@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
    Place Units - Chinese
        2 infantry placed in Himalayas
    Turn Complete - Chinese
        Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
    Combat Move - British
        1 infantry moved from Morocco to Algeria
              British take Algeria from Italians
        1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry moved from United Kingdom to 110 Sea Zone
        1 infantry moved from United Kingdom to 110 Sea Zone
        2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
        2 infantry moved from 112 Sea Zone to Norway
        1 destroyer moved from 91 Sea Zone to 112 Sea Zone
        1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
        1 fighter moved from Scotland to 112 Sea Zone
        1 armour moved from Burma to Malaya
              UK_Pacific take Shan State from Japanese
              UK_Pacific take Malaya from Japanese
        1 mech_infantry moved from Burma to Yunnan
              Chinese take Yunnan from Japanese
        1 armour moved from Burma to French Indo China
              UK_Pacific take French Indo China from Japanese
    Combat - British
Combat Hit Differential Summary :
Would you like to scramble in the north sea?
btw I think I found a bug in my china turn. Building a fortress in the himalaya now :D
I need to check what would actually happen. I guess I can’t place the two infantry anywhere. But do I lose the money, or do I save the 8 ip for spending if I ever get a territory again?
No scramble.
I can fix that chinese situation with edit during Italy, no problem.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
    Purchase Units - Americans
        Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 bomber moved from Queensland to 19 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
        2 infantry moved from 44 Sea Zone to Celebes
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
        1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    Combat - Americans
        Battle in Sumatra
        Battle in Celebes
        Battle in 19 Sea Zone
            Americans attack with 1 bomber
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 19 Sea Zone
            Americans win, taking Sumatra from Japanese, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
    Non Combat Move - Americans
        1 bomber moved from 19 Sea Zone to Korea
        1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
        1 fighter moved from Hawaiian Islands to Queensland
        2 fighters moved from Western United States to Wake Island
        1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
        1 destroyer moved from 45 Sea Zone to 37 Sea Zone
        1 submarine moved from 55 Sea Zone to 43 Sea Zone
        1 mech_infantry moved from Central United States to Western United States
        1 artillery, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
        2 carriers moved from 91 Sea Zone to 112 Sea Zone
        4 fighters moved from 91 Sea Zone to 112 Sea Zone
        2 destroyers moved from 91 Sea Zone to 112 Sea Zone
        1 submarine moved from 91 Sea Zone to 112 Sea Zone
        1 cruiser moved from 91 Sea Zone to 112 Sea Zone
        1 destroyer moved from 91 Sea Zone to 112 Sea Zone
        1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
        2 infantry moved from Brazil to Suriname
        1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        1 mech_infantry moved from 91 Sea Zone to Gibraltar
        1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
        1 bomber moved from Eastern United States to United Kingdom
    Place Units - Americans
        1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
        1 destroyer and 1 transport placed in 10 Sea Zone
        1 infantry placed in Western United States
        1 fighter and 1 infantry placed in Eastern United States
        Americans undo move 4.
        1 infantry placed in Central United States
        1 fighter placed in Eastern United States
        1 fighter placed in Western United States
        Americans undo move 5.
        1 fighter placed in Western United States
    Turn Complete - Americans
        Americans collect 59 PUs; end with 59 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
    Place Units - Chinese
        2 infantry placed in Himalayas
    Turn Complete - Chinese
        Chinese collect 0 PUs; end with 2 PUs
    Purchase Units - British
        British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry moved from Morocco to Algeria
              British take Algeria from Italians
        1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry moved from United Kingdom to 110 Sea Zone
        1 infantry moved from United Kingdom to 110 Sea Zone
        2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
        2 infantry moved from 112 Sea Zone to Norway
        1 destroyer moved from 91 Sea Zone to 112 Sea Zone
        1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
        1 fighter moved from Scotland to 112 Sea Zone
        1 armour moved from Burma to Malaya
              UK_Pacific take Shan State from Japanese
              UK_Pacific take Malaya from Japanese
        1 mech_infantry moved from Burma to Yunnan
              Chinese take Yunnan from Japanese
        1 armour moved from Burma to French Indo China
              UK_Pacific take French Indo China from Japanese
    Combat - British
        Battle in Norway
    Non Combat Move - British
        1 tactical_bomber moved from 112 Sea Zone to United Kingdom
        2 fighters moved from 112 Sea Zone to United Kingdom
        1 infantry moved from British Somaliland to Ethiopia
        1 infantry moved from Quebec to 106 Sea Zone
        1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
        1 infantry moved from 91 Sea Zone to Gibraltar
        1 infantry moved from Morocco to Algeria
        1 aaGun and 3 infantry moved from Scotland to United Kingdom
        1 fighter moved from Gibraltar to United Kingdom
        1 destroyer moved from 110 Sea Zone to 109 Sea Zone
        1 mech_infantry moved from Burma to French Indo China
        1 mech_infantry moved from West India to Persia
        1 infantry moved from West India to Eastern Persia
        1 bomber moved from West India to India
        1 infantry moved from West India to Eastern Persia
        1 infantry moved from India to West India
        1 infantry moved from Burma to Yunnan
        3 aaGuns, 1 artillery and 13 infantry moved from Burma to Shan State
    Place Units - British
        1 artillery, 1 fighter and 1 infantry placed in Persia
        1 destroyer and 1 transport placed in 110 Sea Zone
        British undo move 2.
        1 destroyer and 1 transport placed in 109 Sea Zone
        British undo move 2.
        1 transport placed in 109 Sea Zone
        1 destroyer placed in 110 Sea Zone
    Turn Complete - British
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
        British collect 32 PUs (3 lost to blockades); end with 36 PUs
        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    Place Units - UK_Pacific
        2 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 12 PUs; end with 12 PUs
        Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
    Purchase Units - Italians
        Italians buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 infantry moved from Southern Italy to 97 Sea Zone
        1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
        1 infantry moved from 99 Sea Zone to Cyprus
        1 artillery moved from Libya to Tobruk
              Italians take Tobruk from British
        2 infantry moved from Bessarabia to Ukraine
        2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
        1 bomber moved from Eastern Poland to Ukraine
    Combat - Italians
        Battle in Cyprus
        Battle in Ukraine
            Italians attack with 2 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
            Russians defend with 1 factory_minor and 2 infantry
                Italians roll dice for 2 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Ukraine, round 2 : 4/8 hits, 2,83 expected hits
                Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Russians lost in Ukraine
            Italians win, taking Cyprus from British, taking Ukraine from Russians with 2 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
            Casualties for Russians: 2 infantry
    Non Combat Move - Italians
        1 mech_infantry moved from Southern Italy to Yugoslavia
        1 bomber moved from Ukraine to Southern Italy
        1 carrier moved from 97 Sea Zone to 99 Sea Zone
        1 destroyer moved from 97 Sea Zone to 99 Sea Zone
        1 cruiser moved from 97 Sea Zone to 99 Sea Zone
        1 fighter and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone
    Place Units - Italians
        2 infantry placed in Southern Italy
        1 submarine and 1 transport placed in 97 Sea Zone
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from 98 Sea Zone: 1 submarine
        EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
    Turn Complete - Italians
        Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 1,17
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 transport moved from 62 Sea Zone to 54 Sea Zone
        2 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
        2 infantry moved from 42 Sea Zone to Java
    Combat - ANZAC
        Battle in Java
    Non Combat Move - ANZAC
        1 submarine moved from 42 Sea Zone to 54 Sea Zone
        1 destroyer moved from 54 Sea Zone to 42 Sea Zone
        1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
        1 mech_infantry moved from South Australia to Queensland
    Place Units - ANZAC
        1 submarine and 1 transport placed in 62 Sea Zone
        1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 14 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 transport moved from 62 Sea Zone to 54 Sea Zone
        2 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
        2 infantry moved from 42 Sea Zone to Java
    Combat - ANZAC
        Battle in Java
    Non Combat Move - ANZAC
        1 submarine moved from 42 Sea Zone to 54 Sea Zone
        1 destroyer moved from 54 Sea Zone to 42 Sea Zone
        1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
        1 mech_infantry moved from South Australia to Queensland
    Place Units - ANZAC
        1 submarine and 1 transport placed in 62 Sea Zone
        1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 14 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 bomber, 1 carrier and 10 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 infantry moved from Novgorod to Belarus
        1 infantry moved from Novgorod to Archangel
              Germans take Archangel from Russians
        2 transports moved from 115 Sea Zone to 113 Sea Zone
        4 infantry moved from Germany to 113 Sea Zone
        4 infantry moved from 113 Sea Zone to Norway
        2 fighters moved from Western Germany to Norway
        1 bomber moved from Western Ukraine to Russia
        1 tactical_bomber moved from Western Ukraine to Russia
        1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
        1 mech_infantry moved from Western Ukraine to Rostov
              Germans take Rostov from Russians
    Combat - Germans
        Air Battle in Russia
Combat Hit Differential Summary :
Intercept in Moscow?
yes please
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 bomber, 1 carrier and 10 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 infantry moved from Novgorod to Belarus
        1 infantry moved from Novgorod to Archangel
              Germans take Archangel from Russians
        2 transports moved from 115 Sea Zone to 113 Sea Zone
        4 infantry moved from Germany to 113 Sea Zone
        4 infantry moved from 113 Sea Zone to Norway
        2 fighters moved from Western Germany to Norway
        1 bomber moved from Western Ukraine to Russia
        1 tactical_bomber moved from Western Ukraine to Russia
        1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
        1 mech_infantry moved from Western Ukraine to Rostov
              Germans take Rostov from Russians
    Combat - Germans
        Air Battle in Russia
            Germans attacks with 2 units heading to Russia
            Russians launches 1 interceptors out of Russia
                Attackers Fire,  : 0/2 hits, 0,33 expected hits
                Defenders Fire,  : 0/1 hits, 0,17 expected hits
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in Russia
                AA fire in Russia : 0/1 hits, 0,17 expected hits
                AA fire in Russia : 0/1 hits, 0,17 expected hits
            Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
            Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: airfield
            Bombing raid in Russia causes 8 damage total.  Damaged units is as follows: factory_major = 6, airfield = 2
        Battle in Norway
            Germans attack with 2 fighters and 4 infantry
            British defend with 2 infantry
                Germans roll dice for 2 fighters and 4 infantry in Norway, round 2 : 1/6 hits, 1,67 expected hits
                British roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the British lost in Norway
                Germans roll dice for 2 fighters and 4 infantry in Norway, round 3 : 2/6 hits, 1,67 expected hits
                British roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
            Germans win, taking Norway from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
            Casualties for British: 2 infantry
            Casualties for Germans: 1 infantry
        Battle in Belarus
            Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,50 expected hits
                Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
            Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Cleaning up after air battles
    Non Combat Move - Germans
        1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
        1 battleship, 2 carriers and 1 cruiser moved from 125 Sea Zone to 127 Sea Zone
        2 fighters moved from Norway to Western Germany
        1 tactical_bomber moved from Eastern Poland to 113 Sea Zone
        1 tactical_bomber moved from Western Ukraine to 113 Sea Zone
        1 fighter moved from Western Ukraine to Western Germany
        1 destroyer moved from 114 Sea Zone to 113 Sea Zone
        2 submarines moved from 114 Sea Zone to 113 Sea Zone
        4 aaGuns, 5 artilleries and 20 infantry moved from Western Ukraine to Ukraine
        12 armour and 5 mech_infantrys moved from Western Ukraine to Ukraine
        4 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
        1 infantry moved from Eastern Poland to Western Ukraine
        3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
        1 bomber moved from Russia to Novgorod
        1 tactical_bomber moved from Russia to Ukraine
        1 mech_infantry moved from Western Germany to Southern Italy
        1 mech_infantry moved from Western Germany to Poland
    Place Units - Germans
        1 carrier placed in 113 Sea Zone
        1 bomber placed in Western Germany
        3 infantry placed in Novgorod
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Poland: 1 mech_infantry
        EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
        EDIT: Turning off Edit Mode
        7 infantry placed in Western Germany
        Germans undo move 4.
        2 infantry placed in France
        5 infantry placed in Western Germany
        Germans undo move 4.
        2 infantry placed in Western Germany
        Germans undo move 5.
        1 infantry placed in France
        1 infantry placed in Western Germany
    Turn Complete - Germans
        Germans collect 49 PUs; end with 49 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,33
Germans : -0,83
Defenders Fire,  : : -0,17
British : 0,00
Attackers Fire,  : : -0,33
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
    Purchase Units - Russians
        Russians repair damage of 2x factory_major; Remaining resources: 27 PUs; 
        Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 mech_infantry moved from Bryansk to Archangel
        1 infantry moved from Bryansk to Rostov
        1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
        1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
        1 fighter moved from Russia to Archangel
        1 mech_infantry moved from Bryansk to Archangel
    Combat - Russians
        Battle in Archangel
            Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 0/5 hits, 2,00 expected hits
                Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 2/5 hits, 2,00 expected hits
                Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
            Russians win, taking Archangel from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
            Casualties for Russians: 1 mech_infantry
            Casualties for Germans: 1 infantry
        Battle in Rostov
            Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Germans defend with 1 mech_infantry
                Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1,33 expected hits
                Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Germans lost in Rostov
            Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - Russians
        1 fighter moved from Archangel to Russia
        1 fighter moved from Archangel to Russia
        1 tactical_bomber moved from Archangel to Bryansk
        2 infantry moved from Russia to Bryansk
        1 artillery and 3 infantry moved from Russia to Bryansk
        1 mech_infantry moved from Volgograd to Bryansk
        1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
        1 submarine moved from 110 Sea Zone to 112 Sea Zone
        1 infantry moved from Russia to Samara
        1 mech_infantry moved from Bryansk to Russia
    Place Units - Russians
        3 armour and 3 infantry placed in Russia
    Turn Complete - Russians
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4,2,5,3
        Russians collect 24 PUs (3 lost to blockades); end with 24 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0,00
Russians : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
    Purchase Units - Japanese
        Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Siberia to Sakha
              Japanese take Sakha from Russians
        1 infantry moved from Amur to Buryatia
              Japanese take Buryatia from Russians
        1 armour moved from Kansu to Yenisey
              Japanese take Timguska from Russians
              Japanese take Yenisey from Russians
        1 infantry moved from Kansu to Novosibirsk
              Japanese take Novosibirsk from Russians
        1 infantry moved from Tsinghai to Kazakhstan
              Japanese take Kazakhstan from Russians
        1 infantry moved from Kansu to Timguska
        1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
        1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
        1 fighter and 1 tactical_bomber moved from Philippines to Celebes
        1 tactical_bomber moved from Philippines to 42 Sea Zone
        1 fighter moved from 35 Sea Zone to 42 Sea Zone
        1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
        1 destroyer moved from 35 Sea Zone to 43 Sea Zone
        1 bomber moved from Shantung to 43 Sea Zone
        1 fighter moved from 35 Sea Zone to 42 Sea Zone
        1 submarine moved from 35 Sea Zone to 37 Sea Zone
        1 bomber moved from Japan to 44 Sea Zone
    Combat - Japanese
        Battle in 44 Sea Zone
            Japanese attack with 1 bomber and 1 transport
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 44 Sea Zone
            Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in 37 Sea Zone
            Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Americans lost in 37 Sea Zone
            Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in 43 Sea Zone
            Japanese attack with 1 bomber and 1 destroyer
            Americans defend with 1 submarine
                Japanese roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Americans lost in 43 Sea Zone
            Japanese win, taking 43 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
        Battle in 42 Sea Zone
            Japanese attack with 2 fighters and 1 tactical_bomber
            ANZAC defend with 1 destroyer and 1 transport
                Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                1 transport owned by the ANZAC lost in 42 Sea Zone
            Japanese win with 2 fighters remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 tactical_bomber
            Casualties for ANZAC: 1 destroyer and 1 transport
        Battle in Celebes
            Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
            Americans defend with 2 infantry
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 0/4 hits, 1,83 expected hits
                Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese lost in Celebes
                Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Celebes, round 3 : 0/3 hits, 1,50 expected hits
                Americans roll dice for 2 infantry in Celebes, round 3 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Celebes, round 4 : 1/3 hits, 1,50 expected hits
                Americans roll dice for 2 infantry in Celebes, round 4 : 2/2 hits, 0,67 expected hits
                1 tactical_bomber owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
            Americans win with 1 infantry remaining. Battle score for attacker is -15
            Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
            Casualties for Americans: 1 infantry
            1 fighter owned by the Japanese retreated
    Non Combat Move - Japanese
        1 bomber moved from 44 Sea Zone to Philippines
        1 bomber moved from 43 Sea Zone to Philippines
        1 fighter moved from Celebes to 35 Sea Zone
        1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
        2 fighters moved from 42 Sea Zone to 35 Sea Zone
        1 carrier moved from 6 Sea Zone to 35 Sea Zone
        1 destroyer moved from 6 Sea Zone to 35 Sea Zone
        1 artillery moved from Siberia to 5 Sea Zone
        1 artillery and 2 transports moved from 5 Sea Zone to 6 Sea Zone
        1 artillery moved from 6 Sea Zone to Japan
        1 tactical_bomber moved from Jehol to 35 Sea Zone
        1 fighter moved from Jehol to Philippines
        1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Philippines
        1 fighter and 1 tactical_bomber moved from Hopei to 6 Sea Zone
        2 artilleries and 8 infantry moved from Jehol to Manchuria
        2 artilleries and 1 infantry moved from Shantung to Anhwe
        3 infantry moved from Anhwe to Kweichow
        1 aaGun moved from Hopei to Kweichow
        1 mech_infantry moved from Kansu to Kweichow
        1 armour moved from Tsinghai to Kweichow
        3 infantry moved from Kiangsu to Kiangsi
        2 artilleries and 1 infantry moved from Suiyuyan to Hopei
        2 artilleries moved from Tsinghai to Shensi
        2 infantry moved from Sikang to Szechwan
        1 destroyer moved from 6 Sea Zone to 35 Sea Zone
    Place Units - Japanese
        1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
        1 fighter placed in Japan
        3 mech_infantrys placed in Kiangsu
        2 infantry and 1 mech_infantry placed in Shantung
        1 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans : 0,50
ANZAC : 0,67
Japanese : -2,83
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs; 
    Combat Move - Americans
        1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
        1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
        1 mech_infantry moved from Gibraltar to 91 Sea Zone
        1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 destroyer moved from 91 Sea Zone to 112 Sea Zone
        1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
        3 fighters moved from 112 Sea Zone to Norway
        1 bomber moved from United Kingdom to Norway
        1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 bomber moved from Korea to 37 Sea Zone
        1 destroyer moved from 54 Sea Zone to 37 Sea Zone
    Combat - Americans
        Americans creates battle in territory 41 Sea Zone
Combat Hit Differential Summary :
Scramble in 112?
Not against such overforce.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs; 
    Combat Move - Americans
        1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
        1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
        1 mech_infantry moved from Gibraltar to 91 Sea Zone
        1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 destroyer moved from 91 Sea Zone to 112 Sea Zone
        1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
        3 fighters moved from 112 Sea Zone to Norway
        1 bomber moved from United Kingdom to Norway
        1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 bomber moved from Korea to 37 Sea Zone
        1 destroyer moved from 54 Sea Zone to 37 Sea Zone
    Combat - Americans
        Americans creates battle in territory 41 Sea Zone
        Battle in Normandy Bordeaux
        Battle in Norway
            Americans attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry
            Germans defend with 3 infantry
                Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0,50 expected hits
                Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry in Norway, round 2 : 2/8 hits, 3,17 expected hits
                Germans roll dice for 3 infantry in Norway, round 2 : 2/3 hits, 1,00 expected hits
                2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Norway
                Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Norway, round 3 : 4/6 hits, 2,83 expected hits
                Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Norway
            Americans win, taking Normandy Bordeaux from Germans, taking Norway from Germans with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 2
            Casualties for Americans: 1 infantry and 1 mech_infantry
            Casualties for Germans: 3 infantry
        Battle in 37 Sea Zone
            Americans attack with 1 bomber and 1 destroyer
            Japanese defend with 1 submarine
                Americans roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                1 destroyer owned by the Americans lost in 37 Sea Zone
            1 submarine owned by the Japanese Submerged
            Americans win with 1 bomber remaining. Battle score for attacker is -8
            Casualties for Americans: 1 destroyer
    Non Combat Move - Americans
        1 bomber moved from Norway to United Kingdom
        3 fighters moved from Norway to 112 Sea Zone
        1 infantry moved from Western United States to 10 Sea Zone
        1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
        1 infantry moved from 89 Sea Zone to Southeast Mexico
        1 mech_infantry moved from Western United States to Southeast Mexico
        1 destroyer moved from 10 Sea Zone to 89 Sea Zone
        1 transport moved from 101 Sea Zone to 88 Sea Zone
        2 infantry moved from Suriname to 88 Sea Zone
        2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Gibraltar
        1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
        1 fighter moved from Western United States to 91 Sea Zone
        1 carrier and 1 destroyer moved from 26 Sea Zone to 64 Sea Zone
        2 fighters moved from Wake Island to 54 Sea Zone
        1 fighter moved from Queensland to 54 Sea Zone
        1 fighter moved from Queensland to 54 Sea Zone
        1 bomber moved from 37 Sea Zone to Shan State
        1 transport moved from 41 Sea Zone to 60 Sea Zone
        1 fighter moved from Western United States to 91 Sea Zone
        1 destroyer moved from 112 Sea Zone to 125 Sea Zone
    Place Units - Americans
        1 artillery placed in Central United States
        1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
        1 destroyer placed in 10 Sea Zone
        1 bomber placed in Eastern United States
        1 tactical_bomber placed in Eastern United States
        1 fighter placed in Western United States
    Turn Complete - Americans
        Americans collect 64 PUs; end with 67 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0,67
Americans : -1,50
Japanese : 0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
    Place Units - Chinese
        2 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs; 
    Combat Move - Americans
        1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
        1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
        1 mech_infantry moved from Gibraltar to 91 Sea Zone
        1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 destroyer moved from 91 Sea Zone to 112 Sea Zone
        1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
        3 fighters moved from 112 Sea Zone to Norway
        1 bomber moved from United Kingdom to Norway
        1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 bomber moved from Korea to 37 Sea Zone
        1 destroyer moved from 54 Sea Zone to 37 Sea Zone
    Combat - Americans
        Americans creates battle in territory 41 Sea Zone
        Battle in Normandy Bordeaux
        Battle in Norway
            Americans attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry
            Germans defend with 3 infantry
                Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0,50 expected hits
                Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry in Norway, round 2 : 2/8 hits, 3,17 expected hits
                Germans roll dice for 3 infantry in Norway, round 2 : 2/3 hits, 1,00 expected hits
                2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Norway
                Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Norway, round 3 : 4/6 hits, 2,83 expected hits
                Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Norway
            Americans win, taking Normandy Bordeaux from Germans, taking Norway from Germans with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 2
            Casualties for Americans: 1 infantry and 1 mech_infantry
            Casualties for Germans: 3 infantry
        Battle in 37 Sea Zone
            Americans attack with 1 bomber and 1 destroyer
            Japanese defend with 1 submarine
                Americans roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                1 destroyer owned by the Americans lost in 37 Sea Zone
            1 submarine owned by the Japanese Submerged
            Americans win with 1 bomber remaining. Battle score for attacker is -8
            Casualties for Americans: 1 destroyer
    Non Combat Move - Americans
        1 bomber moved from Norway to United Kingdom
        3 fighters moved from Norway to 112 Sea Zone
        1 infantry moved from Western United States to 10 Sea Zone
        1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
        1 infantry moved from 89 Sea Zone to Southeast Mexico
        1 mech_infantry moved from Western United States to Southeast Mexico
        1 destroyer moved from 10 Sea Zone to 89 Sea Zone
        1 transport moved from 101 Sea Zone to 88 Sea Zone
        2 infantry moved from Suriname to 88 Sea Zone
        2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Gibraltar
        1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
        1 fighter moved from Western United States to 91 Sea Zone
        1 carrier and 1 destroyer moved from 26 Sea Zone to 64 Sea Zone
        2 fighters moved from Wake Island to 54 Sea Zone
        1 fighter moved from Queensland to 54 Sea Zone
        1 fighter moved from Queensland to 54 Sea Zone
        1 bomber moved from 37 Sea Zone to Shan State
        1 transport moved from 41 Sea Zone to 60 Sea Zone
        1 fighter moved from Western United States to 91 Sea Zone
        1 destroyer moved from 112 Sea Zone to 125 Sea Zone
    Place Units - Americans
        1 artillery placed in Central United States
        1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
        1 destroyer placed in 10 Sea Zone
        1 bomber placed in Eastern United States
        1 tactical_bomber placed in Eastern United States
        1 fighter placed in Western United States
    Turn Complete - Americans
        Americans collect 64 PUs; end with 67 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
    Place Units - Chinese
        2 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 1 PU; end with 3 PUs
    Purchase Units - British
        British buy 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry moved from Algeria to Tunisia
              British take Tunisia from Italians
        1 artillery, 1 fighter, 1 infantry and 1 mech_infantry moved from Persia to Iraq
        1 mech_infantry moved from Egypt to Iraq
        1 submarine moved from 39 Sea Zone to 43 Sea Zone
              UK_Pacific take 41 Sea Zone from Japanese
        1 bomber moved from India to 43 Sea Zone
        1 armour moved from French Indo China to Kwangtung
              Chinese take Kwangsi from Japanese
              UK_Pacific take Kwangtung from Japanese
        1 infantry moved from Shan State to Siam
              UK_Pacific take Siam from Japanese
    Combat - British
        Battle in Iraq
            British attack with 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
            Neutral_Axis defend with 3 infantry
                British roll dice for 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Iraq, round 2 : 2/5 hits, 1,50 expected hits
                Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                1 mech_infantry owned by the British, 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Iraq, round 3 : 1/3 hits, 1,17 expected hits
                Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Neutral_Axis lost in Iraq
            British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
            Casualties for British: 1 infantry and 1 mech_infantry
            Casualties for Neutral_Axis: 3 infantry
        Battle in 43 Sea Zone
            British attack with 1 bomber and 1 submarine
            Japanese defend with 1 destroyer
                British roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 43 Sea Zone
            British win, taking 43 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - British
        1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
        1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
        1 destroyer moved from 110 Sea Zone to 126 Sea Zone
        1 destroyer moved from 109 Sea Zone to 112 Sea Zone
        1 destroyer moved from 91 Sea Zone to 110 Sea Zone
        1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
        1 armour and 1 infantry moved from 112 Sea Zone to Norway
        1 transport moved from 112 Sea Zone to 110 Sea Zone
        1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
        1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
        3 fighters moved from United Kingdom to Norway
        1 fighter moved from Iraq to Egypt
        1 infantry moved from Eastern Persia to Persia
        1 infantry moved from Eastern Persia to Persia
        1 fighter moved from Gibraltar to Egypt
        1 tactical_bomber moved from United Kingdom to Norway
        1 destroyer moved from 110 Sea Zone to 112 Sea Zone
        1 infantry moved from Ethiopia to Anglo Egyptian Sudan
        1 infantry moved from West India to Eastern Persia
        1 infantry moved from Yunnan to Shan State
        1 mech_infantry moved from Yunnan to Shan State
        1 mech_infantry moved from French Indo China to Shan State
        1 armour moved from Malaya to Shan State
        1 infantry moved from Shan State to Malaya
        1 mech_infantry moved from Shan State to Malaya
        1 bomber moved from 43 Sea Zone to Shan State
        2 infantry moved from India to Burma
    Place Units - British
        1 fighter and 2 mech_infantrys placed in Persia
        1 artillery, 1 fighter and 3 infantry placed in United Kingdom
    Turn Complete - British
        British collect 35 PUs; end with 35 PUs
    Place Units - UK_Pacific
        1 destroyer placed in 39 Sea Zone
        1 mech_infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
        UK_Pacific collect 15 PUs (1 lost to blockades); end with 15 PUs
        Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
        Units Change Ownership
            Some Units in India change ownership: 1 mech_infantry
            Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Germans : 0,67
British : 1,00
Americans : -1,50
Neutral_Axis : 0,67
Japanese : 0,50