TripleA Turn Summary: UK_Pacific round 31
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 31
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Dutch New Guinea
2 bombers moved from Queensland to Dutch New Guinea
1 submarine moved from 54 Sea Zone to 55 Sea Zone
6 fighters moved from 54 Sea Zone to 55 Sea Zone
3 artilleries and 5 infantry moved from Queensland to 54 Sea Zone
3 artilleries, 1 battleship, 2 cruisers, 11 fighters, 5 infantry, 1 tactical_bomber and 4 transports moved from 54 Sea Zone to 33 Sea Zone
3 artilleries, 11 fighters, 7 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
14 fighters moved from 110 Sea Zone to 104 Sea Zone
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Dutch New Guinea
Americans attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 fighter and 3 infantry
Americans roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/8 hits, 3.83 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Dutch New Guinea, round 2 : 3/5 hits, 2.00 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Dutch New Guinea
Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Dutch New Guinea, round 3 : 2/5 hits, 2.83 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 3 : 2/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 bombers owned by the Americans lost in Dutch New Guinea
Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Dutch New Guinea, round 4 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 fighter in Dutch New Guinea, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -22
Casualties for Americans: 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber
Casualties for Japanese: 1 artillery, 1 fighter and 3 infantry
Battle in 55 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters in 55 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 3 artilleries, 11 fighters, 7 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 3 artilleries, 11 fighters, 7 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 7/22 hits, 8.83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 3 artilleries, 11 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 14 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 14 fighters in 104 Sea Zone, round 2 : 6/15 hits, 7.33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 14 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 armour, 3 artilleries and 8 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 3 artilleries, 7 carriers, 1 cruiser, 2 destroyers, 8 infantry, 1 submarine and 6 transports moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 104 Sea Zone to Gibraltar
3 fighters moved from 104 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 armour, 3 artilleries and 8 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 91 Sea Zone
6 fighters moved from 104 Sea Zone to United Kingdom
4 bombers moved from United Kingdom to Morocco
2 fighters moved from 104 Sea Zone to Gibraltar
1 fighter moved from Western United States to 10 Sea Zone
1 carrier moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 48 Sea Zone to 33 Sea Zone
12 carriers, 26 destroyers, 2 fighters and 9 submarines moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Dutch New Guinea to New Guinea
6 fighters moved from 55 Sea Zone to 33 Sea Zone
11 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
4 fighters moved from Hawaiian Islands to 33 Sea Zone
Place Units - Americans
1 armour, 3 fighters and 1 infantry placed in Western United States
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Iraq to 72 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
2 fighters moved from Persia to Caucasus
Combat - British
Battle in 72 Sea Zone
British attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 72 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caucasus
British attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/7 hits, 3.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Caucasus to Russia
1 bomber moved from Caucasus to Russia
1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
1 fighter moved from Caucasus to Persia
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 3 infantry, 3 submarines and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 110 Sea Zone to United Kingdom
1 fighter moved from 72 Sea Zone to Tanganyika Territory
3 mech_infantrys moved from Belgian Congo to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Egypt to Belgian Congo
2 infantry moved from Egypt to Trans-Jordan
2 artilleries and 1 infantry moved from Persia to Northwest Persia
1 fighter moved from West India to Persia
1 mech_infantry moved from Persia to West India
2 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Persia
2 mech_infantrys moved from Persia to West India
1 fighter moved from West India to Iraq
1 infantry moved from Iraq to Northwest Persia
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Persia to West India
Place Units - British
2 infantry and 1 mech_infantry placed in Persia
3 infantry placed in Iraq
3 mech_infantrys placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,1,2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,5,3,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,6,1
British collect 29 PUs (11 lost to blockades); end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.83
British : 0.83
Americans : -6.33
Japanese : 2.67
Savegame