Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 54 Sea Zone from Japanese
ANZAC take 62 Sea Zone from Japanese
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 45 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New South Wales to Queensland
2 fighters moved from New South Wales to 62 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Russians
2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Western Germany to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Karelia to Novgorod
1 tactical_bomber moved from Karelia to Novgorod
1 fighter moved from Karelia to Novgorod
1 fighter moved from Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Eastern Poland
1 fighter moved from Germany to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
1 fighter moved from Germany to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
1 armour and 2 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Nenetsia to Urals
2 infantry moved from France to Southern France
1 infantry moved from France to Southern France
1 infantry moved from France to Southern France
1 fighter moved from France to Southern France
1 tactical_bomber moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
2 bombers moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
5 armour, 6 infantry and 6 mech_infantrys moved from France to Normandy Bordeaux
6 armour and 6 mech_infantrys moved from Western Germany to Normandy Bordeaux
4 fighters moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Novgorod
Germans attack with 3 fighters, 6 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 3 fighters, 6 infantry and 3 tactical_bombers in Novgorod, round 2 : 3/12 hits, 4.50 expected hits
Russians roll dice for 1 artillery and 5 infantry in Novgorod, round 2 : 4/6 hits, 2.00 expected hits
4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Novgorod
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Novgorod, round 3 : 4/8 hits, 3.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 5 infantry
Casualties for Russians: 1 artillery and 5 infantry
Battle in Normandy Bordeaux
Germans attack with 12 armour, 4 fighters, 8 infantry and 12 mech_infantrys
Americans defend with 1 armour, 5 artilleries, 1 factory_minor, 1 harbour, 10 infantry and 2 mech_infantrys
Germans roll dice for 12 armour, 4 fighters, 8 infantry and 12 mech_infantrys in Normandy Bordeaux, round 2 : 15/36 hits, 11.33 expected hits
Americans roll dice for 1 armour, 5 artilleries, 10 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 7/18 hits, 6.17 expected hits
7 infantry owned by the Germans, 10 infantry owned by the Americans, 3 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 12 armour, 4 fighters, 1 infantry and 12 mech_infantrys in Normandy Bordeaux, round 3 : 10/29 hits, 10.17 expected hits
Americans roll dice for 1 armour and 2 artilleries in Normandy Bordeaux, round 3 : 0/3 hits, 1.17 expected hits
1 armour owned by the Americans and 2 artilleries owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 12 armour, 4 fighters, 1 infantry and 12 mech_infantrys remaining. Battle score for attacker is 43
Casualties for Germans: 7 infantry
Casualties for Americans: 1 armour, 5 artilleries, 10 infantry and 2 mech_infantrys
Battle in Southern France
Germans attack with 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber in Southern France, round 2 : 4/10 hits, 4.17 expected hits
Americans roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter moved from Eastern Poland to Germany
1 tactical_bomber moved from Eastern Poland to Germany
10 infantry moved from Germany to Poland
1 fighter moved from Novgorod to Poland
1 fighter moved from Poland to Germany
1 tactical_bomber moved from Novgorod to Germany
1 tactical_bomber moved from Novgorod to 115 Sea Zone
1 fighter moved from Novgorod to 115 Sea Zone
1 fighter moved from Novgorod to Vyborg
1 tactical_bomber moved from Novgorod to Vyborg
2 fighters moved from Southern France to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to Southern Italy
1 tactical_bomber moved from Southern France to Western Germany
2 bombers moved from Southern France to Western Germany
4 infantry moved from Western Germany to France
2 aaGuns moved from France to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
1 fighter moved from Southern France to Western Germany
Place Units - Germans
1 artillery, 2 infantry and 7 mech_infantrys placed in Germany
Germans undo move 1.
2 artilleries, 2 infantry and 6 mech_infantrys placed in Germany
1 armour, 1 infantry and 2 mech_infantrys placed in Western Germany
Germans undo move 1.
Germans undo move 1.
2 infantry placed in Western Germany
2 artilleries and 8 mech_infantrys placed in Germany
1 armour and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 2.83
Americans : -1.33
Russians : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Novgorod
1 infantry moved from Baltic States to Novgorod
1 fighter moved from Western Ukraine to Novgorod
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
2 fighters and 2 infantry moved from Samara to Kazakhstan
1 artillery, 1 infantry and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
2 infantry moved from Vologda to Urals
2 fighters moved from Samara to Urals
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Urals, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Kazakhstan, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 fighter moved from Novgorod to Archangel
2 fighters moved from Urals to Russia
2 fighters moved from Kazakhstan to Russia
10 mech_infantrys moved from Russia to Archangel
6 infantry moved from Russia to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -1.67
Russians : 0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 2 destroyers, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Persia to Iraq
Japanese take Iraq from British
4 artilleries moved from Persia to 80 Sea Zone
4 infantry moved from Persia to 80 Sea Zone
4 artilleries and 4 infantry moved from 80 Sea Zone to Saudi Arabia
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
5 fighters moved from 80 Sea Zone to Saudi Arabia
1 tactical_bomber moved from 80 Sea Zone to Saudi Arabia
3 infantry moved from Persia to Eastern Persia
4 artilleries moved from Persia to Eastern Persia
27 mech_infantrys moved from Persia to Eastern Persia
4 armour moved from Persia to Eastern Persia
2 infantry moved from Sikang to Kazakhstan
1 fighter moved from Szechwan to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
1 fighter moved from Yenisey to Novosibirsk
1 tactical_bomber moved from Yenisey to Novosibirsk
1 mech_infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Kansu to Evenkiyskiy
1 artillery moved from Timguska to Evenkiyskiy
1 infantry moved from Suiyuyan to Kansu
1 armour moved from Timguska to Tsinghai
1 infantry moved from Shensi to Suiyuyan
4 mech_infantrys moved from Chahar to Kansu
1 infantry and 10 mech_infantrys moved from Shensi to Tsinghai
1 infantry moved from Kweichow to Shensi
3 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Hopei to Tsinghai
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
4 mech_infantrys moved from Yunnan to Sikang
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Szechwan to Sikang
2 mech_infantrys moved from French Indo China to Szechwan
2 infantry moved from Anhwe to Hopei
3 mech_infantrys moved from Shantung to Hopei
3 mech_infantrys moved from Kiangsu to Hopei
3 mech_infantrys moved from Manchuria to Chahar
2 armour and 1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from Burma to India
1 tactical_bomber moved from West India to Saudi Arabia
3 mech_infantrys moved from Malaya to Burma
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Japanese take 6 Sea Zone from Americans
2 battleships, 2 carriers, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports moved from 5 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 destroyer and 2 submarines moved from 8 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
2 tactical_bombers moved from Szechwan to Kazakhstan
1 bomber moved from Szechwan to Caucasus
1 bomber moved from Szechwan to Kazakhstan
Combat - Japanese
Battle in Midway
Battle in Wake Island
Battle in Caucasus
Japanese attack with 1 bomber
British defend with 3 aaGuns
AA fire in Caucasus : 0/1 hits, 0.17 expected hits
3 aaGuns owned by the British lost in Caucasus
Japanese win, taking Midway from Americans, taking Wake Island from Americans with 1 bomber remaining. Battle score for attacker is 15
Casualties for British: 3 aaGuns
Battle in Saudi Arabia
Japanese attack with 4 artilleries, 5 fighters, 4 infantry and 2 tactical_bombers
British defend with 3 armour and 3 infantry
Japanese roll dice for 4 artilleries, 5 fighters, 4 infantry and 2 tactical_bombers in Saudi Arabia, round 2 : 8/15 hits, 6.50 expected hits
British roll dice for 3 armour and 3 infantry in Saudi Arabia, round 2 : 3/6 hits, 2.50 expected hits
3 infantry owned by the Japanese, 3 infantry owned by the British and 3 armour owned by the British lost in Saudi Arabia
Japanese win, taking Saudi Arabia from British with 4 artilleries, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 3 infantry
Casualties for British: 3 armour and 3 infantry
Battle in Novosibirsk
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 4/7 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
5 fighters and 2 tactical_bombers moved from Saudi Arabia to 80 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Kazakhstan to Eastern Persia
1 aaGun moved from Persia to Eastern Persia
1 bomber moved from Caucasus to Eastern Persia
1 fighter and 1 tactical_bomber moved from Novosibirsk to Tsinghai
Place Units - Japanese
1 battleship, 1 carrier and 1 destroyer placed in 80 Sea Zone
1 destroyer placed in 6 Sea Zone
3 infantry placed in West India
2 infantry and 1 mech_infantry placed in India
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2
Japanese collect 85 PUs (2 lost to blockades); end with 85 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
British : 0.50
Americans : -0.17
Russians : -1.00
Japanese : 2.33
AA fire in Caucasus : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 8 artilleries, 1 cruiser, 8 infantry, 2 marines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Southern France
2 marines moved from Western United States to 10 Sea Zone
12 infantry and 6 transports moved from 11 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
2 battleships, 5 carriers, 2 destroyers, 6 fighters, 2 marines, 1 submarine and 3 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 4 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Battle in 25 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
12 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from Spain to Gibraltar
1 bomber moved from France to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
2 armour moved from Colombia to Southeast Mexico
Place Units - Americans
1 cruiser and 2 transports placed in 101 Sea Zone
8 infantry and 2 marines placed in Eastern United States
7 artilleries placed in Central United States
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
1 cruiser and 2 transports placed in 101 Sea Zone
8 artilleries and 2 marines placed in Eastern United States
7 infantry placed in Central United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
AA fire in France : : -0.17
AA fire in Southern France : : 0.83
AA fire in Normandy Bordeaux : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Combat - Chinese
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 8 artilleries, 1 cruiser, 8 infantry, 2 marines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Southern France
2 marines moved from Western United States to 10 Sea Zone
12 infantry and 6 transports moved from 11 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
2 battleships, 5 carriers, 2 destroyers, 6 fighters, 2 marines, 1 submarine and 3 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 4 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Battle in 25 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
12 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from Spain to Gibraltar
1 bomber moved from France to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
2 armour moved from Colombia to Southeast Mexico
Place Units - Americans
1 cruiser and 2 transports placed in 101 Sea Zone
8 infantry and 2 marines placed in Eastern United States
7 artilleries placed in Central United States
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
1 cruiser and 2 transports placed in 101 Sea Zone
8 artilleries and 2 marines placed in Eastern United States
7 infantry placed in Central United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Combat - Chinese
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 5 PUs
Purchase Units - British
British buy 3 armour and 9 infantry; Remaining resources: 5 PUs;
Combat Move - British
2 fighters and 2 infantry moved from Northwest Persia to Iraq
2 fighters and 2 infantry moved from Northwest Persia to Persia
1 infantry moved from Bulgaria to Yugoslavia
British take Yugoslavia from Germans
4 fighters and 2 tactical_bombers moved from 81 Sea Zone to 76 Sea Zone
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 bomber moved from Northwest Persia to Persia
Combat - British
Battle in 76 Sea Zone
British attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
British roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 76 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 76 Sea Zone
British win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iraq
British attack with 2 fighters and 2 infantry
Japanese defend with 1 factory_minor and 1 infantry
British roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iraq
British win, taking Iraq from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Persia
British attack with 1 bomber, 2 fighters and 2 infantry
Japanese defend with 1 factory_minor and 1 infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Persia, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber and 2 fighters moved from Persia to Northwest Persia
2 fighters moved from Iraq to Northwest Persia
4 fighters and 2 tactical_bombers moved from 76 Sea Zone to 81 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
3 infantry placed in Greece
3 infantry placed in Union of South Africa
3 armour placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,3,3,2,5,3,5,1,3,6,2,1,5,5,1,5,1
British collect 43 PUs (4 lost to blockades); end with 48 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0.00
AA fire in France : : -0.17
AA fire in Southern France : : 0.83
AA fire in Normandy Bordeaux : : -0.17
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 mech_infantrys moved from Southern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
5 artilleries and 6 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 bomber moved from Southern Italy to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
1 infantry moved from France to Northern Italy
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 armour, 5 artilleries, 1 bomber, 2 fighters, 7 infantry and 3 mech_infantrys
British defend with 1 infantry
Italians roll dice for 1 armour, 5 artilleries, 1 bomber, 2 fighters, 7 infantry and 3 mech_infantrys in Yugoslavia, round 2 : 10/19 hits, 6.33 expected hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 1 armour, 5 artilleries, 1 bomber, 2 fighters, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Yugoslavia to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 3.67
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to 62 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to 62 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 infantry moved from Poland to Eastern Poland
1 fighter moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Vyborg to Novgorod
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Poland to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Southern France to Spain
Germans take Spain from Americans
4 infantry moved from France to Southern France
4 infantry moved from Western Germany to Northern Italy
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from British
2 fighters and 2 tactical_bombers moved from Germany to Eastern Poland
2 fighters moved from Southern Italy to Western Germany
3 fighters moved from Western Germany to Germany
Combat - Germans
Battle in Novgorod
Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Novgorod, round 2 : 2/8 hits, 3.00 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
4 infantry moved from Slovakia Hungary to Yugoslavia
3 infantry moved from Poland to Slovakia Hungary
2 artilleries moved from Germany to Slovakia Hungary
8 mech_infantrys moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Yugoslavia
1 fighter moved from Novgorod to Vyborg
1 tactical_bomber moved from Novgorod to Vyborg
1 fighter moved from Novgorod to 115 Sea Zone
1 tactical_bomber moved from Novgorod to 115 Sea Zone
2 fighters and 2 tactical_bombers moved from Eastern Poland to Yugoslavia
Place Units - Germans
3 infantry placed in Southern France
4 infantry placed in Western Germany
7 infantry and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -1.83
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Timguska
Russians take Timguska from Japanese
2 infantry moved from Samara to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
2 fighters moved from Russia to Kazakhstan
1 tactical_bomber moved from Western Ukraine to Novgorod
1 fighter moved from Archangel to Novgorod
1 fighter moved from Russia to Novgorod
1 mech_infantry moved from Nenetsia to Novgorod
10 mech_infantrys moved from Archangel to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 11 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Russians roll dice for 2 fighters, 11 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/14 hits, 3.50 expected hits
Germans roll dice for 4 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits
2 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters, 9 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 1/12 hits, 3.17 expected hits
Germans roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters, 9 mech_infantrys and 1 tactical_bomber in Novgorod, round 4 : 3/12 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 3 mech_infantrys
Casualties for Germans: 4 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 3 infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Kazakhstan, round 2 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 3 infantry in Kazakhstan, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 artillery and 2 fighters in Kazakhstan, round 3 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Kazakhstan
Russians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Russians
2 fighters moved from Kazakhstan to Russia
1 fighter moved from Novosibirsk to Russia
2 aaGuns, 13 infantry and 2 mech_infantrys moved from Samara to Volgograd
1 fighter moved from Novgorod to Russia
1 fighter moved from Novgorod to Vologda
1 tactical_bomber moved from Novgorod to Archangel
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Russia to Tambov
Place Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -3.83
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 3 infantry, 7 mech_infantrys and 10 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 cruiser moved from 31 Sea Zone to 16 Sea Zone
1 submarine moved from 31 Sea Zone to 17 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Tsinghai to Anhwe
1 tactical_bomber moved from Tsinghai to Anhwe
1 infantry moved from Hopei to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 submarine moved from 80 Sea Zone to 76 Sea Zone
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
5 mech_infantrys moved from Sikang to Afghanistan
24 mech_infantrys moved from Tsinghai to Afghanistan
1 artillery moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Kansu to Timguska
1 bomber moved from Eastern Persia to Novosibirsk
1 mech_infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Chahar
1 infantry moved from Shensi to Szechwan
2 mech_infantrys moved from Szechwan to Burma
1 infantry moved from Kweichow to Hunan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Chahar to Hopei
2 mech_infantrys moved from Chahar to Kansu
1 armour moved from Tsinghai to Timguska
6 mech_infantrys moved from Hopei to Yunnan
4 transports moved from 80 Sea Zone to 79 Sea Zone
3 infantry moved from West India to 79 Sea Zone
1 transport moved from 79 Sea Zone to 80 Sea Zone
3 infantry and 3 transports moved from 79 Sea Zone to 80 Sea Zone
3 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Saudi Arabia to Trans-Jordan
1 artillery moved from Saudi Arabia to Trans-Jordan
1 artillery moved from Saudi Arabia to Iraq
1 artillery moved from Saudi Arabia to Trans-Jordan
1 tactical_bomber moved from 80 Sea Zone to 76 Sea Zone
2 fighters moved from 80 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to Iraq
1 fighter moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from Eastern Persia to Persia
1 fighter moved from Eastern Persia to Persia
1 tactical_bomber moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
1 artillery moved from Eastern Persia to Persia
2 infantry and 2 mech_infantrys moved from India to West India
2 mech_infantrys moved from West India to Eastern Persia
3 mech_infantrys moved from Burma to West India
3 mech_infantrys moved from Malaya to Burma
3 mech_infantrys moved from French Indo China to Burma
1 fighter moved from 80 Sea Zone to Iraq
1 fighter moved from 80 Sea Zone to 76 Sea Zone
2 mech_infantrys moved from Kansu to Timguska
1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Tsinghai to Novosibirsk
2 mech_infantrys moved from Kansu to Timguska
1 bomber moved from Eastern Persia to Novosibirsk
Combat - Japanese
Battle in 76 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 76 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
British roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 76 Sea Zone
Japanese win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Persia
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 factory_minor and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Persia, round 2 : 2/6 hits, 2.50 expected hits
British roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Timguska
Japanese attack with 1 armour, 1 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 5 mech_infantrys in Timguska, round 2 : 2/7 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 1 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese roll dice for 2 bombers and 2 infantry in Novosibirsk, round 3 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Iraq
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 factory_minor and 2 infantry
Japanese roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 5/7 hits, 2.67 expected hits
British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Iraq
Japanese win, taking Iraq from British with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Trans-Jordan
Japanese attack with 2 artilleries and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Trans-Jordan
Japanese roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Trans-Jordan
Japanese win, taking Trans-Jordan from British with 2 artilleries remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
2 bombers moved from Novosibirsk to Eastern Persia
3 fighters and 1 tactical_bomber moved from 76 Sea Zone to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Iraq to 80 Sea Zone
1 fighter and 2 tactical_bombers moved from Persia to 80 Sea Zone
2 tactical_bombers moved from 80 Sea Zone to Eastern Persia
Place Units - Japanese
10 submarines placed in 6 Sea Zone
3 infantry placed in West India
1 armour and 2 mech_infantrys placed in India
3 mech_infantrys placed in Malaya
2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
Japanese collect 86 PUs (3 lost to blockades); end with 86 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
British : 0.33
Chinese : -0.33
Russians : -1.33
Japanese : 2.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
8 artilleries and 2 marines moved from Eastern United States to 101 Sea Zone
7 infantry moved from Central United States to 101 Sea Zone
8 artilleries, 1 cruiser, 7 infantry, 2 marines and 8 transports moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from United Kingdom to 97 Sea Zone
2 marines moved from Hawaiian Islands to 26 Sea Zone
2 marines and 1 transport moved from 26 Sea Zone to 31 Sea Zone
2 marines moved from 31 Sea Zone to Wake Island
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Wake Island
Scramble in 98?
97? Yes, both - should have left a german fighter there!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
8 artilleries and 2 marines moved from Eastern United States to 101 Sea Zone
7 infantry moved from Central United States to 101 Sea Zone
8 artilleries, 1 cruiser, 7 infantry, 2 marines and 8 transports moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from United Kingdom to 97 Sea Zone
2 marines moved from Hawaiian Islands to 26 Sea Zone
2 marines and 1 transport moved from 26 Sea Zone to 31 Sea Zone
2 marines moved from 31 Sea Zone to Wake Island
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Wake Island
Combat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 2 bombers
Italians defend with 1 destroyer and 2 fighters
Americans roll dice for 2 bombers in 97 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 bomber owned by the Americans lost in 97 Sea Zone
Americans roll dice for 1 bomber in 97 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
1 bomber owned by the Americans lost in 97 Sea Zone
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -24
Casualties for Americans: 2 bombers
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 16 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Wake Island
Americans attack with 2 fighters, 2 marines and 2 tactical_bombers
Japanese defend with 1 airfield and 1 marine
Americans roll dice for 2 fighters, 2 marines and 2 tactical_bombers in Wake Island, round 2 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 marine in Wake Island, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese and 1 marine owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 marine
Casualties for Japanese: 1 marine
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Wake Island to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 armour moved from Southeast Mexico to Eastern United States
8 artilleries, 7 infantry and 2 marines moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Italians : -0.33
Americans : -2.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
8 artilleries and 2 marines moved from Eastern United States to 101 Sea Zone
7 infantry moved from Central United States to 101 Sea Zone
8 artilleries, 1 cruiser, 7 infantry, 2 marines and 8 transports moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from United Kingdom to 97 Sea Zone
2 marines moved from Hawaiian Islands to 26 Sea Zone
2 marines and 1 transport moved from 26 Sea Zone to 31 Sea Zone
2 marines moved from 31 Sea Zone to Wake Island
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Wake Island
Combat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 2 bombers
Italians defend with 1 destroyer and 2 fighters
Americans roll dice for 2 bombers in 97 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 bomber owned by the Americans lost in 97 Sea Zone
Americans roll dice for 1 bomber in 97 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
1 bomber owned by the Americans lost in 97 Sea Zone
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -24
Casualties for Americans: 2 bombers
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 16 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Wake Island
Americans attack with 2 fighters, 2 marines and 2 tactical_bombers
Japanese defend with 1 airfield and 1 marine
Americans roll dice for 2 fighters, 2 marines and 2 tactical_bombers in Wake Island, round 2 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 marine in Wake Island, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese and 1 marine owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 marine
Casualties for Japanese: 1 marine
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Wake Island to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 armour moved from Southeast Mexico to Eastern United States
8 artilleries, 7 infantry and 2 marines moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 carrier, 3 fighters and 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 fighters and 2 infantry moved from Northwest Persia to Persia
1 armour, 2 fighters and 2 infantry moved from Northwest Persia to Iraq
1 armour and 1 infantry moved from Northwest Persia to Iraq
1 armour moved from Egypt to 81 Sea Zone
2 armour moved from Egypt to Trans-Jordan
1 armour moved from 81 Sea Zone to Saudi Arabia
2 fighters and 2 tactical_bombers moved from 81 Sea Zone to Saudi Arabia
2 fighters moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from Northwest Persia to Trans-Jordan
1 artillery and 1 marine moved from Albania to Bulgaria
Combat - British
British creates battle in territory 97 Sea Zone
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 submarine
Italians defend with 1 destroyer and 2 fighters
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Battle in Saudi Arabia
British attack with 1 armour, 2 fighters and 2 tactical_bombers
Japanese defend with 1 artillery
British roll dice for 1 battleship in Saudi Arabia, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Saudi Arabia, round 2 : 5/5 hits, 2.83 expected hits
Japanese roll dice for 1 artillery in Saudi Arabia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Saudi Arabia
British win, taking Saudi Arabia from Japanese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Persia
British attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
British roll dice for 2 fighters and 2 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Persia
British roll dice for 2 fighters and 2 infantry in Persia, round 3 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Iraq
British attack with 2 armour, 2 fighters and 3 infantry
Japanese defend with 1 artillery, 1 factory_minor and 2 infantry
British roll dice for 2 armour, 2 fighters and 3 infantry in Iraq, round 2 : 3/7 hits, 2.50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Iraq
British win, taking Iraq from Japanese with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Trans-Jordan
British attack with 2 armour, 1 bomber and 2 fighters
Japanese defend with 2 artilleries
British roll dice for 2 armour, 1 bomber and 2 fighters in Trans-Jordan, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 2 artilleries in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese and 2 armour owned by the British lost in Trans-Jordan
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is -4
Casualties for British: 2 armour
Casualties for Japanese: 2 artilleries
Battle in Bulgaria
British attack with 1 artillery and 1 marine
Germans defend with 1 infantry
British roll dice for 1 artillery and 1 marine in Bulgaria, round 2 : 0/2 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 marine in Bulgaria, round 3 : 1/2 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bulgaria
British win, taking Bulgaria from Germans with 1 artillery and 1 marine remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
2 fighters moved from Persia to Northwest Persia
2 fighters moved from Trans-Jordan to 81 Sea Zone
1 bomber moved from Trans-Jordan to Northwest Persia
2 fighters moved from Saudi Arabia to 81 Sea Zone
2 fighters moved from Iraq to 81 Sea Zone
2 tactical_bombers moved from Saudi Arabia to Northwest Persia
1 fighter moved from Scotland to United Kingdom
2 infantry moved from United Kingdom to Scotland
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Belgian Congo to Egypt
Place Units - British
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
1 carrier placed in 109 Sea Zone
2 fighters placed in 109 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,6,5,3,5,3,6,1,4,1,2,1,4,4,1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
British collect 40 PUs (6 lost to blockades); end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.67
Italians : -1.00
British : 2.33
Americans : -2.33
Japanese : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 3 PUs;
Combat Move - Italians
2 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
2 fighters moved from Southern Italy to Albania
1 bomber moved from Southern Italy to Albania
4 infantry moved from Yugoslavia to Bulgaria
4 artilleries moved from Yugoslavia to Bulgaria
1 infantry moved from Northern Italy to Southern Italy
1 armour and 3 mech_infantrys moved from Yugoslavia to Southern Italy
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
Combat - Italians
Battle in Bulgaria
Italians attack with 4 artilleries and 6 infantry
British defend with 1 artillery and 1 marine
Italians roll dice for 4 artilleries and 6 infantry in Bulgaria, round 2 : 3/10 hits, 3.00 expected hits
British roll dice for 1 artillery and 1 marine in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
1 marine owned by the British and 1 artillery owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 4 artilleries and 6 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 artillery and 1 marine
Battle in Albania
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Albania, round 2 : 4/5 hits, 2.33 expected hits
British roll dice for 1 artillery in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Albania
Italians win, taking Albania from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Italians
1 bomber and 2 fighters moved from Albania to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 1.67
British : 0.00