I edited away a couple german units due to the crazy good dice
Guam Solo & Son
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 7 infantry moved from Yunnan to Szechwan 3 artilleries moved from Yunnan to Szechwan 3 infantry moved from Suiyuyan to Kansu 4 infantry moved from Shensi to Tsinghai 1 fighter moved from Shensi to Sikang 1 fighter moved from Sikang to Szechwan Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan 1 artillery placed in Tsinghai 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 cruiser, 4 infantry and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 bomber moved from United Kingdom to Morocco 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Eastern United States to Western United States Combat - Americans Non Combat Move - Americans 4 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco Place Units - Americans 1 cruiser and 4 transports placed in 101 Sea Zone 2 armour, 2 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 7 infantry moved from Yunnan to Szechwan 3 artilleries moved from Yunnan to Szechwan 3 infantry moved from Suiyuyan to Kansu 4 infantry moved from Shensi to Tsinghai 1 fighter moved from Shensi to Sikang 1 fighter moved from Sikang to Szechwan Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan 1 artillery placed in Tsinghai 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 32 PUs; British buy 1 artillery, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_major; Remaining resources: 10 PUs; UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Rhodesia to Tanganyika Territory 2 armour moved from Union of South Africa to Tanganyika Territory 1 cruiser moved from 96 Sea Zone to 97 Sea Zone 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 bomber moved from Malta to 97 Sea Zone 1 tactical_bomber moved from Malta to 97 Sea Zone 2 fighters moved from Malta to 97 Sea Zone 1 fighter moved from Trans-Jordan to Egypt 1 cruiser moved from 76 Sea Zone to 98 Sea Zone 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 transport moved from 76 Sea Zone to 98 Sea Zone 2 infantry moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 destroyer, 3 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 2 mech_infantrys moved from India to Burma 1 armour moved from India to Burma 2 infantry moved from Shan State to Burma 1 infantry moved from India to Burma 1 tactical_bomber moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 cruiser and 1 transport British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the British, 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Italians with 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for British: 1 destroyer Casualties for Italians: 1 cruiser and 1 transport Non Combat Move - British 1 mech_infantry moved from Anglo Egyptian Sudan to Tanganyika Territory 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 2 fighters moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Malta Place Units - British 1 factory_minor placed in Egypt 1 artillery and 2 infantry placed in Quebec 1 fighter placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -1.17 Italians : 0.50
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Kenya to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 armour moved from Southern France to Southern Italy 1 armour moved from Yugoslavia to Southern Italy 1 artillery moved from Yugoslavia to Northern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Albania to Yugoslavia 1 infantry moved from Tunisia to Algeria Italians take Algeria from French 1 armour moved from Tunisia to Tobruk 1 artillery moved from Tunisia to Libya 1 infantry moved from Northern Italy to Southern Italy Combat - Italians Non Combat Move - Italians Place Units - Italians 1 artillery placed in Southern Italy 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4 Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: ANZAC round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 15 PUs; Combat Move - ANZAC 2 infantry moved from Alexandria to Egypt 1 infantry moved from Shan State to Malaya 1 fighter moved from Shan State to Szechwan
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 15 PUs; Combat Move - ANZAC 2 infantry moved from Alexandria to Egypt 1 infantry moved from Shan State to Malaya 1 fighter moved from Shan State to Szechwan Non Combat Move - ANZAC Turn Complete - ANZAC ANZAC collect 10 PUs; end with 25 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 2 infantry moved from Morocco to Algeria 1 fighter moved from Morocco to Algeria Combat - French Battle in Algeria French attack with 1 fighter and 2 infantry Italians defend with 1 infantry French roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria French roll dice for 1 fighter and 1 infantry in Algeria, round 3 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria French win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for French: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - French 1 fighter moved from Algeria to Morocco Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.33 French : 0.50
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 1 armour moved from Eastern Poland to Bessarabia 1 artillery moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 2 fighters moved from Western Germany to Bessarabia 1 fighter moved from Romania to Bessarabia 1 tactical_bomber moved from Romania to Bessarabia 1 tactical_bomber moved from Romania to Bessarabia 1 tactical_bomber moved from Romania to Bessarabia 1 bomber moved from Western Germany to Belarus 8 mech_infantrys moved from Germany to Baltic States 4 armour moved from Germany to Baltic States 1 bomber moved from Western Germany to Belarus 1 tactical_bomber moved from Western Germany to Baltic States 1 artillery and 7 infantry moved from Finland to Karelia 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians 1 tactical_bomber moved from Romania to Bessarabia 1 bomber moved from Western Germany to Baltic States Combat - Germans Battle in Bessarabia Germans attack with 1 armour, 3 artilleries, 3 fighters, 3 infantry and 4 tactical_bombers Russians defend with 3 armour, 1 artillery and 4 infantry Germans roll dice for 1 armour, 3 artilleries, 3 fighters, 3 infantry and 4 tactical_bombers in Bessarabia, round 2 : 9/14 hits, 6.67 expected hits Russians roll dice for 3 armour, 1 artillery and 4 infantry in Bessarabia, round 2 : 5/8 hits, 3.17 expected hits 4 infantry owned by the Russians, 3 armour owned by the Russians, 1 artillery owned by the Russians, 2 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 armour, 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Germans: 2 artilleries and 3 infantry Casualties for Russians: 3 armour, 1 artillery and 4 infantry Battle in Baltic States Germans attack with 4 armour, 1 bomber, 8 mech_infantrys and 1 tactical_bomber Russians defend with 8 infantry Germans roll dice for 4 armour, 1 bomber, 8 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 5/14 hits, 4.67 expected hits Russians roll dice for 8 infantry in Baltic States, round 2 : 4/8 hits, 2.67 expected hits 5 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Baltic States Germans roll dice for 4 armour, 1 bomber, 4 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 : 5/10 hits, 4.00 expected hits Russians roll dice for 3 infantry in Baltic States, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 4 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 5 mech_infantrys Casualties for Russians: 8 infantry Battle in Belarus Germans attack with 1 artillery, 2 bombers and 1 infantry Russians defend with 2 armour Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Belarus, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 2 armour in Belarus, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 2 armour Non Combat Move - Germans 1 tactical_bomber moved from Bessarabia to Germany 3 fighters and 3 tactical_bombers moved from Bessarabia to Eastern Poland 1 bomber moved from Baltic States to Western Germany 1 tactical_bomber moved from Baltic States to Eastern Poland 1 bomber moved from Belarus to Eastern Poland 1 bomber moved from Belarus to Eastern Poland 1 aaGun moved from Romania to Eastern Poland 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 infantry moved from Norway to 113 Sea Zone 1 infantry moved from Norway to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Western Germany 1 infantry moved from 113 Sea Zone to Western Germany 1 armour moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Baltic States 1 mech_infantry moved from Germany to Baltic States 3 mech_infantrys moved from Germany to Eastern Poland 4 infantry moved from Greece to Bulgaria 1 armour moved from Greece to Romania 1 armour moved from Greece to Romania Place Units - Germans 1 bomber placed in Western Germany 2 infantry placed in France 5 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3 Germans collect 43 PUs (2 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 4.67 Russians : 3.17
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Yenisey to Timguska 6 infantry moved from Yakut S.S.R. to Yenisey 3 infantry moved from Novgorod to Archangel 2 fighters moved from Novgorod to Archangel 1 tactical_bomber moved from Novgorod to Archangel 1 artillery moved from Western Ukraine to Bryansk 2 mech_infantrys moved from Russia to Smolensk 3 armour moved from Russia to Smolensk 3 infantry moved from Ukraine to Bryansk Non Combat Move - Russians Place Units - Russians 10 infantry placed in Russia 1 artillery and 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Borneo to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 battleship moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 carrier moved from 43 Sea Zone to 42 Sea Zone 1 cruiser moved from 43 Sea Zone to 41 Sea Zone 1 destroyer moved from 43 Sea Zone to 41 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 1 bomber moved from Kwangsi to India 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery and 5 infantry moved from Chahar to Hopei 2 armour and 1 mech_infantry moved from Kiangsu to Kwangsi 1 fighter moved from Wake Island to Japan 1 tactical_bomber moved from Wake Island to Japan Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in India causes 5 damage total. Battle in Java Battle in Sumatra Non Combat Move - Japanese 1 bomber moved from India to Kwangsi 1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi Place Units - Japanese 1 factory_minor placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from Chahar: 1 aaGun EDIT: Adding units owned by Japanese to Hopei: 1 aaGun EDIT: Turning off Edit Mode 2 armour and 1 infantry placed in Kwangtung 1 bomber and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
AA fire in India : : -0.17
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 cruiser, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 4 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone 3 infantry moved from Brazil to 86 Sea Zone 4 infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone 2 armour moved from Eastern United States to 101 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 2 artilleries, 1 cruiser, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Non Combat Move - Americans Place Units - Americans 1 cruiser, 1 submarine and 3 transports placed in 101 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 5 infantry moved from Kansu to Suiyuyan 4 infantry moved from Tsinghai to Shensi 1 artillery moved from Tsinghai to Shensi 1 fighter moved from Szechwan to Shensi Combat - Chinese Battle in Suiyuyan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 artillery, 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Shensi, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Szechwan Place Units - Chinese 3 infantry placed in Szechwan 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.50 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 cruiser, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 4 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone 3 infantry moved from Brazil to 86 Sea Zone 4 infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone 2 armour moved from Eastern United States to 101 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 2 artilleries, 1 cruiser, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Non Combat Move - Americans Place Units - Americans 1 cruiser, 1 submarine and 3 transports placed in 101 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 5 infantry moved from Kansu to Suiyuyan 4 infantry moved from Tsinghai to Shensi 1 artillery moved from Tsinghai to Shensi 1 fighter moved from Szechwan to Shensi Combat - Chinese Battle in Suiyuyan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 artillery, 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Shensi, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Szechwan Place Units - Chinese 3 infantry placed in Szechwan 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 armour moved from Tanganyika Territory to Ethiopia British take Kenya from Italians British take Ethiopia from Italians 2 infantry moved from Tanganyika Territory to Belgian Congo 1 mech_infantry moved from Tanganyika Territory to Belgian Congo 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 armour, 8 infantry and 2 mech_infantrys moved from Burma to Shan State 3 infantry moved from Persia to Eastern Persia 3 infantry moved from Malaya to Shan State 1 fighter moved from Szechwan to India 1 tactical_bomber moved from Szechwan to India Combat - British Battle in Belgian Congo British attack with 2 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 2 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/3 hits, 0.50 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 armour, 11 infantry and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour, 11 infantry and 2 mech_infantrys in Shan State, round 2 : 3/14 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 armour, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Place Units - British 1 transport placed in 106 Sea Zone 1 armour, 1 infantry and 1 tactical_bomber placed in Egypt Turn Complete - British British collect 30 PUs; end with 32 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 0.83 Italians : -0.33 Chinese : 0.50 Japanese : 0.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa 1 infantry moved from Anglo Egyptian Sudan to Kenya Italians take Kenya from British 1 artillery moved from Libya to Tunisia 1 bomber moved from Southern Italy to Tunisia 1 mech_infantry moved from Tobruk to Tunisia Combat - Italians Battle in French Equatorial Africa Italians attack with 1 artillery French defend with 1 infantry Italians roll dice for 1 artillery in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 artillery owned by the Italians lost in French Equatorial Africa French win with no units remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for French: 1 infantry Battle in Tunisia Italians attack with 1 artillery, 1 bomber and 1 mech_infantry Americans defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy 1 armour, 1 artillery and 3 infantry moved from Tobruk to Libya 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.33 French : 0.67 Americans : -0.33
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Szechwan to India 2 infantry moved from Egypt to Alexandria Non Combat Move - ANZAC Place Units - ANZAC 1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Szechwan to India 2 infantry moved from Egypt to Alexandria Non Combat Move - ANZAC Place Units - ANZAC 1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Egypt to Alexandria 1 fighter moved from Morocco to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod 1 mech_infantry moved from Eastern Poland to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 1 armour moved from Baltic States to Archangel 1 armour moved from Baltic States to Archangel 1 armour moved from Baltic States to Archangel 1 artillery moved from Belarus to Archangel 1 tactical_bomber moved from Eastern Poland to Archangel 1 armour and 5 mech_infantrys moved from Baltic States to Smolensk 1 artillery moved from Bessarabia to Ukraine 1 bomber moved from Western Germany to Western Ukraine 1 armour moved from Bessarabia to Ukraine 1 armour moved from Eastern Poland to Ukraine 1 armour moved from Romania to Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Romania to Ukraine 1 bomber moved from Eastern Poland to Archangel 1 bomber moved from Eastern Poland to Archangel 3 fighters and 3 tactical_bombers moved from Eastern Poland to Smolensk 1 bomber moved from Western Germany to Smolensk Combat - Germans Battle in Novgorod Germans attack with 1 infantry Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour 2 aaGuns owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 2 aaGuns Battle in Ukraine Germans attack with 4 armour and 1 artillery Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 4 armour and 1 artillery in Ukraine, round 2 : 1/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 4 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 3 armour, 1 artillery, 2 bombers, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 fighters, 3 infantry and 1 tactical_bomber Germans roll dice for 3 armour, 1 artillery, 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 7/9 hits, 4.33 expected hits Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 3/6 hits, 2.83 expected hits 1 tactical_bomber owned by the Russians, 3 infantry owned by the Russians, 2 fighters owned by the Russians, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 3 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 1 artillery and 2 mech_infantrys Casualties for Russians: 2 fighters, 3 infantry and 1 tactical_bomber Battle in Smolensk Germans attack with 1 armour, 1 bomber, 3 fighters, 5 mech_infantrys and 3 tactical_bombers Russians defend with 1 aaGun, 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys AA fire in Smolensk : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Smolensk Germans roll dice for 1 armour, 1 bomber, 2 fighters, 5 mech_infantrys and 3 tactical_bombers in Smolensk, round 2 : 6/12 hits, 5.00 expected hits Russians roll dice for 1 aaGun, 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Smolensk, round 2 : 5/8 hits, 3.17 expected hits 2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 aaGun owned by the Russians and 5 mech_infantrys owned by the Germans lost in Smolensk Germans roll dice for 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers in Smolensk, round 3 : 3/7 hits, 4.17 expected hits Russians roll dice for 3 armour in Smolensk, round 3 : 2/3 hits, 1.50 expected hits 3 armour owned by the Russians, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Smolensk Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Germans: 1 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber Casualties for Russians: 1 aaGun, 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys Non Combat Move - Germans 1 bomber moved from Western Ukraine to Eastern Poland 1 bomber moved from Smolensk to Eastern Poland 1 fighter moved from Smolensk to Eastern Poland 1 fighter moved from Smolensk to Eastern Poland 1 tactical_bomber moved from Smolensk to Eastern Poland 1 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Finland 1 infantry moved from Karelia to Finland 1 infantry moved from Karelia to Finland 1 infantry moved from Karelia to Finland 1 artillery moved from Karelia to Novgorod 6 mech_infantrys moved from Germany to Eastern Poland 1 cruiser moved from 113 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to Western Germany 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 tactical_bomber moved from Smolensk to Eastern Poland 1 bomber moved from Archangel to Eastern Poland 1 tactical_bomber moved from Archangel to Eastern Poland 1 bomber moved from Archangel to Eastern Poland Place Units - Germans 1 bomber placed in Western Germany 1 artillery and 2 infantry placed in France 2 infantry and 1 mech_infantry placed in Western Germany 3 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 1.33 AA fire in Smolensk : : 0.50 Russians : 3.83
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Timguska to Novosibirsk 6 infantry moved from Yenisey to Timguska 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Tambov 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Russia 1 infantry moved from Russia to Vologda Non Combat Move - Russians Place Units - Russians 3 mech_infantrys placed in Volgograd 1 armour and 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 carrier, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries moved from Kwangsi to 36 Sea Zone 3 infantry moved from Kwangsi to 36 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone 3 armour moved from Kwangsi to Shan State 1 mech_infantry moved from Kwangsi to Shan State 1 mech_infantry moved from Kwangsi to Shan State 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 3 artilleries and 3 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State 1 artillery and 5 infantry moved from Hopei to Suiyuyan 1 bomber moved from Kiangsu to Suiyuyan 1 fighter moved from Kwangsi to Shan State 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 fighter moved from 37 Sea Zone to Malaya 1 bomber moved from Kwangsi to Suiyuyan Combat - Japanese Battle in Suiyuyan Japanese attack with 1 artillery, 2 bombers and 5 infantry Chinese defend with 6 infantry Japanese roll dice for 1 artillery, 2 bombers and 5 infantry in Suiyuyan, round 2 : 4/8 hits, 2.67 expected hits Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 1 artillery, 2 bombers and 4 infantry in Suiyuyan, round 3 : 2/7 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers and 4 infantry remaining. Battle score for attacker is 15 Casualties for Japanese: 1 infantry Casualties for Chinese: 6 infantry Battle in Shan State Japanese attack with 3 armour, 3 artilleries, 4 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers British defend with 1 armour, 10 infantry and 2 mech_infantrys Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 3 armour, 3 artilleries, 4 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers in Shan State, round 2 : 8/19 hits, 8.00 expected hits UK_Pacific roll dice for 1 armour, 10 infantry and 2 mech_infantrys in Shan State, round 2 : 9/13 hits, 4.50 expected hits 4 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese and 10 infantry owned by the British lost in Shan State Japanese roll dice for 3 armour, 4 fighters and 3 tactical_bombers in Shan State, round 3 : 4/10 hits, 5.50 expected hits UK_Pacific roll dice for 1 armour and 2 mech_infantrys in Shan State, round 3 : 2/3 hits, 1.17 expected hits 2 mech_infantrys owned by the British, 2 armour owned by the Japanese and 1 armour owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys Casualties for British: 1 armour, 10 infantry and 2 mech_infantrys Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from Malaya to 37 Sea Zone 3 artilleries and 3 infantry moved from Hunan to Yunnan 3 infantry moved from Kwangsi to Yunnan 1 armour moved from Kwangtung to Yunnan 1 armour moved from Kwangtung to Yunnan 4 fighters and 3 tactical_bombers moved from Shan State to Yunnan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Hopei to Suiyuyan 1 bomber moved from Suiyuyan to Anhwe 1 bomber moved from Suiyuyan to Anhwe 1 infantry moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Anhwe 1 fighter moved from 6 Sea Zone to Anhwe Place Units - Japanese 1 carrier and 1 transport placed in 6 Sea Zone 3 mech_infantrys placed in Kwangtung 2 armour and 1 mech_infantry placed in French Indo China 1 artillery placed in Japan Japanese undo move 2. Japanese undo move 2. 1 armour and 2 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Kwangtung 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 60 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese : -1.67 UK_Pacific : 5.00 Japanese : 0.33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 3 armour, 3 artilleries, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 6 infantry and 6 transports moved from 91 Sea Zone to 105 Sea Zone 6 infantry moved from 105 Sea Zone to Normandy Bordeaux 3 artilleries moved from 105 Sea Zone to Normandy Bordeaux 3 armour moved from 105 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Eastern United States to 105 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 artilleries, 1 cruiser, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry and 2 transports moved from 87 Sea Zone to 91 Sea Zone 1 bomber moved from Morocco to Gibraltar Combat - Americans Battle in Normandy Bordeaux Non Combat Move - Americans Place Units - Americans 1 armour, 3 artilleries and 4 infantry placed in Eastern United States 1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 4 infantry moved from Shensi to Suiyuyan 1 fighter moved from Szechwan to Suiyuyan 3 artilleries and 12 infantry moved from Szechwan to Sikang Combat - Chinese Battle in Suiyuyan Chinese attack with 1 artillery, 1 fighter and 4 infantry Japanese defend with 1 aaGun, 1 artillery and 4 infantry AA fire in Suiyuyan : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Suiyuyan, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Suiyuyan, round 2 : 1/5 hits, 1.67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Suiyuyan, round 3 : 3/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 4 infantry in Suiyuyan, round 3 : 1/5 hits, 1.67 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Suiyuyan, round 4 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Suiyuyan, round 5 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Suiyuyan, round 6 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 15 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 aaGun, 1 artillery and 4 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Sikang Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
AA fire in Suiyuyan : : -0.17 Chinese : 0.83 Japanese : -2.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 3 armour, 3 artilleries, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 6 infantry and 6 transports moved from 91 Sea Zone to 105 Sea Zone 6 infantry moved from 105 Sea Zone to Normandy Bordeaux 3 artilleries moved from 105 Sea Zone to Normandy Bordeaux 3 armour moved from 105 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Eastern United States to 105 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 artilleries, 1 cruiser, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry and 2 transports moved from 87 Sea Zone to 91 Sea Zone 1 bomber moved from Morocco to Gibraltar Combat - Americans Battle in Normandy Bordeaux Non Combat Move - Americans Place Units - Americans 1 armour, 3 artilleries and 4 infantry placed in Eastern United States 1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 4 infantry moved from Shensi to Suiyuyan 1 fighter moved from Szechwan to Suiyuyan 3 artilleries and 12 infantry moved from Szechwan to Sikang Combat - Chinese Battle in Suiyuyan Chinese attack with 1 artillery, 1 fighter and 4 infantry Japanese defend with 1 aaGun, 1 artillery and 4 infantry AA fire in Suiyuyan : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Suiyuyan, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Suiyuyan, round 2 : 1/5 hits, 1.67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Suiyuyan, round 3 : 3/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 4 infantry in Suiyuyan, round 3 : 1/5 hits, 1.67 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Suiyuyan, round 4 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Suiyuyan, round 5 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Suiyuyan, round 6 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 15 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 aaGun, 1 artillery and 4 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Sikang Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Gibraltar to Normandy Bordeaux 1 infantry moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 infantry moved from Belgian Congo to Kenya 1 mech_infantry moved from Belgian Congo to Kenya 1 armour moved from Ethiopia to Kenya 1 armour moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Kenya 1 armour, 1 artillery, 1 destroyer, 4 infantry and 3 transports moved from 91 Sea Zone to 105 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 armour moved from Egypt to 98 Sea Zone 1 armour, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 armour moved from 94 Sea Zone to Tunisia 2 fighters moved from Malta to Tunisia 1 tactical_bomber moved from Malta to Tunisia 1 bomber moved from Malta to Tunisia 1 armour moved from Egypt to Tobruk British take Tobruk from Italians 2 artilleries moved from Egypt to Alexandria 1 fighter moved from Egypt to Eastern Persia 3 infantry moved from Eastern Persia to West India 1 tactical_bomber moved from Egypt to Eastern Persia 2 infantry moved from Egypt to Alexandria Combat - British Battle in Kenya British attack with 2 armour, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 2 armour, 1 infantry and 1 mech_infantry in Kenya, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Tunisia British attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 mech_infantry British roll dice for 2 cruisers in Tunisia, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Tunisia British win, taking Tunisia from Italians with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 mech_infantry Non Combat Move - British 2 fighters moved from Tunisia to Algeria 1 bomber moved from Tunisia to Algeria 1 bomber moved from Algeria to Gibraltar 1 tactical_bomber moved from Tunisia to Algeria 3 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 armour moved from 105 Sea Zone to Normandy Bordeaux 1 artillery moved from 105 Sea Zone to Normandy Bordeaux Place Units - British 2 transports placed in 106 Sea Zone 1 armour placed in Quebec 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
AA fire in Suiyuyan : : -0.17 British : 1.67 Italians : 1.00 Chinese : 0.83 Japanese : -2.67