L20 Giallo(x) vs Sovietishcat(Y) BM

  • '19

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 destroyer moved from 33 Sea Zone to 23 Sea Zone
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            2 infantry moved from South Australia to New South Wales
            1 artillery moved from South Australia to New South Wales
            1 infantry moved from Iraq to Trans-Jordan
    
        Place Units - ANZAC
            1 submarine and 2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to Queensland: 2 aaGuns, 1 fighter and 6 infantry
            EDIT: Removing units owned by ANZAC from South Australia: 2 aaGuns and 6 infantry
            EDIT: Removing units owned by ANZAC from Caroline Islands: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 destroyers, 6 mech_infantrys, 6 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Yakut S.S.R. to Sakha
                  Germans take Buryatia from Russians
                  Germans take Sakha from Russians
            3 fighters moved from Western Germany to United Kingdom
            4 bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 7 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/4 hits, 0,67 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 5,7,7 and causes: 19 damage to unit: factory_major
                Bombing raid in United Kingdom causes 19 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 bombers moved from United Kingdom to Western Germany
            3 fighters moved from United Kingdom to 112 Sea Zone
            5 carriers, 1 destroyer, 2 fighters, 1 submarine, 5 tactical_bombers and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            2 infantry moved from France to Western Germany
            1 artillery moved from France to Western Germany
            9 mech_infantrys moved from Slovakia Hungary to Bessarabia
            3 mech_infantrys moved from Ukraine to Volgograd
    
        Place Units - Germans
            3 artilleries placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
            2 destroyers, 6 submarines and 1 transport placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
            Germans collect 69 PUs; end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    AA fire in United Kingdom : : 0,33
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Japanese round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 8 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            15 artilleries, 2 infantry and 9 mech_infantrys moved from West India to Eastern Persia
            1 bomber moved from India to 44 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
            4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsu to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Eastern Persia
                Japanese attack with 15 artilleries, 2 infantry and 9 mech_infantrys
                British defend with 2 mech_infantrys
                    Japanese roll dice for 15 artilleries, 2 infantry and 9 mech_infantrys in Eastern Persia, round 2 : 11/26 hits, 8,67 expected hits
                    British roll dice for 2 mech_infantrys in Eastern Persia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Eastern Persia
                Japanese win, taking Eastern Persia from British with 15 artilleries, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 mech_infantrys
            Battle in 22 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Szechwan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 23 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 23 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 4 fighters and 4 tactical_bombers
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 5/8 hits, 4,67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone
                Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer and 1 transport
    
        Non Combat Move - Japanese
            3 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
            2 artilleries moved from Yunnan to Kweichow
            8 artilleries, 3 infantry and 2 mech_infantrys moved from Hunan to Kweichow
            2 mech_infantrys moved from Anhwe to Kweichow
            3 infantry moved from Kiangsu to Anhwe
            3 mech_infantrys moved from Kiangsu to Kweichow
            1 bomber moved from 44 Sea Zone to French Indo China
            4 mech_infantrys moved from French Indo China to Kweichow
            1 infantry moved from French Indo China to Yunnan
            2 infantry moved from French Indo China to Yunnan
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            3 infantry placed in French Indo China
            2 artilleries and 2 infantry placed in Japan
            4 submarines and 2 transports placed in 6 Sea Zone
            2 submarines placed in 39 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4
            Japanese collect 57 PUs (1 lost to blockades); end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    British : 0,33
    ANZAC : -0,67
    Americans : 0,67
    Chinese : 0,67
    Japanese : 3,67
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 6 destroyers, 2 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            2 bombers moved from United Kingdom to Western Germany
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 armour and 1 infantry moved from 31 Sea Zone to Wake Island
            1 tactical_bomber moved from 26 Sea Zone to Wake Island
            4 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/2 hits, 0,33 expected hits
                Bombing raid in Western Germany rolls: 5,3 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Battle in Wake Island
                Americans attack with 1 armour, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Wake Island, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Wake Island, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 armour owned by the Americans lost in Wake Island
                    Americans roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 infantry in Wake Island, round 4 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Wake Island, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Wake Island
                Japanese win with 1 infantry remaining. Battle score for attacker is -17
                Casualties for Americans: 1 armour, 1 infantry and 1 tactical_bomber
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 33 Sea Zone to 23 Sea Zone
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            2 destroyers and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            5 transports moved from 91 Sea Zone to 92 Sea Zone
            1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
            10 infantry moved from Morocco to 92 Sea Zone
            10 infantry moved from 92 Sea Zone to Gibraltar
            2 bombers moved from Western Germany to United Kingdom
    
        Place Units - Americans
            3 destroyers and 3 submarines placed in 101 Sea Zone
            3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
    
        Non Combat Move - Chinese
            3 artilleries, 1 fighter and 19 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Tsinghai to Kansu
            1 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            3 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 104 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 cruiser and 1 destroyer moved from 120 Sea Zone to 116 Sea Zone
    
        Non Combat Move - British
            3 mech_infantrys moved from Iraq to Northwest Persia
            2 fighters and 2 tactical_bombers moved from Northwest Persia to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
    
        Place Units - British
            2 destroyers placed in 106 Sea Zone
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            1 infantry and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
            British collect 32 PUs (4 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    AA fire in Western Germany : : -0,33
    Americans : -0,67
    Japanese : 1,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 bomber and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            2 fighters moved from Southern Italy to Crete
            1 mech_infantry moved from Volgograd to Sikang
                  Italians take Sikang from Chinese
            2 armour moved from Volgograd to Tsinghai
                  Italians take Tsinghai from Chinese
    
        Combat - Italians
            Battle in Crete
                Italians attack with 2 fighters and 2 infantry
                British defend with 1 armour and 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Crete, round 2 : 1/4 hits, 1,33 expected hits
                    British roll dice for 1 armour and 1 infantry in Crete, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Crete
                    Italians roll dice for 2 fighters and 1 infantry in Crete, round 3 : 1/3 hits, 1,17 expected hits
                    British roll dice for 1 armour in Crete, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Crete
                Italians win, taking Crete from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour and 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Crete to Greece
            2 aaGuns moved from Volgograd to Rostov
            2 infantry moved from Volgograd to Rostov
            2 infantry moved from Northern Italy to Southern Italy
            5 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 bomber placed in Southern Italy
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,50
    British : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 armour and 2 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 armour, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 62 Sea Zone to 33 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 cruiser, 1 destroyer, 3 fighters, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 destroyer moved from 112 Sea Zone to 105 Sea Zone
            3 bombers moved from Western Germany to 104 Sea Zone
            1 submarine moved from 112 Sea Zone to 124 Sea Zone
            1 armour moved from Sakha to Soviet Far East
                  Germans take Siberia from Russians
                  Germans take Soviet Far East from Russians
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
            4 fighters and 4 tactical_bombers moved from 112 Sea Zone to 105 Sea Zone
    
        Combat - Germans
            Battle in 105 Sea Zone
                Germans attack with 1 destroyer, 4 fighters and 4 tactical_bombers
                British defend with 1 submarine
                    Germans roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 105 Sea Zone, round 2 : 7/9 hits, 5,00 expected hits
                    British roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the British lost in 105 Sea Zone
                Germans win, taking 105 Sea Zone from Neutral with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in 104 Sea Zone
                Germans attack with 3 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 104 Sea Zone
                Germans win with 3 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            3 bombers, 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
            3 bombers moved from 112 Sea Zone to Western Germany
            4 fighters and 4 tactical_bombers moved from 105 Sea Zone to 112 Sea Zone
            9 mech_infantrys moved from Bessarabia to Rostov
            3 mech_infantrys moved from Ukraine to Rostov
            3 mech_infantrys moved from Russia to Rostov
            2 infantry moved from Bulgaria to Greece
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Novgorod
            2 fighters placed in Western Germany
            1 cruiser and 1 destroyer placed in 113 Sea Zone
            1 fighter placed in Germany
    
        Turn Complete - Germans
            Germans collect 71 PUs; end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,67
    British : -0,50
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Russians
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
    
        Combat - Russians
            Battle in 99 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                    Russians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Russians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - Russians
            2 aaGuns, 1 artillery, 12 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 3 infantry and 8 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from French Indo China to Philippines
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            10 artilleries, 4 infantry and 11 mech_infantrys moved from Kweichow to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Chahar to Hopei
            3 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 infantry moved from Eastern Persia to Persia
                  Japanese take Persia from British
            1 mech_infantry moved from Eastern Persia to Turkmenistan
                  Japanese take Turkmenistan from Russians
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 22 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 22 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Philippines
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 1/3 hits, 1,33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 3 : 2/3 hits, 1,33 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in 23 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 23 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 3 fighters, 3 tactical_bombers and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters, 3 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 2/6 hits, 3,50 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Americans: 1 destroyer
            Battle in Midway
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Midway
                    Japanese roll dice for 1 artillery in Midway, round 3 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Midway
                Japanese win, taking Midway from Americans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 31 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
            1 aaGun moved from West India to Eastern Persia
            3 infantry moved from India to West India
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 bomber moved from Philippines to French Indo China
    
        Place Units - Japanese
            1 destroyer and 8 submarines placed in 6 Sea Zone
            1 infantry placed in French Indo China
            2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
            Japanese collect 59 PUs (4 lost to blockades); end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,67
    Chinese : 0,67
    Japanese : -1,83
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 bomber moved from United Kingdom to France
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from United Kingdom to 104 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 37 Sea Zone
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 7 and causes: 2 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 2 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in 35 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from France to United Kingdom
            5 transports moved from 92 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            2 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
            3 submarines moved from 30 Sea Zone to 33 Sea Zone
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 30 Sea Zone to 23 Sea Zone
            1 destroyer moved from 30 Sea Zone to 33 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            3 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 fighter moved from 35 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            1 armour and 1 infantry placed in Western United States
            1 fighter and 2 tactical_bombers placed in Western United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 transport placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Shensi
            3 artilleries and 21 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 marine and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            11 artilleries, 33 infantry and 14 mech_infantrys moved from Northwest Persia to Persia
    
        Combat - British
            Battle in Persia
                British attack with 11 artilleries, 33 infantry and 14 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 11 artilleries, 33 infantry and 14 mech_infantrys in Persia, round 2 : 12/58 hits, 13,33 expected hits
                    Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Persia
                British win, taking Persia from Japanese with 11 artilleries, 33 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 aaGuns moved from Northwest Persia to Persia
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 artillery moved from Trans-Jordan to Iraq
            5 infantry moved from Egypt to Trans-Jordan
            2 destroyers moved from 106 Sea Zone to 91 Sea Zone
            1 cruiser and 1 destroyer moved from 116 Sea Zone to 106 Sea Zone
    
        Place Units - British
            3 artilleries placed in Iraq
            3 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 marine placed in Quebec
            Turning on Edit Mode
            EDIT: Removing units owned by British from Trans-Jordan: 1 tactical_bomber
            EDIT: Adding units owned by British to 91 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
            British collect 32 PUs (4 lost to blockades); end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : -1,33
    AA fire in France : : -0,17
    Americans : 1,17
    AA fire in Normandy Bordeaux : : -0,17
    Chinese : 1,33
    Japanese : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 104 Sea Zone
            1 armour moved from Tsinghai to Kansu
                  Italians take Kansu from Chinese
            2 fighters moved from Greece to Southern Italy
    
        Combat - Italians
            Battle in 104 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 destroyer
                    Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 104 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            2 artilleries and 1 infantry moved from Volgograd to Caucasus
            2 aaGuns and 2 infantry moved from Rostov to Caucasus
    
        Place Units - Italians
            1 bomber and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    Americans : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
    
        Non Combat Move - ANZAC
            1 transport moved from 33 Sea Zone to 46 Sea Zone
            1 armour and 1 infantry moved from New Guinea to 46 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 destroyers moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 4 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 4 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_major; Remaining resources: 94 PUs; 
            Germans buy 3 artilleries, 2 battleships, 1 cruiser, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 mech_infantrys moved from Ukraine to Caucasus
            15 mech_infantrys moved from Rostov to Caucasus
            1 mech_infantry moved from Caucasus to Northwest Persia
                  Germans take Northwest Persia from Russians
            17 armour, 9 artilleries, 5 infantry and 7 mech_infantrys moved from Volgograd to Caucasus
            3 mech_infantrys moved from Russia to Rostov
            3 mech_infantrys moved from Novgorod to Bryansk
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 cruiser moved from 113 Sea Zone to 112 Sea Zone
            1 destroyer moved from 105 Sea Zone to 112 Sea Zone
            1 fighter moved from Germany to Western Germany
            2 infantry moved from Greece to Bulgaria
            1 armour moved from Soviet Far East to Amur
                  Germans take Amur from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            2 aaGuns moved from Volgograd to Caucasus
            1 aaGun moved from France to Normandy Bordeaux
            1 aaGun, 2 artilleries and 8 infantry moved from France to Normandy Bordeaux
    
        Place Units - Germans
            2 battleships, 1 cruiser and 3 submarines placed in 112 Sea Zone
            3 artilleries placed in Volgograd
            3 mech_infantrys placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
            Germans collect 72 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 99 Sea Zone to 98 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 fighter, 3 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Yunnan to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Anhwe to Chahar
            2 infantry moved from Anhwe to Hopei
            10 artilleries, 5 infantry and 12 mech_infantrys moved from Hopei to Shensi
            1 infantry moved from Kweichow to Shensi
            1 fighter and 1 tactical_bomber moved from Kiangsu to Shensi
            1 bomber moved from French Indo China to Shensi
            2 infantry moved from Kiangsu to Anhwe
            1 submarine moved from 31 Sea Zone to 23 Sea Zone
            1 submarine moved from 23 Sea Zone to 22 Sea Zone
            1 submarine moved from 22 Sea Zone to 6 Sea Zone
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 22 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 23 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone
                Americans win with no units remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Shensi
                Japanese attack with 10 artilleries, 1 bomber, 1 fighter, 6 infantry, 12 mech_infantrys and 1 tactical_bomber
                Chinese defend with 3 artilleries, 1 fighter and 26 infantry
                    Japanese roll dice for 10 artilleries, 1 bomber, 1 fighter, 6 infantry, 12 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 12/31 hits, 9,83 expected hits
                    Chinese roll dice for 3 artilleries, 1 fighter and 26 infantry in Shensi, round 2 : 10/30 hits, 10,33 expected hits
                    6 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 mech_infantrys owned by the Japanese and 12 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 9 artilleries, 1 bomber, 1 fighter, 9 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 11/21 hits, 7,83 expected hits
                    Chinese roll dice for 3 artilleries, 1 fighter and 14 infantry in Shensi, round 3 : 6/18 hits, 6,33 expected hits
                    3 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese and 11 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 6 artilleries, 1 bomber, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Shensi, round 4 : 5/15 hits, 5,83 expected hits
                    Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Shensi, round 4 : 3/7 hits, 2,67 expected hits
                    1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 3 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Shensi
                    Japanese roll dice for 5 artilleries, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Shensi, round 5 : 4/12 hits, 4,83 expected hits
                    Chinese roll dice for 1 artillery and 1 fighter in Shensi, round 5 : 0/2 hits, 1,00 expected hits
                    1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 5 artilleries, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 30
                Casualties for Japanese: 5 artilleries, 6 infantry and 8 mech_infantrys
                Casualties for Chinese: 3 artilleries, 1 fighter and 26 infantry
    
        Non Combat Move - Japanese
            1 bomber, 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
            1 bomber moved from Kweichow to French Indo China
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to West India: 1 aaGun, 15 artilleries and 9 mech_infantrys
            EDIT: Removing units owned by Japanese from Turkmenistan: 1 mech_infantry
            EDIT: Removing units owned by Japanese from Eastern Persia: 1 aaGun, 15 artilleries and 8 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from West India: 2 infantry
            EDIT: Adding units owned by Japanese to India: 2 infantry
            EDIT: Turning off Edit Mode
            1 destroyer and 1 transport placed in 39 Sea Zone
            1 fighter placed in India
            1 destroyer and 5 submarines placed in 6 Sea Zone
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
            Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans : -1,00
    Chinese : -1,33
    Japanese : 4,33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 armour, 6 destroyers and 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 armour and 1 infantry moved from 25 Sea Zone to Midway
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Midway
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 airfield and 1 artillery
                    Americans roll dice for 1 armour and 1 infantry in Midway, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Midway, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Midway, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Midway, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Midway
                    Americans roll dice for 1 armour in Midway, round 4 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Midway, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 armour in Midway, round 5 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Midway, round 5 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 armour in Midway, round 6 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Midway, round 6 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 armour in Midway, round 7 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Midway, round 7 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Midway
                Americans win, taking Midway from Japanese with 1 armour remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 destroyer moved from 30 Sea Zone to 25 Sea Zone
            2 infantry moved from Johnston Island to 30 Sea Zone
            2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 8 carriers, 1 cruiser, 6 destroyers, 8 fighters, 20 submarines and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western United States to 26 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 88 Sea Zone to 91 Sea Zone
            1 submarine moved from 88 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 cruiser moved from 91 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from United Kingdom to 91 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
    
        Place Units - Americans
            3 destroyers placed in 10 Sea Zone
            3 destroyers placed in 101 Sea Zone
            2 armour and 8 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Kweichow
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 2/2 hits, 1,17 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 infantry moved from Persia to Eastern Persia
                  British take Eastern Persia from Japanese
            2 infantry moved from Persia to Northwest Persia
            2 fighters and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia
    
        Combat - British
            Battle in Northwest Persia
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Trans-Jordan
            5 infantry moved from Trans-Jordan to Iraq
            3 aaGuns, 11 artilleries, 30 infantry and 14 mech_infantrys moved from Persia to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            2 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 tactical_bomber moved from 91 Sea Zone to United Kingdom
            1 marine moved from Quebec to 106 Sea Zone
            1 cruiser and 1 marine moved from 106 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
    
        Place Units - British
            3 artilleries placed in Iraq
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
            British collect 34 PUs (2 lost to blockades); end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 0,00
    Americans : -2,33
    Chinese : -0,17
    Japanese : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 bomber; Remaining resources: 7 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 104 Sea Zone
            1 bomber moved from Normandy Bordeaux to 104 Sea Zone
            2 artilleries and 3 infantry moved from Caucasus to Northwest Persia
            3 fighters moved from Southern Italy to France
            3 fighters moved from France to Normandy Bordeaux
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 2 artilleries and 3 infantry
                British defend with 2 infantry
                    Italians roll dice for 2 artilleries and 3 infantry in Northwest Persia, round 2 : 1/5 hits, 1,50 expected hits
                    British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                    Italians roll dice for 2 artilleries and 3 infantry in Northwest Persia, round 3 : 1/5 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 104 Sea Zone
                Italians attack with 2 bombers
                British defend with 1 destroyer; Americans defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 2 bombers in 104 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                    Americans roll dice for 1 cruiser and 2 destroyers in 104 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits
                    1 destroyer owned by the British, 1 destroyer owned by the Americans and 2 bombers owned by the Italians lost in 104 Sea Zone
                Americans win with 1 cruiser remaining. Battle score for attacker is -8
                Casualties for Italians: 2 bombers
                Casualties for Americans: 1 destroyer
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            2 aaGuns moved from Caucasus to Northwest Persia
    
        Place Units - Italians
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    British : -1,00
    Americans : 0,83
    

    Savegame

  • '19

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            4 infantry moved from New South Wales to 62 Sea Zone
            4 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 armour and 5 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 33 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 armour and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 armour and 5 infantry in Java, round 2 : 2/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Java, round 2 : 3/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 1
                Casualties for ANZAC: 3 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - ANZAC
            1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
            ANZAC collect 16 PUs (2 lost to blockades); end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1,17
    Japanese : 2,00
    

    Savegame

  • '19

    @Giallo I didn’t see that 2nd Italian bomber phew…

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