@SuperbattleshipYamato Did you quit or something you have not taken your turn.
Matt and Rick anniversary edition 1941 first game!
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Germans Germans spend 5 on tech rolls Germans roll 3,2,6 and gets 1 hit Germans removing all Technology Tokens after successful research. Germans discover Shipyards Activate Technology - Germans Germans activating Shipyards Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 44 PUs; 0 techTokens; Germans buy 4 armour, 1 fighter and 4 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 1 bomber moved from Bulgaria Romania to Russia 1 infantry moved from Karelia S.S.R. to Archangel 1 infantry moved from Karelia S.S.R. to Archangel 1 infantry moved from Karelia S.S.R. to Archangel 1 artillery moved from Poland to East Poland 1 armour moved from Germany to Bulgaria Romania 1 armour moved from Germany to Baltic States 1 armour moved from Germany to East Poland 1 infantry moved from Germany to Czechoslovakia Hungary 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 armour moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 armour moved from East Poland to Eastern Ukraine 1 infantry moved from East Poland to Eastern Ukraine 1 armour moved from Baltic States to Ukraine 1 fighter moved from East Poland to Ukraine 1 armour moved from Karelia S.S.R. to Archangel 1 infantry moved from Bulgaria Romania to Ukraine 1 bomber moved from Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory Bombing raid in United Kingdom causes 4 damage total. Strategic bombing raid in Russia Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Russia causes 4 damage total. Battle in Ukraine Germans attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Archangel Germans attack with 1 armour and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 armour and 3 infantry in Archangel, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Archangel Germans roll dice for 1 armour and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 armour in Archangel, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 2 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel Germans roll dice for 1 armour in Archangel, round 5 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Germans: 3 infantry Casualties for Russians: 2 infantry Battle in Eastern Ukraine Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Trans-Jordan Germans attack with 2 armour and 1 artillery British defend with 2 infantry Germans roll dice for 2 armour and 1 artillery in Trans-Jordan, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan Germans roll dice for 2 armour in Trans-Jordan, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 armour in Trans-Jordan, round 4 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 2 armour remaining. Battle score for attacker is 2 Casualties for Germans: 1 artillery Casualties for British: 2 infantry Non Combat Move - Germans 1 bomber moved from United Kingdom to Germany 1 bomber moved from Russia to Poland 1 fighter moved from Italy to Germany 1 fighter moved from Ukraine to Karelia S.S.R. Place Units - Germans 2 armour placed in Karelia S.S.R. 2 armour, 1 fighter and 4 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 44 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -1.50 British : -0.33 Russians : -0.67 AA fire in United Kingdom : : -0.17
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians repair damage of 4x factory; Remaining resources: 27 PUs; 0 techTokens; Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 bomber moved from Russia to Buryatia S.S.R. 3 infantry moved from Soviet Far East to Buryatia S.S.R. 1 infantry moved from Belorussia to Archangel 1 artillery moved from Belorussia to Archangel 2 infantry moved from Caucasus to Eastern Ukraine 1 armour moved from Russia to Eastern Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 armour moved from Belorussia to Archangel Combat - Russians Battle in Buryatia S.S.R. Russians attack with 1 bomber and 3 infantry Japanese defend with 3 armour Russians roll dice for 1 bomber and 3 infantry in Buryatia S.S.R., round 2 : 2/4 hits, 1.17 expected hits Japanese roll dice for 3 armour in Buryatia S.S.R., round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Russians and 2 armour owned by the Japanese lost in Buryatia S.S.R. Russians roll dice for 1 bomber and 1 infantry in Buryatia S.S.R., round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 armour in Buryatia S.S.R., round 3 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Russians and 1 armour owned by the Japanese lost in Buryatia S.S.R. Russians win, taking Buryatia S.S.R. from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 bomber and 2 infantry Casualties for Japanese: 3 armour Battle in Archangel Russians attack with 1 armour, 1 artillery and 1 infantry Germans defend with 1 armour Russians roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Battle in Eastern Ukraine Russians attack with 1 armour and 3 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 1 armour and 3 infantry in Eastern Ukraine, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Russians roll dice for 1 armour and 2 infantry in Eastern Ukraine, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 armour and 2 infantry in Eastern Ukraine, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 4 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine Russians roll dice for 1 armour in Eastern Ukraine, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Eastern Ukraine, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Eastern Ukraine Germans win with 1 armour remaining. Battle score for attacker is -11 Casualties for Russians: 1 armour and 3 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Soviet Far East 1 submarine moved from 2 Sea Zone to 12 Sea Zone 1 armour moved from Russia to Chinghai 1 aaGun moved from Belorussia to Russia Place Units - Russians 1 artillery placed in Caucasus 1 armour placed in Russia 3 infantry placed in Caucasus 3 infantry placed in Russia Russians undo move 3. 2 infantry placed in Russia 1 infantry placed in Caucasus Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : -0.33 Japanese : 1.00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover War Bonds Activate Technology - Japanese Japanese activating War Bonds Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 transport moved from 50 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands Japanese take Philippine Islands from Americans 1 armour moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour and 1 transport moved from 62 Sea Zone to 59 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 1 armour, 1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 armour moved from 63 Sea Zone to Soviet Far East 1 infantry moved from 63 Sea Zone to Soviet Far East 1 infantry moved from Hupeh to Sikang Japanese take Sikang from Chinese 1 infantry moved from Hupeh to Ningxia 1 infantry moved from Suiyuan to Ningxia 1 infantry moved from Fukien to Yunnan 1 artillery moved from Fukien to Yunnan 1 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from French Indo-China Thailand to Burma 1 fighter moved from Fukien to Ningxia 1 fighter moved from 52 Sea Zone to Hawaiian Islands 1 fighter moved from 52 Sea Zone to Hawaiian Islands 1 fighter moved from Japan to 62 Sea Zone 1 fighter moved from Japan to 62 Sea Zone 1 carrier moved from 62 Sea Zone to 52 Sea Zone 1 fighter moved from 62 Sea Zone to 52 Sea Zone 1 fighter moved from 62 Sea Zone to 52 Sea Zone 1 battleship moved from 52 Sea Zone to 53 Sea Zone 1 destroyer moved from 52 Sea Zone to 53 Sea Zone 1 cruiser moved from 52 Sea Zone to 53 Sea Zone 1 infantry moved from Wake Island to 52 Sea Zone 1 infantry moved from Wake Island to 52 Sea Zone 2 infantry and 1 transport moved from 52 Sea Zone to 53 Sea Zone 1 infantry moved from 53 Sea Zone to Hawaiian Islands 1 infantry moved from 53 Sea Zone to Hawaiian Islands 1 carrier moved from 52 Sea Zone to 53 Sea Zone 1 carrier moved from 50 Sea Zone to 53 Sea Zone 1 fighter moved from 50 Sea Zone to Hawaiian Islands Combat - Japanese Battle in 53 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 53 Sea Zone Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Hawaiian Islands Japanese attack with 3 fighters and 2 infantry Americans defend with 1 fighter and 1 infantry Japanese roll dice for 3 fighters and 2 infantry in Hawaiian Islands, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Japanese roll dice for 3 fighters and 1 infantry in Hawaiian Islands, round 3 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 fighter in Hawaiian Islands, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 1 fighter and 1 infantry Battle in Soviet Far East Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Japanese roll dice for 1 armour in Soviet Far East, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Soviet Far East, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Soviet Far East, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 5 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Soviet Far East Russians win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 1 armour and 1 infantry Battle in Buryatia S.S.R. Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Buryatia S.S.R., round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Ningxia Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Ningxia, round 2 : 3/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Hawaiian Islands to 53 Sea Zone 1 fighter moved from Hawaiian Islands to 53 Sea Zone 1 fighter moved from Ningxia to Yunnan Place Units - Japanese 2 armour, 2 fighters and 2 infantry placed in Japan 1 destroyer placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Japanese collect 4 PUs from War Bonds; end with 42 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Japanese rolls : : 1.00 Americans : 0.33 Chinese : 0.67 Russians : 1.33 Japanese : -0.17
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - British British spend 5 on tech rolls British roll 5,2 and gets 0 hits Purchase Units - British British repair damage of 4x factory; Remaining resources: 23 PUs; 2 techTokens; British buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - British 2 infantry moved from Union of South Africa to Rhodesia 2 bombers moved from United Kingdom to Karelia S.S.R. Combat - British Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 0/2 hits, 0.33 expected hits Bombing raid in Karelia S.S.R. rolls: 2,6 and causes: 4 damage to unit: factory Bombing raid in Karelia S.S.R. causes 4 damage total. Non Combat Move - British 2 bombers moved from Karelia S.S.R. to United Kingdom 1 fighter moved from Gibraltar to Caucasus 1 infantry moved from India to Persia Place Units - British 2 armour and 1 infantry placed in India 1 fighter placed in 6 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
AA fire in Karelia S.S.R. : : -0.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya Italians take Libya from British 1 armour moved from 14 Sea Zone to Libya 1 infantry moved from Italy to Balkans Combat - Italians Non Combat Move - Italians Place Units - Italians 1 infantry placed in Italy 1 destroyer placed in 14 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 5,4 and gets 0 hits Purchase Units - Americans Americans buy 1 bomber, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 artillery moved from Morocco Algeria to Libya 1 infantry moved from Morocco Algeria to Libya 1 fighter moved from Morocco Algeria to Libya 1 bomber moved from Western United States to 53 Sea Zone 2 submarines moved from 56 Sea Zone to 53 Sea Zone 1 cruiser moved from 56 Sea Zone to 53 Sea Zone 1 battleship moved from 56 Sea Zone to 53 Sea Zone 2 fighters moved from 56 Sea Zone to 53 Sea Zone 1 destroyer moved from 56 Sea Zone to 53 Sea Zone 1 bomber moved from Australia to 53 Sea Zone 2 bombers moved from United Kingdom to Poland Combat - Americans Battle in Poland Americans attack with 2 bombers Germans defend with 1 bomber and 2 infantry Americans roll dice for 2 bombers in Poland, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Poland, round 2 : 2/3 hits, 0.83 expected hits 1 bomber owned by the Germans, 1 infantry owned by the Germans and 2 bombers owned by the Americans lost in Poland Germans win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Americans: 2 bombers Casualties for Germans: 1 bomber and 1 infantry Turning on Edit Mode EDIT: Adding units owned by Germans to Poland: 1 bomber EDIT: Removing units owned by Germans from Poland: 1 infantry EDIT: Turning off Edit Mode Battle in Libya Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 armour and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 2 : 3/3 hits, 1.17 expected hits Italians roll dice for 1 armour and 1 infantry in Libya, round 2 : 2/2 hits, 0.83 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Libya Americans win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 1 armour and 1 infantry Battle in 53 Sea Zone Americans attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport Americans roll dice for 2 submarines in 53 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 53 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 53 Sea Zone Americans roll dice for 1 battleship, 2 bombers, 1 cruiser and 2 fighters in 53 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 53 Sea Zone, round 3 : 4/4 hits, 2.50 expected hits 2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 53 Sea Zone Americans roll dice for 1 battleship and 1 bomber in 53 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 battleship and 1 transport in 53 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 53 Sea Zone Americans win with 1 battleship remaining. Battle score for attacker is 19 Casualties for Americans: 2 bombers, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport Non Combat Move - Americans 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 fighter moved from Libya to Gibraltar Place Units - Americans 1 infantry placed in Eastern United States 2 fighters and 1 transport placed in 56 Sea Zone 1 bomber and 1 infantry placed in Western United States Turn Complete - Chinese 1 unit repaired. Turn Complete - Americans Americans collect 37 PUs; end with 37 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 1.17 Italians : 1.17 Americans : 2.17 Japanese : 2.33
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I performed an edit on the battle in Poland. I figured that you’d want to lose the lesser expensive units and keep the bomber, especially since I wasn’t attacking with ground units. It was a stellar defense you did and I lost a lot of units. This is getting exciting!
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 55 PUs; 0 techTokens; Germans buy 3 armour, 1 battleship, 1 carrier and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 armour moved from Eastern Ukraine to Russia 1 armour moved from Ukraine to Russia 1 armour moved from East Poland to Russia 1 bomber moved from Poland to Russia 1 fighter moved from Karelia S.S.R. to Russia 1 bomber moved from Germany to Russia 1 armour moved from Karelia S.S.R. to Archangel 1 infantry moved from Karelia S.S.R. to Archangel 1 armour moved from Karelia S.S.R. to Archangel 1 armour moved from Baltic States to Archangel 1 infantry moved from Baltic States to Karelia S.S.R. 1 armour moved from Germany to Baltic States 1 armour moved from Germany to East Poland 1 artillery moved from East Poland to Eastern Ukraine 1 armour moved from Bulgaria Romania to Ukraine 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Czechoslovakia Hungary 1 infantry moved from Germany to Poland 1 armour moved from Trans-Jordan to Persia 1 armour moved from Trans-Jordan to Persia 1 fighter moved from Germany to Archangel 1 fighter moved from Germany to Archangel Combat - Germans Battle in Russia Germans attack with 3 armour, 2 bombers and 1 fighter Russians defend with 1 aaGun, 1 armour, 1 factory and 5 infantry AA fire in Russia : 0/3 hits, 0.50 expected hits Germans roll dice for 3 armour, 2 bombers and 1 fighter in Russia, round 2 : 4/6 hits, 3.33 expected hits Russians roll dice for 1 armour and 5 infantry in Russia, round 2 : 1/6 hits, 2.17 expected hits 4 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia Germans roll dice for 2 armour, 2 bombers and 1 fighter in Russia, round 3 : 2/5 hits, 2.83 expected hits Russians roll dice for 1 armour and 1 infantry in Russia, round 3 : 2/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Russia Germans captures 28PUs while taking Russians capital Germans win, taking Russia from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 armour and 1 fighter Casualties for Russians: 1 armour and 5 infantry Battle in Persia Germans attack with 2 armour British defend with 1 infantry Germans roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 2 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Archangel Germans attack with 3 armour, 2 fighters and 1 infantry Russians defend with 1 armour, 1 artillery and 1 infantry Germans roll dice for 3 armour, 2 fighters and 1 infantry in Archangel, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans roll dice for 3 armour and 2 fighters in Archangel, round 3 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 armour and 2 fighters remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour, 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from Archangel to Karelia S.S.R. 1 fighter moved from Archangel to Karelia S.S.R. 1 bomber moved from Russia to Poland 1 bomber moved from Russia to Karelia S.S.R. Place Units - Germans 1 armour and 1 infantry placed in Karelia S.S.R. 2 armour and 3 infantry placed in Germany 1 battleship and 1 carrier placed in 5 Sea Zone Turn Complete - Germans Germans collect 49 PUs; end with 77 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : -0.33 British : -0.33 Russians : -0.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Combat Move - Russians 1 infantry moved from Caucasus to Russia 1 artillery moved from Caucasus to Russia 1 infantry moved from Belorussia to Russia 4 infantry moved from Belorussia to Russia 1 armour moved from Chinghai to Ningxia Combat - Russians Battle in Ningxia Russians attack with 1 armour Japanese defend with 1 infantry Russians roll dice for 1 armour in Ningxia, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Ningxia, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Ningxia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Ningxia, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Ningxia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Ningxia Russians win, taking Ningxia from Japanese with 1 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Russia Russians attack with 1 artillery and 6 infantry Germans defend with 1 aaGun, 1 armour and 1 factory Russians roll dice for 1 artillery and 6 infantry in Russia, round 2 : 1/7 hits, 1.50 expected hits Germans roll dice for 1 armour in Russia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Non Combat Move - Russians 1 infantry moved from Soviet Far East to Yakut S.S.R. Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : -1.00 Japanese : -1.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Improved Artillery Support Activate Technology - Japanese Japanese activating Improved Artillery Support Purchase Units - Japanese Japanese buy 3 armour, 1 battleship, 3 infantry and 1 submarine; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea Japanese take New Guinea from British 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 destroyer moved from 62 Sea Zone to 60 Sea Zone 1 carrier moved from 52 Sea Zone to 60 Sea Zone 1 fighter moved from Yunnan to Ningxia 1 armour moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 1 fighter moved from Japan to Iwo Jima 1 fighter moved from Japan to 59 Sea Zone 1 fighter moved from 59 Sea Zone to Iwo Jima 1 fighter moved from 52 Sea Zone to 53 Sea Zone 1 fighter moved from 52 Sea Zone to 53 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 armour moved from 36 Sea Zone to French Indo-China Thailand 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 armour moved from 61 Sea Zone to Fukien 1 infantry moved from 61 Sea Zone to Fukien 1 infantry moved from Sikang to Ningxia Combat - Japanese Battle in 53 Sea Zone Japanese attack with 2 fighters Americans defend with 1 battleship Japanese roll dice for 2 fighters in 53 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 1 fighter in 53 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter in 53 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone Americans win with no units remaining. Battle score for attacker is 0 Casualties for Japanese: 2 fighters Casualties for Americans: 1 battleship Battle in Ningxia Japanese attack with 1 fighter and 1 infantry Russians defend with 1 armour Japanese roll dice for 1 fighter and 1 infantry in Ningxia, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 armour in Ningxia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Ningxia Japanese win, taking Ningxia from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Non Combat Move - Japanese 1 fighter moved from Ningxia to Yunnan Place Units - Japanese 3 armour and 3 infantry placed in Japan 1 battleship and 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 41 PUs; end with 43 PUs Japanese collect 6 PUs from War Bonds; end with 49 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 54 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Japanese rolls : : 1.00 Americans : 0.00 Chinese : -0.50 Japanese : 0.33
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - British British spend 0 on tech rolls British roll 4,4 and gets 0 hits Purchase Units - British British buy 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; 2 techTokens; Combat Move - British 1 fighter moved from Caucasus to Persia 1 infantry moved from India to Persia 1 artillery moved from India to Persia 2 infantry moved from Rhodesia to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Egypt British take Egypt from Germans 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 battleship moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 2 fighters moved from 6 Sea Zone to 5 Sea Zone 1 bomber moved from United Kingdom to Italy 1 bomber moved from United Kingdom to Italy 1 armour moved from India to Persia Combat - British Strategic bombing raid in Italy AA fire in Italy : 2/2 hits, 0.33 expected hits 2 bombers killed by AA Bombing raid in Italy causes 0 damage total. Battle in 5 Sea Zone British attack with 1 battleship, 1 destroyer and 2 fighters Germans defend with 1 battleship, 1 carrier and 1 submarine British roll dice for 1 battleship, 1 destroyer and 2 fighters in 5 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship and 1 carrier in 5 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 battleship owned by the British 1 submarine owned by the Germans and 1 carrier owned by the Germans lost in 5 Sea Zone British roll dice for 1 battleship, 1 destroyer and 2 fighters in 5 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 battleship in 5 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 destroyer owned by the British lost in 5 Sea Zone British win with 1 battleship and 2 fighters remaining. Battle score for attacker is 25 Casualties for Germans: 1 battleship, 1 carrier and 1 submarine Casualties for British: 1 destroyer Battle in Persia British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry Germans defend with 2 armour British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 3/4 hits, 1.67 expected hits Germans roll dice for 2 armour in Persia, round 2 : 2/2 hits, 1.00 expected hits 2 armour owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Persia British win, taking Persia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 artillery and 1 infantry Casualties for Germans: 2 armour Non Combat Move - British 1 carrier moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from Persia to India Place Units - British 1 fighter and 1 infantry placed in India 1 transport placed in 2 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 32 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 37 PUs 1 unit repaired.
Combat Hit Differential Summary :
Germans : 1.17 British : 2.33 AA fire in Italy : : 1.67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Italians Italians buy 2 armour and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 battleship moved from 14 Sea Zone to 13 Sea Zone 1 destroyer moved from 14 Sea Zone to 13 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Morocco Algeria Germans take Morocco Algeria from British Combat - Italians Non Combat Move - Italians Place Units - Italians 2 armour and 1 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 2,4 and gets 0 hits Purchase Units - Americans Americans buy 1 battleship, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 artillery moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 artillery moved from Western United States to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 artillery moved from 53 Sea Zone to Hawaiian Islands 1 infantry moved from 53 Sea Zone to Hawaiian Islands 1 fighter moved from 56 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to 48 Sea Zone Combat - Americans Battle in 48 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 48 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Morocco Algeria Americans attack with 1 artillery and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Morocco Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco Algeria Americans win, taking Morocco Algeria from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Hawaiian Islands Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Hawaiian Islands, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from 48 Sea Zone to Australia 1 fighter moved from Hawaiian Islands to 56 Sea Zone Place Units - Americans 1 battleship, 1 cruiser and 1 transport placed in 56 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -0.67 Americans : -0.50 Japanese : -0.33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Research Technology - Germans Germans spend 10 on tech rolls Germans roll 4,5 and gets 0 hits Purchase Units - Germans Germans buy 1 armour, 2 bombers, 5 fighters and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 3 armour moved from Archangel to Russia 1 infantry moved from Karelia S.S.R. to Belorussia 1 infantry moved from Karelia S.S.R. to Belorussia 1 bomber moved from Karelia S.S.R. to Russia 1 fighter moved from Karelia S.S.R. to Russia 1 fighter moved from Karelia S.S.R. to Russia 1 armour moved from Karelia S.S.R. to Russia 1 armour moved from Ukraine to Caucasus 1 artillery moved from Eastern Ukraine to Caucasus 1 infantry moved from Ukraine to Caucasus 1 armour moved from East Poland to Russia 1 armour moved from Baltic States to Belorussia 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to East Poland 1 infantry moved from Poland to East Poland 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 1 armour moved from Germany to Bulgaria Romania 1 armour moved from Germany to Baltic States 1 bomber moved from Poland to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory Bombing raid in United Kingdom causes 4 damage total. Battle in Belorussia Germans attack with 1 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Russia Germans attack with 5 armour, 1 bomber and 2 fighters Russians defend with 1 aaGun, 1 artillery, 1 factory and 6 infantry AA fire in Russia : 0/3 hits, 0.50 expected hits Germans roll dice for 5 armour, 1 bomber and 2 fighters in Russia, round 2 : 7/8 hits, 4.17 expected hits Russians roll dice for 1 artillery and 6 infantry in Russia, round 2 : 3/7 hits, 2.33 expected hits 6 infantry owned by the Russians, 1 artillery owned by the Russians and 3 armour owned by the Germans lost in Russia Germans captures 20PUs while taking Russians capital Germans win, taking Russia from Russians with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 7 Casualties for Germans: 3 armour Casualties for Russians: 1 artillery and 6 infantry Battle in Caucasus Germans attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 aaGun, 1 factory and 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Caucasus, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus Germans roll dice for 1 armour and 1 artillery in Caucasus, round 3 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Russia to Karelia S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 1 bomber moved from Russia to Karelia S.S.R. 1 bomber moved from United Kingdom to Germany Place Units - Germans 1 armour and 1 infantry placed in Karelia S.S.R. 2 bombers and 5 fighters placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 71 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 3.00 AA fire in Russia : : -0.50 Russians : 0.67 AA fire in United Kingdom : : -0.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 1 battleship, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 fighter moved from Iwo Jima to 53 Sea Zone 1 battleship moved from 62 Sea Zone to 52 Sea Zone 1 submarine moved from 62 Sea Zone to 52 Sea Zone 1 destroyer moved from 60 Sea Zone to 52 Sea Zone 1 carrier moved from 60 Sea Zone to 52 Sea Zone 1 transport moved from 36 Sea Zone to 62 Sea Zone 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from 62 Sea Zone to Manchuria 1 infantry moved from 62 Sea Zone to Manchuria 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 1 armour moved from Stanovoj Chrebet to Yakut S.S.R. 1 infantry moved from Ningxia to Chinghai Japanese take Chinghai from Chinese 1 artillery, 2 fighters and 4 infantry moved from Burma to India 1 armour moved from French Indo-China Thailand to India 1 armour moved from Fukien to Burma 1 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from Fukien to Yunnan 1 fighter moved from Yunnan to India 1 fighter moved from Iwo Jima to 52 Sea Zone Combat - Japanese Battle in 53 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 53 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Yakut S.S.R. Japanese attack with 1 armour Russians defend with 1 infantry Japanese roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Yakut S.S.R., round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Yakut S.S.R. Russians win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Japanese: 1 armour Battle in India Japanese attack with 1 armour, 1 artillery, 3 fighters and 4 infantry British defend with 1 aaGun, 1 armour, 1 factory, 2 fighters and 3 infantry AA fire in India : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 4 infantry in India, round 2 : 3/9 hits, 3.33 expected hits British roll dice for 1 armour, 2 fighters and 3 infantry in India, round 2 : 2/6 hits, 2.83 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the British lost in India Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in India, round 3 : 4/7 hits, 3.00 expected hits British roll dice for 1 armour and 2 fighters in India, round 3 : 3/3 hits, 1.83 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 fighters owned by the British and 1 armour owned by the British lost in India Japanese win, taking India from British with 1 armour and 3 fighters remaining. Battle score for attacker is 18 Casualties for Japanese: 1 artillery and 4 infantry Casualties for British: 1 armour, 2 fighters and 3 infantry Non Combat Move - Japanese 1 fighter moved from 53 Sea Zone to 52 Sea Zone 1 fighter moved from India to Trans-Jordan 1 fighter moved from India to Trans-Jordan 1 fighter moved from India to Trans-Jordan Place Units - Japanese 1 battleship and 1 carrier placed in 62 Sea Zone 3 armour, 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 46 PUs Japanese collect 2 PUs from War Bonds; end with 48 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 53 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
British : 0.33 Russians : 0.33 AA fire in India : : -0.50 Japanese : -0.33
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Research Technology - British British spend 0 on tech rolls British roll 3,5 and gets 0 hits Purchase Units - British British repair damage of 4x factory; Remaining resources: 33 PUs; 2 techTokens; British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 2 PUs; 2 techTokens; Combat Move - British 1 infantry moved from United Kingdom to 2 Sea Zone 1 armour moved from United Kingdom to 2 Sea Zone 1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Norway British take Norway from Germans 1 armour moved from 3 Sea Zone to Norway 2 infantry moved from Egypt to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 1 armour moved from Persia to India 1 destroyer moved from 34 Sea Zone to 35 Sea Zone Combat - British Battle in India British attack with 1 armour and 2 infantry Japanese defend with 1 aaGun, 1 armour and 1 factory British roll dice for 1 armour and 2 infantry in India, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in India British roll dice for 1 armour and 1 infantry in India, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in India, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in India British win, taking India from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - British 1 fighter moved from United Kingdom to 3 Sea Zone 1 battleship moved from 5 Sea Zone to 3 Sea Zone 1 carrier moved from 5 Sea Zone to 3 Sea Zone 2 fighters moved from 5 Sea Zone to 3 Sea Zone Place Units - British 1 carrier, 1 fighter and 1 transport placed in 3 Sea Zone Turn Complete - British British collect 33 PUs; end with 35 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
British : 0.50 Japanese : 0.00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour and 1 bomber; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Gibraltar 1 armour moved from 13 Sea Zone to Gibraltar 1 battleship moved from 13 Sea Zone to 12 Sea Zone 1 destroyer moved from 13 Sea Zone to 12 Sea Zone Combat - Italians Battle in 12 Sea Zone Italians attack with 1 battleship and 1 destroyer Americans defend with 1 destroyer and 1 transport; Russians defend with 1 submarine Italians roll dice for 1 battleship and 1 destroyer in 12 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Russians and 1 destroyer owned by the Americans lost in 12 Sea Zone 1 transport owned by the Americans lost in 12 Sea Zone Italians win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 21 Casualties for Americans: 1 destroyer and 1 transport Casualties for Russians: 1 submarine Battle in Gibraltar Italians attack with 1 armour and 1 infantry Americans defend with 1 fighter Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 fighter in Gibraltar, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 1 armour and 1 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter Non Combat Move - Italians Place Units - Italians 1 armour and 1 bomber placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 1.33 British : -0.67 Americans : -0.50
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 5,5 and gets 0 hits Purchase Units - Americans Americans buy 1 armour, 2 bombers, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 infantry moved from Western United States to 56 Sea Zone 1 artillery moved from Western United States to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone 1 artillery moved from 46 Sea Zone to Solomon Islands 1 infantry moved from 46 Sea Zone to Solomon Islands 1 bomber moved from Australia to Solomon Islands 1 artillery moved from Morocco Algeria to Libya Americans take Libya from Italians Combat - Americans Battle in Solomon Islands Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Solomon Islands, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Solomon Islands to Australia Place Units - Americans 1 destroyer and 1 submarine placed in 56 Sea Zone 1 armour and 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 40 PUs; end with 41 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans : 1.67 Japanese : 0.67
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Research Technology - Germans Germans spend 10 on tech rolls Germans roll 5,5,2,1 and gets 0 hits Purchase Units - Germans Germans buy 2 armour, 2 battleships, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 4 techTokens; Combat Move - Germans 1 bomber moved from Germany to United Kingdom 1 bomber moved from Germany to United Kingdom 1 bomber moved from Germany to United Kingdom 1 fighter moved from Germany to Norway 1 armour moved from Karelia S.S.R. to Norway 1 fighter moved from Karelia S.S.R. to Norway 1 fighter moved from Karelia S.S.R. to Norway 1 bomber moved from Karelia S.S.R. to United Kingdom 1 fighter moved from Germany to Norway 1 fighter moved from Germany to Norway 1 armour moved from Baltic States to Finland 1 infantry moved from Karelia S.S.R. to Finland 1 fighter moved from Germany to Norway 1 fighter moved from Germany to Norway 1 artillery moved from Caucasus to Persia Germans take Persia from British 1 armour moved from Bulgaria Romania to Caucasus 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from East Poland to Baltic States 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Belorussia to Archangel 1 infantry moved from Belorussia to Archangel 1 armour moved from Belorussia to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Russia to Urals Germans take Urals from Russians 1 armour moved from Urals to Evenki National Okrug Germans take Evenki National Okrug from Russians 1 armour moved from Russia to Kazakh S.S.R. Germans take Kazakh S.S.R. from Russians 1 armour moved from Kazakh S.S.R. to Persia 1 armour moved from Caucasus to Trans-Jordan Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 6,5 and causes: 11 damage to unit: factory Bombing raid in United Kingdom causes 11 damage total. Battle in Norway Germans attack with 1 armour and 7 fighters British defend with 1 armour and 1 infantry Germans roll dice for 1 armour and 7 fighters in Norway, round 2 : 4/8 hits, 4.00 expected hits British roll dice for 1 armour and 1 infantry in Norway, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the British and 1 armour owned by the British lost in Norway Germans win, taking Norway from British with 1 armour and 7 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 armour and 1 infantry Battle in United Kingdom Germans attack with 2 bombers British defend with 1 aaGun, 1 factory and 2 infantry AA fire in United Kingdom : 0/2 hits, 0.33 expected hits Germans roll dice for 2 bombers in United Kingdom, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 2 infantry in United Kingdom, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in United Kingdom Germans win with 2 bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany 1 fighter moved from Norway to Germany 1 fighter moved from Norway to Germany 1 fighter moved from Norway to Germany 1 fighter moved from Norway to Germany 1 fighter moved from Norway to Germany 1 fighter moved from Norway to Germany 1 fighter moved from Norway to Germany Place Units - Germans 2 armour placed in Germany 2 infantry placed in Karelia S.S.R. 2 battleships, 1 destroyer, 1 submarine and 2 transports placed in 5 Sea Zone Turn Complete - Germans Germans collect 58 PUs; end with 60 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 0.67 British : -1.50 AA fire in United Kingdom : : -0.67