TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - GermansCombat Hit Differential Summary :
Så latterligt. 1 Cruiser + 4 infantry, slog ikke dine 2 infantry i Java. Det afgjorde rimelig meget at jeg ik får den bonus… -.-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 2 bombers and 1 harbour; Remaining resources: 6 PUs; 0 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 unit repaired.
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
4 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
4 infantry moved from 42 Sea Zone to Java
1 fighter moved from Jehol to 19 Sea Zone
1 tactical_bomber moved from Jehol to 19 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
1 fighter moved from 35 Sea Zone to 18 Sea Zone
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from 35 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
1 fighter moved from Jehol to 19 Sea Zone
1 tactical_bomber moved from Jehol to 19 Sea Zone
3 tactical_bombers moved from Jehol to 19 Sea Zone
1 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
Japanese take 44 Sea Zone from ANZAC
1 cruiser moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in Java
Japanese attack with 4 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 4 infantry in Java, round 2 : 0/4 hits, 0.67 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 4 infantry in Java, round 3 : 0/4 hits, 0.67 expected hits
ANZAC roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 4 infantry in Java, round 4 : 1/4 hits, 0.67 expected hits
ANZAC roll dice for 2 infantry in Java, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 2 infantry in Java, round 5 : 0/2 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Java, round 6 : 0/2 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 infantry in Java, round 7 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 infantry in Java, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 4 infantry
Casualties for ANZAC: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser and 1 destroyer in 41 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 3 fighters and 6 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 6 tactical_bombers in 19 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 battleships, 3 carriers and 2 destroyers moved from 35 Sea Zone to 17 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
2 fighters moved from 18 Sea Zone to 17 Sea Zone
2 fighters moved from 19 Sea Zone to 17 Sea Zone
1 armour moved from Kiangsu to Jehol
2 mech_infantrys moved from Kiangsu to Jehol
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from Hunan to Jehol
2 fighters moved from Hunan to Anhwe
5 infantry moved from Hunan to Anhwe
2 mech_infantrys moved from Hunan to Anhwe
5 artilleries moved from Hunan to Anhwe
1 armour moved from Hunan to Anhwe
1 fighter moved from Japan to 17 Sea Zone
2 tactical_bombers moved from 18 Sea Zone to Japan
4 tactical_bombers moved from 19 Sea Zone to Japan
2 tactical_bombers moved from 19 Sea Zone to Japan
Place Units - Japanese
3 armour placed in Kiangsu
1 harbour placed in Iwo Jima
2 bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,6,2,3,2,1,1,2,2,5,6,4,5
Japanese collect 33 PUs (11 lost to blockades); end with 39 PUs
Combat Hit Differential Summary :
ANZAC : 1.67
Americans : -0.67
Japanese : -1.83
Jeg vil nødig lyde bitter, men det ku sgu godt gå hen og være det, der afgør det for Japan :D Får ikke de øer lige foreløbigt. :) Men det har været et fedt nok scenarie alligevel. Havde jeg vundet kampen på Java, havde det set nogenlunde ud alligevel. Ik at den er tabt nu, men det ville ha været god mønt for Japan, når de er så pressede.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 battleships, 2 carriers, 2 cruisers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 carrier and 2 fighters moved from 25 Sea Zone to 17 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 2 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 2 destroyers and 6 fighters
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 5 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 5/10 hits, 5,50 expected hits
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 3 carriers, 2 destroyers and 6 fighters in 17 Sea Zone, round 2 : 9/13 hits, 7,00 expected hits
Units damaged: 2 battleships owned by the Americans
1 submarine owned by the Americans and 3 carriers owned by the Americans lost in 17 Sea Zone
Americans roll dice for 2 battleships, 2 cruisers, 5 fighters and 1 tactical_bomber in 17 Sea Zone, round 3 : 5/10 hits, 5,50 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 2 destroyers and 6 fighters in 17 Sea Zone, round 3 : 6/13 hits, 7,00 expected hits
1 cruiser owned by the Americans, 3 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 5 fighters owned by the Americans lost in 17 Sea Zone
Americans roll dice for 2 battleships, 1 cruiser and 1 tactical_bomber in 17 Sea Zone, round 4 : 2/4 hits, 2,33 expected hits
Japanese roll dice for 2 battleships and 6 fighters in 17 Sea Zone, round 4 : 4/8 hits, 5,33 expected hits
2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans and 2 battleships owned by the Americans lost in 17 Sea Zone
Japanese win with 2 battleships and 4 fighters remaining. Battle score for attacker is -95
Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 3 carriers, 2 destroyers and 2 fighters
4 fighters owned by the Japanese forced to land in Iwo Jima
Non Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 destroyer, 1 fighter and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Changing ownership of Manchuria from Japanese to Chinese
EDIT: Removing units owned by Americans from Korea: 1 infantry
EDIT: Adding units owned by Americans to Manchuria: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -1,67
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Hunan
1 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
11 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 fighter moved from Hunan to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Szechwan to Kweichow
3 infantry moved from Hopei to Suiyuyan
Place Units - Chinese
1 artillery and 1 infantry placed in Hunan
3 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese : 0,67
Japanese : -0,67
Av av - havde nok valgt en anelse anderledes casualties i den kamp. Havde nok valgt at mindst 1 af Battleshipsne sank og mindst 1 Carrier ville overleve. Er rimelig sikker på, at der var 95%+ sandsynlighed for sejr for mig, selv hvis du havde angrebet med det du har stående på Hawaii.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 battleships, 2 carriers, 2 cruisers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 carrier and 2 fighters moved from 25 Sea Zone to 17 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 2 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 2 destroyers and 6 fighters
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 5 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 5/10 hits, 5,50 expected hits
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 3 carriers, 2 destroyers and 6 fighters in 17 Sea Zone, round 2 : 9/13 hits, 7,00 expected hits
Units damaged: 2 battleships owned by the Americans
1 submarine owned by the Americans and 3 carriers owned by the Americans lost in 17 Sea Zone
Americans roll dice for 2 battleships, 2 cruisers, 5 fighters and 1 tactical_bomber in 17 Sea Zone, round 3 : 5/10 hits, 5,50 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 2 destroyers and 6 fighters in 17 Sea Zone, round 3 : 6/13 hits, 7,00 expected hits
1 cruiser owned by the Americans, 3 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 5 fighters owned by the Americans lost in 17 Sea Zone
Americans roll dice for 2 battleships, 1 cruiser and 1 tactical_bomber in 17 Sea Zone, round 4 : 2/4 hits, 2,33 expected hits
Japanese roll dice for 2 battleships and 6 fighters in 17 Sea Zone, round 4 : 4/8 hits, 5,33 expected hits
2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans and 2 battleships owned by the Americans lost in 17 Sea Zone
Japanese win with 2 battleships and 4 fighters remaining. Battle score for attacker is -95
Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 3 carriers, 2 destroyers and 2 fighters
4 fighters owned by the Japanese forced to land in Iwo Jima
Non Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 destroyer, 1 fighter and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Changing ownership of Manchuria from Japanese to Chinese
EDIT: Removing units owned by Americans from Korea: 1 infantry
EDIT: Adding units owned by Americans to Manchuria: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Hunan
1 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
11 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 fighter moved from Hunan to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Szechwan to Kweichow
3 infantry moved from Hopei to Suiyuyan
Place Units - Chinese
1 artillery and 1 infantry placed in Hunan
3 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Purchase Units - British
British buy 1 armour, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Persia to Iraq
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 bomber moved from United Kingdom to Southern France
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
Combat - British
Battle in Iraq
British attack with 1 armour and 4 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 armour and 4 infantry in Iraq, round 2 : 1/5 hits, 1,17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British roll dice for 1 armour and 2 infantry in Iraq, round 3 : 1/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British roll dice for 1 armour in Iraq, round 4 : 1/1 hits, 0,50 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 4 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Southern France
British attack with 1 bomber
Germans defend with 1 bomber, 1 factory_minor and 1 harbour
British roll dice for 1 bomber in Southern France, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 bomber in Southern France, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 bomber in Southern France, round 3 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 bomber in Southern France, round 3 : 0/1 hits, 0,17 expected hits
British roll dice for 1 bomber in Southern France, round 4 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 bomber in Southern France, round 4 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Germans lost in Southern France
British win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Non Combat Move - British
1 bomber moved from Southern France to United Kingdom
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from India to Eastern Persia
2 aaGuns, 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber moved from Yunnan to Hunan
1 armour moved from Siam to Yunnan
3 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from Burma to Yunnan
3 infantry moved from India to West India
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 infantry
EDIT: Adding units owned by UK_Pacific to Burma: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,50
British : -1,00
Americans : -1,67
Chinese : 0,67
Neutral_Axis : 2,00
Japanese : -1,00
Du skal være velkommen til at ændre det. men husk, havde du ladet carrieren leve havde du haft 2x4’ere mindre i runden efter. jeg fjernede carrierne runde 1. dvs 4x4’ere mindre da kampen gik over 3 runder. jeg vil tro at du havde mistet langt mere.
Nå, så læser jeg rapporterne forkert :D Jeg læste det osm at det hele var overstået på 1 runde. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 artilleries, 1 factory_minor and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Yugoslavia to Romania
1 armour moved from Eastern Poland to Romania
1 artillery moved from Alexandria to Egypt
3 infantry moved from Alexandria to Egypt
1 infantry moved from Greece to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to Egypt
1 artillery moved from 98 Sea Zone to Syria
1 infantry moved from 98 Sea Zone to Syria
3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Egypt
3 transports moved from 98 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in Romania
Italians attack with 2 armour
Russians defend with 1 mech_infantry
Italians roll dice for 2 armour in Romania, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Egypt
Italians attack with 1 artillery, 2 fighters and 6 infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 6 infantry in Egypt, round 2 : 2/9 hits, 2.50 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 2 fighters and 6 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Syria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Syria, round 3 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Syria, round 4 : 2/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Syria, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Syria
Italians win, taking Syria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
2 fighters moved from Egypt to Trans-Jordan
2 aaGuns moved from Northern Italy to Yugoslavia
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
1 factory_minor placed in Yugoslavia
3 infantry placed in Southern Italy
3 artilleries placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians : 0.50
British : -0.67
French : -1.00
Russians : -0.33
Men havde faktisk regnet med du ville trække dig baglæns og samle din flåde. Fighters og Carriers er jo væsentligt bedre i forsvar. :)
Pisse smart med den havn du placerede på Midway Island. Den har spillet en liiiid større rolle end den jeg placerede på Hainan :D (spild af 15 penge)
Hvis usa kan bytte lige af med japan på flåde er det gerne det værd. Japan har meget svært ved at erstatte deres flåde.
Ja den havn er ikke dum. den gør at japan ikke kan blokere særlig nemt.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 43 Sea Zone to 41 Sea Zone
2 fighters moved from Malaya to 41 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 submarines and 1 transport
Japanese defend with 1 cruiser and 2 transports
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 cruiser owned by the Japanese lost in 42 Sea Zone
2 transports owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
ANZAC win with 2 submarines and 1 transport remaining. Battle score for attacker is 26
Casualties for Japanese: 1 cruiser and 2 transports
Battle in 41 Sea Zone
ANZAC attack with 1 cruiser and 2 fighters
Japanese defend with 1 cruiser and 1 destroyer
ANZAC roll dice for 1 cruiser and 2 fighters in 41 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 cruiser and 1 destroyer in 41 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 1 cruiser and 2 fighters in 41 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 cruiser in 41 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is 20
Casualties for Japanese: 1 cruiser and 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to Shan State
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 infantry moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
ANZAC : -1,33
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 43 Sea Zone to 41 Sea Zone
2 fighters moved from Malaya to 41 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 submarines and 1 transport
Japanese defend with 1 cruiser and 2 transports
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 cruiser owned by the Japanese lost in 42 Sea Zone
2 transports owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
ANZAC win with 2 submarines and 1 transport remaining. Battle score for attacker is 26
Casualties for Japanese: 1 cruiser and 2 transports
Battle in 41 Sea Zone
ANZAC attack with 1 cruiser and 2 fighters
Japanese defend with 1 cruiser and 1 destroyer
ANZAC roll dice for 1 cruiser and 2 fighters in 41 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 cruiser and 1 destroyer in 41 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 1 cruiser and 2 fighters in 41 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 cruiser in 41 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is 20
Casualties for Japanese: 1 cruiser and 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to Shan State
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 infantry moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,33
Japanese : -1,33
Damn - sorry… Troede det var din tur :) Rykker nu her.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
4 infantry moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
14 armour, 5 artilleries, 13 infantry and 8 mech_infantrys moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
9 mech_infantrys moved from Germany to Baltic States
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 3 infantry in Western Ukraine, round 3 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 14 armour, 5 artilleries, 13 infantry and 17 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 14 armour, 5 artilleries, 13 infantry and 17 mech_infantrys in Baltic States, round 2 : 15/49 hits, 14.50 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 14 armour, 5 artilleries, 13 infantry and 17 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter moved from Western Ukraine to Germany
1 fighter moved from Belarus to Germany
1 tactical_bomber moved from Belarus to Germany
1 tactical_bomber moved from Western Germany to Germany
1 mech_infantry moved from Germany to Eastern Poland
Place Units - Germans
1 bomber and 9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Novgorod to Belarus
1 fighter moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
retreated to Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 3 fighters and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 3 fighters and 3 infantry in Belarus, round 2 : 2/6 hits, 2,00 expected hits
Germans roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians roll dice for 3 fighters and 2 infantry in Belarus, round 3 : 1/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
3 fighters moved from Belarus to Russia
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
7 infantry moved from Russia to Bryansk
1 aaGun moved from Novgorod to Archangel
2 mech_infantrys moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Bryansk
2 infantry moved from Olgiy to Dzavhan
Place Units - Russians
10 infantry placed in Russia
Russians undo move 1.
3 infantry placed in Ukraine
1 armour, 7 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : -2,67
Test summary from TripleA, engine version: 1.9, time: 9:20:17 PM
Savegame
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Germans
Combat Hit Differential Summary :