Lose sub
FMERommel (X) vs ArtofWar1947 (L) BM3 19L
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TripleA Turn Summary: Japanese round 29
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29 Purchase Units - Japanese Japanese buy 6 fighters, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 79 Sea Zone to 80 Sea Zone Japanese take 79 Sea Zone from UK_Pacific 6 bombers moved from India to 80 Sea Zone Combat - Japanese Battle in 80 Sea Zone Japanese attack with 6 bombers and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 6 bombers in 80 Sea Zone, round 2 : 6/6 hits, 4.00 expected hits British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 80 Sea Zone Japanese win, taking 80 Sea Zone from British with 6 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Japanese 6 bombers moved from 80 Sea Zone to India 1 submarine moved from 72 Sea Zone to 70 Sea Zone 1 submarine moved from 73 Sea Zone to 71 Sea Zone 1 submarine moved from 76 Sea Zone to 72 Sea Zone 1 submarine moved from 75 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Kansu to Tsinghai 1 infantry moved from Tsinghai to Kansu 1 destroyer moved from 17 Sea Zone to 16 Sea Zone 3 fighters moved from Japan to 35 Sea Zone 1 fighter moved from Iwo Jima to 35 Sea Zone 1 fighter moved from Iwo Jima to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 22 Sea Zone to 35 Sea Zone 3 submarines moved from 6 Sea Zone to 35 Sea Zone 3 submarines moved from 36 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 61 Sea Zone 1 submarine moved from 45 Sea Zone to 56 Sea Zone 1 submarine moved from 45 Sea Zone to 35 Sea Zone 3 carriers, 3 destroyers and 6 fighters moved from 45 Sea Zone to 42 Sea Zone 1 aaGun moved from Philippines to 35 Sea Zone 1 aaGun and 2 transports moved from 35 Sea Zone to 36 Sea Zone 5 infantry moved from French Indo China to 36 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 36 Sea Zone to 42 Sea Zone 1 aaGun and 5 infantry moved from 42 Sea Zone to Java 1 infantry moved from Shan State to Yunnan 2 transports moved from 45 Sea Zone to 36 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Okinawa 3 infantry moved from Shan State to French Indo China 1 tactical_bomber moved from Tsinghai to Sikang Place Units - Japanese 3 infantry placed in Malaya 3 fighters placed in French Indo China 3 fighters and 4 infantry placed in Japan 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 80 PUs; end with 80 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
British : -0.33 Japanese : 1.67
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TripleA Turn Summary: Japanese round 29
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29 Purchase Units - Japanese Japanese buy 6 fighters, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 79 Sea Zone to 80 Sea Zone Japanese take 79 Sea Zone from UK_Pacific 6 bombers moved from India to 80 Sea Zone Combat - Japanese Battle in 80 Sea Zone Japanese attack with 6 bombers and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 6 bombers in 80 Sea Zone, round 2 : 6/6 hits, 4.00 expected hits British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 80 Sea Zone Japanese win, taking 80 Sea Zone from British with 6 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Japanese 6 bombers moved from 80 Sea Zone to India 1 submarine moved from 72 Sea Zone to 70 Sea Zone 1 submarine moved from 73 Sea Zone to 71 Sea Zone 1 submarine moved from 76 Sea Zone to 72 Sea Zone 1 submarine moved from 75 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Kansu to Tsinghai 1 infantry moved from Tsinghai to Kansu 1 destroyer moved from 17 Sea Zone to 16 Sea Zone 3 fighters moved from Japan to 35 Sea Zone 1 fighter moved from Iwo Jima to 35 Sea Zone 1 fighter moved from Iwo Jima to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 22 Sea Zone to 35 Sea Zone 3 submarines moved from 6 Sea Zone to 35 Sea Zone 3 submarines moved from 36 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 61 Sea Zone 1 submarine moved from 45 Sea Zone to 56 Sea Zone 1 submarine moved from 45 Sea Zone to 35 Sea Zone 3 carriers, 3 destroyers and 6 fighters moved from 45 Sea Zone to 42 Sea Zone 1 aaGun moved from Philippines to 35 Sea Zone 1 aaGun and 2 transports moved from 35 Sea Zone to 36 Sea Zone 5 infantry moved from French Indo China to 36 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 36 Sea Zone to 42 Sea Zone 1 aaGun and 5 infantry moved from 42 Sea Zone to Java 1 infantry moved from Shan State to Yunnan 2 transports moved from 45 Sea Zone to 36 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Okinawa 3 infantry moved from Shan State to French Indo China 1 tactical_bomber moved from Tsinghai to Sikang Place Units - Japanese 3 infantry placed in Malaya 3 fighters placed in French Indo China 3 fighters and 4 infantry placed in Japan 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 80 PUs; end with 80 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 1 bomber EDIT: Adding units owned by Japanese to Philippines: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.33 Japanese : 1.67
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Forgot to NCM the bomber that didn’t participate in the sea battle. Moved it to Phil in the reposted save game.
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TripleA Turn Summary: UK_Pacific round 29
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 bomber moved from Queensland to 22 Sea Zone 1 bomber moved from Hawaiian Islands to 22 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 12 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Americans creates battle in territory 97 Sea Zone Battle in 97 Sea Zone Americans attack with 5 submarines Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Battle in 16 Sea Zone Americans attack with 12 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 12 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 10/14 hits, 7.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans winAmericans win with 5 submarines remaining with 12 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 bombers moved from 22 Sea Zone to Marshall Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone 12 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 3 bombers and 8 fighters moved from Gibraltar to United Kingdom 3 fighters moved from Morocco to Sicily 7 carriers, 1 cruiser, 1 destroyer, 1 submarine and 5 transports moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from Morocco to United Kingdom 2 bombers moved from Iraq to Sicily 2 fighters moved from Eastern United States to Morocco 3 fighters moved from Gibraltar to Sicily Place Units - Americans 2 fighters placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus 1 bomber, 2 fighters and 2 tactical_bombers moved from Iraq to Caucasus 2 fighters moved from Persia to Caucasus Combat - British Battle in Caucasus British attack with 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers Italians defend with 1 mech_infantry British roll dice for 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers in Caucasus, round 2 : 5/8 hits, 4.17 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 fighter moved from Caucasus to Russia 1 bomber, 1 fighter and 2 tactical_bombers moved from Caucasus to Iraq 2 fighters moved from Caucasus to Persia 5 mech_infantrys moved from Persia to West India 2 infantry moved from Persia to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 3 mech_infantrys moved from Iraq to Persia 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 3 transports moved from 92 Sea Zone to 91 Sea Zone Place Units - British 3 mech_infantrys placed in Persia 1 fighter and 2 infantry placed in Iraq 3 mech_infantrys placed in Egypt 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,5,4,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3 British collect 32 PUs (9 lost to blockades); end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0.83 Italians : -0.33 Americans : 2.33 Japanese : 0.33
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TripleA Turn Summary: Italians round 29
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29 Purchase Units - Italians Italians buy 2 aaGuns; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Rostov to Caucasus 3 fighters moved from Ukraine to Caucasus Combat - Italians Battle in Caucasus Italians attack with 3 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 3 fighters and 1 infantry in Caucasus, round 2 : 4/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 3 fighters moved from Caucasus to Ukraine 4 infantry moved from Northern Italy to Southern Italy 2 mech_infantrys moved from Romania to Northern Italy 1 infantry moved from Bulgaria to Greece 2 aaGuns moved from Southern Italy to Northern Italy 1 mech_infantry moved from Ukraine to Rostov Place Units - Italians 2 aaGuns placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,4,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,6,3,3,6,4,1,5 Italians collect 11 PUs (10 lost to blockades); end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 2.33 Russians : -0.33
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TripleA Turn Summary: Italians round 29
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29 Purchase Units - Italians Italians buy 2 aaGuns; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Rostov to Caucasus 3 fighters moved from Ukraine to Caucasus Combat - Italians Battle in Caucasus Italians attack with 3 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 3 fighters and 1 infantry in Caucasus, round 2 : 4/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 3 fighters moved from Caucasus to Ukraine 4 infantry moved from Northern Italy to Southern Italy 2 mech_infantrys moved from Romania to Northern Italy 1 infantry moved from Bulgaria to Greece 2 aaGuns moved from Southern Italy to Northern Italy 1 mech_infantry moved from Ukraine to Rostov Place Units - Italians 2 aaGuns placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,4,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,6,3,3,6,4,1,5 Italians collect 11 PUs (10 lost to blockades); end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 1 bomber EDIT: Adding units owned by Japanese to Philippines: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 2.33 Russians : -0.33
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I reposted Italy because you used the first Japanese save game that didn’t include my edit for NCM bomber that was in my second J29 save game.
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Your relocating the fleet to sz91 and more fighters to Sicily and bombers from Pacific to Sicily increased your offense against multiple locations at once, pivoting from Gibraltar. Your massive U.S. air power will force Germany to slow the buildup on the Eastern Front or maybe abandon N. Italy in the future… The Japanese convoy blockade under performed. 6 subs should have averaged 12 points blockage instead of 9, with a possible max of 15. Italy was spared max convoy blockage this turn.
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TripleA Turn Summary: French round 29
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 infantry and 1 mech_infantry placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 30
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 30 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 5 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans Combat - Germans Germans creates battle in territory 97 Sea Zone Non Combat Move - Germans 2 infantry moved from Yugoslavia to Northern Italy 1 armour and 1 mech_infantry moved from Germany to Northern Italy 2 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 4 fighters moved from Normandy Bordeaux to Western Germany 1 fighter moved from Yugoslavia to Western Germany 1 fighter moved from Western Ukraine to Western Germany 2 fighters moved from Southern Italy to Western Germany 2 fighters moved from Northern Italy to Western Germany 3 tactical_bombers moved from Southern Italy to Normandy Bordeaux 3 aaGuns moved from Northern Italy to Western Germany 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 1 submarine moved from 112 Sea Zone to 105 Sea Zone 1 submarine moved from 124 Sea Zone to 112 Sea Zone 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Bulgaria to Greece 2 infantry moved from Western Germany to Northern Italy 2 bombers moved from Western Germany to Northern Italy 1 transport moved from 115 Sea Zone to 113 Sea Zone 3 artilleries moved from Belarus to Bryansk 4 artilleries and 1 infantry moved from Novgorod to Belarus 3 artilleries moved from Western Ukraine to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 mech_infantry moved from Belarus to Bryansk Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in Western Ukraine 5 infantry and 4 mech_infantrys placed in Western Germany 3 submarines placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,4,3,1,1,3,5,1 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 30
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 30 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 5 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans Combat - Germans Germans creates battle in territory 97 Sea Zone Non Combat Move - Germans 2 infantry moved from Yugoslavia to Northern Italy 1 armour and 1 mech_infantry moved from Germany to Northern Italy 2 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 4 fighters moved from Normandy Bordeaux to Western Germany 1 fighter moved from Yugoslavia to Western Germany 1 fighter moved from Western Ukraine to Western Germany 2 fighters moved from Southern Italy to Western Germany 2 fighters moved from Northern Italy to Western Germany 3 tactical_bombers moved from Southern Italy to Normandy Bordeaux 3 aaGuns moved from Northern Italy to Western Germany 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 1 submarine moved from 112 Sea Zone to 105 Sea Zone 1 submarine moved from 124 Sea Zone to 112 Sea Zone 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Bulgaria to Greece 2 infantry moved from Western Germany to Northern Italy 2 bombers moved from Western Germany to Northern Italy 1 transport moved from 115 Sea Zone to 113 Sea Zone 3 artilleries moved from Belarus to Bryansk 4 artilleries and 1 infantry moved from Novgorod to Belarus 3 artilleries moved from Western Ukraine to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 mech_infantry moved from Belarus to Bryansk Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in Western Ukraine 5 infantry and 4 mech_infantrys placed in Western Germany 3 submarines placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,4,3,1,1,3,5,1 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 fighter EDIT: Adding units owned by Germans to Western Ukraine: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Reposted to edit NCM fighter.
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TripleA Turn Summary: Russians round 30
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 30 Purchase Units - Russians Russians buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Russians Place Units - Russians 2 infantry placed in Russia Turn Complete - Russians Russians collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 30
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 30 Purchase Units - Japanese Japanese buy 1 destroyer, 5 fighters, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 infantry moved from French Indo China to 36 Sea Zone 4 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Ceylon Combat - Japanese Battle in Ceylon Non Combat Move - Japanese 2 infantry moved from 39 Sea Zone to India 1 submarine moved from 71 Sea Zone to 70 Sea Zone 1 submarine moved from 39 Sea Zone to 72 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 2 carriers, 3 destroyers and 4 fighters moved from 42 Sea Zone to 39 Sea Zone 3 fighters moved from French Indo China to India 3 transports moved from 42 Sea Zone to 37 Sea Zone 3 infantry moved from Shan State to 37 Sea Zone 3 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 4 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone 6 infantry moved from 36 Sea Zone to French Indo China 1 carrier and 2 fighters moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Hunan to Kwangsi 1 armour moved from Szechwan to Anhwe 1 armour moved from Szechwan to Hunan 1 fighter moved from Tsinghai to Ukraine 1 tactical_bomber moved from Sikang to Tsinghai 1 mech_infantry moved from Tsinghai to Hopei 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Hopei to Anhwe 3 fighters moved from Japan to Guam 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from 6 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Dutch New Guinea 1 submarine moved from 56 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 destroyer, 2 fighters and 1 tactical_bomber placed in 6 Sea Zone 3 fighters and 2 infantry placed in Japan 1 infantry placed in Kiangsu 3 infantry placed in French Indo China 2 infantry placed in Malaya Turn Complete - Japanese Japanese collect 80 PUs; end with 80 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Americans round 30
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 30 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 2 fighters moved from Eastern United States to 104 Sea Zone 2 fighters moved from Morocco to 104 Sea Zone 4 bombers and 8 fighters moved from United Kingdom to 113 Sea Zone 2 bombers and 1 fighter moved from Sicily to 113 Sea Zone
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Max scramble 3 fighters. CV tilt, DD’s, , CA, fighter, CV, remaining fighters.
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There were so many possible attacks. Figured attack on Norway would risk your fleet without scramble from UK. Put so many fighters in W. Germ against SBR with fleet moving to Eng Cha. Then somehow overlooked attack on my fleet. I should have put fewer fighters in N. Italy, or abaondoned N. Italy.
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TripleA Move Summary: British round 30
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 30 Purchase Units - British British buy 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus 1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Caucasus 2 fighters moved from Persia to Caucasus 1 tactical_bomber moved from Iraq to India 5 fighters moved from West India to India
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Intercept bomb raid on Indian airfield?