Game History
Round: 9 Purchase Units - Americans Americans buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Americans 6 infantry moved from Canada to SZ 2 6 infantry and 3 transports moved from SZ 2 to SZ 16 6 infantry moved from SZ 16 to Marseilles 1 transport moved from SZ 16 to SZ 2 6 infantry moved from United States of America to Canada 3 transports moved from SZ 16 to SZ 2 1 infantry moved from Libya to Tunisia 2 infantry moved from Libya to SZ 17 8 infantry moved from Marseilles to Piedmont 8 infantry moved from Piedmont to Venice Combat Move - Americans Place Units - Americans 7 infantry placed in United States of America Turn Complete - Americans Americans collect 20 PUs; end with 21 PUsGuam Solo & Son
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Haha! I guess allies stick together–thicker than even blood?
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 3 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters moved from Novgorod to Eastern Poland 1 tactical_bomber moved from Novgorod to Eastern Poland 1 armour moved from Belarus to Eastern Poland 10 infantry moved from Belarus to Eastern Poland 1 mech_infantry moved from Belarus to Eastern Poland 1 artillery moved from Belarus to Eastern Poland 1 armour moved from Bryansk to Eastern Poland 1 mech_infantry moved from Bryansk to Eastern Poland 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 3 armour, 1 artillery and 4 infantry moved from Ukraine to Bessarabia 2 infantry moved from Rostov to Ukraine 9 infantry moved from Novgorod to Baltic States 2 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 6 infantry moved from Yakut S.S.R. to Yenisey 6 infantry moved from Buryatia to Yakut S.S.R. 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in Bessarabia Russians attack with 3 armour, 1 artillery and 4 infantry Germans defend with 1 infantry Russians roll dice for 3 armour, 1 artillery and 4 infantry in Bessarabia, round 2 : 3/8 hits, 2.67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 3 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -10 Casualties for Russians: 1 cruiser and 1 submarine Casualties for Germans: 1 destroyer Battle in Baltic States Russians attack with 9 infantry Germans defend with 1 infantry Russians roll dice for 9 infantry in Baltic States, round 2 : 2/9 hits, 1.50 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 8 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 2 armour, 1 artillery, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 aaGuns, 1 armour, 4 artilleries and 15 infantry AA fire in Eastern Poland : 0/3 hits, 0.50 expected hits Russians roll dice for 2 armour, 1 artillery, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 5/18 hits, 5.17 expected hits Germans roll dice for 2 aaGuns, 1 armour, 4 artilleries and 15 infantry in Eastern Poland, round 2 : 6/20 hits, 6.83 expected hits 6 infantry owned by the Russians, 2 aaGuns owned by the Germans and 3 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 2 armour, 1 artillery, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 5/12 hits, 4.17 expected hits Germans roll dice for 1 armour, 4 artilleries and 12 infantry in Eastern Poland, round 3 : 2/17 hits, 5.83 expected hits 2 infantry owned by the Russians and 5 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 2 armour, 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 4 : 3/10 hits, 3.83 expected hits Germans roll dice for 1 armour, 4 artilleries and 7 infantry in Eastern Poland, round 4 : 5/12 hits, 4.17 expected hits 2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland 2 armour owned by the Russians retreated to Belarus Germans win with 1 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 artillery, 10 infantry and 2 mech_infantrys Casualties for Germans: 2 aaGuns and 11 infantry Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 2 fighters moved from Eastern Poland to Novgorod 1 tactical_bomber moved from Eastern Poland to Novgorod Place Units - Russians 3 infantry placed in Novgorod 2 infantry placed in Ukraine 3 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -4.50 AA fire in Eastern Poland : : -0.50 Russians : 2.17
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 destroyer moved from 31 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to 26 Sea Zone 1 carrier moved from 31 Sea Zone to 26 Sea Zone 1 carrier moved from 31 Sea Zone to 26 Sea Zone 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsi to Kwangsi 1 mech_infantry moved from Anhwe to Kwangsi 1 infantry moved from Kiangsi to Kwangsi 3 artilleries and 2 infantry moved from Anhwe to Hunan 1 bomber moved from Kwangsi to India 1 bomber moved from Kwangsi to India 1 fighter moved from Kwangsi to Hunan 1 tactical_bomber moved from Kwangsi to Hunan 1 fighter moved from Kwangsi to Kweichow 1 tactical_bomber moved from Kwangsi to Kweichow 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 carrier moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 battleship moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from Siam to French Indo China 1 fighter moved from Kwangsi to Kweichow 1 fighter moved from Kwangsi to Hunan 1 tactical_bomber moved from Kwangsi to Hunan Combat - Japanese Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone Strategic bombing raid in India AA fire in India : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in India causes 6 damage total. Battle in Borneo Battle in Celebes Battle in Kweichow Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Kweichow from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 3/9 hits, 4.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 26 Sea Zone Japanese attack with 2 carriers, 1 destroyer, 4 fighters and 4 tactical_bombers Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport Japanese roll dice for 2 carriers, 1 destroyer, 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 6/7 hits, 3.67 expected hits 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 26 Sea Zone Japanese roll dice for 3 fighters and 4 tactical_bombers in 26 Sea Zone, round 3 : 2/7 hits, 4.00 expected hits Americans roll dice for 1 battleship, 2 fighters and 1 transport in 26 Sea Zone, round 3 : 0/3 hits, 2.00 expected hits 2 fighters owned by the Americans lost in 26 Sea Zone Japanese roll dice for 3 fighters and 4 tactical_bombers in 26 Sea Zone, round 4 : 4/7 hits, 4.00 expected hits Americans roll dice for 1 battleship and 1 transport in 26 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 26 Sea Zone Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 44 Casualties for Japanese: 2 carriers, 1 destroyer and 1 fighter Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport Non Combat Move - Japanese 1 fighter and 2 tactical_bombers could not land in 26 Sea Zone and were removed 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Wake Island 2 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 bomber moved from India to Kwangsi 1 aaGun, 1 artillery and 6 infantry moved from Jehol to Chahar Place Units - Japanese 1 factory_minor placed in Kwangtung 2 armour and 1 mech_infantry placed in Kiangsu 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : -0.67 AA fire in India : : 0.67 Japanese : -2.00
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I can’t believe you hit another bomber on an SBR!! Que @crockett36 to poor salt in my wounds too!
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@Gojira671 That Hawaii battle was more costly than I wanted as I had to ditch 3 planes. I thought you would hit planes and chose to sacrifice the carriers and leave the planes in for another round but you missed. I probably could’ve saved a carrier and maybe one plane…oh well. It makes up for your French and Russian Titanic attacks. :relaxed:
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 cruiser, 4 infantry and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 bomber moved from United Kingdom to Morocco 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Eastern United States to Western United States Combat - Americans Non Combat Move - Americans 4 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco Place Units - Americans 1 cruiser and 4 transports placed in 101 Sea Zone 2 armour, 2 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 7 infantry moved from Yunnan to Szechwan 3 artilleries moved from Yunnan to Szechwan 3 infantry moved from Suiyuyan to Kansu 4 infantry moved from Shensi to Tsinghai 1 fighter moved from Shensi to Sikang 1 fighter moved from Sikang to Szechwan Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan 1 artillery placed in Tsinghai 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 cruiser, 4 infantry and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 bomber moved from United Kingdom to Morocco 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Eastern United States to Western United States Combat - Americans Non Combat Move - Americans 4 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco Place Units - Americans 1 cruiser and 4 transports placed in 101 Sea Zone 2 armour, 2 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 7 infantry moved from Yunnan to Szechwan 3 artilleries moved from Yunnan to Szechwan 3 infantry moved from Suiyuyan to Kansu 4 infantry moved from Shensi to Tsinghai 1 fighter moved from Shensi to Sikang 1 fighter moved from Sikang to Szechwan Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan 1 artillery placed in Tsinghai 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 32 PUs; British buy 1 artillery, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_major; Remaining resources: 10 PUs; UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Rhodesia to Tanganyika Territory 2 armour moved from Union of South Africa to Tanganyika Territory 1 cruiser moved from 96 Sea Zone to 97 Sea Zone 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 bomber moved from Malta to 97 Sea Zone 1 tactical_bomber moved from Malta to 97 Sea Zone 2 fighters moved from Malta to 97 Sea Zone 1 fighter moved from Trans-Jordan to Egypt 1 cruiser moved from 76 Sea Zone to 98 Sea Zone 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 transport moved from 76 Sea Zone to 98 Sea Zone 2 infantry moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 destroyer, 3 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 2 mech_infantrys moved from India to Burma 1 armour moved from India to Burma 2 infantry moved from Shan State to Burma 1 infantry moved from India to Burma 1 tactical_bomber moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 cruiser and 1 transport British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the British, 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Italians with 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for British: 1 destroyer Casualties for Italians: 1 cruiser and 1 transport Non Combat Move - British 1 mech_infantry moved from Anglo Egyptian Sudan to Tanganyika Territory 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 2 fighters moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Malta Place Units - British 1 factory_minor placed in Egypt 1 artillery and 2 infantry placed in Quebec 1 fighter placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -1.17 Italians : 0.50
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Kenya to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 armour moved from Southern France to Southern Italy 1 armour moved from Yugoslavia to Southern Italy 1 artillery moved from Yugoslavia to Northern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Albania to Yugoslavia 1 infantry moved from Tunisia to Algeria Italians take Algeria from French 1 armour moved from Tunisia to Tobruk 1 artillery moved from Tunisia to Libya 1 infantry moved from Northern Italy to Southern Italy Combat - Italians Non Combat Move - Italians Place Units - Italians 1 artillery placed in Southern Italy 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4 Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: ANZAC round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 15 PUs; Combat Move - ANZAC 2 infantry moved from Alexandria to Egypt 1 infantry moved from Shan State to Malaya 1 fighter moved from Shan State to Szechwan
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 15 PUs; Combat Move - ANZAC 2 infantry moved from Alexandria to Egypt 1 infantry moved from Shan State to Malaya 1 fighter moved from Shan State to Szechwan Non Combat Move - ANZAC Turn Complete - ANZAC ANZAC collect 10 PUs; end with 25 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 2 infantry moved from Morocco to Algeria 1 fighter moved from Morocco to Algeria Combat - French Battle in Algeria French attack with 1 fighter and 2 infantry Italians defend with 1 infantry French roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria French roll dice for 1 fighter and 1 infantry in Algeria, round 3 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria French win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for French: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - French 1 fighter moved from Algeria to Morocco Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.33 French : 0.50
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 1 armour moved from Eastern Poland to Bessarabia 1 artillery moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 2 fighters moved from Western Germany to Bessarabia 1 fighter moved from Romania to Bessarabia 1 tactical_bomber moved from Romania to Bessarabia 1 tactical_bomber moved from Romania to Bessarabia 1 tactical_bomber moved from Romania to Bessarabia 1 bomber moved from Western Germany to Belarus 8 mech_infantrys moved from Germany to Baltic States 4 armour moved from Germany to Baltic States 1 bomber moved from Western Germany to Belarus 1 tactical_bomber moved from Western Germany to Baltic States 1 artillery and 7 infantry moved from Finland to Karelia 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians 1 tactical_bomber moved from Romania to Bessarabia 1 bomber moved from Western Germany to Baltic States Combat - Germans Battle in Bessarabia Germans attack with 1 armour, 3 artilleries, 3 fighters, 3 infantry and 4 tactical_bombers Russians defend with 3 armour, 1 artillery and 4 infantry Germans roll dice for 1 armour, 3 artilleries, 3 fighters, 3 infantry and 4 tactical_bombers in Bessarabia, round 2 : 9/14 hits, 6.67 expected hits Russians roll dice for 3 armour, 1 artillery and 4 infantry in Bessarabia, round 2 : 5/8 hits, 3.17 expected hits 4 infantry owned by the Russians, 3 armour owned by the Russians, 1 artillery owned by the Russians, 2 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 armour, 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Germans: 2 artilleries and 3 infantry Casualties for Russians: 3 armour, 1 artillery and 4 infantry Battle in Baltic States Germans attack with 4 armour, 1 bomber, 8 mech_infantrys and 1 tactical_bomber Russians defend with 8 infantry Germans roll dice for 4 armour, 1 bomber, 8 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 5/14 hits, 4.67 expected hits Russians roll dice for 8 infantry in Baltic States, round 2 : 4/8 hits, 2.67 expected hits 5 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Baltic States Germans roll dice for 4 armour, 1 bomber, 4 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 : 5/10 hits, 4.00 expected hits Russians roll dice for 3 infantry in Baltic States, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 4 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 5 mech_infantrys Casualties for Russians: 8 infantry Battle in Belarus Germans attack with 1 artillery, 2 bombers and 1 infantry Russians defend with 2 armour Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Belarus, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 2 armour in Belarus, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 2 armour Non Combat Move - Germans 1 tactical_bomber moved from Bessarabia to Germany 3 fighters and 3 tactical_bombers moved from Bessarabia to Eastern Poland 1 bomber moved from Baltic States to Western Germany 1 tactical_bomber moved from Baltic States to Eastern Poland 1 bomber moved from Belarus to Eastern Poland 1 bomber moved from Belarus to Eastern Poland 1 aaGun moved from Romania to Eastern Poland 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 infantry moved from Norway to 113 Sea Zone 1 infantry moved from Norway to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Western Germany 1 infantry moved from 113 Sea Zone to Western Germany 1 armour moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Baltic States 1 mech_infantry moved from Germany to Baltic States 3 mech_infantrys moved from Germany to Eastern Poland 4 infantry moved from Greece to Bulgaria 1 armour moved from Greece to Romania 1 armour moved from Greece to Romania Place Units - Germans 1 bomber placed in Western Germany 2 infantry placed in France 5 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3 Germans collect 43 PUs (2 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 4.67 Russians : 3.17
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Yenisey to Timguska 6 infantry moved from Yakut S.S.R. to Yenisey 3 infantry moved from Novgorod to Archangel 2 fighters moved from Novgorod to Archangel 1 tactical_bomber moved from Novgorod to Archangel 1 artillery moved from Western Ukraine to Bryansk 2 mech_infantrys moved from Russia to Smolensk 3 armour moved from Russia to Smolensk 3 infantry moved from Ukraine to Bryansk Non Combat Move - Russians Place Units - Russians 10 infantry placed in Russia 1 artillery and 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Borneo to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 battleship moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 carrier moved from 43 Sea Zone to 42 Sea Zone 1 cruiser moved from 43 Sea Zone to 41 Sea Zone 1 destroyer moved from 43 Sea Zone to 41 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 1 bomber moved from Kwangsi to India 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery and 5 infantry moved from Chahar to Hopei 2 armour and 1 mech_infantry moved from Kiangsu to Kwangsi 1 fighter moved from Wake Island to Japan 1 tactical_bomber moved from Wake Island to Japan Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in India causes 5 damage total. Battle in Java Battle in Sumatra Non Combat Move - Japanese 1 bomber moved from India to Kwangsi 1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi Place Units - Japanese 1 factory_minor placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from Chahar: 1 aaGun EDIT: Adding units owned by Japanese to Hopei: 1 aaGun EDIT: Turning off Edit Mode 2 armour and 1 infantry placed in Kwangtung 1 bomber and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
AA fire in India : : -0.17
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 cruiser, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 4 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone 3 infantry moved from Brazil to 86 Sea Zone 4 infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone 2 armour moved from Eastern United States to 101 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 2 artilleries, 1 cruiser, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Non Combat Move - Americans Place Units - Americans 1 cruiser, 1 submarine and 3 transports placed in 101 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 5 infantry moved from Kansu to Suiyuyan 4 infantry moved from Tsinghai to Shensi 1 artillery moved from Tsinghai to Shensi 1 fighter moved from Szechwan to Shensi Combat - Chinese Battle in Suiyuyan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 artillery, 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Shensi, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Szechwan Place Units - Chinese 3 infantry placed in Szechwan 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.50 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 cruiser, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 4 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone 3 infantry moved from Brazil to 86 Sea Zone 4 infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone 2 armour moved from Eastern United States to 101 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 2 artilleries, 1 cruiser, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Non Combat Move - Americans Place Units - Americans 1 cruiser, 1 submarine and 3 transports placed in 101 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 5 infantry moved from Kansu to Suiyuyan 4 infantry moved from Tsinghai to Shensi 1 artillery moved from Tsinghai to Shensi 1 fighter moved from Szechwan to Shensi Combat - Chinese Battle in Suiyuyan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 artillery, 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Shensi, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Szechwan Place Units - Chinese 3 infantry placed in Szechwan 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 armour moved from Tanganyika Territory to Ethiopia British take Kenya from Italians British take Ethiopia from Italians 2 infantry moved from Tanganyika Territory to Belgian Congo 1 mech_infantry moved from Tanganyika Territory to Belgian Congo 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 armour, 8 infantry and 2 mech_infantrys moved from Burma to Shan State 3 infantry moved from Persia to Eastern Persia 3 infantry moved from Malaya to Shan State 1 fighter moved from Szechwan to India 1 tactical_bomber moved from Szechwan to India Combat - British Battle in Belgian Congo British attack with 2 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 2 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/3 hits, 0.50 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 armour, 11 infantry and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour, 11 infantry and 2 mech_infantrys in Shan State, round 2 : 3/14 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 armour, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Place Units - British 1 transport placed in 106 Sea Zone 1 armour, 1 infantry and 1 tactical_bomber placed in Egypt Turn Complete - British British collect 30 PUs; end with 32 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 0.83 Italians : -0.33 Chinese : 0.50 Japanese : 0.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa 1 infantry moved from Anglo Egyptian Sudan to Kenya Italians take Kenya from British 1 artillery moved from Libya to Tunisia 1 bomber moved from Southern Italy to Tunisia 1 mech_infantry moved from Tobruk to Tunisia Combat - Italians Battle in French Equatorial Africa Italians attack with 1 artillery French defend with 1 infantry Italians roll dice for 1 artillery in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 artillery owned by the Italians lost in French Equatorial Africa French win with no units remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for French: 1 infantry Battle in Tunisia Italians attack with 1 artillery, 1 bomber and 1 mech_infantry Americans defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy 1 armour, 1 artillery and 3 infantry moved from Tobruk to Libya 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.33 French : 0.67 Americans : -0.33
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Szechwan to India 2 infantry moved from Egypt to Alexandria Non Combat Move - ANZAC Place Units - ANZAC 1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Szechwan to India 2 infantry moved from Egypt to Alexandria Non Combat Move - ANZAC Place Units - ANZAC 1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Egypt to Alexandria 1 fighter moved from Morocco to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :