@Amon-Sul I finally found time to start our 1st L25 game :-)
Any scramble orders?
GLHF!
Would you like to scramble in the north sea?
btw I think I found a bug in my china turn. Building a fortress in the himalaya now :D
I need to check what would actually happen. I guess I can’t place the two infantry anywhere. But do I lose the money, or do I save the 8 ip for spending if I ever get a territory again?
No scramble.
I can fix that chinese situation with edit during Italy, no problem.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 19 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - Americans
Battle in Sumatra
Battle in Celebes
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win, taking Sumatra from Japanese, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 19 Sea Zone to Korea
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
2 fighters moved from Western United States to Wake Island
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
1 submarine moved from 55 Sea Zone to 43 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 artillery, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 carriers moved from 91 Sea Zone to 112 Sea Zone
4 fighters moved from 91 Sea Zone to 112 Sea Zone
2 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to Suriname
1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter and 1 infantry placed in Eastern United States
Americans undo move 4.
1 infantry placed in Central United States
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 5.
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Himalayas
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Morocco to Algeria
British take Algeria from Italians
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from Scotland to 112 Sea Zone
1 armour moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 armour moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese
Combat - British
Battle in Norway
Non Combat Move - British
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
1 infantry moved from British Somaliland to Ethiopia
1 infantry moved from Quebec to 106 Sea Zone
1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Morocco to Algeria
1 aaGun and 3 infantry moved from Scotland to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Burma to French Indo China
1 mech_infantry moved from West India to Persia
1 infantry moved from West India to Eastern Persia
1 bomber moved from West India to India
1 infantry moved from West India to Eastern Persia
1 infantry moved from India to West India
1 infantry moved from Burma to Yunnan
3 aaGuns, 1 artillery and 13 infantry moved from Burma to Shan State
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Persia
1 destroyer and 1 transport placed in 110 Sea Zone
British undo move 2.
1 destroyer and 1 transport placed in 109 Sea Zone
British undo move 2.
1 transport placed in 109 Sea Zone
1 destroyer placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
British collect 32 PUs (3 lost to blockades); end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 artillery moved from Libya to Tobruk
Italians take Tobruk from British
2 infantry moved from Bessarabia to Ukraine
2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
1 bomber moved from Eastern Poland to Ukraine
Combat - Italians
Battle in Cyprus
Battle in Ukraine
Italians attack with 2 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Ukraine, round 2 : 4/8 hits, 2,83 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Ukraine
Italians win, taking Cyprus from British, taking Ukraine from Russians with 2 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 mech_infantry moved from Southern Italy to Yugoslavia
1 bomber moved from Ukraine to Southern Italy
1 carrier moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone
Place Units - Italians
2 infantry placed in Southern Italy
1 submarine and 1 transport placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 1,17
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 mech_infantry moved from South Australia to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 mech_infantry moved from South Australia to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 carrier and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 transports moved from 115 Sea Zone to 113 Sea Zone
4 infantry moved from Germany to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Norway
2 fighters moved from Western Germany to Norway
1 bomber moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
Intercept in Moscow?
yes please
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 carrier and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 transports moved from 115 Sea Zone to 113 Sea Zone
4 infantry moved from Germany to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Norway
2 fighters moved from Western Germany to Norway
1 bomber moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
Combat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Russians launches 1 interceptors out of Russia
Attackers Fire, : 0/2 hits, 0,33 expected hits
Defenders Fire, : 0/1 hits, 0,17 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0,17 expected hits
AA fire in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: airfield
Bombing raid in Russia causes 8 damage total. Damaged units is as follows: factory_major = 6, airfield = 2
Battle in Norway
Germans attack with 2 fighters and 4 infantry
British defend with 2 infantry
Germans roll dice for 2 fighters and 4 infantry in Norway, round 2 : 1/6 hits, 1,67 expected hits
British roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Norway
Germans roll dice for 2 fighters and 4 infantry in Norway, round 3 : 2/6 hits, 1,67 expected hits
British roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 battleship, 2 carriers and 1 cruiser moved from 125 Sea Zone to 127 Sea Zone
2 fighters moved from Norway to Western Germany
1 tactical_bomber moved from Eastern Poland to 113 Sea Zone
1 tactical_bomber moved from Western Ukraine to 113 Sea Zone
1 fighter moved from Western Ukraine to Western Germany
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
2 submarines moved from 114 Sea Zone to 113 Sea Zone
4 aaGuns, 5 artilleries and 20 infantry moved from Western Ukraine to Ukraine
12 armour and 5 mech_infantrys moved from Western Ukraine to Ukraine
4 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Ukraine
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Poland
Place Units - Germans
1 carrier placed in 113 Sea Zone
1 bomber placed in Western Germany
3 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
7 infantry placed in Western Germany
Germans undo move 4.
2 infantry placed in France
5 infantry placed in Western Germany
Germans undo move 4.
2 infantry placed in Western Germany
Germans undo move 5.
1 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,33
Germans : -0,83
Defenders Fire, : : -0,17
British : 0,00
Attackers Fire, : : -0,33
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 27 PUs;
Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Bryansk to Archangel
1 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
1 fighter moved from Russia to Archangel
1 mech_infantry moved from Bryansk to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 0/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Bryansk
2 infantry moved from Russia to Bryansk
1 artillery and 3 infantry moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Russia to Samara
1 mech_infantry moved from Bryansk to Russia
Place Units - Russians
3 armour and 3 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4,2,5,3
Russians collect 24 PUs (3 lost to blockades); end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0,00
Russians : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Kansu to Yenisey
Japanese take Timguska from Russians
Japanese take Yenisey from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Kansu to Timguska
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Philippines to Celebes
1 tactical_bomber moved from Philippines to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 bomber moved from Shantung to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from Japan to 44 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 0/4 hits, 1,83 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Celebes, round 3 : 0/3 hits, 1,50 expected hits
Americans roll dice for 2 infantry in Celebes, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Celebes, round 4 : 1/3 hits, 1,50 expected hits
Americans roll dice for 2 infantry in Celebes, round 4 : 2/2 hits, 0,67 expected hits
1 tactical_bomber owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans win with 1 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
Casualties for Americans: 1 infantry
1 fighter owned by the Japanese retreated
Non Combat Move - Japanese
1 bomber moved from 44 Sea Zone to Philippines
1 bomber moved from 43 Sea Zone to Philippines
1 fighter moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Siberia to 5 Sea Zone
1 artillery and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Jehol to 35 Sea Zone
1 fighter moved from Jehol to Philippines
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Hopei to 6 Sea Zone
2 artilleries and 8 infantry moved from Jehol to Manchuria
2 artilleries and 1 infantry moved from Shantung to Anhwe
3 infantry moved from Anhwe to Kweichow
1 aaGun moved from Hopei to Kweichow
1 mech_infantry moved from Kansu to Kweichow
1 armour moved from Tsinghai to Kweichow
3 infantry moved from Kiangsu to Kiangsi
2 artilleries and 1 infantry moved from Suiyuyan to Hopei
2 artilleries moved from Tsinghai to Shensi
2 infantry moved from Sikang to Szechwan
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
3 mech_infantrys placed in Kiangsu
2 infantry and 1 mech_infantry placed in Shantung
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans : 0,50
ANZAC : 0,67
Japanese : -2,83
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
3 fighters moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Korea to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Combat - Americans
Americans creates battle in territory 41 Sea Zone
Combat Hit Differential Summary :
Scramble in 112?
Not against such overforce.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
3 fighters moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Korea to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Combat - Americans
Americans creates battle in territory 41 Sea Zone
Battle in Normandy Bordeaux
Battle in Norway
Americans attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry
Germans defend with 3 infantry
Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry in Norway, round 2 : 2/8 hits, 3,17 expected hits
Germans roll dice for 3 infantry in Norway, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Norway
Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Norway, round 3 : 4/6 hits, 2,83 expected hits
Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Normandy Bordeaux from Germans, taking Norway from Germans with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Germans: 3 infantry
Battle in 37 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
1 submarine owned by the Japanese Submerged
Americans win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from Norway to United Kingdom
3 fighters moved from Norway to 112 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 64 Sea Zone
2 fighters moved from Wake Island to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 bomber moved from 37 Sea Zone to Shan State
1 transport moved from 41 Sea Zone to 60 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
Place Units - Americans
1 artillery placed in Central United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 bomber placed in Eastern United States
1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0,67
Americans : -1,50
Japanese : 0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
3 fighters moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Korea to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Combat - Americans
Americans creates battle in territory 41 Sea Zone
Battle in Normandy Bordeaux
Battle in Norway
Americans attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry
Germans defend with 3 infantry
Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry in Norway, round 2 : 2/8 hits, 3,17 expected hits
Germans roll dice for 3 infantry in Norway, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Norway
Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Norway, round 3 : 4/6 hits, 2,83 expected hits
Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Normandy Bordeaux from Germans, taking Norway from Germans with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Germans: 3 infantry
Battle in 37 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
1 submarine owned by the Japanese Submerged
Americans win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from Norway to United Kingdom
3 fighters moved from Norway to 112 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 64 Sea Zone
2 fighters moved from Wake Island to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 bomber moved from 37 Sea Zone to Shan State
1 transport moved from 41 Sea Zone to 60 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
Place Units - Americans
1 artillery placed in Central United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 bomber placed in Eastern United States
1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 artillery, 1 fighter, 1 infantry and 1 mech_infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 submarine moved from 39 Sea Zone to 43 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
1 bomber moved from India to 43 Sea Zone
1 armour moved from French Indo China to Kwangtung
Chinese take Kwangsi from Japanese
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
Combat - British
Battle in Iraq
British attack with 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Iraq, round 2 : 2/5 hits, 1,50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Iraq, round 3 : 1/3 hits, 1,17 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Neutral_Axis: 3 infantry
Battle in 43 Sea Zone
British attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - British
1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 110 Sea Zone to 126 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
3 fighters moved from United Kingdom to Norway
1 fighter moved from Iraq to Egypt
1 infantry moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
1 fighter moved from Gibraltar to Egypt
1 tactical_bomber moved from United Kingdom to Norway
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from West India to Eastern Persia
1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 armour moved from Malaya to Shan State
1 infantry moved from Shan State to Malaya
1 mech_infantry moved from Shan State to Malaya
1 bomber moved from 43 Sea Zone to Shan State
2 infantry moved from India to Burma
Place Units - British
1 fighter and 2 mech_infantrys placed in Persia
1 artillery, 1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
UK_Pacific collect 15 PUs (1 lost to blockades); end with 15 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Germans : 0,67
British : 1,00
Americans : -1,50
Neutral_Axis : 0,67
Japanese : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Ukraine to Rostov
1 bomber moved from Southern Italy to Rostov
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
2 submarines moved from 97 Sea Zone to 92 Sea Zone
Combat - Italians
Battle in Alexandria
Battle in 92 Sea Zone
Italians attack with 2 submarines
French defend with 1 cruiser
Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
1 cruiser owned by the French lost in 92 Sea Zone
Italians win, taking Alexandria from British with 2 submarines remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in Rostov
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Ukraine
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from Tobruk to Alexandria
1 mech_infantry moved from Yugoslavia to Eastern Poland
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
3 infantry placed in Ukraine
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 1,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from Hawaiian Islands to Queensland
Place Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : -0,33