• No worries - I remember kids… Ours range from 18-26 and while they are still around they don’t make the amount of noise they used to.


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from French West Africa to French Central Africa
            1 transport moved from 87 Sea Zone to 86 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
    
        Place Units - ANZAC
            1 cruiser and 1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from French West Africa to French Central Africa
            1 transport moved from 87 Sea Zone to 86 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
    
        Place Units - ANZAC
            1 cruiser and 1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to Southern France
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 tactical_bomber moved from 115 Sea Zone to Belarus
            1 fighter moved from 115 Sea Zone to Belarus
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            2 artilleries moved from Poland to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from Vyborg to Novgorod
            2 artilleries moved from 115 Sea Zone to Novgorod
            1 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Bessarabia to Ukraine
            1 tactical_bomber moved from Bessarabia to Ukraine
            2 fighters moved from Western Germany to Southern France
            2 mech_infantrys moved from Western Germany to Southern France
            2 armour moved from Southern Italy to Southern France
            2 bombers moved from Southern Italy to Southern France
            2 fighters moved from Western Germany to Southern France
            2 tactical_bombers moved from Poland to Western Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Bessarabia to Ukraine
            2 infantry moved from 115 Sea Zone to Novgorod
            1 tactical_bomber moved from Bessarabia to Belarus
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 artilleries and 4 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Southern France
                Germans attack with 2 armour, 2 bombers, 4 fighters and 2 mech_infantrys
                French defend with 1 fighter; Americans defend with 3 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 2 armour, 2 bombers, 4 fighters and 2 mech_infantrys in Southern France, round 2 : 4/10 hits, 4.67 expected hits
                    Americans roll dice for 3 armour and 1 fighter in Southern France, round 2 : 3/4 hits, 2.17 expected hits
                    1 armour owned by the Germans, 3 armour owned by the Americans, 1 fighter owned by the French and 2 mech_infantrys owned by the Germans lost in Southern France
                Germans win, taking Southern France from Americans with 1 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is 14
                Casualties for Germans: 1 armour and 2 mech_infantrys
                Casualties for Americans: 3 armour
                Casualties for French: 1 fighter
    
        Non Combat Move - Germans
            2 bombers and 4 fighters moved from Southern France to Western Germany
            2 infantry moved from Western Germany to Northern Italy
            3 armour, 4 artilleries and 15 infantry moved from Poland to Eastern Poland
            3 aaGuns, 4 armour, 3 artilleries and 4 infantry moved from Bessarabia to Eastern Poland
            1 tactical_bomber moved from Ukraine to Eastern Poland
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 fighter moved from Belarus to 115 Sea Zone
            1 tactical_bomber moved from Belarus to 115 Sea Zone
            1 tactical_bomber moved from Belarus to Eastern Poland
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 artillery and 1 infantry moved from Vyborg to Novgorod
            1 artillery and 8 infantry moved from Karelia to Novgorod
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            8 infantry moved from Germany to Poland
            4 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            1 armour, 4 artilleries, 3 fighters and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    Americans : 0.83
    Russians : 1.67
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Rostov to Ukraine
            1 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
            1 fighter and 2 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                 retreated to Belarus
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Bryansk
            1 fighter moved from Western Ukraine to Bryansk
            1 tactical_bomber moved from Ukraine to Bryansk
            4 armour and 5 mech_infantrys moved from Russia to Bryansk
            2 infantry moved from Tambov to Bryansk
            2 aaGuns and 11 infantry moved from Novosibirsk to Samara
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : -1.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 2 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Guam to 21 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 33 Sea Zone to 62 Sea Zone
            2 battleships moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 2 infantry moved from Java to 42 Sea Zone
            1 artillery, 2 carriers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 fighter moved from 44 Sea Zone to Celebes
            1 tactical_bomber moved from 44 Sea Zone to Celebes
            1 fighter moved from 44 Sea Zone to Shan State
            1 tactical_bomber moved from 44 Sea Zone to Shan State
            1 bomber moved from Philippines to Shensi
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Shensi
            2 fighters and 2 tactical_bombers moved from Hopei to Shensi
            2 infantry moved from Central Mongolia to Suiyuyan
            1 infantry moved from Buyant-Uhaa to Central Mongolia
            1 artillery moved from Buryatia to Sakha
            3 infantry moved from Amur to Sakha
            1 mech_infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour and 1 mech_infantry moved from Buryatia to Yenisey
                  Japanese take Yakut S.S.R. from Russians
                  Japanese take Yenisey from Russians
            2 mech_infantrys moved from Manchuria to Central Mongolia
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Anhwe to Hopei
            3 infantry moved from Anhwe to Kweichow
            1 infantry moved from Shantung to Anhwe
            2 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Shantung to Hunan
            1 armour moved from Shantung to Kweichow
            6 infantry and 3 mech_infantrys moved from Yunnan to Shan State
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            1 armour, 1 infantry and 1 mech_infantry moved from Kweichow to Yunnan
            3 infantry moved from French Indo China to Yunnan
            1 bomber moved from Manchuria to Sakha
            1 fighter moved from Japan to Kwangsi
            2 tactical_bombers moved from Shan State to Yunnan
            1 fighter moved from Shan State to Yunnan
            2 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Battle in New Guinea
            Battle in Dutch New Guinea
            Battle in Hawaiian Islands
            Battle in 62 Sea Zone
                Japanese attack with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine
                ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the ANZAC
                    Japanese roll dice for 2 carriers, 1 cruiser, 2 destroyers and 4 fighters in 62 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits
                    ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 62 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    1 carrier owned by the ANZAC, 1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 62 Sea Zone
                    Japanese roll dice for 2 carriers, 1 cruiser and 4 fighters in 62 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits
                    ANZAC roll dice for 1 fighter in 62 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 62 Sea Zone
                Japanese win, taking New Guinea from ANZAC, taking Dutch New Guinea from ANZAC, taking Hawaiian Islands from Americans, taking 62 Sea Zone from Neutral with 2 carriers, 1 cruiser and 3 fighters remaining. Battle score for attacker is 24
                Casualties for Japanese: 2 destroyers, 1 fighter and 1 submarine
                Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
            Battle in Celebes
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Sakha
                Japanese attack with 1 artillery, 1 bomber and 3 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Sakha, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sakha
                Japanese win, taking Sakha from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Shensi
                Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 3/7 hits, 3.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Kweichow to Yunnan
            2 fighters and 2 tactical_bombers moved from Shensi to Yunnan
            1 bomber moved from Shensi to Kweichow
            1 bomber moved from Sakha to Manchuria
            1 bomber moved from Manchuria to Anhwe
            1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
    
        Place Units - Japanese
            1 submarine placed in 6 Sea Zone
            3 mech_infantrys placed in Manchuria
            3 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Kiangsu
            2 artilleries and 1 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.83
    Americans : -0.33
    Chinese : 0.33
    Russians : -0.33
    Japanese : 0.17
    

    Savegame


  • TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 marines moved from Western United States to 10 Sea Zone
            3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 marines and 3 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
            2 marines moved from 26 Sea Zone to Hawaiian Islands
            3 fighters and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
            4 bombers moved from United Kingdom to 112 Sea Zone
    

    Savegame


  • Scramble in 112?


  • Yes please, scramble all 3.


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 marines moved from Western United States to 10 Sea Zone
            3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 marines and 3 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
            2 marines moved from 26 Sea Zone to Hawaiian Islands
            3 fighters and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
            4 bombers moved from United Kingdom to 112 Sea Zone
    
        Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 3 carriers, 2 cruisers and 3 destroyers
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 26 Sea Zone from Neutral with 3 carriers, 2 cruisers and 3 destroyers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 112 Sea Zone
                Americans attack with 4 bombers
                Germans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Germans Submerged
                    Americans roll dice for 4 bombers in 112 Sea Zone, round 2 : 4/4 hits, 2.67 expected hits
                    Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 112 Sea Zone
                Americans win with 3 bombers remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 destroyer
            Battle in Hawaiian Islands
                Americans attack with 3 fighters, 2 marines and 3 tactical_bombers
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 3 fighters, 2 marines and 3 tactical_bombers in Hawaiian Islands, round 2 : 6/8 hits, 4.17 expected hits
                    Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hawaiian Islands
                Americans win, taking Hawaiian Islands from Japanese with 3 fighters, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 bombers moved from 112 Sea Zone to United Kingdom
            2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports moved from 95 Sea Zone to 92 Sea Zone
            3 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            3 artilleries and 2 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery and 2 infantry placed in Western United States
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Americans : 3.17
    Japanese : -0.33
    

    Savegame


  • Dumb question on my part, I forgot the airbase was damaged so you could not scramble but I submerged your sub for you, and you did kill a bomber.


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 marines moved from Western United States to 10 Sea Zone
            3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 marines and 3 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
            2 marines moved from 26 Sea Zone to Hawaiian Islands
            3 fighters and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
            4 bombers moved from United Kingdom to 112 Sea Zone
    
        Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 3 carriers, 2 cruisers and 3 destroyers
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 26 Sea Zone from Neutral with 3 carriers, 2 cruisers and 3 destroyers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 112 Sea Zone
                Americans attack with 4 bombers
                Germans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Germans Submerged
                    Americans roll dice for 4 bombers in 112 Sea Zone, round 2 : 4/4 hits, 2.67 expected hits
                    Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 112 Sea Zone
                Americans win with 3 bombers remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 destroyer
            Battle in Hawaiian Islands
                Americans attack with 3 fighters, 2 marines and 3 tactical_bombers
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 3 fighters, 2 marines and 3 tactical_bombers in Hawaiian Islands, round 2 : 6/8 hits, 4.17 expected hits
                    Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hawaiian Islands
                Americans win, taking Hawaiian Islands from Japanese with 3 fighters, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 bombers moved from 112 Sea Zone to United Kingdom
            2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports moved from 95 Sea Zone to 92 Sea Zone
            3 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            3 artilleries and 2 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery and 2 infantry placed in Western United States
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 infantry and 3 transports; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
            1 infantry moved from Tunisia to Libya
            2 fighters moved from 96 Sea Zone to Libya
            2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Libya
            1 bomber moved from Egypt to Libya
            3 armour moved from Alexandria to Libya
                  British take Tobruk from Italians
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
            1 infantry moved from Tanganyika Territory to Kenya
            1 armour moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Burma to India
    
        Combat - British
            British creates battle in territory 98 Sea Zone
            Battle in Libya
                British attack with 3 armour, 1 artillery, 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers
                Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British roll dice for 3 armour, 1 artillery, 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers in Libya, round 2 : 4/13 hits, 6.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 2 : 2/5 hits, 1.83 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Libya
                    British roll dice for 3 armour, 1 artillery, 1 bomber, 4 fighters and 2 tactical_bombers in Libya, round 3 : 6/11 hits, 5.83 expected hits
                    Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the British and 1 armour owned by the Italians lost in Libya
                British win, taking 98 Sea Zone from Italians, taking Libya from Italians with 3 armour, 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters moved from Libya to 96 Sea Zone
            2 fighters and 2 tactical_bombers moved from Libya to 98 Sea Zone
            1 bomber moved from Libya to Egypt
            1 mech_infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            2 armour and 1 mech_infantry moved from Iraq to Egypt
            1 submarine moved from 96 Sea Zone to 93 Sea Zone
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 submarine moved from 96 Sea Zone to 99 Sea Zone
    
        Place Units - British
            3 transports placed in 98 Sea Zone
            1 destroyer placed in 80 Sea Zone
            2 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
            British collect 38 PUs (1 lost to blockades); end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 8 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -2.17
    Italians : 0.67
    Americans : 3.17
    Chinese : 0.17
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 2 infantry moved from Romania to Bulgaria
            2 artilleries and 1 infantry moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from France to Western Germany
            1 armour moved from Southern Italy to Greater Southern Germany
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from French West Africa to 87 Sea Zone
            2 infantry and 1 transport moved from 87 Sea Zone to 103 Sea Zone
            3 fighters moved from India to 80 Sea Zone
    
        Combat - ANZAC
            Battle in 80 Sea Zone
                British loiter and taunt; ANZAC attack with 3 fighters
                Japanese defend with 1 submarine
                1 submarine owned by the Japanese Submerged
    
        Non Combat Move - ANZAC
            3 fighters moved from 80 Sea Zone to West India
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from West India: 3 fighters
            EDIT: Adding units owned by ANZAC to India: 3 fighters
            EDIT: Turning off Edit Mode
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5,5,4,5,2,3
            ANZAC collect 10 PUs (3 lost to blockades); end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from French West Africa to 87 Sea Zone
            2 infantry and 1 transport moved from 87 Sea Zone to 103 Sea Zone
            3 fighters moved from India to 80 Sea Zone
    
        Combat - ANZAC
            Battle in 80 Sea Zone
                British loiter and taunt; ANZAC attack with 3 fighters
                Japanese defend with 1 submarine
                1 submarine owned by the Japanese Submerged
    
        Non Combat Move - ANZAC
            3 fighters moved from 80 Sea Zone to West India
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from West India: 3 fighters
            EDIT: Adding units owned by ANZAC to India: 3 fighters
            EDIT: Turning off Edit Mode
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5,5,4,5,2,3
            ANZAC collect 10 PUs (3 lost to blockades); end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • The fighter edits in India were because it wouldn’t let the ANZAC fighters attack the Japanese sub even though there was a destroyer present; but I guess the game engine won’t recognize it because while an Allied destroyer, it wasn’t an ANZAC one. Shrug. I just edited as though they never moved.


  • No worries, looks good. I forgot to post so I’m attaching the saved game to this message.

    G7PostCombat.tsvg


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 5 armour; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            1 infantry moved from Ukraine to Western Ukraine
            1 fighter and 1 infantry moved from Bryansk to Western Ukraine
            1 infantry and 1 tactical_bomber moved from Bryansk to Belarus
            1 fighter moved from Russia to Belarus
            1 fighter and 1 infantry moved from Bryansk to Belarus
            20 armour, 3 artilleries, 11 infantry and 10 mech_infantrys moved from Bryansk to Smolensk
            9 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 20 armour, 3 artilleries, 20 infantry and 10 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 20 armour, 3 artilleries, 20 infantry and 10 mech_infantrys in Smolensk, round 2 : 15/53 hits, 16.50 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 20 armour, 3 artilleries, 20 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Belarus to Russia
            1 fighter moved from Western Ukraine to Russia
            4 aaGuns moved from Bryansk to Smolensk
            1 infantry moved from Kansu to Timguska
            2 infantry moved from Kansu to Tsinghai
            1 infantry moved from Samara to Novosibirsk
            2 aaGuns and 10 infantry moved from Samara to Russia
    
        Place Units - Russians
            5 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 10 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 carrier moved from 62 Sea Zone to 56 Sea Zone
            2 fighters moved from 62 Sea Zone to 56 Sea Zone
            1 carrier, 1 cruiser and 1 fighter moved from 62 Sea Zone to 55 Sea Zone
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 cruiser and 1 marine moved from 45 Sea Zone to 35 Sea Zone
            2 carriers moved from 44 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 fighter moved from 55 Sea Zone to 35 Sea Zone
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 56 Sea Zone
            2 infantry moved from 56 Sea Zone to Western Australia
            1 artillery moved from Celebes to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            4 mech_infantrys moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            5 artilleries and 10 infantry moved from Shan State to Burma
            4 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Yunnan to Burma
            1 armour moved from Yunnan to Burma
            1 mech_infantry moved from Hunan to Burma
            1 mech_infantry moved from Kweichow to Burma
            1 armour moved from Kweichow to Burma
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Kweichow to Szechwan
            2 fighters moved from Yunnan to Szechwan
            2 tactical_bombers moved from Yunnan to Szechwan
            1 fighter moved from Kwangsi to Manchuria
            1 bomber moved from Kweichow to Kansu
            1 bomber moved from Anhwe to Kansu
            2 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Suiyuyan to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            2 mech_infantrys moved from Central Mongolia to Dzavhan
                  Japanese take Dzavhan from Russians
            1 infantry moved from Central Mongolia to Suiyuyan
            1 mech_infantry moved from Chahar to Tsagaan Olom
            1 infantry moved from Jehol to Chahar
            3 mech_infantrys moved from Manchuria to Chahar
            3 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Shantung to Anhwe
            2 mech_infantrys moved from Shantung to Kweichow
            2 mech_infantrys moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Kweichow
            1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 tactical_bomber moved from Yunnan to Kansu
            1 fighter moved from Yunnan to Kansu
            1 tactical_bomber moved from Yunnan to Szechwan
            1 tactical_bomber moved from Shan State to Szechwan
            1 fighter moved from Shan State to Szechwan
            2 artilleries and 1 infantry moved from Malaya to Shan State
            1 infantry moved from French Indo China to Yunnan
            2 artilleries moved from French Indo China to Shan State
            1 artillery and 3 infantry moved from Sakha to Buryatia
            1 mech_infantry moved from Soviet Far East to Amur
            4 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
            1 infantry moved from 56 Sea Zone to Western Australia
            1 artillery moved from 56 Sea Zone to Western Australia
    
        Combat - Japanese
            Japanese creates battle in territory 80 Sea Zone
            Battle in Western Australia
            Battle in 80 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 80 Sea Zone
                British win, taking Western Australia from ANZAC with no units remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Kansu
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 5/6 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Szechwan
                Japanese attack with 3 fighters, 3 infantry and 4 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters, 3 infantry and 4 tactical_bombers in Szechwan, round 2 : 5/10 hits, 4.50 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 3 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Yunnan to Burma
            2 fighters moved from Szechwan to Yunnan
            2 tactical_bombers moved from Szechwan to Yunnan
            1 fighter and 2 tactical_bombers moved from Szechwan to Kweichow
            1 fighter moved from Kansu to Suiyuyan
            1 tactical_bomber moved from Kansu to Suiyuyan
            2 bombers moved from Kansu to Anhwe
            1 marine moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            10 infantry placed in Japan
            1 armour and 2 mech_infantrys placed in Malaya
            3 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Shantung
            1 mech_infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    Chinese : -0.33
    Japanese : 2.67
    

    Savegame

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