Surprised Italy didn’t claim Bryansk or Rostov. Preparing for the fall of Rome perhaps.
Another transport lost to a bomber! Urgh.
@Giallo yes plz, use french fighter before UK fighter, still best OOL, dd, french fighter and Uk fighter.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 cruiser, 2 destroyers, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
15 artilleries, 5 infantry and 4 mech_infantrys moved from Yunnan to Burma
3 mech_infantrys moved from Hunan to Burma
1 infantry moved from French Indo China to Yunnan
2 artilleries moved from French Indo China to Shan State
2 mech_infantrys moved from Kiangsu to Hunan
1 bomber moved from French Indo China to 39 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 6 Sea Zone to 8 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
Combat - Japanese
French scrambles 2 units out of India to defend against the attack in 39 Sea Zone
Battle in 8 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 15 artilleries, 5 infantry and 7 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 15 artilleries, 5 infantry and 7 mech_infantrys in Burma, round 2 : 12/27 hits, 9,00 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 15 artilleries, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in 39 Sea Zone
Japanese attack with 1 bomber and 2 submarines
British defend with 1 fighter; French defend with 1 destroyer and 1 fighter
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 bomber in 39 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
French roll dice for 1 destroyer and 2 fighters in 39 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
1 destroyer owned by the French, 1 submarine owned by the Japanese and 1 fighter owned by the French lost in 39 Sea Zone
1 submarine owned by the Japanese Submerged
Japanese roll dice for 1 bomber in 39 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
French roll dice for 1 fighter in 39 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 bomber owned by the Japanese and 1 fighter owned by the British lost in 39 Sea Zone
French win with no units remaining. Battle score for attacker is 10
Casualties for Japanese: 1 bomber and 1 submarine
Casualties for French: 1 destroyer and 1 fighter
Casualties for British: 1 fighter
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from Japan to French Indo China
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to French Indo China
2 carriers and 1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
4 fighters moved from 6 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 8 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 cruiser, 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
3 artilleries placed in Kiangsu
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
French : -0,33
ANZAC : -0,17
Americans : -0,33
UK_Pacific : 1,33
Japanese : 4,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Sikang to Suiyuyan
3 artilleries and 10 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 artilleries and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 10 infantry in Hopei, round 2 : 3/13 hits, 3,17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0,00
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 marines moved from Libya to 96 Sea Zone
1 carrier, 2 cruisers, 1 fighter, 2 marines, 1 tactical_bomber and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 6 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
7 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
2 marines moved from 92 Sea Zone to Morocco
Place Units - Americans
1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Sikang to Suiyuyan
3 artilleries and 10 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 artilleries and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 10 infantry in Hopei, round 2 : 3/13 hits, 3,17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 2 artilleries, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from French Central Africa to French West Africa
1 fighter moved from Morocco to French West Africa
Combat - British
Battle in French West Africa
British attack with 1 fighter and 1 mech_infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in French West Africa, round 2 : 0/2 hits, 0,67 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in French West Africa, round 3 : 1/2 hits, 0,67 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
British win, taking French West Africa from Neutral_Axis with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 fighter moved from French West Africa to French Equatorial Africa
2 fighters and 1 tactical_bomber moved from Trans-Jordan to India
2 mech_infantrys moved from Egypt to Iraq
5 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Ethiopia to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from 96 Sea Zone to Trans-Jordan
1 fighter moved from 96 Sea Zone to Morocco
1 carrier, 1 cruiser and 3 destroyers moved from 96 Sea Zone to 92 Sea Zone
1 transport moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
2 artilleries and 1 infantry placed in Iraq
3 fighters placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -0,33
Chinese : 0,00
Neutral_Axis : -0,67
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 aaGuns, 2 artilleries and 3 infantry moved from Bryansk to Rostov
Place Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,4,5,2,3,3
Italians collect 6 PUs (8 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Hawaiian Islands to Aleutian Islands
2 fighters moved from Hawaiian Islands to Queensland
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 63 Sea Zone to 45 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Tambov to Russia
14 armour, 12 artilleries, 2 bombers, 4 fighters, 27 infantry, 30 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
3 bombers moved from Western Germany to Russia
Combat - Germans
Battle in Russia
Germans attack with 17 armour, 12 artilleries, 5 bombers, 4 fighters, 28 infantry, 30 mech_infantrys and 5 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 2 armour, 12 artilleries, 1 factory_major, 73 infantry and 1 mech_infantry
AA fire in Russia : 2/12 hits, 2,00 expected hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 17 armour, 12 artilleries, 5 bombers, 2 fighters, 28 infantry, 30 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 32/99 hits, 31,83 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 12 artilleries, 73 infantry and 1 mech_infantry in Russia, round 2 : 29/88 hits, 29,67 expected hits
28 infantry owned by the Russians, 28 infantry owned by the Germans, 4 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 17 armour, 12 artilleries, 5 bombers, 2 fighters, 29 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 28/70 hits, 27,00 expected hits
Russians roll dice for 2 armour, 12 artilleries, 45 infantry and 1 mech_infantry in Russia, round 3 : 25/60 hits, 20,33 expected hits
28 infantry owned by the Russians and 25 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 17 armour, 12 artilleries, 5 bombers, 2 fighters, 4 mech_infantrys and 5 tactical_bombers in Russia, round 4 : 14/45 hits, 21,50 expected hits
Russians roll dice for 2 armour, 12 artilleries, 17 infantry and 1 mech_infantry in Russia, round 4 : 12/32 hits, 11,00 expected hits
14 infantry owned by the Russians, 10 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 17 armour, 2 artilleries, 5 bombers, 2 fighters, 2 mech_infantrys and 5 tactical_bombers in Russia, round 5 : 10/33 hits, 17,50 expected hits
Russians roll dice for 2 armour, 12 artilleries, 3 infantry and 1 mech_infantry in Russia, round 5 : 5/18 hits, 6,33 expected hits
1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 6 artilleries owned by the Russians, 2 artilleries owned by the Germans, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 16 armour, 5 bombers, 2 fighters and 5 tactical_bombers in Russia, round 6 : 12/28 hits, 15,67 expected hits
Russians roll dice for 2 armour and 6 artilleries in Russia, round 6 : 3/8 hits, 3,00 expected hits
2 armour owned by the Russians, 6 artilleries owned by the Russians and 3 armour owned by the Germans lost in Russia
Germans captures 28PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 13 armour, 5 bombers, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 4 armour, 12 artilleries, 2 fighters, 28 infantry and 30 mech_infantrys
Casualties for Russians: 4 aaGuns, 2 armour, 12 artilleries, 73 infantry and 1 mech_infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 aaGuns moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Western Germany to France
2 bombers moved from Russia to Rostov
3 bombers moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Novgorod to Belarus
1 aaGun moved from Ukraine to Bryansk
1 tactical_bomber moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
2 fighters moved from Russia to Rostov
2 tactical_bombers moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Rostov
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 124 Sea Zone to 112 Sea Zone
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
2 fighters and 2 infantry placed in Western Germany
1 carrier placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,6,4,2,3,3
Germans collect 52 PUs (4 lost to blockades); end with 80 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0,00
Germans : -17,50
Russians : 3,67
@Giallo said in L20 Giallo(x) vs Sovietishcat(Y) BM:
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Tambov to Russia 14 armour, 12 artilleries, 2 bombers, 4 fighters, 27 infantry, 30 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia 3 armour moved from Ukraine to Russia 3 bombers moved from Western Germany to Russia Combat - Germans Battle in Russia Germans attack with 17 armour, 12 artilleries, 5 bombers, 4 fighters, 28 infantry, 30 mech_infantrys and 5 tactical_bombers Russians defend with 4 aaGuns, 1 airfield, 2 armour, 12 artilleries, 1 factory_major, 73 infantry and 1 mech_infantry AA fire in Russia : 2/12 hits, 2,00 expected hits 2 fighters owned by the Germans lost in Russia Germans roll dice for 17 armour, 12 artilleries, 5 bombers, 2 fighters, 28 infantry, 30 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 32/99 hits, 31,83 expected hits Russians roll dice for 4 aaGuns, 2 armour, 12 artilleries, 73 infantry and 1 mech_infantry in Russia, round 2 : 29/88 hits, 29,67 expected hits 28 infantry owned by the Russians, 28 infantry owned by the Germans, 4 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia Germans roll dice for 17 armour, 12 artilleries, 5 bombers, 2 fighters, 29 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 28/70 hits, 27,00 expected hits Russians roll dice for 2 armour, 12 artilleries, 45 infantry and 1 mech_infantry in Russia, round 3 : 25/60 hits, 20,33 expected hits 28 infantry owned by the Russians and 25 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 17 armour, 12 artilleries, 5 bombers, 2 fighters, 4 mech_infantrys and 5 tactical_bombers in Russia, round 4 : 14/45 hits, 21,50 expected hits Russians roll dice for 2 armour, 12 artilleries, 17 infantry and 1 mech_infantry in Russia, round 4 : 12/32 hits, 11,00 expected hits 14 infantry owned by the Russians, 10 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 17 armour, 2 artilleries, 5 bombers, 2 fighters, 2 mech_infantrys and 5 tactical_bombers in Russia, round 5 : 10/33 hits, 17,50 expected hits Russians roll dice for 2 armour, 12 artilleries, 3 infantry and 1 mech_infantry in Russia, round 5 : 5/18 hits, 6,33 expected hits 1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 6 artilleries owned by the Russians, 2 artilleries owned by the Germans, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 16 armour, 5 bombers, 2 fighters and 5 tactical_bombers in Russia, round 6 : 12/28 hits, 15,67 expected hits Russians roll dice for 2 armour and 6 artilleries in Russia, round 6 : 3/8 hits, 3,00 expected hits 2 armour owned by the Russians, 6 artilleries owned by the Russians and 3 armour owned by the Germans lost in Russia Germans captures 28PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 13 armour, 5 bombers, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 4 armour, 12 artilleries, 2 fighters, 28 infantry and 30 mech_infantrys Casualties for Russians: 4 aaGuns, 2 armour, 12 artilleries, 73 infantry and 1 mech_infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 aaGuns moved from Bryansk to Rostov 1 artillery and 1 infantry moved from Western Germany to France 2 bombers moved from Russia to Rostov 3 bombers moved from Russia to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Novgorod to Belarus 1 aaGun moved from Ukraine to Bryansk 1 tactical_bomber moved from Russia to Rostov 1 tactical_bomber moved from Russia to Rostov 2 fighters moved from Russia to Rostov 2 tactical_bombers moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Rostov 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 submarine moved from 124 Sea Zone to 112 Sea Zone Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Novgorod 2 fighters and 2 infantry placed in Western Germany 1 carrier placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,6,4,2,3,3 Germans collect 52 PUs (4 lost to blockades); end with 80 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0,00 Germans : -17,50 Russians : 3,67
Again a disaster…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Combat Move - Russians
2 infantry moved from Sikang to Szechwan
2 fighters and 1 tactical_bomber moved from Sikang to Szechwan
1 infantry moved from Volgograd to Tambov
Russians take Tambov from Germans
Combat - Russians
Battle in Szechwan
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Russians win, taking Szechwan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Szechwan to India
1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Kazakhstan to Samara
2 aaGuns and 11 infantry moved from Kazakhstan to Caucasus
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 1,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 cruiser, 5 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
2 fighters and 4 tactical_bombers moved from French Indo China to Szechwan
2 carriers moved from 45 Sea Zone to 20 Sea Zone
1 destroyer moved from 45 Sea Zone to 20 Sea Zone
1 fighter and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Japanese creates battle in territory 45 Sea Zone
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 4 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 4 tactical_bombers in Szechwan, round 2 : 3/7 hits, 3,50 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 3 tactical_bombers in 25 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 45 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 artilleries and 1 infantry moved from Shan State to Burma
3 mech_infantrys moved from French Indo China to Burma
1 infantry moved from Hunan to Yunnan
2 mech_infantrys moved from Hunan to Burma
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
2 fighters and 4 tactical_bombers moved from Szechwan to French Indo China
1 aaGun moved from Yunnan to Burma
1 transport moved from 37 Sea Zone to 19 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Kiangsu
1 fighter and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
1 submarine moved from 39 Sea Zone to 80 Sea Zone
4 fighters moved from 45 Sea Zone to French Indo China
Place Units - Japanese
2 artilleries and 1 infantry placed in Kiangsu
1 bomber and 2 tactical_bombers placed in French Indo China
4 infantry placed in Japan
1 cruiser placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 19 Sea Zone: 3 battleships, 1 cruiser and 4 destroyers
EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 battleships, 1 cruiser and 4 destroyers
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0,67
ANZAC : -0,17
Chinese : -0,67
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 marines moved from Morocco to 92 Sea Zone
2 cruisers and 2 marines moved from 92 Sea Zone to 110 Sea Zone
2 marines moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from Morocco to 92 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Battle in Caroline Islands
Americans attack with 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/3 hits, 0,50 expected hits
1 tactical_bomber owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1,17 expected hits
Americans roll dice for 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 4/8 hits, 3,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Normandy Bordeaux from Germans, taking Caroline Islands from Japanese with 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry and 1 tactical_bomber
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
4 fighters moved from Caroline Islands to 33 Sea Zone
1 carrier and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
7 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
4 carriers, 3 destroyers and 6 submarines moved from 54 Sea Zone to 33 Sea Zone
1 carrier, 2 fighters and 4 submarines moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Gibraltar to United Kingdom
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
3 infantry and 1 mech_infantry placed in Eastern United States
1 infantry placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Kweichow
1 fighter moved from Tsinghai to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
3 artilleries and 8 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 4 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from Morocco to Normandy Bordeaux
3 fighters moved from Gibraltar to Normandy Bordeaux
1 carrier, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from Iraq to Caucasus
1 tactical_bomber moved from Trans-Jordan to Caucasus
2 fighters moved from Egypt to Iraq
1 fighter moved from Egypt to Caucasus
2 fighters and 1 tactical_bomber moved from India to Caucasus
3 aaGuns, 4 artilleries and 20 infantry moved from India to West India
2 mech_infantrys moved from Egypt to Iraq
2 artilleries, 2 fighters and 6 infantry moved from Iraq to Northwest Persia
5 infantry moved from Trans-Jordan to Iraq
2 artilleries moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from French Equatorial Africa to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 fighter moved from Trans-Jordan to Iraq
1 fighter moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Iraq
Place Units - British
3 mech_infantrys placed in Iraq
2 transports placed in 110 Sea Zone
3 infantry placed in Egypt
1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
British collect 34 PUs (2 lost to blockades); end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Americans : -0,17
AA fire in Caroline Islands : : 0,50
Chinese : 0,17
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
1 submarine moved from 93 Sea Zone to 92 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 fighter moved from Southern Italy to Germany
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,6,4,4,2,2
Italians collect 7 PUs (7 lost to blockades); end with 8 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 0,67
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Aleutian Islands to Western United States
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Queensland to Caroline Islands
1 destroyer moved from 54 Sea Zone to 23 Sea Zone
1 destroyer moved from 54 Sea Zone to 22 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 cruiser and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Tobruk to Alexandria
Combat - ANZAC
Battle in Java
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Java from Japanese with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
2 aaGuns, 1 armour and 3 infantry moved from Queensland to South Australia
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 89 PUs;
Germans buy 3 infantry and 20 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Samara
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour moved from Russia to Samara
1 infantry moved from Bryansk to Tambov
1 bomber moved from Bryansk to Samara
1 bomber moved from Bryansk to Rostov
1 bomber moved from Bryansk to Tambov
Combat - Germans
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 bomber in Samara, round 2 : 3/3 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Samara to Novgorod
1 bomber moved from Tambov to Germany
2 tactical_bombers moved from Bryansk to Germany
2 fighters moved from Rostov to Germany
2 armour moved from Ukraine to Rostov
1 aaGun moved from Bryansk to Rostov
3 armour moved from Novgorod to Bryansk
1 infantry moved from Belarus to Bryansk
5 armour moved from Russia to Samara
1 armour moved from Russia to Samara
5 armour moved from Russia to Rostov
3 bombers moved from Rostov to Germany
3 bombers moved from Germany to Western Germany
3 tactical_bombers moved from Rostov to Germany
1 aaGun moved from Rostov to Volgograd
1 submarine moved from 119 Sea Zone to 122 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Western Germany to France
Place Units - Germans
3 infantry placed in France
10 mech_infantrys placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,5,6,3,1,3
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 1,50
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Combat Move - Russians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Sikang to Szechwan
2 fighters and 1 tactical_bomber moved from India to Szechwan
Combat - Russians
Battle in Szechwan
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Russians win, taking Szechwan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Szechwan to Shensi
1 mech_infantry moved from Northwest Persia to Iraq
2 aaGuns, 1 artillery and 12 infantry moved from Caucasus to Northwest Persia
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : -0,83
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 1 cruiser, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
17 artilleries, 4 infantry and 12 mech_infantrys moved from Burma to India
1 infantry moved from Yunnan to Szechwan
1 bomber moved from French Indo China to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 destroyer moved from 45 Sea Zone to 22 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 22 Sea Zone
ANZAC win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 23 Sea Zone
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 17 artilleries, 4 infantry and 12 mech_infantrys
British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 17 artilleries, 4 infantry and 12 mech_infantrys in India, round 2 : 8/33 hits, 11,00 expected hits
UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 17 artilleries, 4 infantry and 12 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 aaGun moved from Burma to India
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 infantry moved from Hunan to Yunnan
1 artillery moved from Kiangsi to Anhwe
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
2 carriers, 1 destroyer and 1 transport moved from 20 Sea Zone to 6 Sea Zone
3 battleships, 1 cruiser, 4 destroyers and 3 transports moved from 19 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
5 fighters and 5 tactical_bombers moved from French Indo China to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from 42 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
Place Units - Japanese
2 carriers and 1 cruiser placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Kiangsu
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 56 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
ANZAC : 1,00
Americans : 0,67
Chinese : 0,67
UK_Pacific : -0,33
Japanese : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 3 destroyers, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Celebes
Non Combat Move - Americans
1 battleship, 4 carriers, 1 cruiser, 9 destroyers, 3 fighters, 7 submarines and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 carrier, 2 fighters and 4 submarines moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 infantry placed in Western United States
3 destroyers, 3 submarines and 2 transports placed in 10 Sea Zone
1 airfield and 3 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
1 fighter moved from Shensi to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kweichow
3 artilleries and 10 infantry moved from Shensi to Kweichow
2 infantry moved from Shensi to Kweichow
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 2 cruisers and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to 92 Sea Zone
3 submarines moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Caucasus to Volgograd
4 fighters and 2 tactical_bombers moved from Caucasus to Volgograd
Combat - British
Battle in 92 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Volgograd
British attack with 4 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 aaGun, 1 armour and 1 factory_minor
AA fire in Volgograd : 0/3 hits, 0,50 expected hits
British roll dice for 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/8 hits, 3,67 expected hits
Germans roll dice for 1 aaGun and 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits
1 aaGun owned by the Germans, 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 aaGun and 1 armour
Non Combat Move - British
4 fighters moved from Volgograd to Northwest Persia
2 tactical_bombers moved from Volgograd to Northwest Persia
5 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia
3 aaGuns, 4 artilleries and 20 infantry moved from West India to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from French Equatorial Africa to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 92 Sea Zone to Gibraltar
Place Units - British
2 cruisers and 2 destroyers placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
British collect 38 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,50
British : 0,50
Italians : -0,17
AA fire in Volgograd : : -0,50
Chinese : 0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 3 PUs;
Combat Move - Italians
1 infantry moved from Rostov to Caucasus
Italians take Caucasus from Russians
Combat - Italians
Non Combat Move - Italians
2 aaGuns, 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Rostov to Caucasus
1 fighter moved from Germany to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry
EDIT: Adding units owned by Italians to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Caroline Islands to Hawaiian Islands
1 cruiser and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
Combat - ANZAC
Battle in New Guinea
Non Combat Move - ANZAC
1 armour moved from South Australia to New South Wales
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 10 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Tambov to Volgograd
1 armour moved from Samara to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
7 armour moved from Rostov to Caucasus
3 armour moved from Bryansk to Caucasus
1 armour moved from Samara to Volgograd
1 infantry moved from Bryansk to Rostov
4 armour moved from Samara to Caucasus
1 armour moved from Samara to Caucasus
1 armour moved from Samara to Urals
Germans take Novosibirsk from Russians
Germans take Urals from Russians
3 artilleries and 7 infantry moved from France to Normandy Bordeaux
17 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 bomber moved from Novgorod to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
2 fighters and 5 tactical_bombers moved from Germany to Normandy Bordeaux
3 bombers and 3 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
1 submarine moved from 122 Sea Zone to 120 Sea Zone
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 4 bombers, 5 fighters, 7 infantry, 17 mech_infantrys and 5 tactical_bombers
British defend with 2 aaGuns, 1 armour, 3 fighters, 8 infantry and 1 mech_infantry; Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 11 infantry and 2 marines
AA fire in Normandy Bordeaux : 1/6 hits, 1,00 expected hits
1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 3 artilleries, 4 bombers, 4 fighters, 7 infantry, 17 mech_infantrys and 5 tactical_bombers in Normandy Bordeaux, round 2 : 10/40 hits, 13,33 expected hits
Americans roll dice for 2 aaGuns, 1 armour, 1 artillery, 3 fighters, 19 infantry, 2 marines and 1 mech_infantry in Normandy Bordeaux, round 2 : 13/27 hits, 10,17 expected hits
2 aaGuns owned by the British, 7 infantry owned by the Germans, 7 infantry owned by the Americans, 6 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 3 artilleries, 4 bombers, 4 fighters, 11 mech_infantrys and 5 tactical_bombers in Normandy Bordeaux, round 3 : 7/27 hits, 11,17 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 fighters, 11 infantry, 2 marines and 1 mech_infantry in Normandy Bordeaux, round 3 : 3/19 hits, 7,50 expected hits
4 infantry owned by the Americans, 3 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 3 artilleries, 4 bombers, 4 fighters, 8 mech_infantrys and 5 tactical_bombers in Normandy Bordeaux, round 4 : 14/24 hits, 10,67 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 fighters, 4 infantry, 2 marines and 1 mech_infantry in Normandy Bordeaux, round 4 : 5/12 hits, 5,17 expected hits
1 mech_infantry owned by the British, 2 marines owned by the Americans, 1 artillery owned by the Americans, 5 mech_infantrys owned by the Germans, 4 infantry owned by the British, 3 fighters owned by the British and 1 armour owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 artilleries, 4 bombers, 4 fighters, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Germans: 1 fighter, 7 infantry and 14 mech_infantrys
Casualties for Americans: 1 artillery, 11 infantry and 2 marines
Casualties for British: 2 aaGuns, 1 armour, 3 fighters, 8 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 bomber and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Volgograd
Germans attack with 1 armour and 1 infantry
British defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 armour and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
2 aaGuns moved from Rostov to Caucasus
4 bombers moved from Normandy Bordeaux to Western Germany
5 tactical_bombers moved from Normandy Bordeaux to France
1 bomber moved from Holland Belgium to Germany
1 fighter moved from Normandy Bordeaux to Germany
1 fighter moved from Normandy Bordeaux to Germany
1 fighter moved from Normandy Bordeaux to Germany
1 fighter moved from Normandy Bordeaux to France
1 bomber moved from Western Germany to Germany
1 bomber moved from Western Germany to Germany
1 bomber moved from Western Germany to Germany
1 bomber moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
2 mech_infantrys moved from Germany to Western Germany
3 mech_infantrys moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in France
10 mech_infantrys placed in Western Germany
1 artillery and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -3,67
British : -0,33
Americans : -2,17
AA fire in Normandy Bordeaux : : 0,00