@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 BRITISH 1.tsvg
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - RomanRepublic
3 velitess moved from Tarentum to SZ 45
1 legionaire moved from Tarentum to SZ 45
1 legionaire moved from Tarentum to SZ 45
2 velitess moved from Tarentum to SZ 45
1 legionaire, 1 trireme and 2 velitess moved from SZ 45 to SZ 46
1 legionaire and 2 velitess moved from SZ 46 to Salonae
2 ballistas moved from Senio to Salonae
1 legionaire and 3 velitess moved from SZ 45 to Dodona
5 cavalrys moved from Genua to SZ 21
3 biremes and 3 cavalrys moved from SZ 21 to SZ 24
3 cavalrys moved from SZ 24 to Caralis
2 cavalrys moved from SZ 21 to Aleria
Purchase Units - RomanRepublic
RomanRepublic buy 20 velitess; Remaining resources: 2 PUs;
Combat - RomanRepublic
Battle in Aleria
RomanRepublic attack with 2 cavalrys
Carthage defend with 2 spearmen
RomanRepublic roll dice for 2 cavalrys in Aleria, round 2 : 0/2 hits, 0.67 expected hits
Carthage roll dice for 2 spearmen in Aleria, round 2 : 1/2 hits, 0.67 expected hits
1 cavalry owned by the RomanRepublic lost in Aleria
RomanRepublic roll dice for 1 cavalry in Aleria, round 3 : 1/1 hits, 0.33 expected hits
Carthage roll dice for 2 spearmen in Aleria, round 3 : 1/2 hits, 0.67 expected hits
1 cavalry owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Aleria
Carthage win with 1 spearman remaining. Battle score for attacker is -5
Casualties for RomanRepublic: 2 cavalrys
Casualties for Carthage: 1 spearman
Battle in Dodona
RomanRepublic attack with 1 legionaire and 3 velitess
Macedonia defend with 1 peltasts
RomanRepublic roll dice for 1 legionaire and 3 velitess in Dodona, round 2 : 0/4 hits, 0.83 expected hits
Macedonia roll dice for 1 peltasts in Dodona, round 2 : 0/1 hits, 0.17 expected hits
RomanRepublic roll dice for 1 legionaire and 3 velitess in Dodona, round 3 : 0/4 hits, 0.83 expected hits
Macedonia roll dice for 1 peltasts in Dodona, round 3 : 0/1 hits, 0.17 expected hits
RomanRepublic roll dice for 1 legionaire and 3 velitess in Dodona, round 4 : 3/4 hits, 0.83 expected hits
Macedonia roll dice for 1 peltasts in Dodona, round 4 : 0/1 hits, 0.17 expected hits
1 peltasts owned by the Macedonia lost in Dodona
RomanRepublic win, taking Dodona from Macedonia with 1 legionaire and 3 velitess remaining. Battle score for attacker is 2
Casualties for Macedonia: 1 peltasts
Battle in Salonae
RomanRepublic attack with 2 ballistas, 1 legionaire and 2 velitess
Neutral defend with 3 axemen and 1 swordman
RomanRepublic roll dice for 2 ballistas, 1 legionaire and 2 velitess in Salonae, round 2 : 2/5 hits, 2.33 expected hits
Neutral roll dice for 3 axemen and 1 swordman in Salonae, round 2 : 1/4 hits, 0.83 expected hits
1 velites owned by the RomanRepublic and 2 axemen owned by the Neutral lost in Salonae
RomanRepublic roll dice for 2 ballistas, 1 legionaire and 1 velites in Salonae, round 3 : 2/4 hits, 2.17 expected hits
Neutral roll dice for 1 axeman and 1 swordman in Salonae, round 3 : 0/2 hits, 0.50 expected hits
1 axeman owned by the Neutral and 1 swordman owned by the Neutral lost in Salonae
RomanRepublic loses 0 PUs for violating Salonaes neutrality.
RomanRepublic win, taking Salonae from Neutral with 2 ballistas, 1 legionaire and 1 velites remaining. Battle score for attacker is 10
Casualties for RomanRepublic: 1 velites
Casualties for Neutral: 3 axemen and 1 swordman
Battle in Caralis
RomanRepublic attack with 3 cavalrys
Carthage defend with 3 spearmen
RomanRepublic roll dice for 3 cavalrys in Caralis, round 2 : 1/3 hits, 1.00 expected hits
Carthage roll dice for 3 spearmen in Caralis, round 2 : 1/3 hits, 1.00 expected hits
1 cavalry owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Caralis
RomanRepublic roll dice for 2 cavalrys in Caralis, round 3 : 1/2 hits, 0.67 expected hits
Carthage roll dice for 2 spearmen in Caralis, round 3 : 0/2 hits, 0.67 expected hits
1 spearman owned by the Carthage lost in Caralis
RomanRepublic roll dice for 2 cavalrys in Caralis, round 4 : 1/2 hits, 0.67 expected hits
Carthage roll dice for 1 spearman in Caralis, round 4 : 1/1 hits, 0.33 expected hits
1 cavalry owned by the RomanRepublic and 1 spearman owned by the Carthage lost in Caralis
RomanRepublic win, taking Caralis from Carthage with 1 cavalry remaining. Battle score for attacker is 1
Casualties for RomanRepublic: 2 cavalrys
Casualties for Carthage: 3 spearmen
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
8 velitess placed in Patavium
9 velitess placed in Roma
3 velitess placed in Tarentum
Turn Complete - RomanRepublic
RomanRepublic collect 73 PUs; end with 75 PUs
Combat Hit Differential Summary :
Carthage : 0.67
Neutral : -0.33
RomanRepublic : 0.67
Macedonia : -0.50
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - GreekCityStates
1 cavalry moved from Delphi to Pella
GreekCityStates take Pella from Macedonia
4 cavalrys moved from Larissa to SZ 69
1 cavalry moved from Larissa to SZ 69
1 cavalry moved from Larissa to SZ 69
2 biremes, 6 cavalrys and 2 triremes moved from SZ 69 to SZ 70
6 cavalrys moved from SZ 70 to Pergamum
1 cavalry moved from Delphi to Larissa
7 cavalrys moved from Corinth to Larissa
Purchase Units - GreekCityStates
GreekCityStates buy 3 cavalrys and 6 hoplites; Remaining resources: 0 PUs;
Combat - GreekCityStates
Battle in Pergamum
GreekCityStates attack with 6 cavalrys
Macedonia defend with 3 hoplites
GreekCityStates roll dice for 6 cavalrys in Pergamum, round 2 : 3/6 hits, 2.00 expected hits
Macedonia roll dice for 3 hoplites in Pergamum, round 2 : 2/3 hits, 1.50 expected hits
3 hoplites owned by the Macedonia and 2 cavalrys owned by the GreekCityStates lost in Pergamum
GreekCityStates win, taking Pergamum from Macedonia with 4 cavalrys remaining. Battle score for attacker is 7
Casualties for GreekCityStates: 2 cavalrys
Casualties for Macedonia: 3 hoplites
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
6 hoplites placed in Larissa
3 cavalrys placed in Corinth
Turn Complete - GreekCityStates
GreekCityStates collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Macedonia : 0.50
GreekCityStates : 1.00
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - Macedonia
2 hoplites moved from Thessalonica to Pella
Purchase Units - Macedonia
Macedonia buy 4 hoplites and 2 peltastss; Remaining resources: 0 PUs;
Combat - Macedonia
Battle in Pella
Macedonia attack with 2 hoplites
GreekCityStates defend with 1 cavalry
Macedonia roll dice for 2 hoplites in Pella, round 2 : 0/2 hits, 0.67 expected hits
GreekCityStates roll dice for 1 cavalry in Pella, round 2 : 1/1 hits, 0.17 expected hits
1 hoplite owned by the Macedonia lost in Pella
Macedonia roll dice for 1 hoplite in Pella, round 3 : 1/1 hits, 0.33 expected hits
GreekCityStates roll dice for 1 cavalry in Pella, round 3 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the GreekCityStates lost in Pella
Macedonia win, taking Pella from GreekCityStates with 1 hoplite remaining. Battle score for attacker is -1
Casualties for Macedonia: 1 hoplite
Casualties for GreekCityStates: 1 cavalry
Non Combat Move - Macedonia
Place Units - Macedonia
4 hoplites and 2 peltastss placed in Thessalonica
Turn Complete - Macedonia
Macedonia collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Macedonia : 0.00
GreekCityStates : 0.67
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - Egypt
1 archer moved from Paraetonium to Siwa
Egypt take Siwa from Numidia
3 axemen moved from Paraetonium to Paliurus
Egypt take Paliurus from Numidia
1 archer moved from Cyrene to Paliurus
1 chariot moved from Pharan to SZ 59
3 biremes, 1 chariot and 2 triremes moved from SZ 59 to SZ 60
1 chariot moved from SZ 60 to Salamis
Egypt take Salamis from Seleucid
9 spearmen moved from Alexandria to Paraetonium
1 spearman moved from Hermopolis to Paraetonium
Purchase Units - Egypt
Egypt buy 13 spearmen; Remaining resources: 1 PUs;
Combat - Egypt
Non Combat Move - Egypt
Place Units - Egypt
9 spearmen placed in Alexandria
4 spearmen placed in Hermopolis
Turn Complete - Egypt
Egypt collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - Seleucid
1 peltasts moved from Emesa to Edessa
1 bireme and 1 trireme moved from SZ 68 to SZ 69
3 cataphracts, 1 hoplite and 1 legionaire moved from Jerusalem to Pharan
10 hoplites moved from Damascus to Emesa
1 hoplite and 2 legionaires moved from Antioch to Emesa
Purchase Units - Seleucid
Seleucid buy 3 cataphracts, 3 hoplites, 3 legionaires and 10 peltastss; Remaining resources: 0 PUs;
Combat - Seleucid
Battle in Pharan
Seleucid attack with 3 cataphracts, 1 hoplite and 1 legionaire
Egypt defend with 2 chariots
Seleucid roll dice for 3 cataphracts, 1 hoplite and 1 legionaire in Pharan, round 2 : 3/5 hits, 2.33 expected hits
Egypt roll dice for 2 chariots in Pharan, round 2 : 1/2 hits, 1.33 expected hits
2 chariots owned by the Egypt and 1 hoplite owned by the Seleucid lost in Pharan
Seleucid win, taking Pharan from Egypt with 3 cataphracts and 1 legionaire remaining. Battle score for attacker is 7
Casualties for Seleucid: 1 hoplite
Casualties for Egypt: 2 chariots
Non Combat Move - Seleucid
4 cataphracts moved from Antioch to Attalia
4 cataphracts moved from Antioch to Jerusalem
1 legionaire and 1 peltasts moved from Sidon to Jerusalem
3 hoplites, 3 legionaires and 3 peltastss moved from Sidon to Antioch
Place Units - Seleucid
1 cataphract, 1 hoplite, 1 legionaire and 5 peltastss placed in Jerusalem
2 cataphracts, 2 hoplites, 2 legionaires and 5 peltastss placed in Antioch
Turn Complete - Seleucid
Seleucid collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Egypt : -0.33
Seleucid : 0.67
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - Parthia
10 cavalrys moved from Seleucia to Emesa
3 cavalrys moved from Persepolis to Seleucia
4 archers, 2 cataphracts, 25 cavalrys, 6 horsearchers and 4 spearmen moved from Hatra to Emesa
Purchase Units - Parthia
Parthia buy 13 cavalrys; Remaining resources: 2 PUs;
Combat - Parthia
Battle in Emesa
Parthia attack with 4 archers, 2 cataphracts, 35 cavalrys, 6 horsearchers and 4 spearmen
Seleucid defend with 1 cavalry, 28 hoplites, 3 legionaires and 3 peltastss
Parthia roll dice for 4 archers, 2 cataphracts, 35 cavalrys, 6 horsearchers and 4 spearmen in Emesa, round 2 : 20/51 hits, 16.00 expected hits
Seleucid roll dice for 1 cavalry, 28 hoplites, 3 legionaires and 3 peltastss in Emesa, round 2 : 17/35 hits, 15.67 expected hits
3 legionaires owned by the Seleucid, 1 cavalry owned by the Seleucid, 4 archers owned by the Parthia, 13 hoplites owned by the Seleucid, 4 spearmen owned by the Parthia, 3 peltastss owned by the Seleucid and 9 cavalrys owned by the Parthia lost in Emesa
Parthia roll dice for 2 cataphracts, 26 cavalrys and 6 horsearchers in Emesa, round 3 : 7/34 hits, 11.67 expected hits
Seleucid roll dice for 15 hoplites in Emesa, round 3 : 7/15 hits, 7.50 expected hits
7 hoplites owned by the Seleucid and 7 cavalrys owned by the Parthia lost in Emesa
Parthia roll dice for 2 cataphracts, 19 cavalrys and 6 horsearchers in Emesa, round 4 : 14/27 hits, 9.33 expected hits
Seleucid roll dice for 8 hoplites in Emesa, round 4 : 2/8 hits, 4.00 expected hits
8 hoplites owned by the Seleucid and 2 cavalrys owned by the Parthia lost in Emesa
Parthia win, taking Emesa from Seleucid with 2 cataphracts, 17 cavalrys and 6 horsearchers remaining. Battle score for attacker is 62
Casualties for Parthia: 4 archers, 18 cavalrys and 4 spearmen
Casualties for Seleucid: 1 cavalry, 28 hoplites, 3 legionaires and 3 peltastss
Non Combat Move - Parthia
Place Units - Parthia
10 cavalrys placed in Seleucia
3 cavalrys placed in Persepolis
Turn Complete - Parthia
Parthia collect 57 PUs; end with 59 PUs
Combat Hit Differential Summary :
Parthia : 4.00
Seleucid : -1.17
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - Numidia
4 archers moved from Leptis Magna to Berenice
2 archers, 3 cavalrys and 9 spearmen moved from Oea to Leptis Magna
3 cavalrys moved from Leptis Magna to Berenice
2 spearmen moved from Thenae to Sabrata
2 cavalrys moved from Capsa to Sabrata
3 spearmen moved from Capsa to Thenae
3 cavalrys moved from Zama to Thenae
2 cavalrys moved from Cirta to Capsa
3 swordmen moved from Auzia to Cirta
2 biremes moved from SZ 32 to SZ 36
Purchase Units - Numidia
Numidia buy 3 cavalrys, 1 spearman and 3 swordmen; Remaining resources: 0 PUs;
Non Combat Move - Numidia
Place Units - Numidia
1 spearman and 3 swordmen placed in Leptis Magna
3 cavalrys placed in Cirta
Turn Complete - Numidia
Numidia collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7
Combat Move - Carthage
3 cavalrys, 1 hoplite, 10 spearmen and 8 swordmen moved from Lilybaeum to Syracuse
3 biremes and 2 triremes moved from SZ 37 to SZ 36
7 spearmen and 2 swordmen moved from Carthago to SZ 36
7 spearmen and 2 swordmen moved from SZ 36 to Lilybaeum
1 hoplite moved from Thapsus to Thenae
1 spearman moved from Carthago to Thapsus
5 cavalrys and 6 swordmen moved from Barcino to Tolosa
5 cavalrys moved from Toletum to Cesaraugusta
5 cavalrys, 1 spearman and 2 swordmen moved from Palantia to Cesaraugusta
5 cavalrys moved from Corduba to Toletum
2 biremes moved from SZ 18 to SZ 30
Purchase Units - Carthage
Carthage buy 5 cavalrys, 1 city, 5 spearmen and 7 swordmen; Remaining resources: 0 PUs;
Combat - Carthage
Battle in Cesaraugusta
Carthage attack with 10 cavalrys, 1 spearman and 2 swordmen
Neutral defend with 3 cavalrys and 2 swordmen
Carthage roll dice for 10 cavalrys, 1 spearman and 2 swordmen in Cesaraugusta, round 2 : 6/13 hits, 4.17 expected hits
Neutral roll dice for 3 cavalrys and 2 swordmen in Cesaraugusta, round 2 : 0/5 hits, 1.17 expected hits
3 cavalrys owned by the Neutral and 2 swordmen owned by the Neutral lost in Cesaraugusta
Carthage loses 0 PUs for violating Cesaraugustas neutrality.
Carthage win, taking Cesaraugusta from Neutral with 10 cavalrys, 1 spearman and 2 swordmen remaining. Battle score for attacker is 20
Casualties for Neutral: 3 cavalrys and 2 swordmen
Battle in Tolosa
Carthage attack with 5 cavalrys and 6 swordmen
Neutral defend with 1 axeman and 2 swordmen
Carthage roll dice for 5 cavalrys and 6 swordmen in Tolosa, round 2 : 4/11 hits, 3.67 expected hits
Neutral roll dice for 1 axeman and 2 swordmen in Tolosa, round 2 : 2/3 hits, 0.83 expected hits
2 cavalrys owned by the Carthage, 1 axeman owned by the Neutral and 2 swordmen owned by the Neutral lost in Tolosa
Carthage loses 0 PUs for violating Tolosas neutrality.
Carthage win, taking Tolosa from Neutral with 3 cavalrys and 6 swordmen remaining. Battle score for attacker is 3
Casualties for Carthage: 2 cavalrys
Casualties for Neutral: 1 axeman and 2 swordmen
Battle in Syracuse
Carthage attack with 3 cavalrys, 1 hoplite, 10 spearmen and 8 swordmen
GreekCityStates defend with 2 cavalrys, 5 hoplites and 4 slingerss
Carthage roll dice for 3 cavalrys, 1 hoplite, 10 spearmen and 8 swordmen in Syracuse, round 2 : 7/22 hits, 5.67 expected hits
GreekCityStates roll dice for 2 cavalrys, 5 hoplites and 4 slingerss in Syracuse, round 2 : 5/11 hits, 3.50 expected hits
1 hoplite owned by the GreekCityStates, 5 spearmen owned by the Carthage, 2 cavalrys owned by the GreekCityStates and 4 slingerss owned by the GreekCityStates lost in Syracuse
Carthage roll dice for 3 cavalrys, 1 hoplite, 5 spearmen and 8 swordmen in Syracuse, round 3 : 5/17 hits, 4.83 expected hits
GreekCityStates roll dice for 4 hoplites in Syracuse, round 3 : 4/4 hits, 2.00 expected hits
4 hoplites owned by the GreekCityStates and 4 spearmen owned by the Carthage lost in Syracuse
Carthage win, taking Syracuse from GreekCityStates with 3 cavalrys, 1 hoplite, 1 spearman and 8 swordmen remaining. Battle score for attacker is 14
Casualties for Carthage: 9 spearmen
Casualties for GreekCityStates: 2 cavalrys, 5 hoplites and 4 slingerss
Non Combat Move - Carthage
7 biremes and 1 trireme moved from SZ 34 to SZ 28
Place Units - Carthage
1 city placed in Thapsus
5 swordmen placed in Lilybaeum
5 spearmen and 2 swordmen placed in Carthago
5 cavalrys placed in Corduba
Turn Complete - Carthage
Carthage collect 83 PUs; end with 83 PUs
Combat Hit Differential Summary :
Carthage : 3.67
Neutral : -0.00
GreekCityStates : 3.50
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7
Combat Move - RomanRepublic
1 legionaire and 3 velitess moved from Dodona to Pella
2 ballistas, 1 legionaire and 1 velites moved from Salonae to Apollonia
3 velitess moved from Tarentum to SZ 46
3 velitess moved from SZ 46 to Apollonia
1 trireme moved from SZ 45 to SZ 46
3 velitess moved from Tarentum to SZ 46
3 velitess moved from SZ 46 to Apollonia
6 velitess moved from Tarentum to Croton
8 velitess moved from Patavium to Ariminum
3 biremes moved from SZ 24 to SZ 21
1 legionaire moved from Capua to Croton
Purchase Units - RomanRepublic
RomanRepublic buy 8 biremes and 1 city; Remaining resources: 4 PUs;
Combat - RomanRepublic
Battle in Apollonia
RomanRepublic attack with 2 ballistas, 1 legionaire and 7 velitess
Neutral defend with 1 archer and 4 swordmen
RomanRepublic roll dice for 2 ballistas, 1 legionaire and 7 velitess in Apollonia, round 2 : 4/10 hits, 3.17 expected hits
Neutral roll dice for 1 archer and 4 swordmen in Apollonia, round 2 : 3/5 hits, 1.83 expected hits
3 velitess owned by the RomanRepublic and 4 swordmen owned by the Neutral lost in Apollonia
RomanRepublic roll dice for 2 ballistas, 1 legionaire and 4 velitess in Apollonia, round 3 : 3/7 hits, 2.67 expected hits
Neutral roll dice for 1 archer in Apollonia, round 3 : 0/1 hits, 0.50 expected hits
1 archer owned by the Neutral lost in Apollonia
RomanRepublic loses 0 PUs for violating Apollonias neutrality.
RomanRepublic win, taking Apollonia from Neutral with 2 ballistas, 1 legionaire and 4 velitess remaining. Battle score for attacker is 11
Casualties for RomanRepublic: 3 velitess
Casualties for Neutral: 1 archer and 4 swordmen
Battle in Pella
RomanRepublic attack with 1 legionaire and 3 velitess
Macedonia defend with 1 hoplite
RomanRepublic roll dice for 1 legionaire and 3 velitess in Pella, round 2 : 0/4 hits, 0.83 expected hits
Macedonia roll dice for 1 hoplite in Pella, round 2 : 1/1 hits, 0.50 expected hits
1 velites owned by the RomanRepublic lost in Pella
RomanRepublic roll dice for 1 legionaire and 2 velitess in Pella, round 3 : 0/3 hits, 0.67 expected hits
Macedonia roll dice for 1 hoplite in Pella, round 3 : 0/1 hits, 0.50 expected hits
RomanRepublic roll dice for 1 legionaire and 2 velitess in Pella, round 4 : 1/3 hits, 0.67 expected hits
Macedonia roll dice for 1 hoplite in Pella, round 4 : 1/1 hits, 0.50 expected hits
1 hoplite owned by the Macedonia and 1 velites owned by the RomanRepublic lost in Pella
RomanRepublic win, taking Pella from Macedonia with 1 legionaire and 1 velites remaining. Battle score for attacker is -1
Casualties for RomanRepublic: 2 velitess
Casualties for Macedonia: 1 hoplite
Non Combat Move - RomanRepublic
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 6 biremes and 2 triremes moved from SZ 21 to SZ 25
Place Units - RomanRepublic
8 biremes placed in SZ 25
1 city placed in Arretium
Turn Complete - RomanRepublic
RomanRepublic collect 80 PUs; end with 84 PUs
Combat Hit Differential Summary :
Neutral : 0.67
RomanRepublic : 0.00
Macedonia : 0.50
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7
Combat Move - GreekCityStates
1 archer, 12 cavalrys and 6 hoplites moved from Larissa to Thessalonica
4 cavalrys moved from Pergamum to SZ 70
4 cavalrys moved from SZ 70 to Thessalonica
3 cavalrys moved from Corinth to Sparta
Purchase Units - GreekCityStates
GreekCityStates buy 5 biremes, 1 slingers and 1 trireme; Remaining resources: 1 PUs;
Combat - GreekCityStates
Battle in Thessalonica
GreekCityStates attack with 1 archer, 16 cavalrys and 6 hoplites
Macedonia defend with 1 city, 11 hoplites and 4 peltastss
GreekCityStates roll dice for 1 archer, 16 cavalrys and 6 hoplites in Thessalonica, round 2 : 8/23 hits, 7.50 expected hits
Macedonia roll dice for 11 hoplites and 4 peltastss in Thessalonica, round 2 : 7/15 hits, 6.17 expected hits
4 hoplites owned by the Macedonia, 1 archer owned by the GreekCityStates, 4 peltastss owned by the Macedonia and 6 cavalrys owned by the GreekCityStates lost in Thessalonica
GreekCityStates roll dice for 10 cavalrys and 6 hoplites in Thessalonica, round 3 : 4/16 hits, 5.33 expected hits
Macedonia roll dice for 7 hoplites in Thessalonica, round 3 : 3/7 hits, 3.50 expected hits
4 hoplites owned by the Macedonia and 3 cavalrys owned by the GreekCityStates lost in Thessalonica
GreekCityStates roll dice for 7 cavalrys and 6 hoplites in Thessalonica, round 4 : 2/13 hits, 4.33 expected hits
Macedonia roll dice for 3 hoplites in Thessalonica, round 4 : 2/3 hits, 1.50 expected hits
2 hoplites owned by the Macedonia and 2 cavalrys owned by the GreekCityStates lost in Thessalonica
GreekCityStates roll dice for 5 cavalrys and 6 hoplites in Thessalonica, round 5 : 5/11 hits, 3.67 expected hits
Macedonia roll dice for 1 hoplite in Thessalonica, round 5 : 1/1 hits, 0.50 expected hits
1 hoplite owned by the Macedonia and 1 cavalry owned by the GreekCityStates lost in Thessalonica
GreekCityStates captures 12PUs while taking Macedonia capital
GreekCityStates win, taking Thessalonica from Macedonia with 4 cavalrys and 6 hoplites remaining. Battle score for attacker is 11
Casualties for GreekCityStates: 1 archer and 12 cavalrys
Casualties for Macedonia: 11 hoplites and 4 peltastss
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
5 biremes and 1 trireme placed in SZ 67
1 slingers placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 47 PUs; end with 60 PUs
Combat Hit Differential Summary :
Macedonia : 1.33
GreekCityStates : -1.83
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7
Combat Move - Egypt
9 spearmen moved from Alexandria to Memphis
4 spearmen moved from Hermopolis to Memphis
4 archers, 9 axemen and 7 spearmen moved from Cyrene to Paliurus
1 axeman moved from Paliurus to Siwa
1 axeman moved from Paliurus to Cyrene
1 archer moved from Siwa to Paliurus
1 bireme moved from SZ 60 to SZ 59
2 biremes moved from SZ 60 to SZ 61
1 chariot moved from Salamis to SZ 60
1 chariot moved from SZ 60 to Sidon
Egypt take Sidon from Seleucid
Purchase Units - Egypt
Egypt buy 12 spearmen; Remaining resources: 2 PUs;
Combat - Egypt
Non Combat Move - Egypt
Place Units - Egypt
9 spearmen placed in Alexandria
3 spearmen placed in Hermopolis
Turn Complete - Egypt
Egypt collect 45 PUs; end with 47 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7
Combat Move - Seleucid
5 cataphracts moved from Jerusalem to Emesa
2 cataphracts, 5 hoplites, 5 legionaires and 8 peltastss moved from Antioch to Emesa
1 peltasts moved from Jerusalem to Pharan
3 cataphracts moved from Pharan to Sidon
2 peltastss moved from Jerusalem to Sidon
Purchase Units - Seleucid
Seleucid buy 2 hoplites, 7 legionaires and 10 peltastss; Remaining resources: 0 PUs;
Combat - Seleucid
Battle in Sidon
Seleucid attack with 3 cataphracts and 2 peltastss
Egypt defend with 1 chariot
Seleucid roll dice for 3 cataphracts and 2 peltastss in Sidon, round 2 : 2/5 hits, 1.83 expected hits
Egypt roll dice for 1 chariot in Sidon, round 2 : 0/1 hits, 0.67 expected hits
1 chariot owned by the Egypt lost in Sidon
Seleucid win, taking Sidon from Egypt with 3 cataphracts and 2 peltastss remaining. Battle score for attacker is 6
Casualties for Egypt: 1 chariot
Battle in Emesa
Seleucid attack with 7 cataphracts, 5 hoplites, 5 legionaires and 8 peltastss
Parthia defend with 2 cataphracts, 17 cavalrys and 6 horsearchers
Seleucid roll dice for 7 cataphracts, 5 hoplites, 5 legionaires and 8 peltastss in Emesa, round 2 : 11/25 hits, 9.00 expected hits
Parthia roll dice for 2 cataphracts, 17 cavalrys and 6 horsearchers in Emesa, round 2 : 9/25 hits, 6.83 expected hits
1 hoplite owned by the Seleucid, 8 peltastss owned by the Seleucid and 11 cavalrys owned by the Parthia lost in Emesa
Seleucid roll dice for 7 cataphracts, 4 hoplites and 5 legionaires in Emesa, round 3 : 4/16 hits, 7.33 expected hits
Parthia roll dice for 2 cataphracts, 6 cavalrys and 6 horsearchers in Emesa, round 3 : 3/14 hits, 5.00 expected hits
3 hoplites owned by the Seleucid and 4 cavalrys owned by the Parthia lost in Emesa
Seleucid roll dice for 7 cataphracts, 1 hoplite and 5 legionaires in Emesa, round 4 : 7/13 hits, 6.33 expected hits
Parthia roll dice for 2 cataphracts, 2 cavalrys and 6 horsearchers in Emesa, round 4 : 3/10 hits, 4.33 expected hits
2 legionaires owned by the Seleucid, 5 horsearchers owned by the Parthia, 1 hoplite owned by the Seleucid and 2 cavalrys owned by the Parthia lost in Emesa
Seleucid roll dice for 7 cataphracts and 3 legionaires in Emesa, round 5 : 5/10 hits, 5.00 expected hits
Parthia roll dice for 2 cataphracts and 1 horsearcher in Emesa, round 5 : 2/3 hits, 1.50 expected hits
2 legionaires owned by the Seleucid, 1 horsearcher owned by the Parthia and 2 cataphracts owned by the Parthia lost in Emesa
Seleucid win, taking Emesa from Parthia with 7 cataphracts and 1 legionaire remaining. Battle score for attacker is 61
Casualties for Seleucid: 5 hoplites, 4 legionaires and 8 peltastss
Casualties for Parthia: 2 cataphracts, 17 cavalrys and 6 horsearchers
Non Combat Move - Seleucid
1 legionaire moved from Pharan to Jerusalem
Place Units - Seleucid
2 hoplites, 4 legionaires and 5 peltastss placed in Antioch
3 legionaires and 5 peltastss placed in Jerusalem
Turn Complete - Seleucid
Seleucid collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Egypt : -0.67
Parthia : -0.67
Seleucid : -0.50
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7
Combat Move - Parthia
12 cavalrys moved from Seleucia to Emesa
1 cavalry moved from Seleucia to Emesa
1 archer moved from Hatra to Emesa
3 cavalrys moved from Persepolis to Seleucia
Purchase Units - Parthia
Parthia buy 10 cavalrys and 3 horsearchers; Remaining resources: 1 PUs;
Combat - Parthia
Battle in Emesa
Parthia attack with 1 archer and 13 cavalrys
Seleucid defend with 7 cataphracts and 1 legionaire
Parthia roll dice for 1 archer and 13 cavalrys in Emesa, round 2 : 7/14 hits, 4.50 expected hits
Seleucid roll dice for 7 cataphracts and 1 legionaire in Emesa, round 2 : 3/8 hits, 3.83 expected hits
1 legionaire owned by the Seleucid, 6 cataphracts owned by the Seleucid, 1 archer owned by the Parthia and 2 cavalrys owned by the Parthia lost in Emesa
Parthia roll dice for 11 cavalrys in Emesa, round 3 : 3/11 hits, 3.67 expected hits
Seleucid roll dice for 1 cataphract in Emesa, round 3 : 0/1 hits, 0.50 expected hits
1 cataphract owned by the Seleucid lost in Emesa
Parthia win, taking Emesa from Seleucid with 11 cavalrys remaining. Battle score for attacker is 41
Casualties for Parthia: 1 archer and 2 cavalrys
Casualties for Seleucid: 7 cataphracts and 1 legionaire
Non Combat Move - Parthia
Place Units - Parthia
10 cavalrys placed in Seleucia
3 horsearchers placed in Persepolis
Turn Complete - Parthia
Parthia collect 57 PUs; end with 58 PUs
Combat Hit Differential Summary :
Parthia : 1.83
Seleucid : -1.33
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7
Combat Move - Numidia
2 archers, 10 spearmen and 3 swordmen moved from Leptis Magna to Berenice
13 archers, 6 cavalrys and 13 spearmen moved from Berenice to Cyrene
2 biremes moved from SZ 36 to SZ 37
2 cavalrys and 2 spearmen moved from Sabrata to Oea
2 cavalrys moved from Oea to Leptis Magna
3 cavalrys moved from Thenae to Oea
3 spearmen moved from Thenae to Sabrata
2 cavalrys moved from Capsa to Sabrata
3 cavalrys and 3 swordmen moved from Cirta to Theveste
3 cavalrys moved from Theveste to Capsa
Purchase Units - Numidia
Numidia buy 4 archers and 2 cavalrys; Remaining resources: 0 PUs;
Combat - Numidia
Battle in Cyrene
Numidia attack with 13 archers, 6 cavalrys and 13 spearmen
Egypt defend with 1 axeman
Numidia roll dice for 13 archers, 6 cavalrys and 13 spearmen in Cyrene, round 2 : 12/32 hits, 6.33 expected hits
Egypt roll dice for 1 axeman in Cyrene, round 2 : 0/1 hits, 0.17 expected hits
1 axeman owned by the Egypt lost in Cyrene
Numidia win, taking Cyrene from Egypt with 13 archers, 6 cavalrys and 13 spearmen remaining. Battle score for attacker is 3
Casualties for Egypt: 1 axeman
Non Combat Move - Numidia
Place Units - Numidia
4 archers placed in Leptis Magna
2 cavalrys placed in Cirta
Turn Complete - Numidia
Numidia collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Numidia : 5.67
Egypt : -0.17
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 8
Combat Move - Carthage
19 spearmen and 7 swordmen moved from Lilybaeum to Messana
3 cavalrys, 1 hoplite, 1 spearman and 8 swordmen moved from Syracuse to Messana
1 hoplite, 2 spearmen, 2 swordmen and 2 warelephants moved from Leptis Magna to Berenice
1 hoplite, 3 spearmen and 5 swordmen moved from Sabrata to Oea
1 hoplite moved from Thenae to Sabrata
5 spearmen and 2 swordmen moved from Carthago to SZ 36
3 biremes, 5 spearmen, 2 swordmen and 2 triremes moved from SZ 36 to SZ 37
1 spearman moved from Thapsus to SZ 37
6 spearmen and 2 swordmen moved from SZ 37 to Sabrata
2 biremes moved from SZ 30 to SZ 31
2 swordmen moved from Tolosa to Narbo
3 cavalrys moved from Tolosa to Narbo
2 swordmen moved from Tolosa to Narbo
2 swordmen moved from Tolosa to Elusa
2 swordmen moved from Cesaraugusta to Pompaelo
1 spearman moved from Cesaraugusta to Elusa
5 cavalrys moved from Toletum to Pompaelo
1 cavalry moved from Cesaraugusta to Pompaelo
6 cavalrys moved from Cesaraugusta to Elusa
3 cavalrys moved from Cesaraugusta to Narbo
5 cavalrys moved from Corduba to Toletum
Purchase Units - Carthage
Carthage buy 1 bireme, 5 cavalrys, 5 hoplites, 9 spearmen and 1 swordman; Remaining resources: 0 PUs;
Combat - Carthage
Battle in Messana
Carthage attack with 3 cavalrys, 1 hoplite, 20 spearmen and 15 swordmen
RomanRepublic defend with 5 forts, 4 legionaires and 5 velitess
Carthage roll dice for 3 cavalrys, 1 hoplite, 20 spearmen and 15 swordmen in Messana, round 2 : 7/39 hits, 9.67 expected hits
Units damaged: 5 forts owned by the RomanRepublic
RomanRepublic roll dice for 5 forts, 4 legionaires and 5 velitess in Messana, round 2 : 4/14 hits, 6.33 expected hits
2 velitess owned by the RomanRepublic and 4 spearmen owned by the Carthage lost in Messana
Carthage roll dice for 3 cavalrys, 1 hoplite, 16 spearmen and 15 swordmen in Messana, round 3 : 6/35 hits, 9.00 expected hits
RomanRepublic roll dice for 5 forts, 4 legionaires and 3 velitess in Messana, round 3 : 5/12 hits, 5.67 expected hits
3 velitess owned by the RomanRepublic, 5 spearmen owned by the Carthage and 3 legionaires owned by the RomanRepublic lost in Messana
Carthage roll dice for 3 cavalrys, 1 hoplite, 11 spearmen and 15 swordmen in Messana, round 4 : 12/30 hits, 8.17 expected hits
RomanRepublic roll dice for 5 forts and 1 legionaire in Messana, round 4 : 4/6 hits, 3.67 expected hits
5 forts owned by the RomanRepublic, 4 spearmen owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Messana
Carthage win, taking Messana from RomanRepublic with 3 cavalrys, 1 hoplite, 7 spearmen and 15 swordmen remaining. Battle score for attacker is 22
Casualties for Carthage: 13 spearmen
Casualties for RomanRepublic: 5 forts, 4 legionaires and 5 velitess
Battle in Narbo
Carthage attack with 6 cavalrys and 4 swordmen
Neutral defend with 1 cavalry and 2 swordmen
Carthage roll dice for 6 cavalrys and 4 swordmen in Narbo, round 2 : 3/10 hits, 3.33 expected hits
Neutral roll dice for 1 cavalry and 2 swordmen in Narbo, round 2 : 0/3 hits, 0.83 expected hits
1 cavalry owned by the Neutral and 2 swordmen owned by the Neutral lost in Narbo
Carthage loses 0 PUs for violating Narbos neutrality.
Carthage win, taking Narbo from Neutral with 6 cavalrys and 4 swordmen remaining. Battle score for attacker is 12
Casualties for Neutral: 1 cavalry and 2 swordmen
Battle in Elusa
Carthage attack with 6 cavalrys, 1 spearman and 2 swordmen
Neutral defend with 1 cavalry and 1 swordman
Carthage roll dice for 6 cavalrys, 1 spearman and 2 swordmen in Elusa, round 2 : 3/9 hits, 2.83 expected hits
Neutral roll dice for 1 cavalry and 1 swordman in Elusa, round 2 : 1/2 hits, 0.50 expected hits
1 cavalry owned by the Neutral, 1 spearman owned by the Carthage and 1 swordman owned by the Neutral lost in Elusa
Carthage loses 0 PUs for violating Elusas neutrality.
Carthage win, taking Elusa from Neutral with 6 cavalrys and 2 swordmen remaining. Battle score for attacker is 5
Casualties for Carthage: 1 spearman
Casualties for Neutral: 1 cavalry and 1 swordman
Battle in Pompaelo
Carthage attack with 6 cavalrys and 2 swordmen
Neutral defend with 1 archer and 2 swordmen
Carthage roll dice for 6 cavalrys and 2 swordmen in Pompaelo, round 2 : 4/8 hits, 2.67 expected hits
Neutral roll dice for 1 archer and 2 swordmen in Pompaelo, round 2 : 1/3 hits, 1.17 expected hits
1 cavalry owned by the Carthage, 1 archer owned by the Neutral and 2 swordmen owned by the Neutral lost in Pompaelo
Carthage loses 0 PUs for violating Pompaelos neutrality.
Carthage win, taking Pompaelo from Neutral with 5 cavalrys and 2 swordmen remaining. Battle score for attacker is 8
Casualties for Carthage: 1 cavalry
Casualties for Neutral: 1 archer and 2 swordmen
Non Combat Move - Carthage
Place Units - Carthage
1 bireme placed in SZ 34
5 hoplites, 1 spearman and 1 swordman placed in Thapsus
5 cavalrys placed in Corduba
4 spearmen placed in Lilybaeum
4 spearmen placed in Carthago
Turn Complete - Carthage
Carthage collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Carthage : -0.67
Neutral : -0.50
RomanRepublic : -2.67
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 8
Combat Move - RomanRepublic
1 velites moved from Pella to Philippopolis
RomanRepublic take Philippopolis from Macedonia
2 ballistas, 1 legionaire and 4 velitess moved from Apollonia to Salonae
1 legionaire moved from Pella to Salonae
1 bireme moved from SZ 25 to SZ 24
1 cavalry moved from Caralis to SZ 24
1 cavalry moved from SZ 24 to Aleria
8 velitess moved from Ariminum to Genua
2 triremes moved from SZ 46 to SZ 45
1 bireme moved from SZ 45 to SZ 44
10 velitess moved from Roma to Arretium
Purchase Units - RomanRepublic
RomanRepublic buy 1 bireme, 4 legionaires, 1 onager, 2 triremes and 10 velitess; Remaining resources: 0 PUs;
Combat - RomanRepublic
Battle in Aleria
RomanRepublic attack with 1 cavalry
Carthage defend with 1 spearman
RomanRepublic roll dice for 1 cavalry in Aleria, round 2 : 0/1 hits, 0.33 expected hits
Carthage roll dice for 1 spearman in Aleria, round 2 : 0/1 hits, 0.33 expected hits
RomanRepublic roll dice for 1 cavalry in Aleria, round 3 : 0/1 hits, 0.33 expected hits
Carthage roll dice for 1 spearman in Aleria, round 3 : 1/1 hits, 0.33 expected hits
1 cavalry owned by the RomanRepublic lost in Aleria
Carthage win with 1 spearman remaining. Battle score for attacker is -4
Casualties for RomanRepublic: 1 cavalry
Non Combat Move - RomanRepublic
1 legionaire and 13 velitess moved from Croton to Capua
4 velitess moved from Roma to Capua
4 velitess moved from Roma to Arretium
Place Units - RomanRepublic
1 bireme and 2 triremes placed in SZ 25
4 legionaires and 1 onager placed in Arretium
6 velitess placed in Tarentum
4 velitess placed in Patavium
Turn Complete - RomanRepublic
RomanRepublic collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
Carthage : 0.33
RomanRepublic : -0.67
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 8
Combat Move - GreekCityStates
1 trireme moved from SZ 67 to SZ 66
3 slingerss moved from Rhodos to SZ 66
3 cavalrys moved from Sparta to SZ 67
2 slingerss moved from Sparta to SZ 67
5 biremes, 3 cavalrys and 2 slingerss moved from SZ 67 to SZ 66
3 cavalrys and 5 slingerss moved from SZ 66 to Cydonia
2 cavalrys moved from Thessalonica to SZ 70
3 hoplites moved from Thessalonica to SZ 70
2 cavalrys moved from Thessalonica to SZ 70
4 cavalrys and 3 hoplites moved from SZ 70 to Sardis
GreekCityStates take Sardis from Seleucid
Purchase Units - GreekCityStates
GreekCityStates buy 3 archers, 2 cavalrys, 3 hoplites and 2 triremes; Remaining resources: 1 PUs;
Combat - GreekCityStates
Battle in Cydonia
GreekCityStates attack with 3 cavalrys and 5 slingerss
Neutral defend with 2 archers and 2 spearmen
GreekCityStates roll dice for 3 cavalrys and 5 slingerss in Cydonia, round 2 : 1/8 hits, 1.83 expected hits
Neutral roll dice for 2 archers and 2 spearmen in Cydonia, round 2 : 3/4 hits, 1.67 expected hits
1 spearman owned by the Neutral and 3 slingerss owned by the GreekCityStates lost in Cydonia
GreekCityStates roll dice for 3 cavalrys and 2 slingerss in Cydonia, round 3 : 0/5 hits, 1.33 expected hits
Neutral roll dice for 2 archers and 1 spearman in Cydonia, round 3 : 0/3 hits, 1.33 expected hits
GreekCityStates roll dice for 3 cavalrys and 2 slingerss in Cydonia, round 4 : 1/5 hits, 1.33 expected hits
Neutral roll dice for 2 archers and 1 spearman in Cydonia, round 4 : 1/3 hits, 1.33 expected hits
1 spearman owned by the Neutral and 1 slingers owned by the GreekCityStates lost in Cydonia
GreekCityStates roll dice for 3 cavalrys and 1 slingers in Cydonia, round 5 : 1/4 hits, 1.17 expected hits
Neutral roll dice for 2 archers in Cydonia, round 5 : 0/2 hits, 1.00 expected hits
1 archer owned by the Neutral lost in Cydonia
GreekCityStates roll dice for 3 cavalrys and 1 slingers in Cydonia, round 6 : 0/4 hits, 1.17 expected hits
Neutral roll dice for 1 archer in Cydonia, round 6 : 0/1 hits, 0.50 expected hits
GreekCityStates roll dice for 3 cavalrys and 1 slingers in Cydonia, round 7 : 2/4 hits, 1.17 expected hits
Neutral roll dice for 1 archer in Cydonia, round 7 : 1/1 hits, 0.50 expected hits
1 archer owned by the Neutral and 1 slingers owned by the GreekCityStates lost in Cydonia
GreekCityStates loses 0 PUs for violating Cydonias neutrality.
GreekCityStates win, taking Cydonia from Neutral with 3 cavalrys remaining. Battle score for attacker is 4
Casualties for GreekCityStates: 5 slingerss
Casualties for Neutral: 2 archers and 2 spearmen
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
2 triremes placed in SZ 67
2 cavalrys and 3 hoplites placed in Thessalonica
3 archers placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 57 PUs; end with 58 PUs
Combat Hit Differential Summary :
Neutral : -1.33
GreekCityStates : -3.00
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 8
Combat Move - Egypt
13 spearmen moved from Memphis to Pharan
6 archers, 9 axemen and 7 spearmen moved from Paliurus to Paraetonium
9 spearmen moved from Alexandria to Paraetonium
3 spearmen moved from Hermopolis to Paraetonium
2 biremes moved from SZ 61 to SZ 60
2 triremes moved from SZ 60 to SZ 59
Purchase Units - Egypt
Egypt buy 15 spearmen; Remaining resources: 2 PUs;
Combat - Egypt
Battle in Pharan
Egypt attack with 13 spearmen
Seleucid defend with 1 peltasts
Egypt roll dice for 13 spearmen in Pharan, round 2 : 3/13 hits, 2.17 expected hits
Seleucid roll dice for 1 peltasts in Pharan, round 2 : 0/1 hits, 0.17 expected hits
1 peltasts owned by the Seleucid lost in Pharan
Egypt win, taking Pharan from Seleucid with 13 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Non Combat Move - Egypt
Place Units - Egypt
9 spearmen placed in Alexandria
6 spearmen placed in Hermopolis
Turn Complete - Egypt
Egypt collect 33 PUs; end with 35 PUs
Combat Hit Differential Summary :
Egypt : 0.83
Seleucid : -0.17
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 8
Combat Move - Seleucid
2 hoplites, 4 legionaires and 5 peltastss moved from Antioch to Emesa
3 cataphracts moved from Sidon to Emesa
2 peltastss moved from Sidon to Antioch
1 hoplite, 6 legionaires and 8 peltastss moved from Jerusalem to Pharan
4 cataphracts moved from Attalia to Tarsus
Purchase Units - Seleucid
Seleucid buy 3 cavalrys, 2 hoplites, 4 legionaires and 10 peltastss; Remaining resources: 0 PUs;
Combat - Seleucid
Battle in Pharan
Seleucid attack with 1 hoplite, 6 legionaires and 8 peltastss
Egypt defend with 13 spearmen
Seleucid roll dice for 1 hoplite, 6 legionaires and 8 peltastss in Pharan, round 2 : 5/15 hits, 3.67 expected hits
Egypt roll dice for 13 spearmen in Pharan, round 2 : 5/13 hits, 4.33 expected hits
5 spearmen owned by the Egypt and 5 peltastss owned by the Seleucid lost in Pharan
Seleucid roll dice for 1 hoplite, 6 legionaires and 3 peltastss in Pharan, round 3 : 4/10 hits, 2.83 expected hits
Egypt roll dice for 8 spearmen in Pharan, round 3 : 3/8 hits, 2.67 expected hits
4 spearmen owned by the Egypt and 3 peltastss owned by the Seleucid lost in Pharan
Seleucid roll dice for 1 hoplite and 6 legionaires in Pharan, round 4 : 0/7 hits, 2.33 expected hits
Egypt roll dice for 4 spearmen in Pharan, round 4 : 2/4 hits, 1.33 expected hits
2 legionaires owned by the Seleucid lost in Pharan
Seleucid roll dice for 1 hoplite and 4 legionaires in Pharan, round 5 : 2/5 hits, 1.67 expected hits
Egypt roll dice for 4 spearmen in Pharan, round 5 : 2/4 hits, 1.33 expected hits
2 legionaires owned by the Seleucid and 2 spearmen owned by the Egypt lost in Pharan
Seleucid roll dice for 1 hoplite and 2 legionaires in Pharan, round 6 : 0/3 hits, 1.00 expected hits
Egypt roll dice for 2 spearmen in Pharan, round 6 : 0/2 hits, 0.67 expected hits
Seleucid roll dice for 1 hoplite and 2 legionaires in Pharan, round 7 : 2/3 hits, 1.00 expected hits
Egypt roll dice for 2 spearmen in Pharan, round 7 : 1/2 hits, 0.67 expected hits
1 legionaire owned by the Seleucid and 2 spearmen owned by the Egypt lost in Pharan
Seleucid win, taking Pharan from Egypt with 1 hoplite and 1 legionaire remaining. Battle score for attacker is 3
Casualties for Seleucid: 5 legionaires and 8 peltastss
Casualties for Egypt: 13 spearmen
Battle in Emesa
Seleucid attack with 3 cataphracts, 2 hoplites, 4 legionaires and 5 peltastss
Parthia defend with 11 cavalrys
Seleucid roll dice for 3 cataphracts, 2 hoplites, 4 legionaires and 5 peltastss in Emesa, round 2 : 6/14 hits, 4.83 expected hits
Parthia roll dice for 11 cavalrys in Emesa, round 2 : 1/11 hits, 1.83 expected hits
1 peltasts owned by the Seleucid and 6 cavalrys owned by the Parthia lost in Emesa
Seleucid roll dice for 3 cataphracts, 2 hoplites, 4 legionaires and 4 peltastss in Emesa, round 3 : 3/13 hits, 4.67 expected hits
Parthia roll dice for 5 cavalrys in Emesa, round 3 : 2/5 hits, 0.83 expected hits
2 peltastss owned by the Seleucid and 3 cavalrys owned by the Parthia lost in Emesa
Seleucid roll dice for 3 cataphracts, 2 hoplites, 4 legionaires and 2 peltastss in Emesa, round 4 : 3/11 hits, 4.33 expected hits
Parthia roll dice for 2 cavalrys in Emesa, round 4 : 1/2 hits, 0.33 expected hits
1 peltasts owned by the Seleucid and 2 cavalrys owned by the Parthia lost in Emesa
Seleucid win, taking Emesa from Parthia with 3 cataphracts, 2 hoplites, 4 legionaires and 1 peltasts remaining. Battle score for attacker is 36
Casualties for Seleucid: 4 peltastss
Casualties for Parthia: 11 cavalrys
Non Combat Move - Seleucid
Place Units - Seleucid
3 cavalrys, 1 hoplite, 2 legionaires and 5 peltastss placed in Antioch
1 hoplite, 2 legionaires and 5 peltastss placed in Jerusalem
Turn Complete - Seleucid
Seleucid collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Egypt : 2.00
Parthia : 1.00
Seleucid : -1.33
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 8
Combat Move - Parthia
3 horsearchers moved from Persepolis to Hatra
13 cavalrys moved from Seleucia to Emesa
1 archer moved from Hatra to Emesa
Purchase Units - Parthia
Parthia buy 7 archers and 10 spearmen; Remaining resources: 0 PUs;
Combat - Parthia
Battle in Emesa
Parthia attack with 1 archer and 13 cavalrys
Seleucid defend with 3 cataphracts, 2 hoplites, 4 legionaires and 1 peltasts
Parthia roll dice for 1 archer and 13 cavalrys in Emesa, round 2 : 0/14 hits, 4.50 expected hits
Seleucid roll dice for 3 cataphracts, 2 hoplites, 4 legionaires and 1 peltasts in Emesa, round 2 : 2/10 hits, 4.00 expected hits
1 archer owned by the Parthia and 1 cavalry owned by the Parthia lost in Emesa
Parthia roll dice for 12 cavalrys in Emesa, round 3 : 4/12 hits, 4.00 expected hits
Seleucid roll dice for 3 cataphracts, 2 hoplites, 4 legionaires and 1 peltasts in Emesa, round 3 : 2/10 hits, 4.00 expected hits
3 legionaires owned by the Seleucid, 1 peltasts owned by the Seleucid and 2 cavalrys owned by the Parthia lost in Emesa
Parthia roll dice for 10 cavalrys in Emesa, round 4 : 5/10 hits, 3.33 expected hits
Seleucid roll dice for 3 cataphracts, 2 hoplites and 1 legionaire in Emesa, round 4 : 4/6 hits, 2.83 expected hits
1 legionaire owned by the Seleucid, 2 cataphracts owned by the Seleucid, 2 hoplites owned by the Seleucid and 4 cavalrys owned by the Parthia lost in Emesa
Parthia roll dice for 6 cavalrys in Emesa, round 5 : 4/6 hits, 2.00 expected hits
Seleucid roll dice for 1 cataphract in Emesa, round 5 : 1/1 hits, 0.50 expected hits
1 cataphract owned by the Seleucid and 1 cavalry owned by the Parthia lost in Emesa
Parthia win, taking Emesa from Seleucid with 5 cavalrys remaining. Battle score for attacker is 13
Casualties for Parthia: 1 archer and 8 cavalrys
Casualties for Seleucid: 3 cataphracts, 2 hoplites, 4 legionaires and 1 peltasts
Non Combat Move - Parthia
Place Units - Parthia
7 archers and 3 spearmen placed in Seleucia
7 spearmen placed in Persepolis
Turn Complete - Parthia
Parthia collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Parthia : -0.83
Seleucid : -2.33