The allied continued to be blessed by the dice gods !
This turn hitting.
1 times on 1/6
3 times on 2/6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries, 2 infantry and 1 marine moved from Chile to 65 Sea Zone
2 artilleries, 1 cruiser, 2 infantry, 1 marine and 3 transports moved from 65 Sea Zone to 66 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 66 Sea Zone to Argentina
1 artillery and 1 infantry moved from Algeria to Morocco
8 infantry moved from Algeria to Tunisia
4 destroyers moved from 101 Sea Zone to 91 Sea Zone
4 submarines moved from 105 Sea Zone to 91 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 4 fighters, 1 infantry, 17 submarines and 1 transport moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Iwo Jima
Battle in Argentina
Americans attack with 2 artilleries, 2 infantry and 1 marine
Neutral_True defend with 4 infantry
Americans roll dice for 1 cruiser in Argentina, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 2 infantry and 1 marine in Argentina, round 2 : 1/5 hits, 1.67 expected hits
Neutral_True roll dice for 4 infantry in Argentina, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Argentina
Americans roll dice for 2 artilleries, 1 infantry and 1 marine in Argentina, round 3 : 1/4 hits, 1.33 expected hits
Neutral_True roll dice for 2 infantry in Argentina, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Argentina
Americans roll dice for 2 artilleries and 1 marine in Argentina, round 4 : 0/3 hits, 1.00 expected hits
Neutral_True roll dice for 1 infantry in Argentina, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 artilleries and 1 marine in Argentina, round 5 : 1/3 hits, 1.00 expected hits
Neutral_True roll dice for 1 infantry in Argentina, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Neutral_True lost in Argentina
Americans win, taking Iwo Jima from Japanese, taking Argentina from Neutral_True with 1 artillery and 1 marine remaining. Battle score for attacker is 2
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Neutral_True: 4 infantry
Non Combat Move - Americans
Place Units - Americans
2 carriers and 1 transport placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
4 fighters placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1
Americans collect 63 PUs (6 lost to blockades); end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Americans : -1.50
Neutral_True : 0.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield and 1 bomber
26 Sea Zone : 1 flag, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 3 submarines
17 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 17 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Morocco : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag, 8 infantry
Libya : 1 flag
Chile : 1 flag
Paraguay : 1 flag
66 Sea Zone : 1 cruiser and 3 transports
Argentina : 1 flag, 1 artillery and 1 marine
101 Sea Zone : 2 carriers, 4 fighters and 1 transport
Brazil : 1 flag
Venezuela : 1 flag
Colombia : 1 flag
Bolivia : 1 flag
Peru : 1 flag
91 Sea Zone : 4 destroyers and 4 submarines
Production/PUs Summary :
Germans : 81 / 104
Russians : 3 / 0
Japanese : 54 / 63
Americans : 69 / 98
Chinese : 0 / 2
British : 40 / 40
UK_Pacific : 0 / 0
Italians : 10 / 20
ANZAC : 17 / 23
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 453 times
2 was rolled 455 times
3 was rolled 442 times
4 was rolled 390 times
5 was rolled 484 times
6 was rolled 412 times
Average roll : 3.468
Median : 3.000
Variance : 2.131
Standard Deviation : 1.460
Total rolls : 2636
Null / Other
1 was rolled 76 times
2 was rolled 90 times
3 was rolled 74 times
4 was rolled 49 times
5 was rolled 84 times
6 was rolled 74 times
Average roll : 3.441
Median : 3.000
Variance : 2.205
Standard Deviation : 1.485
Total rolls : 447
Germans Combat
1 was rolled 114 times
2 was rolled 97 times
3 was rolled 103 times
4 was rolled 108 times
5 was rolled 116 times
6 was rolled 101 times
Average roll : 3.498
Median : 4.000
Variance : 0.441
Standard Deviation : 0.664
Total rolls : 639
British Combat
1 was rolled 28 times
2 was rolled 23 times
3 was rolled 31 times
4 was rolled 22 times
5 was rolled 33 times
6 was rolled 22 times
Average roll : 3.472
Median : 3.000
Variance : 0.744
Standard Deviation : 0.862
Total rolls : 159
Italians Combat
1 was rolled 14 times
2 was rolled 18 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.276
Median : 3.000
Variance : 0.692
Standard Deviation : 0.832
Total rolls : 87
Americans Combat
1 was rolled 43 times
2 was rolled 38 times
3 was rolled 35 times
4 was rolled 50 times
5 was rolled 41 times
6 was rolled 44 times
Average roll : 3.558
Median : 4.000
Variance : 0.539
Standard Deviation : 0.734
Total rolls : 251
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 76 times
2 was rolled 90 times
3 was rolled 74 times
4 was rolled 49 times
5 was rolled 84 times
6 was rolled 74 times
Average roll : 3.441
Median : 3.000
Variance : 2.205
Standard Deviation : 1.485
Total rolls : 447
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.657
Median : 3.000
Variance : 0.907
Standard Deviation : 0.952
Total rolls : 35
Neutral_True Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.245
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.535
Median : 4.000
Variance : 0.448
Standard Deviation : 0.670
Total rolls : 43
Russians Combat
1 was rolled 64 times
2 was rolled 58 times
3 was rolled 53 times
4 was rolled 60 times
5 was rolled 57 times
6 was rolled 45 times
Average roll : 3.365
Median : 3.000
Variance : 0.639
Standard Deviation : 0.800
Total rolls : 337
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries, 2 infantry and 1 marine moved from Chile to 65 Sea Zone
2 artilleries, 1 cruiser, 2 infantry, 1 marine and 3 transports moved from 65 Sea Zone to 66 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 66 Sea Zone to Argentina
1 artillery and 1 infantry moved from Algeria to Morocco
8 infantry moved from Algeria to Tunisia
4 destroyers moved from 101 Sea Zone to 91 Sea Zone
4 submarines moved from 105 Sea Zone to 91 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 4 fighters, 1 infantry, 17 submarines and 1 transport moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Iwo Jima
Battle in Argentina
Americans attack with 2 artilleries, 2 infantry and 1 marine
Neutral_True defend with 4 infantry
Americans roll dice for 1 cruiser in Argentina, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 2 infantry and 1 marine in Argentina, round 2 : 1/5 hits, 1.67 expected hits
Neutral_True roll dice for 4 infantry in Argentina, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Argentina
Americans roll dice for 2 artilleries, 1 infantry and 1 marine in Argentina, round 3 : 1/4 hits, 1.33 expected hits
Neutral_True roll dice for 2 infantry in Argentina, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Argentina
Americans roll dice for 2 artilleries and 1 marine in Argentina, round 4 : 0/3 hits, 1.00 expected hits
Neutral_True roll dice for 1 infantry in Argentina, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 artilleries and 1 marine in Argentina, round 5 : 1/3 hits, 1.00 expected hits
Neutral_True roll dice for 1 infantry in Argentina, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Neutral_True lost in Argentina
Americans win, taking Iwo Jima from Japanese, taking Argentina from Neutral_True with 1 artillery and 1 marine remaining. Battle score for attacker is 2
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Neutral_True: 4 infantry
Non Combat Move - Americans
Place Units - Americans
2 carriers and 1 transport placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
4 fighters placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1
Americans collect 63 PUs (6 lost to blockades); end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 3 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Trans-Jordan to Iraq
3 infantry and 4 mech_infantrys moved from Saudi Arabia to Iraq
3 mech_infantrys moved from Egypt to Iraq
4 infantry moved from Persia to Iraq
1 mech_infantry moved from Persia to Eastern Persia
2 mech_infantrys moved from Persia to Eastern Persia
1 infantry moved from Tobruk to Alexandria
1 transport moved from 71 Sea Zone to 81 Sea Zone
4 submarines moved from 105 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Scotland to United Kingdom
Combat - British
Non Combat Move - British
Place Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Saudi Arabia
3 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6
British collect 37 PUs (3 lost to blockades); end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -1.50
Neutral_True : 0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 infantry
Borneo : 1 artillery and 1 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield and 1 bomber
26 Sea Zone : 1 flag, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 3 submarines
17 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 17 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Quebec : 1 factory_minor
Alexandria : 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry
Morocco : 1 flag, 1 artillery and 1 infantry
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
French Madagascar : 1 flag
Algeria : 1 flag
Syria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag, 8 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Chile : 1 flag
Saudi Arabia : 1 flag, 1 factory_minor and 3 mech_infantrys
Paraguay : 1 flag
66 Sea Zone : 1 cruiser and 3 transports
Argentina : 1 flag, 1 artillery and 1 marine
Iraq : 1 flag, 1 artillery, 10 infantry and 7 mech_infantrys
Eastern Persia : 1 flag, 3 mech_infantrys
101 Sea Zone : 2 carriers, 4 fighters and 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag
Venezuela : 1 flag
Persia : 1 flag, 1 factory_minor and 3 infantry
Colombia : 1 flag
Bolivia : 1 flag
Peru : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 4 destroyers and 8 submarines
Production/PUs Summary :
Germans : 81 / 104
Russians : 3 / 0
Japanese : 54 / 63
Americans : 69 / 98
Chinese : 0 / 2
British : 40 / 38
UK_Pacific : 0 / 0
Italians : 10 / 20
ANZAC : 17 / 23
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 491 times
2 was rolled 462 times
3 was rolled 473 times
4 was rolled 451 times
5 was rolled 518 times
6 was rolled 441 times
Average roll : 3.482
Median : 3.000
Variance : 1.403
Standard Deviation : 1.184
Total rolls : 2836
Null / Other
1 was rolled 114 times
2 was rolled 97 times
3 was rolled 104 times
4 was rolled 109 times
5 was rolled 117 times
6 was rolled 102 times
Average roll : 3.504
Median : 4.000
Variance : 0.447
Standard Deviation : 0.668
Total rolls : 643
Germans Combat
1 was rolled 114 times
2 was rolled 97 times
3 was rolled 104 times
4 was rolled 109 times
5 was rolled 117 times
6 was rolled 102 times
Average roll : 3.504
Median : 4.000
Variance : 0.447
Standard Deviation : 0.668
Total rolls : 643
British Combat
1 was rolled 28 times
2 was rolled 23 times
3 was rolled 31 times
4 was rolled 22 times
5 was rolled 33 times
6 was rolled 22 times
Average roll : 3.472
Median : 3.000
Variance : 0.744
Standard Deviation : 0.862
Total rolls : 159
Italians Combat
1 was rolled 14 times
2 was rolled 18 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.276
Median : 3.000
Variance : 0.692
Standard Deviation : 0.832
Total rolls : 87
Americans Combat
1 was rolled 43 times
2 was rolled 38 times
3 was rolled 35 times
4 was rolled 50 times
5 was rolled 41 times
6 was rolled 44 times
Average roll : 3.558
Median : 4.000
Variance : 0.539
Standard Deviation : 0.734
Total rolls : 251
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 76 times
2 was rolled 90 times
3 was rolled 74 times
4 was rolled 49 times
5 was rolled 84 times
6 was rolled 74 times
Average roll : 3.441
Median : 3.000
Variance : 2.205
Standard Deviation : 1.485
Total rolls : 447
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.657
Median : 3.000
Variance : 0.907
Standard Deviation : 0.952
Total rolls : 35
Neutral_True Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.245
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.535
Median : 4.000
Variance : 0.448
Standard Deviation : 0.670
Total rolls : 43
Russians Combat
1 was rolled 64 times
2 was rolled 58 times
3 was rolled 53 times
4 was rolled 60 times
5 was rolled 57 times
6 was rolled 45 times
Average roll : 3.365
Median : 3.000
Variance : 0.639
Standard Deviation : 0.800
Total rolls : 337
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to Gibraltar
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Non Combat Move - Italians
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from New South Wales to Queensland
2 infantry moved from Iraq to Trans-Jordan
1 artillery, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 2 infantry
ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.33 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
ANZAC roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with no units remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Italians: 2 infantry
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
2 submarines and 1 transport placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2
ANZAC collect 10 PUs (7 lost to blockades); end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.33
ANZAC : 1.17
Territory Summary for ANZAC :
Caroline Islands : 1 aaGun, 1 artillery and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Guam : 1 artillery and 1 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
33 Sea Zone : 1 destroyer, 4 submarines and 1 transport
54 Sea Zone : 2 submarines and 1 transport
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 81 / 104
Russians : 3 / 0
Japanese : 54 / 63
Americans : 69 / 98
Chinese : 0 / 2
British : 39 / 38
UK_Pacific : 0 / 0
Italians : 11 / 21
ANZAC : 17 / 17
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 455 times
2 was rolled 462 times
3 was rolled 439 times
4 was rolled 392 times
5 was rolled 485 times
6 was rolled 415 times
Average roll : 3.466
Median : 3.000
Variance : 2.136
Standard Deviation : 1.461
Total rolls : 2648
Null / Other
1 was rolled 75 times
2 was rolled 93 times
3 was rolled 72 times
4 was rolled 49 times
5 was rolled 84 times
6 was rolled 75 times
Average roll : 3.444
Median : 3.000
Variance : 2.437
Standard Deviation : 1.561
Total rolls : 448
Germans Combat
1 was rolled 114 times
2 was rolled 97 times
3 was rolled 103 times
4 was rolled 108 times
5 was rolled 116 times
6 was rolled 101 times
Average roll : 3.498
Median : 4.000
Variance : 0.441
Standard Deviation : 0.664
Total rolls : 639
British Combat
1 was rolled 28 times
2 was rolled 23 times
3 was rolled 31 times
4 was rolled 22 times
5 was rolled 33 times
6 was rolled 22 times
Average roll : 3.472
Median : 3.000
Variance : 0.744
Standard Deviation : 0.862
Total rolls : 159
Italians Combat
1 was rolled 16 times
2 was rolled 18 times
3 was rolled 17 times
4 was rolled 18 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.239
Median : 3.000
Variance : 0.784
Standard Deviation : 0.885
Total rolls : 92
Americans Combat
1 was rolled 43 times
2 was rolled 38 times
3 was rolled 35 times
4 was rolled 50 times
5 was rolled 41 times
6 was rolled 44 times
Average roll : 3.558
Median : 4.000
Variance : 0.539
Standard Deviation : 0.734
Total rolls : 251
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 75 times
2 was rolled 93 times
3 was rolled 72 times
4 was rolled 49 times
5 was rolled 84 times
6 was rolled 75 times
Average roll : 3.444
Median : 3.000
Variance : 2.437
Standard Deviation : 1.561
Total rolls : 448
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.575
Median : 3.000
Variance : 0.906
Standard Deviation : 0.952
Total rolls : 40
Neutral_True Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.245
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.535
Median : 4.000
Variance : 0.448
Standard Deviation : 0.670
Total rolls : 43
Russians Combat
1 was rolled 64 times
2 was rolled 58 times
3 was rolled 53 times
4 was rolled 60 times
5 was rolled 57 times
6 was rolled 45 times
Average roll : 3.365
Median : 3.000
Variance : 0.639
Standard Deviation : 0.800
Total rolls : 337
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from New South Wales to Queensland
2 infantry moved from Iraq to Trans-Jordan
1 artillery, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 2 infantry
ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.33 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
ANZAC roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with no units remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Italians: 2 infantry
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
2 submarines and 1 transport placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2
ANZAC collect 10 PUs (7 lost to blockades); end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.33
ANZAC : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Germans
Germans buy 16 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
9 armour, 5 artilleries and 1 mech_infantry moved from Northwest Persia to Iraq
1 bomber moved from Caucasus to 81 Sea Zone
4 tactical_bombers moved from Greece to Iraq
6 bombers and 3 fighters moved from Caucasus to Iraq
3 armour moved from Volgograd to Northwest Persia
1 infantry moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
4 infantry moved from Romania to Bessarabia
3 armour moved from Russia to Rostov
1 infantry moved from Nenetsia to Vologda
1 cruiser moved from 127 Sea Zone to 112 Sea Zone
3 armour and 4 mech_infantrys moved from Karelia to Belarus
4 artilleries moved from Finland to Karelia
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Iraq
Germans attack with 9 armour, 5 artilleries, 6 bombers, 3 fighters, 1 mech_infantry and 4 tactical_bombers
British defend with 1 artillery, 10 infantry and 7 mech_infantrys
Germans roll dice for 9 armour, 5 artilleries, 6 bombers, 3 fighters, 1 mech_infantry and 4 tactical_bombers in Iraq, round 2 : 17/28 hits, 14.67 expected hits
British roll dice for 1 artillery, 10 infantry and 7 mech_infantrys in Iraq, round 2 : 6/18 hits, 6.00 expected hits
7 mech_infantrys owned by the British, 5 artilleries owned by the Germans, 1 mech_infantry owned by the Germans and 10 infantry owned by the British lost in Iraq
Germans roll dice for 9 armour, 6 bombers, 3 fighters and 4 tactical_bombers in Iraq, round 3 : 12/22 hits, 12.67 expected hits
British roll dice for 1 artillery in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Iraq
Germans win, taking Iraq from British with 9 armour, 6 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 5 artilleries and 1 mech_infantry
Casualties for British: 1 artillery, 10 infantry and 7 mech_infantrys
Non Combat Move - Germans
6 bombers, 3 fighters and 4 tactical_bombers moved from Iraq to Northwest Persia
1 bomber moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from France to Spain
11 armour moved from France to Yugoslavia
Place Units - Germans
3 armour placed in Caucasus
3 armour placed in Volgograd
3 armour placed in Rostov
3 armour placed in Ukraine
3 armour placed in Russia
1 armour and 2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 83 PUs; end with 83 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 112 PUs
Combat Hit Differential Summary :
Germans : 1.67
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Territory Summary for Russians :
Korea : 1 flag, 2 infantry
113 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 83 / 112
Russians : 3 / 0
Japanese : 54 / 63
Americans : 69 / 98
Chinese : 0 / 2
British : 37 / 38
UK_Pacific : 0 / 0
Italians : 11 / 21
ANZAC : 17 / 17
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 396 times
2 was rolled 380 times
3 was rolled 382 times
4 was rolled 357 times
5 was rolled 423 times
6 was rolled 361 times
Average roll : 3.485
Median : 3.000
Variance : 1.279
Standard Deviation : 1.131
Total rolls : 2299
Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.971
Median : 4.000
Variance : 0.613
Standard Deviation : 0.783
Total rolls : 35
Germans Combat
1 was rolled 123 times
2 was rolled 104 times
3 was rolled 112 times
4 was rolled 113 times
5 was rolled 125 times
6 was rolled 112 times
Average roll : 3.507
Median : 4.000
Variance : 0.446
Standard Deviation : 0.668
Total rolls : 689
British Combat
1 was rolled 32 times
2 was rolled 25 times
3 was rolled 33 times
4 was rolled 25 times
5 was rolled 37 times
6 was rolled 26 times
Average roll : 3.494
Median : 3.000
Variance : 0.719
Standard Deviation : 0.848
Total rolls : 178
Italians Combat
1 was rolled 16 times
2 was rolled 18 times
3 was rolled 17 times
4 was rolled 18 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.239
Median : 3.000
Variance : 0.784
Standard Deviation : 0.885
Total rolls : 92
Americans Combat
1 was rolled 43 times
2 was rolled 38 times
3 was rolled 35 times
4 was rolled 50 times
5 was rolled 41 times
6 was rolled 44 times
Average roll : 3.558
Median : 4.000
Variance : 0.539
Standard Deviation : 0.734
Total rolls : 251
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 75 times
2 was rolled 90 times
3 was rolled 71 times
4 was rolled 49 times
5 was rolled 84 times
6 was rolled 74 times
Average roll : 3.449
Median : 3.000
Variance : 2.242
Standard Deviation : 1.497
Total rolls : 443
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.575
Median : 3.000
Variance : 0.906
Standard Deviation : 0.952
Total rolls : 40
Neutral_True Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.245
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.535
Median : 4.000
Variance : 0.448
Standard Deviation : 0.670
Total rolls : 43
Russians Combat
1 was rolled 64 times
2 was rolled 58 times
3 was rolled 53 times
4 was rolled 60 times
5 was rolled 57 times
6 was rolled 45 times
Average roll : 3.365
Median : 3.000
Variance : 0.639
Standard Deviation : 0.800
Total rolls : 337
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 1 harbour and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 destroyers and 2 submarines moved from 20 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
2 armour, 1 artillery and 3 mech_infantrys moved from West India to Eastern Persia
2 mech_infantrys moved from India to Eastern Persia
2 battleships, 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 33 Sea Zone
Japanese attack with 2 destroyers and 3 submarines
ANZAC defend with 1 destroyer, 4 submarines and 1 transport
Japanese roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 2 destroyers in 33 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 4 submarines in 33 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 destroyers in 33 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 4 submarines in 33 Sea Zone, round 3 : 2/4 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
2 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 2 destroyers in 33 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits
ANZAC roll dice for 3 submarines in 33 Sea Zone, round 4 : 1/3 hits, 0.50 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
2 destroyers owned by the Japanese and 2 submarines owned by the ANZAC lost in 33 Sea Zone
ANZAC win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is -16
Casualties for Japanese: 2 destroyers and 3 submarines
Casualties for ANZAC: 3 submarines
Battle in Eastern Persia
Japanese attack with 2 armour, 1 artillery and 5 mech_infantrys
British defend with 3 mech_infantrys
Japanese roll dice for 2 armour, 1 artillery and 5 mech_infantrys in Eastern Persia, round 2 : 0/8 hits, 2.33 expected hits
British roll dice for 3 mech_infantrys in Eastern Persia, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese lost in Eastern Persia
Japanese roll dice for 2 armour, 1 artillery and 4 mech_infantrys in Eastern Persia, round 3 : 3/7 hits, 2.17 expected hits
British roll dice for 3 mech_infantrys in Eastern Persia, round 3 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese and 3 mech_infantrys owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 3 mech_infantrys
Casualties for British: 3 mech_infantrys
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
Place Units - Japanese
4 destroyers placed in 6 Sea Zone
1 harbour placed in Hainan
1 artillery and 2 infantry placed in Kiangsu
2 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
British : 1.00
ANZAC : 2.83
Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 1 harbour and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 destroyers and 2 submarines moved from 20 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
2 armour, 1 artillery and 3 mech_infantrys moved from West India to Eastern Persia
2 mech_infantrys moved from India to Eastern Persia
2 battleships, 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 33 Sea Zone
Japanese attack with 2 destroyers and 3 submarines
ANZAC defend with 1 destroyer, 4 submarines and 1 transport
Japanese roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 2 destroyers in 33 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 4 submarines in 33 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 destroyers in 33 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 4 submarines in 33 Sea Zone, round 3 : 2/4 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
2 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 2 destroyers in 33 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits
ANZAC roll dice for 3 submarines in 33 Sea Zone, round 4 : 1/3 hits, 0.50 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
2 destroyers owned by the Japanese and 2 submarines owned by the ANZAC lost in 33 Sea Zone
ANZAC win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is -16
Casualties for Japanese: 2 destroyers and 3 submarines
Casualties for ANZAC: 3 submarines
Battle in Eastern Persia
Japanese attack with 2 armour, 1 artillery and 5 mech_infantrys
British defend with 3 mech_infantrys
Japanese roll dice for 2 armour, 1 artillery and 5 mech_infantrys in Eastern Persia, round 2 : 0/8 hits, 2.33 expected hits
British roll dice for 3 mech_infantrys in Eastern Persia, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese lost in Eastern Persia
Japanese roll dice for 2 armour, 1 artillery and 4 mech_infantrys in Eastern Persia, round 3 : 3/7 hits, 2.17 expected hits
British roll dice for 3 mech_infantrys in Eastern Persia, round 3 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese and 3 mech_infantrys owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 3 mech_infantrys
Casualties for British: 3 mech_infantrys
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
Place Units - Japanese
4 destroyers placed in 6 Sea Zone
1 harbour placed in Hainan
1 artillery and 2 infantry placed in Kiangsu
2 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 2 infantry
EDIT: Adding units owned by Japanese to Japan: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1.00
ANZAC : 2.83
Japanese : -1.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 2 infantry, 2 mech_infantrys, 5 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 2 carriers, 2 destroyers, 4 fighters and 17 submarines moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
8 infantry moved from Tunisia to Libya
1 artillery and 1 marine moved from Argentina to 66 Sea Zone
1 artillery, 1 cruiser, 1 marine and 3 transports moved from 66 Sea Zone to 86 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 carriers, 4 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
scramble orders, ool, kami, etc. in Japan
@SixUnder scramble
@dawgoneit Everything all rite?
my apologies, work has had me traveling, in and out of the office. just loosing my place. im still here!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 2 infantry, 2 mech_infantrys, 5 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 2 carriers, 2 destroyers, 4 fighters and 17 submarines moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
8 infantry moved from Tunisia to Libya
1 artillery and 1 marine moved from Argentina to 66 Sea Zone
1 artillery, 1 cruiser, 1 marine and 3 transports moved from 66 Sea Zone to 86 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 carriers, 4 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 4 fighters, 1 infantry, 17 submarines and 1 transport
Japanese defend with 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 7 submarines, 2 tactical_bombers and 4 transports
Americans roll dice for 17 submarines in 6 Sea Zone, round 2 : 7/17 hits, 5.67 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 4 fighters and 1 transport in 6 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
Japanese roll dice for 7 submarines in 6 Sea Zone, round 2 : 1/7 hits, 1.17 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 3/14 hits, 6.17 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
7 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
Americans roll dice for 17 submarines in 6 Sea Zone, round 3 : 6/17 hits, 5.67 expected hits
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 4 fighters and 1 transport in 6 Sea Zone, round 3 : 3/8 hits, 4.00 expected hits
Japanese roll dice for 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 3 : 6/14 hits, 6.17 expected hits
1 tactical_bomber owned by the Japanese, 5 submarines owned by the Americans, 2 carriers owned by the Japanese, 6 destroyers owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
Americans roll dice for 12 submarines in 6 Sea Zone, round 4 : 5/12 hits, 4.00 expected hits
4 transports owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 destroyers, 4 fighters and 1 transport in 6 Sea Zone, round 4 : 7/8 hits, 4.00 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 4/4 hits, 2.50 expected hits
1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 2 destroyers owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 fighters, 12 submarines and 1 transport remaining. Battle score for attacker is 116
Casualties for Americans: 2 carriers, 2 destroyers, 2 fighters and 5 submarines
Casualties for Japanese: 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 7 submarines, 2 tactical_bombers and 4 transports
Non Combat Move - Americans
1 bomber moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 transports placed in 10 Sea Zone
2 infantry and 2 mech_infantrys placed in Western United States
1 bomber placed in Western United States
1 bomber placed in Western United States
2 submarines placed in 10 Sea Zone
2 destroyers and 3 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans : 2.67
Japanese : -2.00
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 2 artilleries and 2 infantry
Korea : 1 bomber, 2 fighters and 1 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 flag
25 Sea Zone : 1 destroyer and 3 submarines
10 Sea Zone : 2 submarines and 2 transports
17 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 tactical_bomber and 2 transports
6 Sea Zone : 1 flag, 1 battleship, 12 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 flag, 1 artillery and 2 infantry
Algeria : 1 flag
Tunisia : 1 flag
Libya : 1 flag, 8 infantry
Chile : 1 flag
Paraguay : 1 flag
86 Sea Zone : 1 artillery, 1 cruiser, 1 marine and 3 transports
Argentina : 1 flag
101 Sea Zone : 2 destroyers and 3 submarines
Brazil : 1 flag
Venezuela : 1 flag
Colombia : 1 flag
Bolivia : 1 flag
Peru : 1 flag
91 Sea Zone : 2 carriers, 4 destroyers, 4 fighters, 4 submarines and 1 transport
Production/PUs Summary :
Germans : 83 / 112
Russians : 3 / 0
Japanese : 54 / 59
Americans : 69 / 104
Chinese : 0 / 2
British : 37 / 38
UK_Pacific : 0 / 0
Italians : 11 / 21
ANZAC : 17 / 17
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 423 times
2 was rolled 411 times
3 was rolled 407 times
4 was rolled 380 times
5 was rolled 450 times
6 was rolled 386 times
Average roll : 3.481
Median : 3.000
Variance : 1.325
Standard Deviation : 1.151
Total rolls : 2457
Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.971
Median : 4.000
Variance : 0.613
Standard Deviation : 0.783
Total rolls : 35
Germans Combat
1 was rolled 123 times
2 was rolled 104 times
3 was rolled 112 times
4 was rolled 113 times
5 was rolled 125 times
6 was rolled 112 times
Average roll : 3.507
Median : 4.000
Variance : 0.446
Standard Deviation : 0.668
Total rolls : 689
British Combat
1 was rolled 33 times
2 was rolled 27 times
3 was rolled 34 times
4 was rolled 25 times
5 was rolled 38 times
6 was rolled 27 times
Average roll : 3.484
Median : 3.000
Variance : 0.707
Standard Deviation : 0.841
Total rolls : 184
Italians Combat
1 was rolled 16 times
2 was rolled 18 times
3 was rolled 17 times
4 was rolled 18 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.239
Median : 3.000
Variance : 0.784
Standard Deviation : 0.885
Total rolls : 92
Americans Combat
1 was rolled 57 times
2 was rolled 52 times
3 was rolled 44 times
4 was rolled 59 times
5 was rolled 51 times
6 was rolled 58 times
Average roll : 3.526
Median : 4.000
Variance : 0.505
Standard Deviation : 0.710
Total rolls : 321
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 82 times
2 was rolled 102 times
3 was rolled 84 times
4 was rolled 59 times
5 was rolled 100 times
6 was rolled 83 times
Average roll : 3.475
Median : 3.000
Variance : 2.365
Standard Deviation : 1.538
Total rolls : 510
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.309
Median : 3.000
Variance : 0.386
Standard Deviation : 0.621
Total rolls : 55
Neutral_True Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.245
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.535
Median : 4.000
Variance : 0.448
Standard Deviation : 0.670
Total rolls : 43
Russians Combat
1 was rolled 64 times
2 was rolled 58 times
3 was rolled 53 times
4 was rolled 60 times
5 was rolled 57 times
6 was rolled 45 times
Average roll : 3.365
Median : 3.000
Variance : 0.639
Standard Deviation : 0.800
Total rolls : 337
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 83 / 112
Russians : 3 / 0
Japanese : 54 / 59
Americans : 69 / 104
Chinese : 0 / 2
British : 37 / 38
UK_Pacific : 0 / 0
Italians : 11 / 21
ANZAC : 17 / 17
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 423 times
2 was rolled 411 times
3 was rolled 407 times
4 was rolled 380 times
5 was rolled 450 times
6 was rolled 386 times
Average roll : 3.481
Median : 3.000
Variance : 1.325
Standard Deviation : 1.151
Total rolls : 2457
Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.971
Median : 4.000
Variance : 0.613
Standard Deviation : 0.783
Total rolls : 35
Germans Combat
1 was rolled 123 times
2 was rolled 104 times
3 was rolled 112 times
4 was rolled 113 times
5 was rolled 125 times
6 was rolled 112 times
Average roll : 3.507
Median : 4.000
Variance : 0.446
Standard Deviation : 0.668
Total rolls : 689
British Combat
1 was rolled 33 times
2 was rolled 27 times
3 was rolled 34 times
4 was rolled 25 times
5 was rolled 38 times
6 was rolled 27 times
Average roll : 3.484
Median : 3.000
Variance : 0.707
Standard Deviation : 0.841
Total rolls : 184
Italians Combat
1 was rolled 16 times
2 was rolled 18 times
3 was rolled 17 times
4 was rolled 18 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.239
Median : 3.000
Variance : 0.784
Standard Deviation : 0.885
Total rolls : 92
Americans Combat
1 was rolled 57 times
2 was rolled 52 times
3 was rolled 44 times
4 was rolled 59 times
5 was rolled 51 times
6 was rolled 58 times
Average roll : 3.526
Median : 4.000
Variance : 0.505
Standard Deviation : 0.710
Total rolls : 321
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 82 times
2 was rolled 102 times
3 was rolled 84 times
4 was rolled 59 times
5 was rolled 100 times
6 was rolled 83 times
Average roll : 3.475
Median : 3.000
Variance : 2.365
Standard Deviation : 1.538
Total rolls : 510
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.309
Median : 3.000
Variance : 0.386
Standard Deviation : 0.621
Total rolls : 55
Neutral_True Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.245
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.535
Median : 4.000
Variance : 0.448
Standard Deviation : 0.670
Total rolls : 43
Russians Combat
1 was rolled 64 times
2 was rolled 58 times
3 was rolled 53 times
4 was rolled 60 times
5 was rolled 57 times
6 was rolled 45 times
Average roll : 3.365
Median : 3.000
Variance : 0.639
Standard Deviation : 0.800
Total rolls : 337
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 2 infantry, 2 mech_infantrys, 5 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 2 carriers, 2 destroyers, 4 fighters and 17 submarines moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
8 infantry moved from Tunisia to Libya
1 artillery and 1 marine moved from Argentina to 66 Sea Zone
1 artillery, 1 cruiser, 1 marine and 3 transports moved from 66 Sea Zone to 86 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 carriers, 4 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 4 fighters, 1 infantry, 17 submarines and 1 transport
Japanese defend with 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 7 submarines, 2 tactical_bombers and 4 transports
Americans roll dice for 17 submarines in 6 Sea Zone, round 2 : 7/17 hits, 5.67 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 4 fighters and 1 transport in 6 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
Japanese roll dice for 7 submarines in 6 Sea Zone, round 2 : 1/7 hits, 1.17 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 3/14 hits, 6.17 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
7 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
Americans roll dice for 17 submarines in 6 Sea Zone, round 3 : 6/17 hits, 5.67 expected hits
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 4 fighters and 1 transport in 6 Sea Zone, round 3 : 3/8 hits, 4.00 expected hits
Japanese roll dice for 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 3 : 6/14 hits, 6.17 expected hits
1 tactical_bomber owned by the Japanese, 5 submarines owned by the Americans, 2 carriers owned by the Japanese, 6 destroyers owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
Americans roll dice for 12 submarines in 6 Sea Zone, round 4 : 5/12 hits, 4.00 expected hits
4 transports owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 destroyers, 4 fighters and 1 transport in 6 Sea Zone, round 4 : 7/8 hits, 4.00 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 4/4 hits, 2.50 expected hits
1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 2 destroyers owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 fighters, 12 submarines and 1 transport remaining. Battle score for attacker is 116
Casualties for Americans: 2 carriers, 2 destroyers, 2 fighters and 5 submarines
Casualties for Japanese: 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 7 submarines, 2 tactical_bombers and 4 transports
Non Combat Move - Americans
1 bomber moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 transports placed in 10 Sea Zone
2 infantry and 2 mech_infantrys placed in Western United States
1 bomber placed in Western United States
1 bomber placed in Western United States
2 submarines placed in 10 Sea Zone
2 destroyers and 3 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Persia to Iraq
3 mech_infantrys moved from Saudi Arabia to Iraq
2 armour moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 armour moved from Egypt to Trans-Jordan
Combat - British
Battle in Iraq
British attack with 3 infantry and 3 mech_infantrys
Germans defend with 9 armour
British roll dice for 3 infantry and 3 mech_infantrys in Iraq, round 2 : 1/6 hits, 1.00 expected hits
Germans roll dice for 9 armour in Iraq, round 2 : 7/9 hits, 4.50 expected hits
3 mech_infantrys owned by the British, 1 armour owned by the Germans and 3 infantry owned by the British lost in Iraq
Germans win with 8 armour remaining. Battle score for attacker is -15
Casualties for British: 3 infantry and 3 mech_infantrys
Casualties for Germans: 1 armour
Battle in Trans-Jordan
British attack with 3 armour
Germans defend with 1 bomber
British roll dice for 3 armour in Trans-Jordan, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 bomber in Trans-Jordan, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 3 armour remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Non Combat Move - British
Place Units - British
2 armour and 1 artillery placed in Egypt
3 infantry placed in Persia
2 infantry placed in Saudi Arabia
1 transport placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
British collect 35 PUs (3 lost to blockades); end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 2.50
British : 0.50
Italians : -0.17
Americans : 2.67
Japanese : -2.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 2 artilleries and 2 infantry
Korea : 1 bomber, 2 fighters and 1 infantry
Borneo : 1 artillery and 1 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 flag
25 Sea Zone : 1 destroyer and 3 submarines
10 Sea Zone : 2 submarines and 2 transports
17 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 tactical_bomber and 2 transports
6 Sea Zone : 1 flag, 1 battleship, 12 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Quebec : 1 factory_minor
Trans-Jordan : 3 armour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry
Morocco : 1 flag, 1 artillery and 2 infantry
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
French Madagascar : 1 flag
Algeria : 1 flag
Syria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag, 8 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Chile : 1 flag
Saudi Arabia : 1 flag, 1 factory_minor and 2 infantry
Paraguay : 1 flag
86 Sea Zone : 1 artillery, 1 cruiser, 1 marine and 3 transports
Argentina : 1 flag
101 Sea Zone : 2 destroyers and 3 submarines
71 Sea Zone : 1 transport
Brazil : 1 flag
Venezuela : 1 flag
Persia : 1 flag, 1 factory_minor and 3 infantry
Colombia : 1 flag
Bolivia : 1 flag
Peru : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 2 carriers, 4 destroyers, 4 fighters, 8 submarines and 1 transport
Production/PUs Summary :
Germans : 83 / 112
Russians : 3 / 0
Japanese : 54 / 59
Americans : 69 / 104
Chinese : 0 / 2
British : 38 / 35
UK_Pacific : 0 / 0
Italians : 10 / 21
ANZAC : 17 / 17
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 552 times
2 was rolled 517 times
3 was rolled 523 times
4 was rolled 492 times
5 was rolled 571 times
6 was rolled 492 times
Average roll : 3.473
Median : 3.000
Variance : 1.618
Standard Deviation : 1.272
Total rolls : 3147
Null / Other
1 was rolled 127 times
2 was rolled 107 times
3 was rolled 115 times
4 was rolled 114 times
5 was rolled 127 times
6 was rolled 112 times
Average roll : 3.489
Median : 4.000
Variance : 0.482
Standard Deviation : 0.694
Total rolls : 702
Germans Combat
1 was rolled 127 times
2 was rolled 107 times
3 was rolled 115 times
4 was rolled 114 times
5 was rolled 127 times
6 was rolled 112 times
Average roll : 3.489
Median : 4.000
Variance : 0.482
Standard Deviation : 0.694
Total rolls : 702
British Combat
1 was rolled 34 times
2 was rolled 28 times
3 was rolled 37 times
4 was rolled 27 times
5 was rolled 39 times
6 was rolled 28 times
Average roll : 3.482
Median : 3.000
Variance : 0.702
Standard Deviation : 0.838
Total rolls : 193
Italians Combat
1 was rolled 16 times
2 was rolled 18 times
3 was rolled 17 times
4 was rolled 19 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.247
Median : 3.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 93
Americans Combat
1 was rolled 57 times
2 was rolled 52 times
3 was rolled 44 times
4 was rolled 59 times
5 was rolled 51 times
6 was rolled 58 times
Average roll : 3.526
Median : 4.000
Variance : 0.505
Standard Deviation : 0.710
Total rolls : 321
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 82 times
2 was rolled 102 times
3 was rolled 84 times
4 was rolled 59 times
5 was rolled 100 times
6 was rolled 83 times
Average roll : 3.475
Median : 3.000
Variance : 2.365
Standard Deviation : 1.538
Total rolls : 510
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.309
Median : 3.000
Variance : 0.386
Standard Deviation : 0.621
Total rolls : 55
Neutral_True Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.245
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.535
Median : 4.000
Variance : 0.448
Standard Deviation : 0.670
Total rolls : 43
Russians Combat
1 was rolled 64 times
2 was rolled 58 times
3 was rolled 53 times
4 was rolled 60 times
5 was rolled 57 times
6 was rolled 45 times
Average roll : 3.365
Median : 3.000
Variance : 0.639
Standard Deviation : 0.800
Total rolls : 337
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to Gibraltar
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
Combat - Italians
Battle in Syria
Non Combat Move - Italians
Place Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 23 Sea Zone
1 submarine moved from 54 Sea Zone to 23 Sea Zone
1 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Caroline Islands : 1 aaGun
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Guam : 1 artillery and 1 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
23 Sea Zone : 2 submarines
26 Sea Zone : 2 infantry and 1 transport
6 Sea Zone : 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 83 / 112
Russians : 3 / 0
Japanese : 54 / 59
Americans : 69 / 104
Chinese : 0 / 2
British : 37 / 35
UK_Pacific : 0 / 0
Italians : 11 / 21
ANZAC : 17 / 23
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 427 times
2 was rolled 413 times
3 was rolled 413 times
4 was rolled 384 times
5 was rolled 452 times
6 was rolled 387 times
Average roll : 3.477
Median : 3.000
Variance : 1.306
Standard Deviation : 1.143
Total rolls : 2476
Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.971
Median : 4.000
Variance : 0.613
Standard Deviation : 0.783
Total rolls : 35
Germans Combat
1 was rolled 126 times
2 was rolled 105 times
3 was rolled 115 times
4 was rolled 114 times
5 was rolled 126 times
6 was rolled 112 times
Average roll : 3.494
Median : 4.000
Variance : 0.490
Standard Deviation : 0.700
Total rolls : 698
British Combat
1 was rolled 34 times
2 was rolled 28 times
3 was rolled 37 times
4 was rolled 27 times
5 was rolled 39 times
6 was rolled 28 times
Average roll : 3.482
Median : 3.000
Variance : 0.702
Standard Deviation : 0.838
Total rolls : 193
Italians Combat
1 was rolled 16 times
2 was rolled 18 times
3 was rolled 17 times
4 was rolled 19 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.247
Median : 3.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 93
Americans Combat
1 was rolled 57 times
2 was rolled 52 times
3 was rolled 44 times
4 was rolled 59 times
5 was rolled 51 times
6 was rolled 58 times
Average roll : 3.526
Median : 4.000
Variance : 0.505
Standard Deviation : 0.710
Total rolls : 321
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 82 times
2 was rolled 102 times
3 was rolled 84 times
4 was rolled 59 times
5 was rolled 100 times
6 was rolled 83 times
Average roll : 3.475
Median : 3.000
Variance : 2.365
Standard Deviation : 1.538
Total rolls : 510
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.309
Median : 3.000
Variance : 0.386
Standard Deviation : 0.621
Total rolls : 55
Neutral_True Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.245
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.535
Median : 4.000
Variance : 0.448
Standard Deviation : 0.670
Total rolls : 43
Russians Combat
1 was rolled 64 times
2 was rolled 58 times
3 was rolled 53 times
4 was rolled 60 times
5 was rolled 57 times
6 was rolled 45 times
Average roll : 3.365
Median : 3.000
Variance : 0.639
Standard Deviation : 0.800
Total rolls : 337
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 23 Sea Zone
1 submarine moved from 54 Sea Zone to 23 Sea Zone
1 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 aaGun
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Guam : 1 artillery and 1 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
23 Sea Zone : 2 submarines
26 Sea Zone : 2 infantry and 1 transport
6 Sea Zone : 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 83 / 112
Russians : 3 / 0
Japanese : 54 / 59
Americans : 69 / 104
Chinese : 0 / 2
British : 37 / 35
UK_Pacific : 0 / 0
Italians : 11 / 21
ANZAC : 17 / 23
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
Dice Statistics:
Total
1 was rolled 427 times
2 was rolled 413 times
3 was rolled 413 times
4 was rolled 384 times
5 was rolled 452 times
6 was rolled 387 times
Average roll : 3.477
Median : 3.000
Variance : 1.306
Standard Deviation : 1.143
Total rolls : 2476
Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.971
Median : 4.000
Variance : 0.613
Standard Deviation : 0.783
Total rolls : 35
Germans Combat
1 was rolled 126 times
2 was rolled 105 times
3 was rolled 115 times
4 was rolled 114 times
5 was rolled 126 times
6 was rolled 112 times
Average roll : 3.494
Median : 4.000
Variance : 0.490
Standard Deviation : 0.700
Total rolls : 698
British Combat
1 was rolled 34 times
2 was rolled 28 times
3 was rolled 37 times
4 was rolled 27 times
5 was rolled 39 times
6 was rolled 28 times
Average roll : 3.482
Median : 3.000
Variance : 0.702
Standard Deviation : 0.838
Total rolls : 193
Italians Combat
1 was rolled 16 times
2 was rolled 18 times
3 was rolled 17 times
4 was rolled 19 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.247
Median : 3.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 93
Americans Combat
1 was rolled 57 times
2 was rolled 52 times
3 was rolled 44 times
4 was rolled 59 times
5 was rolled 51 times
6 was rolled 58 times
Average roll : 3.526
Median : 4.000
Variance : 0.505
Standard Deviation : 0.710
Total rolls : 321
Neutral_Axis Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 16
Japanese Combat
1 was rolled 82 times
2 was rolled 102 times
3 was rolled 84 times
4 was rolled 59 times
5 was rolled 100 times
6 was rolled 83 times
Average roll : 3.475
Median : 3.000
Variance : 2.365
Standard Deviation : 1.538
Total rolls : 510
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.577
Median : 3.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.309
Median : 3.000
Variance : 0.386
Standard Deviation : 0.621
Total rolls : 55
Neutral_True Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.245
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 49
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.091
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 11
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 26 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 2.169
Standard Deviation : 1.473
Total rolls : 89
UK_Pacific Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.535
Median : 4.000
Variance : 0.448
Standard Deviation : 0.670
Total rolls : 43
Russians Combat
1 was rolled 64 times
2 was rolled 58 times
3 was rolled 53 times
4 was rolled 60 times
5 was rolled 57 times
6 was rolled 45 times
Average roll : 3.365
Median : 3.000
Variance : 0.639
Standard Deviation : 0.800
Total rolls : 337