0% for April

  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Java to 44 Sea Zone
            1 fighter moved from Java to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 44 Sea Zone to Java
            1 fighter moved from 43 Sea Zone to Java
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 artillery moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer moved from 54 Sea Zone to 61 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1,3,4,4,2,4,1,4
            ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Java to 44 Sea Zone
            1 fighter moved from Java to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 44 Sea Zone to Java
            1 fighter moved from 43 Sea Zone to Java
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 artillery moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer moved from 54 Sea Zone to 61 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1,3,4,4,2,4,1,4
            ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Algeria to Tunisia
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 bomber and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 transports moved from 111 Sea Zone to 112 Sea Zone
            3 infantry moved from Western Germany to 112 Sea Zone
            3 infantry moved from Western Germany to 113 Sea Zone
            3 armour moved from Western Germany to 112 Sea Zone
            3 armour moved from Western Germany to 113 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
            3 armour, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            6 armour and 6 infantry moved from 110 Sea Zone to United Kingdom
            6 infantry moved from Scotland to United Kingdom
            1 carrier moved from 111 Sea Zone to 110 Sea Zone
            2 fighters moved from 111 Sea Zone to 110 Sea Zone
            1 cruiser moved from 111 Sea Zone to 110 Sea Zone
            4 tactical_bombers moved from Western Germany to United Kingdom
            2 fighters moved from Western Germany to United Kingdom
            1 bomber moved from Southern France to United Kingdom
            3 bombers moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Southern Italy to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Combat - Germans
            Germans creates battle in territory 109 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • Vil du scramble?


  • @Maxiheimer Nope. Det er vidst min eneste chance for at holde London. Go go aaa guns.


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 bomber and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 transports moved from 111 Sea Zone to 112 Sea Zone
            3 infantry moved from Western Germany to 112 Sea Zone
            3 infantry moved from Western Germany to 113 Sea Zone
            3 armour moved from Western Germany to 112 Sea Zone
            3 armour moved from Western Germany to 113 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
            3 armour, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            6 armour and 6 infantry moved from 110 Sea Zone to United Kingdom
            6 infantry moved from Scotland to United Kingdom
            1 carrier moved from 111 Sea Zone to 110 Sea Zone
            2 fighters moved from 111 Sea Zone to 110 Sea Zone
            1 cruiser moved from 111 Sea Zone to 110 Sea Zone
            4 tactical_bombers moved from Western Germany to United Kingdom
            2 fighters moved from Western Germany to United Kingdom
            1 bomber moved from Southern France to United Kingdom
            3 bombers moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Southern Italy to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Combat - Germans
            Germans creates battle in territory 109 Sea Zone
            Battle in 109 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 109 Sea Zone
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in United Kingdom
                Germans attack with 6 armour, 4 bombers, 3 fighters, 12 infantry and 4 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 19 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
                    AA fire in United Kingdom : 0/11 hits, 1,83 expected hits
                    Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 6 armour, 4 bombers, 3 fighters, 12 infantry and 4 tactical_bombers in United Kingdom, round 2 : 13/29 hits, 11,83 expected hits
                    British roll dice for 5 aaGuns, 1 artillery, 3 fighters, 21 infantry and 1 mech_infantry in United Kingdom, round 2 : 13/26 hits, 9,67 expected hits
                    5 aaGuns owned by the British, 12 infantry owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the French and 6 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 5 armour, 4 bombers, 3 fighters and 4 tactical_bombers in United Kingdom, round 3 : 10/16 hits, 9,33 expected hits
                    British roll dice for 1 artillery, 3 fighters, 13 infantry and 1 mech_infantry in United Kingdom, round 3 : 5/18 hits, 7,00 expected hits
                    1 fighter owned by the Germans, 4 armour owned by the Germans and 10 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 1 armour, 4 bombers, 2 fighters and 4 tactical_bombers in United Kingdom, round 4 : 7/11 hits, 6,67 expected hits
                    British roll dice for 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry in United Kingdom, round 4 : 5/8 hits, 3,67 expected hits
                    1 mech_infantry owned by the British, 1 fighter owned by the Germans, 4 tactical_bombers owned by the Germans, 1 fighter owned by the French, 1 artillery owned by the British, 1 fighter owned by the British and 3 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 1 armour, 4 bombers and 1 fighter in United Kingdom, round 5 : 4/6 hits, 3,67 expected hits
                    British roll dice for 1 fighter in United Kingdom, round 5 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans and 1 fighter owned by the British lost in United Kingdom
                Germans captures 26PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 1 armour and 4 bombers remaining. Battle score for attacker is -14
                Casualties for Germans: 5 armour, 3 fighters, 12 infantry and 4 tactical_bombers
                Casualties for British: 5 aaGuns, 1 artillery, 2 fighters, 19 infantry and 1 mech_infantry
                Casualties for French: 1 fighter and 2 infantry
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            4 bombers moved from United Kingdom to Western Germany
            1 artillery and 1 infantry moved from Germany to Slovakia Hungary
            3 aaGuns, 3 artilleries and 10 infantry moved from Poland to Slovakia Hungary
            4 mech_infantrys moved from Normandy Bordeaux to Western Germany
            1 fighter moved from 110 Sea Zone to Western Germany
            1 submarine moved from 104 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            2 armour moved from Greece to Yugoslavia
    
        Place Units - Germans
            10 infantry placed in Germany
            2 armour placed in Western Germany
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,4,3,1,3
            Germans collect 50 PUs (4 lost to blockades); end with 76 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,67
    British : 3,00
    AA fire in United Kingdom : : -1,83
    

    Savegame


  • Fik den med nød og næppe, men av av den blev dyr. mÃ¥tte tage de fleste fly som tab…


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 6 armour; Remaining resources: 2 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Russians
            1 armour moved from Eastern Poland to Romania
                  Russians take Romania from Germans
            1 armour moved from Romania to Bulgaria
                  Russians take Bulgaria from Germans
            1 infantry moved from Eastern Poland to Poland
                  Russians take Poland from Germans
            1 infantry moved from Bessarabia to Romania
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            1 mech_infantry moved from Ukraine to Caucasus
            1 armour moved from Ukraine to Caucasus
            1 tactical_bomber moved from Novgorod to Northwest Persia
            3 armour moved from Ukraine to Eastern Poland
            2 infantry moved from Bessarabia to Eastern Poland
            1 infantry moved from Western Ukraine to Eastern Poland
            1 artillery moved from Western Ukraine to Eastern Poland
            2 aaGuns, 1 artillery and 5 infantry moved from Bryansk to Western Ukraine
            8 infantry moved from Baltic States to Novgorod
            2 fighters moved from Novgorod to Eastern Poland
            1 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            3 armour placed in Ukraine
            3 armour placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 43 PUs; end with 45 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Maxiheimer ja, ka se, der kun stÃ¥r 1 tank. Men altsÃ¥, jeg ved sgu ikke, hÃ¥ber Rusland kan blive store de næste par ture, ellers er det jo rimelig meget overstÃ¥et.


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            2 artilleries and 1 infantry moved from Kwangtung to 20 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 43 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 artilleries moved from 42 Sea Zone to Java
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            2 bombers moved from Kwangsi to Sikang
            3 artilleries and 6 infantry moved from Kweichow to Szechwan
            1 armour and 1 mech_infantry moved from Kwangsi to Yunnan
            3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
            1 fighter moved from Kwangsi to Yunnan
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            1 cruiser moved from 41 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Java
            2 carriers and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to Java
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 2 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers
                ANZAC defend with 3 fighters and 2 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 1/3 hits, 1,83 expected hits
                    Japanese roll dice for 2 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers in Java, round 2 : 4/10 hits, 4,33 expected hits
                    ANZAC roll dice for 3 fighters and 2 infantry in Java, round 2 : 2/5 hits, 2,67 expected hits
                    2 infantry owned by the Japanese, 3 fighters owned by the ANZAC and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 30
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 3 fighters and 2 infantry
            Battle in Szechwan
                Japanese attack with 3 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers
                Chinese defend with 8 infantry
                    Japanese roll dice for 3 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers in Szechwan, round 2 : 8/15 hits, 6,00 expected hits
                    Chinese roll dice for 8 infantry in Szechwan, round 2 : 2/8 hits, 2,67 expected hits
                    2 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 3 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 8 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 4 fighters, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 5 infantry
                    Japanese roll dice for 1 armour, 4 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 4/8 hits, 4,00 expected hits
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits, 1,67 expected hits
                    2 fighters owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Yunnan, round 3 : 2/5 hits, 2,83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -9
                Casualties for Japanese: 2 fighters and 1 mech_infantry
                Casualties for Chinese: 5 infantry
            Battle in Sikang
                Japanese attack with 2 bombers
                Chinese defend with 1 fighter
                    Japanese roll dice for 2 bombers in Sikang, round 2 : 2/2 hits, 1,33 expected hits
                    Chinese roll dice for 1 fighter in Sikang, round 2 : 1/1 hits, 0,67 expected hits
                    1 bomber owned by the Japanese and 1 fighter owned by the Chinese lost in Sikang
                Japanese win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 bomber
                Casualties for Chinese: 1 fighter
    
        Non Combat Move - Japanese
            1 bomber moved from Sikang to Kwangsi
            3 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Yunnan to Anhwe
            2 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            1 artillery moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
            1 cruiser and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            3 tactical_bombers moved from Java to 42 Sea Zone
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Shantung
            1 artillery and 9 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Chinese : 0,67
    Japanese : 0,67
    

    Savegame


  • @Maxiheimer ok, troede jeg havde stillet den kinesiske fighter et sikkert sted. Ã…benbart ikke. Den er vidst afgjort…?


  • @Maxiheimer havde jeg nu rykket alle mine 18 Russiske infantry ind der nord for Japans omrÃ¥de, sÃ¥ havde jeg mÃ¥ske haft en chance med USA, der ku ha nuppet noget fastland, men altsÃ¥, jeg havde igen ike overskud til at tænke sÃ¥ langt.


  • Jeg ved ikke helt hvor afgjort den er. Jeg er ikke sikker pÃ¥ om tyskland stÃ¥r særlig godt. rusland har fÃ¥et rimelig mange muskler. Japan stÃ¥r rimelig godt, men indien stÃ¥r jo ikke lige til at falde…


  • @Maxiheimer var ogsÃ¥ bare lige ekstra skuffet og irriteret. Gir det gerne et skud.


  • @Makalakalane Hej drenge. Lidt af et spil I har gang i… Jeg kigger lidt med pÃ¥ sidelinjen, mens jeg venter pÃ¥ om David vil scramble ved Italien :-)


  • Jamen sÃ¥ gi bare los:)


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Americans takes Political Action: Political Action Americans To War With Japanese
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 bomber moved from Midway to Japan
    
        Combat - Americans
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/1 hits, 0.17 expected hits
                Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Japan causes 5 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Japan to Soviet Far East
            2 submarines moved from 25 Sea Zone to 6 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 mech_infantry moved from 25 Sea Zone to Midway
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
    
        Place Units - Americans
            1 battleship, 1 carrier and 1 submarine placed in 101 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    AA fire in Japan : : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            4 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Americans takes Political Action: Political Action Americans To War With Japanese
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 bomber moved from Midway to Japan
    
        Combat - Americans
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/1 hits, 0.17 expected hits
                Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Japan causes 5 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Japan to Soviet Far East
            2 submarines moved from 25 Sea Zone to 6 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 mech_infantry moved from 25 Sea Zone to Midway
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
    
        Place Units - Americans
            1 battleship, 1 carrier and 1 submarine placed in 101 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            4 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 5x factory_major; Remaining resources: 6 PUs; 
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from India to Yunnan
            2 fighters moved from India to Yunnan
            2 infantry moved from Burma to Yunnan
            1 armour moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
            1 armour moved from Kenya to Belgian Congo
            1 infantry moved from Rhodesia to Belgian Congo
            1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Libya
    
        Combat - British
            Battle in Libya
            Battle in Belgian Congo
                British attack with 1 armour and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Belgian Congo
                British win, taking Libya from Italians, taking Belgian Congo from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Yunnan
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 armour
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            2 fighters moved from Yunnan to India
            1 tactical_bomber moved from Yunnan to India
            1 infantry moved from Siam to Shan State
            1 destroyer moved from 81 Sea Zone to 96 Sea Zone
            1 cruiser moved from 81 Sea Zone to 96 Sea Zone
            1 battleship moved from 79 Sea Zone to 76 Sea Zone
            3 aaGuns moved from Burma to India
            3 infantry moved from Persia to Eastern Persia
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
            UK_Pacific collect 3 PUs (8 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : 1.33
    Italians : -0.33
    AA fire in Japan : : -0.17
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 6 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Slovakia Hungary to Poland
            2 infantry moved from Slovakia Hungary to Romania
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 bomber moved from Greece to 96 Sea Zone
            1 artillery moved from Tobruk to Alexandria
                  Italians take Alexandria from British
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                British defend with 1 cruiser, 1 destroyer and 1 transport
                    Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    1 destroyer owned by the British, 1 bomber owned by the Italians and 1 fighter owned by the Italians lost in 96 Sea Zone
                British win with 1 cruiser and 1 transport remaining. Battle score for attacker is -14
                Casualties for Italians: 1 bomber and 1 fighter
                Casualties for British: 1 destroyer
            Battle in Romania
                Italians attack with 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 infantry in Romania, round 3 : 1/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Romania
                Italians win, taking Romania from Russians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Poland
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Poland
                Italians win, taking Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Southern Italy to Northern Italy
            2 aaGuns moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,2,2,3,1
            Italians collect 1 PU (8 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,50
    British : 1,17
    Russians : -1,00
    

    Savegame

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