Setting up a game.
Handicap:
Japan 11 (marine, transport)
Italy +2 IPC
@Adam514 said in 19 Playoff 1/4 Final Adam514 (Axis) vs 666 (Allies+11):
@farmboy Montreal, Quebec. “514” is the phone area code of Montreal haha.
more importantly, how about you make a big mistake soon…wishing I took the axis now.
@Adam514 said in 19 Playoff 1/4 Final Adam514 (Axis) vs 666 (Allies+11):
@farmboy Montreal, Quebec. “514” is the phone area code of Montreal haha.
Nice! Montreal is certainly one of the most interesting Canadian cities too visit. I’m Canadian as well and grew up in rural Manitoba (hence the farmboy moniker) but most of my adult life has been spent in Toronto (although I’m now in Vancouver). Anyway, sorry to interrupt your game. .
@farmboy said in 19 Playoff 1/4 Final Adam514 (Axis) vs 666 (Allies+11):
@Adam514 said in 19 Playoff 1/4 Final Adam514 (Axis) vs 666 (Allies+11):
@farmboy Montreal, Quebec. “514” is the phone area code of Montreal haha.
Nice! Montreal is certainly one of the most interesting Canadian cities too visit. I’m Canadian as well and grew up in rural Manitoba (hence the farmboy moniker) but most of my adult life has been spent in Toronto (although I’m now in Vancouver). Anyway, sorry to interrupt your game. .
No, interrupt, distract Adam, I need all the help I can get.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Philippines to Guam
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Burma to India
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Burma to Kweichow
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 bomber moved from Philippines to Guam
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
Combat - Japanese
Battle in Caroline Islands
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Caroline Islands from Americans, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Guam
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Guam, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in India
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to French Indo China
2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
1 fighter moved from French Indo China to Java
1 fighter moved from 35 Sea Zone to Java
3 marines moved from Philippines to 35 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 35 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
3 transports moved from 36 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Korea
1 aaGun and 1 infantry moved from Manchuria to Jehol
1 aaGun moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
4 carriers moved from 35 Sea Zone to 33 Sea Zone
5 destroyers and 7 submarines moved from 35 Sea Zone to 33 Sea Zone
1 carrier moved from 36 Sea Zone to 33 Sea Zone
1 armour and 3 infantry moved from Philippines to 35 Sea Zone
1 armour, 3 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone
1 armour and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 bombers moved from Guam to Philippines
1 tactical_bomber moved from French Indo China to 33 Sea Zone
4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to 33 Sea Zone
2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 aaGun and 2 infantry moved from French Indo China to Yunnan
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
1 artillery moved from Yunnan to Burma
Place Units - Japanese
3 destroyers and 2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in French Indo China
3 infantry placed in Malaya
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : -0.33
UK_Pacific : 0.67
Japanese : -0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 2 infantry, 1 marine and 8 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Libya to Alexandria
Americans take Tobruk from Italians
1 bomber moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 2 infantry, 1 marine and 8 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Libya to Alexandria
Americans take Tobruk from Italians
1 bomber moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Morocco to Algeria
1 bomber and 2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 122 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 63 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Persia to Kansu
1 bomber moved from 125 Sea Zone to United Kingdom
Place Units - Americans
8 submarines placed in 10 Sea Zone
1 infantry and 1 marine placed in Western United States
2 bombers placed in Central United States
Americans undo move 3.
2 bombers placed in Eastern United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -0.17
Americans : 0.00
Territory Summary for Americans :
Kansu : 3 fighters
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Midway : 1 airfield
26 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 9 fighters, 3 submarines and 2 transports
10 Sea Zone : 8 submarines and 1 transport
Central United States : 1 factory_major, 1 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Iceland : 3 infantry and 1 mech_infantry
Alexandria : 1 armour
Gibraltar : 1 bomber and 2 fighters
United Kingdom : 1 bomber
Morocco : 2 infantry
French Guiana : 2 infantry
Algeria : 1 artillery and 2 infantry
Tobruk : 1 flag
Libya : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag, 1 destroyer
92 Sea Zone : 1 carrier, 2 fighters, 3 submarines and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 57 / 81
Russians : 15 / 30
Japanese : 65 / 78
Americans : 53 / 78
Chinese : 7 / 8
British : 33 / 39
UK_Pacific : 2 / 0
Italians : 16 / 20
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
7 infantry moved from Hopei to Anhwe
1 fighter and 2 infantry moved from Shensi to Szechwan
3 infantry moved from Shensi to Kweichow
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
7 infantry moved from Hopei to Anhwe
1 fighter and 2 infantry moved from Shensi to Szechwan
3 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Anhwe, round 2 : 2/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Hopei
4 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
2 infantry placed in Anhwe
Chinese undo move 1.
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 2.00
Japanese : 1.67
Territory Summary for Chinese :
Kweichow : 2 infantry
Hopei : 1 fighter and 6 infantry
Szechwan : 1 infantry
Anhwe : 6 infantry
Production/PUs Summary :
Germans : 57 / 81
Russians : 15 / 30
Japanese : 62 / 78
Americans : 53 / 78
Chinese : 10 / 12
British : 33 / 39
UK_Pacific : 2 / 0
Italians : 16 / 20
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - British
British buy 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber and 2 fighters moved from Iraq to 96 Sea Zone
2 fighters moved from Egypt to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 infantry moved from West India to India
2 fighters and 1 tactical_bomber moved from West India to India
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 2 infantry, 1 marine and 8 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Libya to Alexandria
Americans take Tobruk from Italians
1 bomber moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Morocco to Algeria
1 bomber and 2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 122 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 63 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Persia to Kansu
1 bomber moved from 125 Sea Zone to United Kingdom
Place Units - Americans
8 submarines placed in 10 Sea Zone
1 infantry and 1 marine placed in Western United States
2 bombers placed in Central United States
Americans undo move 3.
2 bombers placed in Eastern United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Kansu: 3 fighters
EDIT: Adding units owned by Americans to Kansu: 3 fighters
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
7 infantry moved from Hopei to Anhwe
1 fighter and 2 infantry moved from Shensi to Szechwan
3 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Anhwe, round 2 : 2/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Hopei
4 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
2 infantry placed in Anhwe
Chinese undo move 1.
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British buy 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber and 2 fighters moved from Iraq to 96 Sea Zone
2 fighters moved from Egypt to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 infantry moved from West India to India
2 fighters and 1 tactical_bomber moved from West India to India
Combat - British
Battle in India
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in India, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 tactical_bomber owned by the British lost in India
British win, taking India from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is -8
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 infantry
Battle in 96 Sea Zone
British attack with 1 bomber, 1 destroyer and 5 fighters
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
British roll dice for 1 bomber, 1 destroyer and 5 fighters in 96 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the Italians and 2 fighters owned by the British lost in 96 Sea Zone
British roll dice for 1 bomber and 3 fighters in 96 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 96 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 cruiser owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
British roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 11
Casualties for British: 1 destroyer and 4 fighters
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport
Non Combat Move - British
1 artillery moved from Iraq to Trans-Jordan
1 fighter moved from 96 Sea Zone to Trans-Jordan
1 aaGun, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from 96 Sea Zone to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 110 Sea Zone to 92 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
2 fighters moved from India to West India
1 armour moved from 92 Sea Zone to Algeria
Place Units - British
2 fighters placed in United Kingdom
2 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : -0.17
British : -2.17
Italians : 1.17
Americans : 0.00
Chinese : 2.00
Japanese : 2.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Kweichow : 2 infantry
Kansu : 3 fighters
Hopei : 1 fighter and 6 infantry
Szechwan : 1 infantry
Anhwe : 6 infantry
India : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Midway : 1 airfield
26 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 9 fighters, 3 submarines and 2 transports
10 Sea Zone : 8 submarines and 1 transport
Central United States : 1 factory_major, 1 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
West India : 2 aaGuns, 2 fighters and 9 infantry
Iceland : 1 airfield, 3 infantry and 1 mech_infantry
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
Alexandria : 1 armour
Gibraltar : 1 airfield, 1 bomber, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Morocco : 2 infantry
French Guiana : 2 infantry
Algeria : 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Syria : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag, 1 destroyer
Iraq : 1 flag, 1 infantry
92 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 5 submarines and 4 transports
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
71 Sea Zone : 1 transport
81 Sea Zone : 1 cruiser and 1 destroyer
Brazil : 1 flag
Persia : 1 flag
91 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 57 / 81
Russians : 15 / 30
Japanese : 59 / 78
Americans : 53 / 78
Chinese : 10 / 12
British : 34 / 37
UK_Pacific : 5 / 8
Italians : 15 / 20
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 134 times
2 was rolled 121 times
3 was rolled 134 times
4 was rolled 119 times
5 was rolled 122 times
6 was rolled 112 times
Average roll : 3.418
Median : 3.000
Variance : 0.515
Standard Deviation : 0.717
Total rolls : 742
Null / Other
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Germans Combat
1 was rolled 28 times
2 was rolled 33 times
3 was rolled 31 times
4 was rolled 34 times
5 was rolled 31 times
6 was rolled 25 times
Average roll : 3.451
Median : 3.000
Variance : 0.306
Standard Deviation : 0.553
Total rolls : 182
British Combat
1 was rolled 20 times
2 was rolled 17 times
3 was rolled 19 times
4 was rolled 14 times
5 was rolled 17 times
6 was rolled 16 times
Average roll : 3.379
Median : 3.000
Variance : 0.224
Standard Deviation : 0.473
Total rolls : 103
Italians Combat
1 was rolled 17 times
2 was rolled 14 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 13 times
Average roll : 3.236
Median : 3.000
Variance : 0.761
Standard Deviation : 0.872
Total rolls : 72
Americans Combat
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 9 times
4 was rolled 4 times
6 was rolled 6 times
Average roll : 3.138
Median : 3.000
Variance : 2.173
Standard Deviation : 1.474
Total rolls : 29
Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 28 times
2 was rolled 24 times
3 was rolled 33 times
4 was rolled 25 times
5 was rolled 25 times
6 was rolled 19 times
Average roll : 3.338
Median : 3.000
Variance : 0.702
Standard Deviation : 0.838
Total rolls : 154
French Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 0.716
Standard Deviation : 0.846
Total rolls : 28
ANZAC Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.188
Standard Deviation : 0.433
Total rolls : 9
Chinese Combat
1 was rolled 12 times
2 was rolled 16 times
3 was rolled 12 times
4 was rolled 11 times
5 was rolled 15 times
6 was rolled 18 times
Average roll : 3.655
Median : 4.000
Variance : 0.458
Standard Deviation : 0.677
Total rolls : 84
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 1 times
Average roll : 3.684
Median : 4.000
Variance : 1.269
Standard Deviation : 1.126
Total rolls : 19
Russians Combat
1 was rolled 12 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.400
Median : 3.000
Variance : 0.275
Standard Deviation : 0.524
Total rolls : 55
Brutal, just brutal…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour moved from Northwest Persia to Iraq
3 mech_infantrys moved from Caucasus to Iraq
1 bomber moved from Greece to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 2 armour, 1 bomber and 3 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 3 mech_infantrys in Iraq, round 2 : 3/6 hits, 2.17 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 2 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Iraq to Southern Italy
1 fighter moved from Greece to Southern Italy
2 infantry moved from Greece to Bulgaria
2 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Western Germany to Southern Italy
1 infantry moved from Ukraine to Rostov
1 aaGun moved from Rostov to Volgograd
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Italians collect 15 PUs (2 lost to blockades); end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.83
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 marine moved from New Zealand to 63 Sea Zone
1 cruiser, 2 destroyers and 1 marine moved from 63 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Queensland to 26 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 52 Sea Zone to 66 Sea Zone
2 aaGuns, 1 artillery, 3 fighters, 6 infantry and 1 mech_infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Persia: 2 infantry
EDIT: Adding units owned by ANZAC to Eastern Persia: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
3 infantry moved from Libya to Tobruk
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 7 infantry and 1 mech_infantry
New Guinea : 1 infantry
Hawaiian Islands : 1 fighter and 1 marine
Dutch New Guinea : 1 flag
26 Sea Zone : 1 cruiser, 2 destroyers and 1 fighter
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Tobruk : 3 infantry
66 Sea Zone : 1 artillery, 1 carrier, 1 infantry and 1 transport
99 Sea Zone : 1 destroyer
Eastern Persia : 2 infantry
Persia : 1 infantry
Production/PUs Summary :
Germans : 57 / 81
Russians : 15 / 30
Japanese : 59 / 78
Americans : 53 / 78
Chinese : 10 / 12
British : 32 / 37
UK_Pacific : 5 / 8
Italians : 17 / 23
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
10 armour and 14 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 infantry moved from Archangel to Vologda
2 infantry moved from Belarus to Bryansk
1 bomber moved from Norway to Vologda
1 bomber moved from Norway to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
1 infantry moved from Rostov to Tambov
1 bomber moved from Novgorod to Samara
1 infantry moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 3 : 3/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 10 armour and 14 mech_infantrys
British defend with 1 aaGun, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; French defend with 1 infantry
Germans roll dice for 10 armour and 14 mech_infantrys in Trans-Jordan, round 2 : 5/24 hits, 7.33 expected hits
British roll dice for 1 aaGun, 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 5/10 hits, 3.67 expected hits
1 aaGun owned by the British, 1 infantry owned by the French, 5 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Trans-Jordan
Germans roll dice for 10 armour and 9 mech_infantrys in Trans-Jordan, round 3 : 6/19 hits, 6.50 expected hits
British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 3/6 hits, 2.33 expected hits
1 mech_infantry owned by the British, 2 artilleries owned by the British, 3 mech_infantrys owned by the Germans, 2 infantry owned by the British and 1 fighter owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 10 armour and 6 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 8 mech_infantrys
Casualties for British: 1 aaGun, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
Casualties for French: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Samara, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 submarine moved from 113 Sea Zone to 124 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 aaGun, 2 artilleries and 7 infantry moved from Norway to Finland
2 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Holland Belgium to Normandy Bordeaux
7 mech_infantrys moved from Germany to Romania
1 artillery and 2 infantry moved from Ukraine to Rostov
2 infantry moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
2 fighters and 1 tactical_bomber moved from Western Germany to Iraq
1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
1 bomber moved from Samara to Novgorod
1 bomber moved from Bryansk to Rostov
1 bomber moved from Vologda to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Norway to Southern Italy
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
3 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Rostov
Place Units - Germans
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 submarines placed in 112 Sea Zone
1 bomber and 1 fighter placed in Western Germany
1 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -3.33
British : 2.00
Americans : -0.33
Russians : -1.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
10 armour and 14 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 infantry moved from Archangel to Vologda
2 infantry moved from Belarus to Bryansk
1 bomber moved from Norway to Vologda
1 bomber moved from Norway to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
1 infantry moved from Rostov to Tambov
1 bomber moved from Novgorod to Samara
1 infantry moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 3 : 3/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 10 armour and 14 mech_infantrys
British defend with 1 aaGun, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; French defend with 1 infantry
Germans roll dice for 10 armour and 14 mech_infantrys in Trans-Jordan, round 2 : 5/24 hits, 7.33 expected hits
British roll dice for 1 aaGun, 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 5/10 hits, 3.67 expected hits
1 aaGun owned by the British, 1 infantry owned by the French, 5 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Trans-Jordan
Germans roll dice for 10 armour and 9 mech_infantrys in Trans-Jordan, round 3 : 6/19 hits, 6.50 expected hits
British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 3/6 hits, 2.33 expected hits
1 mech_infantry owned by the British, 2 artilleries owned by the British, 3 mech_infantrys owned by the Germans, 2 infantry owned by the British and 1 fighter owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 10 armour and 6 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 8 mech_infantrys
Casualties for British: 1 aaGun, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
Casualties for French: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Samara, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 submarine moved from 113 Sea Zone to 124 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 aaGun, 2 artilleries and 7 infantry moved from Norway to Finland
2 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Holland Belgium to Normandy Bordeaux
7 mech_infantrys moved from Germany to Romania
1 artillery and 2 infantry moved from Ukraine to Rostov
2 infantry moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
2 fighters and 1 tactical_bomber moved from Western Germany to Iraq
1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
1 bomber moved from Samara to Novgorod
1 bomber moved from Bryansk to Rostov
1 bomber moved from Vologda to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Norway to Southern Italy
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
3 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Rostov
Place Units - Germans
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 submarines placed in 112 Sea Zone
1 bomber and 1 fighter placed in Western Germany
1 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Philippines: 1 bomber
EDIT: Adding units owned by Germans to Guam: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -3.33
British : 2.00
Americans : -0.33
Russians : -1.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Chahar to Jehol
13 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Russia to Smolensk
50 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
3 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Kazakhstan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Chahar to Jehol
13 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Russia to Smolensk
50 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
3 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Kazakhstan
Combat - Russians
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 13 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 13 infantry in Kazakhstan, round 2 : 0/14 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 fighter and 12 infantry in Kazakhstan, round 3 : 1/13 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter and 12 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 50 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 50 infantry in Bryansk, round 2 : 8/51 hits, 8.83 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 49 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Jehol
Russians attack with 2 infantry
Japanese defend with 1 aaGun and 1 infantry
Russians roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Japanese lost in Jehol
Russians roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Jehol, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Jehol
Russians roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Jehol, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Jehol, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 aaGun
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 infantry moved from Central Mongolia to Chahar
1 aaGun moved from Novosibirsk to Kazakhstan
1 aaGun moved from Novosibirsk to Kansu
2 infantry moved from Kansu to Shensi
2 infantry moved from Russia to Vologda
1 tactical_bomber moved from Smolensk to Russia
2 aaGuns moved from Russia to Bryansk
2 infantry moved from Russia to Tambov
1 fighter moved from Samara to Russia
1 fighter moved from Kazakhstan to Russia
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Russians
10 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 20 infantry
EDIT: Adding units owned by Russians to Bryansk: 20 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 2.33
Russians : -6.50
Japanese : 0.33
Territory Summary for Russians :
Shensi : 2 infantry
Kansu : 1 aaGun
Chahar : 2 infantry
Kazakhstan : 1 aaGun and 12 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 2 aaGuns, 1 artillery and 69 infantry
Russia : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 2 infantry
Vologda : 2 infantry
Samara : 1 infantry
97 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 58 / 83
Russians : 15 / 22
Japanese : 59 / 78
Americans : 53 / 78
Chinese : 10 / 12
British : 31 / 37
UK_Pacific : 5 / 8
Italians : 17 / 23
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@Adam514 no question, you a better then me, and I can think of like 5 errors I have made so far, there is probably more but your inf are killing me on D…IND, I think you are 3-3 the last two turns, G, just hit like 4or 5 for 8…it has been nasty. Again, it probably wouldn’t matter anyway, your anticipating, fortress euro strategy is to be copied. my Russo turtle purchases are what drove you to the med so fast but I didn’t anticipate or plan for that. Meeting IND fall so quickly, lot’s of mistakes that you have capitalized on, these dice are just going to accelerate everything…
Japan’s naval moves with the J1 DOW brilliant…I can’t seem to recover, of course IND didn’t help that…
@666 Things like you Anzac land unit purchase on the first turn should never happen as well! You need to get in there quickly, make Japan lose a couple more transports at least.
@Adam514 said in 19 Playoff 1/4 Final Adam514 (Axis) vs 666 (Allies+11):
@666 Things like you Anzac land unit purchase on the first turn should never happen as well! You need to get in there quickly, make Japan lose a couple more transports at least.
I struggle with that Anz 1st purchase always, I notice that you send the usa down there even if they can’t land units on shore, but your J1 dow, which I NEVER do and rarely see had me on my heels, literally and figuratively. I am afraid you will have this won rather quickly, sorry, had hoped for more, the loss of UK air against the ITA fleet will hurt me even more with your strong push down there…
I actually noticed you seem to wait until you have overwhelming force, that is why I waited last turn but thought you might use both airbases for D and make it more painful…also that Greece AB…what a great placement, you can hit the allied fleet off NORM too, that gave me problems…
Thanks for your input.