No scramble Philippines. Cruiser bombards at 3. Fighter Philippines could scramble because of airport. No airport Burma so no scramble. Also this version only scrambles to sea.
Whack Allies WAW vs dawg Axis #?
-
TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 4 PUs; Place Units - Thai 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 10 PUs; end with 14 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Americans 1 Destroyer and 2 Submarines moved from 104 Sea Zone to 109 Sea Zone 2 Infantrys moved from Nauru to 104 Sea Zone 2 Infantrys and 1 Transport moved from 104 Sea Zone to 109 Sea Zone 2 Infantrys moved from 109 Sea Zone to Woleai 1 Adv.Fighter moved from Peleliu to 112 Sea Zone 1 Cruiser, 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 104 Sea Zone 2 Infantrys moved from San Francisco to 83 Sea Zone 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 83 Sea Zone to 98 Sea Zone Purchase Units - Americans Americans buy 2 Adv.Fighters, 1 B.Carrier, 1 Battleship, 3 Bunkers, 1 Destroyer, 4 Infantrys, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in 112 Sea Zone Americans attack with 1 Adv.Fighter Hisaichi defend with 1 Submarine Americans roll dice for 1 Adv.Fighter in 112 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Hisaichi lost in 112 Sea Zone Americans win with 1 Adv.Fighter remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Submarine Non Combat Move - Americans 2 Adv.Fighters moved from Ponape to 109 Sea Zone 1 Adv.Fighter moved from Ulithi to 109 Sea Zone 1 Adv.Fighter moved from 112 Sea Zone to Peleliu Place Units - Americans 1 B.Carrier and 1 Battleship placed in 109 Sea Zone 1 Destroyer and 2 Submarines placed in 98 Sea Zone 1 S.Submarine placed in 26 Sea Zone 1 Bunker placed in Iwo Jima 1 Bunker and 3 Infantrys placed in Saipan 2 Adv.Fighters and 1 Bunker placed in Yap 1 Infantry placed in Bahia Turn Complete - Americans Americans collect 118 PUs; end with 118 PUsCombat Hit Differential Summary :
Americans : 0.50 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Germans 3 Mech.Infs moved from Burgundy to Aquitaine 3 Mech.Infs moved from Lorraine to Brittany 1 Mech.Inf moved from Burgundy to Brittany 3 Infantrys moved from Rhine to Lorraine 1 Infantry moved from Lorraine to Burgundy 1 Infantry moved from Burgundy to Paris 1 Destroyer and 2 Submarines moved from 23 Sea Zone to 21 Sea Zone 5 Artillerys, 1 Elite and 18 Infantrys moved from Vyborg to Leningrad 1 Tank moved from Latvia to Estonia Germans take Estonia from Russians 1 Tank moved from Estonia to Leningrad 1 ArmoredCar, 5 Infantrys, 2 Mech.Infs and 8 Tanks moved from Latvia to Leningrad 5 Transports moved from 24 Sea Zone to 23 Sea Zone 4 Tanks moved from Stockholm to 23 Sea Zone 6 Infantrys moved from Hamburg to 23 Sea Zone 6 Infantrys, 4 Tanks and 5 Transports moved from 23 Sea Zone to 24 Sea Zone 6 Infantrys and 4 Tanks moved from 24 Sea Zone to Leningrad 1 ArmoredCar moved from Latvia to Novgorod Germans take Novgorod from Russians 1 ArmoredCar moved from Novgorod to Leningrad Purchase Units - Germans Germans buy 14 Artillerys, 1 Destroyer, 18 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Germans Battle in 21 Sea Zone Germans attack with 1 Destroyer and 2 Submarines British defend with 1 Battleship and 3 Destroyers Germans roll dice for 2 Submarines in 21 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 Battleship and 3 Destroyers in 21 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits 2 Submarines owned by the Germans, 1 Destroyer owned by the Germans and 1 Destroyer owned by the British lost in 21 Sea Zone British win with 1 Battleship and 2 Destroyers remaining. Battle score for attacker is -14 Casualties for Germans: 1 Destroyer and 2 Submarines Casualties for British: 1 Destroyer Battle in Brittany Germans attack with 4 Mech.Infs British defend with 3 Infantrys Germans roll dice for 4 Mech.Infs in Brittany, round 2 : 0/4 hits, 1.33 expected hits French roll dice for 3 Infantrys in Brittany, round 2 : 1/3 hits, 1.00 expected hits 1 Mech.Inf owned by the Germans lost in Brittany Germans roll dice for 3 Mech.Infs in Brittany, round 3 : 0/3 hits, 1.00 expected hits French roll dice for 3 Infantrys in Brittany, round 3 : 1/3 hits, 1.00 expected hits 1 Mech.Inf owned by the Germans lost in Brittany Germans roll dice for 2 Mech.Infs in Brittany, round 4 : 1/2 hits, 0.67 expected hits French roll dice for 3 Infantrys in Brittany, round 4 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British and 1 Mech.Inf owned by the Germans lost in Brittany Germans roll dice for 1 Mech.Inf in Brittany, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 2 Infantrys in Brittany, round 5 : 2/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Germans lost in Brittany French win with 2 Infantrys remaining. Battle score for attacker is -22 Casualties for Germans: 4 Mech.Infs Casualties for British: 1 Infantry Battle in Leningrad Germans attack with 2 ArmoredCars, 5 Artillerys, 1 Elite, 29 Infantrys, 2 Mech.Infs and 13 Tanks Russians defend with 1 AAGun, 6 Bunkers, 1 Factory, 1 Fighter, 4 HeavyTanks, 22 Infantrys, 3 Mot.Infs and 4 Tanks Germans roll dice for 1 Battleship in Leningrad, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Russians Germans roll dice for 2 ArmoredCars, 5 Artillerys, 1 Elite, 29 Infantrys, 2 Mech.Infs and 13 Tanks in Leningrad, round 2 : 18/52 hits, 15.83 expected hits Units damaged: 5 Bunkers owned by the Russians Russians roll dice for 6 Bunkers, 1 Fighter, 4 HeavyTanks, 22 Infantrys, 3 Mot.Infs and 4 Tanks in Leningrad, round 2 : 18/40 hits, 17.00 expected hits 13 Infantrys owned by the Russians and 18 Infantrys owned by the Germans lost in Leningrad Germans roll dice for 2 ArmoredCars, 5 Artillerys, 1 Elite, 11 Infantrys, 2 Mech.Infs and 13 Tanks in Leningrad, round 3 : 11/34 hits, 12.83 expected hits Russians roll dice for 6 Bunkers, 1 Fighter, 4 HeavyTanks, 9 Infantrys, 3 Mot.Infs and 4 Tanks in Leningrad, round 3 : 8/27 hits, 12.67 expected hits 9 Infantrys owned by the Russians, 8 Infantrys owned by the Germans and 2 Mot.Infs owned by the Russians lost in Leningrad Germans roll dice for 2 ArmoredCars, 5 Artillerys, 1 Elite, 3 Infantrys, 2 Mech.Infs and 13 Tanks in Leningrad, round 4 : 10/26 hits, 11.00 expected hits Russians roll dice for 6 Bunkers, 1 Fighter, 4 HeavyTanks, 1 Mot.Inf and 4 Tanks in Leningrad, round 4 : 8/16 hits, 8.67 expected hits 2 ArmoredCars owned by the Germans, 3 Artillerys owned by the Germans, 3 Infantrys owned by the Germans, 1 Mot.Inf owned by the Russians, 5 Bunkers owned by the Russians and 4 Tanks owned by the Russians lost in Leningrad Germans roll dice for 2 Artillerys, 1 Elite, 2 Mech.Infs and 13 Tanks in Leningrad, round 5 : 5/18 hits, 8.33 expected hits Russians roll dice for 1 Bunker, 1 Fighter and 4 HeavyTanks in Leningrad, round 5 : 3/6 hits, 3.67 expected hits 1 Fighter owned by the Russians, 2 Artillerys owned by the Germans, 1 Bunker owned by the Russians, 1 Mech.Inf owned by the Germans and 3 HeavyTanks owned by the Russians lost in Leningrad Germans roll dice for 1 Elite, 1 Mech.Inf and 13 Tanks in Leningrad, round 6 : 6/15 hits, 7.33 expected hits Russians roll dice for 1 HeavyTank in Leningrad, round 6 : 0/1 hits, 0.67 expected hits 1 HeavyTank owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 1 Elite, 1 Mech.Inf and 13 Tanks remaining. Battle score for attacker is 59 Casualties for Germans: 2 ArmoredCars, 5 Artillerys, 29 Infantrys and 1 Mech.Inf Casualties for Russians: 6 Bunkers, 1 Fighter, 4 HeavyTanks, 22 Infantrys, 3 Mot.Infs and 4 Tanks Battle in Aquitaine Germans attack with 3 Mech.Infs British defend with 1 Infantry Germans roll dice for 3 Mech.Infs in Aquitaine, round 2 : 0/3 hits, 1.00 expected hits French roll dice for 1 Infantry in Aquitaine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 Mech.Infs in Aquitaine, round 3 : 1/3 hits, 1.00 expected hits French roll dice for 1 Infantry in Aquitaine, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Aquitaine Germans win, taking Aquitaine from French with 3 Mech.Infs remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Germans 1 AAGun and 2 Infantrys moved from Warsaw to Brest 1 Elite and 6 Infantrys moved from Vinnytsia to Kiev 5 Infantrys moved from Bohemia to Krakow Place Units - Germans 8 Artillerys placed in Paris 6 Artillerys placed in Hamburg Germans undo move 2. 4 Artillerys placed in Vinnytsia 2 Artillerys and 2 Infantrys placed in Warsaw 1 Submarine placed in 22 Sea Zone 1 Destroyer and 1 Submarine placed in 23 Sea Zone Germans undo move 2. 3 Artillerys placed in Hamburg 1 Artillery and 3 Infantrys placed in Vinnytsia 4 Infantrys placed in Rhine 3 Infantrys placed in Bavaria 5 Infantrys placed in Bohemia 1 Infantry placed in Berlin Turn Complete - Germans Germans collect 112 PUs; end with 112 PUsCombat Hit Differential Summary :
Germans : -8.33 British : 1.33 French : 0.67 Russians : -5.67 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Russians 1 Infantry moved from Kolyma to Koryakia Russians take Koryakia from Hisaichi 1 Infantry moved from Okhotsk to Ayan 2 Infantrys moved from Yakutsk to Ayan 2 ArmoredCars moved from Khobdo to S.Buryat Mongolia 5 Infantrys moved from Chita to Hulunbuir 2 Mech.Infs moved from Suiyuan to Shantung 2 Bombers moved from Chita to Hulunbuir 2 Mot.Infs moved from Yakutsk to Kirin 1 Bomber moved from Chita to Kirin 4 Infantrys moved from N.Buryat Mongolia to Chita 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia 4 Infantrys moved from Arkhangelsk to S.Karelia 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Crimea Russians take Crimea from Germans 1 Infantry moved from Georgia to Rostov 5 Infantrys moved from Stalingrad to Rostov 6 Infantrys moved from Rostov to Donetsk 10 Infantrys moved from Moscow to Yaroslavl 10 Infantrys moved from Yaroslavl to S.Karelia 1 Tank moved from S.Karelia to Latvia Russians take Novgorod from Germans Russians take Latvia from Germans 2 Infantrys moved from Kursk to Minsk 1 Bomber moved from Kursk to Minsk Purchase Units - Russians Russians buy 2 ArmoredCars, 4 Bunkers, 1 Factory, 25 Infantrys, 1 Mech.Inf and 2 Mot.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Donetsk Russians attack with 6 Infantrys Romanians defend with 1 Artillery and 1 Elite Russians roll dice for 6 Infantrys in Donetsk, round 2 : 1/6 hits, 1.00 expected hits Romanians roll dice for 1 Artillery and 1 Elite in Donetsk, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Elite owned by the Romanians lost in Donetsk Russians roll dice for 4 Infantrys in Donetsk, round 3 : 0/4 hits, 0.67 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 Infantrys in Donetsk, round 4 : 2/4 hits, 0.67 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 4 Infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 2 Infantrys Casualties for Romanians: 1 Artillery and 1 Elite Battle in Shantung Russians attack with 2 Mech.Infs Hisaichi defend with 1 Artillery Russians roll dice for 2 Mech.Infs in Shantung, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Shantung Russians win, taking Shantung from Yamamoto with 2 Mech.Infs remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Hulunbuir Russians attack with 2 Bombers and 5 Infantrys Hisaichi defend with 1 AAGun, 3 Marines and 1 Tank AA fire in Hulunbuir : 0/2 hits, 0.33 expected hits Russians roll dice for 2 Bombers and 5 Infantrys in Hulunbuir, round 2 : 2/7 hits, 2.17 expected hits Hisaichi roll dice for 3 Marines and 1 Tank in Hulunbuir, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Russians and 2 Marines owned by the Hisaichi lost in Hulunbuir Russians roll dice for 2 Bombers and 3 Infantrys in Hulunbuir, round 3 : 2/5 hits, 1.83 expected hits Hisaichi roll dice for 1 Marine and 1 Tank in Hulunbuir, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians, 1 Tank owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Hulunbuir Russians win, taking Hulunbuir from Hisaichi with 2 Bombers and 2 Infantrys remaining. Battle score for attacker is 11 Casualties for Russians: 3 Infantrys Casualties for Hisaichi: 3 Marines and 1 Tank Battle in Kirin Russians attack with 1 Bomber and 2 Mot.Infs Hisaichi defend with 2 Infantrys Russians roll dice for 1 Bomber and 2 Mot.Infs in Kirin, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 2 Infantrys in Kirin, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Kirin Russians roll dice for 1 Bomber and 2 Mot.Infs in Kirin, round 3 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Kirin, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Bomber and 2 Mot.Infs in Kirin, round 4 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Kirin, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kirin Russians win, taking Kirin from Hisaichi with 1 Bomber and 2 Mot.Infs remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Battle in Minsk Russians attack with 1 Bomber and 2 Infantrys Romanians defend with 1 Elite Russians roll dice for 1 Bomber and 2 Infantrys in Minsk, round 2 : 1/3 hits, 1.00 expected hits Romanians roll dice for 1 Elite in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Romanians lost in Minsk Russians win, taking Minsk from Romanians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Romanians: 1 Elite Non Combat Move - Russians 1 Bomber moved from Minsk to Kursk 2 Bombers moved from Hulunbuir to Chita 1 Bomber moved from Kirin to Chita Place Units - Russians 2 ArmoredCars placed in Khobdo 1 Mech.Inf and 2 Mot.Infs placed in Sibirsky 1 Bunker and 1 Factory placed in Kursk 1 Bunker placed in Rostov 1 Bunker placed in Yaroslavl 1 Bunker placed in S.Karelia 4 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 3 Infantrys placed in W.Iran Turn Complete - Russians Russians collect 112 PUs; end with 112 PUsCombat Hit Differential Summary :
Romanians : 0.33 Hisaichi : -0.67 Yamamoto : -0.33 AA fire in Hulunbuir : : -0.33 Russians : 0.00 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Italians 3 Transports moved from 51 Sea Zone to 48 Sea Zone 6 Infantrys moved from Campania to 48 Sea Zone 6 Infantrys and 3 Transports moved from 48 Sea Zone to 51 Sea Zone 3 Transports moved from 51 Sea Zone to 46 Sea Zone 1 ArmoredCar, 2 Artillerys and 1 Elite moved from Greece to 51 Sea Zone 1 ArmoredCar, 2 Artillerys, 1 Elite and 6 Infantrys moved from 51 Sea Zone to Mersa Matruh 4 Infantrys moved from Lombardy to Tuscany 4 Mech.Infs moved from Rio de Oro to French Equatorial Africa 1 ArmoredCar and 1 Infantry moved from French Sudan to French Equatorial Africa 1 ArmoredCar, 1 Mech.Inf and 1 Tank moved from Mauritania to French Equatorial Africa 4 Infantrys moved from W.Morocco to Mauritania 2 Artillerys, 2 Elites and 1 Infantry moved from Mauritania to French Sudan 2 ArmoredCars moved from E.Morocco to Mauritania 2 Infantrys moved from E.Morocco to W.Morocco 1 ArmoredCar moved from Rio de Oro to French Sudan 2 Infantrys moved from Kufra to Darfur 1 ArmoredCar moved from Hun to Darfur 9 Artillerys, 8 Elites, 2 HeavyTanks, 41 Infantrys and 1 Tank moved from Mersa Matruh to Lower Egypt Purchase Units - Italians Italians buy 4 ArmoredCars, 1 HeavyTank, 22 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Lower Egypt Italians attack with 9 Artillerys, 8 Elites, 2 HeavyTanks, 41 Infantrys and 1 Tank British defend with 2 Infantrys Italians roll dice for 9 Artillerys, 8 Elites, 2 HeavyTanks, 41 Infantrys and 1 Tank in Lower Egypt, round 2 : 19/61 hits, 15.83 expected hits British roll dice for 2 Infantrys in Lower Egypt, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the British lost in Lower Egypt Italians win, taking Lower Egypt from British with 9 Artillerys, 8 Elites, 2 HeavyTanks, 41 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Battle in Darfur Italians attack with 1 ArmoredCar and 2 Infantrys British defend with 1 ArmoredCar Italians roll dice for 1 ArmoredCar and 2 Infantrys in Darfur, round 2 : 1/3 hits, 0.67 expected hits British roll dice for 1 ArmoredCar in Darfur, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in Darfur Italians win, taking Darfur from British with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 ArmoredCar Battle in French Equatorial Africa Italians attack with 2 ArmoredCars, 1 Infantry, 5 Mech.Infs and 1 Tank British defend with 1 Artillery, 4 Infantrys and 3 Tanks; French defend with 1 Bunker Italians roll dice for 2 ArmoredCars, 1 Infantry, 5 Mech.Infs and 1 Tank in French Equatorial Africa, round 2 : 4/9 hits, 3.17 expected hits Units damaged: 1 Bunker owned by the French French roll dice for 1 Artillery, 1 Bunker, 4 Infantrys and 3 Tanks in French Equatorial Africa, round 2 : 4/9 hits, 3.67 expected hits 2 ArmoredCars owned by the Italians, 1 Infantry owned by the Italians, 3 Infantrys owned by the British and 1 Mech.Inf owned by the Italians lost in French Equatorial Africa Italians roll dice for 4 Mech.Infs and 1 Tank in French Equatorial Africa, round 3 : 2/5 hits, 1.83 expected hits French roll dice for 1 Artillery, 1 Bunker, 1 Infantry and 3 Tanks in French Equatorial Africa, round 3 : 2/6 hits, 2.67 expected hits 1 Artillery owned by the British, 1 Infantry owned by the British and 2 Mech.Infs owned by the Italians lost in French Equatorial Africa Italians roll dice for 2 Mech.Infs and 1 Tank in French Equatorial Africa, round 4 : 1/3 hits, 1.17 expected hits French roll dice for 1 Bunker and 3 Tanks in French Equatorial Africa, round 4 : 2/4 hits, 2.00 expected hits 1 Tank owned by the British and 2 Mech.Infs owned by the Italians lost in French Equatorial Africa 1 Tank retreated to French Sudan French win with 1 Bunker and 2 Tanks remaining. Battle score for attacker is -23 Casualties for Italians: 2 ArmoredCars, 1 Infantry and 5 Mech.Infs Casualties for British: 1 Artillery, 4 Infantrys and 1 Tank Non Combat Move - Italians 1 HeavyTank and 1 Tank moved from Hun to Darfur 4 Infantrys moved from S.Tunisia to Tripoli 4 Infantrys moved from Tunis to S.Tunisia 6 Infantrys moved from Rome to Campania Place Units - Italians 1 HeavyTank, 1 Mech.Inf and 1 Tank placed in Rio de Oro 2 ArmoredCars and 1 Tank placed in Hun 2 ArmoredCars and 2 Infantrys placed in E.Morocco 4 Infantrys placed in Tunis 4 Infantrys placed in Greece 10 Infantrys placed in Rome 2 Infantrys placed in Lombardy Turn Complete - Italians Italians collect 79 PUs; end with 79 PUsCombat Hit Differential Summary :
Italians : 4.33 British : -0.83 French : -0.33 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - French 1 unit repaired. 1 Infantry moved from Nigeria to French Equatorial Africa 2 Infantrys moved from Colombia to Peru Purchase Units - French French buy 2 Bunkers and 5 Infantrys; Remaining resources: 4 PUs; Non Combat Move - French 4 Infantrys moved from Syria to Palestine Place Units - French 1 Bunker and 2 Infantrys placed in Syria 1 Bunker placed in French Equatorial Africa 3 Infantrys placed in Normandy Turn Complete - French French collect 26 PUs; end with 30 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Yamamoto 1 Marine moved from Kyushu to 84 Sea Zone 1 Elite moved from Tokyo to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 1 Elite, 2 Infantrys and 1 Marine moved from 84 Sea Zone to Shantung 1 Submarine moved from 107 Sea Zone to 108 Sea Zone 2 Adv.Fighters moved from Davao to 107 Sea Zone 1 Adv.Fighter moved from Davao to 107 Sea Zone 1 Adv.Fighter moved from Davao to Peking Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Battleship, 2 Infantrys, 2 Marines and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Shantung Yamamoto attack with 1 Elite, 2 Infantrys and 1 Marine Russians defend with 2 Mech.Infs Yamamoto roll dice for 1 Battleship in Shantung, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Elite, 2 Infantrys and 1 Marine in Shantung, round 2 : 0/4 hits, 1.17 expected hits Chinese roll dice for 2 Mech.Infs in Shantung, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Shantung Yamamoto roll dice for 1 Elite, 1 Infantry and 1 Marine in Shantung, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 2 Mech.Infs in Shantung, round 3 : 0/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Russians lost in Shantung Yamamoto roll dice for 1 Elite, 1 Infantry and 1 Marine in Shantung, round 4 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Mech.Inf in Shantung, round 4 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Shantung Yamamoto win, taking Shantung from Chinese with 1 Elite, 1 Infantry and 1 Marine remaining. Battle score for attacker is 10 Casualties for Yamamoto: 1 Infantry Casualties for Russians: 2 Mech.Infs Non Combat Move - Yamamoto Place Units - Yamamoto 1 Battleship and 1 Transport placed in 84 Sea Zone 2 Artillerys, 2 Infantrys and 2 Marines placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
Yamamoto : -1.83 Chinese : -0.67 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Chinese 1 Infantry moved from Hupeh to Anhwei Chinese take Anhwei from Hisaichi 2 Elites and 2 Infantrys moved from Shensi to Shansi 3 ArmoredCars moved from Ningsia to Shansi 4 ArmoredCars moved from Suiyuan to Shantung 1 ArmoredCar and 1 Tank moved from Chahar to Shantung 1 Elite and 1 Marine moved from Hupeh to Anhwei 1 ArmoredCar moved from Gobi Altai to Suiyuan 1 Artillery moved from E.Sinkiang to Gobi Altai 1 Elite and 2 Infantrys moved from E.Qinghai to Ningsia 2 Artillerys and 3 Infantrys moved from Lanchow to Shensi 1 Elite and 2 Infantrys moved from Hsining to E.Qinghai 3 Mech.Infs moved from Hsining to Suiyuan Purchase Units - Chinese Chinese buy 2 ArmoredCars, 1 Bomber, 1 Elite, 1 Infantry and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Chinese Battle in Shantung Chinese attack with 5 ArmoredCars and 1 Tank Yamamoto defend with 1 Elite, 1 Infantry and 1 Marine Chinese roll dice for 5 ArmoredCars and 1 Tank in Shantung, round 2 : 3/6 hits, 2.17 expected hits Yamamoto roll dice for 1 Elite, 1 Infantry and 1 Marine in Shantung, round 2 : 1/3 hits, 1.00 expected hits 1 Marine owned by the Yamamoto, 1 Elite owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Chinese lost in Shantung Chinese win, taking Shantung from Yamamoto with 4 ArmoredCars and 1 Tank remaining. Battle score for attacker is 5 Casualties for Chinese: 1 ArmoredCar Casualties for Yamamoto: 1 Elite, 1 Infantry and 1 Marine Battle in Shansi Chinese attack with 3 ArmoredCars, 2 Elites and 2 Infantrys Hisaichi defend with 1 AAGun, 1 Artillery and 2 Tanks Chinese roll dice for 3 ArmoredCars, 2 Elites and 2 Infantrys in Shansi, round 2 : 1/7 hits, 2.00 expected hits Hisaichi roll dice for 1 Artillery and 2 Tanks in Shansi, round 2 : 2/3 hits, 1.33 expected hits 1 Artillery owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shansi Chinese roll dice for 3 ArmoredCars and 2 Elites in Shansi, round 3 : 1/5 hits, 1.67 expected hits Hisaichi roll dice for 2 Tanks in Shansi, round 3 : 2/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi and 2 Elites owned by the Chinese lost in Shansi Chinese roll dice for 3 ArmoredCars in Shansi, round 4 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Shansi, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 0 Casualties for Chinese: 1 ArmoredCar, 2 Elites and 2 Infantrys Casualties for Hisaichi: 1 Artillery and 2 Tanks Non Combat Move - Chinese 1 AAGun moved from Chahar to Shantung Place Units - Chinese 2 ArmoredCars, 1 Bomber, 1 Elite, 1 Infantry and 1 Mech.Inf placed in Hsining Turn Complete - Chinese Chinese collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
Hisaichi : 2.17 Yamamoto : 0.00 Chinese : 0.17 -
TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Hisaichi 1 Infantry moved from Liaoning to Heilungchiang Hisaichi take Heilungchiang from Russians 1 Adv.Fighter moved from Liaoning to Kirin 2 Artillerys and 1 Infantry moved from Liaoning to Hulunbuir 2 Transports moved from 107 Sea Zone to 84 Sea Zone 2 Infantrys moved from Changchun to Kirin 3 Infantrys moved from Changchun to 84 Sea Zone 3 Infantrys moved from 84 Sea Zone to Shantung 1 Infantry moved from Kwangtung to Kiangsi 2 Tanks moved from Peking to Chahar 1 Marine moved from Jilolo to 107 Sea Zone 1 Marine moved from 107 Sea Zone to Celebes 1 Fighter moved from Peking to Chahar 3 L.Fighters moved from Peking to Shantung 1 Adv.Fighter moved from Liaoning to Shantung 1 Adv.Fighter moved from Peking to Shantung 1 Adv.Fighter moved from Liaoning to Hulunbuir Purchase Units - Hisaichi Hisaichi buy 28 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kirin Hisaichi attack with 1 Adv.Fighter and 2 Infantrys Russians defend with 2 Mot.Infs Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Kirin, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 Mot.Infs in Kirin, round 2 : 1/2 hits, 1.00 expected hits 1 Mot.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Kirin Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in Kirin, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Mot.Inf in Kirin, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Kirin Hisaichi roll dice for 1 Adv.Fighter in Kirin, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Mot.Inf in Kirin, round 4 : 1/1 hits, 0.50 expected hits 1 Adv.Fighter owned by the Hisaichi lost in Kirin Russians win with 1 Mot.Inf remaining. Battle score for attacker is -9 Casualties for Hisaichi: 1 Adv.Fighter and 2 Infantrys Casualties for Russians: 1 Mot.Inf Battle in Celebes Hisaichi attack with 1 Marine Dutch defend with 1 Infantry Hisaichi roll dice for 1 Marine in Celebes, round 2 : 1/1 hits, 0.50 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch and 1 Marine owned by the Hisaichi lost in Celebes Dutch win with no units remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Marine Casualties for Dutch: 1 Infantry Battle in Hulunbuir Hisaichi attack with 1 Adv.Fighter, 2 Artillerys and 1 Infantry Russians defend with 1 AAGun and 2 Infantrys AA fire in Hulunbuir : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys and 1 Infantry in Hulunbuir, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Hulunbuir, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Hulunbuir Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys and 1 Infantry in Hulunbuir, round 3 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Hulunbuir, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Hulunbuir Hisaichi win, taking Hulunbuir from Russians with 1 Adv.Fighter, 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Shantung Hisaichi attack with 2 Adv.Fighters, 3 Infantrys and 3 L.Fighters Chinese defend with 1 AAGun, 4 ArmoredCars and 1 Tank AA fire in Shantung : 0/5 hits, 0.83 expected hits Hisaichi roll dice for 2 Adv.Fighters, 3 Infantrys and 3 L.Fighters in Shantung, round 2 : 3/8 hits, 3.00 expected hits Chinese roll dice for 4 ArmoredCars and 1 Tank in Shantung, round 2 : 1/5 hits, 1.17 expected hits 3 ArmoredCars owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shantung Hisaichi roll dice for 2 Adv.Fighters, 2 Infantrys and 3 L.Fighters in Shantung, round 3 : 7/7 hits, 2.83 expected hits Chinese roll dice for 1 ArmoredCar and 1 Tank in Shantung, round 3 : 0/2 hits, 0.67 expected hits 1 Tank owned by the Chinese and 1 ArmoredCar owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 2 Adv.Fighters, 2 Infantrys and 3 L.Fighters remaining. Battle score for attacker is 19 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 4 ArmoredCars and 1 Tank Battle in Chahar Hisaichi attack with 1 Fighter and 2 Tanks Chinese defend with 1 ArmoredCar Hisaichi roll dice for 1 Fighter and 2 Tanks in Chahar, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 ArmoredCar in Chahar, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Non Combat Move - Hisaichi 1 Adv.Fighter moved from Hulunbuir to Liaoning 1 Fighter moved from Chahar to Liaoning 1 Adv.Fighter moved from Shantung to Changchun 1 Adv.Fighter moved from Shantung to Liaoning 3 L.Fighters moved from Shantung to Liaoning Place Units - Hisaichi 8 Infantrys placed in Changchun 4 Infantrys placed in Liaoning 3 Infantrys placed in Peking 6 Infantrys placed in Hong Kong 4 Infantrys placed in Banjarmasin 3 Infantrys placed in Davao Turn Complete - Hisaichi Hisaichi collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
Hisaichi : 6.33 AA fire in Hulunbuir : : -0.17 AA fire in Shantung : : -0.83 Chinese : -1.00 Russians : 0.00 Dutch : 0.67 -
TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - British 1 unit repaired. 2 Artillerys, 2 Elites and 1 Infantry moved from S.Thailand to Bangkok 3 Artillerys, 3 Elites and 11 Infantrys moved from Malaya to Bangkok 2 Tanks moved from Madras to 60 Sea Zone 1 Artillery and 1 Tank moved from Sumatra to 65 Sea Zone 1 Transport moved from 65 Sea Zone to 66 Sea Zone 1 Artillery moved from Java to 66 Sea Zone 1 Infantry moved from Java to 66 Sea Zone 1 Artillery, 1 Tank and 2 Transports moved from 65 Sea Zone to 66 Sea Zone 1 Infantry moved from Java to 66 Sea Zone 1 Infantry moved from Sumatra to 66 Sea Zone 2 Tanks and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 3 Infantrys moved from Sumatra to 65 Sea Zone 1 Cruiser, 3 Infantrys, 1 Submarine, 2 Tanks and 2 Transports moved from 65 Sea Zone to 110 Sea Zone 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 66 Sea Zone to 110 Sea Zone 2 Artillerys, 6 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin 5 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Rajputana to Baluchistan 1 Artillery and 4 Infantrys moved from Bihar to Assam 3 Infantrys moved from Burma to S.Thailand 2 Infantrys moved from Kwangsi to Kwangtung 1 Tank moved from Hunan to Kiangsi 2 Infantrys moved from W.Iran to Iraq 4 Fighters moved from Syria to Cairo 1 Mot.Inf moved from Cape Town to Kenya 1 Adv.Fighter moved from Palestine to Darfur 3 Infantrys moved from Nubia to Darfur 2 Tanks moved from French Equatorial Africa to Darfur 3 Cruisers moved from 20 Sea Zone to 18 Sea Zone 3 Infantrys moved from Manchester to 18 Sea Zone 1 Battleship moved from 21 Sea Zone to 19 Sea Zone 3 Cruisers and 3 Infantrys moved from 18 Sea Zone to 19 Sea Zone 3 Infantrys moved from 19 Sea Zone to Aquitaine 2 Destroyers moved from 21 Sea Zone to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry and 1 T.Boat moved from 20 Sea Zone to 19 Sea Zone 1 Infantry moved from 19 Sea Zone to Aquitaine 1 T.Boat moved from 19 Sea Zone to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Picardy 2 Transports moved from 20 Sea Zone to 18 Sea Zone 2 Infantrys moved from Wales to 18 Sea Zone 2 Infantrys moved from Manchester to 18 Sea Zone 1 Transport moved from 20 Sea Zone to 18 Sea Zone 2 Infantrys moved from Manchester to 18 Sea Zone 6 Infantrys and 3 Transports moved from 18 Sea Zone to 20 Sea Zone 6 Infantrys moved from 20 Sea Zone to Normandy 1 Tank moved from Madras to Rajputana 2 Infantrys and 2 Tanks moved from Amazon to Bolivia Purchase Units - British British buy 3 Bunkers, 1 Cruiser, 1 Destroyer and 31 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Kwangtung British attack with 2 Infantrys Hisaichi defend with 1 Infantry British roll dice for 2 Infantrys in Kwangtung, round 2 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in Kwangtung, round 3 : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Kwangtung British roll dice for 1 Infantry in Kwangtung, round 4 : 1/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Infantry in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Kwangtung Hisaichi win with no units remaining. Battle score for attacker is -2 Casualties for British: 2 Infantrys Casualties for Hisaichi: 1 Infantry Battle in Aquitaine British attack with 4 Infantrys Germans defend with 3 Mech.Infs British roll dice for 1 Battleship and 3 Cruisers in Aquitaine, round 2 : 3/4 hits, 2.17 expected hits Germans roll dice for 3 Mech.Infs in Aquitaine, round 2 : 1/3 hits, 1.00 expected hits 3 Mech.Infs owned by the Germans and 1 Infantry owned by the British lost in Aquitaine British win, taking Aquitaine from Germans with 3 Infantrys remaining. Battle score for attacker is 16 Casualties for British: 1 Infantry Casualties for Germans: 3 Mech.Infs Battle in 110 Sea Zone British attack with 1 Cruiser, 1 Submarine and 5 Transports Thai defend with 1 Destroyer British roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Cruiser and 5 Transports in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Thai roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Thai lost in 110 Sea Zone British win with 1 Cruiser, 1 Submarine and 5 Transports remaining. Battle score for attacker is 8 Casualties for Thai: 1 Destroyer Battle in Darfur British attack with 1 Adv.Fighter, 3 Infantrys and 2 Tanks Italians defend with 1 ArmoredCar, 1 HeavyTank, 2 Infantrys and 1 Tank British roll dice for 1 Adv.Fighter, 3 Infantrys and 2 Tanks in Darfur, round 2 : 3/6 hits, 2.00 expected hits Italians roll dice for 1 ArmoredCar, 1 HeavyTank, 2 Infantrys and 1 Tank in Darfur, round 2 : 1/5 hits, 2.00 expected hits 1 ArmoredCar owned by the Italians, 2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Darfur British roll dice for 1 Adv.Fighter, 2 Infantrys and 2 Tanks in Darfur, round 3 : 1/5 hits, 1.83 expected hits Italians roll dice for 1 HeavyTank and 1 Tank in Darfur, round 3 : 2/2 hits, 1.17 expected hits 1 Tank owned by the Italians and 2 Infantrys owned by the British lost in Darfur British roll dice for 1 Adv.Fighter and 2 Tanks in Darfur, round 4 : 3/3 hits, 1.50 expected hits Italians roll dice for 1 HeavyTank in Darfur, round 4 : 1/1 hits, 0.67 expected hits 1 HeavyTank owned by the Italians and 1 Tank owned by the British lost in Darfur British win, taking Darfur from Italians with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is 9 Casualties for British: 3 Infantrys and 1 Tank Casualties for Italians: 1 ArmoredCar, 1 HeavyTank, 2 Infantrys and 1 Tank Battle in Bolivia British attack with 2 Infantrys and 2 Tanks Neutral defend with 3 Infantrys British roll dice for 2 Infantrys and 2 Tanks in Bolivia, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Bolivia British roll dice for 2 Infantrys and 2 Tanks in Bolivia, round 3 : 2/4 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Bolivia, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 2 Infantrys owned by the British lost in Bolivia British loses 0 PUs for violating Bolivias neutrality. British win, taking Bolivia from Neutral with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 3 Infantrys Casualties for British: 2 Infantrys Battle in Banjarmasin British attack with 2 Artillerys, 6 Infantrys and 3 Tanks Hisaichi defend with 1 AAGun, 1 Bunker, 1 Factory and 11 Infantrys; Yamamoto defend with 1 Artillery British roll dice for 2 Artillerys, 6 Infantrys and 3 Tanks in Banjarmasin, round 2 : 4/11 hits, 3.50 expected hits Units damaged: 1 Bunker owned by the Hisaichi Hisaichi roll dice for 1 Artillery, 1 Bunker and 11 Infantrys in Banjarmasin, round 2 : 5/13 hits, 4.50 expected hits 5 Infantrys owned by the British and 3 Infantrys owned by the Hisaichi lost in Banjarmasin British roll dice for 2 Artillerys, 1 Infantry and 3 Tanks in Banjarmasin, round 3 : 1/6 hits, 2.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Bunker and 8 Infantrys in Banjarmasin, round 3 : 4/10 hits, 3.50 expected hits 1 Tank owned by the British, 2 Artillerys owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Banjarmasin British roll dice for 2 Tanks in Banjarmasin, round 4 : 0/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery, 1 Bunker and 7 Infantrys in Banjarmasin, round 4 : 4/9 hits, 3.17 expected hits 2 Tanks owned by the British lost in Banjarmasin Hisaichi win with 1 Artillery, 1 Bunker and 7 Infantrys remaining. Battle score for attacker is -27 Casualties for British: 2 Artillerys, 6 Infantrys and 3 Tanks Casualties for Hisaichi: 4 Infantrys Battle in Kiangsi British attack with 1 Tank Hisaichi defend with 1 Infantry British roll dice for 1 Tank in Kiangsi, round 2 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Kiangsi Hisaichi win with no units remaining. Battle score for attacker is -3 Casualties for British: 1 Tank Casualties for Hisaichi: 1 Infantry Battle in Bangkok British attack with 5 Artillerys, 5 Elites and 12 Infantrys Thai defend with 1 AAGun, 3 Artillerys, 1 Factory, 9 Infantrys, 3 Marines and 3 Tanks British roll dice for 5 Artillerys, 5 Elites and 12 Infantrys in Bangkok, round 2 : 7/22 hits, 6.17 expected hits Thai roll dice for 3 Artillerys, 9 Infantrys, 3 Marines and 3 Tanks in Bangkok, round 2 : 4/18 hits, 6.50 expected hits 7 Infantrys owned by the Thai and 4 Infantrys owned by the British lost in Bangkok British roll dice for 5 Artillerys, 5 Elites and 8 Infantrys in Bangkok, round 3 : 7/18 hits, 5.50 expected hits Thai roll dice for 3 Artillerys, 2 Infantrys, 3 Marines and 3 Tanks in Bangkok, round 3 : 4/11 hits, 4.17 expected hits 2 Infantrys owned by the Thai, 4 Infantrys owned by the British, 3 Artillerys owned by the Thai and 2 Marines owned by the Thai lost in Bangkok British roll dice for 5 Artillerys, 5 Elites and 4 Infantrys in Bangkok, round 4 : 6/14 hits, 4.83 expected hits Thai roll dice for 1 Marine and 3 Tanks in Bangkok, round 4 : 1/4 hits, 1.83 expected hits 3 Tanks owned by the Thai, 1 Infantry owned by the British and 1 Marine owned by the Thai lost in Bangkok British captures 14PUs while taking Thai capital British win, taking Bangkok from Thai with 5 Artillerys, 5 Elites and 3 Infantrys remaining. Battle score for attacker is 39 Casualties for British: 9 Infantrys Casualties for Thai: 3 Artillerys, 9 Infantrys, 3 Marines and 3 Tanks Non Combat Move - British 1 Adv.Fighter moved from Darfur to French Equatorial Africa Place Units - British 1 Bunker and 6 Infantrys placed in Cairo 1 Bunker placed in Palestine 1 Bunker and 3 Infantrys placed in Italian East Africa 2 Infantrys placed in Cape Town 1 Cruiser and 1 Destroyer placed in 20 Sea Zone 2 Infantrys placed in Wales 4 Infantrys placed in Manchester 8 Infantrys placed in London 5 Infantrys placed in Delhi 1 Infantry placed in Bombay Turn Complete - British British collect 106 PUs; end with 120 PUsCombat Hit Differential Summary :
Germans : 0.00 Neutral : 0.33 British : 5.17 Hisaichi : 3.50 Italians : 0.17 Thai : -3.83 -
TripleA Turn Summary: Anzac round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Anzac 1 Bomber moved from Java to Banjarmasin 3 Infantrys moved from Broome to 67 Sea Zone 1 Infantry moved from Soembawa to 67 Sea Zone 1 Infantry moved from Flores to 67 Sea Zone 4 Cruisers, 5 Infantrys and 1 S.Submarine moved from 67 Sea Zone to 110 Sea Zone 5 Infantrys moved from 110 Sea Zone to Banjarmasin 1 L.Fighter moved from Timor to Banjarmasin 4 Infantrys moved from West Papua to Hollandia Purchase Units - Anzac Anzac buy 1 Carrier, 1 Cruiser, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Banjarmasin Anzac attack with 1 Bomber, 5 Infantrys and 1 L.Fighter Hisaichi defend with 1 AAGun, 1 Bunker, 1 Factory and 7 Infantrys; Yamamoto defend with 1 Artillery AA fire in Banjarmasin : 1/2 hits, 0.33 expected hits 1 L.Fighter owned by the Anzac lost in Banjarmasin Anzac roll dice for 4 Cruisers in Banjarmasin, round 2 : 1/4 hits, 2.00 expected hits Anzac roll dice for 1 Bomber and 5 Infantrys in Banjarmasin, round 2 : 1/6 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Bunker and 7 Infantrys in Banjarmasin, round 2 : 3/9 hits, 3.17 expected hits 3 Infantrys owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Banjarmasin Anzac roll dice for 1 Bomber and 2 Infantrys in Banjarmasin, round 3 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery, 1 Bunker and 5 Infantrys in Banjarmasin, round 3 : 2/7 hits, 2.50 expected hits 2 Infantrys owned by the Anzac lost in Banjarmasin Anzac roll dice for 1 Bomber in Banjarmasin, round 4 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 1 Bunker and 5 Infantrys in Banjarmasin, round 4 : 2/7 hits, 2.50 expected hits 1 Bomber owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Banjarmasin Hisaichi win with 1 Artillery, 1 Bunker and 4 Infantrys remaining. Battle score for attacker is -30 Casualties for Anzac: 1 Bomber, 5 Infantrys and 1 L.Fighter Casualties for Hisaichi: 3 Infantrys Non Combat Move - Anzac Place Units - Anzac 1 Carrier, 1 Cruiser and 1 Transport placed in 67 Sea Zone 2 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
AA fire in Banjarmasin : : 0.67 Hisaichi : -1.17 Anzac : -2.17 -
TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Dutch EDIT: Turning off Edit Mode EDIT: 1 Marine moved from Townsville to Northern Territory 1 Infantry moved from Timor to 67 Sea Zone 1 Infantry and 4 Transports moved from 67 Sea Zone to 66 Sea Zone 2 Artillerys moved from Java to 66 Sea Zone 2 Marines moved from Sumatra to 66 Sea Zone 1 Infantry moved from Sumatra to 66 Sea Zone 1 Infantry moved from Sumatra to 66 Sea Zone 1 Infantry moved from Java to 66 Sea Zone 1 Artillery, 1 Infantry, 2 Marines and 2 Transports moved from 66 Sea Zone to 110 Sea Zone 1 Artillery, 1 Infantry and 2 Marines moved from 110 Sea Zone to Banjarmasin 2 Fighters moved from Java to Banjarmasin 2 Infantrys and 1 Transport moved from 66 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to West Borneo Dutch take West Borneo from Yamamoto 1 Artillery, 1 Infantry and 1 Transport moved from 66 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Banjarmasin Purchase Units - Dutch Dutch buy 2 Artillerys and 2 Marines; Remaining resources: 5 PUs; Combat - Dutch Battle in Banjarmasin Dutch attack with 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Marines Hisaichi defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys; Yamamoto defend with 1 Artillery AA fire in Banjarmasin : 0/2 hits, 0.33 expected hits Dutch roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Marines in Banjarmasin, round 2 : 4/8 hits, 3.00 expected hits Hisaichi roll dice for 1 Artillery, 1 Bunker and 4 Infantrys in Banjarmasin, round 2 : 0/6 hits, 2.17 expected hits 4 Infantrys owned by the Hisaichi lost in Banjarmasin Dutch roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Marines in Banjarmasin, round 3 : 2/8 hits, 3.00 expected hits Hisaichi roll dice for 1 Artillery and 1 Bunker in Banjarmasin, round 3 : 0/2 hits, 0.83 expected hits 1 Bunker owned by the Hisaichi and 1 Artillery owned by the Yamamoto lost in Banjarmasin Dutch win, taking Banjarmasin from Hisaichi with 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Marines remaining. Battle score for attacker is 18 Casualties for Hisaichi: 1 Bunker and 4 Infantrys Casualties for Yamamoto: 1 Artillery Non Combat Move - Dutch 2 Fighters moved from Banjarmasin to 67 Sea Zone Place Units - Dutch 2 Artillerys placed in Java 2 Marines placed in Sumatra Turn Complete - Dutch Dutch collect 27 PUs; end with 32 PUsCombat Hit Differential Summary :
AA fire in Banjarmasin : : -0.33 Hisaichi : -3.00 Dutch : 0.00 -
TripleA Turn Summary: Finns round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Finns 2 Tanks moved from Vyborg to Latvia 1 Fighter moved from Vyborg to Latvia Purchase Units - Finns Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Latvia Finns attack with 1 Fighter and 2 Tanks Russians defend with 1 Tank Finns roll dice for 1 Fighter and 2 Tanks in Latvia, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 Tank in Latvia, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Russians and 1 Tank owned by the Finns lost in Latvia Finns win, taking Latvia from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for Finns: 1 Tank Casualties for Russians: 1 Tank Non Combat Move - Finns 1 Fighter moved from Latvia to Leningrad 2 Artillerys, 1 Elite and 21 Infantrys moved from Vyborg to Leningrad 1 Infantry moved from N.Karelia to Oulu 2 Artillerys and 4 Infantrys moved from Tampere to Oulu 2 Artillerys and 4 Infantrys moved from Helsinki to Tampere Place Units - Finns 2 Artillerys and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Finns : 0.67 Russians : 0.50 -
TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Romanians 1 Infantry moved from E.Romania to Odessa 1 Artillery and 3 Infantrys moved from Vinnytsia to Donetsk 1 Fighter moved from Kiev to Donetsk 1 Artillery moved from Kiev to Donetsk 1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia 1 Elite and 3 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 Artillerys, 2 Elites and 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 2 Artillerys, 1 Fighter and 3 Infantrys Russians defend with 4 Infantrys Romanians roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 2/6 hits, 1.83 expected hits Russians roll dice for 4 Infantrys in Donetsk, round 2 : 0/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians lost in Donetsk Romanians roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Donetsk, round 3 : 3/6 hits, 1.83 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 4 Infantrys Casualties for Romanians: 2 Infantrys Non Combat Move - Romanians 1 Fighter moved from Donetsk to Kiev Place Units - Romanians 2 Artillerys and 1 Elite placed in Kiev 1 Elite and 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Romanians : 1.33 Russians : 0.00 -
@Whackamatt i believe this 1 is over
-
Good game. I liked the new Russian strategy i tried. supporting China. Really helped sink Japan fast.
Go ahead ans start another!
-
TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 unit repaired. 1 Transport moved from 107 Sea Zone to 108 Sea Zone 1 Infantry moved from Peleliu to 108 Sea Zone 1 Infantry moved from Ulithi to 108 Sea Zone 2 Infantrys and 1 Transport moved from 108 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from Woleai to Truk 2 Infantrys moved from 102 Sea Zone to Truk 2 Artillerys moved from West Borneo to 106 Sea Zone 2 Artillerys and 2 Transports moved from 106 Sea Zone to 93 Sea Zone 2 Transports moved from 107 Sea Zone to 93 Sea Zone 4 Infantrys and 2 Tanks moved from Kyushu to 93 Sea Zone 2 Artillerys, 4 Infantrys, 2 Tanks and 4 Transports moved from 93 Sea Zone to 92 Sea Zone 2 Artillerys, 4 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong 2 Infantrys and 2 Tanks moved from Kwangtung to Hong Kong 2 T.Boats moved from 106 Sea Zone to 92 Sea Zone 2 Infantrys moved from Tokyo to 85 Sea Zone 1 B.Transport and 2 Infantrys moved from 85 Sea Zone to 86 Sea Zone 1 Infantry moved from Iwo Jima to 86 Sea Zone 1 Infantry moved from Saipan to 86 Sea Zone 1 B.Transport and 4 Infantrys moved from 86 Sea Zone to 95 Sea Zone 4 Infantrys moved from 95 Sea Zone to Wake 1 Battleship moved from 96 Sea Zone to 95 Sea Zone 4 Fighters moved from 96 Sea Zone to Wake 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 95 Sea Zone 1 Bomber moved from Kwajalein to Truk 1 Battleship moved from 107 Sea Zone to 102 Sea Zone 1 Carrier, 1 Destroyer and 2 Submarines moved from 107 Sea Zone to 102 Sea Zone 2 Fighters moved from 107 Sea Zone to Truk 1 Carrier moved from 96 Sea Zone to 95 Sea Zone 1 Carrier moved from 96 Sea Zone to 102 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Hong Kong Yamamoto attack with 2 Artillerys, 6 Infantrys and 4 Tanks British defend with 1 AAGun, 1 Artillery, 1 Factory, 7 Infantrys and 1 Tank Yamamoto roll dice for 2 Artillerys, 6 Infantrys and 4 Tanks in Hong Kong, round 2 : 4/12 hits, 4.00 expected hits British roll dice for 1 Artillery, 7 Infantrys and 1 Tank in Hong Kong, round 2 : 7/9 hits, 3.17 expected hits 1 Artillery owned by the Yamamoto, 6 Infantrys owned by the Yamamoto and 4 Infantrys owned by the British lost in Hong Kong Yamamoto roll dice for 1 Artillery and 4 Tanks in Hong Kong, round 3 : 2/5 hits, 2.33 expected hits British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 3 : 1/5 hits, 1.83 expected hits 1 Artillery owned by the Yamamoto and 2 Infantrys owned by the British lost in Hong Kong Yamamoto roll dice for 4 Tanks in Hong Kong, round 4 : 3/4 hits, 2.00 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hong Kong, round 4 : 1/3 hits, 1.17 expected hits 1 Tank owned by the British, 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Hong Kong Yamamoto win, taking Hong Kong from British with 3 Tanks remaining. Battle score for attacker is -2 Casualties for Yamamoto: 2 Artillerys, 6 Infantrys and 1 Tank Casualties for British: 1 Artillery, 7 Infantrys and 1 Tank Battle in Truk Yamamoto attack with 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Truk, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Truk Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys in Truk, round 2 : 1/7 hits, 2.33 expected hits Americans roll dice for 1 Artillery in Truk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Truk Yamamoto win, taking Truk from Americans with 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Battle in Wake Yamamoto attack with 4 Fighters and 4 Infantrys Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Wake Yamamoto roll dice for 4 Fighters and 4 Infantrys in Wake, round 2 : 3/8 hits, 2.00 expected hits Americans roll dice for 1 Artillery in Wake, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Wake Yamamoto win, taking Wake from Americans with 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Yamamoto 2 Fighters moved from Wake to 95 Sea Zone 2 Fighters moved from Wake to 102 Sea Zone 2 Fighters moved from Truk to 102 Sea Zone 1 Bomber moved from Truk to Saipan 1 Bomber moved from Formosa to Saipan 1 Adv.Fighter moved from Tokyo to Minamitori Place Units - Yamamoto 1 Battleship and 1 Carrier placed in 85 Sea Zone 1 Adv.Fighter placed in 85 Sea Zone 1 Elite and 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 59 PUs; end with 59 PUsCombat Hit Differential Summary :
British : 2.83 Yamamoto : 1.00 Americans : 0.33 -
-
-





