Scramble to SZ110?
Care to nominate an OOL? I will do the 110 battle first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
2 infantry moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
Purchase Units - Russians
Russians buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
3 mech_infantrys moved from Russia to Novosibirsk
1 armour and 2 mech_infantrys moved from Vologda to Novosibirsk
1 aaGun and 6 infantry moved from Timguska to Novosibirsk
2 aaGuns, 1 artillery and 9 infantry moved from Archangel to Vologda
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
1 aaGun, 10 artilleries and 16 infantry moved from Tambov to Samara
2 infantry moved from Tambov to Samara
1 aaGun and 11 infantry moved from Manchuria to Amur
Place Units - Russians
1 artillery, 2 fighters and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from India: 2 fighters
EDIT: Adding units owned by Russians to Shensi: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,50
Russians : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Japanese
2 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
2 bombers moved from French Indo China to Borneo
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Sumatra to 41 Sea Zone
1 fighter moved from 38 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Borneo
1 fighter moved from Philippines to 43 Sea Zone
1 fighter moved from 43 Sea Zone to Borneo
1 fighter moved from Philippines to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 armour and 1 mech_infantry moved from Yunnan to Shan State
1 armour and 1 infantry moved from French Indo China to Shan State
3 artilleries and 4 infantry moved from Yunnan to Shan State
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 7 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Guam from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/6 hits, 3.17 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 3 armour, 3 artilleries, 5 infantry and 1 mech_infantry
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 3 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Shan State, round 2 : 4/12 hits, 4.00 expected hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 41 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 transports moved from 38 Sea Zone to 36 Sea Zone
2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 21 Sea Zone
1 artillery and 2 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 bombers moved from Borneo to French Indo China
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Borneo to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Borneo to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kwangsi
4 infantry moved from Hunan to Yunnan
Place Units - Japanese
1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
3 artilleries, 1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : 0.67
UK_Pacific : -0.33
Japanese : -0.83
@simon33 sorry Simon. I thought i should be able to move today, but time ran away for me. Now i am away with work for 5 days or so. It means thursday or friday
Oh ok. You don’t have a laptop or no time while on the road?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Americans
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Holland Belgium
1 bomber moved from India to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Combat Hit Differential Summary :
scramble?
To SZ112? Hell no. Seems like an obvious one to me.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - British
Combat Hit Differential Summary :
might want to edit my gib sea zone american before i go with british
coming up soon
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 108 Sea Zone: 1 carrier, 2 destroyers and 3 transports
EDIT: Adding units owned by Americans to 108 Sea Zone: 1 artillery, 4 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from Gibraltar: 1 artillery, 4 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier, 2 destroyers and 3 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Well, that sucks. Don’t know why I didn’t think that USA would buy an airbase?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Americans
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Holland Belgium
1 bomber moved from India to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Battle in Denmark
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Norway from Germans, taking Denmark from Germans, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 34 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 43 Sea Zone to Northern Territory
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
3 fighters moved from 112 Sea Zone to United Kingdom
1 bomber moved from 112 Sea Zone to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 airfield, 1 artillery and 2 infantry placed in Normandy Bordeaux
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 15 infantry moved from Shensi to Hopei
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Suiyuyan
1 infantry placed in Kweichow
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 108 Sea Zone: 1 carrier, 2 destroyers and 3 transports
EDIT: Adding units owned by Americans to 108 Sea Zone: 1 artillery, 4 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from Gibraltar: 1 artillery, 4 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier, 2 destroyers and 3 transports
EDIT: Turning off Edit Mode
1 armour moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from Iraq to Syria
1 bomber moved from India to Syria
1 fighter moved from Egypt to Syria
1 bomber moved from India to French Indo China
1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from 114 Sea Zone to Germany
1 fighter moved from United Kingdom to Germany
5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Germany
Purchase Units - British
British buy 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in French Indo China
AA fire in French Indo China : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Battle in Germany
British attack with 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_major, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
British roll dice for 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber in Germany, round 2 : 5/11 hits, 4,67 expected hits
Germans roll dice for 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Germany, round 2 : 3/8 hits, 3,17 expected hits
2 infantry owned by the Germans, 3 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Germany
British roll dice for 1 artillery, 6 fighters and 1 tactical_bomber in Germany, round 3 : 4/8 hits, 4,00 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Germany, round 3 : 1/3 hits, 1,50 expected hits
1 tactical_bomber owned by the British, 1 artillery owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Germany
British captures 73PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 artillery and 6 fighters remaining. Battle score for attacker is 23
Casualties for British: 3 infantry and 1 tactical_bomber
Casualties for Germans: 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Battle in Syria
British attack with 1 bomber, 1 fighter and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Syria, round 2 : 1/3 hits, 1,33 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - British
2 fighters moved from Germany to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 114 Sea Zone
1 fighter moved from Germany to 114 Sea Zone
2 cruisers moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Germany to Norway
1 fighter moved from Germany to Holland Belgium
1 fighter moved from Germany to 114 Sea Zone
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Iraq to Northwest Persia
1 armour moved from Egypt to Iraq
1 fighter moved from Syria to Iraq
1 bomber moved from Syria to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Ethiopia to French Equatorial Africa
1 mech_infantry moved from Iraq to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 armour moved from Iraq to Eastern Persia
1 artillery and 4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Burma to India
1 aaGun moved from Shensi to Hopei
Place Units - British
3 infantry placed in Egypt
1 infantry and 1 mech_infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
2 infantry placed in United Kingdom
1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 39 PUs; end with 112 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 115 PUs
Place Units - UK_Pacific
1 artillery, 2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0,00
British : -0,00
Americans : 1,17
Neutral_Axis : 0,67
Japanese : -0,33
AA fire in French Indo China : : 0,83
all i need to do is to lose a fighter round 1 and everything will be ok. ehhh
because i have to pick up that fuccccking plane
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Italians
1 artillery and 3 infantry moved from British Somaliland to Ethiopia
Italians take Ethiopia from British
1 artillery moved from Western Ukraine to Bryansk
1 bomber moved from Southern Italy to Germany
1 mech_infantry moved from Yugoslavia to Germany
1 mech_infantry moved from Bessarabia to Belarus
1 armour moved from Western Ukraine to Belarus
2 fighters moved from Ukraine to Bryansk
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Bryansk
Italians attack with 1 artillery and 2 fighters
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 fighters in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bryansk
Italians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantry
Battle in Belarus
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Belarus
Italians roll dice for 1 armour in Belarus, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Belarus, round 4 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Russians win with no units remaining. Battle score for attacker is -7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Germany
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 bomber and 1 mech_infantry in Germany, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 artillery in Germany, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Germany
retreated to Germany
British win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Germany to Southern Italy
1 artillery and 1 infantry moved from Greece to Bulgaria
2 cruisers and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 96 Sea Zone to 95 Sea Zone
1 aaGun and 7 infantry moved from Northern Italy to Western Germany
1 infantry moved from Romania to Bessarabia
1 armour moved from Rostov to Caucasus
2 fighters moved from Bryansk to Ukraine
Place Units - Italians
1 transport placed in 95 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -1.83
British : 0.67
Russians : 1.67
@oysteilo said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
all i need to do is to lose a fighter round 1 and everything will be ok. ehhh
@oysteilo said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
because i have to pick up that fuccccking plane
Not really sure what you are talking about. Norway?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 12 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
2 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6,3,2,6,4,5,5,6,6,4,5,2,5,6,1,6
ANZAC collect 13 PUs (4 lost to blockades); end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
Combat - French
Non Combat Move - French
2 infantry moved from 112 Sea Zone to Norway
Turn Complete - French
Combat Hit Differential Summary :
@simon33 said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
@oysteilo said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
all i need to do is to lose a fighter round 1 and everything will be ok. ehhh
@oysteilo said in oysteilo (Allies+9) vs Simon33 (Axis) BM3:
because i have to pick up that fuccccking plane
Not really sure what you are talking about. Norway?
in round two of combat in germany i choose the tac as caus, I should have picked the fighter with one movement, and place the carrier with two fighters with the americans in 112
But somehow i didnt understand my misclick last night
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 114 Sea Zone
6 infantry moved from Finland to Norway
1 armour moved from Novgorod to Archangel
Germans take Belarus from Russians
1 bomber, 1 infantry and 1 tactical_bomber moved from Rostov to Tambov
1 bomber moved from Western Germany to Norway
2 bombers moved from Rostov to Germany
1 armour, 1 artillery and 11 mech_infantrys moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Vyborg to 115 Sea Zone
3 artilleries and 2 infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Baltic States to Germany
1 artillery moved from Western Germany to Holland Belgium
5 artilleries and 1 infantry moved from Western Germany to Denmark
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Germany
2 fighters moved from Western Germany to Norway
1 fighter moved from Western Germany to Denmark
3 fighters moved from Western Germany to 114 Sea Zone
1 armour moved from Caucasus to Volgograd
Germans take Kazakhstan from Russians
1 armour moved from Rostov to Ukraine
Germans take Bryansk from Russians
3 armour moved from Caucasus to Volgograd
1 tactical_bomber moved from Southern Italy to Denmark
1 fighter moved from Denmark to 114 Sea Zone
5 artilleries, 26 infantry and 4 mech_infantrys moved from Rostov to Volgograd
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 4 fighters, 1 submarine and 1 transport
British defend with 1 carrier, 2 fighters and 2 transports
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 4 fighters and 1 transport in 114 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Combat Hit Differential Summary :
Germans : -0.50