I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L19 B1/4 trulpen (X) vs Giallo (A+9) BM3
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Tobruk to Libya Italians take Libya from Americans 1 bomber moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 98 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq 2 armour moved from Trans-Jordan to Northwest Persia 1 artillery and 4 infantry moved from Volgograd to Caucasus 2 infantry moved from Greece to Albania 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4 Italians collect 16 PUs (1 lost to blockades); end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 43 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 fighters moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 carrier and 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
ANZAC : 0,67 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 43 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 fighters moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 carrier and 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,67 -
All anzac fighters on anzac carriers
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 2 destroyers, 8 infantry, 1 marine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Volgograd to Rostov 1 infantry moved from Belarus to Bryansk Germans take Bryansk from Russians 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 2 armour and 5 mech_infantrys moved from Poland to Western Ukraine 2 armour, 1 artillery and 3 mech_infantrys moved from Bessarabia to Ukraine 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 2 fighters moved from Southern Italy to 95 Sea Zone 1 tactical_bomber moved from Trans-Jordan to 95 Sea Zone 1 tactical_bomber moved from Western Germany to 95 Sea Zone 3 bombers moved from Novgorod to 95 Sea Zone 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from Eastern Persia to West India Germans take West India from UK_Pacific Combat - Germans Battle in Scotland Battle in Western Ukraine Germans attack with 2 armour and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour and 5 mech_infantrys in Western Ukraine, round 2 : 3/7 hits, 1,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Scotland from British, taking Western Ukraine from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 2 armour, 1 artillery and 3 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Ukraine, round 2 : 3/6 hits, 2,00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 95 Sea Zone Germans attack with 3 bombers, 2 fighters and 2 tactical_bombers British defend with 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber 1 submarine owned by the British Submerged Germans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 6/7 hits, 4,33 expected hits British roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 95 Sea Zone Germans win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 37 Casualties for British: 1 carrier, 1 fighter and 1 tactical_bomber Non Combat Move - Germans 3 bombers moved from 95 Sea Zone to Southern Italy 1 carrier moved from 110 Sea Zone to 111 Sea Zone 2 fighters moved from 110 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 fighter moved from 95 Sea Zone to 110 Sea Zone 2 artilleries and 4 infantry moved from France to Western Germany 1 mech_infantry moved from Yugoslavia to Eastern Poland 6 armour moved from Volgograd to Vologda 1 infantry moved from Samara to Vologda 1 infantry moved from Smolensk to Vologda 1 infantry moved from Belarus to Smolensk 4 artilleries and 7 infantry moved from Archangel to Vologda 3 infantry moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany 1 infantry moved from Volgograd to Samara 2 aaGuns, 5 artilleries and 11 infantry moved from Volgograd to Caucasus 11 armour and 5 mech_infantrys moved from Trans-Jordan to Northwest Persia 1 fighter moved from 95 Sea Zone to Western Germany 1 tactical_bomber moved from 95 Sea Zone to Western Germany 1 tactical_bomber moved from 95 Sea Zone to Southern Italy 2 aaGuns moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Rostov to Vologda 2 fighters and 1 tactical_bomber moved from Bessarabia to Western Germany 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia Place Units - Germans 1 bomber, 1 marine and 1 tactical_bomber placed in Western Germany 2 infantry placed in Western Germany 3 infantry placed in Novgorod 3 infantry placed in Persia Germans undo move 4. 1 destroyer placed in 80 Sea Zone 1 destroyer placed in 93 Sea Zone 3 transports placed in 113 Sea Zone 2 infantry placed in Persia 1 infantry placed in Volgograd Turn Complete - Germans Germans collect 69 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUsCombat Hit Differential Summary :
Germans : 4,33 British : -1,50 Russians : 0,67 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Bryansk 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Tambov to Bryansk 8 infantry moved from Tambov to Bryansk 2 fighters moved from Russia to Rostov 3 infantry moved from Tambov to Bryansk 4 artilleries moved from Tambov to Russia 6 artilleries and 5 infantry moved from Tambov to Bryansk 2 artilleries moved from Tambov to Russia 3 infantry moved from Tambov to Russia 2 infantry moved from Tambov to Russia 2 infantry moved from Tambov to Russia 3 infantry moved from Tambov to Russia 6 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Russia 1 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Bryansk 1 submarine moved from 97 Sea Zone to 93 Sea Zone Combat - Russians Battle in Bryansk Russians attack with 6 artilleries and 27 infantry Germans defend with 1 infantry Russians roll dice for 6 artilleries and 27 infantry in Bryansk, round 2 : 11/33 hits, 7,50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 6 artilleries and 27 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 93 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 93 Sea Zone Russians win, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 3/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Samara, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Volgograd to Russia 2 fighters moved from Rostov to Russia 2 aaGuns moved from Tambov to Bryansk Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Germans : -2,00 Russians : 3,83 Japanese : -1,33 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 2 bombers moved from French Indo China to India 1 tactical_bomber moved from 41 Sea Zone to India 5 fighters moved from 41 Sea Zone to India 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from Philippines to Guam Combat - Japanese Japanese creates battle in territory 41 Sea Zone Japanese creates battle in territory 43 Sea Zone Air Battle in India Japanese attacks with 8 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/1 hits, 0,17 expected hits AA fire in India : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in India rolls: 1 and causes: 1 damage to unit: airfield Bombing raid in India causes 4 damage total. Damaged units is as follows: factory_major = 3, airfield = 1 Battle in Guam Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Guam Japanese win, taking 43 Sea Zone from ANZAC, taking Guam from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Cleaning up after air battles Non Combat Move - Japanese 5 fighters and 1 tactical_bomber moved from India to Yunnan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Shensi to Szechwan 1 infantry moved from Szechwan to Yunnan 2 aaGuns, 3 artilleries, 4 infantry and 7 mech_infantrys moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 6 artilleries and 7 infantry moved from French Indo China to Yunnan 1 bomber moved from India to Yunnan 1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Shantung to Anhwe 1 armour moved from Manchuria to Anhwe 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Siberia to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Guam to 20 Sea Zone 1 carrier moved from 43 Sea Zone to 20 Sea Zone 1 battleship and 3 carriers moved from 43 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 6 Sea Zone 5 fighters and 2 tactical_bombers moved from 43 Sea Zone to Philippines 1 marine moved from Sumatra to 41 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 marine, 2 submarines and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Malaya to Shan State 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 2 fighters placed in Japan 3 destroyers placed in 36 Sea Zone 1 carrier placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Kiangsu 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3 Japanese collect 71 PUs (5 lost to blockades); end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans : 0,33 AA fire in India : : 0,50 Japanese : 0,17 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 2 bombers moved from French Indo China to India 1 tactical_bomber moved from 41 Sea Zone to India 5 fighters moved from 41 Sea Zone to India 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from Philippines to Guam Combat - Japanese Japanese creates battle in territory 41 Sea Zone Japanese creates battle in territory 43 Sea Zone Air Battle in India Japanese attacks with 8 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/1 hits, 0,17 expected hits AA fire in India : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in India rolls: 1 and causes: 1 damage to unit: airfield Bombing raid in India causes 4 damage total. Damaged units is as follows: factory_major = 3, airfield = 1 Battle in Guam Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Guam Japanese win, taking 43 Sea Zone from ANZAC, taking Guam from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Cleaning up after air battles Non Combat Move - Japanese 5 fighters and 1 tactical_bomber moved from India to Yunnan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Shensi to Szechwan 1 infantry moved from Szechwan to Yunnan 2 aaGuns, 3 artilleries, 4 infantry and 7 mech_infantrys moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 6 artilleries and 7 infantry moved from French Indo China to Yunnan 1 bomber moved from India to Yunnan 1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Shantung to Anhwe 1 armour moved from Manchuria to Anhwe 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Siberia to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Guam to 20 Sea Zone 1 carrier moved from 43 Sea Zone to 20 Sea Zone 1 battleship and 3 carriers moved from 43 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 6 Sea Zone 5 fighters and 2 tactical_bombers moved from 43 Sea Zone to Philippines 1 marine moved from Sumatra to 41 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 marine, 2 submarines and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Malaya to Shan State 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 2 fighters placed in Japan 3 destroyers placed in 36 Sea Zone 1 carrier placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Kiangsu 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3 Japanese collect 71 PUs (5 lost to blockades); end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 3 transports EDIT: Adding units owned by Germans to 112 Sea Zone: 3 transports EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : 0,33 AA fire in India : : 0,50 Japanese : 0,17 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 2 bombers moved from French Indo China to India 1 tactical_bomber moved from 41 Sea Zone to India 5 fighters moved from 41 Sea Zone to India 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from Philippines to Guam Combat - Japanese Japanese creates battle in territory 41 Sea Zone Japanese creates battle in territory 43 Sea Zone Air Battle in India Japanese attacks with 8 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/1 hits, 0,17 expected hits AA fire in India : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in India rolls: 1 and causes: 1 damage to unit: airfield Bombing raid in India causes 4 damage total. Damaged units is as follows: factory_major = 3, airfield = 1 Battle in Guam Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Guam Japanese win, taking 43 Sea Zone from ANZAC, taking Guam from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Cleaning up after air battles Non Combat Move - Japanese 5 fighters and 1 tactical_bomber moved from India to Yunnan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Shensi to Szechwan 1 infantry moved from Szechwan to Yunnan 2 aaGuns, 3 artilleries, 4 infantry and 7 mech_infantrys moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 6 artilleries and 7 infantry moved from French Indo China to Yunnan 1 bomber moved from India to Yunnan 1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Shantung to Anhwe 1 armour moved from Manchuria to Anhwe 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Siberia to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Guam to 20 Sea Zone 1 carrier moved from 43 Sea Zone to 20 Sea Zone 1 battleship and 3 carriers moved from 43 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 6 Sea Zone 5 fighters and 2 tactical_bombers moved from 43 Sea Zone to Philippines 1 marine moved from Sumatra to 41 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 marine, 2 submarines and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Malaya to Shan State 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 2 fighters placed in Japan 3 destroyers placed in 36 Sea Zone 1 carrier placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Kiangsu 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3 Japanese collect 71 PUs (5 lost to blockades); end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 3 transports EDIT: Adding units owned by Germans to 112 Sea Zone: 3 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 79 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : 0,33 AA fire in India : : 0,50 Japanese : 0,17 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 1 fighter and 6 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 21 Sea Zone Combat - Americans Americans creates battle in territory 41 Sea Zone Americans creates battle in territory 37 Sea Zone Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 41 Sea Zone from Japanese, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 3 transports moved from 89 Sea Zone to 101 Sea Zone 2 fighters moved from 101 Sea Zone to Gibraltar 3 fighters moved from Eastern United States to Gibraltar 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 8 submarines moved from 26 Sea Zone to 54 Sea Zone 2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 30 Sea Zone 2 infantry and 2 mech_infantrys moved from 30 Sea Zone to Johnston Island 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 fighters moved from Hawaiian Islands to 54 Sea Zone Place Units - Americans 2 carriers placed in 101 Sea Zone 1 fighter placed in Eastern United States 6 submarines placed in 101 Sea Zone Americans undo move 1. Americans undo move 2. 2 carriers and 6 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans : -0,33 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 1 fighter and 6 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 21 Sea Zone Combat - Americans Americans creates battle in territory 41 Sea Zone Americans creates battle in territory 37 Sea Zone Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 41 Sea Zone from Japanese, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 3 transports moved from 89 Sea Zone to 101 Sea Zone 2 fighters moved from 101 Sea Zone to Gibraltar 3 fighters moved from Eastern United States to Gibraltar 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 8 submarines moved from 26 Sea Zone to 54 Sea Zone 2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 30 Sea Zone 2 infantry and 2 mech_infantrys moved from 30 Sea Zone to Johnston Island 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 fighters moved from Hawaiian Islands to 54 Sea Zone Place Units - Americans 2 carriers placed in 101 Sea Zone 1 fighter placed in Eastern United States 6 submarines placed in 101 Sea Zone Americans undo move 1. Americans undo move 2. 2 carriers and 6 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 10 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 8x factory_major; Remaining resources: 14 PUs; UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Algeria: 1 armour EDIT: Adding units owned by Americans to Tunisia: 1 armour EDIT: Turning off Edit Mode 3 fighters moved from Malta to Gibraltar 1 infantry moved from India to Burma 1 infantry moved from India to West India 1 fighter and 1 tactical_bomber moved from India to Burma 1 fighter moved from India to West India 1 bomber moved from Egypt to West India 2 infantry moved from Algeria to Tunisia 4 artilleries and 10 infantry moved from Egypt to Trans-Jordan 3 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 8 infantry and 1 mech_infantry moved from United Kingdom to Scotland 1 submarine moved from 95 Sea Zone to 97 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British attack with 1 submarine Germans defend with 1 tactical_bomber; Italians defend with 1 destroyer and 2 fighters British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for British: 1 submarine Battle in Scotland British attack with 8 infantry and 1 mech_infantry Germans defend with 1 airfield and 4 infantry British roll dice for 8 infantry and 1 mech_infantry in Scotland, round 2 : 2/9 hits, 1,50 expected hits Germans roll dice for 4 infantry in Scotland, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland 1 mech_infantry owned by the British and 6 infantry owned by the British retreated to United Kingdom Germans win with 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 2 infantry Battle in West India British attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 infantry in West India, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber, 1 fighter and 1 infantry in West India, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in West India, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in West India British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Burma British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 3 armour, 4 artilleries, 10 infantry and 3 mech_infantrys Italians defend with 1 infantry British roll dice for 3 armour, 4 artilleries, 10 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 4/20 hits, 5,67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 3 armour, 4 artilleries, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 1 bomber moved from West India to India 1 fighter moved from West India to India 1 fighter and 1 tactical_bomber moved from Burma to India 1 mech_infantry moved from Egypt to Trans-Jordan 1 aaGun moved from Egypt to Trans-Jordan Place Units - British 10 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 33 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 3 fighters EDIT: Adding units owned by British to Egypt: 3 fighters EDIT: Turning off Edit Mode 2 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5 UK_Pacific collect 4 PUs; end with 4 PUs Some Units in India change ownership: 2 artilleries and 2 infantryCombat Hit Differential Summary :
Germans : 1,00 British : -3,50 Italians : -0,50 Americans : -0,33 Japanese : -0,33 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery and 1 harbour; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Libya to Alexandria Italians take Alexandria from British 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone 2 infantry moved from Caucasus to Rostov 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 bomber and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 93 Sea Zone Italians attack with 1 destroyer, 2 fighters and 1 tactical_bomber Russians defend with 1 submarine Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Russians with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Italians 2 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy 1 bomber moved from Rostov to Greece 2 armour moved from Northwest Persia to Persia 1 artillery and 2 infantry moved from Caucasus to Northwest Persia 2 artilleries and 2 infantry moved from Iraq to Persia 2 infantry moved from Albania to Yugoslavia Place Units - Italians 1 harbour placed in Iraq 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians : -1,00 Russians : -0,50 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery and 1 harbour; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Libya to Alexandria Italians take Alexandria from British 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone 2 infantry moved from Caucasus to Rostov 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 bomber and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 93 Sea Zone Italians attack with 1 destroyer, 2 fighters and 1 tactical_bomber Russians defend with 1 submarine Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Russians with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Italians 2 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy 1 bomber moved from Rostov to Greece 2 armour moved from Northwest Persia to Persia 1 artillery and 2 infantry moved from Caucasus to Northwest Persia 2 artilleries and 2 infantry moved from Iraq to Persia 2 infantry moved from Albania to Yugoslavia Place Units - Italians 1 harbour placed in Iraq 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 92 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -1,00 Russians : -0,50 -
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 marine and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 57 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 submarines placed in 54 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 marine and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 57 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 submarines placed in 54 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 battleship, 1 factory_minor, 14 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Caucasus to Volgograd 6 armour and 2 mech_infantrys moved from Northwest Persia to Volgograd 1 artillery and 1 infantry moved from Caucasus to Volgograd 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 71 Sea Zone 2 infantry moved from 71 Sea Zone to Union of South Africa 3 bombers moved from Southern Italy to United Kingdom 1 bomber, 4 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom 2 fighters moved from 111 Sea Zone to United Kingdom 2 fighters moved from 110 Sea Zone to United Kingdom 2 infantry moved from Scotland to United Kingdom 2 transports moved from 111 Sea Zone to 112 Sea Zone 3 artilleries and 7 infantry moved from Western Germany to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 marine moved from Western Germany to 112 Sea Zone 3 artilleries, 7 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone 1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone 3 artilleries, 7 infantry and 1 marine moved from 110 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from Vologda to Samara 2 infantry moved from Vologda to Samara 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 2 infantry moved from Archangel to Smolensk 1 artillery moved from Vologda to Smolensk 1 carrier moved from 111 Sea Zone to 110 Sea Zone Combat - Germans Battle in Union of South Africa Battle in Volgograd Germans attack with 6 armour, 1 artillery, 3 infantry and 2 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 6 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Volgograd, round 2 : 3/12 hits, 4,33 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Union of South Africa from British, taking Volgograd from Russians with 6 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in United Kingdom Germans attack with 3 artilleries, 4 bombers, 8 fighters, 9 infantry, 1 marine and 5 tactical_bombers British defend with 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry; French defend with 1 fighter AA fire in United Kingdom : 2/12 hits, 2,00 expected hits 2 fighters owned by the Germans lost in United Kingdom Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 3 artilleries, 4 bombers, 6 fighters, 9 infantry, 1 marine and 5 tactical_bombers in United Kingdom, round 2 : 11/28 hits, 12,33 expected hits British roll dice for 4 aaGuns, 1 fighter, 16 infantry and 1 mech_infantry in United Kingdom, round 2 : 7/18 hits, 6,33 expected hits 4 aaGuns owned by the British, 7 infantry owned by the Germans and 8 infantry owned by the British lost in United Kingdom Germans roll dice for 3 artilleries, 4 bombers, 6 fighters, 2 infantry, 1 marine and 5 tactical_bombers in United Kingdom, round 3 : 9/21 hits, 11,00 expected hits British roll dice for 1 fighter, 8 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/10 hits, 3,67 expected hits 1 mech_infantry owned by the British, 2 artilleries owned by the Germans, 2 infantry owned by the Germans and 8 infantry owned by the British lost in United Kingdom Germans roll dice for 1 artillery, 4 bombers, 6 fighters, 1 marine and 5 tactical_bombers in United Kingdom, round 4 : 9/17 hits, 9,67 expected hits British roll dice for 1 fighter in United Kingdom, round 4 : 1/1 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 fighter owned by the French lost in United Kingdom Germans captures 33PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 4 bombers, 6 fighters, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Germans: 3 artilleries, 2 fighters and 9 infantry Casualties for British: 4 aaGuns, 16 infantry and 1 mech_infantry Casualties for French: 1 fighter triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Scotland 1 bomber moved from United Kingdom to Scotland 1 bomber moved from United Kingdom to Scotland 2 fighters moved from United Kingdom to Western Germany 1 fighter moved from United Kingdom to 110 Sea Zone 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 fighter moved from United Kingdom to Scotland 1 fighter and 2 tactical_bombers moved from United Kingdom to Scotland 2 tactical_bombers moved from United Kingdom to Scotland 1 carrier, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 71 Sea Zone 1 artillery moved from Eastern Persia to Persia 6 armour moved from Vologda to Volgograd 1 fighter and 1 tactical_bomber moved from Samara to Persia 4 artilleries and 8 infantry moved from Caucasus to Volgograd 1 aaGun moved from Caucasus to Northwest Persia 1 aaGun moved from Caucasus to Volgograd 2 armour and 2 mech_infantrys moved from Ukraine to Volgograd 2 aaGuns and 1 artillery moved from Ukraine to Bessarabia 2 mech_infantrys moved from Western Ukraine to Bessarabia 1 mech_infantry moved from Western Ukraine to Bessarabia 2 armour and 2 mech_infantrys moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Eastern Poland to Archangel 3 artilleries and 7 infantry moved from Vologda to Archangel 3 infantry moved from Novgorod to Archangel Place Units - Germans 1 factory_minor placed in Caucasus 1 battleship and 1 transport placed in 80 Sea Zone 1 infantry placed in Persia 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod Germans undo move 5. 2 artilleries and 1 infantry placed in Novgorod 1 artillery and 2 infantry placed in Normandy Bordeaux 7 infantry placed in Germany Germans undo move 7. 3 infantry placed in Southern France 3 infantry placed in France 1 infantry placed in Germany Turn Complete - Germans Germans collect 75 PUs; end with 108 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 113 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 118 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 120 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 122 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 127 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 137 PUsCombat Hit Differential Summary :
Germans : -5,17 British : 1,33 Russians : 0,67 AA fire in United Kingdom : : 0,00 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 2 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 3 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Rostov 1 fighter moved from Russia to Rostov 2 fighters moved from Russia to Ukraine 1 fighter moved from Russia to Samara 2 infantry moved from Russia to Samara Combat - Russians Battle in Ukraine Russians attack with 2 fighters and 4 infantry Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 2 fighters and 4 infantry in Ukraine, round 2 : 0/6 hits, 1,67 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Ukraine Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 3 infantry in Ukraine, round 3 : 3/3 hits, 1,00 expected hits 1 fighter owned by the Russians, 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine retreated to Ukraine Germans win with 2 infantry remaining. Battle score for attacker is -19 Casualties for Russians: 1 fighter and 4 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Italians defend with 2 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov retreated to Rostov Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Italians: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1,50 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara retreated to Samara Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Ukraine to Russia 1 fighter moved from Rostov to Russia 1 artillery and 1 infantry moved from Russia to Bryansk Place Units - Russians 1 fighter and 2 infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 9 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
Germans : 3,67 Italians : 1,00 Russians : -0,83 -
your up!
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I’ll try and get a move in tonight.
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 3 destroyers, 1 factory_minor, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 42 Sea Zone Japanese take 36 Sea Zone from Americans 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 carrier moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Yunnan to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Philippines to 42 Sea Zone 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 bomber moved from Yunnan to Burma 1 fighter moved from Yunnan to Burma 1 fighter moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from Yunnan to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 4 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 battleship, 1 destroyer, 4 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Americans with 1 battleship, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 25 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Midway Battle in Burma Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/6 hits, 2,67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Midway from Americans, taking Burma from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 20 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 carrier moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone 1 fighter moved from Philippines to Japan 1 fighter moved from Philippines to Japan 1 marine moved from Kwangsi to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 20 Sea Zone to 42 Sea Zone 5 carriers moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from Burma to 42 Sea Zone 3 fighters moved from 42 Sea Zone to Java 1 artillery moved from Shan State to Yunnan 1 armour and 2 mech_infantrys moved from Kwangsi to Yunnan 1 armour moved from Anhwe to Yunnan 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 2 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Kweichow 1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow 1 bomber moved from Burma to Java Place Units - Japanese 1 factory_minor placed in Malaya 1 carrier and 2 destroyers placed in 36 Sea Zone 1 destroyer and 1 transport placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Shantung 2 infantry and 1 mech_infantry placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 fighter EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1 Japanese collect 72 PUs (4 lost to blockades); end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Americans : 1,33 UK_Pacific : -0,33 Japanese : -0,67





