FMERommel (X) vs ArtofWar1947 (L) BM3 19L

  • 2025 2024 '23 '22 '21 '20 '19

    Interesting U.S. and UK moves. I knew that Japan had strong enough fleet to sink the Allied fleet and thought you might put up blockers or retreat to block NSW. Didn’t know what you were up to in Wake, defensive or offensive. So I tripled by air defenses on my perimeter isles The Japanese fleet build up has taken the pressure off of fortress Europa. Impressive U.S. fleet build. But Japan is back to full income, and U.S. is back down to normal. I’ve never been able to figure out a Pacific win before. I may not achieve it now, but at least I’ve figured out theoretically how to do it.


  • TripleA Turn Summary: French round 27

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 27
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 fighters, 2 infantry, 3 submarines and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 infantry placed in Queensland
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Move Summary: Germans round 28

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 28
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 67 PUs; 
            Germans buy 9 artilleries and 3 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
                  Germans take 105 Sea Zone from Americans
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            4 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
            5 bombers moved from Northern Italy to 91 Sea Zone
            2 submarines moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 124 Sea Zone to 119 Sea Zone
            3 fighters moved from Ukraine to Caucasus
            1 artillery and 1 infantry moved from Rostov to Caucasus
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    Scramble 3 fighters Morocco and fighter and TB in Gibraltar into sz91? Germany attacking allied fleet with 9 bombers, fighter, TB and 2 subs


  • @FMErwinRommel

    Wow, I missed that the German CV theoretically could move to SZ 104, which permits the Fighter and Tac 91.

    Scramble everything (4 fighters and tac) and hope that Marti is merciful.

  • 2025 2024 '23 '22 '21 '20 '19

    Need OOL, my subs gave 1 hit, I will give CV 1 hit

  • 2025 2024 '23 '22 '21 '20 '19

    5 more hits

  • 2025 2024 '23 '22 '21 '20 '19

    I should have given 8 hits, instead of only 6 in round 1, so favors you so far.


  • @FMErwinRommel

    Going for MAX defense: sink the CV a UK DD and 2 US DD

  • 2025 2024 '23 '22 '21 '20 '19

    need one more unit, max defense the last DD or sink the CA instead and save one DD?

  • 2025 2024 '23 '22 '21 '20 '19

    I should have asked first, by taking the CV as a hit by my subs, my planes can’t hit your sub, so it survives round 1…

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Germans round 28

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 28
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 67 PUs; 
            Germans buy 9 artilleries and 3 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
                  Germans take 105 Sea Zone from Americans
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            4 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
            5 bombers moved from Northern Italy to 91 Sea Zone
            2 submarines moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 124 Sea Zone to 119 Sea Zone
            3 fighters moved from Ukraine to Caucasus
            1 artillery and 1 infantry moved from Rostov to Caucasus
    
        Combat - Germans
            Germans creates battle in territory 97 Sea Zone
            British scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
            British scrambles 3 units out of Morocco to defend against the attack in 91 Sea Zone
            Battle in 91 Sea Zone
                Germans attack with 9 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine; Americans defend with 3 destroyers, 5 fighters and 1 tactical_bomber
                    British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the British
                    Germans roll dice for 9 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 5/11 hits, 7.17 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 4 destroyers, 5 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 5/12 hits, 6.00 expected hits
                    1 destroyer owned by the British, 3 destroyers owned by the Americans, 2 submarines owned by the Germans, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 91 Sea Zone
                1 submarine owned by the British Submerged
                    Germans roll dice for 8 bombers in 91 Sea Zone, round 3 : 4/8 hits, 5.33 expected hits
                    British roll dice for 1 cruiser, 5 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/7 hits, 4.33 expected hits
                    1 cruiser owned by the British, 1 tactical_bomber owned by the Americans, 2 bombers owned by the Germans and 2 fighters owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 6 bombers in 91 Sea Zone, round 4 : 6/6 hits, 4.00 expected hits
                    British roll dice for 3 fighters in 91 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits
                    2 bombers owned by the Germans and 3 fighters owned by the Americans lost in 91 Sea Zone
                Germans win with 4 bombers remaining. Battle score for attacker is 28
                Casualties for Germans: 5 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                Casualties for Americans: 3 destroyers, 5 fighters and 1 tactical_bomber
                Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
            Battle in 119 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 119 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 119 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 119 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 119 Sea Zone
                Germans win, taking 119 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Caucasus
                Germans attack with 1 artillery, 3 fighters and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Caucasus, round 2 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 98 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer
                    Germans roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Germans win, taking 98 Sea Zone from British with 2 submarines remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            4 bombers moved from 91 Sea Zone to Normandy Bordeaux
            6 artilleries and 6 infantry moved from France to Normandy Bordeaux
            3 aaGuns, 2 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Southern France to Normandy Bordeaux
            3 fighters moved from Caucasus to Ukraine
            1 fighter moved from Ukraine to Western Ukraine
            2 fighters moved from Novgorod to Western Ukraine
            2 mech_infantrys moved from Karelia to Belarus
            3 artilleries and 1 infantry moved from Novgorod to Belarus
            1 infantry moved from Archangel to Belarus
            3 mech_infantrys moved from Ukraine to Western Ukraine
            1 artillery moved from Ukraine to Rostov
            2 artilleries moved from Ukraine to Bryansk
            1 fighter moved from Yugoslavia to Western Ukraine
            1 fighter moved from Germany to Western Ukraine
            1 tactical_bomber moved from Southern Italy to Germany
            1 submarine moved from 113 Sea Zone to 105 Sea Zone
            3 fighters moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Holland Belgium
            4 mech_infantrys moved from Bryansk to Belarus
    
        Place Units - Germans
            3 fighters placed in Western Germany
            3 artilleries placed in Ukraine
            3 artilleries placed in Western Ukraine
            3 artilleries placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,5,5,5,2,2,2,5
            Germans collect 55 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -5.17
    Russians : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Germans round 28

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 28
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 67 PUs; 
            Germans buy 9 artilleries and 3 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
                  Germans take 105 Sea Zone from Americans
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            4 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
            5 bombers moved from Northern Italy to 91 Sea Zone
            2 submarines moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 124 Sea Zone to 119 Sea Zone
            3 fighters moved from Ukraine to Caucasus
            1 artillery and 1 infantry moved from Rostov to Caucasus
    
        Combat - Germans
            Germans creates battle in territory 97 Sea Zone
            British scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
            British scrambles 3 units out of Morocco to defend against the attack in 91 Sea Zone
            Battle in 91 Sea Zone
                Germans attack with 9 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine; Americans defend with 3 destroyers, 5 fighters and 1 tactical_bomber
                    British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the British
                    Germans roll dice for 9 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 5/11 hits, 7.17 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 4 destroyers, 5 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 5/12 hits, 6.00 expected hits
                    1 destroyer owned by the British, 3 destroyers owned by the Americans, 2 submarines owned by the Germans, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 91 Sea Zone
                1 submarine owned by the British Submerged
                    Germans roll dice for 8 bombers in 91 Sea Zone, round 3 : 4/8 hits, 5.33 expected hits
                    British roll dice for 1 cruiser, 5 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/7 hits, 4.33 expected hits
                    1 cruiser owned by the British, 1 tactical_bomber owned by the Americans, 2 bombers owned by the Germans and 2 fighters owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 6 bombers in 91 Sea Zone, round 4 : 6/6 hits, 4.00 expected hits
                    British roll dice for 3 fighters in 91 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits
                    2 bombers owned by the Germans and 3 fighters owned by the Americans lost in 91 Sea Zone
                Germans win with 4 bombers remaining. Battle score for attacker is 28
                Casualties for Germans: 5 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                Casualties for Americans: 3 destroyers, 5 fighters and 1 tactical_bomber
                Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
            Battle in 119 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 119 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 119 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 119 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 119 Sea Zone
                Germans win, taking 119 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Caucasus
                Germans attack with 1 artillery, 3 fighters and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Caucasus, round 2 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 98 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer
                    Germans roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Germans win, taking 98 Sea Zone from British with 2 submarines remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            4 bombers moved from 91 Sea Zone to Normandy Bordeaux
            6 artilleries and 6 infantry moved from France to Normandy Bordeaux
            3 aaGuns, 2 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Southern France to Normandy Bordeaux
            3 fighters moved from Caucasus to Ukraine
            1 fighter moved from Ukraine to Western Ukraine
            2 fighters moved from Novgorod to Western Ukraine
            2 mech_infantrys moved from Karelia to Belarus
            3 artilleries and 1 infantry moved from Novgorod to Belarus
            1 infantry moved from Archangel to Belarus
            3 mech_infantrys moved from Ukraine to Western Ukraine
            1 artillery moved from Ukraine to Rostov
            2 artilleries moved from Ukraine to Bryansk
            1 fighter moved from Yugoslavia to Western Ukraine
            1 fighter moved from Germany to Western Ukraine
            1 tactical_bomber moved from Southern Italy to Germany
            1 submarine moved from 113 Sea Zone to 105 Sea Zone
            3 fighters moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Holland Belgium
            4 mech_infantrys moved from Bryansk to Belarus
    
        Place Units - Germans
            3 fighters placed in Western Germany
            3 artilleries placed in Ukraine
            3 artilleries placed in Western Ukraine
            3 artilleries placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,5,5,5,2,2,2,5
            Germans collect 55 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -5.17
    Russians : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    I checked everything, but as soon as I posted, I noticed that I hadn’t moved my transport back to sz113. So the edit is for that.

  • 2025 2024 '23 '22 '21 '20 '19

    Germ built the CV to defend the approach to Baltic. Was pleasantly surprised that I had the chance to use it indirectly offensively. Attack odds in sz91 were 70% with the added planes. I thought it was worth the gamble. Even though no transports, it would eliminate most allied DD’s and weaken UK fleet, reducing odds of UK threatening Baltic.

  • 2025 2024 '23 '22 '21 '20 '19

    One more edit coming, Germ bomber in Pacific.


  • @FMErwinRommel
    The UK sub submerged?
    Max defense would mean taking out the lowest powered unit first to preserve a stronger unit.


  • @ArtofWar1947

    The UK Sub (not the CV) should have taken the German sub hit in the first round, because the latter were not going to survive and the UK sub cannot hit aircraft and vice versa. When making a decision for an opponent, the goal is to do what is in the best interest of the opponent. Basically, taking the hit on the UK sub would have saved the Allies 1 hit from attacking air and given them the opportunity to hit the attacking air.

  • 2025 2024 '23 '22 '21 '20 '19

    I chose the CV because it was the max defense default in the battle calc and I didn’t think about the implication. Then on round 2, UK sub submerged because it couldn’t hit. There is a way to roll dice in the forum so the result can be shown. Your sub would have sunk in R1 and a U.S. DD survives to fire in R2 and sinks in R2 instead of a U.S. fighter, which gets to fire in R3. Germ got 6 hits in R3, so no R4. Roll for DD at power of 2 for one round and fighter at 4 for one round. Can you do that, as I never learned how. Then I will reduce my bombers by any hits.


  • @FMErwinRommel

    I chose the CV because it was the max defense default in the battle calc and I didn’t think about the implication. Then on round 2, UK sub submerged because it couldn’t hit.
    ///A hit to tilt a CV (or BB) usually makes sense in a max defense. I use to automatically did so until Axis Dominion tutored me about situations where a better defense was possible.
    There is a way to roll dice in the forum so the result can be shown. Your sub would have sunk in R1 and a U.S. DD survives to fire in R2 and sinks in R2 instead of a U.S. fighter, which gets to fire in R3. Germ got 6 hits in R3, so no R4. Roll for DD at power of 2 for one round and fighter at 4 for one round. Can you do that, as I never learned how. Then I will reduce my bombers by any hits.
    ///Given that all the German bombers hit in R3, the resolution you propose is fair. I’ll try to roll dice on the Forum to see if the Dice Roller is working again.

Suggested Topics

  • 122
  • 37
  • 78
  • 26
  • 78
  • 62
  • 305
  • 167
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

17.8k

Users

40.5k

Topics

1.8m

Posts