still 3 uk figs on us carrier
19L Playoff 1/4 Final – AetV (Allies +25) vs Tizkit (Axis) G40.2
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Kiangsi to Hunan 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from Formosa to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 battleship moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter moved from Okinawa to Kwangtung 1 fighter moved from 6 Sea Zone to Kwangtung 2 tactical_bombers moved from 6 Sea Zone to Kwangtung 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to 35 Sea Zone 1 tactical_bomber moved from Japan to Kwangtung 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 battleship moved from 6 Sea Zone to 35 Sea Zone 1 cruiser moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 fighter moved from Japan to Kwangtung Combat - Japanese Battle in Borneo Battle in 35 Sea Zone Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win, taking Borneo from UK_Pacific with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Philippines Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2.50 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Hunan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 1/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan retreated to Hunan Chinese win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 1/8 hits, 4.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 artillery, 3 fighters and 3 tactical_bombers in Kwangtung, round 3 : 5/7 hits, 3.83 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 2 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers, 1 cruiser and 1 fighter British defend with 1 battleship Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for British: 1 battleship Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Jehol to Anhwe 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 aaGun and 6 infantry moved from Manchuria to Jehol 1 fighter moved from Korea to Japan 4 infantry moved from Korea to Manchuria 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 carrier and 1 destroyer moved from 33 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 bombers moved from 37 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter and 2 tactical_bombers moved from Hunan to Kwangsi 2 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi 1 infantry moved from Siam to French Indo China Place Units - Japanese 2 transports placed in 6 Sea Zone 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
British : 0.33 Americans : 0.17 Chinese : 1.33 UK_Pacific : 1.00 Japanese : -3.00
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 3 carriers; Remaining resources: 4 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone 1 armour and 1 infantry moved from 51 Sea Zone to Samoa 1 transport moved from 26 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 mech_infantrys moved from Central United States to Western United States 1 artillery moved from Eastern United States to Central United States 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to New Zealand Place Units - Americans 3 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 2 infantry moved from Suiyuyan to Chahar 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 3/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Szechwan Turning on Edit Mode EDIT: Adding units owned by Chinese to Szechwan: 1 infantry EDIT: Removing units owned by Chinese from Shensi: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese : 2,50 Japanese : 1,00
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 3 carriers; Remaining resources: 4 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone 1 armour and 1 infantry moved from 51 Sea Zone to Samoa 1 transport moved from 26 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 mech_infantrys moved from Central United States to Western United States 1 artillery moved from Eastern United States to Central United States 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to New Zealand Place Units - Americans 3 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 2 infantry moved from Suiyuyan to Chahar 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 3/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Szechwan Turning on Edit Mode EDIT: Adding units owned by Chinese to Szechwan: 1 infantry EDIT: Removing units owned by Chinese from Shensi: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone 2 fighters moved from Scotland to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Ethiopia 1 armour and 1 mech_infantry moved from Egypt to Ethiopia 2 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 fighter and 1 tactical_bomber moved from India to French Indo China 1 fighter moved from Burma to French Indo China Combat - British Battle in 96 Sea Zone British attack with 2 fighters and 1 submarine Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 110 Sea Zone British attack with 1 destroyer and 4 fighters Germans defend with 1 battleship British roll dice for 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone British win with 4 fighters remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Casualties for Germans: 1 battleship Battle in French Indo China British attack with 2 fighters and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 2 : 3/3 hits, 1,67 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 fighter owned by the British lost in French Indo China British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for British: 1 fighter Casualties for Japanese: 2 infantry Battle in 106 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 2 submarines British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in Ethiopia British attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/5 hits, 1,67 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 3 : 3/4 hits, 1,50 expected hits Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 carrier, 1 cruiser and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 tactical_bomber moved from Ethiopia to 76 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 artillery moved from India to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 2 aaGuns and 6 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 3 infantry moved from Malaya to Shan State 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt 1 fighter moved from 96 Sea Zone to Malta 1 fighter moved from 96 Sea Zone to Egypt 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from 106 Sea Zone to Iceland 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 battleship and 1 cruiser moved from 111 Sea Zone to 123 Sea Zone 1 fighter moved from 110 Sea Zone to Iceland 3 fighters moved from 110 Sea Zone to United Kingdom 2 infantry moved from Union of South Africa to Rhodesia 1 artillery and 1 infantry moved from Ontario to Quebec 1 armour and 1 infantry moved from Quebec to 106 Sea Zone Place Units - British 1 factory_minor placed in Egypt 4 infantry and 1 mech_infantry placed in United Kingdom British undo move 2. 4 infantry placed in United Kingdom 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 1 aaGun and 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1 UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs Some Units in India change ownership: 1 aaGun and 4 infantry
Combat Hit Differential Summary :
Germans : -0,33 British : 2,17 Italians : -0,67 Chinese : 2,50 Japanese : 1,33
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 submarine moved from 95 Sea Zone to 94 Sea Zone 1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 bomber moved from Northern Italy to 94 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Southern France 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Southern France Combat - Italians Battle in 93 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports in 93 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 20 Casualties for French: 1 cruiser and 1 destroyer Battle in Southern France Italians attack with 1 armour, 1 artillery and 4 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 artillery and 4 infantry in Southern France, round 2 : 4/6 hits, 1.67 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 94 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 fighter moved from 93 Sea Zone to Southern Italy 1 fighter moved from 94 Sea Zone to Southern Italy 1 bomber moved from 94 Sea Zone to Southern Italy 2 aaGuns, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Albania to Bulgaria 1 armour moved from Albania to Slovakia Hungary 2 aaGuns moved from Southern Italy to Northern Italy 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.83 British : -0.33 French : -0.17
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 2 aaGuns and 2 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 2 fighters moved from New Zealand to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Non Combat Move - French 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Morocco 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 1 artillery and 2 mech_infantrys moved from France to Holland Belgium 3 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium 3 infantry moved from Bulgaria to Greece 1 armour moved from Bulgaria to Greece 1 armour moved from Yugoslavia to Albania 1 armour moved from Albania to Greece 1 tactical_bomber moved from Southern Italy to Greece 2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to Greece Combat - Germans Battle in Greece Germans attack with 2 armour, 2 bombers, 1 fighter, 3 infantry and 3 tactical_bombers Neutral_Allies defend with 4 infantry Germans roll dice for 2 armour, 2 bombers, 1 fighter, 3 infantry and 3 tactical_bombers in Greece, round 2 : 5/11 hits, 5.33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece Germans win, taking Greece from Neutral_Allies with 2 armour, 2 bombers, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in Holland Belgium Germans attack with 1 artillery, 3 fighters, 2 mech_infantrys and 2 tactical_bombers French defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 2 : 2/8 hits, 3.67 expected hits French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 artillery Casualties for French: 1 artillery and 1 infantry Non Combat Move - Germans 1 armour moved from Yugoslavia to Poland 2 artilleries and 6 infantry moved from Yugoslavia to Romania 1 infantry moved from Bulgaria to Romania 1 fighter and 3 tactical_bombers moved from Greece to Southern Italy 2 bombers moved from Greece to Western Germany 1 aaGun moved from France to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium 3 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun moved from 112 Sea Zone to Norway 1 infantry moved from Finland to Norway 4 artilleries and 4 infantry moved from Germany to Poland 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 112 Sea Zone to 105 Sea Zone 6 armour moved from France to Yugoslavia Place Units - Germans 3 armour and 7 mech_infantrys placed in Germany 1 bomber and 1 mech_infantry placed in Western Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -2.00 French : 0.33 Neutral_Allies : 0.67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 infantry moved from Ukraine to Western Ukraine 3 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 6 infantry moved from Russia to Bryansk 1 armour moved from Bryansk to Western Ukraine 1 mech_infantry moved from Volgograd to Bryansk 2 infantry moved from Rostov to Bryansk 1 submarine moved from 111 Sea Zone to 109 Sea Zone 2 aaGuns and 12 infantry moved from Buryatia to Amur 6 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 3 infantry placed in Novgorod 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 bomber, 1 factory_minor and 3 mech_infantrys; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Jehol to Chahar 1 mech_infantry moved from Anhwe to Kiangsi 3 artilleries and 7 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi 2 bombers moved from Kwangsi to Chahar 2 fighters moved from Japan to Chahar 1 tactical_bomber moved from Kwangsi to Chahar 4 fighters and 5 tactical_bombers moved from Kwangsi to Kiangsi Combat - Japanese Battle in Java Battle in Sumatra Battle in Chahar Japanese attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 4/7 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Chahar from Chinese with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Kiangsi Japanese attack with 1 armour, 4 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 armour, 4 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Kiangsi, round 2 : 9/12 hits, 6.17 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 armour, 4 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun and 3 infantry moved from Jehol to Manchuria 2 fighters and 1 tactical_bomber moved from Chahar to Anhwe 2 bombers moved from Chahar to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 1 fighter moved from Kiangsi to Manchuria 1 fighter and 2 tactical_bombers moved from Kiangsi to Kwangsi 2 fighters and 2 tactical_bombers moved from Kiangsi to French Indo China 1 cruiser moved from 37 Sea Zone to 41 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Kiangsi to French Indo China Place Units - Japanese 3 mech_infantrys placed in Kiangsu 1 bomber placed in Japan 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 48 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese : 0.00 Japanese : 3.50
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 4 bombers, 1 destroyer and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 armour and 1 infantry moved from Samoa to 51 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone 1 bomber moved from New Zealand to India 3 carriers moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 4 bombers placed in Western United States 1 destroyer and 3 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Burma to Szechwan Place Units - Chinese 3 artilleries and 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 4 bombers, 1 destroyer and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 armour and 1 infantry moved from Samoa to 51 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone 1 bomber moved from New Zealand to India 3 carriers moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 4 bombers placed in Western United States 1 destroyer and 3 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Burma to Szechwan Place Units - Chinese 3 artilleries and 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 armour, 1 carrier, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 artillery and 2 infantry moved from Persia to Iraq 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 fighter moved from Egypt to Iraq 1 tactical_bomber moved from 76 Sea Zone to British Somaliland 1 infantry moved from Ethiopia to British Somaliland 2 cruisers moved from 76 Sea Zone to 80 Sea Zone Combat - British Battle in Iraq British attack with 1 artillery, 1 fighter and 3 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery, 1 fighter and 3 infantry in Iraq, round 2 : 1/5 hits, 1,50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 3 : 2/3 hits, 1,17 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Neutral_Axis: 3 infantry Battle in British Somaliland British attack with 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 infantry and 1 tactical_bomber in British Somaliland, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry and 1 tactical_bomber in British Somaliland, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in British Somaliland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in British Somaliland retreated to British Somaliland Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 1 infantry moved from Alexandria to Egypt 1 armour and 1 mech_infantry moved from Ethiopia to Egypt 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 1 fighter moved from Malta to Egypt 1 fighter moved from Iraq to 80 Sea Zone 1 tactical_bomber moved from British Somaliland to 80 Sea Zone 1 carrier and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Eire to United Kingdom 1 battleship and 1 cruiser moved from 123 Sea Zone to 106 Sea Zone 1 fighter moved from Iceland to 106 Sea Zone 1 bomber moved from Iceland to United Kingdom 1 aaGun, 1 fighter, 8 infantry and 1 tactical_bomber moved from Burma to India 2 infantry moved from Shan State to Burma Place Units - British 1 carrier and 1 transport placed in 106 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Egypt Turning on Edit Mode EDIT: Adding units owned by British to 81 Sea Zone: 1 submarine EDIT: Removing units owned by British from 96 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2 UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -1,50 Italians : 0,33 Neutral_Axis : 1,33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 unit repaired. 1 armour moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians 1 artillery and 3 infantry moved from Southern France to 93 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 armour and 1 mech_infantry moved from Tunisia to Morocco Italians take Algeria from French 1 artillery and 1 infantry moved from Tunisia to Algeria 1 battleship, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 bomber moved from Southern Italy to Morocco Combat - Italians Battle in Gibraltar Battle in Morocco Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry French defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits, 1.17 expected hits French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco Italians win, taking Gibraltar from British, taking Morocco from French with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for French: 2 infantry Non Combat Move - Italians 2 infantry moved from Bulgaria to Romania 1 artillery moved from Yugoslavia to Romania 2 aaGuns moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Slovakia Hungary 1 armour moved from Southern France to Yugoslavia 3 infantry moved from Northern Italy to Southern France 1 mech_infantry moved from Northern Italy to Romania 1 submarine moved from 94 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 92 Sea Zone 2 fighters moved from Southern Italy to Western Germany 1 bomber moved from Morocco to Southern France Place Units - Italians 1 submarine placed in 93 Sea Zone 1 infantry placed in Southern France 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : 0.83 French : 0.33
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in Alexandria ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Alexandria ANZAC roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Alexandria, round 4 : 1/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria ANZAC win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 fighter and 1 infantry moved from New South Wales to Queensland 1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0,00 ANZAC : 0,33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in Alexandria ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Alexandria ANZAC roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Alexandria, round 4 : 1/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria ANZAC win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 fighter and 1 infantry moved from New South Wales to Queensland 1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 1 fighter moved from United Kingdom to 106 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Italians : 0,00 ANZAC : 0,33
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 7 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Americans Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War Combat Move - Germans Non Combat Move - Germans 3 aaGuns, 1 armour, 7 artilleries and 22 infantry moved from Poland to Eastern Poland 3 armour and 7 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 7 infantry moved from Romania to Eastern Poland 6 armour moved from Yugoslavia to Eastern Poland 1 mech_infantry moved from Western Germany to Slovakia Hungary 1 fighter moved from Western Germany to Eastern Poland 2 tactical_bombers moved from Western Germany to Eastern Poland 1 tactical_bomber moved from Southern Italy to Eastern Poland 1 fighter moved from Western Germany to Gibraltar 1 fighter moved from Tobruk to Gibraltar 1 fighter and 2 tactical_bombers moved from Southern Italy to Gibraltar 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 aaGun moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 105 Sea Zone to 125 Sea Zone 1 aaGun moved from Norway to Finland 3 bombers moved from Western Germany to Eastern Poland 1 infantry moved from Greece to Bulgaria 2 armour moved from Greece to Romania 2 mech_infantrys moved from Holland Belgium to Germany 1 aaGun moved from Holland Belgium to Western Germany 1 mech_infantry moved from Normandy Bordeaux to Western Germany Place Units - Germans 1 submarine placed in 105 Sea Zone 3 armour and 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Russians 1 mech_infantry moved from Belarus to Poland Russians take Poland from Germans Combat - Russians Non Combat Move - Russians 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Amur to Buryatia 1 aaGun, 1 armour, 2 artilleries and 12 infantry moved from Western Ukraine to Bryansk 2 artilleries and 1 infantry moved from Ukraine to Bryansk 1 aaGun, 1 armour, 1 artillery and 15 infantry moved from Belarus to Smolensk 2 fighters and 1 tactical_bomber moved from Novgorod to Russia 1 aaGun and 7 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Bryansk to Caucasus 6 infantry moved from Russia to Bryansk 1 submarine moved from 109 Sea Zone to 106 Sea Zone Place Units - Russians 3 infantry placed in Volgograd 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Kiangsu to Hopei Japanese take Hopei from Chinese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 armour and 1 infantry moved from Kiangsi to 20 Sea Zone 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Shan State 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Siam 2 fighters and 3 tactical_bombers moved from French Indo China to Shan State 1 fighter and 2 tactical_bombers moved from Kwangsi to Siam 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Siam 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Siam 1 bomber moved from Japan to Shan State 2 fighters moved from Anhwe to Shan State 1 carrier, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 2 battleships, 2 carriers, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 bomber moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to Siam Combat - Japanese Battle in Celebes Battle in Malaya Battle in Siam Japanese attack with 1 artillery, 1 bomber, 3 fighters and 4 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 3 fighters and 4 tactical_bombers in Siam, round 2 : 5/9 hits, 5.00 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Siam from UK_Pacific with 1 artillery, 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 armour, 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 3 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 battleships and 2 cruisers in Shan State, round 2 : 4/4 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter moved from Manchuria to Japan 1 tactical_bomber moved from Anhwe to Japan 1 destroyer moved from 16 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Kwangsi 1 mech_infantry moved from Kiangsi to French Indo China 1 infantry moved from Hunan to Kwangsi 2 bombers moved from Shan State to French Indo China 1 bomber moved from Siam to French Indo China 1 fighter and 2 tactical_bombers moved from Shan State to Anhwe 2 fighters moved from Siam to 36 Sea Zone 1 fighter moved from Siam to French Indo China 1 fighter moved from Shan State to French Indo China 2 fighters moved from Shan State to 37 Sea Zone 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Shan State to French Indo China 4 tactical_bombers moved from Siam to 37 Sea Zone Place Units - Japanese 1 carrier placed in 36 Sea Zone 3 submarines placed in 6 Sea Zone 2 infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
UK_Pacific : -0.67 Japanese : 1.67
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 5 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 91 Sea Zone Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/2 hits, 0,33 expected hits Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits, 2,17 expected hits Americans roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/8 hits, 2,83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 fighter moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 carrier moved from 54 Sea Zone to 33 Sea Zone 2 carriers moved from 26 Sea Zone to 33 Sea Zone 3 fighters moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 4 bombers moved from Western United States to Queensland 1 destroyer and 2 submarines moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 5 bombers placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : -0,67 AA fire in Caroline Islands : : -0,33 Japanese : -0,67
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan retreated to Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 3 infantry placed in Szechwan 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -2,33 Japanese : 1,00