Simon33 (X) vs ksmkcay (L+8) BM3

  • 19

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - ANZAC
            1 marine moved from Siam to 37 Sea Zone
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 54 Sea Zone
            1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
            2 carriers, 2 destroyers and 2 fighters moved from 35 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from India to Eastern Persia
                  ANZAC take Eastern Persia from Italians
            3 fighters moved from India to Trans-Jordan
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17 16

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour moved from Volgograd to Bryansk
                  Germans take Rostov from Russians
            2 bombers and 3 fighters moved from Samara to Russia
            1 mech_infantry moved from Belgian Congo to South West Africa
                  Germans take South West Africa from British
            EDIT: 1 submarine moved from 70 Sea Zone to 71 Sea Zone
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 2 carriers, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major
                Bombing raid in Russia causes 9 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 aaGun, 5 artilleries and 17 infantry moved from Samara to Volgograd
            3 armour and 8 mech_infantrys moved from Samara to Bryansk
            1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
            3 armour and 2 mech_infantrys moved from Volgograd to Bryansk
            1 aaGun, 14 artilleries and 15 infantry moved from Belarus to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            2 bombers moved from Russia to Norway
            1 artillery moved from Finland to Norway
            1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Novgorod to Belarus
            1 infantry moved from Eastern Poland to Western Ukraine
            3 fighters moved from Russia to Bryansk
            1 bomber moved from Samara to Norway
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            2 fighters and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
            3 infantry moved from Western Germany to Northern Italy
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 submarine moved from 120 Sea Zone to 116 Sea Zone
            1 armour moved from Gold Coast to French Central Africa
            4 armour moved from Belgian Congo to Rhodesia
            2 mech_infantrys moved from Northern Italy to Southern Italy
            2 fighters moved from Southern Italy to Western Germany
            1 fighter moved from Western Germany to 112 Sea Zone
    
        Place Units - Germans
            2 carriers placed in 112 Sea Zone
            3 artilleries placed in Volgograd
            3 mech_infantrys placed in Novgorod
            1 artillery, 3 fighters and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,3
            Germans collect 65 PUs (2 lost to blockades); end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.33
    

    Savegame

  • 19

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Russians
    
        Purchase Units - Russians
            Russians repair damage of 11x factory_major; Remaining resources: 0 PUs; 
            Russians buy nothing; Remaining resources: 0 PUs; 
    
        Non Combat Move - Russians
            4 aaGuns, 1 armour, 6 artilleries, 3 fighters, 58 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Vologda
    
        Turn Complete - Russians
            Russians collect 5 PUs; end with 5 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 8 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17 16

    I didn’t think I had enough to take Moscow next turn? A bunch of move 1 units are in Stalingrad.

  • 19

    hold please then. I was in a hurry and didnt even check.

  • 19

    TripleA Manual Gamesave Post: Russians round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Russians
            1 armour moved from Russia to Samara
                  Russians take Samara from Germans
            1 armour moved from Samara to Russia
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Purchase Units - Russians
            Russians buy nothing; Remaining resources: 11 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
            Russians collect 7 PUs; end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    yeah, not even close. Was trying to take the turn with the kid in my lap and just rushed through it. sorry about that.

  • 19

    please use second file if you dont mind.

  • 19 17 16

    Sorry, didn’t get to this today. Will do over the weekend.

  • 19 17 16

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
            EDIT: 7 carriers moved from 54 Sea Zone to 49 Sea Zone
            EDIT: Japanese undo move 6.
            EDIT: 1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 49 Sea Zone
            EDIT: Japanese undo move 6.
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Philippines
                Japanese attack with 2 infantry
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 aaGun
                    1 aaGun owned by the ANZAC lost in Philippines
                Japanese win, taking Philippines from Americans with 2 infantry remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 aaGun
            Battle in 6 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 2/8 hits, 4.50 expected hits
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Wake Island
            1 tactical_bomber moved from 6 Sea Zone to Wake Island
            1 transport moved from 31 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
            1 armour, 5 artilleries and 12 infantry moved from Korea to Manchuria
            2 bombers moved from Kiangsu to Formosa
            1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 8 fighters, 3 submarines and 4 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            1 fighter and 2 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Japanese : -2.50
    

    Savegame

  • 19

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Americans
            1 armour moved from Egypt to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Germans
            1 armour moved from Anglo Egyptian Sudan to Egypt
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 4 infantry and 2 transports; Remaining resources: 3 PUs; 
    
        Combat - Americans
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Cyprus from Italians to Americans
            EDIT: Changing ownership of Cyprus from Americans to British
            EDIT: Turning off Edit Mode
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to United Kingdom
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Eastern United States to Gibraltar
            1 infantry moved from Egypt to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            3 artilleries, 7 infantry and 1 marine moved from Egypt to 98 Sea Zone
            3 artilleries, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 7 infantry, 1 marine and 7 transports moved from 98 Sea Zone to 92 Sea Zone
            1 bomber moved from Trans-Jordan to India
            7 bombers moved from Trans-Jordan to Gibraltar
            2 infantry moved from Morocco to Algeria
            2 infantry moved from 92 Sea Zone to Gibraltar
            3 artilleries, 3 infantry and 1 marine moved from 92 Sea Zone to Algeria
            1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            5 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            3 bombers moved from Western United States to Gibraltar
            4 fighters moved from 92 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to United Kingdom
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 bombers moved from Queensland to India
            1 submarine moved from 17 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            2 transports placed in 10 Sea Zone
            1 artillery, 1 fighter and 3 infantry placed in Western United States
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            15 artilleries and 23 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Kiangsi to Kiangsu
            1 fighter moved from Kweichow to Kiangsu
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 15 artilleries, 1 fighter and 24 infantry
                Japanese defend with 1 armour, 9 artilleries, 1 factory_minor, 18 infantry and 1 mech_infantry
                    Chinese roll dice for 15 artilleries, 1 fighter and 24 infantry in Kiangsu, round 2 : 11/40 hits, 12.00 expected hits
                    Japanese roll dice for 1 armour, 9 artilleries, 18 infantry and 1 mech_infantry in Kiangsu, round 2 : 8/29 hits, 9.83 expected hits
                    11 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 15 artilleries, 1 fighter and 16 infantry in Kiangsu, round 3 : 11/32 hits, 10.67 expected hits
                    Japanese roll dice for 1 armour, 9 artilleries, 7 infantry and 1 mech_infantry in Kiangsu, round 3 : 7/18 hits, 6.17 expected hits
                    7 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 15 artilleries, 1 fighter and 9 infantry in Kiangsu, round 4 : 9/25 hits, 8.50 expected hits
                    Japanese roll dice for 1 armour and 6 artilleries in Kiangsu, round 4 : 1/7 hits, 2.50 expected hits
                    6 artilleries owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 15 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 52
                Casualties for Chinese: 16 infantry
                Casualties for Japanese: 1 armour, 9 artilleries, 18 infantry and 1 mech_infantry
            Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Chinese
            2 infantry moved from Kweichow to Anhwe
            1 fighter moved from Kiangsu to Anhwe
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            4 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 22 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - British
            1 armour moved from Persia to Northwest Persia
                  British take Northwest Persia from Italians
            1 armour moved from Northwest Persia to Iraq
    
        Purchase Units - British
            British buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 factory_minor and 3 mech_infantrys; Remaining resources: 4 PUs; 
    
        Combat - British
    
        Non Combat Move - British
            1 mech_infantry moved from West India to Eastern Persia
            2 mech_infantrys moved from India to Eastern Persia
            1 bomber, 5 fighters and 2 tactical_bombers moved from India to Trans-Jordan
            1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
            2 fighters moved from Trans-Jordan to Gibraltar
            1 fighter moved from 98 Sea Zone to Gibraltar
            1 fighter moved from Gibraltar to United Kingdom
            2 fighters moved from Egypt to 92 Sea Zone
            1 carrier, 2 cruisers, 2 destroyers and 3 transports moved from 98 Sea Zone to 92 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            1 aaGun moved from Anhwe to Kiangsu
    
        Place Units - British
            1 infantry and 2 mech_infantrys placed in Egypt
            1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
            British collect 23 PUs; end with 23 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUs
    
        Place Units - UK_Pacific
            3 mech_infantrys placed in India
            1 factory_minor placed in West India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 25 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
            Some Units in India change ownership: 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese : -0.17
    Japanese : -2.50
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Italians
            1 infantry moved from Libya to Tunisia
            1 bomber moved from Southern Italy to Tunisia
            1 fighter moved from Ukraine to 99 Sea Zone
            1 armour and 1 mech_infantry moved from Bryansk to Archangel
                  Italians take Smolensk from Russians
    
        Purchase Units - Italians
            Italians buy 1 artillery, 4 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Tunisia
                Italians attack with 1 bomber and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.83 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Archangel
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Italians win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Western Ukraine to Ukraine
            1 artillery moved from Ukraine to Rostov
            1 artillery moved from Bryansk to Rostov
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 bomber moved from Tunisia to Southern Italy
            1 mech_infantry moved from French Central Africa to Belgian Congo
            1 armour moved from Union of South Africa to Belgian Congo
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            1 artillery, 1 infantry and 1 marine placed in Union of South Africa
            1 infantry and 1 mech_infantry placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,2,6,6
            Italians collect 27 PUs (6 lost to blockades); end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    French : -0.67
    Russians : -0.33
    

    Savegame

  • 19

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat - ANZAC
            Battle in Caroline Islands
    
        Non Combat Move - ANZAC
            1 mech_infantry moved from Eastern Persia to Persia
            3 fighters moved from Trans-Jordan to Persia
            1 destroyer moved from 34 Sea Zone to 33 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 marine moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 33 Sea Zone
            2 fighters moved from New South Wales to 33 Sea Zone
            1 submarine moved from 19 Sea Zone to 21 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in Queensland
            1 artillery and 2 infantry placed in New South Wales
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17 16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Combat Move - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 carriers, 3 fighters and 1 marine; Remaining resources: 1 PUs; 
    
        Non Combat Move - Germans
            1 aaGun, 8 artilleries and 17 infantry moved from Volgograd to Tambov
            6 mech_infantrys moved from Bryansk to Rostov
            3 mech_infantrys moved from Bryansk to Volgograd
            1 artillery and 1 infantry moved from Belarus to Smolensk
            1 aaGun moved from Bryansk to Smolensk
            7 armour, 14 artilleries, 15 infantry and 2 mech_infantrys moved from Bryansk to Tambov
            1 infantry moved from Western Ukraine to Bryansk
            3 mech_infantrys moved from Novgorod to Archangel
            2 fighters moved from Bryansk to Archangel
            2 fighters and 1 tactical_bomber moved from Bryansk to Tambov
            2 mech_infantrys moved from Bryansk to Tambov
            2 tactical_bombers moved from Southern Italy to Western Germany
            8 mech_infantrys moved from Southern Italy to Northern Italy
            1 fighter moved from Western Germany to 112 Sea Zone
            3 bombers moved from Norway to Western Germany
            1 mech_infantry moved from South West Africa to Belgian Congo
            4 armour moved from Rhodesia to Belgian Congo
            1 armour moved from French Central Africa to Belgian Congo
            1 submarine moved from 116 Sea Zone to 120 Sea Zone
    
        Place Units - Germans
            2 carriers and 3 fighters placed in 112 Sea Zone
            1 marine placed in Western Germany
            3 armour placed in Volgograd
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,1,2,2
            Germans collect 62 PUs (2 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Russians
            1 infantry moved from Russia to Bryansk
            3 fighters and 1 tactical_bomber moved from Russia to Bryansk
    
        Purchase Units - Russians
            Russians repair damage of 11x factory_major; Remaining resources: 14 PUs; 
            Russians buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 2.33 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns, 1 armour, 6 artilleries, 57 infantry and 1 mech_infantry moved from Russia to Vologda
            3 fighters and 1 tactical_bomber moved from Bryansk to Vologda
    
        Place Units - Russians
            1 aaGun and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 6 PUs; end with 6 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Russians : -1.33
    

    Savegame

  • 19

    this time you have enough…

  • 19 17 16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 infantry moved from Philippines to 35 Sea Zone
            2 bombers moved from Formosa to Jehol
            1 armour, 1 artillery and 2 infantry moved from Manchuria to Jehol
            2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            6 fighters and 4 tactical_bombers moved from 35 Sea Zone to Borneo
            1 artillery and 3 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            2 infantry moved from Manchuria to Jehol
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Borneo
                Japanese attack with 6 fighters, 2 infantry and 4 tactical_bombers
                ANZAC defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 6 fighters, 2 infantry and 4 tactical_bombers in Borneo, round 2 : 5/12 hits, 6.00 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 6 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry and 1 mech_infantry
            Battle in Jehol
                Japanese attack with 1 armour, 2 artilleries, 2 bombers and 8 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 2 bombers and 8 infantry in Jehol, round 2 : 3/13 hits, 4.17 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 armour, 2 artilleries, 2 bombers and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Jehol to Japan
            1 aaGun and 1 infantry moved from Korea to Manchuria
            1 carrier, 1 destroyer and 2 fighters moved from 35 Sea Zone to 43 Sea Zone
            2 submarines moved from 35 Sea Zone to 37 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 battleship, 1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Wake Island to 35 Sea Zone
            2 fighters moved from Borneo to 43 Sea Zone
            4 fighters and 4 tactical_bombers moved from Borneo to 43 Sea Zone
            2 fighters moved from 43 Sea Zone to Philippines
            1 carrier, 1 destroyer, 4 fighters and 4 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Japan to Philippines
            1 carrier and 1 destroyer moved from 35 Sea Zone to 43 Sea Zone
    
        Place Units - Japanese
            1 artillery, 2 fighters and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 29 PUs; end with 29 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    UK_Pacific : 0.33
    Japanese : -2.17
    

    Savegame

  • 19 17 16

    @ksmckay said in Simon33 (X) vs ksmkcay (L+8) BM3:

    this time you have enough…

    Yeah.

  • 19

    @simon33 Not sure what I am doing yet and won’t get to this till tonight but I should have mentioned that there are 2 anzac ftrs on US carrier in z33. Somewhat obvious since there are 6 anzac ftrs and only 2 anzac carriers but I try to mention it whenever it happens even if its obvious and neglected to do so last turn. If thats a problem let me know.

  • 19 17 16

    I noticed.

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