu to Anhwe
1 aaGun and 2 infantry moved from Olgiy to Kansu
1 infantry moved from Tsagaan Olom to Kansu
1 artillery and 3 infantry moved from Suiyuyan to Kansu
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 battleship and 1 carrier placed in 37 Sea Zone
1 destroyer placed in 37 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
Japanese undo move 1.
Japanese undo move 2.
1 battleship, 1 carrier and 1 destroyer placed in 36 Sea Zone
1 carrier and 1 submarine placed in 37 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Combat Hit Differential Summary :
ANZAC : -1.67
Americans : -3.00
UK_Pacific : -0.33
Japanese : 3.67
I might gonna call it, cause I can’t fight these dice
I agree dice have not been friendly to you at all. However, you had no business stationing your entire fleet in 42 line that. You sent your entire pac fleet to its slaughter.
I’m curious, did you not calculate the odds on that?
@axis-dominion said in axis-dominion vs Giallo (allies+18) bm3:
I’m curious, did you not calculate the odds on that?
I just missed the option with the italian AB, So I had to block that and I didn’t calculated those japanese planes stationed in Iraq. With those odds I had to take that risk, cause i could move my land units forward. Otherwise Japan would get too strong and you could choose between my fleet or India
Ill sleep one or two over it…
@Giallo said in axis-dominion vs Giallo (allies+18) bm3:
@axis-dominion said in axis-dominion vs Giallo (allies+18) bm3:
I’m curious, did you not calculate the odds on that?
I just missed the option with the italian AB, So I had to block that and I didn’t calculated those japanese planes stationed in Iraq. With those odds I had to take that risk, cause i could move my land units forward. Otherwise Japan would get too strong and you could choose between my fleet or India
I believe even without those planes in Iraq, the odds were still quite good for me.
@Giallo said in axis-dominion vs Giallo (allies+18) bm3:
Ill sleep one or two over it…
Yah I mean I understand if you wanna post this result and we can play another. I think that was too big of a blow for you, but if you wanna still continue that’s fine too.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 fighters and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 fighter moved from Gibraltar to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
Combat - Americans
Battle in Algeria
Americans attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 2/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Algeria to 92 Sea Zone
4 submarines moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Brazil to Suriname
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 117 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Queensland
1 bomber moved from United Kingdom to Gibraltar
Place Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2,2,6,3,3,5,6,4,6,4,4,1,2,5,4,2,5,4
Americans collect 54 PUs (4 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Italians : -0,33
Americans : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
3 infantry moved from Szechwan to Yunnan
3 infantry moved from Szechwan to Kweichow
Combat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Tsinghai from Japanese, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 1,50
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 fighters and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 fighter moved from Gibraltar to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
Combat - Americans
Battle in Algeria
Americans attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 2/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Algeria to 92 Sea Zone
4 submarines moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Brazil to Suriname
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 117 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Queensland
1 bomber moved from United Kingdom to Gibraltar
Place Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2,2,6,3,3,5,6,4,6,4,4,1,2,5,4,2,5,4
Americans collect 54 PUs (4 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
3 infantry moved from Szechwan to Yunnan
3 infantry moved from Szechwan to Kweichow
Combat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Tsinghai from Japanese, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 34 PUs;
British buy 6 artilleries; Remaining resources: 10 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 infantry moved from French West Africa to French Central Africa
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from Eastern Persia to Iraq
British take Iraq from Italians
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
6 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
Combat - British
Battle in Trans-Jordan
British attack with 5 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 4/8 hits, 3,50 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Northwest Persia
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
2 mech_infantrys moved from Eastern Persia to Iraq
5 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 infantry moved from Alexandria to Egypt
1 infantry moved from Burma to India
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 carriers, 1 destroyer and 6 submarines
EDIT: Removing units owned by Americans from 92 Sea Zone: 3 carriers and 1 destroyer
EDIT: Removing units owned by Americans from 92 Sea Zone: 6 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 2 fighters
EDIT: Removing units owned by British from 92 Sea Zone: 2 fighters
EDIT: Adding units owned by British to Gibraltar: 2 fighters
EDIT: Removing units owned by British from 92 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Adding units owned by French to 91 Sea Zone: 1 fighter
EDIT: Removing units owned by French from 92 Sea Zone: 1 fighter
EDIT: Removing units owned by British from 92 Sea Zone: 1 battleship and 1 cruiser
EDIT: Adding units owned by British to 91 Sea Zone: 1 battleship and 1 cruiser
EDIT: Removing units owned by British from Algeria: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Gibraltar: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Morocco: 2 infantry
EDIT: Adding units owned by Americans to Gibraltar: 2 infantry
EDIT: Turning off Edit Mode
3 artilleries placed in Persia
3 artilleries placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
British collect 34 PUs (1 lost to blockades); end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Italians : -1,00
British : 1,17
Americans : 1,17
Chinese : 1,50
Japanese : -1,00
Let’s see for one or two rounds… sorry about the edits
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Greece to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
3 armour moved from Rostov to Northwest Persia
1 infantry moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 infantry moved from Rostov to Tambov
Italians take Tambov from Russians
Combat - Italians
Battle in Northwest Persia
Italians attack with 3 armour, 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 2/5 hits, 2.33 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Greece
1 aaGun moved from Rostov to Caucasus
1 aaGun and 2 infantry moved from Ukraine to Rostov
2 artilleries and 1 infantry moved from Bessarabia to Ukraine
1 armour moved from Greece to Romania
2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
3 infantry placed in Ukraine
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -0.33
British : -0.33