@simon33 Yes, this is a very aggressive Axis approach. I did not use it much in the past; I am trying how it can work.
19 Playoff 1/4 final: JDOW (Axis) vs Artofwar1947 (Allies+14)
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 3 armour and 5 mech_infantrys moved from Caucasus to Northwest Persia 1 mech_infantry moved from Libya to Algeria 1 bomber moved from Southern Italy to Algeria 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 3 fighters moved from Gibraltar to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 destroyer and 4 fighters British defend with 1 submarine Italians roll dice for 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 92 Sea Zone Italians win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Algeria Italians attack with 1 bomber and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Northwest Persia Italians attack with 3 armour and 5 mech_infantrys British defend with 2 infantry Italians roll dice for 3 armour and 5 mech_infantrys in Northwest Persia, round 2 : 3/8 hits, 2,33 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber moved from Algeria to Southern Italy 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 4 fighters moved from 92 Sea Zone to Gibraltar 1 battleship, 2 cruisers and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Southern Italy to Northern Italy 1 infantry moved from France to Southern France 1 aaGun moved from France to Southern France 1 infantry moved from Bulgaria to Romania 2 aaGuns, 2 artilleries and 2 infantry moved from Rostov to Caucasus Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Adding units owned by Americans to Eastern United States: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,50 British : -0,83 Americans : -0,33
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2nd file contains the edit of the US inf to EUS.
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@JDOW
Shoot, I forgot the most important edit: Pacing a US DD in SZ31 to block the Japanese fleet in the Carolines. The plan was to then block SZ 30 with the ANZAC DD. The plan is why I could sent the fighter in WUS to SZ 91 instead of SZ 28. -
Sure, go ahead and edit the US DD.
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Iraq to Persia 2 fighters moved from Queensland to 26 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 submarine moved from 62 Sea Zone to 61 Sea Zone 2 aaGuns, 1 armour, 3 artilleries, 3 fighters, 3 infantry and 4 mech_infantrys moved from Queensland to New South Wales Place Units - ANZAC 1 artillery, 1 infantry and 1 mech_infantry placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Persia 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from United Kingdom to Morocco Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 5 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Caucasus to Iraq Germans take Iraq from British Combat - Germans Non Combat Move - Germans 1 aaGun, 18 armour, 2 artilleries, 13 infantry and 16 mech_infantrys moved from Caucasus to Northwest Persia 1 mech_infantry moved from Kazakhstan to Northwest Persia 1 mech_infantry moved from Rostov to Northwest Persia 1 aaGun, 2 artilleries and 10 infantry moved from Volgograd to Rostov 3 infantry moved from Ukraine to Rostov 1 infantry moved from Bryansk to Rostov 1 armour and 8 mech_infantrys moved from Ukraine to Caucasus 1 infantry moved from Smolensk to Belarus 1 infantry moved from Novgorod to Karelia 3 infantry moved from Finland to Karelia 1 artillery moved from Novgorod to Karelia 2 mech_infantrys moved from Novgorod to Karelia 1 mech_infantry moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 3 fighters moved from Western Germany to Gibraltar 2 infantry moved from Southern France to France 1 bomber moved from Novgorod to Western Germany 1 bomber moved from French Indo China to Yunnan 2 mech_infantrys moved from Romania to Eastern Poland 1 mech_infantry moved from Baltic States to Eastern Poland 3 tactical_bombers moved from Caucasus to Rostov Place Units - Germans 1 infantry placed in Volgograd 3 infantry placed in Ukraine 2 bombers and 5 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,5,6,5,4 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Russians Russians buy 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Archangel to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Archangel 1 infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 1 infantry moved from Archangel to Belarus 3 fighters and 1 tactical_bomber moved from Russia to Belarus 1 infantry moved from Samara to Tambov Russians take Tambov from Germans Combat - Russians Battle in Belarus Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 4/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun, 1 artillery and 12 infantry moved from Russia to Smolensk 3 fighters and 1 tactical_bomber moved from Belarus to Russia 2 aaGuns, 3 artilleries and 56 infantry moved from Samara to Tambov 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 8 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 1.67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 bomber, 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 6 artilleries and 12 infantry moved from Yunnan to Burma 2 infantry moved from Shan State to Burma 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia Combat - Japanese Battle in Siberia Battle in Burma Japanese attack with 6 artilleries and 14 infantry British defend with 1 infantry Japanese roll dice for 6 artilleries and 14 infantry in Burma, round 2 : 5/20 hits, 5,33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Siberia from Russians, taking Burma from UK_Pacific with 6 artilleries and 14 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 infantry moved from Hopei to Kweichow 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 aaGun moved from Jehol to Chahar 1 infantry moved from Anhwe to Chahar 1 artillery moved from Hunan to Yunnan 1 infantry moved from Kiangsi to Anhwe 1 aaGun moved from Kiangsi to Anhwe 1 mech_infantry moved from Jehol to Hunan 1 armour moved from Anhwe to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 1 mech_infantry moved from Jehol to Chahar 1 aaGun and 5 infantry moved from Manchuria to Amur 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 2 tactical_bombers moved from Anhwe to Yunnan 1 fighter moved from Anhwe to Yunnan 2 bombers moved from Kiangsi to Yunnan 3 infantry moved from French Indo China to Yunnan 2 infantry moved from Malaya to Shan State 1 mech_infantry moved from Malaya to Yunnan 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 2 transports moved from 33 Sea Zone to 46 Sea Zone 3 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 46 Sea Zone to 42 Sea Zone 3 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from 33 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship and 1 marine moved from 33 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 bomber moved from Caroline Islands to French Indo China 1 carrier moved from 33 Sea Zone to 42 Sea Zone 2 fighters moved from 33 Sea Zone to 42 Sea Zone 6 fighters moved from 33 Sea Zone to French Indo China 4 tactical_bombers moved from 33 Sea Zone to French Indo China 1 marine moved from Caroline Islands to 33 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Caroline Islands 1 submarine moved from 33 Sea Zone to 62 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 33 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 fighters moved from Japan to French Indo China 1 aaGun moved from Yunnan to Burma 1 transport moved from 33 Sea Zone to 35 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in French Indo China 1 bomber, 2 fighters and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Caroline Islands: 1 fighter EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Philippines: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
UK_Pacific : -0,33 Japanese : -0,33
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TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Morocco to 92 Sea Zone 3 fighters moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from British Guiana to 92 Sea Zone 1 artillery moved from Morocco to Algeria 1 bomber moved from British Guiana to Algeria
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Scramble to defend SZ 92? If so which and how many fighters?
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No thanks, no scramble.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Morocco to 92 Sea Zone 3 fighters moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from British Guiana to 92 Sea Zone 1 artillery moved from Morocco to Algeria 1 bomber moved from British Guiana to Algeria Combat - Americans Battle in 92 Sea Zone Americans attack with 1 bomber, 3 fighters, 2 submarines and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer and 1 transport Battle in Algeria Americans attack with 1 artillery and 1 bomber Italians defend with 1 mech_infantry Americans roll dice for 1 artillery and 1 bomber in Algeria, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 1 artillery, 1 infantry and 1 marine moved from Morocco to 91 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 1 marine, 4 submarines and 4 transports moved from 91 Sea Zone to 109 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 marine moved from 109 Sea Zone to United Kingdom 2 bombers moved from British Guiana to United Kingdom 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Algeria to Morocco 1 bomber moved from 92 Sea Zone to British Guiana 3 fighters and 1 tactical_bomber moved from 92 Sea Zone to 109 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 4 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 infantry, 4 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 4 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 31 Sea Zone to 26 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 aaGun, 4 destroyers, 1 mech_infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 fighters and 2 infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan retreated to Szechwan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Suiyuyan 16 infantry moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 carrier and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 5 artilleries and 5 infantry moved from Persia to Iraq 5 fighters and 3 tactical_bombers moved from Persia to Iraq 1 bomber moved from United Kingdom to France Combat - British Strategic bombing raid in France AA fire in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in Iraq British attack with 5 artilleries, 5 fighters, 5 infantry and 3 tactical_bombers Germans defend with 1 mech_infantry British roll dice for 5 artilleries, 5 fighters, 5 infantry and 3 tactical_bombers in Iraq, round 2 : 3/18 hits, 7.83 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 5 artilleries, 5 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 aaGun and 3 artilleries moved from Persia to Iraq 2 artilleries and 2 infantry moved from Persia to 80 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone 2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour moved from Ethiopia to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 artillery moved from British Somaliland to Ethiopia 1 mech_infantry moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Eastern Persia to West India 2 armour and 7 mech_infantrys moved from Persia to Trans-Jordan 2 artilleries moved from Persia to Eastern Persia 3 aaGuns, 2 artilleries, 12 infantry and 1 mech_infantry moved from India to West India 2 fighters moved from Morocco to United Kingdom 2 fighters moved from Morocco to 109 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 109 Sea Zone 2 infantry moved from United Kingdom to Scotland 2 aaGuns moved from United Kingdom to Scotland 2 fighters moved from Iraq to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 1 fighter and 1 tactical_bomber moved from Iraq to West India 1 fighter and 1 tactical_bomber moved from Iraq to Egypt Place Units - British 1 carrier placed in 109 Sea Zone 2 infantry placed in United Kingdom 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2 British collect 31 PUs (2 lost to blockades); end with 31 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.33 British : -4.83 AA fire in France : : 0.83 Americans : 0.50 Chinese : -0.67 Japanese : 0.67
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I supposed UK inf and AA are on a US transports in 109?
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Correct.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Crete to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 1 fighter moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to Algeria 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 1 armour moved from Northwest Persia to Persia 1 mech_infantry moved from Northwest Persia to Persia 1 bomber moved from Southern Italy to Persia Combat - Italians Battle in Algeria Italians attack with 2 fighters and 2 infantry Americans defend with 1 artillery Italians roll dice for 2 fighters and 2 infantry in Algeria, round 2 : 0/4 hits, 1,33 expected hits Americans roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria Italians roll dice for 2 fighters and 1 infantry in Algeria, round 3 : 2/3 hits, 1,17 expected hits Americans roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery Battle in 92 Sea Zone Italians attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 0/4 hits, 1,83 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone retreated to 92 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Italians: 1 destroyer Battle in Persia Italians attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 1 factory_minor; French defend with 1 infantry; ANZAC defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Persia, round 2 : 2/3 hits, 1,33 expected hits British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the French lost in Persia Italians win, taking Persia from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 infantry Casualties for French: 1 infantry Non Combat Move - Italians 2 aaGuns, 2 artilleries and 2 infantry moved from Caucasus to Northwest Persia 1 bomber moved from Persia to Caucasus 1 infantry moved from Romania to Eastern Poland 2 infantry moved from France to Western Germany 2 mech_infantrys moved from Northern Italy to Germany 1 artillery moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Western Germany 1 aaGun and 1 infantry moved from Southern France to Northern Italy 1 fighter moved from 92 Sea Zone to Southern Italy 2 fighters moved from 92 Sea Zone to Gibraltar 2 fighters moved from Algeria to Gibraltar Place Units - Italians 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy 1 destroyer and 1 transport placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6 Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 battleship, 2 cruisers and 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to 95 Sea Zone: 1 battleship, 2 cruisers and 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1,67 British : -0,67 Americans : 1,17
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sub commander in 92 watched “das boot” carefully I guess. Nice stunt:D
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:) After the Allies a UK bomber to AA, they needed a morale boost, however, small.
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 61 Sea Zone to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 2 aaGuns, 1 armour, 4 artilleries, 3 fighters, 4 infantry and 5 mech_infantrys moved from New South Wales to Queensland 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,3 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 109 Sea Zone 1 destroyer moved from 80 Sea Zone to 72 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@ArtofWar1947 said in 19 Playoff 1/4 final: JDOW (Axis) vs Artofwar1947 (Allies+14):
:) After the Allies a UK bomber to AA, they needed a morale boost, however, small.
Yeah. I didn‘t really complain. The aa hit was even bigger. I just sympathize with units that survive against all odds:-)
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No complaint inferred; I was just trying to respond to your witty comment with an attempt at humor.