• '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Hisaichi
            1 Infantry moved from Shensi to Szechwan
            2 Artillerys and 3 Infantrys moved from Hupeh to Szechwan
            1 Infantry moved from Hupeh to Kweichow
                  Hisaichi take Kweichow from Chinese
            1 Adv.Fighter and 2 Fighters moved from Changchun to Hupeh
            1 Infantry moved from Yakutsk to Okhotsk
            6 Artillerys, 2 Elites and 28 Infantrys moved from Chita to Eastern Mongolia
            1 Infantry moved from S.Buryat Mongolia to Eastern Mongolia
            12 Infantrys moved from Anhwei to Hupeh
            4 Infantrys moved from Changchun to Kirin
            3 Infantrys moved from Kirin to Liaoning
            5 Infantrys moved from Liaoning to Peking
            6 Infantrys moved from Peking to Shantung
            7 Infantrys moved from Shantung to Anhwei
            1 Artillery moved from Shantung to Anhwei
            2 Tanks moved from Liaoning to Shantung
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 18 Infantrys, 1 L.Fighter and 1 Marine; Remaining resources: 3 PUs; 
    
        Combat - Hisaichi
            Battle in Eastern Mongolia
                Hisaichi attack with 6 Artillerys, 2 Elites and 29 Infantrys
                Neutral defend with 3 Infantrys
                    Hisaichi roll dice for 6 Artillerys, 2 Elites and 29 Infantrys in Eastern Mongolia, round 2 : 10/37 hits, 8.50 expected hits
                    Neutral roll dice for 3 Infantrys in Eastern Mongolia, round 2 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Neutral lost in Eastern Mongolia
                Hisaichi loses 0 PUs for violating Eastern Mongolias neutrality.
                Hisaichi win, taking Eastern Mongolia from Neutral with 6 Artillerys, 2 Elites and 29 Infantrys remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 Infantrys
            Battle in Szechwan
                Hisaichi attack with 2 Artillerys and 4 Infantrys
                Americans defend with 3 Marines
                    Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Szechwan, round 2 : 1/6 hits, 1.67 expected hits
                    Chinese roll dice for 3 Marines in Szechwan, round 2 : 0/3 hits, 1.00 expected hits
                    1 Marine owned by the Americans lost in Szechwan
                    Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Szechwan, round 3 : 2/6 hits, 1.67 expected hits
                    Chinese roll dice for 2 Marines in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    2 Marines owned by the Americans lost in Szechwan
                Hisaichi win, taking Szechwan from Chinese with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 12
                Casualties for Americans: 3 Marines
    
        Non Combat Move - Hisaichi
    
        Place Units - Hisaichi
            2 Artillerys and 1 Marine placed in Hupeh
            8 Infantrys placed in Changchun
            4 Infantrys placed in Liaoning
            3 Infantrys placed in Peking
            3 Infantrys placed in Shantung
            1 L.Fighter placed in N.Buryat Mongolia
    
        Turn Complete - Hisaichi
            Hisaichi collect 63 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.00
    Hisaichi : 1.17
    Chinese : -1.67
    

    Savegame


  • TripleA Turn Summary: British round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - British
            2 Mech.Infs moved from New Valley to Lower Egypt
            2 Mech.Infs moved from Belgian Congo to New Valley
            2 ArmoredCars moved from Cairo to Lower Egypt
            11 Infantrys moved from Rajputana to Baluchistan
            3 Artillerys and 1 Elite moved from Baluchistan to E.Iran
            5 Infantrys moved from Punjab to Baluchistan
            5 Infantrys moved from Delhi to Rajputana
            1 Cruiser moved from 57 Sea Zone to 58 Sea Zone
            1 Infantry moved from E.Iran to 58 Sea Zone
            1 Infantry moved from 58 Sea Zone to N.Saudi Arabia
                  British take N.Saudi Arabia from Italians
            1 Cruiser moved from 57 Sea Zone to 58 Sea Zone
            1 Infantry moved from E.Iran to 58 Sea Zone
            1 Infantry moved from 58 Sea Zone to Iraq
                  British take Iraq from Italians
            11 Infantrys moved from Hyderabad to Rajputana
            2 Infantrys moved from Bombay to Rajputana
            5 Infantrys moved from Madras to Hyderabad
            3 Transports moved from 60 Sea Zone to 65 Sea Zone
            3 Infantrys moved from Malaya to 65 Sea Zone
            3 Infantrys moved from Malaya to 65 Sea Zone
            6 Infantrys and 3 Transports moved from 65 Sea Zone to 60 Sea Zone
            6 Infantrys moved from 60 Sea Zone to Hyderabad
            6 Infantrys moved from Sikang to E.Qinghai
            6 Infantrys moved from Yunnan to Sikang
            1 Submarine moved from 59 Sea Zone to 58 Sea Zone
            2 Mech.Infs moved from Cape Town to Belgian Congo
            3 ArmoredCars moved from London to Wales
            1 Elite moved from Dover to London
    
        Purchase Units - British
            British buy 8 Adv.Fighters, 1 Bunker and 11 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Lower Egypt
                British attack with 2 ArmoredCars and 2 Mech.Infs
                Germans defend with 1 HeavyTank
                    British roll dice for 2 ArmoredCars and 2 Mech.Infs in Lower Egypt, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 HeavyTank in Lower Egypt, round 2 : 1/1 hits, 0.67 expected hits
                    1 ArmoredCar owned by the British and 1 HeavyTank owned by the Germans lost in Lower Egypt
                British win, taking Lower Egypt from Germans with 1 ArmoredCar and 2 Mech.Infs remaining. Battle score for attacker is 3
                Casualties for British: 1 ArmoredCar
                Casualties for Germans: 1 HeavyTank
            Battle in E.Qinghai
                British attack with 6 Infantrys
                Hisaichi defend with 1 Tank
                    British roll dice for 6 Infantrys in E.Qinghai, round 2 : 0/6 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tank in E.Qinghai, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 6 Infantrys in E.Qinghai, round 3 : 3/6 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tank in E.Qinghai, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in E.Qinghai
                British win, taking E.Qinghai from Hisaichi with 6 Infantrys remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Tank
            Battle in Wales
                British attack with 3 ArmoredCars
                Germans defend with 1 ArmoredCar, 1 Factory and 1 Infantry
                    British roll dice for 3 ArmoredCars in Wales, round 2 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 ArmoredCar and 1 Infantry in Wales, round 2 : 0/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Wales
                British win, taking Wales from Germans with 3 ArmoredCars remaining. Battle score for attacker is 6
                Casualties for Germans: 1 ArmoredCar and 1 Infantry
    
        Non Combat Move - British
    
        Place Units - British
            8 Adv.Fighters and 1 Bunker placed in London
            5 Infantrys placed in Delhi
            2 Infantrys placed in Bombay
            4 Infantrys placed in Madras
    
        Turn Complete - British
            British collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 2.67
    Hisaichi : -1.00
    

    Savegame


  • TripleA Turn Summary: Anzac round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Anzac
            3 Artillerys, 7 Infantrys and 2 Marines moved from Sikang to W.Qinghai
            9 Infantrys and 1 Marine moved from Yunnan to Sikang
            16 Infantrys moved from N.Thailand to Yunnan
            1 Elite and 15 Infantrys moved from S.Thailand to N.Thailand
            6 Infantrys moved from Canberra to New South Wales
            2 Infantrys and 1 Marine moved from Broome to 67 Sea Zone
            3 Infantrys moved from Northern Territory to 67 Sea Zone
            4 Transports moved from 105 Sea Zone to 110 Sea Zone
            6 Infantrys moved from Java to 110 Sea Zone
            1 Infantry moved from Java to 110 Sea Zone
            7 Infantrys and 4 Transports moved from 110 Sea Zone to 105 Sea Zone
            5 Infantrys, 1 Marine and 3 Transports moved from 67 Sea Zone to 105 Sea Zone
            3 Transports moved from 67 Sea Zone to 113 Sea Zone
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            5 Infantrys moved from West Papua to 113 Sea Zone
            3 Infantrys moved from Townsville to 113 Sea Zone
            8 Infantrys and 4 Transports moved from 113 Sea Zone to 67 Sea Zone
            8 Infantrys moved from 67 Sea Zone to Java
            1 Transport moved from 67 Sea Zone to 122 Sea Zone
            2 Infantrys moved from Wellington to 122 Sea Zone
            2 Infantrys moved from 122 Sea Zone to New South Wales
            3 Infantrys moved from Port Moresby to West Papua
            4 Transports moved from 105 Sea Zone to 67 Sea Zone
            12 Infantrys and 1 Marine moved from 105 Sea Zone to S.Thailand
    
        Purchase Units - Anzac
            Anzac buy 16 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in W.Qinghai
                Anzac attack with 3 Artillerys, 7 Infantrys and 2 Marines
                Germans defend with 1 ArmoredCar, 4 HeavyTanks and 3 Tanks
                    Anzac roll dice for 3 Artillerys, 7 Infantrys and 2 Marines in W.Qinghai, round 2 : 4/12 hits, 3.67 expected hits
                    Germans roll dice for 1 ArmoredCar, 4 HeavyTanks and 3 Tanks in W.Qinghai, round 2 : 7/8 hits, 4.33 expected hits
                    7 Infantrys owned by the Anzac, 1 ArmoredCar owned by the Germans and 3 Tanks owned by the Germans lost in W.Qinghai
                    Anzac roll dice for 3 Artillerys and 2 Marines in W.Qinghai, round 3 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 4 HeavyTanks in W.Qinghai, round 3 : 1/4 hits, 2.67 expected hits
                    1 Artillery owned by the Anzac and 3 HeavyTanks owned by the Germans lost in W.Qinghai
                    Anzac roll dice for 2 Artillerys and 2 Marines in W.Qinghai, round 4 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 HeavyTank in W.Qinghai, round 4 : 0/1 hits, 0.67 expected hits
                    1 HeavyTank owned by the Germans lost in W.Qinghai
                Anzac win, taking W.Qinghai from Germans with 2 Artillerys and 2 Marines remaining. Battle score for attacker is 29
                Casualties for Anzac: 1 Artillery and 7 Infantrys
                Casualties for Germans: 1 ArmoredCar, 4 HeavyTanks and 3 Tanks
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            2 Infantrys placed in Wellington
            6 Infantrys placed in Canberra
            2 Infantrys and 1 Marine placed in Broome
            3 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Anzac : 1.00
    

    Savegame


  • TripleA Turn Summary: Dutch round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Dutch
            2 ArmoredCars moved from Sikang to Gobi Altai
            7 Infantrys moved from Sikang to W.Qinghai
            2 Artillerys, 3 Elites, 15 Infantrys and 4 Marines moved from Yunnan to Sikang
            10 Infantrys moved from N.Thailand to Yunnan
            13 Infantrys moved from S.Thailand to N.Thailand
            1 Elite and 5 Infantrys moved from Bangkok to S.Thailand
            4 Transports moved from 105 Sea Zone to 110 Sea Zone
            3 Infantrys moved from West Borneo to 110 Sea Zone
            3 Infantrys moved from Banjarmasin to 110 Sea Zone
            6 Infantrys and 4 Transports moved from 110 Sea Zone to 105 Sea Zone
            6 Infantrys moved from 105 Sea Zone to S.Thailand
    
        Purchase Units - Dutch
            Dutch buy 2 ArmoredCars and 13 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Gobi Altai
                Dutch attack with 2 ArmoredCars
                Germans defend with 2 HeavyTanks
                    Dutch roll dice for 2 ArmoredCars in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits
                    Romanians roll dice for 2 HeavyTanks in Gobi Altai, round 2 : 2/2 hits, 1.33 expected hits
                    2 ArmoredCars owned by the Dutch lost in Gobi Altai
                Romanians win with 2 HeavyTanks remaining. Battle score for attacker is -8
                Casualties for Dutch: 2 ArmoredCars
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            2 ArmoredCars and 4 Infantrys placed in Bangkok
            3 Infantrys placed in West Borneo
            2 Infantrys placed in East And South Borneo
            4 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.67
    Dutch : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Finns
            1 ArmoredCar moved from Zhigansk to Koryakia
                  Finns take Kolyma from Russians
            1 Mech.Inf moved from Yeniseysk to Gobi Altai
            1 Tank moved from Evenkia to Irkutsk
            2 ArmoredCars moved from Yeniseysk to Khobdo
            1 Mech.Inf moved from Kirov to Yeniseysk
            1 JetFighter moved from S.Karelia to Tashkent
            1 ArmoredCar and 2 Tanks moved from Ulan Bator to E.Qinghai
            1 Tank moved from Khobdo to E.Qinghai
    
        Purchase Units - Finns
            Finns buy 1 JetFighter, 1 Mech.Inf and 1 Mot.Inf; Remaining resources: 3 PUs; 
    
        Combat - Finns
            Battle in E.Qinghai
                Finns attack with 1 ArmoredCar and 3 Tanks
                British defend with 6 Infantrys
                    Finns roll dice for 1 ArmoredCar and 3 Tanks in E.Qinghai, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 6 Infantrys in E.Qinghai, round 2 : 1/6 hits, 2.00 expected hits
                    1 ArmoredCar owned by the Finns and 3 Infantrys owned by the British lost in E.Qinghai
                    Finns roll dice for 3 Tanks in E.Qinghai, round 3 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 3 Infantrys in E.Qinghai, round 3 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the British and 1 Tank owned by the Finns lost in E.Qinghai
                    Finns roll dice for 2 Tanks in E.Qinghai, round 4 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 2 Infantrys in E.Qinghai, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British and 1 Tank owned by the Finns lost in E.Qinghai
                    Finns roll dice for 1 Tank in E.Qinghai, round 5 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in E.Qinghai, round 5 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Finns lost in E.Qinghai
                Chinese win with 1 Infantry remaining. Battle score for attacker is -9
                Casualties for Finns: 1 ArmoredCar and 3 Tanks
                Casualties for British: 5 Infantrys
            Battle in Koryakia
                Finns attack with 1 ArmoredCar
                Americans defend with 1 Marine
                    Finns roll dice for 1 ArmoredCar in Koryakia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Marine in Koryakia, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 ArmoredCar in Koryakia, round 3 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Marine in Koryakia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Americans lost in Koryakia
                Finns win, taking Koryakia from Russians with 1 ArmoredCar remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Marine
    
        Non Combat Move - Finns
    
        Place Units - Finns
            1 Mech.Inf placed in Evenkia
            1 Mot.Inf placed in Kirov
            1 JetFighter placed in S.Karelia
    
        Turn Complete - Finns
            Finns collect 26 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Finns : 0.50
    Russians : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Romanians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 Tanks moved from Stalingrad to Kuybyshev
            4 ArmoredCars and 1 Tank moved from Kuybyshev to Tashkent
            3 Artillerys moved from Alma Ata to Chimkent
            1 Artillery moved from Stalingrad to Saratov
            1 Artillery moved from Astrakhan to Kuybyshev
            2 Artillerys moved from Uzbekistan to Tashkent
            EDIT: 1 Artillery and 1 Elite moved from Uzbekistan to Tashkent
    
        Purchase Units - Romanians
            Romanians buy 1 Bunker, 3 Fighters and 2 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - Romanians
            1 AAGun moved from Chimkent to Karaganda
            1 AAGun moved from Rostov to Saratov
    
        Place Units - Romanians
            1 Bunker and 2 Tanks placed in Tashkent
            3 Fighters placed in Stalingrad
    
        Turn Complete - Romanians
            Romanians collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Turn Complete - Thai
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Americans
            61 ArmoredCars and 13 Tanks moved from Ghadames to Tunis
            2 ArmoredCars moved from Kufra to Tripoli
            1 Tank moved from Kufra to Tripoli
            2 ArmoredCars and 1 Tank moved from Kufra to El Agheila
            5 Infantrys and 2 Marines moved from New Valley to Lower Egypt
            1 S.Bomber moved from Montreal to E.Morocco
            2 Infantrys moved from Bahia to 35 Sea Zone
            3 Adv.Fighters, 1 B.Carrier, 2 Infantrys and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
            2 Infantrys moved from 34 Sea Zone to Rio de Oro
                  Americans take Rio de Oro from Germans
            1 L.Fighter moved from Mauritania to Tunis
            4 Marines moved from Yunnan to Sikang
            1 Infantry and 3 Marines moved from N.Thailand to Yunnan
            1 Marine moved from S.Thailand to N.Thailand
            1 Elite, 2 Infantrys and 3 Marines moved from Formosa to 93 Sea Zone
            1 Elite, 2 Infantrys, 3 Marines and 6 S.Submarines moved from 93 Sea Zone to 105 Sea Zone
            1 S.Submarine moved from 105 Sea Zone to 93 Sea Zone
            1 Elite, 2 Infantrys and 3 Marines moved from 105 Sea Zone to S.Thailand
            1 Infantry moved from Midway to 88 Sea Zone
            1 Infantry and 1 S.Submarine moved from 88 Sea Zone to 86 Sea Zone
            3 Elites and 1 Marine moved from Minamitori to 86 Sea Zone
            1 Infantry moved from Minamitori to 86 Sea Zone
            1 Cruiser, 3 Elites, 1 Infantry, 1 Marine and 4 S.Submarines moved from 86 Sea Zone to 93 Sea Zone
            1 Infantry moved from 86 Sea Zone to Iwo Jima
            3 Elites, 1 Infantry and 1 Marine moved from 93 Sea Zone to Formosa
    
        Purchase Units - Americans
            Americans buy 3 Adv.Fighters, 20 ArmoredCars, 1 B.Carrier, 4 Infantrys, 2 S.Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Tripoli
                Americans attack with 2 ArmoredCars and 1 Tank
                Italians defend with 1 Infantry
                    Americans roll dice for 2 ArmoredCars and 1 Tank in Tripoli, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 Infantry in Tripoli, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 ArmoredCar owned by the Americans lost in Tripoli
                Americans win, taking Tripoli from Italians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is -2
                Casualties for Americans: 1 ArmoredCar
                Casualties for Italians: 1 Infantry
            Battle in El Agheila
                Americans attack with 2 ArmoredCars and 1 Tank
                Italians defend with 1 Infantry
                    Americans roll dice for 2 ArmoredCars and 1 Tank in El Agheila, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 ArmoredCars and 1 Tank in El Agheila, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Infantry in El Agheila, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in El Agheila
                Americans win, taking El Agheila from Germans with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Tunis
                Americans attack with 61 ArmoredCars, 1 L.Fighter and 13 Tanks
                Italians defend with 1 AAGun, 8 Artillerys, 6 Bunkers, 1 Factory, 2 Fighters, 2 HeavyTanks and 69 Infantrys
                    AA fire in Tunis : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 61 ArmoredCars, 1 L.Fighter and 13 Tanks in Tunis, round 2 : 27/75 hits, 27.33 expected hits
                Units damaged: 6 Bunkers owned by the Italians
                    Italians roll dice for 8 Artillerys, 6 Bunkers, 2 Fighters, 2 HeavyTanks and 69 Infantrys in Tunis, round 2 : 36/87 hits, 31.00 expected hits
                    21 Infantrys owned by the Italians and 36 ArmoredCars owned by the Americans lost in Tunis
                    Americans roll dice for 25 ArmoredCars, 1 L.Fighter and 13 Tanks in Tunis, round 3 : 16/39 hits, 15.33 expected hits
                    Italians roll dice for 8 Artillerys, 6 Bunkers, 2 Fighters, 2 HeavyTanks and 48 Infantrys in Tunis, round 3 : 20/66 hits, 24.00 expected hits
                    16 Infantrys owned by the Italians and 20 ArmoredCars owned by the Americans lost in Tunis
                    Americans roll dice for 5 ArmoredCars, 1 L.Fighter and 13 Tanks in Tunis, round 4 : 8/19 hits, 8.67 expected hits
                    Italians roll dice for 8 Artillerys, 6 Bunkers, 2 Fighters, 2 HeavyTanks and 32 Infantrys in Tunis, round 4 : 19/50 hits, 18.67 expected hits
                1 L.Fighter owned by the Americans, 8 Infantrys owned by the Italians, 13 Tanks owned by the Americans and 5 ArmoredCars owned by the Americans lost in Tunis
                Italians win with 8 Artillerys, 6 Bunkers, 2 Fighters, 2 HeavyTanks and 24 Infantrys remaining. Battle score for attacker is -231
                Casualties for Americans: 61 ArmoredCars, 1 L.Fighter and 13 Tanks
                Casualties for Italians: 45 Infantrys
    
        Non Combat Move - Americans
            15 ArmoredCars moved from Kufra to Tripoli
            19 ArmoredCars moved from French Equatorial Africa to Kufra
            13 ArmoredCars moved from Angola to French Equatorial Africa
            1 B.Transport and 8 Transports moved from 40 Sea Zone to 39 Sea Zone
            2 ArmoredCars moved from S.Chile to 39 Sea Zone
            2 ArmoredCars moved from Argentina to 39 Sea Zone
            2 ArmoredCars moved from Rio De Janeiro to 39 Sea Zone
            3 ArmoredCars moved from Santiago to Argentina
            2 ArmoredCars moved from N.Chile to Argentina
            2 ArmoredCars moved from Bolivia to Argentina
            2 ArmoredCars moved from Colombia to Rio De Janeiro
            2 ArmoredCars moved from Peru to Rio De Janeiro
            2 ArmoredCars moved from Venezuela to Rio De Janeiro
            6 ArmoredCars, 1 B.Transport and 8 Transports moved from 39 Sea Zone to 40 Sea Zone
            6 ArmoredCars moved from 40 Sea Zone to Angola
    
        Place Units - Americans
            1 B.Carrier placed in 35 Sea Zone
            2 Adv.Fighters placed in 35 Sea Zone
            1 Adv.Fighter placed in 35 Sea Zone
            3 Infantrys placed in Formosa
            1 Infantry placed in Minamitori
            2 S.Submarines placed in 95 Sea Zone
            1 ArmoredCar and 1 Tank placed in Kufra
            2 ArmoredCars placed in Rio De Janeiro
            2 ArmoredCars placed in Argentina
            2 ArmoredCars placed in S.Chile
            3 ArmoredCars placed in Santiago
            2 ArmoredCars placed in N.Chile
            2 ArmoredCars placed in Bolivia
            2 ArmoredCars placed in Peru
            2 ArmoredCars placed in Colombia
            2 ArmoredCars placed in Venezuela
    
        Turn Complete - Americans
            Americans collect 158 PUs; end with 158 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : 2.00
    Americans : 0.17
    AA fire in Tunis : : -0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 21

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 21
    
        Combat Move - Germans
            1 Infantry moved from Munster to Dublin
                  Germans take Dublin from British
            1 Infantry moved from Scotland to Northern Ireland
                  Germans take Northern Ireland from British
            3 Transports moved from 21 Sea Zone to 22 Sea Zone
            3 Artillerys and 3 Elites moved from Hamburg to 22 Sea Zone
            3 Artillerys, 3 Elites and 3 Transports moved from 22 Sea Zone to 21 Sea Zone
            3 Artillerys and 3 Elites moved from 21 Sea Zone to Dover
            3 Destroyers and 2 Submarines moved from 18 Sea Zone to 21 Sea Zone
            5 Transports moved from 21 Sea Zone to 20 Sea Zone
            3 Artillerys moved from Normandy to 20 Sea Zone
            1 Artillery moved from Brittany to 20 Sea Zone
            1 Artillery moved from Picardy to 20 Sea Zone
            5 Elites moved from Normandy to 20 Sea Zone
            5 Artillerys, 5 Elites and 5 Transports moved from 20 Sea Zone to 18 Sea Zone
            5 Artillerys and 5 Elites moved from 18 Sea Zone to Wales
            4 Battleships moved from 18 Sea Zone to 21 Sea Zone
            4 Transports moved from 21 Sea Zone to 20 Sea Zone
            2 Artillerys moved from Picardy to 20 Sea Zone
            2 Artillerys moved from Netherlands to 20 Sea Zone
            3 Elites moved from Normandy to 20 Sea Zone
            1 Elite moved from Belgium to 20 Sea Zone
            2 Artillerys, 2 Elites and 2 Transports moved from 20 Sea Zone to 21 Sea Zone
            2 Artillerys and 2 Elites moved from 21 Sea Zone to Dover
            1 Artillery, 1 Elite and 1 Transport moved from 20 Sea Zone to 18 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 20 Sea Zone to 21 Sea Zone
            1 Artillery and 1 Elite moved from 21 Sea Zone to Dover
            1 Artillery and 1 Elite moved from 18 Sea Zone to Wales
            2 Elites moved from Belgium to Netherlands
            1 Infantry moved from Andalusia to Gibraltar
            5 Infantrys moved from Madrid to Leon
            5 Infantrys moved from La Mancha to Andalusia
            1 Tank moved from Andalusia to Portugal
            1 Tank moved from Gibraltar to Portugal
            1 Artillery and 1 Elite moved from E.Sinkiang to W.Qinghai
            4 Tanks moved from Urumqi to W.Qinghai
            5 ArmoredCars and 3 Mech.Infs moved from Khobdo to W.Qinghai
            2 ArmoredCars and 1 Mech.Inf moved from Khobdo to E.Qinghai
            3 ArmoredCars and 2 Mech.Infs moved from Khobdo to W.Qinghai
            2 HeavyTanks moved from Gobi Altai to W.Qinghai
            3 Mech.Infs moved from Sibirsky to Khobdo
            1 Infantry moved from Sibirsky to Khatanga
            4 Infantrys moved from Bulun to Kolyma
            1 Infantry moved from Chimkent to Uzbekistan
            10 ArmoredCars moved from Alma Ata to E.Sinkiang
            1 Infantry moved from Adana to Syria
            2 Infantrys moved from Syria to Iraq
            1 Elite moved from Adana to Iraq
            1 HeavyTank moved from Palestine to N.Saudi Arabia
            4 ArmoredCars moved from Provence to Catalonia
            2 Elites moved from Languedoc to Catalonia
            1 S.Submarine moved from 18 Sea Zone to 19 Sea Zone
            1 Elite moved from Brittany to 19 Sea Zone
            1 Elite and 1 S.Submarine moved from 19 Sea Zone to 18 Sea Zone
            1 Elite moved from Netherlands to 21 Sea Zone
            1 Elite moved from 21 Sea Zone to Dover
            1 Elite moved from 18 Sea Zone to Wales
            3 S.Submarines moved from 18 Sea Zone to 21 Sea Zone
            3 Elites moved from Netherlands to 21 Sea Zone
            3 Elites moved from 21 Sea Zone to Dover
            1 HeavyTank moved from Syria to N.Saudi Arabia
    
        Purchase Units - Germans
            Germans buy 3 AAGuns, 10 ArmoredCars, 6 Artillerys, 3 Bunkers, 6 Elites, 10 HeavyTanks, 5 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in W.Qinghai
                Germans attack with 8 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks
                Anzac defend with 2 Artillerys and 2 Marines; Dutch defend with 7 Infantrys
                    Germans roll dice for 8 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks in W.Qinghai, round 2 : 9/21 hits, 8.50 expected hits
                    Chinese roll dice for 2 Artillerys, 7 Infantrys and 2 Marines in W.Qinghai, round 2 : 3/11 hits, 3.67 expected hits
                    2 Artillerys owned by the Anzac, 3 ArmoredCars owned by the Germans and 7 Infantrys owned by the Dutch lost in W.Qinghai
                    Germans roll dice for 5 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks in W.Qinghai, round 3 : 9/18 hits, 7.50 expected hits
                    Chinese roll dice for 2 Marines in W.Qinghai, round 3 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Germans and 2 Marines owned by the Anzac lost in W.Qinghai
                Germans win, taking W.Qinghai from Chinese with 4 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 14
                Casualties for Germans: 4 ArmoredCars
                Casualties for Anzac: 2 Artillerys and 2 Marines
                Casualties for Dutch: 7 Infantrys
            Battle in Catalonia
                Germans attack with 4 ArmoredCars and 2 Elites
                Neutral defend with 1 Bunker, 1 Fighter and 1 Infantry
                    Germans roll dice for 4 ArmoredCars and 2 Elites in Catalonia, round 2 : 0/6 hits, 2.00 expected hits
                    Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 2 : 1/3 hits, 1.33 expected hits
                    1 Elite owned by the Germans lost in Catalonia
                    Germans roll dice for 4 ArmoredCars and 1 Elite in Catalonia, round 3 : 2/5 hits, 1.67 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 3 : 2/3 hits, 1.33 expected hits
                    1 ArmoredCar owned by the Germans, 1 Elite owned by the Germans and 1 Infantry owned by the Neutral lost in Catalonia
                    Germans roll dice for 3 ArmoredCars in Catalonia, round 4 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Bunker and 1 Fighter in Catalonia, round 4 : 1/2 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Germans lost in Catalonia
                    Germans roll dice for 2 ArmoredCars in Catalonia, round 5 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Bunker and 1 Fighter in Catalonia, round 5 : 1/2 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Germans lost in Catalonia
                    Germans roll dice for 1 ArmoredCar in Catalonia, round 6 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Bunker and 1 Fighter in Catalonia, round 6 : 2/2 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Germans lost in Catalonia
                Neutral win with 1 Bunker and 1 Fighter remaining. Battle score for attacker is -20
                Casualties for Germans: 4 ArmoredCars and 2 Elites
                Casualties for Neutral: 1 Infantry
            Battle in Wales
                Germans attack with 6 Artillerys and 7 Elites
                British defend with 3 ArmoredCars and 1 Factory
                    Germans roll dice for 4 Battleships in Wales, round 2 : 3/4 hits, 2.67 expected hits
                    3 ArmoredCars owned by the British lost in Wales
                Germans win, taking Wales from British with 6 Artillerys and 7 Elites remaining. Battle score for attacker is 12
                Casualties for British: 3 ArmoredCars
            Battle in Dover
                Germans attack with 6 Artillerys and 10 Elites
                British defend with 1 AAGun and 1 Artillery
                    Germans roll dice for 4 Battleships and 1 Cruiser in Dover, round 2 : 3/5 hits, 3.17 expected hits
                    1 Artillery owned by the British lost in Dover
                Germans win, taking Dover from British with 6 Artillerys and 10 Elites remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery
            Battle in E.Qinghai
                Germans attack with 2 ArmoredCars and 1 Mech.Inf
                British defend with 1 Infantry
                    Germans roll dice for 2 ArmoredCars and 1 Mech.Inf in E.Qinghai, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in E.Qinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 ArmoredCars and 1 Mech.Inf in E.Qinghai, round 3 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in E.Qinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in E.Qinghai
                Germans win, taking E.Qinghai from Chinese with 2 ArmoredCars and 1 Mech.Inf remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Iraq
                Germans attack with 1 Elite and 2 Infantrys
                British defend with 1 Infantry
                    Germans roll dice for 1 Elite and 2 Infantrys in Iraq, round 2 : 1/3 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 1 Elite and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in N.Saudi Arabia
                Germans attack with 2 HeavyTanks
                British defend with 1 Infantry
                    Germans roll dice for 2 HeavyTanks in N.Saudi Arabia, round 2 : 2/2 hits, 1.33 expected hits
                    British roll dice for 1 Infantry in N.Saudi Arabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in N.Saudi Arabia
                Germans win, taking N.Saudi Arabia from British with 2 HeavyTanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Germans
            5 Adv.Fighters, 2 Fighters and 1 JetFighter moved from Paris to Leon
            1 AAGun moved from Penza to Kuybyshev
            1 AAGun moved from Arkhangelsk to Komi
            1 AAGun moved from Komi to Salekhard
            1 AAGun moved from Kiev to Donetsk
            1 AAGun moved from Brest to Kiev
            1 AAGun moved from Saratov to Kuybyshev
            1 AAGun moved from Sverdlovsk to Novosibirsk
            1 AAGun moved from Sibirsky to Evenkia
            1 AAGun moved from Languedoc to Aragon
            1 AAGun moved from Urumqi to E.Sinkiang
    
        Place Units - Germans
            1 Bunker placed in Gibraltar
            1 Bunker placed in Portugal
            1 Bunker and 2 Tanks placed in Andalusia
            3 AAGuns and 2 Tanks placed in Madrid
            1 Artillery and 1 Elite placed in Netherlands
            1 Artillery and 1 Elite placed in Belgium
            2 Artillerys and 2 Elites placed in Hamburg
            1 Artillery and 1 Elite placed in Normandy
            1 Artillery and 1 Elite placed in Brittany
            10 ArmoredCars placed in Moscow
            4 HeavyTanks placed in Urumqi
            1 HeavyTank and 5 Mech.Infs placed in Sibirsky
            4 HeavyTanks placed in Manchester
            1 HeavyTank placed in Georgia
    
        Turn Complete - Germans
            Germans collect 233 PUs; end with 233 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    Neutral : 1.33
    British : 0.33
    Chinese : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 21

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 21
    
        Purchase Units - Russians
            Russians buy 1 Bunker; Remaining resources: 17 PUs; 
    
        Place Units - Russians
            1 Bunker placed in Kamchatka
    
        Turn Complete - Russians
            Russians collect 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 21

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 21
    
        Combat Move - Italians
            6 units repaired.
            1 HeavyTank moved from Tunis to N.Tunisia
                  Italians take N.Tunisia from French
            1 HeavyTank moved from N.Tunisia to S.Tunisia
            8 Artillerys, 2 Fighters, 1 HeavyTank and 24 Infantrys moved from Tunis to S.Tunisia
            4 Transports moved from 47 Sea Zone to 46 Sea Zone
            8 Infantrys moved from Rome to 46 Sea Zone
            8 Infantrys and 4 Transports moved from 46 Sea Zone to 47 Sea Zone
            8 Infantrys moved from 47 Sea Zone to S.Tunisia
            1 Infantry moved from Palestine to 56 Sea Zone
            1 Infantry and 1 T.Boat moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Mersa Matruh
                  Italians take Mersa Matruh from British
            2 Transports moved from 56 Sea Zone to 51 Sea Zone
            4 Infantrys moved from Greece to 51 Sea Zone
            4 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
            4 Infantrys moved from 56 Sea Zone to Lower Egypt
            5 Infantrys moved from Palestine to Lower Egypt
            4 HeavyTanks and 7 Tanks moved from Palestine to Lower Egypt
            1 Tank moved from S.Saudi Arabia to Aden
                  Italians take Aden from British
            1 Tank moved from Aden to Oman
            1 HeavyTank moved from S.Saudi Arabia to Trucial Coast
                  Italians take Trucial Coast from British
            1 HeavyTank moved from Trucial Coast to Oman
            1 HeavyTank and 2 Infantrys moved from S.Saudi Arabia to Oman
            2 Fighters moved from W.Iran to Oman
            2 Infantrys moved from Syria to Palestine
    
        Purchase Units - Italians
            Italians buy 6 Artillerys, 1 Bunker, 6 Elites and 3 HeavyTanks; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in S.Tunisia
                Italians attack with 8 Artillerys, 2 Fighters, 2 HeavyTanks and 32 Infantrys
                French defend with 4 Mech.Infs and 16 Tanks
                    Italians roll dice for 8 Artillerys, 2 Fighters, 2 HeavyTanks and 32 Infantrys in S.Tunisia, round 2 : 12/44 hits, 11.33 expected hits
                    French roll dice for 4 Mech.Infs and 16 Tanks in S.Tunisia, round 2 : 6/20 hits, 9.33 expected hits
                    8 Tanks owned by the French, 4 Mech.Infs owned by the French and 6 Infantrys owned by the Italians lost in S.Tunisia
                    Italians roll dice for 8 Artillerys, 2 Fighters, 2 HeavyTanks and 26 Infantrys in S.Tunisia, round 3 : 14/38 hits, 10.33 expected hits
                    French roll dice for 8 Tanks in S.Tunisia, round 3 : 3/8 hits, 4.00 expected hits
                    8 Tanks owned by the French and 3 Infantrys owned by the Italians lost in S.Tunisia
                Italians win, taking S.Tunisia from French with 8 Artillerys, 2 Fighters, 2 HeavyTanks and 23 Infantrys remaining. Battle score for attacker is 86
                Casualties for Italians: 9 Infantrys
                Casualties for French: 4 Mech.Infs and 16 Tanks
            Battle in Lower Egypt
                Italians attack with 4 HeavyTanks, 9 Infantrys and 7 Tanks
                British defend with 1 ArmoredCar and 2 Mech.Infs; Americans defend with 5 Infantrys and 2 Marines
                    Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 1/1 hits, 0.67 expected hits
                    1 ArmoredCar owned by the British lost in Lower Egypt
                    Italians roll dice for 4 HeavyTanks, 9 Infantrys and 7 Tanks in Lower Egypt, round 2 : 9/20 hits, 7.67 expected hits
                    British roll dice for 5 Infantrys, 2 Marines and 2 Mech.Infs in Lower Egypt, round 2 : 2/9 hits, 3.00 expected hits
                    2 Marines owned by the Americans, 5 Infantrys owned by the Americans, 2 Infantrys owned by the Italians and 2 Mech.Infs owned by the British lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 4 HeavyTanks, 7 Infantrys and 7 Tanks remaining. Battle score for attacker is 30
                Casualties for British: 1 ArmoredCar and 2 Mech.Infs
                Casualties for Italians: 2 Infantrys
                Casualties for Americans: 5 Infantrys and 2 Marines
            Battle in Oman
                Italians attack with 2 Fighters, 2 HeavyTanks, 2 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    Italians roll dice for 2 Fighters, 2 HeavyTanks, 2 Infantrys and 1 Tank in Oman, round 2 : 2/7 hits, 2.83 expected hits
                    Neutral roll dice for 2 Infantrys in Oman, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Oman
                Italians loses 0 PUs for violating Omans neutrality.
                Italians win, taking Oman from Neutral with 2 Fighters, 2 HeavyTanks, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - Italians
            2 Fighters moved from Oman to W.Iran
            2 Fighters moved from S.Tunisia to 47 Sea Zone
            1 AAGun moved from Lombardy to Tuscany
    
        Place Units - Italians
            1 Bunker and 3 HeavyTanks placed in W.Iran
            2 Artillerys and 2 Elites placed in Tunis
            2 Artillerys and 2 Elites placed in Greece
            1 Artillery and 1 Elite placed in Syria
            1 Artillery and 1 Elite placed in Rome
    
        Turn Complete - Italians
            Italians collect 68 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.67
    Italians : 5.17
    British : -1.00
    French : -4.33
    

    Savegame


  • TripleA Turn Summary: French round 21

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 21
    
        Combat Move - French
            8 Adv.Fighters moved from E.Morocco to 47 Sea Zone
            6 Elites, 3 Infantrys and 1 Tank moved from E.Morocco to S.Algeria
            1 Tank moved from S.Algeria to N.Tunisia
                  French take N.Tunisia from Italians
    
        Purchase Units - French
            French buy 1 Adv.Fighter and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in 47 Sea Zone
                French attack with 8 Adv.Fighters
                Italians defend with 1 Carrier, 1 Destroyer, 2 Fighters, 1 T.Boat and 4 Transports
                    French roll dice for 8 Adv.Fighters in 47 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
                    Italians roll dice for 1 Carrier, 1 Destroyer, 2 Fighters, 1 T.Boat and 4 Transports in 47 Sea Zone, round 2 : 3/9 hits, 2.67 expected hits
                    4 Transports owned by the Italians and 3 Adv.Fighters owned by the French lost in 47 Sea Zone
                    French roll dice for 5 Adv.Fighters in 47 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits
                    Italians roll dice for 1 Carrier, 1 Destroyer, 2 Fighters and 1 T.Boat in 47 Sea Zone, round 3 : 1/5 hits, 2.00 expected hits
                    1 Fighter owned by the Italians, 1 Destroyer owned by the Italians, 1 T.Boat owned by the Italians and 1 Adv.Fighter owned by the French lost in 47 Sea Zone
                    French roll dice for 4 Adv.Fighters in 47 Sea Zone, round 4 : 1/4 hits, 2.00 expected hits
                    Italians roll dice for 1 Carrier and 1 Fighter in 47 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
                    1 Fighter owned by the Italians and 2 Adv.Fighters owned by the French lost in 47 Sea Zone
                    French roll dice for 2 Adv.Fighters in 47 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 Carrier in 47 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                    1 Carrier owned by the Italians lost in 47 Sea Zone
                French win with 2 Adv.Fighters remaining. Battle score for attacker is 8
                Casualties for French: 6 Adv.Fighters
                Casualties for Italians: 1 Carrier, 1 Destroyer, 2 Fighters, 1 T.Boat and 4 Transports
    
        Non Combat Move - French
            2 Adv.Fighters moved from 47 Sea Zone to Tripoli
    
        Place Units - French
            1 Adv.Fighter and 3 Mech.Infs placed in E.Morocco
    
        Turn Complete - French
            French collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    French : -0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 21

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 21
    
        Combat Move - Yamamoto
            1 S.Bomber moved from Tokyo to 95 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Fighters, 3 Infantrys, 1 L.Fighter and 1 S.Bomber; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 95 Sea Zone
                Yamamoto attack with 1 S.Bomber
                Americans defend with 2 S.Submarines
                    Yamamoto roll dice for 1 S.Bomber in 95 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                1 S.Submarine owned by the Americans lost in 95 Sea Zone
                1 S.Submarine owned by the Americans Submerged
                Yamamoto win with 1 S.Bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 1 S.Submarine
    
        Non Combat Move - Yamamoto
            1 S.Bomber moved from 95 Sea Zone to Tokyo
            1 Fighter moved from Davao to Kyushu
            1 Adv.Fighter and 1 Fighter moved from Hong Kong to Kyushu
    
        Place Units - Yamamoto
            3 Infantrys placed in Kwangsi
            1 L.Fighter and 1 S.Bomber placed in Davao
            2 Fighters placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 21

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 21
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Place Units - Chinese
            1 Bunker, 1 Elite and 2 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 21

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 21
    
        Combat Move - Hisaichi
            6 Artillerys, 2 Elites and 29 Infantrys moved from Eastern Mongolia to East Gobi
            1 L.Fighter moved from N.Buryat Mongolia to Szechwan
            6 Infantrys moved from Changchun to Kirin
            4 Infantrys moved from Kirin to Liaoning
            6 Infantrys moved from Liaoning to Peking
            6 Infantrys moved from Peking to Shantung
            6 Infantrys moved from Shantung to Anhwei
            1 Artillery and 7 Infantrys moved from Anhwei to Hupeh
            1 Adv.Fighter, 2 Artillerys, 2 Fighters, 29 Infantrys and 1 Marine moved from Hupeh to Szechwan
            1 Infantry moved from Liaoning to Kirin
            2 Infantrys moved from Ayan to Okhotsk
            1 Infantry moved from Okhotsk to Kolyma
            1 Infantry moved from Okhotsk to Kolyma
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 Artillerys, 1 Bunker, 3 Elites, 14 Infantrys and 1 Tank; Remaining resources: 4 PUs; 
    
        Combat - Hisaichi
            Battle in East Gobi
                Hisaichi attack with 6 Artillerys, 2 Elites and 29 Infantrys
                Neutral defend with 4 Infantrys
                    Hisaichi roll dice for 6 Artillerys, 2 Elites and 29 Infantrys in East Gobi, round 2 : 8/37 hits, 8.50 expected hits
                    Neutral roll dice for 4 Infantrys in East Gobi, round 2 : 1/4 hits, 1.33 expected hits
                    4 Infantrys owned by the Neutral and 1 Infantry owned by the Hisaichi lost in East Gobi
                Hisaichi loses 0 PUs for violating East Gobis neutrality.
                Hisaichi win, taking East Gobi from Neutral with 6 Artillerys, 2 Elites and 28 Infantrys remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Infantry
                Casualties for Neutral: 4 Infantrys
    
        Non Combat Move - Hisaichi
    
        Place Units - Hisaichi
            1 Bunker and 3 Elites placed in Hupeh
            2 Artillerys and 1 Tank placed in Shantung
            2 Artillerys and 1 Infantry placed in Peking
            4 Infantrys placed in Liaoning
            2 Infantrys placed in N.Buryat Mongolia
            7 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 63 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Hisaichi : -0.50
    

    Savegame


  • TripleA Turn Summary: British round 21

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 21
    
        Combat Move - British
            2 Mech.Infs moved from New Valley to Mersa Matruh
            1 Mech.Inf moved from Belgian Congo to New Valley
            1 Mech.Inf moved from Belgian Congo to Nubia
            1 Infantry moved from E.Iran to 58 Sea Zone
            1 Infantry moved from 58 Sea Zone to S.Saudi Arabia
                  British take S.Saudi Arabia from Italians
            1 Infantry moved from E.Iran to 58 Sea Zone
            1 Infantry moved from 58 Sea Zone to Aden
                  British take Aden from Italians
            1 Submarine moved from 58 Sea Zone to 57 Sea Zone
            6 Infantrys moved from Sikang to E.Qinghai
    
        Purchase Units - British
            British buy 8 Adv.Fighters, 1 Bunker and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in E.Qinghai
                British attack with 6 Infantrys
                Germans defend with 2 ArmoredCars and 1 Mech.Inf
                    British roll dice for 6 Infantrys in E.Qinghai, round 2 : 2/6 hits, 1.00 expected hits
                    Germans roll dice for 2 ArmoredCars and 1 Mech.Inf in E.Qinghai, round 2 : 1/3 hits, 0.67 expected hits
                    2 ArmoredCars owned by the Germans and 1 Infantry owned by the British lost in E.Qinghai
                    British roll dice for 5 Infantrys in E.Qinghai, round 3 : 0/5 hits, 0.83 expected hits
                    Germans roll dice for 1 Mech.Inf in E.Qinghai, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 5 Infantrys in E.Qinghai, round 4 : 0/5 hits, 0.83 expected hits
                    Germans roll dice for 1 Mech.Inf in E.Qinghai, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 5 Infantrys in E.Qinghai, round 5 : 1/5 hits, 0.83 expected hits
                    Germans roll dice for 1 Mech.Inf in E.Qinghai, round 5 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Germans lost in E.Qinghai
                British win, taking E.Qinghai from Germans with 5 Infantrys remaining. Battle score for attacker is 12
                Casualties for British: 1 Infantry
                Casualties for Germans: 2 ArmoredCars and 1 Mech.Inf
            Battle in Mersa Matruh
                British attack with 2 Mech.Infs
                Italians defend with 1 Infantry
                    British roll dice for 2 Mech.Infs in Mersa Matruh, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Mech.Infs in Mersa Matruh, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Mersa Matruh, round 3 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the British lost in Mersa Matruh
                    British roll dice for 1 Mech.Inf in Mersa Matruh, round 4 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Infantry in Mersa Matruh, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 1 Mech.Inf remaining. Battle score for attacker is -4
                Casualties for British: 1 Mech.Inf
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - British
            22 Infantrys moved from Baluchistan to E.Iran
            18 Infantrys moved from Rajputana to Baluchistan
            5 Infantrys moved from Delhi to Rajputana
            11 Infantrys moved from Hyderabad to Rajputana
            2 Infantrys moved from Bombay to Rajputana
            4 Infantrys moved from Madras to Hyderabad
            1 Adv.Fighter moved from Montreal to South Atlantic USA
    
        Place Units - British
            8 Adv.Fighters and 1 Bunker placed in London
            6 Infantrys placed in Cairo
            1 Infantry placed in Bombay
    
        Turn Complete - British
            British collect 87 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -1.17
    Italians : 0.00
    

    Savegame


  • TripleA Turn Summary: Anzac round 21

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 21
    
        Combat Move - Anzac
            2 Infantrys moved from Wellington to 122 Sea Zone
            4 Transports moved from 105 Sea Zone to 110 Sea Zone
            8 Infantrys moved from Java to 110 Sea Zone
            7 Infantrys and 4 Transports moved from 110 Sea Zone to 105 Sea Zone
            1 Cruiser and 1 Infantry moved from 110 Sea Zone to 105 Sea Zone
            8 Infantrys moved from 105 Sea Zone to S.Thailand
            4 Transports moved from 67 Sea Zone to 70 Sea Zone
            2 Transports moved from 67 Sea Zone to 113 Sea Zone
            2 Infantrys and 1 Marine moved from Broome to 67 Sea Zone
            2 Infantrys, 1 Marine and 2 Transports moved from 67 Sea Zone to 105 Sea Zone
            3 Transports moved from 105 Sea Zone to 67 Sea Zone
            2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            8 Infantrys moved from New South Wales to 70 Sea Zone
            8 Infantrys and 4 Transports moved from 70 Sea Zone to 67 Sea Zone
            6 Infantrys moved from Canberra to New South Wales
            3 Infantrys moved from West Papua to 113 Sea Zone
            1 Infantry moved from Townsville to 113 Sea Zone
            4 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
            14 Infantrys moved from 67 Sea Zone to Java
            2 Infantrys moved from Townsville to Northern Territory
            3 Infantrys moved from Port Moresby to West Papua
            2 Infantrys and 1 Marine moved from 105 Sea Zone to S.Thailand
            12 Infantrys and 1 Marine moved from S.Thailand to N.Thailand
            1 Elite and 15 Infantrys moved from N.Thailand to Yunnan
            9 Infantrys and 1 Marine moved from Sikang to W.Qinghai
            16 Infantrys moved from Yunnan to Sikang
    
        Purchase Units - Anzac
            Anzac buy 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in W.Qinghai
                Anzac attack with 9 Infantrys and 1 Marine
                Germans defend with 4 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks
                    Anzac roll dice for 9 Infantrys and 1 Marine in W.Qinghai, round 2 : 0/10 hits, 2.00 expected hits
                    Germans roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks in W.Qinghai, round 2 : 7/17 hits, 6.33 expected hits
                    7 Infantrys owned by the Anzac lost in W.Qinghai
                2 Infantrys and 1 Marine retreated to Sikang
                Germans win with 4 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks remaining. Battle score for attacker is -14
                Casualties for Anzac: 7 Infantrys
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Infantry and 2 Tanks placed in Broome
            3 Infantrys placed in Townsville
            6 Infantrys placed in Canberra
            3 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Anzac : -2.00
    

    Savegame


  • TripleA Turn Summary: Dutch round 21

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 21
    
        Combat Move - Dutch
            2 Artillerys, 3 Elites, 15 Infantrys and 4 Marines moved from Sikang to W.Qinghai
            13 Infantrys moved from N.Thailand to Yunnan
            10 Infantrys moved from Yunnan to Sikang
            1 Elite and 11 Infantrys moved from S.Thailand to N.Thailand
            4 Transports moved from 105 Sea Zone to 110 Sea Zone
            3 Infantrys moved from West Borneo to 110 Sea Zone
            4 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 Infantry moved from East And South Borneo to 110 Sea Zone
            8 Infantrys and 4 Transports moved from 110 Sea Zone to 105 Sea Zone
            1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from East And South Borneo to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Malaya
            2 ArmoredCars and 4 Infantrys moved from Bangkok to S.Thailand
            8 Infantrys moved from 105 Sea Zone to S.Thailand
            1 Infantry moved from S.Algeria to N.Tunisia
    
        Purchase Units - Dutch
            Dutch buy 1 Elite, 13 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in W.Qinghai
                Dutch attack with 2 Artillerys, 3 Elites, 15 Infantrys and 4 Marines
                Germans defend with 4 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks
                    Dutch roll dice for 2 Artillerys, 3 Elites, 15 Infantrys and 4 Marines in W.Qinghai, round 2 : 3/24 hits, 6.50 expected hits
                    Germans roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks in W.Qinghai, round 2 : 7/17 hits, 6.33 expected hits
                    3 ArmoredCars owned by the Germans and 7 Infantrys owned by the Dutch lost in W.Qinghai
                    Dutch roll dice for 2 Artillerys, 3 Elites, 8 Infantrys and 4 Marines in W.Qinghai, round 3 : 5/17 hits, 5.33 expected hits
                    Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks in W.Qinghai, round 3 : 7/14 hits, 5.83 expected hits
                    1 ArmoredCar owned by the Germans, 1 Elite owned by the Germans, 1 Artillery owned by the Germans, 2 Mech.Infs owned by the Germans and 7 Infantrys owned by the Dutch lost in W.Qinghai
                    Dutch roll dice for 2 Artillerys, 3 Elites, 1 Infantry and 4 Marines in W.Qinghai, round 4 : 3/10 hits, 4.17 expected hits
                    Germans roll dice for 2 HeavyTanks, 3 Mech.Infs and 4 Tanks in W.Qinghai, round 4 : 4/9 hits, 4.33 expected hits
                    3 Elites owned by the Dutch, 3 Mech.Infs owned by the Germans and 1 Infantry owned by the Dutch lost in W.Qinghai
                    Dutch roll dice for 2 Artillerys and 4 Marines in W.Qinghai, round 5 : 3/6 hits, 3.00 expected hits
                    Germans roll dice for 2 HeavyTanks and 4 Tanks in W.Qinghai, round 5 : 4/6 hits, 3.33 expected hits
                    2 Artillerys owned by the Dutch, 2 Marines owned by the Dutch and 3 Tanks owned by the Germans lost in W.Qinghai
                    Dutch roll dice for 2 Marines in W.Qinghai, round 6 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 2 HeavyTanks and 1 Tank in W.Qinghai, round 6 : 1/3 hits, 1.83 expected hits
                    1 Marine owned by the Dutch and 1 Tank owned by the Germans lost in W.Qinghai
                    Dutch roll dice for 1 Marine in W.Qinghai, round 7 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 2 HeavyTanks in W.Qinghai, round 7 : 2/2 hits, 1.33 expected hits
                    1 HeavyTank owned by the Germans and 1 Marine owned by the Dutch lost in W.Qinghai
                Germans win with 1 HeavyTank remaining. Battle score for attacker is 17
                Casualties for Dutch: 2 Artillerys, 3 Elites, 15 Infantrys and 4 Marines
                Casualties for Germans: 4 ArmoredCars, 1 Artillery, 1 Elite, 1 HeavyTank, 5 Mech.Infs and 4 Tanks
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
            2 Infantrys placed in East And South Borneo
            3 Infantrys placed in West Borneo
            1 Elite, 4 Infantrys and 1 Marine placed in Bangkok
    
        Turn Complete - Dutch
            Dutch collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    Dutch : -4.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 21

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 21
    
        Combat Move - Finns
            3 ArmoredCars moved from Khobdo to E.Qinghai
            1 Mech.Inf moved from Gobi Altai to E.Qinghai
            1 Tank moved from Irkutsk to Gobi Altai
            1 Mech.Inf moved from Evenkia to Khobdo
            1 Mech.Inf moved from Yeniseysk to Gobi Altai
            1 JetFighter moved from Tashkent to Gobi Altai
            1 Artillery and 1 Elite moved from Tashkent to Chimkent
            1 Mot.Inf moved from Kirov to Tashkent
            1 JetFighter moved from S.Karelia to Krasnoyarsk
    
        Purchase Units - Finns
            Finns buy 1 Factory and 1 Mech.Inf; Remaining resources: 8 PUs; 
    
        Combat - Finns
            Battle in E.Qinghai
                Finns attack with 3 ArmoredCars and 1 Mech.Inf
                British defend with 5 Infantrys
                    Finns roll dice for 3 ArmoredCars and 1 Mech.Inf in E.Qinghai, round 2 : 4/4 hits, 1.33 expected hits
                    Chinese roll dice for 5 Infantrys in E.Qinghai, round 2 : 2/5 hits, 1.67 expected hits
                    2 ArmoredCars owned by the Finns and 4 Infantrys owned by the British lost in E.Qinghai
                    Finns roll dice for 1 ArmoredCar and 1 Mech.Inf in E.Qinghai, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in E.Qinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Finns and 1 Infantry owned by the British lost in E.Qinghai
                Finns win, taking E.Qinghai from Chinese with 1 Mech.Inf remaining. Battle score for attacker is -2
                Casualties for Finns: 3 ArmoredCars
                Casualties for British: 5 Infantrys
    
        Non Combat Move - Finns
    
        Place Units - Finns
            1 Factory placed in Ulan Bator
            1 Mech.Inf placed in Evenkia
    
        Turn Complete - Finns
            Finns collect 27 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    Finns : 3.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 21

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 21
    
        Combat Move - Romanians
            3 Fighters moved from Stalingrad to W.Iran
            3 Artillerys moved from Chimkent to Tashkent
            4 Tanks moved from Kuybyshev to Tashkent
            1 Artillery moved from Kuybyshev to Chimkent
            1 Artillery moved from Saratov to Kuybyshev
    
        Purchase Units - Romanians
            Romanians buy 2 Infantrys and 5 Tanks; Remaining resources: 4 PUs; 
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            2 Infantrys placed in Tashkent
            5 Tanks placed in Stalingrad
    
        Turn Complete - Romanians
            Romanians collect 33 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 3
  • 10
  • 7
  • 62
  • 135
  • 140
  • 216
  • 331
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

17.8k

Users

40.5k

Topics

1.8m

Posts