@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Americans
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 marine moved from Solomon Islands to 49 Sea Zone
1 battleship, 3 cruisers and 1 marine moved from 49 Sea Zone to 33 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 2 destroyers, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries, 2 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 carrier and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone
5 carriers, 6 destroyers, 8 submarines and 3 tactical_bombers moved from 49 Sea Zone to 33 Sea Zone
3 fighters moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 49 Sea Zone to New South Wales
5 fighters moved from 49 Sea Zone to 33 Sea Zone
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
6 fighters moved from Western United States to Hawaiian Islands
1 artillery moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Persia to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
Place Units - Americans
4 infantry placed in Eastern United States
1 bomber and 2 infantry placed in Western United States
2 carriers, 2 destroyers and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to New South Wales: 1 fighter
EDIT: Turning off Edit Mode
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
30 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Move - British
Purchase Units - British
British buy 2 armour, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Non Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
5 mech_infantrys moved from Iraq to Northwest Persia
1 armour and 5 mech_infantrys moved from Eastern Persia to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 armour and 11 mech_infantrys moved from West India to Persia
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Eire to United Kingdom
1 bomber moved from Iraq to Gibraltar
3 fighters moved from West India to Syria
2 fighters moved from West India to Northwest Persia
Place Units - British
2 armour and 1 mech_infantry placed in Iraq
1 destroyer placed in 98 Sea Zone
2 mech_infantrys placed in Egypt
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
British collect 32 PUs (3 lost to blockades); end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.00
Americans : 2.67
Chinese : -0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Italians
1 armour and 1 mech_infantry moved from Novosibirsk to Archangel
Italians take Vologda from Russians
1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 fighters and 2 infantry moved from Western Germany to Holland Belgium
1 armour moved from Kansu to Shensi
Italians take Shensi from Chinese
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 2 PUs;
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
British defend with 4 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.67 expected hits
Americans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 0/5 hits, 1.67 expected hits
2 infantry owned by the British lost in Normandy Bordeaux
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Normandy Bordeaux, round 3 : 2/7 hits, 2.67 expected hits
Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
1 artillery owned by the Italians and 2 infantry owned by the Italians retreated to France
Americans win with 1 artillery remaining. Battle score for attacker is 9
Casualties for British: 4 infantry
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Italians attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
2 infantry moved from Western Germany to Germany
1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
Place Units - Italians
6 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,4,4,5
Italians collect 13 PUs (4 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : -2.00
Americans : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 fighter moved from Queensland to 33 Sea Zone
2 aaGuns, 2 armour, 4 artilleries, 2 fighters, 15 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 cruiser and 3 submarines moved from 49 Sea Zone to 33 Sea Zone
2 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
2 infantry placed in Queensland
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Archangel
1 armour moved from Belarus to Ukraine
Germans take Bryansk from Russians
3 armour, 5 artilleries, 22 infantry and 6 mech_infantrys moved from Caucasus to Volgograd
2 infantry moved from Ukraine to Rostov
2 fighters moved from Caucasus to Rostov
8 armour and 3 mech_infantrys moved from Novosibirsk to Volgograd
Germans take Samara from Russians
2 bombers moved from Novgorod to Belarus
2 bombers and 3 fighters moved from Belarus to Russia
2 bombers moved from Novgorod to Rostov
Purchase Units - Germans
Germans buy 5 artilleries, 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 2/2 hits, 0.33 expected hits
2 bombers killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Rostov
Germans attack with 2 bombers, 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 2 fighters and 2 infantry in Rostov, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 11 armour, 5 artilleries, 22 infantry and 9 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 11 armour, 5 artilleries, 22 infantry and 9 mech_infantrys in Volgograd, round 2 : 10/47 hits, 13.17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 11 armour, 5 artilleries, 22 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/6 hits, 2.67 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Cleaning up after air battles
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
4 artilleries and 1 infantry moved from Novgorod to Belarus
5 artilleries, 2 infantry and 8 mech_infantrys moved from Western Ukraine to Ukraine
2 bombers moved from Rostov to Novgorod
6 mech_infantrys moved from Poland to Belarus
2 artilleries and 4 infantry moved from Poland to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
2 fighters moved from Rostov to Novgorod
3 fighters moved from Russia to Ukraine
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns moved from Caucasus to Volgograd
1 armour and 7 mech_infantrys moved from Ukraine to Volgograd
1 armour and 2 mech_infantrys moved from Western Germany to Germany
Place Units - Germans
3 infantry placed in France
2 artilleries and 1 infantry placed in Germany
3 mech_infantrys placed in Novgorod
8 mech_infantrys placed in Western Germany
1 mech_infantry placed in Western Germany
3 artilleries placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,2,4,1
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1.67
Germans : -3.50
Americans : -0.33
Russians : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Russians
3 armour and 3 mech_infantrys moved from Russia to Samara
Russians take Samara from Germans
3 armour and 3 mech_infantrys moved from Samara to Volgograd
18 artilleries and 40 infantry moved from Tambov to Volgograd
3 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Volgograd
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 18 PUs;
Russians buy 5 infantry; Remaining resources: 3 PUs;
Combat - Russians
Battle in Volgograd
Russians attack with 3 armour, 18 artilleries, 3 fighters, 40 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 12 armour, 5 artilleries, 1 factory_minor, 22 infantry and 16 mech_infantrys
AA fire in Volgograd : 2/4 hits, 0.67 expected hits
2 fighters owned by the Russians lost in Volgograd
Russians roll dice for 3 armour, 18 artilleries, 1 fighter, 40 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 21/67 hits, 19.00 expected hits
Germans roll dice for 2 aaGuns, 12 armour, 5 artilleries, 22 infantry and 16 mech_infantrys in Volgograd, round 2 : 15/55 hits, 20.33 expected hits
15 infantry owned by the Russians, 2 aaGuns owned by the Germans and 19 infantry owned by the Germans lost in Volgograd
Russians roll dice for 3 armour, 18 artilleries, 1 fighter, 25 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 16/52 hits, 16.50 expected hits
Germans roll dice for 12 armour, 5 artilleries, 3 infantry and 16 mech_infantrys in Volgograd, round 3 : 17/36 hits, 14.00 expected hits
17 infantry owned by the Russians, 3 infantry owned by the Germans and 13 mech_infantrys owned by the Germans lost in Volgograd
Russians roll dice for 3 armour, 18 artilleries, 1 fighter, 8 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 4 : 11/35 hits, 12.67 expected hits
Germans roll dice for 12 armour, 5 artilleries and 3 mech_infantrys in Volgograd, round 4 : 6/20 hits, 8.67 expected hits
6 infantry owned by the Russians, 5 artilleries owned by the Germans, 3 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Volgograd
Russians roll dice for 3 armour, 18 artilleries, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 5 : 12/29 hits, 10.67 expected hits
Germans roll dice for 9 armour in Volgograd, round 5 : 4/9 hits, 4.50 expected hits
2 infantry owned by the Russians, 2 artilleries owned by the Russians and 9 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 armour, 16 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 84
Casualties for Russians: 2 artilleries, 2 fighters and 40 infantry
Casualties for Germans: 2 aaGuns, 12 armour, 5 artilleries, 22 infantry and 16 mech_infantrys
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
3 aaGuns moved from Tambov to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 10 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : -5.50
AA fire in Volgograd : : 1.33
Russians : 1.17
That was a major boo boo in Volgograd. Saw it in NCM but had already rolled all those dice. Was hoping that somehow you wouldn’t notice but I didn’t think there was much chance of that. Not sure how I calculated it wrongly.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Japanese
4 artilleries and 16 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 mech_infantry moved from Hunan to Yunnan
1 armour and 1 mech_infantry moved from Hopei to Yunnan
1 armour moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 armour moved from Northern Territory to Western Australia
1 infantry moved from French Indo China to Yunnan
2 fighters moved from India to Yunnan
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 carriers, 1 harbour and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 3/6 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Shan State
1 battleship and 1 destroyer moved from 56 Sea Zone to 37 Sea Zone
2 fighters moved from Western Australia to 56 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 36 Sea Zone to 56 Sea Zone
2 artilleries and 2 infantry moved from 56 Sea Zone to Western Australia
3 transports moved from 56 Sea Zone to 37 Sea Zone
1 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Tsagaan Olom to Suiyuyan
1 armour and 1 mech_infantry moved from Suiyuyan to Hopei
1 mech_infantry moved from Kweichow to Hunan
1 aaGun, 11 artilleries, 22 infantry and 3 mech_infantrys moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from India to 36 Sea Zone
3 fighters moved from Philippines to 36 Sea Zone
2 bombers moved from Philippines to Shan State
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 4 infantry moved from Manchuria to Amur
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to Kiangsu
2 fighters moved from Yunnan to Shan State
2 fighters moved from Japan to 36 Sea Zone
Place Units - Japanese
2 carriers placed in 36 Sea Zone
1 harbour placed in Western Australia
1 artillery and 2 infantry placed in India
1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Americans
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
2 infantry moved from 112 Sea Zone to Denmark
1 armour moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Norway
Battle in Denmark
Non Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
2 fighters moved from 33 Sea Zone to New South Wales
2 fighters moved from Hawaiian Islands to 33 Sea Zone
3 fighters moved from Hawaiian Islands to Caroline Islands
1 transport moved from 33 Sea Zone to 26 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 bombers moved from Hawaiian Islands to Caroline Islands
2 infantry moved from Western United States to 10 Sea Zone
2 carriers, 2 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Caroline Islands
1 fighter moved from 33 Sea Zone to New South Wales
1 fighter moved from Hawaiian Islands to 33 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 112 Sea Zone to United Kingdom
Place Units - Americans
1 artillery and 3 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber, 3 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Move - British
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
2 fighters moved from Syria to 80 Sea Zone
1 mech_infantry moved from Northwest Persia to Kazakhstan
Russians take Kazakhstan from Germans
1 mech_infantry moved from Northwest Persia to Rostov
1 mech_infantry moved from Northwest Persia to Rostov
2 fighters moved from Northwest Persia to Rostov
1 fighter moved from Syria to Rostov
Purchase Units - British
British buy 1 artillery, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in 80 Sea Zone
British attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 80 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 80 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Rostov
British attack with 3 fighters and 2 mech_infantrys
Germans defend with 1 infantry
British roll dice for 3 fighters and 2 mech_infantrys in Rostov, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
3 fighters moved from Rostov to Russia
4 aaGuns, 1 armour, 9 artilleries, 22 infantry and 7 mech_infantrys moved from Northwest Persia to Caucasus
1 armour and 11 mech_infantrys moved from Persia to Caucasus
2 armour and 3 mech_infantrys moved from Iraq to Caucasus
2 infantry moved from Syria to Iraq
2 mech_infantrys moved from Egypt to Iraq
2 fighters moved from 80 Sea Zone to Caucasus
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 artilleries moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber moved from Gibraltar to Norway
2 fighters moved from United Kingdom to Norway
Place Units - British
3 mech_infantrys placed in Egypt
2 infantry and 1 mech_infantry placed in Iraq
1 artillery and 4 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67
British : 1.83
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Italians
1 mech_infantry moved from Ukraine to Rostov
1 bomber moved from Southern Italy to Rostov
1 fighter moved from Southern Italy to Rostov
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 1 PUs;
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Rostov
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Archangel to Bryansk
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from France to Western Germany
2 infantry moved from Holland Belgium to Western Germany
Place Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,5,3,3
Italians collect 7 PUs (10 lost to blockades); end with 8 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : -0.33
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - ANZAC
1 infantry moved from Queensland to Northern Territory
ANZAC take Northern Territory from Japanese
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 0 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
Place Units - ANZAC
3 infantry placed in New South Wales
2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Norway
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
2 fighters and 2 tactical_bombers moved from Western Germany to Denmark
1 armour moved from Ukraine to Bryansk
Germans take Rostov from Russians
3 fighters moved from Ukraine to Russia
2 bombers and 1 fighter moved from Novgorod to Russia
1 fighter moved from Novgorod to Denmark
1 infantry moved from Turkmenistan to Eastern Persia
Germans take Eastern Persia from British
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber, 1 carrier, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Denmark
Germans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Denmark, round 2 : 5/7 hits, 3.50 expected hits
Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 tactical_bombers moved from Denmark to 113 Sea Zone
3 fighters moved from Denmark to Western Germany
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 4 infantry moved from Eastern Poland to Belarus
7 mech_infantrys moved from Eastern Poland to Ukraine
1 armour, 14 artilleries, 8 infantry and 25 mech_infantrys moved from Belarus to Bryansk
4 fighters moved from Russia to Ukraine
2 bombers moved from Russia to Novgorod
2 infantry moved from Finland to Vyborg
1 artillery and 1 infantry moved from Novgorod to Vyborg
3 mech_infantrys moved from Novgorod to Bryansk
1 armour and 11 mech_infantrys moved from Archangel to Novgorod
1 armour moved from Eastern Poland to Novgorod
2 infantry moved from Normandy Bordeaux to France
2 artilleries and 2 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
9 mech_infantrys moved from Western Germany to Germany
2 mech_infantrys moved from Germany to Poland
Place Units - Germans
1 carrier placed in 113 Sea Zone
1 bomber and 1 fighter placed in Western Germany
1 infantry and 2 mech_infantrys placed in Germany
3 armour placed in Novgorod
3 artilleries placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,1,6,2
Germans collect 52 PUs (2 lost to blockades); end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33
Germans : 1.33
Americans : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
2 fighters and 2 tactical_bombers moved from Western Germany to Denmark
1 armour moved from Ukraine to Bryansk
Germans take Rostov from Russians
3 fighters moved from Ukraine to Russia
2 bombers and 1 fighter moved from Novgorod to Russia
1 fighter moved from Novgorod to Denmark
1 infantry moved from Turkmenistan to Eastern Persia
Germans take Eastern Persia from British
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber, 1 carrier, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Denmark
Germans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Denmark, round 2 : 5/7 hits, 3.50 expected hits
Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 tactical_bombers moved from Denmark to 113 Sea Zone
3 fighters moved from Denmark to Western Germany
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 4 infantry moved from Eastern Poland to Belarus
7 mech_infantrys moved from Eastern Poland to Ukraine
1 armour, 14 artilleries, 8 infantry and 25 mech_infantrys moved from Belarus to Bryansk
4 fighters moved from Russia to Ukraine
2 bombers moved from Russia to Novgorod
2 infantry moved from Finland to Vyborg
1 artillery and 1 infantry moved from Novgorod to Vyborg
3 mech_infantrys moved from Novgorod to Bryansk
1 armour and 11 mech_infantrys moved from Archangel to Novgorod
1 armour moved from Eastern Poland to Novgorod
2 infantry moved from Normandy Bordeaux to France
2 artilleries and 2 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
9 mech_infantrys moved from Western Germany to Germany
2 mech_infantrys moved from Germany to Poland
Place Units - Germans
1 carrier placed in 113 Sea Zone
1 bomber and 1 fighter placed in Western Germany
1 infantry and 2 mech_infantrys placed in Germany
3 armour placed in Novgorod
3 artilleries placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,1,6,2
Germans collect 52 PUs (2 lost to blockades); end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 2 artilleries and 4 infantry
EDIT: Adding units owned by Germans to Western Ukraine: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : -0.33
Germans : 1.33
Americans : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Russians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 5 PUs;
Russians buy 1 infantry; Remaining resources: 2 PUs;
Non Combat Move - Russians
3 armour and 4 mech_infantrys moved from Volgograd to Russia
Place Units - Russians
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 12 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Japanese
1 armour moved from Western Australia to Northern Territory
Japanese take South Australia from ANZAC
3 artilleries and 3 infantry moved from Western Australia to Northern Territory
1 battleship, 9 carriers, 2 cruisers, 5 destroyers, 10 fighters, 7 submarines and 8 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone
11 artilleries, 22 infantry and 3 mech_infantrys moved from Shensi to Sikang
1 armour and 1 mech_infantry moved from Hopei to Sikang
2 bombers and 2 fighters moved from Shan State to Sikang
3 artilleries and 3 infantry moved from Shan State to 37 Sea Zone
3 artilleries, 1 battleship, 1 destroyer, 3 infantry and 3 transports moved from 37 Sea Zone to 55 Sea Zone
3 artilleries and 3 infantry moved from 55 Sea Zone to Northern Territory
1 marine moved from Western Australia to Northern Territory
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 1 infantry moved from Kweichow to Szechwan
1 armour and 1 mech_infantry moved from Yunnan to Szechwan
6 artilleries and 6 infantry moved from Western Australia to Northern Territory
1 transport moved from 56 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 4 fighters and 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Ceylon
Battle in 55 Sea Zone
Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 6 destroyers, 10 fighters, 7 submarines, 8 tactical_bombers and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 7 submarines in 55 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 2 battleships, 9 carriers, 2 cruisers, 6 destroyers, 10 fighters, 7 submarines, 8 tactical_bombers and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Northern Territory
Japanese attack with 1 armour, 12 artilleries, 12 infantry and 1 marine
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 12 artilleries, 12 infantry and 1 marine in Northern Territory, round 2 : 6/26 hits, 8.67 expected hits
ANZAC roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Northern Territory
Japanese win, taking Northern Territory from ANZAC with 1 armour, 12 artilleries, 12 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 armour, 11 artilleries, 2 bombers, 2 fighters, 22 infantry and 4 mech_infantrys
Chinese defend with 1 fighter and 33 infantry
Japanese roll dice for 1 armour, 11 artilleries, 2 bombers, 2 fighters, 22 infantry and 4 mech_infantrys in Sikang, round 2 : 13/42 hits, 12.67 expected hits
Chinese roll dice for 1 fighter and 33 infantry in Sikang, round 2 : 14/34 hits, 11.67 expected hits
14 infantry owned by the Japanese and 13 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 1 armour, 11 artilleries, 2 bombers, 2 fighters, 8 infantry and 4 mech_infantrys in Sikang, round 3 : 5/28 hits, 10.33 expected hits
Chinese roll dice for 1 fighter and 20 infantry in Sikang, round 3 : 10/21 hits, 7.33 expected hits
8 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 5 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 1 armour, 9 artilleries, 2 bombers, 2 fighters and 4 mech_infantrys in Sikang, round 4 : 4/18 hits, 7.17 expected hits
Chinese roll dice for 1 fighter and 15 infantry in Sikang, round 4 : 5/16 hits, 5.67 expected hits
5 artilleries owned by the Japanese and 4 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 2 fighters and 4 mech_infantrys in Sikang, round 5 : 5/13 hits, 5.50 expected hits
Chinese roll dice for 1 fighter and 11 infantry in Sikang, round 5 : 2/12 hits, 4.33 expected hits
2 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 2 fighters and 2 mech_infantrys in Sikang, round 6 : 6/11 hits, 4.83 expected hits
Chinese roll dice for 1 fighter and 6 infantry in Sikang, round 6 : 3/7 hits, 2.67 expected hits
2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters and 1 mech_infantry in Sikang, round 7 : 2/8 hits, 3.83 expected hits
Chinese roll dice for 1 fighter in Sikang, round 7 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 1 artillery, 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 10 artilleries, 22 infantry and 3 mech_infantrys
Casualties for Chinese: 1 fighter and 33 infantry
Non Combat Move - Japanese
2 fighters moved from Sikang to Shensi
2 bombers moved from Sikang to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Hopei
1 infantry moved from Anhwe to Chahar
2 artilleries and 3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Yunnan to Kweichow
4 artilleries and 16 infantry moved from West India to Eastern Persia
1 infantry moved from India to West India
1 transport moved from 56 Sea Zone to 39 Sea Zone
3 carriers, 1 destroyer, 6 fighters and 1 submarine moved from 36 Sea Zone to 55 Sea Zone
1 fighter moved from Japan to French Indo China
1 artillery moved from India to Burma
1 artillery and 4 infantry moved from Amur to Manchuria
Place Units - Japanese
2 artilleries and 1 infantry placed in India
2 artilleries and 1 infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Kiangsu
4 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 77 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans : -0.33
ANZAC : -0.33
Chinese : 3.33
Japanese : -12.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 35 Sea Zone
6 fighters and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 bomber moved from United Kingdom to Germany
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in 35 Sea Zone
Americans attack with 6 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
6 fighters and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 2 destroyers, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Western United States to Caroline Islands
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
1 artillery and 3 infantry placed in Eastern United States
2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caucasus: 1 armour
EDIT: Adding units owned by Americans to Volgograd: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Trans-Jordan: 1 infantry
EDIT: Adding units owned by Americans to Iraq: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Norway to Finland
British take Finland from Germans
1 armour moved from Caucasus to Rostov
Russians take Rostov from Germans
1 armour moved from Rostov to Volgograd
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Norway to Denmark
2 fighters moved from Norway to 112 Sea Zone
2 submarines moved from 97 Sea Zone to 98 Sea Zone
Purchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 2 PUs;
Combat - British
Battle in Denmark
British attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 1 bomber and 2 infantry in Denmark, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Denmark
British win, taking Denmark from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
1 bomber moved from Denmark to Norway
2 fighters moved from 112 Sea Zone to Norway
1 mech_infantry moved from Kazakhstan to Russia
2 fighters moved from Caucasus to Russia
3 armour and 21 mech_infantrys moved from Caucasus to Volgograd
2 aaGuns moved from Caucasus to Volgograd
3 mech_infantrys moved from Egypt to Iraq
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 aaGuns, 9 artilleries and 22 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Iraq to Northwest Persia
Place Units - British
3 fighters placed in Egypt
3 infantry placed in Iraq
Turn Complete - British
British collect 39 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.67
British : -0.67
Americans : -0.33
Japanese : -0.33
AA fire in Germany : : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Italians
1 armour moved from Bryansk to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Bryansk
1 artillery and 2 infantry moved from Western Germany to Denmark
2 fighters moved from Southern Italy to Denmark
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Denmark
Italians attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 artillery and 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Denmark, round 2 : 1/5 hits, 1.83 expected hits
British roll dice for 1 artillery and 2 infantry in Denmark, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Denmark
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Denmark, round 3 : 2/4 hits, 1.67 expected hits
British roll dice for 1 artillery and 1 infantry in Denmark, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Denmark
Italians win, taking Denmark from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Italians
2 fighters moved from Denmark to Western Germany
1 fighter moved from Ukraine to Southern Italy
1 bomber moved from Ukraine to Western Germany
1 armour moved from Shensi to Kansu
3 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Western Germany to Germany
1 infantry moved from Northern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -0.50
British : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - ANZAC
1 armour moved from New South Wales to South Australia
ANZAC take South Australia from Japanese
1 armour moved from South Australia to New South Wales
Purchase Units - ANZAC
ANZAC buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to New South Wales
2 infantry moved from Caucasus to Volgograd
Place Units - ANZAC
3 artilleries placed in New South Wales
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Eastern Persia to Persia
Germans take Persia from British
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 artillery and 3 infantry moved from Vyborg to Finland
5 armour and 11 mech_infantrys moved from Novgorod to Finland
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 bomber moved from Western Germany to United Kingdom
2 bombers moved from Novgorod to Norway
4 fighters moved from Western Germany to Norway
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Norway
Germans attacks with 6 units heading to Norway
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits, 0.17 expected hits
AA fire in Norway : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom causes 3 damage total.
Battle in Finland
Germans attack with 5 armour, 2 artilleries, 4 infantry and 11 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 5 armour, 2 artilleries, 3 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
2 tactical_bombers moved from 113 Sea Zone to Novgorod
2 mech_infantrys moved from Poland to Novgorod
2 artilleries and 4 infantry moved from Western Ukraine to Bryansk
16 artilleries and 2 infantry moved from Ukraine to Bryansk
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from Norway to Western Germany
3 artilleries and 3 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
4 fighters moved from Ukraine to Novgorod
5 mech_infantrys moved from Bryansk to Ukraine
10 mech_infantrys moved from Bryansk to Ukraine
3 infantry moved from Western Germany to Germany
1 fighter moved from Norway to Western Germany
3 fighters moved from Norway to Novgorod
9 mech_infantrys moved from Germany to Western Germany
1 artillery moved from Western Germany to France
Place Units - Germans
5 infantry and 1 mech_infantry placed in Germany
3 mech_infantrys placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
1 bomber placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 0.83
British : 0.67
AA fire in Norway : : 0.67
AA fire in United Kingdom : : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Russians
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 13 PUs;
Russians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Russians
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer and 3 fighters
Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
1 submarine owned by the Russians lost in 97 Sea Zone
Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Russians
16 artilleries moved from Volgograd to Samara
6 aaGuns, 3 armour, 1 fighter, 48 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Russia to Samara
Place Units - Russians
3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Italians : -0.33
Russians : -0.33
@simon33 the flat lady is warming up for sure now