@crockett36 Thanks! :)
19 Playoff 1/4 Final Adam514 (Axis) vs 666 (Allies+11)
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 2 fighters moved from New Zealand to Queensland 1 fighter, 1 marine and 1 mech_infantry moved from New South Wales to Queensland 2 infantry moved from South Australia to Queensland 1 aaGun moved from South Australia to Queensland 1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia French take Northwest Persia from Neutral_Allies 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Algeria to Tunisia Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 1 aaGun, 1 airfield, 3 fighters, 1 harbour, 2 infantry, 1 marine and 1 mech_infantry New Zealand : 1 airfield, 1 artillery and 1 harbour New South Wales : 1 factory_minor, 1 harbour and 1 infantry South Australia : 1 aaGun, 1 artillery and 4 infantry New Guinea : 1 infantry Java : 1 flag, 1 infantry Dutch New Guinea : 1 flag 42 Sea Zone : 1 transport 54 Sea Zone : 1 cruiser and 1 destroyer 62 Sea Zone : 1 destroyer and 1 transport Trans-Jordan : 2 infantry United Kingdom : 1 fighter and 2 infantry Anglo Egyptian Sudan : 1 infantry Tunisia : 3 infantry 81 Sea Zone : 1 destroyer Northwest Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 44 / 51 Russians : 34 / 41 Japanese : 55 / 70 Americans : 50 / 76 Chinese : 5 / 7 British : 32 / 36 UK_Pacific : 6 / 9 Italians : 16 / 16 ANZAC : 14 / 21 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: French round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 2 fighters moved from New Zealand to Queensland 1 fighter, 1 marine and 1 mech_infantry moved from New South Wales to Queensland 2 infantry moved from South Australia to Queensland 1 aaGun moved from South Australia to Queensland 1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia French take Northwest Persia from Neutral_Allies 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Algeria to Tunisia Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from 81 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 80 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians Combat - Germans Non Combat Move - Germans 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 aaGun and 2 infantry moved from Finland to Norway 1 aaGun moved from Bessarabia to Western Ukraine 1 aaGun, 5 artilleries and 24 infantry moved from Bessarabia to Ukraine 10 armour and 13 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Eastern Poland to Belarus 1 infantry moved from Baltic States to Belarus 3 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine 3 mech_infantrys moved from Poland to Western Ukraine 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 4 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Novgorod 1 fighter and 1 tactical_bomber moved from Romania to Greece 1 fighter and 2 tactical_bombers moved from Southern Italy to Greece 2 tactical_bombers moved from Western Germany to Greece 1 submarine moved from 124 Sea Zone to 111 Sea Zone 2 bombers moved from Southern Italy to Greece Place Units - Germans 1 submarine placed in 113 Sea Zone 3 infantry placed in Normandy Bordeaux 2 bombers and 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Russians round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 aaGun and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Archangel to Belarus 1 artillery moved from Bryansk to Belarus
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 aaGun and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Archangel to Belarus 1 artillery moved from Bryansk to Belarus Combat - Russians Battle in Belarus Russians attack with 1 artillery and 3 infantry Germans defend with 1 aaGun and 2 infantry Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Germans lost in Belarus Russians roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 3/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 2 infantry moved from Bryansk to Rostov 4 aaGuns, 2 armour, 2 artilleries, 1 fighter, 43 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 fighter moved from Iraq to Novosibirsk Place Units - Russians 1 aaGun and 2 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 2.00
Territory Summary for Russians :
Yenisey : 2 aaGuns and 12 infantry Belarus : 1 artillery and 2 infantry Bryansk : 2 infantry Rostov : 2 infantry Russia : 4 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 fighter, 63 infantry, 2 mech_infantrys and 1 tactical_bomber Novosibirsk : 1 fighter and 6 infantry Volgograd : 1 aaGun, 1 factory_minor and 5 infantry 93 Sea Zone : 1 submarine 114 Sea Zone : 1 submarine 115 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 50 / 63 Russians : 28 / 35 Japanese : 55 / 70 Americans : 50 / 76 Chinese : 5 / 7 British : 32 / 36 UK_Pacific : 6 / 9 Italians : 16 / 16 ANZAC : 14 / 21 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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@Adam514 do you want to take your thinking cap off for a turn or two…jeesh I hate my position already…
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@666 Too late for that ;).
Switching 1 sub for 2 inf.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 fighters and 3 tactical_bombers moved from French Indo China to India 1 fighter and 1 tactical_bomber moved from French Indo China to India 1 tactical_bomber moved from French Indo China to India 1 bomber moved from French Indo China to Shensi 2 infantry moved from Kweichow to Shensi 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 4 marines moved from French Indo China to 36 Sea Zone 2 battleships, 2 cruisers and 4 marines moved from 36 Sea Zone to 42 Sea Zone 4 marines moved from 42 Sea Zone to Java 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 artilleries and 4 infantry moved from Shan State to Burma 1 bomber moved from French Indo China to India 1 tactical_bomber moved from French Indo China to India Combat - Japanese Battle in 42 Sea Zone Japanese attack with 2 battleships, 2 cruisers and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 cruisers and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in India Japanese attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 6 tactical_bombers British defend with 1 aaGun and 5 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 6 tactical_bombers in India, round 2 : 9/14 hits, 7.67 expected hits UK_Pacific roll dice for 1 aaGun and 5 infantry in India, round 2 : 2/5 hits, 1.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 aaGun owned by the British and 5 infantry owned by the British lost in India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 1 aaGun and 5 infantry Battle in Java Japanese attack with 1 artillery, 1 infantry and 4 marines ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 4 marines in Java, round 2 : 3/6 hits, 2.00 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 infantry and 4 marines remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shensi Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 3 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Burma Japanese attack with 2 artilleries and 4 infantry British defend with 1 infantry Japanese roll dice for 2 artilleries and 4 infantry in Burma, round 2 : 2/6 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Shan State to Burma 2 carriers and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 bomber moved from India to French Indo China 1 bomber moved from Shensi to French Indo China 2 submarines moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 20 Sea Zone to 42 Sea Zone 1 carrier and 3 destroyers moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from French Indo China to 42 Sea Zone 4 fighters and 6 tactical_bombers moved from India to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan 2 artilleries and 2 infantry moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 aaGun and 4 infantry moved from Korea to Manchuria 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Shan State to Yunnan Place Units - Japanese 1 carrier, 1 destroyer, 5 submarines and 1 transport placed in 6 Sea Zone 3 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to Japan: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 64 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Chinese : 0.00 UK_Pacific : -0.00 AA fire in India : : -0.50 Japanese : 3.67
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TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 120 Sea Zone Americans take 106 Sea Zone from Germans 1 bomber moved from Eastern United States to 120 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 3 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 120 Sea Zone Americans take 106 Sea Zone from Germans 1 bomber moved from Eastern United States to 120 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 3 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 2 infantry Casualties for Americans: 1 infantry Battle in 120 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 120 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 120 Sea Zone to Iceland 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 fighter moved from Gibraltar to 96 Sea Zone 2 fighters moved from Egypt to Persia 1 fighter moved from 96 Sea Zone to Egypt 1 fighter moved from Eastern United States to Gibraltar 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 92 Sea Zone to 105 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 mech_infantry moved from Western United States to Central United States 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 artillery, 1 carrier, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 3 carriers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 92 Sea Zone to 109 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 3 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 bomber and 1 fighter placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -0.17 Americans : -1.17 Japanese : 0.00
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry Midway : 1 airfield 33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports 26 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transport 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 destroyer and 1 transport Central United States : 1 factory_major and 2 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 3 infantry Iceland : 1 bomber Gibraltar : 2 fighters Egypt : 1 fighter United Kingdom : 1 artillery and 1 infantry Morocco : 1 infantry Tunisia : 1 armour and 1 mech_infantry 120 Sea Zone : 1 destroyer 106 Sea Zone : 1 flag 109 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport 101 Sea Zone : 2 transports Brazil : 1 flag, 4 infantry Persia : 2 fighters 105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 50 / 63 Russians : 28 / 35 Japanese : 64 / 86 Americans : 52 / 77 Chinese : 4 / 7 British : 32 / 36 UK_Pacific : 2 / 0 Italians : 16 / 16 ANZAC : 10 / 21 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Chinese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Szechwan to Kweichow 14 infantry moved from Szechwan to Shensi
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Szechwan to Kweichow 14 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Shensi, round 2 : 1/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai 1 infantry moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : -2.00 Japanese : 0.33
Territory Summary for Chinese :
Shensi : 14 infantry Tsinghai : 1 fighter and 2 infantry Szechwan : 1 infantry Sikang : 1 infantry
Production/PUs Summary :
Germans : 50 / 63 Russians : 28 / 35 Japanese : 63 / 86 Americans : 52 / 77 Chinese : 5 / 6 British : 32 / 36 UK_Pacific : 2 / 0 Italians : 16 / 16 ANZAC : 10 / 21 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: British round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - British British buy 1 aaGun, 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 mech_infantrys moved from Egypt to Syria 2 fighters moved from Eastern Persia to Syria 1 mech_infantry moved from Tanganyika Territory to Italian Somaliland British take Italian Somaliland from Italians 1 mech_infantry moved from Tanganyika Territory to Ethiopia British take Ethiopia from Italians 2 infantry moved from West India to India 2 fighters and 2 tactical_bombers moved from West India to India 1 fighter moved from West India to 39 Sea Zone 1 bomber moved from Rhodesia to Syria
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TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 120 Sea Zone Americans take 106 Sea Zone from Germans 1 bomber moved from Eastern United States to 120 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 3 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 2 infantry Casualties for Americans: 1 infantry Battle in 120 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 120 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 120 Sea Zone to Iceland 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 fighter moved from Gibraltar to 96 Sea Zone 2 fighters moved from Egypt to Persia 1 fighter moved from 96 Sea Zone to Egypt 1 fighter moved from Eastern United States to Gibraltar 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 92 Sea Zone to 105 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 mech_infantry moved from Western United States to Central United States 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 artillery, 1 carrier, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 3 carriers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 92 Sea Zone to 109 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 3 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 bomber and 1 fighter placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Szechwan to Kweichow 14 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Shensi, round 2 : 1/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai 1 infantry moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 aaGun, 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 mech_infantrys moved from Egypt to Syria 2 fighters moved from Eastern Persia to Syria 1 mech_infantry moved from Tanganyika Territory to Italian Somaliland British take Italian Somaliland from Italians 1 mech_infantry moved from Tanganyika Territory to Ethiopia British take Ethiopia from Italians 2 infantry moved from West India to India 2 fighters and 2 tactical_bombers moved from West India to India 1 fighter moved from West India to 39 Sea Zone 1 bomber moved from Rhodesia to Syria Combat - British Battle in 39 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 39 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in India British attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in India British win, taking India from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Syria British attack with 1 bomber, 2 fighters and 2 mech_infantrys Italians defend with 2 infantry British roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Syria, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Italians: 2 infantry Non Combat Move - British 2 fighters moved from Syria to Iraq 1 bomber moved from Syria to Iraq 1 infantry moved from Kenya to 72 Sea Zone 1 artillery moved from Tanganyika Territory to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 1 fighter moved from 39 Sea Zone to West India 2 fighters and 2 tactical_bombers moved from India to West India 2 fighters moved from West India to Persia 1 cruiser moved from 72 Sea Zone to 80 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 fighter moved from 92 Sea Zone to Egypt 1 fighter moved from United Kingdom to Gibraltar 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to 92 Sea Zone Place Units - British 1 aaGun, 1 infantry and 1 mech_infantry placed in Egypt 2 infantry placed in Union of South Africa 1 destroyer placed in 109 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,3,3 British collect 33 PUs (1 lost to blockades); end with 33 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : -0.17 British : 1.33 Italians : 0.33 Americans : -1.17 Chinese : -2.00 Japanese : 0.00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Bessarabia to Rostov 1 bomber moved from Southern Italy to Rostov 2 fighters moved from Southern Italy to Syria 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria Combat - Italians Battle in Syria Italians attack with 2 fighters and 2 infantry British defend with 1 mech_infantry Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Syria Italians win, taking Syria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Rostov Italians attack with 2 armour, 1 bomber and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Italians roll dice for 2 armour and 1 bomber in Rostov, round 3 : 3/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 2 fighters moved from Syria to Greece 1 bomber moved from Rostov to Greece 3 mech_infantrys moved from Romania to Ukraine 1 aaGun moved from Bessarabia to Ukraine 1 infantry moved from Romania to Bessarabia Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4 Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : -0.33 Russians : 0.00
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 aaGun and 3 infantry moved from South Australia to Queensland 1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 artillery moved from New Zealand to 63 Sea Zone 1 artillery and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 artillery moved from 62 Sea Zone to New South Wales 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Caroline Islands : 1 marine Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 artillery, 1 factory_minor, 2 fighters and 1 harbour South Australia : 1 artillery and 1 infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag 33 Sea Zone : 1 cruiser, 1 destroyer and 1 fighter 54 Sea Zone : 1 destroyer 62 Sea Zone : 1 transport Iraq : 2 infantry
Production/PUs Summary :
Germans : 50 / 63 Russians : 26 / 35 Japanese : 60 / 86 Americans : 52 / 77 Chinese : 5 / 6 British : 33 / 33 UK_Pacific : 5 / 8 Italians : 17 / 17 ANZAC : 10 / 17 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 aaGun and 3 infantry moved from South Australia to Queensland 1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 artillery moved from New Zealand to 63 Sea Zone 1 artillery and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 artillery moved from 62 Sea Zone to New South Wales 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 marine Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 artillery, 1 factory_minor, 2 fighters and 1 harbour South Australia : 1 artillery and 1 infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag 33 Sea Zone : 1 cruiser, 1 destroyer and 1 fighter 54 Sea Zone : 1 destroyer 62 Sea Zone : 1 transport Egypt : 1 infantry United Kingdom : 1 fighter and 2 infantry Tunisia : 3 infantry 80 Sea Zone : 1 destroyer Iraq : 3 infantry Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 50 / 63 Russians : 26 / 35 Japanese : 60 / 86 Americans : 52 / 77 Chinese : 5 / 6 British : 33 / 33 UK_Pacific : 5 / 8 Italians : 17 / 17 ANZAC : 10 / 17 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 6 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Poland to Belarus 2 armour moved from Eastern Poland to Belarus 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 10 armour and 12 mech_infantrys moved from Ukraine to Volgograd 2 infantry moved from Western Ukraine to Bryansk 1 bomber moved from Greece to Bryansk Combat - Germans Battle in Bryansk Germans attack with 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Volgograd Germans attack with 10 armour and 12 mech_infantrys Russians defend with 1 aaGun, 1 factory_minor and 5 infantry Germans roll dice for 10 armour and 12 mech_infantrys in Volgograd, round 2 : 6/22 hits, 7.00 expected hits Russians roll dice for 1 aaGun and 5 infantry in Volgograd, round 2 : 2/5 hits, 1.67 expected hits 5 infantry owned by the Russians, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 10 armour and 10 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 aaGun and 5 infantry Battle in Belarus Germans attack with 2 armour, 6 infantry and 1 mech_infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 armour, 6 infantry and 1 mech_infantry in Belarus, round 2 : 2/9 hits, 2.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Belarus Germans roll dice for 2 armour, 6 infantry and 1 mech_infantry in Belarus, round 3 : 3/9 hits, 2.17 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 armour, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 bomber moved from Bryansk to Greece 1 bomber moved from Greece to French Indo China 1 aaGun, 5 artilleries and 25 infantry moved from Ukraine to Rostov 3 mech_infantrys moved from Western Ukraine to Rostov 1 aaGun, 3 artilleries and 1 infantry moved from Western Ukraine to Ukraine 7 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 fighter and 3 tactical_bombers moved from Greece to Western Germany Place Units - Germans 5 mech_infantrys placed in Germany 2 artilleries and 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 2 infantry placed in Western Germany 1 fighter placed in Western Germany 2 infantry placed in Germany Germans undo move 6. Germans undo move 4. 2 infantry placed in Germany 1 infantry placed in Normandy Bordeaux 1 infantry placed in Normandy Bordeaux Germans undo move 7. Germans undo move 6. 2 infantry placed in Normandy Bordeaux Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -2.00
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TripleA Move Summary: Russians round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 5 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Archangel 1 artillery and 1 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 fighter moved from Novosibirsk to Bryansk
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 5 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Archangel 1 artillery and 1 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 fighter moved from Novosibirsk to Bryansk Combat - Russians Battle in Archangel Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 3 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Novosibirsk to Samara 2 infantry moved from Novosibirsk to Vologda 2 aaGuns and 12 infantry moved from Yenisey to Timguska 1 infantry moved from Russia to Tambov Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : 2.33
Territory Summary for Russians :
Timguska : 2 aaGuns and 12 infantry Kazakhstan : 2 infantry Bryansk : 1 artillery and 1 infantry Archangel : 1 mech_infantry Russia : 4 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 fighters, 71 infantry, 1 mech_infantry and 1 tactical_bomber Tambov : 1 infantry Vologda : 2 infantry Samara : 2 infantry 93 Sea Zone : 1 submarine 114 Sea Zone : 1 submarine 115 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 55 / 77 Russians : 21 / 35 Japanese : 60 / 86 Americans : 52 / 77 Chinese : 5 / 6 British : 33 / 33 UK_Pacific : 5 / 8 Italians : 17 / 17 ANZAC : 10 / 17 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0