TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - GermansCombat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 15 PUs;
Combat Move - ANZAC
2 infantry moved from Alexandria to Egypt
1 infantry moved from Shan State to Malaya
1 fighter moved from Shan State to Szechwan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 15 PUs;
Combat Move - ANZAC
2 infantry moved from Alexandria to Egypt
1 infantry moved from Shan State to Malaya
1 fighter moved from Shan State to Szechwan
Non Combat Move - ANZAC
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 25 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to Algeria
Combat - French
Battle in Algeria
French attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
French roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Algeria
French roll dice for 1 fighter and 1 infantry in Algeria, round 3 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
French win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - French
1 fighter moved from Algeria to Morocco
Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.33
French : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
2 fighters moved from Western Germany to Bessarabia
1 fighter moved from Romania to Bessarabia
1 tactical_bomber moved from Romania to Bessarabia
1 tactical_bomber moved from Romania to Bessarabia
1 tactical_bomber moved from Romania to Bessarabia
1 bomber moved from Western Germany to Belarus
8 mech_infantrys moved from Germany to Baltic States
4 armour moved from Germany to Baltic States
1 bomber moved from Western Germany to Belarus
1 tactical_bomber moved from Western Germany to Baltic States
1 artillery and 7 infantry moved from Finland to Karelia
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 tactical_bomber moved from Romania to Bessarabia
1 bomber moved from Western Germany to Baltic States
Combat - Germans
Battle in Bessarabia
Germans attack with 1 armour, 3 artilleries, 3 fighters, 3 infantry and 4 tactical_bombers
Russians defend with 3 armour, 1 artillery and 4 infantry
Germans roll dice for 1 armour, 3 artilleries, 3 fighters, 3 infantry and 4 tactical_bombers in Bessarabia, round 2 : 9/14 hits, 6.67 expected hits
Russians roll dice for 3 armour, 1 artillery and 4 infantry in Bessarabia, round 2 : 5/8 hits, 3.17 expected hits
4 infantry owned by the Russians, 3 armour owned by the Russians, 1 artillery owned by the Russians, 2 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Russians: 3 armour, 1 artillery and 4 infantry
Battle in Baltic States
Germans attack with 4 armour, 1 bomber, 8 mech_infantrys and 1 tactical_bomber
Russians defend with 8 infantry
Germans roll dice for 4 armour, 1 bomber, 8 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 5/14 hits, 4.67 expected hits
Russians roll dice for 8 infantry in Baltic States, round 2 : 4/8 hits, 2.67 expected hits
5 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Baltic States
Germans roll dice for 4 armour, 1 bomber, 4 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 : 5/10 hits, 4.00 expected hits
Russians roll dice for 3 infantry in Baltic States, round 3 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 4 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 5 mech_infantrys
Casualties for Russians: 8 infantry
Battle in Belarus
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 2 armour
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Belarus, round 2 : 3/4 hits, 2.00 expected hits
Russians roll dice for 2 armour in Belarus, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour
Non Combat Move - Germans
1 tactical_bomber moved from Bessarabia to Germany
3 fighters and 3 tactical_bombers moved from Bessarabia to Eastern Poland
1 bomber moved from Baltic States to Western Germany
1 tactical_bomber moved from Baltic States to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 infantry moved from Norway to 113 Sea Zone
1 infantry moved from Norway to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Western Germany
1 infantry moved from 113 Sea Zone to Western Germany
1 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
3 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Greece to Bulgaria
1 armour moved from Greece to Romania
1 armour moved from Greece to Romania
Place Units - Germans
1 bomber placed in Western Germany
2 infantry placed in France
5 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 4.67
Russians : 3.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Yenisey to Timguska
6 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Novgorod to Archangel
2 fighters moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 artillery moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Russia to Smolensk
3 armour moved from Russia to Smolensk
3 infantry moved from Ukraine to Bryansk
Non Combat Move - Russians
Place Units - Russians
10 infantry placed in Russia
1 artillery and 2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 cruiser moved from 43 Sea Zone to 41 Sea Zone
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to India
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kweichow to Hunan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 5 infantry moved from Chahar to Hopei
2 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 fighter moved from Wake Island to Japan
1 tactical_bomber moved from Wake Island to Japan
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in Java
Battle in Sumatra
Non Combat Move - Japanese
1 bomber moved from India to Kwangsi
1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 factory_minor placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Chahar: 1 aaGun
EDIT: Adding units owned by Japanese to Hopei: 1 aaGun
EDIT: Turning off Edit Mode
2 armour and 1 infantry placed in Kwangtung
1 bomber and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
AA fire in India : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 cruiser, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
4 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
3 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 1 cruiser, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
1 cruiser, 1 submarine and 3 transports placed in 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
5 infantry moved from Kansu to Suiyuyan
4 infantry moved from Tsinghai to Shensi
1 artillery moved from Tsinghai to Shensi
1 fighter moved from Szechwan to Shensi
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Shensi, round 2 : 2/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.50
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 cruiser, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
4 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
3 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 1 cruiser, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
1 cruiser, 1 submarine and 3 transports placed in 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
5 infantry moved from Kansu to Suiyuyan
4 infantry moved from Tsinghai to Shensi
1 artillery moved from Tsinghai to Shensi
1 fighter moved from Szechwan to Shensi
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Shensi, round 2 : 2/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour moved from Tanganyika Territory to Ethiopia
British take Kenya from Italians
British take Ethiopia from Italians
2 infantry moved from Tanganyika Territory to Belgian Congo
1 mech_infantry moved from Tanganyika Territory to Belgian Congo
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 armour, 8 infantry and 2 mech_infantrys moved from Burma to Shan State
3 infantry moved from Persia to Eastern Persia
3 infantry moved from Malaya to Shan State
1 fighter moved from Szechwan to India
1 tactical_bomber moved from Szechwan to India
Combat - British
Battle in Belgian Congo
British attack with 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 2 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/3 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 armour, 11 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 11 infantry and 2 mech_infantrys in Shan State, round 2 : 3/14 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
Place Units - British
1 transport placed in 106 Sea Zone
1 armour, 1 infantry and 1 tactical_bomber placed in Egypt
Turn Complete - British
British collect 30 PUs; end with 32 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 0.83
Italians : -0.33
Chinese : 0.50
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 artillery moved from Libya to Tunisia
1 bomber moved from Southern Italy to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
Combat - Italians
Battle in French Equatorial Africa
Italians attack with 1 artillery
French defend with 1 infantry
Italians roll dice for 1 artillery in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits
French roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in French Equatorial Africa
French win with no units remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for French: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
1 armour, 1 artillery and 3 infantry moved from Tobruk to Libya
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.33
French : 0.67
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Szechwan to India
2 infantry moved from Egypt to Alexandria
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Szechwan to India
2 infantry moved from Egypt to Alexandria
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
1 infantry moved from Egypt to Alexandria
1 fighter moved from Morocco to Gibraltar
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Eastern Poland to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
1 armour moved from Baltic States to Archangel
1 armour moved from Baltic States to Archangel
1 armour moved from Baltic States to Archangel
1 artillery moved from Belarus to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
1 armour and 5 mech_infantrys moved from Baltic States to Smolensk
1 artillery moved from Bessarabia to Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 armour moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Romania to Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Romania to Ukraine
1 bomber moved from Eastern Poland to Archangel
1 bomber moved from Eastern Poland to Archangel
3 fighters and 3 tactical_bombers moved from Eastern Poland to Smolensk
1 bomber moved from Western Germany to Smolensk
Combat - Germans
Battle in Novgorod
Germans attack with 1 infantry
Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
2 aaGuns owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
Battle in Ukraine
Germans attack with 4 armour and 1 artillery
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 4 armour and 1 artillery in Ukraine, round 2 : 1/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 4 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 3 armour, 1 artillery, 2 bombers, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 fighters, 3 infantry and 1 tactical_bomber
Germans roll dice for 3 armour, 1 artillery, 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 7/9 hits, 4.33 expected hits
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 3/6 hits, 2.83 expected hits
1 tactical_bomber owned by the Russians, 3 infantry owned by the Russians, 2 fighters owned by the Russians, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 3 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 1 artillery and 2 mech_infantrys
Casualties for Russians: 2 fighters, 3 infantry and 1 tactical_bomber
Battle in Smolensk
Germans attack with 1 armour, 1 bomber, 3 fighters, 5 mech_infantrys and 3 tactical_bombers
Russians defend with 1 aaGun, 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys
AA fire in Smolensk : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Smolensk
Germans roll dice for 1 armour, 1 bomber, 2 fighters, 5 mech_infantrys and 3 tactical_bombers in Smolensk, round 2 : 6/12 hits, 5.00 expected hits
Russians roll dice for 1 aaGun, 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Smolensk, round 2 : 5/8 hits, 3.17 expected hits
2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 aaGun owned by the Russians and 5 mech_infantrys owned by the Germans lost in Smolensk
Germans roll dice for 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers in Smolensk, round 3 : 3/7 hits, 4.17 expected hits
Russians roll dice for 3 armour in Smolensk, round 3 : 2/3 hits, 1.50 expected hits
3 armour owned by the Russians, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Smolensk
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 1 aaGun, 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Non Combat Move - Germans
1 bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Smolensk to Eastern Poland
1 fighter moved from Smolensk to Eastern Poland
1 fighter moved from Smolensk to Eastern Poland
1 tactical_bomber moved from Smolensk to Eastern Poland
1 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Novgorod
6 mech_infantrys moved from Germany to Eastern Poland
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Germany to Western Germany
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 tactical_bomber moved from Smolensk to Eastern Poland
1 bomber moved from Archangel to Eastern Poland
1 tactical_bomber moved from Archangel to Eastern Poland
1 bomber moved from Archangel to Eastern Poland
Place Units - Germans
1 bomber placed in Western Germany
1 artillery and 2 infantry placed in France
2 infantry and 1 mech_infantry placed in Western Germany
3 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 1.33
AA fire in Smolensk : : 0.50
Russians : 3.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Timguska to Novosibirsk
6 infantry moved from Yenisey to Timguska
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Tambov
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Russia
1 infantry moved from Russia to Vologda
Non Combat Move - Russians
Place Units - Russians
3 mech_infantrys placed in Volgograd
1 armour and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries moved from Kwangsi to 36 Sea Zone
3 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
3 armour moved from Kwangsi to Shan State
1 mech_infantry moved from Kwangsi to Shan State
1 mech_infantry moved from Kwangsi to Shan State
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
3 artilleries and 3 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
1 artillery and 5 infantry moved from Hopei to Suiyuyan
1 bomber moved from Kiangsu to Suiyuyan
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 bomber moved from Kwangsi to Suiyuyan
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 bombers and 5 infantry
Chinese defend with 6 infantry
Japanese roll dice for 1 artillery, 2 bombers and 5 infantry in Suiyuyan, round 2 : 4/8 hits, 2.67 expected hits
Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery, 2 bombers and 4 infantry in Suiyuyan, round 3 : 2/7 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers and 4 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for Chinese: 6 infantry
Battle in Shan State
Japanese attack with 3 armour, 3 artilleries, 4 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 armour, 10 infantry and 2 mech_infantrys
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 3 armour, 3 artilleries, 4 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers in Shan State, round 2 : 8/19 hits, 8.00 expected hits
UK_Pacific roll dice for 1 armour, 10 infantry and 2 mech_infantrys in Shan State, round 2 : 9/13 hits, 4.50 expected hits
4 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese and 10 infantry owned by the British lost in Shan State
Japanese roll dice for 3 armour, 4 fighters and 3 tactical_bombers in Shan State, round 3 : 4/10 hits, 5.50 expected hits
UK_Pacific roll dice for 1 armour and 2 mech_infantrys in Shan State, round 3 : 2/3 hits, 1.17 expected hits
2 mech_infantrys owned by the British, 2 armour owned by the Japanese and 1 armour owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys
Casualties for British: 1 armour, 10 infantry and 2 mech_infantrys
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
3 artilleries and 3 infantry moved from Hunan to Yunnan
3 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangtung to Yunnan
1 armour moved from Kwangtung to Yunnan
4 fighters and 3 tactical_bombers moved from Shan State to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Hopei to Suiyuyan
1 bomber moved from Suiyuyan to Anhwe
1 bomber moved from Suiyuyan to Anhwe
1 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Anhwe
1 fighter moved from 6 Sea Zone to Anhwe
Place Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Kwangtung
2 armour and 1 mech_infantry placed in French Indo China
1 artillery placed in Japan
Japanese undo move 2.
Japanese undo move 2.
1 armour and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese : -1.67
UK_Pacific : 5.00
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 armour, 3 artilleries, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 6 infantry and 6 transports moved from 91 Sea Zone to 105 Sea Zone
6 infantry moved from 105 Sea Zone to Normandy Bordeaux
3 artilleries moved from 105 Sea Zone to Normandy Bordeaux
3 armour moved from 105 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Eastern United States to 105 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 1 cruiser, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry and 2 transports moved from 87 Sea Zone to 91 Sea Zone
1 bomber moved from Morocco to Gibraltar
Combat - Americans
Battle in Normandy Bordeaux
Non Combat Move - Americans
Place Units - Americans
1 armour, 3 artilleries and 4 infantry placed in Eastern United States
1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 4 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
3 artilleries and 12 infantry moved from Szechwan to Sikang
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 1 aaGun, 1 artillery and 4 infantry
AA fire in Suiyuyan : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Suiyuyan, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Suiyuyan, round 2 : 1/5 hits, 1.67 expected hits
1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Suiyuyan, round 3 : 3/5 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Suiyuyan, round 3 : 1/5 hits, 1.67 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Suiyuyan, round 4 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Suiyuyan, round 5 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Suiyuyan, round 6 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 15
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 aaGun, 1 artillery and 4 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Sikang
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
AA fire in Suiyuyan : : -0.17
Chinese : 0.83
Japanese : -2.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 armour, 3 artilleries, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 6 infantry and 6 transports moved from 91 Sea Zone to 105 Sea Zone
6 infantry moved from 105 Sea Zone to Normandy Bordeaux
3 artilleries moved from 105 Sea Zone to Normandy Bordeaux
3 armour moved from 105 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Eastern United States to 105 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 1 cruiser, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry and 2 transports moved from 87 Sea Zone to 91 Sea Zone
1 bomber moved from Morocco to Gibraltar
Combat - Americans
Battle in Normandy Bordeaux
Non Combat Move - Americans
Place Units - Americans
1 armour, 3 artilleries and 4 infantry placed in Eastern United States
1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 4 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
3 artilleries and 12 infantry moved from Szechwan to Sikang
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 1 aaGun, 1 artillery and 4 infantry
AA fire in Suiyuyan : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Suiyuyan, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Suiyuyan, round 2 : 1/5 hits, 1.67 expected hits
1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Suiyuyan, round 3 : 3/5 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Suiyuyan, round 3 : 1/5 hits, 1.67 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Suiyuyan, round 4 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Suiyuyan, round 5 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Suiyuyan, round 6 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 15
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 aaGun, 1 artillery and 4 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Sikang
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Gibraltar to Normandy Bordeaux
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Belgian Congo to Kenya
1 mech_infantry moved from Belgian Congo to Kenya
1 armour moved from Ethiopia to Kenya
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
1 armour, 1 artillery, 1 destroyer, 4 infantry and 3 transports moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 armour, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 armour moved from 94 Sea Zone to Tunisia
2 fighters moved from Malta to Tunisia
1 tactical_bomber moved from Malta to Tunisia
1 bomber moved from Malta to Tunisia
1 armour moved from Egypt to Tobruk
British take Tobruk from Italians
2 artilleries moved from Egypt to Alexandria
1 fighter moved from Egypt to Eastern Persia
3 infantry moved from Eastern Persia to West India
1 tactical_bomber moved from Egypt to Eastern Persia
2 infantry moved from Egypt to Alexandria
Combat - British
Battle in Kenya
British attack with 2 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 2 armour, 1 infantry and 1 mech_infantry in Kenya, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
British attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 mech_infantry
British roll dice for 2 cruisers in Tunisia, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Tunisia
British win, taking Tunisia from Italians with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 mech_infantry
Non Combat Move - British
2 fighters moved from Tunisia to Algeria
1 bomber moved from Tunisia to Algeria
1 bomber moved from Algeria to Gibraltar
1 tactical_bomber moved from Tunisia to Algeria
3 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 armour moved from 105 Sea Zone to Normandy Bordeaux
1 artillery moved from 105 Sea Zone to Normandy Bordeaux
Place Units - British
2 transports placed in 106 Sea Zone
1 armour placed in Quebec
1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
AA fire in Suiyuyan : : -0.17
British : 1.67
Italians : 1.00
Chinese : 0.83
Japanese : -2.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery and 3 infantry moved from Libya to Tunisia
1 bomber moved from Southern Italy to Tunisia
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
British defend with 1 armour
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Tunisia, round 2 : 2/6 hits, 2.17 expected hits
British roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Tunisia
Italians win, taking Tunisia from British with 1 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to France
Place Units - Italians
1 artillery and 1 mech_infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -0.17
British : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
2 infantry moved from Alexandria to Tobruk
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
ANZAC : 1.17
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
2 infantry moved from Alexandria to Tobruk
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 fighter moved from Gibraltar to Normandy Bordeaux
1 infantry moved from Alexandria to Tobruk
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.17
Japanese : 0.00