good luck
Whack WAW vs dawg
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Italians 2 Infantrys moved from Syria to Palestine 4 Transports moved from 56 Sea Zone to 51 Sea Zone 7 Infantrys moved from Greece to 51 Sea Zone 7 Infantrys and 4 Transports moved from 51 Sea Zone to 56 Sea Zone 7 Infantrys moved from 56 Sea Zone to Palestine 1 Destroyer moved from 48 Sea Zone to 56 Sea Zone 1 Destroyer moved from 48 Sea Zone to 47 Sea Zone 4 Transports moved from 47 Sea Zone to 46 Sea Zone 8 Infantrys moved from Rome to 46 Sea Zone 8 Infantrys and 4 Transports moved from 46 Sea Zone to 47 Sea Zone 2 Infantrys moved from Rome to Campania 2 Infantrys moved from Tunis to N.Tunisia 2 Fighters moved from 47 Sea Zone to N.Tunisia 2 HeavyTanks and 50 Infantrys moved from Tunis to S.Tunisia 8 Infantrys moved from 47 Sea Zone to Tripoli Italians take Tripoli from British Purchase Units - Italians Italians buy 3 Bunkers, 1 HeavyTank and 20 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in S.Tunisia Italians attack with 2 HeavyTanks and 50 Infantrys French defend with 1 Infantry Italians roll dice for 2 HeavyTanks and 50 Infantrys in S.Tunisia, round 2 : 15/52 hits, 9.67 expected hits French roll dice for 1 Infantry in S.Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in S.Tunisia Italians win, taking S.Tunisia from French with 2 HeavyTanks and 49 Infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for French: 1 Infantry Battle in N.Tunisia Italians attack with 2 Fighters and 2 Infantrys British defend with 1 Mech.Inf Italians roll dice for 2 Fighters and 2 Infantrys in N.Tunisia, round 2 : 1/4 hits, 1.00 expected hits French roll dice for 1 Mech.Inf in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in N.Tunisia Italians win, taking N.Tunisia from French with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Mech.Inf Non Combat Move - Italians 1 T.Boat moved from 47 Sea Zone to 48 Sea Zone 2 Fighters moved from N.Tunisia to Tunis Place Units - Italians 1 Bunker placed in Palestine 1 Bunker and 4 Infantrys placed in Tunis 1 Bunker and 3 Infantrys placed in W.Iran 4 Infantrys placed in Greece 1 HeavyTank and 1 Infantry placed in Syria 8 Infantrys placed in Rome Turn Complete - Italians Italians collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Italians : 5.33 French : 0.33
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - French 2 Adv.Fighters moved from E.Morocco to 41 Sea Zone Purchase Units - French French buy 2 Adv.Fighters, 1 Elite and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in 41 Sea Zone French attack with 2 Adv.Fighters Germans defend with 1 Submarine French roll dice for 2 Adv.Fighters in 41 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 1 Submarine owned by the Germans Submerged Non Combat Move - French 2 Adv.Fighters moved from 41 Sea Zone to E.Morocco Place Units - French 2 Adv.Fighters, 1 Elite and 1 Tank placed in E.Morocco Turn Complete - French French collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
French : -1.00
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TripleA Turn Summary: Yamamoto round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Yamamoto 2 L.Fighters moved from Tokyo to 112 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Bunkers and 20 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 112 Sea Zone Yamamoto attack with 2 L.Fighters Dutch defend with 1 Transport Yamamoto roll dice for 2 L.Fighters in 112 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Dutch roll dice for 1 Transport in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Dutch lost in 112 Sea Zone Yamamoto win with 2 L.Fighters remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Transport Non Combat Move - Yamamoto 2 L.Fighters moved from 112 Sea Zone to Davao Place Units - Yamamoto 1 Bunker and 3 Infantrys placed in Kwangsi 1 Bunker and 3 Infantrys placed in Manila 4 Infantrys placed in Davao 8 Infantrys placed in Tokyo 2 Infantrys placed in Hong Kong Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Tokyo: 5 Infantrys EDIT: Adding units owned by Yamamoto to Tohoku: 1 Infantry EDIT: Adding units owned by Yamamoto to Hokkaido: 1 Infantry EDIT: Adding units owned by Yamamoto to Chubu: 1 Infantry EDIT: Adding units owned by Yamamoto to Kyushu: 1 Infantry EDIT: Adding units owned by Yamamoto to Shikoku: 1 Infantry EDIT: Turning off Edit Mode Turn Complete - Yamamoto Yamamoto collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Yamamoto : 1.00 Dutch : -0.17
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TripleA Turn Summary: Hisaichi round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Hisaichi 85 Infantrys moved from Chita to N.Buryat Mongolia 6 Artillerys and 2 Elites moved from Ayan to N.Buryat Mongolia 8 Infantrys moved from Ayan to N.Buryat Mongolia 1 Adv.Fighter and 1 Fighter moved from Kirin to N.Buryat Mongolia 12 Infantrys moved from Ayan to N.Buryat Mongolia 1 Infantry moved from Ningsia to Shensi 1 Infantry moved from Hupeh to Shensi 2 Infantrys moved from Hupeh to Szechwan 2 Infantrys moved from Hupeh to Kweichow 1 Tank moved from Hupeh to Szechwan 1 Tank moved from Hupeh to Shensi 1 Tank moved from Hupeh to Kweichow 10 Infantrys moved from Changchun to Kirin 10 Infantrys moved from Kirin to Liaoning 10 Infantrys moved from Liaoning to Peking 10 Infantrys moved from Peking to Shantung 10 Infantrys moved from Shantung to Anhwei Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 2 Bunkers, 14 Infantrys and 2 Tanks; Remaining resources: 1 PUs; Combat - Hisaichi Battle in N.Buryat Mongolia Hisaichi attack with 1 Adv.Fighter, 6 Artillerys, 2 Elites, 1 Fighter and 105 Infantrys Russians defend with 3 Artillerys, 1 Bunker, 2 Elites, 1 Factory and 74 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 6 Artillerys, 2 Elites, 1 Fighter and 105 Infantrys in N.Buryat Mongolia, round 2 : 24/115 hits, 22.00 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 3 Artillerys, 1 Bunker, 2 Elites and 74 Infantrys in N.Buryat Mongolia, round 2 : 25/80 hits, 26.83 expected hits 23 Infantrys owned by the Russians and 25 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi roll dice for 1 Adv.Fighter, 6 Artillerys, 2 Elites, 1 Fighter and 80 Infantrys in N.Buryat Mongolia, round 3 : 17/90 hits, 17.83 expected hits Russians roll dice for 3 Artillerys, 1 Bunker, 2 Elites and 51 Infantrys in N.Buryat Mongolia, round 3 : 16/57 hits, 19.17 expected hits 17 Infantrys owned by the Russians and 16 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi roll dice for 1 Adv.Fighter, 6 Artillerys, 2 Elites, 1 Fighter and 64 Infantrys in N.Buryat Mongolia, round 4 : 15/74 hits, 15.17 expected hits Russians roll dice for 3 Artillerys, 1 Bunker, 2 Elites and 34 Infantrys in N.Buryat Mongolia, round 4 : 17/40 hits, 13.50 expected hits 15 Infantrys owned by the Russians and 17 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi roll dice for 1 Adv.Fighter, 6 Artillerys, 2 Elites, 1 Fighter and 47 Infantrys in N.Buryat Mongolia, round 5 : 14/57 hits, 12.33 expected hits Russians roll dice for 3 Artillerys, 1 Bunker, 2 Elites and 19 Infantrys in N.Buryat Mongolia, round 5 : 5/25 hits, 8.50 expected hits 14 Infantrys owned by the Russians and 5 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi roll dice for 1 Adv.Fighter, 6 Artillerys, 2 Elites, 1 Fighter and 42 Infantrys in N.Buryat Mongolia, round 6 : 13/52 hits, 11.50 expected hits Russians roll dice for 3 Artillerys, 1 Bunker, 2 Elites and 5 Infantrys in N.Buryat Mongolia, round 6 : 2/11 hits, 3.83 expected hits 2 Elites owned by the Russians, 5 Infantrys owned by the Russians, 3 Artillerys owned by the Russians, 1 Bunker owned by the Russians and 2 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Adv.Fighter, 6 Artillerys, 2 Elites, 1 Fighter and 40 Infantrys remaining. Battle score for attacker is 42 Casualties for Hisaichi: 65 Infantrys Casualties for Russians: 3 Artillerys, 1 Bunker, 2 Elites and 74 Infantrys Battle in Shensi Hisaichi attack with 2 Infantrys and 1 Tank Dutch defend with 1 Mech.Inf Hisaichi roll dice for 2 Infantrys and 1 Tank in Shensi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Mech.Inf in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Dutch lost in Shensi Hisaichi win, taking Shensi from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Mech.Inf Battle in Szechwan Hisaichi attack with 2 Infantrys and 1 Tank British defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 1 Tank in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Szechwan, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Infantry Battle in Kweichow Hisaichi attack with 2 Infantrys and 1 Tank Anzac defend with 1 Marine Hisaichi roll dice for 2 Infantrys and 1 Tank in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Marine in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Kweichow Hisaichi win, taking Kweichow from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Anzac: 1 Marine Non Combat Move - Hisaichi 1 Adv.Fighter and 1 Fighter moved from N.Buryat Mongolia to Chita 1 AAGun moved from Chita to Ayan 1 Fighter moved from Changchun to Ayan Place Units - Hisaichi 3 Artillerys and 1 Bunker placed in Hupeh 1 Artillery and 2 Infantrys placed in Shantung 1 Bunker placed in Kirin 8 Infantrys placed in Changchun 3 Infantrys placed in Peking 1 Infantry and 2 Tanks placed in Liaoning Turn Complete - Hisaichi Hisaichi collect 57 PUs; end with 58 PUs
Combat Hit Differential Summary :
Hisaichi : 3.83 Chinese : 0.67 Russians : -6.83
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TripleA Turn Summary: British round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - British 1 Artillery moved from Manchester to Wales 3 Tanks moved from Manchester to Wales 1 Elite and 4 Infantrys moved from Dover to Wales 19 Infantrys moved from Manchester to Wales 4 ArmoredCars, 14 Artillerys, 2 Elites, 25 Infantrys, 6 Mech.Infs and 8 Tanks moved from Cairo to Lower Egypt 2 Mech.Infs moved from Belgian Congo to New Valley 2 Mech.Infs moved from Cape Town to Belgian Congo 2 Mech.Infs moved from Kufra to Lower Egypt 2 Mech.Infs moved from Ghadames to New Valley 1 Infantry moved from Gobi Altai to W.Qinghai 6 Infantrys moved from Yunnan to Szechwan 6 Infantrys moved from N.Thailand to Yunnan 6 Infantrys moved from S.Thailand to N.Thailand 3 Transports moved from 64 Sea Zone to 65 Sea Zone 6 Infantrys moved from Malaya to 65 Sea Zone 6 Infantrys and 3 Transports moved from 65 Sea Zone to 60 Sea Zone 6 Infantrys moved from 60 Sea Zone to Hyderabad 1 Infantry moved from E.Iran to Uzbekistan British take Uzbekistan from Italians 1 Infantry moved from Baluchistan to E.Iran 10 Infantrys moved from Rajputana to Baluchistan 2 Infantrys moved from Mysore to 59 Sea Zone 2 Infantrys moved from 59 Sea Zone to Baluchistan 3 Artillerys, 1 Elite and 1 Infantry moved from Delhi to Punjab 2 Infantrys moved from Bombay to Rajputana 3 Infantrys moved from Hyderabad to Rajputana 2 Infantrys moved from Madras to Mysore 3 Infantrys moved from Madras to Hyderabad 4 Artillerys and 4 Infantrys moved from London to Wales 2 Infantrys moved from Vancouver to British Columbia Purchase Units - British British buy 4 ArmoredCars, 2 Artillerys, 2 Elites, 23 Infantrys, 2 Mech.Infs and 6 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Wales British attack with 5 Artillerys, 1 Elite, 27 Infantrys and 3 Tanks Germans defend with 5 Artillerys, 5 Elites and 1 Factory British roll dice for 5 Artillerys, 1 Elite, 27 Infantrys and 3 Tanks in Wales, round 2 : 13/36 hits, 8.83 expected hits Germans roll dice for 5 Artillerys and 5 Elites in Wales, round 2 : 2/10 hits, 3.33 expected hits 5 Elites owned by the Germans, 5 Artillerys owned by the Germans and 2 Infantrys owned by the British lost in Wales British win, taking Wales from Germans with 5 Artillerys, 1 Elite, 25 Infantrys and 3 Tanks remaining. Battle score for attacker is 31 Casualties for British: 2 Infantrys Casualties for Germans: 5 Artillerys and 5 Elites Battle in Szechwan British attack with 6 Infantrys Hisaichi defend with 1 Infantry and 1 Tank British roll dice for 6 Infantrys in Szechwan, round 2 : 2/6 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Szechwan, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Szechwan British win, taking Szechwan from Hisaichi with 5 Infantrys remaining. Battle score for attacker is 5 Casualties for British: 1 Infantry Casualties for Hisaichi: 1 Infantry and 1 Tank Non Combat Move - British Place Units - British 6 Infantrys placed in Malaya 5 Infantrys placed in Delhi 5 Infantrys placed in Madras 2 Infantrys placed in Bombay 2 Mech.Infs placed in Cape Town 4 ArmoredCars and 2 Tanks placed in Cairo 2 Artillerys, 2 Elites and 4 Tanks placed in London 4 Infantrys placed in Manchester 1 Infantry placed in Montreal Turn Complete - British British collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Germans : -1.33 British : 5.17 Hisaichi : 0.17
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TripleA Turn Summary: Anzac round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Anzac 3 Infantrys moved from Canberra to 122 Sea Zone 1 Infantry moved from New South Wales to 122 Sea Zone 5 Transports moved from 105 Sea Zone to 110 Sea Zone 4 Infantrys moved from Western Australia to 67 Sea Zone 3 Infantrys moved from Broome to 67 Sea Zone 7 Infantrys and 4 Transports moved from 67 Sea Zone to 105 Sea Zone 9 Infantrys moved from Java to 110 Sea Zone 9 Infantrys and 5 Transports moved from 110 Sea Zone to 105 Sea Zone 4 Infantrys and 2 Transports moved from 122 Sea Zone to 67 Sea Zone 2 Infantrys moved from South Australia to 70 Sea Zone 2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 2 Infantrys moved from New South Wales to 70 Sea Zone 2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 1 Transport moved from 67 Sea Zone to 70 Sea Zone 2 Infantrys moved from New South Wales to 70 Sea Zone 2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 10 Infantrys moved from 67 Sea Zone to Java 3 Infantrys moved from Townsville to Northern Territory 3 Infantrys moved from Port Moresby to West Papua 9 Infantrys and 1 Marine moved from S.Thailand to N.Thailand 1 Marine moved from N.French Indochina to Yunnan 1 Infantry moved from N.Thailand to N.French Indochina 3 Artillerys, 7 Infantrys and 1 Marine moved from N.Thailand to Yunnan 16 Infantrys moved from 105 Sea Zone to S.Thailand Purchase Units - Anzac Anzac buy 1 Elite, 11 Infantrys and 2 Transports; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Elite and 2 Infantrys placed in Broome 3 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby 2 Transports placed in 122 Sea Zone 3 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Dutch 1 Artillery, 9 Infantrys and 2 Marines moved from Yunnan to Sikang 3 Tanks moved from Hsining to W.Qinghai 4 ArmoredCars and 1 Tank moved from Sikang to W.Qinghai 1 Adv.Fighter moved from Sikang to W.Qinghai 7 Infantrys moved from N.Thailand to Yunnan 2 Artillerys, 3 Elites, 15 Infantrys and 4 Marines moved from S.Thailand to N.Thailand 2 ArmoredCars, 3 Infantrys and 1 Mech.Inf moved from Bangkok to S.Thailand 2 ArmoredCars and 1 Mech.Inf moved from S.Thailand to N.Thailand 1 Mech.Inf moved from N.Thailand to Yunnan 5 Transports moved from 105 Sea Zone to 110 Sea Zone 3 Infantrys moved from West Borneo to 110 Sea Zone 4 Infantrys moved from Banjarmasin to 110 Sea Zone 7 Infantrys and 5 Transports moved from 110 Sea Zone to 105 Sea Zone 7 Infantrys moved from 105 Sea Zone to S.Thailand Purchase Units - Dutch Dutch buy 13 Infantrys; Remaining resources: 7 PUs; Non Combat Move - Dutch Place Units - Dutch 6 Infantrys placed in Bangkok 3 Infantrys placed in West Borneo 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 33 PUs; end with 40 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Finns 1 ArmoredCar and 1 Tank moved from Khatanga to Irkutsk Finns take Olyokminsk from Russians 1 ArmoredCar and 1 Tank moved from Evenkia to Irkutsk 2 Mech.Infs moved from Salekhard to Krasnoyarsk 2 Mech.Infs moved from Krasnoyarsk to Irkutsk 2 ArmoredCars and 1 Tank moved from Komi to Yeniseysk 1 Mech.Inf moved from Komi to Krasnoyarsk 2 ArmoredCars moved from S.Karelia to Komi Purchase Units - Finns Finns buy 1 Factory and 1 Mech.Inf; Remaining resources: 3 PUs; Combat - Finns Non Combat Move - Finns Place Units - Finns 1 Factory placed in Evenkia 1 Mech.Inf placed in Kirov Turn Complete - Finns Finns collect 22 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Romanians 2 Mech.Infs moved from Azerbaijan to Palestine 1 Mech.Inf moved from Stalingrad to Erzurum 1 Artillery moved from Stalingrad to Saratov 1 Tank moved from Astrakhan to Adana 1 JetFighter moved from Stalingrad to Syria 2 Artillerys and 2 Infantrys moved from Kuybyshev to Chimkent 2 Mech.Infs moved from Karaganda to Gobi Altai 4 Mech.Infs and 1 Tank moved from E.Sinkiang to W.Qinghai 2 Mech.Infs moved from Semipalatinsk to W.Qinghai 1 Artillery and 1 Elite moved from Tashkent to Uzbekistan 1 Mech.Inf moved from C.Sinkiang to W.Qinghai Purchase Units - Romanians Romanians buy 4 ArmoredCars, 2 Artillerys and 1 Tank; Remaining resources: 5 PUs; Combat - Romanians Battle in Uzbekistan Romanians attack with 1 Artillery and 1 Elite British defend with 1 Infantry Romanians roll dice for 1 Artillery and 1 Elite in Uzbekistan, round 2 : 2/2 hits, 0.83 expected hits British roll dice for 1 Infantry in Uzbekistan, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Romanians and 1 Infantry owned by the British lost in Uzbekistan Romanians win, taking Uzbekistan from British with 1 Artillery remaining. Battle score for attacker is -1 Casualties for Romanians: 1 Elite Casualties for British: 1 Infantry Battle in W.Qinghai Romanians attack with 7 Mech.Infs and 1 Tank British defend with 1 Infantry; Dutch defend with 1 Adv.Fighter, 4 ArmoredCars and 4 Tanks Romanians roll dice for 7 Mech.Infs and 1 Tank in W.Qinghai, round 2 : 3/8 hits, 2.83 expected hits Chinese roll dice for 1 Adv.Fighter, 4 ArmoredCars, 1 Infantry and 4 Tanks in W.Qinghai, round 2 : 5/10 hits, 3.67 expected hits 3 ArmoredCars owned by the Dutch and 5 Mech.Infs owned by the Romanians lost in W.Qinghai Romanians roll dice for 2 Mech.Infs and 1 Tank in W.Qinghai, round 3 : 3/3 hits, 1.17 expected hits Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Infantry and 4 Tanks in W.Qinghai, round 3 : 5/7 hits, 3.17 expected hits 1 ArmoredCar owned by the Dutch, 1 Tank owned by the Romanians, 2 Mech.Infs owned by the Romanians, 1 Infantry owned by the British and 1 Tank owned by the Dutch lost in W.Qinghai Chinese win with 1 Adv.Fighter and 3 Tanks remaining. Battle score for attacker is -24 Casualties for Romanians: 7 Mech.Infs and 1 Tank Casualties for Dutch: 4 ArmoredCars and 1 Tank Casualties for British: 1 Infantry Battle in Gobi Altai Romanians attack with 2 Mech.Infs British defend with 1 Infantry Romanians roll dice for 2 Mech.Infs in Gobi Altai, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Gobi Altai, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Gobi Altai Romanians win, taking Gobi Altai from British with 2 Mech.Infs remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Romanians Place Units - Romanians 2 Artillerys placed in Tashkent 4 ArmoredCars and 1 Tank placed in Stalingrad Turn Complete - Romanians Romanians collect 32 PUs; end with 37 PUs
Combat Hit Differential Summary :
Romanians : 4.50 British : 0.33 Chinese : 3.17
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TripleA Turn Summary: Thai round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Turn Complete - Thai
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Americans 1 Cruiser, 2 Destroyers and 1 Marine moved from 78 Sea Zone to 95 Sea Zone 1 Marine moved from Minamitori to 86 Sea Zone 1 Infantry and 3 Marines moved from Formosa to 93 Sea Zone 1 Infantry, 3 Marines and 4 S.Submarines moved from 93 Sea Zone to 105 Sea Zone 4 S.Submarines moved from 105 Sea Zone to 93 Sea Zone 5 Marines moved from Yunnan to Kweichow 4 Marines moved from N.Thailand to Yunnan 4 Marines moved from S.Thailand to N.Thailand 1 Infantry and 3 Marines moved from 105 Sea Zone to S.Thailand 1 Marine and 1 S.Submarine moved from 86 Sea Zone to 93 Sea Zone 1 Marine moved from 93 Sea Zone to Formosa 2 S.Submarines moved from 93 Sea Zone to 95 Sea Zone 2 Infantrys moved from Wake to 95 Sea Zone 2 Infantrys and 1 Marine moved from 95 Sea Zone to Minamitori 3 Adv.Fighters and 1 B.Carrier moved from 35 Sea Zone to 34 Sea Zone 17 ArmoredCars and 2 Tanks moved from Kufra to Ghadames 8 ArmoredCars and 1 Tank moved from Ghadames to Tripoli 1 ArmoredCar and 1 Tank moved from Ghadames to Tripoli 1 Artillery, 2 Elites, 32 Infantrys and 1 Marine moved from New Valley to Lower Egypt 18 ArmoredCars and 1 Tank moved from French Equatorial Africa to Kufra 5 Infantrys and 2 Marines moved from French Equatorial Africa to Darfur 18 ArmoredCars and 1 Tank moved from Angola to French Equatorial Africa 1 B.Transport moved from 40 Sea Zone to 39 Sea Zone 7 Transports moved from 40 Sea Zone to 39 Sea Zone 1 Transport moved from 40 Sea Zone to 39 Sea Zone 2 ArmoredCars moved from S.Chile to 39 Sea Zone 11 ArmoredCars moved from Argentina to 39 Sea Zone 6 ArmoredCars moved from Rio De Janeiro to 39 Sea Zone 19 ArmoredCars, 1 B.Transport and 8 Transports moved from 39 Sea Zone to 40 Sea Zone 19 ArmoredCars moved from 40 Sea Zone to Angola 2 Transports moved from 40 Sea Zone to 35 Sea Zone 3 ArmoredCars moved from Santiago to Argentina 2 ArmoredCars moved from N.Chile to Argentina 2 ArmoredCars moved from Bolivia to Argentina 2 ArmoredCars moved from Peru to Argentina 2 ArmoredCars moved from Colombia to Rio De Janeiro 2 ArmoredCars moved from Venezuela to Rio De Janeiro Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 Elite, 1 L.Fighter and 7 S.Bombers; Remaining resources: 0 PUs; Combat - Americans Battle in Tripoli Americans attack with 9 ArmoredCars and 2 Tanks Italians defend with 8 Infantrys Americans roll dice for 9 ArmoredCars and 2 Tanks in Tripoli, round 2 : 4/11 hits, 4.00 expected hits Italians roll dice for 8 Infantrys in Tripoli, round 2 : 4/8 hits, 2.67 expected hits 4 Infantrys owned by the Italians and 4 ArmoredCars owned by the Americans lost in Tripoli Americans roll dice for 5 ArmoredCars and 2 Tanks in Tripoli, round 3 : 4/7 hits, 2.67 expected hits Italians roll dice for 4 Infantrys in Tripoli, round 3 : 2/4 hits, 1.33 expected hits 4 Infantrys owned by the Italians and 2 ArmoredCars owned by the Americans lost in Tripoli Americans win, taking Tripoli from Italians with 3 ArmoredCars and 2 Tanks remaining. Battle score for attacker is -8 Casualties for Americans: 6 ArmoredCars Casualties for Italians: 8 Infantrys Battle in Kweichow Americans attack with 5 Marines Hisaichi defend with 1 Infantry and 1 Tank Americans roll dice for 5 Marines in Kweichow, round 2 : 2/5 hits, 2.50 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Kweichow, round 2 : 2/2 hits, 0.83 expected hits 2 Marines owned by the Americans, 1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Kweichow Americans win, taking Kweichow from Hisaichi with 3 Marines remaining. Battle score for attacker is -1 Casualties for Americans: 2 Marines Casualties for Hisaichi: 1 Infantry and 1 Tank Non Combat Move - Americans Place Units - Americans 1 Adv.Fighter and 1 L.Fighter placed in Bahia 2 S.Bombers placed in Salvador 2 S.Bombers placed in Rio De Janeiro 2 S.Bombers placed in Venezuela 1 S.Bomber placed in Argentina 1 Elite placed in Formosa Turn Complete - Americans Americans collect 153 PUs; end with 153 PUs
Combat Hit Differential Summary :
Italians : 2.00 Hisaichi : 1.17 Americans : 0.83
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@dawgoneit sorry for the delay. been very ill 🤒 . i am still feeling sick so i might be delayed with my next turn. sorry.
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@dawgoneit said in Whack WAW vs dawg:
@dawgoneit sorry for the delay. been very ill 🤒 . i am still feeling sick so i might be delayed with my next turn. sorry.
No worries I had surgery two Monday’s ago (removed two cysts growing in my left wrist). Still in a brace and not 100%.
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19 Combat Move - Germans 3 Artillerys moved from Normandy to 20 Sea Zone 3 Artillerys moved from Belgium to 20 Sea Zone 4 Artillerys moved from Netherlands to 20 Sea Zone 5 Elites moved from Netherlands to 20 Sea Zone 4 Infantrys moved from Netherlands to 20 Sea Zone 6 Infantrys moved from Picardy to 20 Sea Zone 4 HeavyTanks moved from Urumqi to W.Qinghai 5 ArmoredCars and 5 HeavyTanks moved from Khobdo to W.Qinghai 10 Mech.Infs moved from Sibirsky to Khobdo 2 HeavyTanks moved from Sibirsky to Krasnoyarsk 2 ArmoredCars and 3 Tanks moved from Alma Ata to E.Sinkiang 1 Artillery and 1 Elite moved from Alma Ata to C.Sinkiang 4 Infantrys moved from Salekhard to Khatanga 10 ArmoredCars moved from Moscow to Kuybyshev 1 Infantry moved from Saratov to Kuybyshev 5 Infantrys moved from Georgia to Erzurum 2 Infantrys moved from Erzurum to Adana 1 Elite and 3 Infantrys moved from Adana to Izmir 1 HeavyTank moved from Bursa to Izmir 1 JetFighter moved from Adana to Izmir 1 Submarine moved from 41 Sea Zone to 30 Sea Zone 2 Infantrys moved from La Mancha to Andalusia 3 Infantrys moved from Leon to Galicia 1 Tank moved from Portugal to Galicia 1 Stuka moved from Andalusia to Galicia 5 Adv.Fighters, 6 Fighters and 1 JetFighter moved from 31 Sea Zone to Galicia 8 Battleships, 6 Carriers, 5 Destroyers and 3 S.Submarines moved from 31 Sea Zone to 17 Sea Zone 1 Cruiser and 1 Infantry moved from 20 Sea Zone to 21 Sea Zone 1 Infantry moved from 21 Sea Zone to Dover Germans take Dover from British 10 Artillerys, 5 Elites, 9 Infantrys and 12 Transports moved from 20 Sea Zone to 21 Sea Zone 10 Artillerys, 5 Elites and 9 Infantrys moved from 21 Sea Zone to Manchester 1 Carrier and 1 Destroyer moved from 20 Sea Zone to 17 Sea Zone 2 Fighters moved from Provence to 17 Sea Zone 1 Artillery and 3 Elites moved from Rhine to Netherlands 3 Artillerys and 3 Elites moved from Hamburg to Netherlands 3 ArmoredCars, 3 Artillerys and 2 Elites moved from Paris to Picardy 1 ArmoredCar moved from Bavaria to Netherlands 1 ArmoredCar moved from Kuybyshev to Chimkent 9 ArmoredCars moved from Kuybyshev to Chimkent 10 ArmoredCars moved from Chimkent to Karaganda 1 S.Submarine moved from 2 Sea Zone to 17 Sea Zone 1 Battleship, 1 Cruiser and 1 Destroyer moved from 2 Sea Zone to 9 Sea Zone Purchase Units - Germans Germans buy 2 AAGuns, 6 ArmoredCars, 4 Artillerys, 2 Bunkers, 1 Carrier, 12 Elites, 1 Factory, 4 HeavyTanks, 6 Infantrys, 6 Mech.Infs, 5 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in Galicia Germans attack with 5 Adv.Fighters, 6 Fighters, 3 Infantrys, 1 JetFighter, 1 Stuka and 1 Tank Neutral defend with 1 Artillery, 2 Bunkers and 2 Infantrys Germans roll dice for 5 Adv.Fighters, 6 Fighters, 3 Infantrys, 1 JetFighter, 1 Stuka and 1 Tank in Galicia, round 2 : 6/17 hits, 6.83 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Artillery, 2 Bunkers and 2 Infantrys in Galicia, round 2 : 1/5 hits, 2.00 expected hits 1 Bunker owned by the Neutral, 1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Galicia Germans roll dice for 5 Adv.Fighters, 6 Fighters, 2 Infantrys, 1 JetFighter, 1 Stuka and 1 Tank in Galicia, round 3 : 8/16 hits, 6.67 expected hits Neutral roll dice for 1 Bunker in Galicia, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Germans lost in Galicia Germans loses 0 PUs for violating Galicias neutrality. Germans win, taking Galicia from Neutral with 5 Adv.Fighters, 6 Fighters, 1 Infantry, 1 JetFighter, 1 Stuka and 1 Tank remaining. Battle score for attacker is 16 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery, 2 Bunkers and 2 Infantrys Battle in W.Qinghai Germans attack with 5 ArmoredCars and 9 HeavyTanks Dutch defend with 1 Adv.Fighter and 3 Tanks Germans roll dice for 5 ArmoredCars and 9 HeavyTanks in W.Qinghai, round 2 : 4/14 hits, 7.67 expected hits Chinese roll dice for 1 Adv.Fighter and 3 Tanks in W.Qinghai, round 2 : 3/4 hits, 2.17 expected hits 3 ArmoredCars owned by the Germans, 1 Adv.Fighter owned by the Dutch and 3 Tanks owned by the Dutch lost in W.Qinghai Germans win, taking W.Qinghai from Chinese with 2 ArmoredCars and 9 HeavyTanks remaining. Battle score for attacker is 13 Casualties for Germans: 3 ArmoredCars Casualties for Dutch: 1 Adv.Fighter and 3 Tanks Battle in Izmir Germans attack with 1 Elite, 1 HeavyTank, 3 Infantrys and 1 JetFighter Neutral defend with 2 Infantrys and 1 Tank Germans roll dice for 1 Elite, 1 HeavyTank, 3 Infantrys and 1 JetFighter in Izmir, round 2 : 1/6 hits, 2.17 expected hits Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Izmir Germans roll dice for 1 Elite, 1 HeavyTank, 1 Infantry and 1 JetFighter in Izmir, round 3 : 2/4 hits, 1.83 expected hits Neutral roll dice for 1 Infantry and 1 Tank in Izmir, round 3 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Izmir Germans loses 0 PUs for violating Izmirs neutrality. Germans win, taking Izmir from Neutral with 1 Elite, 1 HeavyTank, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 5 Casualties for Germans: 2 Infantrys Casualties for Neutral: 2 Infantrys and 1 Tank Battle in Manchester Germans attack with 10 Artillerys, 5 Elites and 9 Infantrys British defend with 1 AAGun, 1 Factory and 4 Infantrys Germans roll dice for 1 Cruiser in Manchester, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in Manchester Germans roll dice for 10 Artillerys, 5 Elites and 9 Infantrys in Manchester, round 2 : 11/24 hits, 8.17 expected hits British roll dice for 3 Infantrys in Manchester, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Manchester Germans win, taking Manchester from British with 10 Artillerys, 5 Elites and 7 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 4 Infantrys Casualties for Germans: 2 Infantrys Non Combat Move - Germans 5 Adv.Fighters and 6 Fighters moved from Galicia to 17 Sea Zone 1 JetFighter moved from Galicia to 17 Sea Zone 1 Stuka moved from Galicia to Leon 1 AAGun moved from Leon to Galicia 1 AAGun moved from Andalusia to Portugal 1 JetFighter moved from Izmir to Palestine 1 AAGun moved from Adana to Syria Place Units - Germans 1 AAGun, 1 Bunker and 1 Tank placed in Andalusia 5 Infantrys placed in Madrid 1 Bunker placed in Portugal 1 Factory placed in Brittany 3 Artillerys placed in Netherlands 1 Carrier and 2 Submarines placed in 20 Sea Zone 3 Submarines placed in 20 Sea Zone 1 Artillery, 4 Elites and 1 Infantry placed in Hamburg 6 Mech.Infs placed in Sibirsky Germans undo move 8. 6 ArmoredCars placed in Hamburg Turning on Edit Mode EDIT: Removing units owned by Germans from Hamburg: 6 ArmoredCars EDIT: Adding units owned by Germans to Hamburg: 6 Artillerys EDIT: Turning off Edit Mode 1 Artillery, 2 Elites and 1 Infantry placed in Rhine 4 HeavyTanks placed in Urumqi 8 Elites placed in Paris 1 AAGun and 2 Elites placed in Provence Turn Complete - Germans Germans collect 222 PUs; end with 222 PUs
Combat Hit Differential Summary :
Germans : -0.83 Neutral : -0.50 British : 1.00 Chinese : 0.83
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19 Purchase Units - Russians Russians buy nothing; Remaining resources: 11 PUs; Turn Complete - Russians Russians collect 8 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19 Combat Move - Italians 2 Transports moved from 56 Sea Zone to 51 Sea Zone 4 Infantrys moved from Greece to 51 Sea Zone 4 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 4 Infantrys moved from 56 Sea Zone to Palestine 1 Infantry moved from Syria to Palestine 1 HeavyTank moved from Syria to Palestine 4 Infantrys moved from Palestine to N.Saudi Arabia 2 Fighters and 2 HeavyTanks moved from W.Iran to N.Saudi Arabia 1 Tank moved from W.Iran to N.Saudi Arabia 3 HeavyTanks moved from W.Iran to Palestine 4 Transports moved from 47 Sea Zone to 46 Sea Zone 8 Infantrys moved from Rome to 46 Sea Zone 8 Infantrys and 4 Transports moved from 46 Sea Zone to 47 Sea Zone 2 HeavyTanks and 48 Infantrys moved from S.Tunisia to Tunis 8 Infantrys moved from 47 Sea Zone to Tunis 2 Infantrys moved from N.Tunisia to Tunis 1 Infantry moved from S.Tunisia to Tunis 2 Infantrys moved from Campania to 48 Sea Zone 2 Infantrys and 2 T.Boats moved from 48 Sea Zone to 47 Sea Zone 2 Infantrys moved from 47 Sea Zone to Tunis Purchase Units - Italians Italians buy 8 Artillerys, 2 Bunkers and 12 Infantrys; Remaining resources: 1 PUs; Combat - Italians Battle in N.Saudi Arabia Italians attack with 2 Fighters, 2 HeavyTanks, 4 Infantrys and 1 Tank Neutral defend with 1 Artillery and 3 Infantrys Italians roll dice for 2 Fighters, 2 HeavyTanks, 4 Infantrys and 1 Tank in N.Saudi Arabia, round 2 : 6/9 hits, 3.17 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in N.Saudi Arabia, round 2 : 1/4 hits, 1.33 expected hits 3 Infantrys owned by the Neutral, 1 Infantry owned by the Italians and 1 Artillery owned by the Neutral lost in N.Saudi Arabia Italians loses 0 PUs for violating N.Saudi Arabias neutrality. Italians win, taking N.Saudi Arabia from Neutral with 2 Fighters, 2 HeavyTanks, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Italians: 1 Infantry Casualties for Neutral: 1 Artillery and 3 Infantrys Non Combat Move - Italians 2 Fighters moved from N.Saudi Arabia to Palestine Place Units - Italians 1 Bunker and 3 Infantrys placed in W.Iran 1 Bunker placed in Palestine 4 Artillerys placed in Tunis 2 Infantrys placed in Syria 4 Infantrys placed in Greece 4 Artillerys and 3 Infantrys placed in Rome Turn Complete - Italians Italians collect 64 PUs; end with 65 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Italians : 2.83
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TripleA Turn Summary: French round 19
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19 Combat Move - French 1 Mech.Inf moved from E.Morocco to Ghadames French take S.Tunisia from Italians 1 Mech.Inf moved from E.Morocco to N.Tunisia French take N.Tunisia from Italians 1 Mech.Inf moved from N.Tunisia to N.Algeria Purchase Units - French French buy 2 Adv.Fighters and 2 Elites; Remaining resources: 0 PUs; Combat - French Non Combat Move - French Place Units - French 2 Adv.Fighters and 2 Elites placed in E.Morocco Turn Complete - French French collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 19
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19 Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 Fighter and 17 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Yamamoto 3 Infantrys moved from Tokyo to Chubu 2 Infantrys moved from Chubu to Kyushu 1 Infantry moved from Kyushu to Shikoku 2 Infantrys moved from Tokyo to Tohoku 1 Infantry moved from Tohoku to Hokkaido Place Units - Yamamoto 3 Infantrys placed in Kwangsi 3 Infantrys placed in Manila 4 Infantrys placed in Davao Yamamoto undo move 3. 3 Infantrys placed in Davao 8 Infantrys placed in Tokyo 1 Adv.Fighter and 1 Fighter placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 19
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19 Purchase Units - Chinese Chinese buy 1 Bunker and 6 Infantrys; Remaining resources: 0 PUs; Place Units - Chinese 1 Bunker and 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 19
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 19 Combat Move - Hisaichi 1 Infantry moved from N.Buryat Mongolia to Yakutsk Hisaichi take Yakutsk from Russians 1 Infantry moved from Ayan to Okhotsk Hisaichi take Okhotsk from Russians 1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia Hisaichi take S.Buryat Mongolia from Russians 10 Infantrys moved from N.Buryat Mongolia to Ayan 1 Tank moved from Shensi to Lanchow Hisaichi take Lanchow from Chinese 1 Tank moved from Lanchow to E.Qinghai Hisaichi take E.Qinghai from Chinese 1 Infantry moved from Shensi to Lanchow 9 Infantrys moved from Anhwei to Hupeh 1 Infantry moved from Anhwei to Hunan 3 Artillerys, 3 Infantrys and 1 Tank moved from Hupeh to Szechwan 10 Infantrys moved from Shantung to Anhwei 2 Infantrys moved from Shantung to Anhwei 9 Infantrys moved from Peking to Shantung 6 Infantrys moved from Liaoning to Peking 4 Infantrys moved from Kirin to Liaoning 7 Infantrys moved from Changchun to Kirin 1 Fighter moved from Ayan to Changchun 1 Adv.Fighter and 1 Fighter moved from Chita to Changchun 6 Artillerys, 2 Elites and 28 Infantrys moved from N.Buryat Mongolia to Chita Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 2 Bunkers and 19 Infantrys; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Szechwan Hisaichi attack with 3 Artillerys, 3 Infantrys and 1 Tank British defend with 5 Infantrys Hisaichi roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Szechwan, round 2 : 3/7 hits, 2.50 expected hits Chinese roll dice for 5 Infantrys in Szechwan, round 2 : 1/5 hits, 1.67 expected hits 3 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Szechwan Hisaichi roll dice for 3 Artillerys, 2 Infantrys and 1 Tank in Szechwan, round 3 : 2/6 hits, 2.17 expected hits Chinese roll dice for 2 Infantrys in Szechwan, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the British lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 3 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Infantry Casualties for British: 5 Infantrys Non Combat Move - Hisaichi Place Units - Hisaichi 2 Artillerys, 1 Bunker and 1 Infantry placed in Hupeh 3 Infantrys placed in Shantung 1 Bunker and 8 Infantrys placed in Changchun 3 Infantrys placed in Peking 4 Infantrys placed in Liaoning Turn Complete - Hisaichi Hisaichi collect 61 PUs; end with 62 PUs
Combat Hit Differential Summary :
Hisaichi : 0.33 Chinese : -1.33