good luck
LF vs Shrike
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 8 artilleries, 1 cruiser, 8 infantry, 2 marines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to France 1 bomber moved from United Kingdom to Southern France 2 marines moved from Western United States to 10 Sea Zone 12 infantry and 6 transports moved from 11 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone 2 battleships, 5 carriers, 2 destroyers, 6 fighters, 2 marines, 1 submarine and 3 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 4 damage total. Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Southern France causes 0 damage total. Battle in 25 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 12 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands 3 infantry moved from Spain to Gibraltar 1 bomber moved from France to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 2 armour moved from Colombia to Southeast Mexico Place Units - Americans 1 cruiser and 2 transports placed in 101 Sea Zone 8 infantry and 2 marines placed in Eastern United States 7 artilleries placed in Central United States Americans undo move 3. Americans undo move 2. Americans undo move 1. 1 cruiser and 2 transports placed in 101 Sea Zone 8 artilleries and 2 marines placed in Eastern United States 7 infantry placed in Central United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 5 PUs Purchase Units - British British buy 3 armour and 9 infantry; Remaining resources: 5 PUs; Combat Move - British 2 fighters and 2 infantry moved from Northwest Persia to Iraq 2 fighters and 2 infantry moved from Northwest Persia to Persia 1 infantry moved from Bulgaria to Yugoslavia British take Yugoslavia from Germans 4 fighters and 2 tactical_bombers moved from 81 Sea Zone to 76 Sea Zone 1 destroyer moved from 81 Sea Zone to 76 Sea Zone 1 bomber moved from Northwest Persia to Persia Combat - British Battle in 76 Sea Zone British attack with 1 destroyer, 4 fighters and 2 tactical_bombers Japanese defend with 1 destroyer British roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 76 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits Japanese roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 76 Sea Zone British win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Iraq British attack with 2 fighters and 2 infantry Japanese defend with 1 factory_minor and 1 infantry British roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iraq British win, taking Iraq from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Persia British attack with 1 bomber, 2 fighters and 2 infantry Japanese defend with 1 factory_minor and 1 infantry British roll dice for 1 bomber, 2 fighters and 2 infantry in Persia, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Persia British win, taking Persia from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber and 2 fighters moved from Persia to Northwest Persia 2 fighters moved from Iraq to Northwest Persia 4 fighters and 2 tactical_bombers moved from 76 Sea Zone to 81 Sea Zone 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo Place Units - British 3 infantry placed in Greece 3 infantry placed in Union of South Africa 3 armour placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,3,3,2,5,3,5,1,3,6,2,1,5,5,1,5,1 British collect 43 PUs (4 lost to blockades); end with 48 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0.00 AA fire in France : : -0.17 AA fire in Southern France : : 0.83 AA fire in Normandy Bordeaux : : -0.17 Japanese : -1.00
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 mech_infantrys moved from Southern Italy to Yugoslavia 1 armour moved from Southern Italy to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia 5 artilleries and 6 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 bomber moved from Southern Italy to Yugoslavia 1 fighter moved from Southern Italy to Yugoslavia 1 infantry moved from France to Northern Italy Combat - Italians Battle in Yugoslavia Italians attack with 1 armour, 5 artilleries, 1 bomber, 2 fighters, 7 infantry and 3 mech_infantrys British defend with 1 infantry Italians roll dice for 1 armour, 5 artilleries, 1 bomber, 2 fighters, 7 infantry and 3 mech_infantrys in Yugoslavia, round 2 : 10/19 hits, 6.33 expected hits British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yugoslavia Italians win, taking Yugoslavia from British with 1 armour, 5 artilleries, 1 bomber, 2 fighters, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Yugoslavia to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1 Italians collect 12 PUs (1 lost to blockades); end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 3.67 British : -0.33
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 45 Sea Zone to 44 Sea Zone ANZAC take 44 Sea Zone from Japanese Combat - ANZAC Non Combat Move - ANZAC 2 fighters moved from Queensland to 62 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 45 Sea Zone to 44 Sea Zone ANZAC take 44 Sea Zone from Japanese Combat - ANZAC Non Combat Move - ANZAC 2 fighters moved from Queensland to 62 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 infantry moved from Poland to Eastern Poland 1 fighter moved from 115 Sea Zone to Novgorod 1 tactical_bomber moved from 115 Sea Zone to Novgorod 1 fighter and 1 tactical_bomber moved from Vyborg to Novgorod 2 transports moved from 115 Sea Zone to 114 Sea Zone 4 infantry moved from Poland to 114 Sea Zone 4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Southern France to Spain Germans take Spain from Americans 4 infantry moved from France to Southern France 4 infantry moved from Western Germany to Northern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from British 2 fighters and 2 tactical_bombers moved from Germany to Eastern Poland 2 fighters moved from Southern Italy to Western Germany 3 fighters moved from Western Germany to Germany Combat - Germans Battle in Novgorod Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Novgorod, round 2 : 2/8 hits, 3.00 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Eastern Poland Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 4 infantry moved from Slovakia Hungary to Yugoslavia 3 infantry moved from Poland to Slovakia Hungary 2 artilleries moved from Germany to Slovakia Hungary 8 mech_infantrys moved from Germany to Slovakia Hungary 1 armour moved from Western Germany to Yugoslavia 1 fighter moved from Novgorod to Vyborg 1 tactical_bomber moved from Novgorod to Vyborg 1 fighter moved from Novgorod to 115 Sea Zone 1 tactical_bomber moved from Novgorod to 115 Sea Zone 2 fighters and 2 tactical_bombers moved from Eastern Poland to Yugoslavia Place Units - Germans 3 infantry placed in Southern France 4 infantry placed in Western Germany 7 infantry and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2 Germans collect 45 PUs (3 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -1.83 Russians : -0.33
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Urals to Timguska Russians take Timguska from Japanese 2 infantry moved from Samara to Novosibirsk 1 fighter moved from Russia to Novosibirsk 1 artillery and 2 infantry moved from Volgograd to Kazakhstan 2 fighters moved from Russia to Kazakhstan 1 tactical_bomber moved from Western Ukraine to Novgorod 1 fighter moved from Archangel to Novgorod 1 fighter moved from Russia to Novgorod 1 mech_infantry moved from Nenetsia to Novgorod 10 mech_infantrys moved from Archangel to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 fighters, 11 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Russians roll dice for 2 fighters, 11 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/14 hits, 3.50 expected hits Germans roll dice for 4 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 2 fighters, 9 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 1/12 hits, 3.17 expected hits Germans roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 2 fighters, 9 mech_infantrys and 1 tactical_bomber in Novgorod, round 4 : 3/12 hits, 3.17 expected hits Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 3 mech_infantrys Casualties for Germans: 4 infantry Battle in Novosibirsk Russians attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Kazakhstan Russians attack with 1 artillery, 2 fighters and 2 infantry Japanese defend with 3 infantry Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Kazakhstan, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 3 infantry in Kazakhstan, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kazakhstan Russians roll dice for 1 artillery and 2 fighters in Kazakhstan, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Kazakhstan Russians win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Russians: 1 artillery and 2 infantry Casualties for Japanese: 3 infantry Non Combat Move - Russians 2 fighters moved from Kazakhstan to Russia 1 fighter moved from Novosibirsk to Russia 2 aaGuns, 13 infantry and 2 mech_infantrys moved from Samara to Volgograd 1 fighter moved from Novgorod to Russia 1 fighter moved from Novgorod to Vologda 1 tactical_bomber moved from Novgorod to Archangel 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Western Ukraine 6 infantry moved from Russia to Tambov Place Units - Russians 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -3.83 Japanese : 1.00
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 armour, 3 infantry, 7 mech_infantrys and 10 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 cruiser moved from 31 Sea Zone to 16 Sea Zone 1 submarine moved from 31 Sea Zone to 17 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from Tsinghai to Anhwe 1 tactical_bomber moved from Tsinghai to Anhwe 1 infantry moved from Hopei to Anhwe 1 mech_infantry moved from Kiangsu to Anhwe 1 submarine moved from 80 Sea Zone to 76 Sea Zone 1 destroyer moved from 80 Sea Zone to 76 Sea Zone 5 mech_infantrys moved from Sikang to Afghanistan 24 mech_infantrys moved from Tsinghai to Afghanistan 1 artillery moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 infantry moved from Kansu to Timguska 1 bomber moved from Eastern Persia to Novosibirsk 1 mech_infantry moved from Evenkiyskiy to Timguska 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Chahar 1 infantry moved from Shensi to Szechwan 2 mech_infantrys moved from Szechwan to Burma 1 infantry moved from Kweichow to Hunan 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Hopei to Kweichow 1 mech_infantry moved from Chahar to Hopei 2 mech_infantrys moved from Chahar to Kansu 1 armour moved from Tsinghai to Timguska 6 mech_infantrys moved from Hopei to Yunnan 4 transports moved from 80 Sea Zone to 79 Sea Zone 3 infantry moved from West India to 79 Sea Zone 1 transport moved from 79 Sea Zone to 80 Sea Zone 3 infantry and 3 transports moved from 79 Sea Zone to 80 Sea Zone 3 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Saudi Arabia to Trans-Jordan 1 artillery moved from Saudi Arabia to Trans-Jordan 1 artillery moved from Saudi Arabia to Iraq 1 artillery moved from Saudi Arabia to Trans-Jordan 1 tactical_bomber moved from 80 Sea Zone to 76 Sea Zone 2 fighters moved from 80 Sea Zone to 76 Sea Zone 1 tactical_bomber moved from 80 Sea Zone to Iraq 1 fighter moved from 80 Sea Zone to Iraq 1 tactical_bomber moved from Eastern Persia to Persia 1 fighter moved from Eastern Persia to Persia 1 tactical_bomber moved from Eastern Persia to Persia 1 infantry moved from Eastern Persia to Persia 1 infantry moved from Eastern Persia to Persia 1 artillery moved from Eastern Persia to Persia 2 infantry and 2 mech_infantrys moved from India to West India 2 mech_infantrys moved from West India to Eastern Persia 3 mech_infantrys moved from Burma to West India 3 mech_infantrys moved from Malaya to Burma 3 mech_infantrys moved from French Indo China to Burma 1 fighter moved from 80 Sea Zone to Iraq 1 fighter moved from 80 Sea Zone to 76 Sea Zone 2 mech_infantrys moved from Kansu to Timguska 1 infantry moved from Tsinghai to Novosibirsk 1 infantry moved from Tsinghai to Novosibirsk 2 mech_infantrys moved from Kansu to Timguska 1 bomber moved from Eastern Persia to Novosibirsk Combat - Japanese Battle in 76 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 76 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 76 Sea Zone Japanese win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Persia Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 factory_minor and 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Persia, round 2 : 2/6 hits, 2.50 expected hits British roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Persia Japanese win, taking Persia from British with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Timguska Japanese attack with 1 armour, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 5 mech_infantrys in Timguska, round 2 : 2/7 hits, 1.50 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 1 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 2 bombers and 2 infantry Russians defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese roll dice for 2 bombers and 2 infantry in Novosibirsk, round 3 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Iraq Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber British defend with 1 factory_minor and 2 infantry Japanese roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 5/7 hits, 2.67 expected hits British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Iraq Japanese win, taking Iraq from British with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Trans-Jordan Japanese attack with 2 artilleries and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Trans-Jordan Japanese roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Trans-Jordan Japanese win, taking Trans-Jordan from British with 2 artilleries remaining. Battle score for attacker is 3 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Anhwe to Shantung 2 bombers moved from Novosibirsk to Eastern Persia 3 fighters and 1 tactical_bomber moved from 76 Sea Zone to 80 Sea Zone 2 fighters and 1 tactical_bomber moved from Iraq to 80 Sea Zone 1 fighter and 2 tactical_bombers moved from Persia to 80 Sea Zone 2 tactical_bombers moved from 80 Sea Zone to Eastern Persia Place Units - Japanese 10 submarines placed in 6 Sea Zone 3 infantry placed in West India 1 armour and 2 mech_infantrys placed in India 3 mech_infantrys placed in Malaya 2 mech_infantrys placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2 Japanese collect 86 PUs (3 lost to blockades); end with 86 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 89 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 99 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
British : 0.33 Chinese : -0.33 Russians : -1.33 Japanese : 2.00
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TripleA Move Summary: Americans round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 8 artilleries and 2 marines moved from Eastern United States to 101 Sea Zone 7 infantry moved from Central United States to 101 Sea Zone 8 artilleries, 1 cruiser, 7 infantry, 2 marines and 8 transports moved from 101 Sea Zone to 91 Sea Zone 2 bombers moved from United Kingdom to 97 Sea Zone 2 marines moved from Hawaiian Islands to 26 Sea Zone 2 marines and 1 transport moved from 26 Sea Zone to 31 Sea Zone 2 marines moved from 31 Sea Zone to Wake Island 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Wake Island
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Scramble in 98?
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97? Yes, both - should have left a german fighter there!
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 8 artilleries and 2 marines moved from Eastern United States to 101 Sea Zone 7 infantry moved from Central United States to 101 Sea Zone 8 artilleries, 1 cruiser, 7 infantry, 2 marines and 8 transports moved from 101 Sea Zone to 91 Sea Zone 2 bombers moved from United Kingdom to 97 Sea Zone 2 marines moved from Hawaiian Islands to 26 Sea Zone 2 marines and 1 transport moved from 26 Sea Zone to 31 Sea Zone 2 marines moved from 31 Sea Zone to Wake Island 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Wake Island Combat - Americans Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British loiter and taunt; Americans attack with 2 bombers Italians defend with 1 destroyer and 2 fighters Americans roll dice for 2 bombers in 97 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 bomber owned by the Americans lost in 97 Sea Zone Americans roll dice for 1 bomber in 97 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits 1 bomber owned by the Americans lost in 97 Sea Zone Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -24 Casualties for Americans: 2 bombers Battle in 16 Sea Zone Americans attack with 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Japanese lost in 16 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in Wake Island Americans attack with 2 fighters, 2 marines and 2 tactical_bombers Japanese defend with 1 airfield and 1 marine Americans roll dice for 2 fighters, 2 marines and 2 tactical_bombers in Wake Island, round 2 : 2/6 hits, 3.00 expected hits Japanese roll dice for 1 marine in Wake Island, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 marine owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 marine Casualties for Japanese: 1 marine Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Wake Island to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 2 armour moved from Southeast Mexico to Eastern United States 8 artilleries, 7 infantry and 2 marines moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : -2.33 Japanese : 0.67
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 8 artilleries and 2 marines moved from Eastern United States to 101 Sea Zone 7 infantry moved from Central United States to 101 Sea Zone 8 artilleries, 1 cruiser, 7 infantry, 2 marines and 8 transports moved from 101 Sea Zone to 91 Sea Zone 2 bombers moved from United Kingdom to 97 Sea Zone 2 marines moved from Hawaiian Islands to 26 Sea Zone 2 marines and 1 transport moved from 26 Sea Zone to 31 Sea Zone 2 marines moved from 31 Sea Zone to Wake Island 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Wake Island Combat - Americans Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British loiter and taunt; Americans attack with 2 bombers Italians defend with 1 destroyer and 2 fighters Americans roll dice for 2 bombers in 97 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 bomber owned by the Americans lost in 97 Sea Zone Americans roll dice for 1 bomber in 97 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits 1 bomber owned by the Americans lost in 97 Sea Zone Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -24 Casualties for Americans: 2 bombers Battle in 16 Sea Zone Americans attack with 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Japanese lost in 16 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in Wake Island Americans attack with 2 fighters, 2 marines and 2 tactical_bombers Japanese defend with 1 airfield and 1 marine Americans roll dice for 2 fighters, 2 marines and 2 tactical_bombers in Wake Island, round 2 : 2/6 hits, 3.00 expected hits Japanese roll dice for 1 marine in Wake Island, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 marine owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 marine Casualties for Japanese: 1 marine Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Wake Island to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 2 armour moved from Southeast Mexico to Eastern United States 8 artilleries, 7 infantry and 2 marines moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 carrier, 3 fighters and 3 infantry; Remaining resources: 2 PUs; Combat Move - British 2 fighters and 2 infantry moved from Northwest Persia to Persia 1 armour, 2 fighters and 2 infantry moved from Northwest Persia to Iraq 1 armour and 1 infantry moved from Northwest Persia to Iraq 1 armour moved from Egypt to 81 Sea Zone 2 armour moved from Egypt to Trans-Jordan 1 armour moved from 81 Sea Zone to Saudi Arabia 2 fighters and 2 tactical_bombers moved from 81 Sea Zone to Saudi Arabia 2 fighters moved from 81 Sea Zone to Trans-Jordan 1 bomber moved from Northwest Persia to Trans-Jordan 1 artillery and 1 marine moved from Albania to Bulgaria Combat - British British creates battle in territory 97 Sea Zone Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British attack with 1 submarine Italians defend with 1 destroyer and 2 fighters British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -6 Casualties for British: 1 submarine Battle in Saudi Arabia British attack with 1 armour, 2 fighters and 2 tactical_bombers Japanese defend with 1 artillery British roll dice for 1 battleship in Saudi Arabia, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Saudi Arabia, round 2 : 5/5 hits, 2.83 expected hits Japanese roll dice for 1 artillery in Saudi Arabia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Saudi Arabia British win, taking Saudi Arabia from Japanese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Persia British attack with 2 fighters and 2 infantry Japanese defend with 1 artillery, 1 factory_minor and 1 infantry British roll dice for 2 fighters and 2 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Persia British roll dice for 2 fighters and 2 infantry in Persia, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Persia British win, taking Persia from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Iraq British attack with 2 armour, 2 fighters and 3 infantry Japanese defend with 1 artillery, 1 factory_minor and 2 infantry British roll dice for 2 armour, 2 fighters and 3 infantry in Iraq, round 2 : 3/7 hits, 2.50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Iraq British win, taking Iraq from Japanese with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in Trans-Jordan British attack with 2 armour, 1 bomber and 2 fighters Japanese defend with 2 artilleries British roll dice for 2 armour, 1 bomber and 2 fighters in Trans-Jordan, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 2 artilleries in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese and 2 armour owned by the British lost in Trans-Jordan British win with 1 bomber and 2 fighters remaining. Battle score for attacker is -4 Casualties for British: 2 armour Casualties for Japanese: 2 artilleries Battle in Bulgaria British attack with 1 artillery and 1 marine Germans defend with 1 infantry British roll dice for 1 artillery and 1 marine in Bulgaria, round 2 : 0/2 hits, 0.50 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 marine in Bulgaria, round 3 : 1/2 hits, 0.50 expected hits Germans roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bulgaria British win, taking Bulgaria from Germans with 1 artillery and 1 marine remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 2 fighters moved from Persia to Northwest Persia 2 fighters moved from Trans-Jordan to 81 Sea Zone 1 bomber moved from Trans-Jordan to Northwest Persia 2 fighters moved from Saudi Arabia to 81 Sea Zone 2 fighters moved from Iraq to 81 Sea Zone 2 tactical_bombers moved from Saudi Arabia to Northwest Persia 1 fighter moved from Scotland to United Kingdom 2 infantry moved from United Kingdom to Scotland 2 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Belgian Congo to Egypt Place Units - British 3 infantry placed in Egypt 3 infantry placed in Union of South Africa 1 carrier placed in 109 Sea Zone 2 fighters placed in 109 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,6,5,3,5,3,6,1,4,1,2,1,4,4,1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4 British collect 40 PUs (6 lost to blockades); end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.67 Italians : -1.00 British : 2.33 Americans : -2.33 Japanese : 1.67
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 1 destroyer and 2 infantry; Remaining resources: 3 PUs; Combat Move - Italians 2 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Yugoslavia to Albania 1 artillery moved from Yugoslavia to Albania 2 fighters moved from Southern Italy to Albania 1 bomber moved from Southern Italy to Albania 4 infantry moved from Yugoslavia to Bulgaria 4 artilleries moved from Yugoslavia to Bulgaria 1 infantry moved from Northern Italy to Southern Italy 1 armour and 3 mech_infantrys moved from Yugoslavia to Southern Italy 1 destroyer moved from 97 Sea Zone to 92 Sea Zone Combat - Italians Battle in Bulgaria Italians attack with 4 artilleries and 6 infantry British defend with 1 artillery and 1 marine Italians roll dice for 4 artilleries and 6 infantry in Bulgaria, round 2 : 3/10 hits, 3.00 expected hits British roll dice for 1 artillery and 1 marine in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits 1 marine owned by the British and 1 artillery owned by the British lost in Bulgaria Italians win, taking Bulgaria from British with 4 artilleries and 6 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 artillery and 1 marine Battle in Albania Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry British defend with 1 artillery Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Albania, round 2 : 4/5 hits, 2.33 expected hits British roll dice for 1 artillery in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Albania Italians win, taking Albania from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Non Combat Move - Italians 1 bomber and 2 fighters moved from Albania to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 1.67 British : 0.00
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TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 marine and 2 transports; Remaining resources: 3 PUs; Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 marine and 2 transports; Remaining resources: 3 PUs; Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 transports moved from 115 Sea Zone to 114 Sea Zone 4 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from Spain to Gibraltar 12 armour and 12 mech_infantrys moved from Normandy Bordeaux to Gibraltar 2 bombers, 4 fighters and 1 tactical_bomber moved from Western Germany to Gibraltar 1 infantry moved from Eastern Poland to Bessarabia 4 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Baltic States to Novgorod 1 fighter moved from 115 Sea Zone to Novgorod 1 tactical_bomber moved from 115 Sea Zone to Novgorod 1 tactical_bomber moved from Vyborg to Novgorod 1 fighter moved from Vyborg to Novgorod 2 tactical_bombers moved from Yugoslavia to Bessarabia 2 fighters moved from Yugoslavia to Bessarabia 3 fighters moved from Germany to Novgorod Combat - Germans Battle in Novgorod Germans attack with 5 fighters, 5 infantry and 2 tactical_bombers Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 8 mech_infantrys Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 5 fighters, 5 infantry and 2 tactical_bombers in Novgorod, round 2 : 4/12 hits, 4.67 expected hits Russians roll dice for 8 mech_infantrys in Novgorod, round 2 : 1/8 hits, 2.67 expected hits 5 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 5 fighters, 4 infantry and 2 tactical_bombers in Novgorod, round 3 : 4/11 hits, 4.50 expected hits Russians roll dice for 3 mech_infantrys in Novgorod, round 3 : 3/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Russians and 3 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Germans: 4 infantry Casualties for Russians: 8 mech_infantrys Battle in Bessarabia Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Bessarabia, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Gibraltar Germans attack with 12 armour, 2 bombers, 4 fighters, 1 infantry, 12 mech_infantrys and 1 tactical_bomber British defend with 1 airfield and 1 harbour; Americans defend with 8 artilleries, 10 infantry and 2 marines Germans roll dice for 12 armour, 2 bombers, 4 fighters, 1 infantry, 12 mech_infantrys and 1 tactical_bomber in Gibraltar, round 2 : 17/32 hits, 12.17 expected hits British roll dice for 8 artilleries, 10 infantry and 2 marines in Gibraltar, round 2 : 5/20 hits, 6.67 expected hits 1 infantry owned by the Germans, 10 infantry owned by the Americans, 7 artilleries owned by the Americans and 4 mech_infantrys owned by the Germans lost in Gibraltar Germans roll dice for 12 armour, 2 bombers, 4 fighters, 8 mech_infantrys and 1 tactical_bomber in Gibraltar, round 3 : 6/27 hits, 11.33 expected hits British roll dice for 1 artillery and 2 marines in Gibraltar, round 3 : 2/3 hits, 1.00 expected hits 2 marines owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Germans lost in Gibraltar Germans win, taking Gibraltar from British with 12 armour, 2 bombers, 4 fighters, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 45 Casualties for Germans: 1 infantry and 6 mech_infantrys Casualties for Americans: 8 artilleries, 10 infantry and 2 marines Non Combat Move - Germans 10 infantry moved from Southern France to Spain 3 aaGuns and 1 infantry moved from Normandy Bordeaux to Spain 2 bombers moved from Gibraltar to Spain 4 fighters and 1 tactical_bomber moved from Gibraltar to Spain 2 fighters and 2 tactical_bombers moved from Novgorod to Germany 2 fighters moved from Novgorod to 115 Sea Zone 1 fighter moved from Novgorod to Vyborg 3 infantry and 3 mech_infantrys moved from Germany to Slovakia Hungary 1 infantry moved from Yugoslavia to Slovakia Hungary 1 armour and 3 infantry moved from Yugoslavia to Slovakia Hungary 2 fighters and 2 tactical_bombers moved from Bessarabia to Slovakia Hungary 4 infantry moved from Northern Italy to Western Germany Place Units - Germans 3 infantry placed in Spain 3 infantry placed in Southern France 4 infantry placed in Western Germany 1 armour, 5 infantry and 1 mech_infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Slovakia Hungary: 1 infantry EDIT: Adding units owned by Germans to Eastern Poland: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5 Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -1.33 British : -0.67 Russians : 1.00
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Kazakhstan Russians take Kazakhstan from Japanese Combat - Russians Non Combat Move - Russians 1 infantry moved from Bryansk to Belarus 1 infantry moved from Ukraine to Bessarabia 4 aaGuns, 25 armour, 1 artillery and 13 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Ukraine to Bryansk 6 infantry moved from Tambov to Russia 2 aaGuns and 15 infantry moved from Volgograd to Samara 4 fighters and 3 infantry moved from Russia to Samara 1 fighter moved from Vologda to Bryansk 1 tactical_bomber moved from Archangel to Bryansk 2 mech_infantrys moved from Volgograd to Bryansk Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 3 fighters, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 17 Sea Zone to 31 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Shantung to 16 Sea Zone 1 tactical_bomber moved from Shantung to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 76 Sea Zone to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 artillery moved from Eastern Persia to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Saudi Arabia 1 artillery moved from 80 Sea Zone to Saudi Arabia 2 transports moved from 80 Sea Zone to 79 Sea Zone 1 transport moved from 80 Sea Zone to 79 Sea Zone 5 infantry moved from West India to 79 Sea Zone 5 infantry and 3 transports moved from 79 Sea Zone to 80 Sea Zone 1 artillery moved from Eastern Persia to 80 Sea Zone 5 infantry moved from 80 Sea Zone to Iraq 1 artillery moved from 80 Sea Zone to Iraq 2 fighters moved from 80 Sea Zone to Saudi Arabia 1 tactical_bomber moved from 80 Sea Zone to Saudi Arabia 6 armour, 1 artillery and 30 mech_infantrys moved from Eastern Persia to Persia 29 mech_infantrys moved from Afghanistan to Persia 1 infantry moved from Sikang to Kazakhstan 1 artillery moved from Urals to Nenetsia Japanese take Nenetsia from Russians 1 infantry moved from Novosibirsk to Vologda Japanese take Vologda from Russians 1 armour and 5 mech_infantrys moved from Timguska to Tsinghai 1 mech_infantry moved from Kansu to Sikang 1 mech_infantry moved from Kansu to Tsinghai 1 mech_infantry moved from Anhwe to Shensi 6 mech_infantrys moved from Yunnan to Sikang 1 mech_infantry moved from Hunan to Shensi 2 mech_infantrys moved from French Indo China to Szechwan 3 mech_infantrys moved from Malaya to Yunnan 3 mech_infantrys moved from West India to Persia 1 armour and 2 mech_infantrys moved from India to Eastern Persia 8 mech_infantrys moved from Burma to West India 2 bombers moved from Eastern Persia to Kazakhstan 2 tactical_bombers moved from Eastern Persia to Iraq 2 fighters moved from 80 Sea Zone to Iraq 1 tactical_bomber moved from 80 Sea Zone to Saudi Arabia 1 fighter moved from 80 Sea Zone to Saudi Arabia 1 fighter moved from 80 Sea Zone to Iraq Combat - Japanese Battle in 31 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 31 Sea Zone Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Saudi Arabia Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers British defend with 1 armour Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Saudi Arabia, round 2 : 5/7 hits, 3.50 expected hits British roll dice for 1 armour in Saudi Arabia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Saudi Arabia Japanese win, taking Saudi Arabia from British with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Battle in 16 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 submarine Battle in Persia Japanese attack with 6 armour, 1 artillery and 62 mech_infantrys British defend with 1 factory_minor and 2 infantry Japanese roll dice for 6 armour, 1 artillery and 62 mech_infantrys in Persia, round 2 : 13/69 hits, 13.83 expected hits British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Persia Japanese win, taking Persia from British with 6 armour, 1 artillery and 62 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Iraq Japanese attack with 1 artillery, 3 fighters, 5 infantry and 2 tactical_bombers British defend with 2 armour, 1 factory_minor and 1 infantry Japanese roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 3 fighters, 5 infantry and 2 tactical_bombers in Iraq, round 2 : 4/11 hits, 4.17 expected hits British roll dice for 2 armour and 1 infantry in Iraq, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the British and 2 armour owned by the British lost in Iraq Japanese win, taking Iraq from British with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for British: 2 armour and 1 infantry Battle in Kazakhstan Japanese attack with 2 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 bombers moved from Kazakhstan to West India 1 aaGun moved from Eastern Persia to Persia 3 fighters and 2 tactical_bombers moved from Saudi Arabia to 80 Sea Zone 3 fighters and 2 tactical_bombers moved from Iraq to 80 Sea Zone 2 tactical_bombers moved from 80 Sea Zone to Eastern Persia 3 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone Place Units - Japanese 2 carriers and 3 fighters placed in 6 Sea Zone 1 artillery and 2 infantry placed in West India 3 mech_infantrys placed in India 3 mech_infantrys placed in French Indo China 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6 Japanese collect 88 PUs (1 lost to blockades); end with 88 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 91 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
British : 0.50 Americans : 0.50 Russians : 0.33 Japanese : 1.00