• '20 '18 '17 '15

    TripleA Turn Summary: Finns round 19

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 19
    
        Combat Move - Finns
            1 ArmoredCar moved from Yeniseysk to Zhigansk
                  Finns take Zhigansk from Russians
            1 ArmoredCar and 1 Tank moved from Yeniseysk to Krasnoyarsk
            1 ArmoredCar, 1 Mech.Inf and 1 Tank moved from Krasnoyarsk to Khobdo
            1 Mech.Inf moved from Khobdo to W.Qinghai
            2 Mech.Infs moved from Irkutsk to W.Qinghai
            2 ArmoredCars and 2 Tanks moved from Irkutsk to Ulan Bator
            1 Mech.Inf moved from Kirov to Yeniseysk
            2 ArmoredCars moved from Komi to Yeniseysk
    
        Purchase Units - Finns
            Finns buy 1 JetFighter, 1 Mech.Inf and 1 Tank; Remaining resources: 2 PUs; 
    
        Combat - Finns
            Battle in Ulan Bator
                Finns attack with 2 ArmoredCars and 2 Tanks
                Neutral defend with 2 Infantrys
                    Finns roll dice for 2 ArmoredCars and 2 Tanks in Ulan Bator, round 2 : 0/4 hits, 1.67 expected hits
                    Neutral roll dice for 2 Infantrys in Ulan Bator, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Finns lost in Ulan Bator
                    Finns roll dice for 1 ArmoredCar and 2 Tanks in Ulan Bator, round 3 : 2/3 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Ulan Bator, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Ulan Bator
                Finns loses 0 PUs for violating Ulan Bators neutrality.
                Finns win, taking Ulan Bator from Neutral with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Finns: 1 ArmoredCar
                Casualties for Neutral: 2 Infantrys
            Battle in W.Qinghai
                Finns attack with 3 Mech.Infs
                Dutch defend with 1 Artillery, 2 Marines and 1 Mech.Inf
                    Finns roll dice for 3 Mech.Infs in W.Qinghai, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Artillery, 2 Marines and 1 Mech.Inf in W.Qinghai, round 2 : 1/4 hits, 1.33 expected hits
                1 Mech.Inf owned by the Finns lost in W.Qinghai
                    Finns roll dice for 2 Mech.Infs in W.Qinghai, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery, 2 Marines and 1 Mech.Inf in W.Qinghai, round 3 : 1/4 hits, 1.33 expected hits
                1 Mech.Inf owned by the Finns lost in W.Qinghai
                    Finns roll dice for 1 Mech.Inf in W.Qinghai, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery, 2 Marines and 1 Mech.Inf in W.Qinghai, round 4 : 1/4 hits, 1.33 expected hits
                1 Mech.Inf owned by the Finns lost in W.Qinghai
                Chinese win with 1 Artillery, 2 Marines and 1 Mech.Inf remaining. Battle score for attacker is -18
                Casualties for Finns: 3 Mech.Infs
    
        Non Combat Move - Finns
            1 Artillery and 1 Elite moved from Chimkent to Uzbekistan
    
        Place Units - Finns
            1 Mech.Inf placed in Kirov
            1 Tank placed in Evenkia
            1 JetFighter placed in S.Karelia
    
        Turn Complete - Finns
            Finns collect 24 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Chinese : -1.00
    Finns : -3.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 19

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 19
    
        Combat Move - Romanians
            1 Artillery moved from Saratov to Astrakhan
            4 ArmoredCars and 1 Tank moved from Stalingrad to Kuybyshev
            1 Artillery moved from Uzbekistan to Alma Ata
            2 Artillerys moved from Tashkent to Uzbekistan
            2 Artillerys and 2 Infantrys moved from Chimkent to Alma Ata
            2 Mech.Infs moved from Gobi Altai to W.Qinghai
            1 JetFighter moved from Syria to Palestine
            1 Tank moved from Adana to Palestine
            1 Mech.Inf moved from Erzurum to Palestine
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 1 Elite and 4 Tanks; Remaining resources: 7 PUs; 
    
        Combat - Romanians
            Battle in Alma Ata
                Romanians attack with 3 Artillerys and 2 Infantrys
                British defend with 1 Infantry
                    Romanians roll dice for 3 Artillerys and 2 Infantrys in Alma Ata, round 2 : 0/5 hits, 1.67 expected hits
                    British roll dice for 1 Infantry in Alma Ata, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Alma Ata
                    Romanians roll dice for 3 Artillerys and 1 Infantry in Alma Ata, round 3 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 Infantry in Alma Ata, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British and 1 Infantry owned by the Romanians lost in Alma Ata
                Romanians win, taking Alma Ata from British with 3 Artillerys remaining. Battle score for attacker is -2
                Casualties for Romanians: 2 Infantrys
                Casualties for British: 1 Infantry
            Battle in W.Qinghai
                Romanians attack with 2 Mech.Infs
                Dutch defend with 1 Artillery, 2 Marines and 1 Mech.Inf
                    Romanians roll dice for 2 Mech.Infs in W.Qinghai, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery, 2 Marines and 1 Mech.Inf in W.Qinghai, round 2 : 1/4 hits, 1.33 expected hits
                1 Mech.Inf owned by the Romanians lost in W.Qinghai
                    Romanians roll dice for 1 Mech.Inf in W.Qinghai, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery, 2 Marines and 1 Mech.Inf in W.Qinghai, round 3 : 2/4 hits, 1.33 expected hits
                1 Mech.Inf owned by the Romanians lost in W.Qinghai
                Chinese win with 1 Artillery, 2 Marines and 1 Mech.Inf remaining. Battle score for attacker is -12
                Casualties for Romanians: 2 Mech.Infs
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            1 Artillery and 1 Elite placed in Tashkent
            1 Artillery and 4 Tanks placed in Stalingrad
    
        Turn Complete - Romanians
            Romanians collect 33 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Romanians : -3.00
    British : 1.33
    Chinese : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 19

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 19
    
        Turn Complete - Thai
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 19

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 19
    
        Combat Move - Americans
            2 S.Bombers moved from Venezuela to 9 Sea Zone
            1 S.Bomber moved from Argentina to Palestine
            2 S.Bombers moved from Rio De Janeiro to Palestine
            2 S.Bombers moved from Salvador to 9 Sea Zone
            1 Adv.Fighter and 1 L.Fighter moved from Bahia to 34 Sea Zone
            3 ArmoredCars and 2 Tanks moved from Tripoli to Ghadames
            18 ArmoredCars and 1 Tank moved from Kufra to Ghadames
            18 ArmoredCars and 1 Tank moved from French Equatorial Africa to Kufra
            5 Infantrys and 2 Marines moved from Darfur to New Valley
            19 ArmoredCars moved from Angola to French Equatorial Africa
            1 B.Transport and 8 Transports moved from 40 Sea Zone to 39 Sea Zone
            9 ArmoredCars moved from Argentina to 39 Sea Zone
            4 ArmoredCars moved from Rio De Janeiro to 39 Sea Zone
            13 ArmoredCars, 1 B.Transport and 8 Transports moved from 39 Sea Zone to 40 Sea Zone
            13 ArmoredCars moved from 40 Sea Zone to Angola
            2 Infantrys moved from South Atlantic USA to 26 Sea Zone
            2 Infantrys and 1 Transport moved from 26 Sea Zone to 35 Sea Zone
            2 Infantrys moved from 35 Sea Zone to Bahia
            2 Transports moved from 35 Sea Zone to 34 Sea Zone
            22 Adv.Fighters and 1 L.Fighter moved from 34 Sea Zone to 30 Sea Zone
            1 Artillery, 2 Elites, 32 Infantrys and 1 Marine moved from Lower Egypt to Palestine
            3 Marines moved from Kweichow to Szechwan
            4 Marines moved from Yunnan to Szechwan
            4 Marines moved from N.Thailand to Yunnan
            1 Infantry and 3 Marines moved from S.Thailand to N.Thailand
            1 Marine moved from Formosa to 93 Sea Zone
            1 Marine and 1 S.Submarine moved from 93 Sea Zone to 105 Sea Zone
            1 Marine moved from 105 Sea Zone to S.Thailand
            2 Infantrys moved from Wake to 95 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 95 Sea Zone to 93 Sea Zone
            2 Infantrys moved from 93 Sea Zone to Formosa
            4 S.Submarines moved from 93 Sea Zone to 86 Sea Zone
            4 S.Submarines moved from 105 Sea Zone to 93 Sea Zone
            1 Cruiser and 2 Destroyers moved from 95 Sea Zone to 86 Sea Zone
    
        Purchase Units - Americans
            Americans buy 3 Adv.Fighters, 20 ArmoredCars, 1 B.Carrier, 3 Infantrys, 3 Marines, 1 S.Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Palestine
                Americans attack with 1 Artillery, 2 Elites, 32 Infantrys, 1 Marine and 3 S.Bombers
                Germans defend with 2 HeavyTanks and 1 JetFighter; Romanians defend with 1 JetFighter, 3 Mech.Infs and 1 Tank; Italians defend with 1 AAGun, 10 Bunkers, 2 Fighters, 4 HeavyTanks, 11 Infantrys and 7 Tanks
                    AA fire in Palestine : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 Artillery, 2 Elites, 32 Infantrys, 1 Marine and 3 S.Bombers in Palestine, round 2 : 9/39 hits, 10.00 expected hits
                    Italians roll dice for 10 Bunkers, 2 Fighters, 6 HeavyTanks, 11 Infantrys, 2 JetFighters, 3 Mech.Infs and 8 Tanks in Palestine, round 2 : 20/42 hits, 19.33 expected hits
                    20 Infantrys owned by the Americans and 9 Infantrys owned by the Italians lost in Palestine
                    Americans roll dice for 1 Artillery, 2 Elites, 12 Infantrys, 1 Marine and 3 S.Bombers in Palestine, round 3 : 7/19 hits, 6.67 expected hits
                    Italians roll dice for 10 Bunkers, 2 Fighters, 6 HeavyTanks, 2 Infantrys, 2 JetFighters, 3 Mech.Infs and 8 Tanks in Palestine, round 3 : 12/33 hits, 16.33 expected hits
                    1 JetFighter owned by the Romanians, 1 JetFighter owned by the Germans, 12 Infantrys owned by the Americans, 3 Mech.Infs owned by the Romanians and 2 Infantrys owned by the Italians lost in Palestine
                    Americans roll dice for 1 Artillery, 2 Elites, 1 Marine and 3 S.Bombers in Palestine, round 4 : 3/7 hits, 4.50 expected hits
                    Italians roll dice for 10 Bunkers, 2 Fighters, 6 HeavyTanks and 8 Tanks in Palestine, round 4 : 15/26 hits, 14.00 expected hits
                    1 Marine owned by the Americans, 2 Bunkers owned by the Italians, 3 S.Bombers owned by the Americans, 2 Elites owned by the Americans, 1 Artillery owned by the Americans and 1 Tank owned by the Romanians lost in Palestine
                Italians win with 8 Bunkers, 2 Fighters, 6 HeavyTanks and 7 Tanks remaining. Battle score for attacker is -51
                Casualties for Americans: 1 Artillery, 2 Elites, 32 Infantrys, 1 Marine and 3 S.Bombers
                Casualties for Italians: 2 Bunkers and 11 Infantrys
                Casualties for Germans: 1 JetFighter
                Casualties for Romanians: 1 JetFighter, 3 Mech.Infs and 1 Tank
            Battle in 30 Sea Zone
                Americans attack with 22 Adv.Fighters and 1 L.Fighter
                Germans defend with 1 Submarine
                    Americans roll dice for 22 Adv.Fighters and 1 L.Fighter in 30 Sea Zone, round 2 : 14/23 hits, 11.50 expected hits
                    1 Submarine owned by the Germans lost in 30 Sea Zone
                Americans win with 22 Adv.Fighters and 1 L.Fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in Szechwan
                Americans attack with 7 Marines
                Hisaichi defend with 3 Artillerys, 2 Infantrys and 1 Tank
                    Americans roll dice for 7 Marines in Szechwan, round 2 : 4/7 hits, 3.50 expected hits
                    Hisaichi roll dice for 3 Artillerys, 2 Infantrys and 1 Tank in Szechwan, round 2 : 3/6 hits, 2.17 expected hits
                    3 Marines owned by the Americans, 2 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Szechwan
                    Americans roll dice for 4 Marines in Szechwan, round 3 : 2/4 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Tank in Szechwan, round 3 : 1/2 hits, 0.83 expected hits
                    1 Marine owned by the Americans, 1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Szechwan
                Americans win, taking Szechwan from Hisaichi with 3 Marines remaining. Battle score for attacker is 5
                Casualties for Americans: 4 Marines
                Casualties for Hisaichi: 3 Artillerys, 2 Infantrys and 1 Tank
            Battle in 9 Sea Zone
                Americans attack with 4 S.Bombers
                Germans defend with 1 Battleship, 1 Cruiser and 1 Destroyer
                    Americans roll dice for 4 S.Bombers in 9 Sea Zone, round 2 : 3/4 hits, 3.33 expected hits
                Units damaged: 1 Battleship owned by the Germans
                    Germans roll dice for 1 Battleship, 1 Cruiser and 1 Destroyer in 9 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 Destroyer owned by the Germans, 1 Cruiser owned by the Germans and 2 S.Bombers owned by the Americans lost in 9 Sea Zone
                    Americans roll dice for 2 S.Bombers in 9 Sea Zone, round 3 : 2/2 hits, 1.67 expected hits
                    Germans roll dice for 1 Battleship in 9 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                1 S.Bomber owned by the Americans and 1 Battleship owned by the Germans lost in 9 Sea Zone
                Americans win with 1 S.Bomber remaining. Battle score for attacker is -14
                Casualties for Americans: 3 S.Bombers
                Casualties for Germans: 1 Battleship, 1 Cruiser and 1 Destroyer
    
        Non Combat Move - Americans
            1 Adv.Fighter could not land in 30 Sea Zone and was removed
            1 S.Bomber moved from 9 Sea Zone to Montreal
            21 Adv.Fighters and 1 L.Fighter moved from 30 Sea Zone to 34 Sea Zone
            1 L.Fighter moved from 34 Sea Zone to Mauritania
    
        Place Units - Americans
            1 B.Carrier placed in 35 Sea Zone
            2 Adv.Fighters placed in 35 Sea Zone
            1 Adv.Fighter placed in 35 Sea Zone
            1 ArmoredCar and 1 Tank placed in Kufra
            1 S.Submarine placed in 88 Sea Zone
            2 ArmoredCars placed in S.Chile
            2 ArmoredCars placed in Argentina
            3 Marines placed in Formosa
            2 ArmoredCars placed in Rio De Janeiro
            2 ArmoredCars placed in N.Chile
            2 ArmoredCars placed in Bolivia
            2 ArmoredCars placed in Peru
            2 ArmoredCars placed in Colombia
            2 ArmoredCars placed in Venezuela
            3 ArmoredCars placed in Santiago
            2 Infantrys placed in Minamitori
            1 Infantry placed in Wake
    
        Turn Complete - Americans
            Americans collect 153 PUs; end with 153 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Italians : -2.67
    Hisaichi : 1.00
    Americans : 0.83
    AA fire in Palestine : : -0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Germans
            10 Mech.Infs moved from Khobdo to Hsining
            4 HeavyTanks moved from Urumqi to W.Qinghai
            2 ArmoredCars and 3 Tanks moved from E.Sinkiang to W.Qinghai
            10 ArmoredCars moved from Karaganda to Khobdo
            1 Artillery and 1 Elite moved from C.Sinkiang to E.Sinkiang
            2 HeavyTanks moved from Krasnoyarsk to Gobi Altai
            6 Mech.Infs moved from Sibirsky to Khobdo
            4 Infantrys moved from Khatanga to Bulun
                  Germans take Bulun from Russians
            10 ArmoredCars and 1 Infantry moved from Kuybyshev to Chimkent
            10 ArmoredCars moved from Chimkent to Alma Ata
            2 Infantrys moved from Adana to Syria
            5 Infantrys moved from Erzurum to W.Iran
            1 Elite and 1 Infantry moved from Izmir to Adana
            1 HeavyTank moved from Izmir to Syria
            2 Elites moved from Provence to Languedoc
            5 Infantrys moved from Madrid to La Mancha
            2 Infantrys and 1 Tank moved from Andalusia to Gibraltar
            6 Transports moved from 21 Sea Zone to 22 Sea Zone
            6 Artillerys moved from Hamburg to 22 Sea Zone
            6 Elites moved from Netherlands to 22 Sea Zone
            6 Artillerys moved from Netherlands to 21 Sea Zone
            6 Artillerys and 6 Transports moved from 21 Sea Zone to 20 Sea Zone
            2 ArmoredCars, 2 Elites and 2 Infantrys moved from Picardy to 20 Sea Zone
            1 ArmoredCar moved from Netherlands to 21 Sea Zone
            6 Artillerys, 6 Elites and 6 Transports moved from 22 Sea Zone to 21 Sea Zone
            2 ArmoredCars, 6 Artillerys, 2 Elites, 2 Infantrys and 6 Transports moved from 20 Sea Zone to 21 Sea Zone
            3 ArmoredCars, 12 Artillerys, 8 Elites and 2 Infantrys moved from 21 Sea Zone to Manchester
            5 Adv.Fighters and 8 Fighters moved from 17 Sea Zone to Manchester
            3 S.Submarines moved from 17 Sea Zone to 20 Sea Zone
            1 ArmoredCar and 2 Infantrys moved from Picardy to 20 Sea Zone
            1 ArmoredCar, 2 Infantrys and 3 S.Submarines moved from 20 Sea Zone to 18 Sea Zone
            1 Infantry moved from Galicia to 17 Sea Zone
            1 Infantry and 1 S.Submarine moved from 17 Sea Zone to 18 Sea Zone
            8 Battleships, 7 Carriers, 6 Destroyers and 1 JetFighter moved from 17 Sea Zone to 18 Sea Zone
            1 Carrier and 5 Submarines moved from 20 Sea Zone to 18 Sea Zone
            1 JetFighter moved from 18 Sea Zone to Wales
            1 ArmoredCar moved from 18 Sea Zone to Wales
            1 Infantry moved from 18 Sea Zone to Wales
            1 Infantry moved from 18 Sea Zone to Scotland
                  Germans take Scotland from British
            1 Infantry moved from 18 Sea Zone to Munster
                  Germans take Munster from British
            8 Elites moved from Paris to Normandy
            1 Artillery, 2 Elites and 1 Infantry moved from Rhine to Netherlands
            1 Tank moved from Galicia to Andalusia
            1 Stuka moved from Leon to Andalusia
            1 HeavyTank moved from Palestine to Lower Egypt
                  Germans take Lower Egypt from British
    
        Purchase Units - Germans
            Germans buy 1 AAGun, 5 Adv.Fighters, 4 ArmoredCars, 8 Artillerys, 3 Bunkers, 9 Elites, 2 Fighters, 7 Infantrys, 1 JetFighter, 3 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Wales
                Germans attack with 1 ArmoredCar, 1 Infantry and 1 JetFighter
                British defend with 1 Factory and 4 Infantrys
                    Germans roll dice for 8 Battleships in Wales, round 2 : 5/8 hits, 5.33 expected hits
                    4 Infantrys owned by the British lost in Wales
                Germans win, taking Wales from British with 1 ArmoredCar, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 8
                Casualties for British: 4 Infantrys
            Battle in Hsining
                Germans attack with 10 Mech.Infs
                Chinese defend with 1 AAGun, 1 Bunker, 1 Factory and 6 Infantrys
                    Germans roll dice for 10 Mech.Infs in Hsining, round 2 : 2/10 hits, 3.33 expected hits
                Units damaged: 1 Bunker owned by the Chinese
                    Chinese roll dice for 1 Bunker and 6 Infantrys in Hsining, round 2 : 5/7 hits, 2.50 expected hits
                5 Mech.Infs owned by the Germans and 1 Infantry owned by the Chinese lost in Hsining
                    Germans roll dice for 5 Mech.Infs in Hsining, round 3 : 2/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 Bunker and 5 Infantrys in Hsining, round 3 : 1/6 hits, 2.17 expected hits
                1 Mech.Inf owned by the Germans and 2 Infantrys owned by the Chinese lost in Hsining
                    Germans roll dice for 4 Mech.Infs in Hsining, round 4 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 Bunker and 3 Infantrys in Hsining, round 4 : 1/4 hits, 1.50 expected hits
                1 Mech.Inf owned by the Germans and 2 Infantrys owned by the Chinese lost in Hsining
                    Germans roll dice for 3 Mech.Infs in Hsining, round 5 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Bunker and 1 Infantry in Hsining, round 5 : 2/2 hits, 0.83 expected hits
                2 Mech.Infs owned by the Germans lost in Hsining
                    Germans roll dice for 1 Mech.Inf in Hsining, round 6 : 1/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Bunker and 1 Infantry in Hsining, round 6 : 2/2 hits, 0.83 expected hits
                1 Mech.Inf owned by the Germans and 1 Infantry owned by the Chinese lost in Hsining
                Chinese win with 1 Bunker remaining. Battle score for attacker is -48
                Casualties for Germans: 10 Mech.Infs
                Casualties for Chinese: 6 Infantrys
            Battle in Manchester
                Germans attack with 5 Adv.Fighters, 3 ArmoredCars, 12 Artillerys, 8 Elites, 8 Fighters and 2 Infantrys
                British defend with 1 AAGun, 6 Artillerys, 1 Elite, 1 Factory, 14 Infantrys and 7 Tanks
                    AA fire in Manchester : 2/13 hits, 2.17 expected hits
                    1 Fighter owned by the Germans and 1 Adv.Fighter owned by the Germans lost in Manchester
                    Germans roll dice for 1 Cruiser in Manchester, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 4 Adv.Fighters, 3 ArmoredCars, 12 Artillerys, 8 Elites, 7 Fighters and 2 Infantrys in Manchester, round 2 : 15/36 hits, 14.00 expected hits
                    British roll dice for 6 Artillerys, 1 Elite, 14 Infantrys and 7 Tanks in Manchester, round 2 : 10/28 hits, 10.50 expected hits
                    1 Fighter owned by the Germans, 3 ArmoredCars owned by the Germans, 1 Elite owned by the British, 4 Artillerys owned by the Germans, 2 Infantrys owned by the Germans and 14 Infantrys owned by the British lost in Manchester
                    Germans roll dice for 4 Adv.Fighters, 8 Artillerys, 8 Elites and 6 Fighters in Manchester, round 3 : 10/26 hits, 10.67 expected hits
                    British roll dice for 6 Artillerys and 7 Tanks in Manchester, round 3 : 8/13 hits, 5.50 expected hits
                    6 Fighters owned by the Germans, 1 Elite owned by the Germans, 4 Tanks owned by the British, 1 Artillery owned by the Germans and 6 Artillerys owned by the British lost in Manchester
                    Germans roll dice for 4 Adv.Fighters, 7 Artillerys and 7 Elites in Manchester, round 4 : 7/18 hits, 7.83 expected hits
                    British roll dice for 3 Tanks in Manchester, round 4 : 1/3 hits, 1.50 expected hits
                    1 Elite owned by the Germans and 3 Tanks owned by the British lost in Manchester
                Germans win, taking Manchester from British with 4 Adv.Fighters, 7 Artillerys and 6 Elites remaining. Battle score for attacker is -26
                Casualties for Germans: 1 Adv.Fighter, 3 ArmoredCars, 5 Artillerys, 2 Elites, 8 Fighters and 2 Infantrys
                Casualties for British: 6 Artillerys, 1 Elite, 14 Infantrys and 7 Tanks
            Battle in W.Qinghai
                Germans attack with 2 ArmoredCars, 4 HeavyTanks and 3 Tanks
                Dutch defend with 1 Artillery, 2 Marines and 1 Mech.Inf
                    Germans roll dice for 2 ArmoredCars, 4 HeavyTanks and 3 Tanks in W.Qinghai, round 2 : 6/9 hits, 4.83 expected hits
                    Chinese roll dice for 1 Artillery, 2 Marines and 1 Mech.Inf in W.Qinghai, round 2 : 1/4 hits, 1.33 expected hits
                    1 ArmoredCar owned by the Germans, 1 Mech.Inf owned by the Dutch, 1 Artillery owned by the Dutch and 2 Marines owned by the Dutch lost in W.Qinghai
                Germans win, taking W.Qinghai from Chinese with 1 ArmoredCar, 4 HeavyTanks and 3 Tanks remaining. Battle score for attacker is 14
                Casualties for Germans: 1 ArmoredCar
                Casualties for Dutch: 1 Artillery, 2 Marines and 1 Mech.Inf
    
        Non Combat Move - Germans
            1 AAGun moved from Andalusia to Gibraltar
            1 AAGun moved from Normandy to Brittany
            1 AAGun moved from Belgium to Picardy
            1 AAGun moved from Netherlands to Belgium
            1 JetFighter moved from Wales to 18 Sea Zone
            4 Adv.Fighters moved from Manchester to 18 Sea Zone
    
        Place Units - Germans
            1 Bunker placed in Gibraltar
            1 AAGun, 1 Bunker and 1 Infantry placed in Andalusia
            1 Bunker placed in Portugal
            5 Infantrys placed in Madrid
            4 ArmoredCars placed in Provence
            3 Artillerys placed in Normandy
            1 Artillery and 2 Elites placed in Netherlands
            1 Artillery and 1 Elite placed in Brittany
            3 Artillerys and 3 Elites placed in Hamburg
            3 Elites placed in Belgium
            5 Adv.Fighters, 2 Fighters and 1 JetFighter placed in Paris
            4 Tanks placed in Urumqi
            1 Infantry and 3 Mech.Infs placed in Sibirsky
    
        Turn Complete - Germans
            Germans collect 227 PUs; end with 227 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : 1.50
    Chinese : 2.83
    AA fire in Manchester : : -0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Italians
            8 units repaired.
            3 Infantrys moved from N.Saudi Arabia to S.Saudi Arabia
            2 Fighters moved from Palestine to S.Saudi Arabia
            2 HeavyTanks and 1 Tank moved from N.Saudi Arabia to S.Saudi Arabia
            2 Transports moved from 56 Sea Zone to 51 Sea Zone
            4 Infantrys moved from Greece to 51 Sea Zone
            2 Infantrys moved from Syria to Palestine
            4 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
            4 Infantrys moved from 56 Sea Zone to Palestine
            4 Transports moved from 47 Sea Zone to 46 Sea Zone
            4 Artillerys and 3 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys moved from Tunis to 47 Sea Zone
            1 Infantry and 1 T.Boat moved from 47 Sea Zone to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to El Agheila
                  Germans take El Agheila from British
            1 Infantry moved from 47 Sea Zone to Tripoli
                  Italians take Tripoli from Americans
            4 Artillerys, 3 Infantrys and 4 Transports moved from 46 Sea Zone to 47 Sea Zone
            1 Infantry moved from Tunis to S.Tunisia
                  Italians take S.Tunisia from French
            4 Artillerys and 3 Infantrys moved from 47 Sea Zone to Tunis
    
        Purchase Units - Italians
            Italians buy 3 Bunkers, 1 HeavyTank and 20 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in S.Saudi Arabia
                Italians attack with 2 Fighters, 2 HeavyTanks, 3 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 3 Infantrys
                    Italians roll dice for 2 Fighters, 2 HeavyTanks, 3 Infantrys and 1 Tank in S.Saudi Arabia, round 2 : 1/8 hits, 3.00 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in S.Saudi Arabia, round 2 : 0/4 hits, 1.33 expected hits
                    1 Infantry owned by the Neutral lost in S.Saudi Arabia
                    Italians roll dice for 2 Fighters, 2 HeavyTanks, 3 Infantrys and 1 Tank in S.Saudi Arabia, round 3 : 6/8 hits, 3.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in S.Saudi Arabia, round 3 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral, 1 Infantry owned by the Italians and 1 Artillery owned by the Neutral lost in S.Saudi Arabia
                Italians loses 0 PUs for violating S.Saudi Arabias neutrality.
                Italians win, taking S.Saudi Arabia from Neutral with 2 Fighters, 2 HeavyTanks, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 3 Infantrys
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - Italians
            2 Fighters moved from S.Saudi Arabia to W.Iran
    
        Place Units - Italians
            1 Bunker, 1 HeavyTank and 2 Infantrys placed in W.Iran
            1 Bunker placed in Palestine
            2 Infantrys placed in Syria
            1 Bunker and 4 Infantrys placed in Tunis
            4 Infantrys placed in Greece
            8 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.33
    Italians : 1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Purchase Units - Russians
            Russians buy nothing; Remaining resources: 19 PUs; 
    
        Turn Complete - Russians
            Russians collect 4 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Italians
            8 units repaired.
            3 Infantrys moved from N.Saudi Arabia to S.Saudi Arabia
            2 Fighters moved from Palestine to S.Saudi Arabia
            2 HeavyTanks and 1 Tank moved from N.Saudi Arabia to S.Saudi Arabia
            2 Transports moved from 56 Sea Zone to 51 Sea Zone
            4 Infantrys moved from Greece to 51 Sea Zone
            2 Infantrys moved from Syria to Palestine
            4 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
            4 Infantrys moved from 56 Sea Zone to Palestine
            4 Transports moved from 47 Sea Zone to 46 Sea Zone
            4 Artillerys and 3 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys moved from Tunis to 47 Sea Zone
            1 Infantry and 1 T.Boat moved from 47 Sea Zone to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to El Agheila
                  Germans take El Agheila from British
            1 Infantry moved from 47 Sea Zone to Tripoli
                  Italians take Tripoli from Americans
            4 Artillerys, 3 Infantrys and 4 Transports moved from 46 Sea Zone to 47 Sea Zone
            1 Infantry moved from Tunis to S.Tunisia
                  Italians take S.Tunisia from French
            4 Artillerys and 3 Infantrys moved from 47 Sea Zone to Tunis
    
        Purchase Units - Italians
            Italians buy 3 Bunkers, 1 HeavyTank and 20 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in S.Saudi Arabia
                Italians attack with 2 Fighters, 2 HeavyTanks, 3 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 3 Infantrys
                    Italians roll dice for 2 Fighters, 2 HeavyTanks, 3 Infantrys and 1 Tank in S.Saudi Arabia, round 2 : 1/8 hits, 3.00 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in S.Saudi Arabia, round 2 : 0/4 hits, 1.33 expected hits
                    1 Infantry owned by the Neutral lost in S.Saudi Arabia
                    Italians roll dice for 2 Fighters, 2 HeavyTanks, 3 Infantrys and 1 Tank in S.Saudi Arabia, round 3 : 6/8 hits, 3.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in S.Saudi Arabia, round 3 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral, 1 Infantry owned by the Italians and 1 Artillery owned by the Neutral lost in S.Saudi Arabia
                Italians loses 0 PUs for violating S.Saudi Arabias neutrality.
                Italians win, taking S.Saudi Arabia from Neutral with 2 Fighters, 2 HeavyTanks, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 3 Infantrys
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - Italians
            2 Fighters moved from S.Saudi Arabia to W.Iran
    
        Place Units - Italians
            1 Bunker, 1 HeavyTank and 2 Infantrys placed in W.Iran
            1 Bunker placed in Palestine
            2 Infantrys placed in Syria
            1 Bunker and 4 Infantrys placed in Tunis
            4 Infantrys placed in Greece
            8 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.33
    Italians : 1.00
    

    Savegame


  • TripleA Turn Summary: French round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - French
            1 Mech.Inf moved from N.Algeria to S.Tunisia
            1 Mech.Inf moved from Ghadames to S.Tunisia
            2 Mech.Infs and 16 Tanks moved from E.Morocco to S.Tunisia
    
        Purchase Units - French
            French buy 2 Adv.Fighters, 1 Elite and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in S.Tunisia
                French attack with 4 Mech.Infs and 16 Tanks
                Italians defend with 1 Infantry
                    French roll dice for 4 Mech.Infs and 16 Tanks in S.Tunisia, round 2 : 11/20 hits, 9.33 expected hits
                    Italians roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in S.Tunisia
                French win, taking S.Tunisia from Italians with 4 Mech.Infs and 16 Tanks remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - French
    
        Place Units - French
            2 Adv.Fighters, 1 Elite and 1 Tank placed in E.Morocco
    
        Turn Complete - French
            French collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    French : 1.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Yamamoto
            1 Fighter moved from Manila to 111 Sea Zone
            2 L.Fighters moved from Davao to 111 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Fighters, 4 Infantrys and 1 S.Bomber; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 111 Sea Zone
                Yamamoto attack with 1 Fighter and 2 L.Fighters
                Dutch defend with 2 Transports
                    Yamamoto roll dice for 1 Fighter and 2 L.Fighters in 111 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Dutch roll dice for 2 Transports in 111 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 Transports owned by the Dutch lost in 111 Sea Zone
                Yamamoto win with 1 Fighter and 2 L.Fighters remaining. Battle score for attacker is 12
                Casualties for Dutch: 2 Transports
    
        Non Combat Move - Yamamoto
            1 Fighter and 2 L.Fighters moved from 111 Sea Zone to Davao
            3 Infantrys moved from Tokyo to Chubu
            2 Infantrys moved from Chubu to Kyushu
            1 Infantry moved from Kyushu to Shikoku
    
        Place Units - Yamamoto
            1 Adv.Fighter, 2 Fighters, 4 Infantrys and 1 S.Bomber placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 0.67
    Dutch : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Chinese
            1 unit repaired.
    
        Purchase Units - Chinese
            Chinese buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Place Units - Chinese
            5 Infantrys and 1 Tank placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Hisaichi
            1 Infantry moved from Shensi to Szechwan
            2 Artillerys and 3 Infantrys moved from Hupeh to Szechwan
            1 Infantry moved from Hupeh to Kweichow
                  Hisaichi take Kweichow from Chinese
            1 Adv.Fighter and 2 Fighters moved from Changchun to Hupeh
            1 Infantry moved from Yakutsk to Okhotsk
            6 Artillerys, 2 Elites and 28 Infantrys moved from Chita to Eastern Mongolia
            1 Infantry moved from S.Buryat Mongolia to Eastern Mongolia
            12 Infantrys moved from Anhwei to Hupeh
            4 Infantrys moved from Changchun to Kirin
            3 Infantrys moved from Kirin to Liaoning
            5 Infantrys moved from Liaoning to Peking
            6 Infantrys moved from Peking to Shantung
            7 Infantrys moved from Shantung to Anhwei
            1 Artillery moved from Shantung to Anhwei
            2 Tanks moved from Liaoning to Shantung
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 18 Infantrys, 1 L.Fighter and 1 Marine; Remaining resources: 3 PUs; 
    
        Combat - Hisaichi
            Battle in Eastern Mongolia
                Hisaichi attack with 6 Artillerys, 2 Elites and 29 Infantrys
                Neutral defend with 3 Infantrys
                    Hisaichi roll dice for 6 Artillerys, 2 Elites and 29 Infantrys in Eastern Mongolia, round 2 : 10/37 hits, 8.50 expected hits
                    Neutral roll dice for 3 Infantrys in Eastern Mongolia, round 2 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Neutral lost in Eastern Mongolia
                Hisaichi loses 0 PUs for violating Eastern Mongolias neutrality.
                Hisaichi win, taking Eastern Mongolia from Neutral with 6 Artillerys, 2 Elites and 29 Infantrys remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 Infantrys
            Battle in Szechwan
                Hisaichi attack with 2 Artillerys and 4 Infantrys
                Americans defend with 3 Marines
                    Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Szechwan, round 2 : 1/6 hits, 1.67 expected hits
                    Chinese roll dice for 3 Marines in Szechwan, round 2 : 0/3 hits, 1.00 expected hits
                    1 Marine owned by the Americans lost in Szechwan
                    Hisaichi roll dice for 2 Artillerys and 4 Infantrys in Szechwan, round 3 : 2/6 hits, 1.67 expected hits
                    Chinese roll dice for 2 Marines in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    2 Marines owned by the Americans lost in Szechwan
                Hisaichi win, taking Szechwan from Chinese with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 12
                Casualties for Americans: 3 Marines
    
        Non Combat Move - Hisaichi
    
        Place Units - Hisaichi
            2 Artillerys and 1 Marine placed in Hupeh
            8 Infantrys placed in Changchun
            4 Infantrys placed in Liaoning
            3 Infantrys placed in Peking
            3 Infantrys placed in Shantung
            1 L.Fighter placed in N.Buryat Mongolia
    
        Turn Complete - Hisaichi
            Hisaichi collect 63 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.00
    Hisaichi : 1.17
    Chinese : -1.67
    

    Savegame


  • TripleA Turn Summary: British round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - British
            2 Mech.Infs moved from New Valley to Lower Egypt
            2 Mech.Infs moved from Belgian Congo to New Valley
            2 ArmoredCars moved from Cairo to Lower Egypt
            11 Infantrys moved from Rajputana to Baluchistan
            3 Artillerys and 1 Elite moved from Baluchistan to E.Iran
            5 Infantrys moved from Punjab to Baluchistan
            5 Infantrys moved from Delhi to Rajputana
            1 Cruiser moved from 57 Sea Zone to 58 Sea Zone
            1 Infantry moved from E.Iran to 58 Sea Zone
            1 Infantry moved from 58 Sea Zone to N.Saudi Arabia
                  British take N.Saudi Arabia from Italians
            1 Cruiser moved from 57 Sea Zone to 58 Sea Zone
            1 Infantry moved from E.Iran to 58 Sea Zone
            1 Infantry moved from 58 Sea Zone to Iraq
                  British take Iraq from Italians
            11 Infantrys moved from Hyderabad to Rajputana
            2 Infantrys moved from Bombay to Rajputana
            5 Infantrys moved from Madras to Hyderabad
            3 Transports moved from 60 Sea Zone to 65 Sea Zone
            3 Infantrys moved from Malaya to 65 Sea Zone
            3 Infantrys moved from Malaya to 65 Sea Zone
            6 Infantrys and 3 Transports moved from 65 Sea Zone to 60 Sea Zone
            6 Infantrys moved from 60 Sea Zone to Hyderabad
            6 Infantrys moved from Sikang to E.Qinghai
            6 Infantrys moved from Yunnan to Sikang
            1 Submarine moved from 59 Sea Zone to 58 Sea Zone
            2 Mech.Infs moved from Cape Town to Belgian Congo
            3 ArmoredCars moved from London to Wales
            1 Elite moved from Dover to London
    
        Purchase Units - British
            British buy 8 Adv.Fighters, 1 Bunker and 11 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Lower Egypt
                British attack with 2 ArmoredCars and 2 Mech.Infs
                Germans defend with 1 HeavyTank
                    British roll dice for 2 ArmoredCars and 2 Mech.Infs in Lower Egypt, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 HeavyTank in Lower Egypt, round 2 : 1/1 hits, 0.67 expected hits
                    1 ArmoredCar owned by the British and 1 HeavyTank owned by the Germans lost in Lower Egypt
                British win, taking Lower Egypt from Germans with 1 ArmoredCar and 2 Mech.Infs remaining. Battle score for attacker is 3
                Casualties for British: 1 ArmoredCar
                Casualties for Germans: 1 HeavyTank
            Battle in E.Qinghai
                British attack with 6 Infantrys
                Hisaichi defend with 1 Tank
                    British roll dice for 6 Infantrys in E.Qinghai, round 2 : 0/6 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tank in E.Qinghai, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 6 Infantrys in E.Qinghai, round 3 : 3/6 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tank in E.Qinghai, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in E.Qinghai
                British win, taking E.Qinghai from Hisaichi with 6 Infantrys remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Tank
            Battle in Wales
                British attack with 3 ArmoredCars
                Germans defend with 1 ArmoredCar, 1 Factory and 1 Infantry
                    British roll dice for 3 ArmoredCars in Wales, round 2 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 ArmoredCar and 1 Infantry in Wales, round 2 : 0/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Wales
                British win, taking Wales from Germans with 3 ArmoredCars remaining. Battle score for attacker is 6
                Casualties for Germans: 1 ArmoredCar and 1 Infantry
    
        Non Combat Move - British
    
        Place Units - British
            8 Adv.Fighters and 1 Bunker placed in London
            5 Infantrys placed in Delhi
            2 Infantrys placed in Bombay
            4 Infantrys placed in Madras
    
        Turn Complete - British
            British collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 2.67
    Hisaichi : -1.00
    

    Savegame


  • TripleA Turn Summary: Anzac round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Anzac
            3 Artillerys, 7 Infantrys and 2 Marines moved from Sikang to W.Qinghai
            9 Infantrys and 1 Marine moved from Yunnan to Sikang
            16 Infantrys moved from N.Thailand to Yunnan
            1 Elite and 15 Infantrys moved from S.Thailand to N.Thailand
            6 Infantrys moved from Canberra to New South Wales
            2 Infantrys and 1 Marine moved from Broome to 67 Sea Zone
            3 Infantrys moved from Northern Territory to 67 Sea Zone
            4 Transports moved from 105 Sea Zone to 110 Sea Zone
            6 Infantrys moved from Java to 110 Sea Zone
            1 Infantry moved from Java to 110 Sea Zone
            7 Infantrys and 4 Transports moved from 110 Sea Zone to 105 Sea Zone
            5 Infantrys, 1 Marine and 3 Transports moved from 67 Sea Zone to 105 Sea Zone
            3 Transports moved from 67 Sea Zone to 113 Sea Zone
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            5 Infantrys moved from West Papua to 113 Sea Zone
            3 Infantrys moved from Townsville to 113 Sea Zone
            8 Infantrys and 4 Transports moved from 113 Sea Zone to 67 Sea Zone
            8 Infantrys moved from 67 Sea Zone to Java
            1 Transport moved from 67 Sea Zone to 122 Sea Zone
            2 Infantrys moved from Wellington to 122 Sea Zone
            2 Infantrys moved from 122 Sea Zone to New South Wales
            3 Infantrys moved from Port Moresby to West Papua
            4 Transports moved from 105 Sea Zone to 67 Sea Zone
            12 Infantrys and 1 Marine moved from 105 Sea Zone to S.Thailand
    
        Purchase Units - Anzac
            Anzac buy 16 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in W.Qinghai
                Anzac attack with 3 Artillerys, 7 Infantrys and 2 Marines
                Germans defend with 1 ArmoredCar, 4 HeavyTanks and 3 Tanks
                    Anzac roll dice for 3 Artillerys, 7 Infantrys and 2 Marines in W.Qinghai, round 2 : 4/12 hits, 3.67 expected hits
                    Germans roll dice for 1 ArmoredCar, 4 HeavyTanks and 3 Tanks in W.Qinghai, round 2 : 7/8 hits, 4.33 expected hits
                    7 Infantrys owned by the Anzac, 1 ArmoredCar owned by the Germans and 3 Tanks owned by the Germans lost in W.Qinghai
                    Anzac roll dice for 3 Artillerys and 2 Marines in W.Qinghai, round 3 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 4 HeavyTanks in W.Qinghai, round 3 : 1/4 hits, 2.67 expected hits
                    1 Artillery owned by the Anzac and 3 HeavyTanks owned by the Germans lost in W.Qinghai
                    Anzac roll dice for 2 Artillerys and 2 Marines in W.Qinghai, round 4 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 HeavyTank in W.Qinghai, round 4 : 0/1 hits, 0.67 expected hits
                    1 HeavyTank owned by the Germans lost in W.Qinghai
                Anzac win, taking W.Qinghai from Germans with 2 Artillerys and 2 Marines remaining. Battle score for attacker is 29
                Casualties for Anzac: 1 Artillery and 7 Infantrys
                Casualties for Germans: 1 ArmoredCar, 4 HeavyTanks and 3 Tanks
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            2 Infantrys placed in Wellington
            6 Infantrys placed in Canberra
            2 Infantrys and 1 Marine placed in Broome
            3 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Anzac : 1.00
    

    Savegame


  • TripleA Turn Summary: Dutch round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Dutch
            2 ArmoredCars moved from Sikang to Gobi Altai
            7 Infantrys moved from Sikang to W.Qinghai
            2 Artillerys, 3 Elites, 15 Infantrys and 4 Marines moved from Yunnan to Sikang
            10 Infantrys moved from N.Thailand to Yunnan
            13 Infantrys moved from S.Thailand to N.Thailand
            1 Elite and 5 Infantrys moved from Bangkok to S.Thailand
            4 Transports moved from 105 Sea Zone to 110 Sea Zone
            3 Infantrys moved from West Borneo to 110 Sea Zone
            3 Infantrys moved from Banjarmasin to 110 Sea Zone
            6 Infantrys and 4 Transports moved from 110 Sea Zone to 105 Sea Zone
            6 Infantrys moved from 105 Sea Zone to S.Thailand
    
        Purchase Units - Dutch
            Dutch buy 2 ArmoredCars and 13 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Gobi Altai
                Dutch attack with 2 ArmoredCars
                Germans defend with 2 HeavyTanks
                    Dutch roll dice for 2 ArmoredCars in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits
                    Romanians roll dice for 2 HeavyTanks in Gobi Altai, round 2 : 2/2 hits, 1.33 expected hits
                    2 ArmoredCars owned by the Dutch lost in Gobi Altai
                Romanians win with 2 HeavyTanks remaining. Battle score for attacker is -8
                Casualties for Dutch: 2 ArmoredCars
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            2 ArmoredCars and 4 Infantrys placed in Bangkok
            3 Infantrys placed in West Borneo
            2 Infantrys placed in East And South Borneo
            4 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.67
    Dutch : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Finns
            1 ArmoredCar moved from Zhigansk to Koryakia
                  Finns take Kolyma from Russians
            1 Mech.Inf moved from Yeniseysk to Gobi Altai
            1 Tank moved from Evenkia to Irkutsk
            2 ArmoredCars moved from Yeniseysk to Khobdo
            1 Mech.Inf moved from Kirov to Yeniseysk
            1 JetFighter moved from S.Karelia to Tashkent
            1 ArmoredCar and 2 Tanks moved from Ulan Bator to E.Qinghai
            1 Tank moved from Khobdo to E.Qinghai
    
        Purchase Units - Finns
            Finns buy 1 JetFighter, 1 Mech.Inf and 1 Mot.Inf; Remaining resources: 3 PUs; 
    
        Combat - Finns
            Battle in E.Qinghai
                Finns attack with 1 ArmoredCar and 3 Tanks
                British defend with 6 Infantrys
                    Finns roll dice for 1 ArmoredCar and 3 Tanks in E.Qinghai, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 6 Infantrys in E.Qinghai, round 2 : 1/6 hits, 2.00 expected hits
                    1 ArmoredCar owned by the Finns and 3 Infantrys owned by the British lost in E.Qinghai
                    Finns roll dice for 3 Tanks in E.Qinghai, round 3 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 3 Infantrys in E.Qinghai, round 3 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the British and 1 Tank owned by the Finns lost in E.Qinghai
                    Finns roll dice for 2 Tanks in E.Qinghai, round 4 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 2 Infantrys in E.Qinghai, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British and 1 Tank owned by the Finns lost in E.Qinghai
                    Finns roll dice for 1 Tank in E.Qinghai, round 5 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in E.Qinghai, round 5 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Finns lost in E.Qinghai
                Chinese win with 1 Infantry remaining. Battle score for attacker is -9
                Casualties for Finns: 1 ArmoredCar and 3 Tanks
                Casualties for British: 5 Infantrys
            Battle in Koryakia
                Finns attack with 1 ArmoredCar
                Americans defend with 1 Marine
                    Finns roll dice for 1 ArmoredCar in Koryakia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Marine in Koryakia, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 ArmoredCar in Koryakia, round 3 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Marine in Koryakia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Americans lost in Koryakia
                Finns win, taking Koryakia from Russians with 1 ArmoredCar remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Marine
    
        Non Combat Move - Finns
    
        Place Units - Finns
            1 Mech.Inf placed in Evenkia
            1 Mot.Inf placed in Kirov
            1 JetFighter placed in S.Karelia
    
        Turn Complete - Finns
            Finns collect 26 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Finns : 0.50
    Russians : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Romanians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 Tanks moved from Stalingrad to Kuybyshev
            4 ArmoredCars and 1 Tank moved from Kuybyshev to Tashkent
            3 Artillerys moved from Alma Ata to Chimkent
            1 Artillery moved from Stalingrad to Saratov
            1 Artillery moved from Astrakhan to Kuybyshev
            2 Artillerys moved from Uzbekistan to Tashkent
            EDIT: 1 Artillery and 1 Elite moved from Uzbekistan to Tashkent
    
        Purchase Units - Romanians
            Romanians buy 1 Bunker, 3 Fighters and 2 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - Romanians
            1 AAGun moved from Chimkent to Karaganda
            1 AAGun moved from Rostov to Saratov
    
        Place Units - Romanians
            1 Bunker and 2 Tanks placed in Tashkent
            3 Fighters placed in Stalingrad
    
        Turn Complete - Romanians
            Romanians collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Turn Complete - Thai
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 20

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 20
    
        Combat Move - Americans
            61 ArmoredCars and 13 Tanks moved from Ghadames to Tunis
            2 ArmoredCars moved from Kufra to Tripoli
            1 Tank moved from Kufra to Tripoli
            2 ArmoredCars and 1 Tank moved from Kufra to El Agheila
            5 Infantrys and 2 Marines moved from New Valley to Lower Egypt
            1 S.Bomber moved from Montreal to E.Morocco
            2 Infantrys moved from Bahia to 35 Sea Zone
            3 Adv.Fighters, 1 B.Carrier, 2 Infantrys and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
            2 Infantrys moved from 34 Sea Zone to Rio de Oro
                  Americans take Rio de Oro from Germans
            1 L.Fighter moved from Mauritania to Tunis
            4 Marines moved from Yunnan to Sikang
            1 Infantry and 3 Marines moved from N.Thailand to Yunnan
            1 Marine moved from S.Thailand to N.Thailand
            1 Elite, 2 Infantrys and 3 Marines moved from Formosa to 93 Sea Zone
            1 Elite, 2 Infantrys, 3 Marines and 6 S.Submarines moved from 93 Sea Zone to 105 Sea Zone
            1 S.Submarine moved from 105 Sea Zone to 93 Sea Zone
            1 Elite, 2 Infantrys and 3 Marines moved from 105 Sea Zone to S.Thailand
            1 Infantry moved from Midway to 88 Sea Zone
            1 Infantry and 1 S.Submarine moved from 88 Sea Zone to 86 Sea Zone
            3 Elites and 1 Marine moved from Minamitori to 86 Sea Zone
            1 Infantry moved from Minamitori to 86 Sea Zone
            1 Cruiser, 3 Elites, 1 Infantry, 1 Marine and 4 S.Submarines moved from 86 Sea Zone to 93 Sea Zone
            1 Infantry moved from 86 Sea Zone to Iwo Jima
            3 Elites, 1 Infantry and 1 Marine moved from 93 Sea Zone to Formosa
    
        Purchase Units - Americans
            Americans buy 3 Adv.Fighters, 20 ArmoredCars, 1 B.Carrier, 4 Infantrys, 2 S.Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Tripoli
                Americans attack with 2 ArmoredCars and 1 Tank
                Italians defend with 1 Infantry
                    Americans roll dice for 2 ArmoredCars and 1 Tank in Tripoli, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 Infantry in Tripoli, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 ArmoredCar owned by the Americans lost in Tripoli
                Americans win, taking Tripoli from Italians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is -2
                Casualties for Americans: 1 ArmoredCar
                Casualties for Italians: 1 Infantry
            Battle in El Agheila
                Americans attack with 2 ArmoredCars and 1 Tank
                Italians defend with 1 Infantry
                    Americans roll dice for 2 ArmoredCars and 1 Tank in El Agheila, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 ArmoredCars and 1 Tank in El Agheila, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Infantry in El Agheila, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in El Agheila
                Americans win, taking El Agheila from Germans with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Tunis
                Americans attack with 61 ArmoredCars, 1 L.Fighter and 13 Tanks
                Italians defend with 1 AAGun, 8 Artillerys, 6 Bunkers, 1 Factory, 2 Fighters, 2 HeavyTanks and 69 Infantrys
                    AA fire in Tunis : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 61 ArmoredCars, 1 L.Fighter and 13 Tanks in Tunis, round 2 : 27/75 hits, 27.33 expected hits
                Units damaged: 6 Bunkers owned by the Italians
                    Italians roll dice for 8 Artillerys, 6 Bunkers, 2 Fighters, 2 HeavyTanks and 69 Infantrys in Tunis, round 2 : 36/87 hits, 31.00 expected hits
                    21 Infantrys owned by the Italians and 36 ArmoredCars owned by the Americans lost in Tunis
                    Americans roll dice for 25 ArmoredCars, 1 L.Fighter and 13 Tanks in Tunis, round 3 : 16/39 hits, 15.33 expected hits
                    Italians roll dice for 8 Artillerys, 6 Bunkers, 2 Fighters, 2 HeavyTanks and 48 Infantrys in Tunis, round 3 : 20/66 hits, 24.00 expected hits
                    16 Infantrys owned by the Italians and 20 ArmoredCars owned by the Americans lost in Tunis
                    Americans roll dice for 5 ArmoredCars, 1 L.Fighter and 13 Tanks in Tunis, round 4 : 8/19 hits, 8.67 expected hits
                    Italians roll dice for 8 Artillerys, 6 Bunkers, 2 Fighters, 2 HeavyTanks and 32 Infantrys in Tunis, round 4 : 19/50 hits, 18.67 expected hits
                1 L.Fighter owned by the Americans, 8 Infantrys owned by the Italians, 13 Tanks owned by the Americans and 5 ArmoredCars owned by the Americans lost in Tunis
                Italians win with 8 Artillerys, 6 Bunkers, 2 Fighters, 2 HeavyTanks and 24 Infantrys remaining. Battle score for attacker is -231
                Casualties for Americans: 61 ArmoredCars, 1 L.Fighter and 13 Tanks
                Casualties for Italians: 45 Infantrys
    
        Non Combat Move - Americans
            15 ArmoredCars moved from Kufra to Tripoli
            19 ArmoredCars moved from French Equatorial Africa to Kufra
            13 ArmoredCars moved from Angola to French Equatorial Africa
            1 B.Transport and 8 Transports moved from 40 Sea Zone to 39 Sea Zone
            2 ArmoredCars moved from S.Chile to 39 Sea Zone
            2 ArmoredCars moved from Argentina to 39 Sea Zone
            2 ArmoredCars moved from Rio De Janeiro to 39 Sea Zone
            3 ArmoredCars moved from Santiago to Argentina
            2 ArmoredCars moved from N.Chile to Argentina
            2 ArmoredCars moved from Bolivia to Argentina
            2 ArmoredCars moved from Colombia to Rio De Janeiro
            2 ArmoredCars moved from Peru to Rio De Janeiro
            2 ArmoredCars moved from Venezuela to Rio De Janeiro
            6 ArmoredCars, 1 B.Transport and 8 Transports moved from 39 Sea Zone to 40 Sea Zone
            6 ArmoredCars moved from 40 Sea Zone to Angola
    
        Place Units - Americans
            1 B.Carrier placed in 35 Sea Zone
            2 Adv.Fighters placed in 35 Sea Zone
            1 Adv.Fighter placed in 35 Sea Zone
            3 Infantrys placed in Formosa
            1 Infantry placed in Minamitori
            2 S.Submarines placed in 95 Sea Zone
            1 ArmoredCar and 1 Tank placed in Kufra
            2 ArmoredCars placed in Rio De Janeiro
            2 ArmoredCars placed in Argentina
            2 ArmoredCars placed in S.Chile
            3 ArmoredCars placed in Santiago
            2 ArmoredCars placed in N.Chile
            2 ArmoredCars placed in Bolivia
            2 ArmoredCars placed in Peru
            2 ArmoredCars placed in Colombia
            2 ArmoredCars placed in Venezuela
    
        Turn Complete - Americans
            Americans collect 158 PUs; end with 158 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : 2.00
    Americans : 0.17
    AA fire in Tunis : : -0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 21

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 21
    
        Combat Move - Germans
            1 Infantry moved from Munster to Dublin
                  Germans take Dublin from British
            1 Infantry moved from Scotland to Northern Ireland
                  Germans take Northern Ireland from British
            3 Transports moved from 21 Sea Zone to 22 Sea Zone
            3 Artillerys and 3 Elites moved from Hamburg to 22 Sea Zone
            3 Artillerys, 3 Elites and 3 Transports moved from 22 Sea Zone to 21 Sea Zone
            3 Artillerys and 3 Elites moved from 21 Sea Zone to Dover
            3 Destroyers and 2 Submarines moved from 18 Sea Zone to 21 Sea Zone
            5 Transports moved from 21 Sea Zone to 20 Sea Zone
            3 Artillerys moved from Normandy to 20 Sea Zone
            1 Artillery moved from Brittany to 20 Sea Zone
            1 Artillery moved from Picardy to 20 Sea Zone
            5 Elites moved from Normandy to 20 Sea Zone
            5 Artillerys, 5 Elites and 5 Transports moved from 20 Sea Zone to 18 Sea Zone
            5 Artillerys and 5 Elites moved from 18 Sea Zone to Wales
            4 Battleships moved from 18 Sea Zone to 21 Sea Zone
            4 Transports moved from 21 Sea Zone to 20 Sea Zone
            2 Artillerys moved from Picardy to 20 Sea Zone
            2 Artillerys moved from Netherlands to 20 Sea Zone
            3 Elites moved from Normandy to 20 Sea Zone
            1 Elite moved from Belgium to 20 Sea Zone
            2 Artillerys, 2 Elites and 2 Transports moved from 20 Sea Zone to 21 Sea Zone
            2 Artillerys and 2 Elites moved from 21 Sea Zone to Dover
            1 Artillery, 1 Elite and 1 Transport moved from 20 Sea Zone to 18 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 20 Sea Zone to 21 Sea Zone
            1 Artillery and 1 Elite moved from 21 Sea Zone to Dover
            1 Artillery and 1 Elite moved from 18 Sea Zone to Wales
            2 Elites moved from Belgium to Netherlands
            1 Infantry moved from Andalusia to Gibraltar
            5 Infantrys moved from Madrid to Leon
            5 Infantrys moved from La Mancha to Andalusia
            1 Tank moved from Andalusia to Portugal
            1 Tank moved from Gibraltar to Portugal
            1 Artillery and 1 Elite moved from E.Sinkiang to W.Qinghai
            4 Tanks moved from Urumqi to W.Qinghai
            5 ArmoredCars and 3 Mech.Infs moved from Khobdo to W.Qinghai
            2 ArmoredCars and 1 Mech.Inf moved from Khobdo to E.Qinghai
            3 ArmoredCars and 2 Mech.Infs moved from Khobdo to W.Qinghai
            2 HeavyTanks moved from Gobi Altai to W.Qinghai
            3 Mech.Infs moved from Sibirsky to Khobdo
            1 Infantry moved from Sibirsky to Khatanga
            4 Infantrys moved from Bulun to Kolyma
            1 Infantry moved from Chimkent to Uzbekistan
            10 ArmoredCars moved from Alma Ata to E.Sinkiang
            1 Infantry moved from Adana to Syria
            2 Infantrys moved from Syria to Iraq
            1 Elite moved from Adana to Iraq
            1 HeavyTank moved from Palestine to N.Saudi Arabia
            4 ArmoredCars moved from Provence to Catalonia
            2 Elites moved from Languedoc to Catalonia
            1 S.Submarine moved from 18 Sea Zone to 19 Sea Zone
            1 Elite moved from Brittany to 19 Sea Zone
            1 Elite and 1 S.Submarine moved from 19 Sea Zone to 18 Sea Zone
            1 Elite moved from Netherlands to 21 Sea Zone
            1 Elite moved from 21 Sea Zone to Dover
            1 Elite moved from 18 Sea Zone to Wales
            3 S.Submarines moved from 18 Sea Zone to 21 Sea Zone
            3 Elites moved from Netherlands to 21 Sea Zone
            3 Elites moved from 21 Sea Zone to Dover
            1 HeavyTank moved from Syria to N.Saudi Arabia
    
        Purchase Units - Germans
            Germans buy 3 AAGuns, 10 ArmoredCars, 6 Artillerys, 3 Bunkers, 6 Elites, 10 HeavyTanks, 5 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in W.Qinghai
                Germans attack with 8 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks
                Anzac defend with 2 Artillerys and 2 Marines; Dutch defend with 7 Infantrys
                    Germans roll dice for 8 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks in W.Qinghai, round 2 : 9/21 hits, 8.50 expected hits
                    Chinese roll dice for 2 Artillerys, 7 Infantrys and 2 Marines in W.Qinghai, round 2 : 3/11 hits, 3.67 expected hits
                    2 Artillerys owned by the Anzac, 3 ArmoredCars owned by the Germans and 7 Infantrys owned by the Dutch lost in W.Qinghai
                    Germans roll dice for 5 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks in W.Qinghai, round 3 : 9/18 hits, 7.50 expected hits
                    Chinese roll dice for 2 Marines in W.Qinghai, round 3 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Germans and 2 Marines owned by the Anzac lost in W.Qinghai
                Germans win, taking W.Qinghai from Chinese with 4 ArmoredCars, 1 Artillery, 1 Elite, 2 HeavyTanks, 5 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 14
                Casualties for Germans: 4 ArmoredCars
                Casualties for Anzac: 2 Artillerys and 2 Marines
                Casualties for Dutch: 7 Infantrys
            Battle in Catalonia
                Germans attack with 4 ArmoredCars and 2 Elites
                Neutral defend with 1 Bunker, 1 Fighter and 1 Infantry
                    Germans roll dice for 4 ArmoredCars and 2 Elites in Catalonia, round 2 : 0/6 hits, 2.00 expected hits
                    Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 2 : 1/3 hits, 1.33 expected hits
                    1 Elite owned by the Germans lost in Catalonia
                    Germans roll dice for 4 ArmoredCars and 1 Elite in Catalonia, round 3 : 2/5 hits, 1.67 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 3 : 2/3 hits, 1.33 expected hits
                    1 ArmoredCar owned by the Germans, 1 Elite owned by the Germans and 1 Infantry owned by the Neutral lost in Catalonia
                    Germans roll dice for 3 ArmoredCars in Catalonia, round 4 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Bunker and 1 Fighter in Catalonia, round 4 : 1/2 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Germans lost in Catalonia
                    Germans roll dice for 2 ArmoredCars in Catalonia, round 5 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Bunker and 1 Fighter in Catalonia, round 5 : 1/2 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Germans lost in Catalonia
                    Germans roll dice for 1 ArmoredCar in Catalonia, round 6 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Bunker and 1 Fighter in Catalonia, round 6 : 2/2 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Germans lost in Catalonia
                Neutral win with 1 Bunker and 1 Fighter remaining. Battle score for attacker is -20
                Casualties for Germans: 4 ArmoredCars and 2 Elites
                Casualties for Neutral: 1 Infantry
            Battle in Wales
                Germans attack with 6 Artillerys and 7 Elites
                British defend with 3 ArmoredCars and 1 Factory
                    Germans roll dice for 4 Battleships in Wales, round 2 : 3/4 hits, 2.67 expected hits
                    3 ArmoredCars owned by the British lost in Wales
                Germans win, taking Wales from British with 6 Artillerys and 7 Elites remaining. Battle score for attacker is 12
                Casualties for British: 3 ArmoredCars
            Battle in Dover
                Germans attack with 6 Artillerys and 10 Elites
                British defend with 1 AAGun and 1 Artillery
                    Germans roll dice for 4 Battleships and 1 Cruiser in Dover, round 2 : 3/5 hits, 3.17 expected hits
                    1 Artillery owned by the British lost in Dover
                Germans win, taking Dover from British with 6 Artillerys and 10 Elites remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery
            Battle in E.Qinghai
                Germans attack with 2 ArmoredCars and 1 Mech.Inf
                British defend with 1 Infantry
                    Germans roll dice for 2 ArmoredCars and 1 Mech.Inf in E.Qinghai, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in E.Qinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 ArmoredCars and 1 Mech.Inf in E.Qinghai, round 3 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in E.Qinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in E.Qinghai
                Germans win, taking E.Qinghai from Chinese with 2 ArmoredCars and 1 Mech.Inf remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Iraq
                Germans attack with 1 Elite and 2 Infantrys
                British defend with 1 Infantry
                    Germans roll dice for 1 Elite and 2 Infantrys in Iraq, round 2 : 1/3 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 1 Elite and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in N.Saudi Arabia
                Germans attack with 2 HeavyTanks
                British defend with 1 Infantry
                    Germans roll dice for 2 HeavyTanks in N.Saudi Arabia, round 2 : 2/2 hits, 1.33 expected hits
                    British roll dice for 1 Infantry in N.Saudi Arabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in N.Saudi Arabia
                Germans win, taking N.Saudi Arabia from British with 2 HeavyTanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Germans
            5 Adv.Fighters, 2 Fighters and 1 JetFighter moved from Paris to Leon
            1 AAGun moved from Penza to Kuybyshev
            1 AAGun moved from Arkhangelsk to Komi
            1 AAGun moved from Komi to Salekhard
            1 AAGun moved from Kiev to Donetsk
            1 AAGun moved from Brest to Kiev
            1 AAGun moved from Saratov to Kuybyshev
            1 AAGun moved from Sverdlovsk to Novosibirsk
            1 AAGun moved from Sibirsky to Evenkia
            1 AAGun moved from Languedoc to Aragon
            1 AAGun moved from Urumqi to E.Sinkiang
    
        Place Units - Germans
            1 Bunker placed in Gibraltar
            1 Bunker placed in Portugal
            1 Bunker and 2 Tanks placed in Andalusia
            3 AAGuns and 2 Tanks placed in Madrid
            1 Artillery and 1 Elite placed in Netherlands
            1 Artillery and 1 Elite placed in Belgium
            2 Artillerys and 2 Elites placed in Hamburg
            1 Artillery and 1 Elite placed in Normandy
            1 Artillery and 1 Elite placed in Brittany
            10 ArmoredCars placed in Moscow
            4 HeavyTanks placed in Urumqi
            1 HeavyTank and 5 Mech.Infs placed in Sibirsky
            4 HeavyTanks placed in Manchester
            1 HeavyTank placed in Georgia
    
        Turn Complete - Germans
            Germans collect 233 PUs; end with 233 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    Neutral : 1.33
    British : 0.33
    Chinese : -1.00
    

    Savegame

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