@barnee
Thank you - looks like that did the trick!
Guam Solo vs crockett36 G40.2 oob
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 9 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from French Equatorial Africa to French Central Africa Italians take French Central Africa from French Combat - Italians Non Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 armour moved from Libya to 96 Sea Zone 1 armour and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 armour moved from Greece to Yugoslavia 1 artillery moved from Greece to Albania 1 fighter moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 armour moved from Greece to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 armour moved from 97 Sea Zone to Southern Italy 1 armour moved from 97 Sea Zone to Northern Italy 1 infantry moved from 97 Sea Zone to Northern Italy 1 infantry moved from 97 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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What! You didn’t want Egypt?
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I certainly thought about it. But I remembered an old saying: “An Italy in one hand is better than two Egypts in the bush!”
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@GuamSolo I think General Patton said that btw…
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Yep, he did. I saw it on the internet. It must be true.
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser moved from 59 Sea Zone to 78 Sea Zone 1 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 carrier and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 infantry moved from India to West India 2 fighters moved from India to West India Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser moved from 59 Sea Zone to 78 Sea Zone 1 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 carrier and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 infantry moved from India to West India 2 fighters moved from India to West India Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 78 Sea Zone 2 infantry moved from Algeria to Tunisia French take Tunisia from Italians 1 infantry moved from Egypt to Anglo Egyptian Sudan Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 84 PUs; Germans buy 3 artilleries, 1 bomber, 1 destroyer, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from 110 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone 1 artillery moved from United Kingdom to Scotland Germans take Scotland from British 1 submarine moved from 110 Sea Zone to 113 Sea Zone 1 carrier moved from 110 Sea Zone to 113 Sea Zone 2 armour, 2 artilleries and 5 infantry moved from Baltic States to Novgorod 1 mech_infantry moved from Poland to Novgorod 1 mech_infantry moved from Poland to Novgorod 1 tactical_bomber moved from Poland to Novgorod 1 tactical_bomber moved from Poland to Novgorod 1 infantry moved from Slovakia Hungary to Eastern Poland 1 tactical_bomber moved from Poland to Eastern Poland 1 fighter moved from Poland to Eastern Poland 1 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Slovakia Hungary to Eastern Poland 1 bomber moved from Western Germany to 113 Sea Zone 1 bomber moved from Western Germany to Romania 1 bomber moved from Poland to Novgorod 1 bomber moved from Poland to 113 Sea Zone Combat - Germans Battle in Novgorod Germans attack with 2 armour, 2 artilleries, 1 bomber, 5 infantry, 2 mech_infantrys and 2 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 6 infantry AA fire in Novgorod : 0/3 hits, 0.50 expected hits Germans roll dice for 2 armour, 2 artilleries, 1 bomber, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 4/14 hits, 5.17 expected hits Russians roll dice for 2 aaGuns, 2 armour and 6 infantry in Novgorod, round 2 : 3/8 hits, 3.00 expected hits 2 infantry owned by the Russians, 3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod Germans roll dice for 2 armour, 2 artilleries, 1 bomber, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Novgorod, round 3 : 5/11 hits, 4.67 expected hits Russians roll dice for 2 armour and 4 infantry in Novgorod, round 3 : 3/6 hits, 2.33 expected hits 4 infantry owned by the Russians, 1 armour owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod Germans roll dice for 2 armour, 2 artilleries, 1 bomber, 1 mech_infantry and 2 tactical_bombers in Novgorod, round 4 : 3/8 hits, 4.00 expected hits Russians roll dice for 1 armour in Novgorod, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour, 2 artilleries, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Germans: 5 infantry and 2 mech_infantrys Casualties for Russians: 2 aaGuns, 2 armour and 6 infantry Battle in Romania Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Romania, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Germans win, taking Romania from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 109 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 113 Sea Zone Germans attack with 2 bombers, 1 carrier and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers and 1 carrier in 113 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 2 bombers, 1 carrier and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Eastern Poland Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 artilleries Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 artilleries in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries Non Combat Move - Germans 1 fighter moved from 109 Sea Zone to United Kingdom 1 tactical_bomber moved from 109 Sea Zone to United Kingdom 1 cruiser moved from 110 Sea Zone to 104 Sea Zone 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 aaGuns and 1 infantry moved from Western Germany to 112 Sea Zone 2 aaGuns, 1 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 aaGuns, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 armour moved from United Kingdom to 110 Sea Zone 1 armour moved from United Kingdom to 110 Sea Zone 2 armour and 8 transports moved from 110 Sea Zone to 113 Sea Zone 1 armour moved from 113 Sea Zone to Germany 1 armour moved from 113 Sea Zone to Germany 1 bomber moved from 113 Sea Zone to Western Germany 1 bomber moved from 113 Sea Zone to Western Germany 7 mech_infantrys moved from Germany to Poland 1 fighter moved from Eastern Poland to Western Germany 1 tactical_bomber moved from Eastern Poland to Western Germany 1 bomber and 2 tactical_bombers moved from Novgorod to Poland 1 aaGun moved from Baltic States to Novgorod 1 aaGun moved from Poland to Germany 1 bomber moved from Romania to Poland Place Units - Germans 1 fighter and 2 infantry placed in United Kingdom 1 artillery and 2 infantry placed in France 2 infantry placed in Normandy Bordeaux 1 artillery and 4 infantry placed in Western Germany 1 artillery placed in Normandy Bordeaux Germans undo move 4. Germans undo move 3. 1 infantry placed in Normandy Bordeaux 1 artillery and 5 infantry placed in Western Germany 3 mech_infantrys placed in Germany 1 destroyer placed in 113 Sea Zone 1 bomber placed in Western Germany Germans undo move 3. Germans undo move 3. 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -2.17 Russians : 2.17 AA fire in Novgorod : : -0.50
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Back over to you - such an interesting game!
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 3 armour, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bessarabia to Eastern Poland 1 artillery moved from Bessarabia to Romania 1 infantry moved from Bessarabia to Eastern Poland 1 tactical_bomber moved from Bessarabia to Eastern Poland 2 artilleries moved from Bessarabia to Romania 3 infantry moved from Bessarabia to Romania 5 armour moved from Bessarabia to Romania 2 armour moved from Ukraine to Romania 1 artillery moved from Ukraine to Bessarabia 1 mech_infantry moved from Ukraine to Romania 1 mech_infantry moved from Bryansk to Archangel 1 infantry moved from Finland to Norway Russians take Norway from Germans 1 submarine moved from 115 Sea Zone to 113 Sea Zone 3 artilleries moved from Russia to Bryansk 1 infantry moved from Northwest Persia to Iraq 4 infantry moved from Timguska to Kansu 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 12 infantry moved from Amur to Korea 1 infantry moved from Amur to Korea Combat - Russians Battle in Romania Russians attack with 7 armour, 3 artilleries, 3 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 7 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Romania, round 2 : 5/14 hits, 5.67 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 7 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 carrier, 1 destroyer, 1 submarine and 8 transports Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 carrier, 1 destroyer and 8 transports in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 carrier, 1 destroyer and 8 transports remaining. Battle score for attacker is 0 Casualties for Russians: 1 submarine Casualties for Germans: 1 submarine Battle in Eastern Poland Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 tactical_bomber moved from Eastern Poland to Ukraine 2 aaGuns moved from Bessarabia to Romania 1 infantry moved from Finland to Karelia 2 aaGuns moved from Amur to Korea Place Units - Russians 2 tactical_bombers placed in Ukraine 3 armour and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -1.17 Russians : -1.50
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It is such a good game. Having loads of fun.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 carrier moved from 38 Sea Zone to 41 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 1 transport moved from 38 Sea Zone to 78 Sea Zone 1 battleship and 2 destroyers moved from 37 Sea Zone to 78 Sea Zone 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Kiangsi to Kwangtung Japanese take Kwangtung from UK_Pacific 1 bomber moved from Kwangsi to India 1 bomber moved from Kwangsi to India 1 artillery and 3 infantry moved from Hopei to Shensi 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 fighter moved from Kwangsi to Shensi 1 fighter moved from Kwangsi to Shensi 1 tactical_bomber moved from Kwangsi to Shensi 1 tactical_bomber moved from Kwangsi to Shensi 1 tactical_bomber moved from Kwangsi to 6 Sea Zone Combat - Japanese Strategic bombing raid in India AA fire in India : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in India causes 3 damage total. Battle in Java Battle in Sumatra Battle in Celebes Battle in 6 Sea Zone Japanese attack with 4 fighters and 3 tactical_bombers Americans defend with 1 carrier, 2 destroyers, 1 submarine and 1 transport 1 submarine owned by the Americans Submerged Japanese roll dice for 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits Americans roll dice for 1 carrier, 2 destroyers and 1 transport in 6 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone Japanese win, taking Java from ANZAC, taking Sumatra from Dutch, taking Celebes from Dutch with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for Americans: 1 carrier, 2 destroyers and 1 transport Battle in 78 Sea Zone Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 1 transport British defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers; French defend with 1 destroyer; ANZAC defend with 1 cruiser and 1 destroyer Japanese roll dice for 2 submarines in 78 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the British Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 78 Sea Zone, round 2 : 6/14 hits, 7.00 expected hits Units damaged: 1 battleship owned by the British and 1 carrier owned by the British British roll dice for 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters and 2 tactical_bombers in 78 Sea Zone, round 2 : 6/13 hits, 6.17 expected hits Units damaged: 2 battleships owned by the Japanese 1 destroyer owned by the French, 1 destroyer owned by the British, 1 destroyer owned by the ANZAC, 2 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 1 carrier owned by the British lost in 78 Sea Zone Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 78 Sea Zone, round 3 : 4/12 hits, 6.33 expected hits British roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 fighters and 2 tactical_bombers in 78 Sea Zone, round 3 : 4/9 hits, 4.83 expected hits 2 fighters owned by the Japanese, 2 tactical_bombers owned by the British, 1 cruiser owned by the British, 2 destroyers owned by the Japanese and 1 carrier owned by the British lost in 78 Sea Zone Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 1 transport in 78 Sea Zone, round 4 : 5/8 hits, 4.67 expected hits British roll dice for 1 battleship, 2 cruisers and 2 fighters in 78 Sea Zone, round 4 : 5/5 hits, 3.00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the ANZAC, 1 cruiser owned by the British, 1 carrier owned by the Japanese, 1 battleship owned by the British, 2 fighters owned by the British and 1 cruiser owned by the Japanese lost in 78 Sea Zone Japanese win with 2 battleships, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 41 Casualties for Japanese: 1 carrier, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber Casualties for ANZAC: 1 cruiser and 1 destroyer Casualties for British: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers Casualties for French: 1 destroyer Battle in Shensi Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 6 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Shensi, round 2 : 1/8 hits, 3.33 expected hits Chinese roll dice for 6 infantry in Shensi, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Shensi, round 3 : 4/7 hits, 3.17 expected hits Chinese roll dice for 5 infantry in Shensi, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 4 : 2/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for Chinese: 6 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Shensi to Yunnan 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan 1 bomber moved from India to Kwangsi 1 infantry moved from Malaya to Shan State 1 artillery moved from Malaya to Shan State 1 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 aaGun moved from Chahar to Jehol 1 infantry moved from Chahar to Hopei 1 tactical_bomber moved from Kwangsi to 41 Sea Zone 1 fighter moved from Kwangsi to 41 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 armour and 1 infantry placed in Kiangsu 1 factory_minor placed in French Indo China 1 factory_minor placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1 Japanese collect 51 PUs (3 lost to blockades); end with 51 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
British : 1.00 Americans : 1.00 Chinese : -2.00 AA fire in India : : 0.67 Japanese : -3.17
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You had an excellent defensive round and rolled better than I anticipated. I took a lot of hits. When this game is over I look forward to some dialogue about tactical decisions throughout the different phases. I would really enjoy that and can learn from other players like you. I liked the 1-2 punch in Korea with Russia dropping in after before Japan can clean out the US. Nice.
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I look forward to that as well. I’m not sure the background of many of these players, but I consider this as the “big conversation.” My experiment this game has been investment in an Indian navy to draw you apart at the seams.
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@crockett36 You have certainly reduced my navy in the Pacific. Honestly, my goal was to see how you would defend against a strong India crush. I saw where Gargantua used a tactic of placing the AB and NB where Japan could hit Calcutta on J3 strong enough to take it. I thought a blockade was best, but you’ve gone about it differently.
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One clarification - Mongolia will not join Russia now, correct? But is there any change to the other strict neutrals? I don’t think so but want to clarify.
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you are correct. no Mongolian hordes this game.
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 cruiser, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 104 Sea Zone 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone
Combat Hit Differential Summary :
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scramble?
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@crockett36 Planes, trains and automobiles - made the journey back to Guam. On the scramble - is it only the sub or are the planes and carrier also involved in sz 6 battle? And, is there an SBR on Japan also? When I open the map it looks like your other units are not involve in combat, just the sub by virtue of my units being placed there. Thanks.